Mods by Category

Category Mods
Gameplay 448

Id Name Category Site Link Author Date Description
6942
BloatedMorrowind Gameplay MMH 37-2837 Unknown 2009-04-24
6941
Blindeye’s Difficult Health v1.0 Gameplay MMH 37-2834 Blindeye 2009-04-24 Blindeye’s Difficult Health v1.0 This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded. To counteract this, I have increased the difficulty of the game 600%. Changes made are&hellip...
6940
Blindeyes Non profit Alchemy Gameplay MMH 37-2827 Unknown 2009-04-24
6939
Blind Bribery Gameplay MMH 37-2847 Unknown 2009-04-24
6938
BlightBountiesV1.01 Gameplay MMH 37-2878 Ivza 2009-04-24 Gives you a small bounty for each blighted creature you kill. You can collect the bounties from certain Temple representatives in a few places around Vvardenfell. v 1.01 http://koti.mbnet.fi/ivza/morrowind/bbounty
6937
Better Dreamers Gameplay MMH 37-5792 Soti 2011-10-05 [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] The Elder Scrolls III    M O R R O W I N D -~  Soti's Better Dreamers  ~- v1.0 [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Contents /...
6936
Better Argonian (Green-Blue) Gameplay MMH 37-2918 Unknown 2009-04-24
6935
beginnerweapons 0530 Gameplay MMH 37-2807 Krowback 2009-04-24 This mod adds a set of "Beginner" weapons to the dagger room  in the character creation sequence.  Also changes pop up info to let the player know about them when they walk in and tells where to find them.
6934
bathing mod update Gameplay MMH 37-3994 sisco 2009-05-12 Bathing Mod by: sisco ** A realism mod that makes you have to bathe weekly at the designated bathing holes with your bathing soap. You can find the bathing holes on the outskirts of most of the major towns or cities near the water. You can get the bathin...
6933
Basic Essentials v1.0 Gameplay MMH 37-118 Qwert 2009-04-06 The grandfather to NOM. One of the first attempts at making eating, drinking and sleeping required. hunger mod- *no longer effects main script,makes use of tribunals edit start script. *olny eats bread-i changed that purposely because well i wanna keep her basic. *aut...
6932
Barabus Fireplaces 2 Gameplay MMH 37-2891 Barabus 2009-04-24 This mod will add a number of new and additional fireplaces to Vvaardenfells Imperial settlements, adding to the interiors visual appeal.
6931
BAR MournholdTeleportationFix Gameplay MMH 37-2881 Baratheon79 2009-04-24 Mournhold Teleportation Fix v1.0 This simple mod simply fixes the method of travel between Ebonheart and Mournhold to use regular mage guild guide teleportation, to make it more companion friendly.
6930
BAR CreeperMudcrabRemover Gameplay MMH 37-2711 Baratheon79 2009-04-24 Creeper & Mudcrab Remover v1.0 This is simple mod for those who view the Creeper and the mudcrab merchant as a cheat.  It removes them from the game entirely.
6929
Bank Mod v2.4b Gameplay MMH 37-11920 Indestructible, Havokk, Kir, Shadow_unk 2012-11-14 Bank Mod (AKA IndyBank) allows you to deposit money, earn interest, withdraw money, get loans, store items in a safety deposit box (for a fee) and purchase homes.
6928
Bank Mod Beta v1.81 and Armorer v1.51: Compatibility Release Gameplay MMH 37-4694 Indestructible 2009-05-12 Bank Mod Beta 1.8 Created by: Indestructible Current Homepage: http://www.gamerzalliance.com Mod Members: Coder and World Builder - Mike Seiferling a.k.a Indestructible Thx to those who helped with the deposit and withdraw all functions. (Official Morrowind an...
6927
Bags of Holding Gameplay MMH 37-1985 Jon Medders aka EberKain 2009-04-06 This was untested. It should all work fine though. Unpack it with the subpaths. If there is a problem .nif files go in the meshes directory, .tga's go in Icons, .TGA's go in the Textures. There is a new letter in the census and excise office that will get you started. If you cant find the temple ...
6926
Azura Hills Gameplay MMH 37-5082 Andrew Hassen 2009-05-12 Azura Hills - Readme 1.) Installation ------- I 2.) Gameplay ------- II 3.) Contact -------III I. Installation Unzip the file and put it into the Data Files Folder. II. Gameplay Azura Hills is located in Azura's Coast. ...
6925
Automatic Dual Wield v1.2 Gameplay MMH 37-5781 Tommy Khajiit 2011-10-05 STORY This plugin automatically hides/draws any parrying weapon whenever a weapon is sheathed/drawn. Parrying weapons brought to the game by Appoldro Weaponstore, Assasins Armory, Azriel the Merchant, Balmora Expansion, Heaven's Lookout, Karstux' Real Katanas and Scimitars, Leia's Dual Wield...
6924
AttributeSwitch 0531 Gameplay MMH 37-2778 Unknown 2009-04-24
6923
atmospheromancy Gameplay MMH 37-2780 Unknown 2009-04-24
6922
astralbox Gameplay MMH 37-4942 Patrick 2009-05-12 ============= Astral Travel Box by Patrick "Edrick" Waddingham ============= 1. Installation 2. Description/Use 3. Version History 4. Known Bugs/Issue...
6921
Ashlander Transports v1.0 Gameplay MMH 37-12240 Arthmoor 2013-02-25 Good or bad, like it or hate it, Morrowind did not include a fast travel system. In its place was a much more realistic network of travel services. Silt Striders in the major Dunmer cities. Guild guides at each of the Mages Guild facilities, that sort of thing. One area of the game which was lack...
6920
Arrow De-nocker Gameplay MMH 37-15504 Fliggerty 2017-07-22 The Elder Scrolls III MORROWIND: Arrow De-nocker Index: 1. Description 2. Installation 3. Playing the Plugin 4. Featu...
6919
armorrevision1d 0530 Gameplay MMH 37-2704 Agent Pickle 2009-04-24 Specific changes - Glass armor is decreased to 60% of original armor rating. Dwemer has been made into a high end medium armor (as protective as glass was originally) The low end armors are less "pissant" in protective ability. Space for ren
6918
Armor Mannequin v1.2 Gameplay MMH 37-2884 Unknown 2009-04-24
6917
Armor Mannequin Gameplay MMH 37-2906 Chris Janosi aka mr. phantastik 2009-04-24 Adds 21 moveable, buyable/sellable Armor Mannequins to the game that auto-equip all types of armor. Please read README.txt for known issues.
6916
Arena Style Cursor Gameplay MMH 37-15403 SYMBIOTE DINOSAUR 2015-08-07 This is a Retexture of the cursor to make it look like the Cursor in the first elder scrolls game. More information in the ReadMe.
6915
Arena n TheRustySwordsman Gameplay MMH 37-2864 Unknown 2009-04-24
6914
AprogasVampireWakimImprovements Gameplay MMH 37-2743 Jasper Jongmans 2009-04-24 Merge of conflicting Wakim's Improvements and Aprogas's Vampire plugins. Also fixes a few issues in Wakim's Improvement plugin.
6913
AprogasMagickaRegenerate Gameplay MMH 37-2720 Jasper Jongmans 2009-04-24 A magicka regenerate script. The formula used is: mag/s = wil / 100 - 0.5. This means you will regenerate from nothing at a willpower below 50 up to 0.5 per second at a willpower of 100. Turn on/off with StartScript/StopScript MagickaRegenerate.
6912
AnimalRealism Gameplay MMH 37-2853 Unknown 2009-04-24
6911
Alternate Messages1.4 Gameplay MMH 37-2941 Unknown 2009-04-24
6910
Alternate Messages 1.3 Gameplay MMH 37-2876 Unknown 2009-04-24
6909
Alternate Magic Mastery v1 Gameplay MMH 37-2860 Unknown 2009-04-24
6908
Alternate Leveling 1.0 Gameplay MMH 37-1892 Balor 2009-04-06 Idea is all original (at least I think so 8) ) 22/1/03 Features - well, everybody knows that Morrowind characters capable of, with surprisingly little effort, become demigods of unsurpassed power. Many things done to fix that, and here is an other one - an alternative leveli...
6907
Alternate Beginnings Gameplay MMH 37-2747 Unknown 2009-04-24
6906
AllHousesMod 0617 Gameplay MMH 37-2871 Unknown 2009-04-24
6905
All Silt Strider Ports Gameplay MMH 37-5170 Reznod 2009-05-12     The Elder Scrolls III          MORROWIND: All Silt Strider Ports Plug-in            V 1.0 ***...
6904
All Boat Ports Gameplay MMH 37-5167 Reznod 2009-05-12     The Elder Scrolls III          MORROWIND:    All Boat Ports Plug-in            V 1.0 ...
6903
AldruhnDialogue 0802 Gameplay MMH 37-2942 La'Shae 2009-04-24 Changes some (most) of the NPC's dialogue in Ald'Ruhn so its not so generic.
6902
Adventurers v3.02 Gameplay MMH 37-11731 adam m0use 2012-10-08 - START A NEW GAME. Really. Some of the changes won't take effect otherwise, and also the game may do some weird things, like creating duplicate NPCs. - Adventurers 3 has more extensive changes than previous versions; there are changes to almost everything: gameplay, items, characters,...
6901
Adventurers v2.0 Gameplay MMH 37-2729 adam m0use 2009-04-24 General Notes - This new version of Adventurer's has been greatly simplified and cleaned up. Should be more compatible with other plugins. Some things have been left out, like the new creatures and elven items, and will be in separate plugins. - START A NEW GAME. Really. Some of t...
6900
Advantages/Disdavantages Gameplay MMH 37-583 Cid88 2009-04-06 This mod adds disadvantages and advantages to the game, in a similar, yet more balanced way than Daggerfall. It aims to give a better role-playing depth to Morrowind, as well as change gameplay. ******
6899
Advantages Disadvantages Gameplay MMH 37-2806 Cid88 2009-04-24 Give your character special advantages and disadvantages... But be warned, in order to gain an advantage, you must first select, or increase the effect of, a disadvantage...
6898
Acquired Immunity Gameplay MMH 37-15584 Cyrano 2017-09-28 As in real life, the player can develop immunity to specific diseases after recovering from the illness. Races with natural disease resistance will develop immunity more quickly than others. This mod also re-introduces Bethesda's original intent of contracting blight disease as a result of exposu...
6897
Acheron's Camping Gear v1.5 Gameplay MMH 37-10048 Acheron 2012-09-04 This is my camping mod. It'ss as close as you'll get to a truly mobile home in morrowind, since teleporting using variables isn't permitted. You can buy the Camping Gear from a merchant in the Molag Mar, Waistworks (pretty random location I chose, huh?). The Gear appears in your inventory as a bo...
6896
Abandoned Imperial Subway Gameplay MMH 37-14943 Ottar Kraemer aka Voorhees 2013-08-28 The Plugin adds an old, abandoned ore mining railway placed in a subterranean tunnel - complete with a working mine train that you can ride roller-coaster style. Note that beast race characters may have trouble stayhing in the cart due to their tails sticking out, causing clipping problems.
6895
a blight in time Gameplay MMH 37-2311 Unknown 2009-04-24 A Blight In Time v1.0 Quentin Preik aka Dangleberry [email protected] August 9th, 2002 - Unzip to your data files folder and activate the Blight in Time plugin. Should include: - esp file that goes in data files - a few tga files to go in...