Master record (return to list)
Category | Mods |
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Gameplay | 448 |
# | Actions | Id | Name | Category | Site | Author | Date | Description | |
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301 | 7042 | Galsiah's Character Development Lean v2.03 (GCDLean aka GCD Lean) | Gameplay | MMH | Galsiah, Glu& Huskobar | 2013-03-04 | GCDLean is an attempt to make a good mod, Galsiah's Character Development, even better by making it more compact, more efficient, and error free. | |
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302 | 7041 | Galsiah's Character Development (GCD) v1.08 Patch | Gameplay | MMH | Galsiah | 2013-03-04 | The Morrowind only 1.08 patch is untested so far, but should work well. A patch for all 1.07 versions is now out. Adding it to a game in progress is fine - it must load after GCD. This patch fixes the level graphic update so that it works smoothly without requiring player interven... | |
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303 | 7040 | Galsiah's Character Development (GCD) v1.08 AzuMite Edit | Gameplay | MMH | Galsiah, AzuMite | 2013-03-04 | This is AzuMite's changes to GCD from his ES forum posts and released by him only on the forums. | |
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304 | 7039 | Galsiah's Character Development (GCD) v1.07c | Gameplay | MMH | Galsiah | 2005-04-27 | NB: There is no need to upgrade from 1.07b to 1.07c - the esps are not changed. The only addition for 1.07c is the inclusion of the Werewolf Evolution patch (and slight changes to the readmes, clearly). GCD changes Morrowind's levelling system to make it seamless. Limits are removed from skills a... | |
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305 | 7038 | Galsiah's Character Development (GCD) v1.05 | Gameplay | MMH | Galsiah | 2009-04-24 | Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d... | |
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306 | 7037 | Galsiah's Character Development (GCD) v1.04 | Gameplay | MMH | Galsiah | 2009-04-24 | Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d... | |
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307 | 7036 | Galsiah's Character Development (GCD) v1.03 | Gameplay | MMH | Galsiah | 2009-04-24 | Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d... | |
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308 | 7035 | Galsiah's Character Development (GCD) v1.02 | Gameplay | MMH | Galsiah | 2009-04-24 | Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d... | |
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309 | 7034 | Galsiah's Character Development (GCD) v1.01 | Gameplay | MMH | Galsiah | 2009-04-24 | Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d... | |
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310 | 7033 | Galsiah's Character Development (GCD) v1.0 | Gameplay | MMH | Galsiah | 2009-04-24 | Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d... | |
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311 | 7032 | forested morrowind | Gameplay | MMH | Unknown | 2009-04-24 | ||
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312 | 7031 | FistsOFire 1.3.9.2 | Gameplay | MMH | Argent | 2009-04-24 | Fists Of Fire 1.3.9.2 By Argent Description I have always been dismayed at the many limitations placed upon the Hand-to-Hand combat skill in Morrowind. Some of the many sacrifices suffered by unarmed fighters include the inability to block attack... | |
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313 | 7030 | Fists Of Fire v0.9.4 | Gameplay | MMH | Argent | 2009-04-06 | This mod adds Cast-On-Strike spell damage to Hand-To-Hand combat. It is a spell based mod but emphasis is given to hand-to-hand fighting, not spellcasting. The spells involved do not have high magicka drains and, once learned, will always succeed when cast. You can learn these spells from the mon... | |
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314 | 7029 | Firemothmoved1.5 | Gameplay | MMH | Unknown | 2009-04-24 | The island fortress of Firemoth was taken by the skeleton army of Grurn years ago. It's time to take it back. Sellus Gravius, Captain of the Seyda Neen Census and Excise Office, hires you to lead a band of adventurers to the Fort. (v1.1) | |
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315 | 7028 | firemothexpanded 1 | Gameplay | MMH | Unknown | 2009-04-24 | ||
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316 | 7027 | FireMoth Moved | Gameplay | MMH | Unknown | 2009-04-24 | The island fortress of Firemoth was taken by the skeleton army of Grurn years ago. It's time to take it back. Sellus Gravius, Captain of the Seyda Neen Census and Excise Office, hires you to lead a band of adventurers to the Fort. (v1.1) | |
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317 | 7026 | Fire Hurt | Gameplay | MMH | Sisco | 2009-04-24 | This is a realism mod that makes fire hurt you when you stand on it or walk through it a feature that for some reason was absent in the game. When you walk through the fire you get burned. Very simple mod. I was actually suprised when I learned that it didn't already exist when i first released t... | |
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318 | 7025 | Featherweight Soul Gems | Gameplay | MMH | Denina | 2012-09-17 | I always thought it made no sense that something so small would weigh so much so I changed the weights. I carry a ton of these around in my inventory and the weight was actually cumbersome. Now, all soul gems weigh 0.10 and Azura's Star weighs 1.0. | |
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319 | 7024 | FatigueEffects | Gameplay | MMH | Leon Medado aka pancreas | 2009-04-24 | Adds a new panting and heart beating sound effect when your character becomes fatigued. Near the highest level of fatigue, your vision will begin to darken. This simulates the lack of oxygen to your head. See the readme for details | |
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320 | 7023 | Fastwalk | Gameplay | MMH | Arentol | 2009-04-06 | In Morrowind I just used TES to mod the base walk speed for the entire world and then me and everyone else moved faster. It only took like 10 minutes to figure out without any outside help. | |
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321 | 7022 | Fast Break v1.0 | Gameplay | MMH | Kirel | 2012-08-27 | Let's you sprint at increased speed in return for increased fatigue drain. The higher your athletics skill, the more of a speed boost you'll get. Put away your weapons/spells unless you want double fatigue drain! Sprinting also lets you jump further, but beware, the large ... | |
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322 | 7021 | Fasiiri'Tsajirra v2.0 | Gameplay | MMH | FW | 2013-09-04 | The character creation screen takes place a year ago, when you joined House Telvanni. You start the game as a Lawman of House Telvanni in front of your own little Telvanni tower on the Western peninsula of Lake Amaya, North of Pelagiad. Check your mailbox for a letter from Sellus Gravius and go t... | |
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323 | 7020 | Farmer Mod v4.3 | Gameplay | MMH | Josh | 2013-01-08 | The Farmer Mod is a plug-in for Morrowind that allows the you to begin a career in the farming business. The Farmer Mod aims to completely flesh out the many facets of the career to provide maximum flexibility in playing style. Hire farmhands and purchase small fields for the duration of your mon... | |
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324 | 7019 | Farmer Mod v3.2c | Gameplay | MMH | Josh | 2009-05-12 | The mod first started as a dream by one individual - weazer. There was much talk of this mod. Everyone thought it was a fairly good Idea, being able to be a farmer in Morrowind. No one, however, would step up to face the challenge they knew there was in making this mod. Finally, I came along as a... | |
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325 | 7018 | Falling Down v2.01 | Gameplay | MMH | Duncan | 2009-04-24 | This small plugin makes you keep an eye on your fatigue a little closer. You better make sure you have enough fatigue before you go into battle. And if your fatigue is getting low while in battle, you better run away, hide, take a minute to catch your breath, then go back and finish off the creat... | |
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326 | 7017 | FairMagickaRegen 0730 | Gameplay | MMH | Glassboy | 2009-04-24 | This mana regen mod regenerates mana at a more diablo 2 style. This file will regen magicka at 0.5% mana in one sec [ If 100 Willpower ] | |
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327 | 7016 | Failure Based Progress Caps Remover | Gameplay | MMH | Jilin | 2009-04-06 | I've broke the morrowind system of leveling and replace by this one : - all skill progress count for level - combat skill & magic skill ( use weapon & use magic ) grow with failure only - training for you, not for leveling - for each level, you have 3 x 1 token to s... | |
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328 | 7015 | Failure Based Progress | Gameplay | MMH | Jilin | 2009-04-06 | I've broke the morrowind system of leveling and replace by this one : - all skill progress count for level - combat skill & magic skill ( use weapon & use magic ) grow with failure only - training for you, not for leveling - for each level, you have 3 x 1 token to s... | |
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329 | 7014 | Explorers v2.5 Addons v1.1 | Gameplay | MMH | Zappara | 2009-04-24 | Because Lionmane's Explorers v2.5 mod isn't compatible with Advanced Herbalism or Herbalism Redux and Resources Enhanced mods I decided to make an addon pack that will make them work together. So here's the file names and their explanation: Explorers25Full_Advanced_Herbalis... | |
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330 | 7013 | Expanded Entertainers | Gameplay | MMH | Rahul | 2009-04-06 | This mod adds the ability to 'entertain the patron's' to Inn's all over Morrowind in a similar fashion to the official entertainers plugin. You walk into the Inn, and talk to the Publican, who will ask if you want to 'entertain the patron's.' You will be pr... | |
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331 | 7012 | Exclusive Factions | Gameplay | MMH | Cyrano | 2017-09-28 | Exclusive Factions is inspired by the Faction component of Wakim's Game Improvements. Most of the intent of that fine mod has been honored in this refinement of the subject. The conditions to join and advance in a faction been made more stringent thereby slowing the player's rate of promotion tha... | |
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332 | 7011 | ESTERBOX | Gameplay | MMH | Rainburn | 2009-05-12 | The Elder Scrolls III TRIBUNAL Ester's Box Mod by [email protected] if E-mail place (Morrowind in subject) v1.0.0005 *******... | |
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333 | 7010 | Essential Improvements | Gameplay | MMH | Iron Elf, Indecisive | 2009-04-24 | ||
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334 | 7009 | Erengard Mines-Morrowind Crafting Compatible | Gameplay | MMH | Graphite, Denina | 2012-09-17 | Graphite's Original Description: For quite some time I've been rather annoyed at the fact that there were hardly any legal ways to earn money other than going out and killing monsters for their loot. Therefore I decided to try build a mod that would allow the player to run a single m... | |
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335 | 7008 | Elite Gladiator League | Gameplay | MMH | synthetics, xereau | 2011-10-06 | Gladiator Mod (requires bloodmoon 1.6.1820) This Mod. for "Morrowind: The Elder Scrolls" adds a forty member "Elite league" in the "Vivec, Arena Pit" through a NPC who calls herself a 'sponsor'. The league of NPC's is tough to complete. It was created with the intention... | |
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336 | 7007 | Easy Constant Effect Enchanting GreenCloud | Gameplay | MMH | Unknown | 2009-04-24 | ||
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337 | 7006 | East Empire Essential Npcs v1.0 | Gameplay | MMH | Qwert | 2009-04-06 | All this does is flag the East Empire Npcs as Essential so if the player kills em they will get a warning message. | |
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338 | 7005 | EarthlyDelights | Gameplay | MMH | Endrek | 2009-04-24 | This mod is designed to make Desele's House of Earthly Delights (in Suran) a bit more... delightful. Talk to Helviane Desele about "Beds" to partake of the services. There are also some minor changes to prevent the dancing girls from dancing off the stage. Overview: - Added the ability to r... | |
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339 | 7004 | Earn Your Keep | Gameplay | MMH | Denina | 2013-04-16 | This mod removes a lot of free loot found in Balmora, Vivec and other places. Balmora is probably the most heavily affected as all the crates around town are now empty. Some areas just have ownership tags added. See the Read Me for more details. I never publicly released this mod before but since... | |
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340 | 7003 | DrugAcceptance | Gameplay | MMH | Unknown | 2009-04-24 | ||
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341 | 7002 | Dremora Armour Mod | Gameplay | MMH | SirLuthor | 2009-04-24 | This mod adds a 2% chance of getting any piece of daedric armour to all the dremora's in the game. The lowest level you can get a piece of daedric armour at is 30. | |
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342 | 7001 | Dreamland v3.0 | Gameplay | MMH | Spudnik, Trylobit | 2009-04-24 | Dreamland is a difficulty mod, you cant level up as good as you used to because you dream differently. Dare to sleep, outlander, for your dreams may come true! this version 1.0 next version (after tester suggestions) 2.0 after that 3.0 etc until i decide to stop. | |
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343 | 7000 | DreamersAwakenedv10 | Gameplay | MMH | Unknown | 2009-04-24 | ||
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344 | 6999 | Dreamers Awakened | Gameplay | MMH | HotFusion4 | 2011-10-05 | ============ Dreamers Awakened v1.0 by HotFusion4 ============ INDEX: -> Requirements -> About this mod -> Installation -> Files and their Proper Directories -> Known Bugs ... | |
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345 | 6998 | dragonridingservice | Gameplay | MMH | M6n6M6 | 2009-04-24 | Tamed Dragons, at Ald'Rhun, Ebonheart, Caldera, Dagon Fel, Gnisis, Khuul, Balmora, Vos, Seyda Neen, Vivec, Suran, Sadrith Mora, Maar Gan, Molag Mar, and Pelegiad. Just talk to the Dragon Rider, they work like Silt Striders. | |
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346 | 6997 | Donations to the Gods | Gameplay | MMH | Slaanesh the Corruptor | 2011-07-09 | Donations to the Gods ============ ============== Description: This mod makes the following Npcs take donations of values of 1000, 10000, and 100000. EDIT: As reque... | |
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347 | 6996 | Dodge-v21 | Gameplay | MMH | Aragon | 2009-04-06 | This mod is for wizards, monks, thieves, and Conan-style fighters. It tries to balance the unarmored skill against the armored skills. Right now, the maximal AR you can get with unarmored is about 65. Furthermore, you have less enchantment slots without armor. The only advantage is that you don... | |
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348 | 6995 | Disturb the Dead v3.31 Plus Addons | Gameplay | MMH | Zappara | 2009-04-24 | This plugin adds a simple script to urns and caskets in the Tombs and to the chests in Barrows. It also adds some global scripts. Now opening an urn, a casket or a chest might wake up the dead! There's 75% chance to open safely an urn and 25% chance to wake an undead creature (this happens only t... | |
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349 | 6994 | Disturb the dead v3.31 | Gameplay | MMH | Zappara | 2004-03-29 | This plugin adds a simple script to urns in the Tombs and to the chests in Barrows and some global scripts. The urns have some new loot too. Now opening the urn or the chest might wake up the dead! There's 75% chance to open safely an urn and 25% chance to wake an undead creature (this happens on... | |
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350 | 6993 | Disturb the Dead Addons v2.0 | Gameplay | MMH | Zappara | 2010-10-23 | Because Explorers mod isn't compatible with Disturb the Dead I decided to make an addon pack that will make them work together. Srikandi's Homeopathic Alchemy mod was another mod that needs to be compatible with these two mods | |
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351 | 6992 | Death II.2 | Gameplay | MMH | Max a.k.a. ~NOBODY~, Marbred | 2009-04-24 | This mod enables you to become a spirit after death... But only if you're lucky enough. v2 | |
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352 | 6991 | Death II | Gameplay | MMH | Max a.k.a. ~NOBODY~, Marbred | 2009-04-24 | This mod enables you to become a spirit after death... But only if you're lucky enough. | |
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353 | 6990 | Daywalkers Ring v1.3 | Gameplay | MMH | DarkVamp | 2009-05-12 | Description: This mod adds a Daywalkers ring on the table next to the guy you talk to about making your class in the Census and Excise office, Seyda Neen. The Daywalkers Ring let's you become a Daywalking vampire when you put it on, but when you take it off you become your normal self again. Now ... | |
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354 | 6989 | Daywalkers Ring v1.0 | Gameplay | MMH | DarkVamp | 2009-05-12 | Description: This mod adds a Daywalkers ring on the table next to the guy you talk to about making your class in the Census and Excise office, Seyda Neen. The Daywalkers Ring let's you become a Daywalking vampire when you put it on, but when you take it off you become your normal self again. | |
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355 | 6988 | Cursed Replace | Gameplay | MMH | Unknown | 2009-04-24 | ||
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356 | 6987 | Cursed Ingredients Tweak | Gameplay | MMH | Rodrigo Ortiz | 2009-04-24 | This mod simply adds "Cursed" to the name of the cursed ingredients found in daedric shrines. | |
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357 | 6986 | Crosshair Pack II | Gameplay | MMH | Jaxalot | 2009-04-06 | The Elder Scrolls III MORROWIND: Crosshair Pack II by Jaxalot ... | |
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358 | 6985 | CreeperPlugin | Gameplay | MMH | Jorge de La Cancha | 2009-04-24 | Creeper Plugin By Jorge de La Cancha. All you do is unzip creepperplugin.esp into ur morrowind/datafiles section and your ready to go. This has only been tested with private Mobile base, official plugins(as of 9/21/03), and indybank... | |
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359 | 6984 | Complete Trade Fix v1.8 | Gameplay | MMH | Piratelord | 2013-11-08 | What this mod does is make things a bit more interesting when trading. No longer can players abuse the infinite items that traders have to offer. Now all traders have their starting stocks as finite (including containers), if you buy it all, you need to wait for them to obtain new trade good... | |
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360 | 6983 | Complete Morrowind Part1 | Gameplay | MMH | Max a.k.a. ~NOBODY~ | 2009-04-24 | This Plugin adds the ability to cook new ingredients\food. | |
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361 | 6982 | Complete Morrowind Part 5 | Gameplay | MMH | Unknown | 2009-04-24 | ||
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362 | 6981 | Complete Morrowind Part 5 | Gameplay | MMH | Unknown | 2009-04-24 | ||
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363 | 6980 | Complete Morrowind part 5 | Gameplay | MMH | Max aka NOBODY | 2012-08-04 | The Smithing component of Complete Morrowind . With optional Tribunal add-on esp . | |
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364 | 6979 | Complete Morrowind part 4 | Gameplay | MMH | Max aka NOBODY | 2012-08-04 | The Wood cutting and Carpentry component of Complete Morrowind . | |
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365 | 6978 | Complete Morrowind Part 4 | Gameplay | MMH | Max a.k.a. ~NOBODY~ | 2009-04-24 | This plugin should be used with Complete Morrowind Part 4, Tribunal, and Bloodmoon. It solves the chest bug, the furniture collision bug, and adds the ability to lock/unlock furniture. WARNING: May make the game unplayable if put without CMP4! | |
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366 | 6977 | Complete Morrowind Part 3 | Gameplay | MMH | Max a.k.a. ~NOBODY~ | 2009-04-24 | This plugin enables you to make pottery. | |
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367 | 6976 | Complete Morrowind Part 2 Sewing v1.00 | Gameplay | MMH | Max a.k.a. ~NOBODY~ | 2009-04-06 | This mod adds the ability to sew. Now, you can make EVERY clothing(unless it's made of leather, like some belts and shoes.) item in morrowind in addition to the newly made Rugs! To sew something, either equip the "Portable Sewing Machine", or use a loom, and choose what you want. You can find the... | |
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368 | 6975 | Complete Morrowind Part 2 | Gameplay | MMH | Max a.k.a. ~NOBODY~ | 2009-04-24 | This Plugin adds the ability to make clothes, rugs, pillows & bedrolls. | |
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369 | 6974 | Complete Morrowind Part 1 Addon | Gameplay | MMH | Max a.k.a. ~NOBODY~ | 2009-04-24 | This mod adds the ability to produce poisons, and use them to poison your arrows, bolts and throwing weapons. | |
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370 | 6973 | Complete Morrowind Part 1 | Gameplay | MMH | Max a.k.a. ~NOBODY~ | 2009-05-12 | The Elder Scrolls III Morrowind: ... | |
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371 | 6972 | Complete Morrowind Full: Tribunal & Bloodmoon, FINAL | Gameplay | MMH | Max aka ~NOBODY~ | 2009-04-24 | This Plug-in adds a lot of interactivity to the game world, adding a big number of realistic abilities, that allow far more possibilities to make new items, alter existing ones, or interact with the world, than in the Original Morrowind. With this mod you can make more than 850 items! And the cre... | |
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372 | 6971 | Complete Morrowind Full Tribunal & Bloodmoon v.1.00 | Gameplay | MMH | Max a.k.a. ~NOBODY~ | 2009-04-06 | This Plug-in adds a lot of interactivity to the game world, adding a big number of realistic abilities, that allow far more possibilities to make new items, alter existing ones, or interact with the world, than in the Original Morrowind. With this mod you can make more than 850 items! And the cre... | |
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373 | 6970 | Complete Morrowind Full TB & BM | Gameplay | MMH | Max a.k.a. ~NOBODY~ | 2012-01-08 | **** The Elder Scrolls III Morrowind: Complete Morrowind Full Tribunal & Bloodmoon FINAL **** | |
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374 | 6969 | Complete Morrowind Full Final | Gameplay | MMH | Unknown | 2009-04-24 | ||
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375 | 6968 | Complete Morrowind | Gameplay | MMH | Max a.k.a. ~NOBODY~ | 2012-01-08 | **** The Elder Scrolls III Morrowind: Complete Morrowind Full FINAL **** 1. INSTALLING THE P... | |
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376 | 6967 | Complete Doors and Locks | Gameplay | MMH | DarkDragon | 2009-04-24 | READ THIS ***ENTIRE*** FILE BEFORE INSTALLING! YOU HAVE BEEN WARNED!!!! ----- Complete Doors and Locks - v1.0 ----- By DarkDragon ----- ***Requires Morrowind, Tribunal, AND Bloodmo... | |
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377 | 6966 | CombatMoves11 | Gameplay | MMH | GhanBuriGhan | 2009-04-24 | This mods gives the player the ability to execute special attacks. Combo moves, jump attacks and charging will result in additional damage and special effects like disarming and tripping or knocking an opponent back. PLEASE READ THE README! | |
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378 | 6965 | Combat Enhanced v1.0 | Gameplay | MMH | Aerelorn | 2009-04-06 | Aerelorn's Combat Enhanced(ACE) is the first of hopefully several plugins to use the Morrowind Enhanced(MWE) utility. It provides: 30 different combat combos performed using simple combinations of the basic attacks(i.e. Slash, Slash, Thrust). There are 5 combos for each of the 6 weapon... | |
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379 | 6964 | Combat Enhanced v1 2 | Gameplay | MMH | Aerelorn | 2009-04-24 | Aerelorn's Combat Enhanced(ACE) v1.2 Adds a multitude of new combat opportunities to the game. See Combat Enhanced.htm for more details. | |
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380 | 6963 | CM Assassin 2.0 | Gameplay | MMH | Cutthroat Mods | 2009-04-24 | Tribunal adds the Dark Brotherhood Assassins who constantly attack the player in his sleep which gets irritating. This mod reduces the probability of the appearance of Assassins to 0% at lower player levels and to only 30% at higher levels. | |
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381 | 6962 | CM Assassin 1.0 | Gameplay | MMH | Cutthroat Mods | 2009-04-24 | Tribunal adds the Dark Brotherhood Assassins who constantly attack the player in his sleep which gets irritating. This mod reduces the probability of the appearance of Assassins to 0% at lower player levels and to only 30% at higher levels. | |
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382 | 6961 | Cliffracer Remover | Gameplay | MMH | Aaron Boone | 2009-04-24 | This plugin removes ALL cliffracers from the game. | |
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383 | 6960 | Clean Fall Damage | Gameplay | MMH | Sosthenes | 2009-04-24 | Increases falling damage. - more damage from lower falls ie. twisting/breaking your ankles - higher falls become more deadly ie. breaking your legs, neck, etc. -Sosthenes | |
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384 | 6959 | Clean Beds for Rent | Gameplay | MMH | Havokk | 2009-04-06 | MODIFIED BY TPR494 The only thing I did was remove a door at the inn in Dagon Fel. I think this is one of the must have mods. I have never played Morrowind without this installed but it had that one error that I mentioned already. I do not take credit for anything in this mod so ... | |
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385 | 6958 | ClassUnlock | Gameplay | MMH | Unknown | 2009-04-24 | ||
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386 | 6957 | Chalk v2.0 | Gameplay | MMH | ManaUser | 2009-05-12 | This mod adds sticks of chalk. These can be used to write on the ground or other horizontal surfaces. A selection of pre-set text and symbols are provided for convenience, but you can also spell your own message by letter. You may also find chalk marks from those who came before you from time to ... | |
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387 | 6956 | Chalk v1.0 | Gameplay | MMH | ManaUser | 2009-04-24 | This mod includes: Sticks of chalk. These can be used to write on the ground or other horizontal surfaces. Currently you can write pre-set text and symbols only, spelling out your own message by letter may be possible in a future version. You may also find chalk marks from those who came bef... | |
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388 | 6955 | Chalk 2.0 Fix | Gameplay | MMH | ManaUser | 2009-04-24 | Adds chalk to the game. As well as a few chalk related encounters and quests. Chalk can be found in at least one store in most cities. See ReadMe for details on chalk use. | |
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389 | 6954 | CapRemover 1.2 alpha | Gameplay | MMH | Mephisto | 2009-04-24 | This mod will remove the limits on your attributes and skills, which allows you to specialise instead of becoming the standard 'master-of-all-trades'. | |
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390 | 6953 | Cap Remover v1.2 alpha | Gameplay | MMH | Mephisto | 2009-04-06 | This mod will remove the limits on your attributes and skills, which allows you to specialise instead of becoming the standard 'master-of-all-trades'. "There comes a time when you realize that limits exist only in your mind" Ever wondered why you could never match your skill... | |
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391 | 6952 | Cap Remover v1.1c | Gameplay | MMH | Mephisto | 2009-04-24 | There comes a time when you realize that limits exist only in your mind” Ever wondered why you could never match your skills with the heroes of myth and legend? Were you ever forced to hit the books just so you could advance in your trade when all you wanted was to crush legions ... | |
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392 | 6951 | bookrotate4[1].1 | Gameplay | MMH | Cydine, Maboroshi Daikon | 2009-04-24 | V4.0 - Tribunal Required! Allows you to place books both horizontally and vertically for a tidy collection. Please read the enclosed text file for more info. Mail me with any bugs, suggestions, comments etc - [email protected] | |
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393 | 6950 | BookRotate4.5 | Gameplay | MMH | Cydine | 2009-04-24 | V1.1 - Morrowind Version Allows you to place books both horizontally and vertically for a tidy collection. Please read the enclosed text file for more info. Mail me with any bugs, suggestions, comments etc - [email protected] | |
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394 | 6949 | Book Rotate v5.3 | Gameplay | MMH | Cydine, Maboroshi Daikon | 2012-07-13 | When you drop a book in Morrowind, it lies on it's side with the bottom facing towards you. If, like me, you have a large collection of books then they will look very messy when stacked in this manner. This plugin adds scripting to every book in the game. It allows you to place books v... | |
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395 | 6948 | book rotate v5.0 | Gameplay | MMH | Unknown | 2009-04-24 | ||
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396 | 6947 | Book Rotate v1.1 | Gameplay | MMH | Unknown | 2009-04-24 | ||
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397 | 6946 | Blood and Gore v2.13 | Gameplay | MMH | TheLys | 2013-05-03 | PUT YOUR ENEMIES ON FIRE OR MAKE THEM BLEED TO DEATH ! Makes player, non playing characters (NPC) and creatures BLEED by generating visual elements (blood, chunks, smoke) when they're hit Visual elements are based on the NPC/creature nature and what they've been hit ... | |
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398 | 6945 | Blood and Gore v2.12 | Gameplay | MMH | TheLys | 2009-04-24 | PUT YOUR ENEMIES ON FIRE OR MAKE THEM BLEED TO DEATH ! Makes player, non playing characters (NPC) and creatures BLEED by generating visual elements (blood, chunks, smoke) when they're hit Visual elements are based on the NPC/creature nature and what they've bee... | |
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399 | 6944 | Blood and Gore v2.0 | Gameplay | MMH | TheLys | 2009-04-24 | Makes player, non playing characters (NPC) and creatures generate visual elements (blood, chunks, smoke) when they're hit Visual elements are based on the NPC/creature nature and what they've been hit by. The elements can include : blood, dark blood, meat chunks, dark meat chunk... | |
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400 | 6943 | Blocking Enhanced v1 1 | Gameplay | MMH | Aerelorn | 2009-04-24 | Blocking Enhanced(BEN) v1.1 An attempt to make blocking more fun by bringing it under the player's control. See Blocking Enhanced.htm for more details. |