Master record (return to list)
Author | Mods |
---|---|
Linora | 10 |
# | Actions | Id | Name | Category | Site | Author | Date | Description | |
---|---|---|---|---|---|---|---|---|---|
|
1 | 13201 | Linora's Leveling Mod | Gameplay | Fliggerty | Linora | 2011-08-10 | The Elder Scrolls III MORROWIND: Linora's Leveling Mod by Linora ([email protected]) Index: 1. Installation 2. Features... | |
|
2 | 11334 | Linora's Leveling Mod v2.0 | Tweaks | MMH | Linora | 2013-03-09 | A simple solution to Morrowind's biggest problem, and it's done using no scripts whatsoever. Alters 11 GMSTs to make Morrowind less of a stat-crunch when leveling your character. I changed 9 GMSTs, so that if you gain 1 skill point or more in a skill governed by an attri... | |
|
3 | 9513 | Linora's Locking Bashing Mod Beta | MWE, MWSE, MGE | MMH | Linora | 2011-12-03 | I feel my Lockbashing mod is finally ready for testing. (I've played with it a bit without any issues thusfar.) The only thing I think is really subject to change at this point as far as functionality is concerned is the formula for determining the locks for which the player can bash, which will ... | |
|
4 | 9036 | Refined Vivec Canton Signs v1.1 | Models and Textures | MMH | Linora | 2012-11-15 | Refines Tarnsmen's original colored canton signs to make them not look out of place when using a high-resolution texture replacer. They now use 512x512 resolution and include new detailing. I also toned down the Hlaalu Canton Sign coloring a bit. | |
|
5 | 9035 | Refined Vivec Canton Signs | Models and Textures | MMH | Linora | 2009-02-26 | Refines Tarnsmen's original colored canton signs to make them not look out of place when using a high-resolution texture replacer. They now use 512x512 resolution and include new detailing. I also toned down the Hlaalu Canton Sign coloring a bit. ... | |
|
6 | 9034 | Refined Signs v1.0 | Models and Textures | MMH | Linora | 2012-11-15 | Refines Morrowind's Original signs with new details and a higher resolution, making them fit in better with other high-res textures. I also included refined wooden signs from Bart Notelar's "Unique Banners and Signs", using the same method I used on the originals.This will require his... | |
|
7 | 9033 | Refined Signs | Models and Textures | MMH | Linora | 2009-02-28 | Refines Morrowind's Original signs with new details and a higher resolution, making them fit in better with other high-res textures. I also included refined wooden signs from Bart Notelar's "Unique Banners and Signs", using the same method I used on the originals.This wil... | |
|
8 | 9032 | Refined Banners v2.0 | Models and Textures | MMH | Linora | 2012-11-15 | Refines Morrowind's original banners with new details and a higher resolution, making them fit in much better with other high-res texture replacers. Doesn't include Imperial, 6th house, or other such banners, only the type seen in Balmora, Gnisis, Sadrith Mora, etc. Also includes the ... | |
|
9 | 9031 | Refined Banners | Models and Textures | MMH | Linora | 2009-03-07 | Refines Morrowind's original banners with new details and a higher resolution, making them fit in much better with other high-res texture replacers. Doesn't include Imperial, 6th house, or other such banners, only the type seen in Balmora, Gnisis, Sadrith Mora, etc. Also ... | |
|
10 | 8820 | Linora's Thatch Roof v2.0 | Models and Textures | MMH | Linora | 2013-03-09 | Hello everyone! This is my first mod release ever.(Yay!) Basically, all I did was a simple re-texture of the thatch roof texture. (tx_thatch_01.dds) ========= Now look even better, see the screenshots for a comparison. New vers... |