# | Actions | Id | Name | Category | Site | Date | Author | Description | |
---|---|---|---|---|---|---|---|---|---|
|
1 | 15216 | The NeverHalls | GHF | 2016-11-03 | ||||
|
2 | 13511 | Birds and Crickets | Sounds | Fliggerty | 2015-11-01 | Neoptolemus | Adds an ambient loop whenever the player is in an exterior cell, with birds and insects in the daytime, and crickets at night. Loops are disabled in bad weather, and will not play in the Ashlands, in Mournhold (which has its own ambient sounds), and on Solstheim. Can be used alongside other soun... |
|
|
3 | 13480 | J-Companions | Companions | Fliggerty | 2011-10-16 | Jusey1 | This mod as a few companions in MW. Simple but one is powerful and more will get added later. The companions are set so they can never die and both should have high enough speed to follow you. There are only two right now, one in Seyda Neen and the other in Caldera. Have fun! |
|
|
4 | 13364 | West Gash Retreat | Denina | Fliggerty | 2012-09-17 | Denina | This is an empty house built with plain/common architecture located in the West Gash region on the old Ald-ruhn Road. Visit the Rat in the Pot in Ald-ruhn where a Dunmer woman is eager to sell. This was a personal mod I made years ago that I never released and only am doing so on request from pe... |
|
|
5 | 13314 | Mallorn Trees in Morrowind | Melchior Dahrk | Fliggerty | 2012-09-10 | Melchior Dahrk | Tolkien's Mallorn Trees by Melchior Dahrk v1.1 Description "Its bark was silver and smooth, and its boughs somewhat upswept after the manner of the beech; but it never grew save with a single trunk. Its leaves, like those o... |
|
|
6 | 13287 | Cali's Kitchen | Items | Fliggerty | 2011-08-26 | Calislahn | Cali's Kitchen.V2 This mod adds some kitchen objects to the game. All available to buy at Arille's Tradehouse in Seyda Neen. I originally made these as I never seem to have enough things to furnish kitchens in my hous... |
|
|
7 | 13247 | No More Medium Armor | Armor | Fliggerty | 2012-12-09 | Josephort | Generally speaking, I find the degree of specialization through little choices to be one of Morrowind's strong points. However, I think Bethesda went a step too far in breaking armor into three separate categories. I have simply never understood the logic behind the existence of medium armor, for... | |
|
8 | 13218 | Kite's Tool Resource | Kiteflyer61 | Fliggerty | 2013-05-07 | Kiteflyer61 | Ever wondered how people built things when you never see tools? Wonder no more. :D This is a set of tools for modders to use to make MW look a little more like people actually work. This is a resource only, it adds nothing to the game. |
|
|
9 | 13189 | Aergis' Always Hit | Gameplay | Fliggerty | 2012-01-02 | Aergis | Requirements: Morrowind, Tribunal, Bloodmoon, and MWSE Description: I always had a problem with the "hit-and-miss" gameplay and I know there are other mods that solve this problem, but they never really did what I wanted it to. This mod has no mod incompatibilities and it works on the player, on... |
|
|
10 | 13086 | Darknut's Adamantium Claymore | Darknut | Fliggerty | 2011-07-26 | Darknut | ADamantium Claymore Replacement By Darknut 9-14-08 I Never liked the Vanilla adamantium weapons in MW so here is My version. vERSION 1.1 removed the Env Map ... decided I didn't like it. Made the skull a mesh Tweaked the textures a bit included are: Brand New Mesh & Textures |
|
|
11 | 13003 | Sethrum Manor | Houses | Fliggerty | 2012-10-25 | TheWickerMan | First off to be fair to myself this is my first building/house mod. Only other experience has been with race mods, though I never released any of them. A small manor, with a fence and display hall in seperate building. Located in West Gash, east of Gnisis. Contains Armor [url=http://morrowind.ne... |
|
|
12 | 12944 | Kagz Egg Ingredients | Models and Textures | Fliggerty | 2012-05-15 | Kagz | KAGZ Egg Ingredients Only Morrowind is requ. for this mod. I was never happy with the Kwama Egg meshes in the game. They are angular and the wrong shape really. They are shaped like a birds egg, fatter at one end, so the egg pivots around the narr... |
|
|
13 | 12931 | Cat Basket | Models and Textures | Fliggerty | 2011-08-26 | Calislahn | Cat Basket by Calislahn I made this orginally for a mod project I was involved in a couple of years ago, the mod never saw the light of day and this has been sitting on my hard drive ever since. One of my reasons for realising it now is the fact that thanks to Cait there... |
|
|
14 | 12923 | Akulakhan Replacer | Models and Textures | Fliggerty | 2013-12-19 | Aoimevelho | To me, Akulakhan has never looked impressive, like soon-to-be-a-god should. I hope that new shiny textures and normal maps give it (him?) a divine and magical aura that it was certainly lacking before. I also included the retexture of the Heart of Lorkhan which makes it more "fleshy" looking. +... |
|
|
15 | 12819 | Bethesda Crossbow | Emma and Grumpy | Fliggerty | 2011-07-28 | Grumpy | Adds "Milo the Archer" to the game. Find him in Caldera near "Hodlismod the Smith's" shop. He will sell you one of three crossbows, and also has some bolts to go with them. Re-skinned crossbow from the original CS disk that was never added to the game is called "Nordic Crossbow" in this mod and ... |
|
|
16 | 12740 | The NeverHalls | Midgetalien | Fliggerty | 2011-10-10 | Midgetalien, Vality7 | Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered. This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Ayleid Ruin before changi... more |
|
|
17 | 12738 | The Forgottenhalls | Midgetalien | Fliggerty | 2011-10-10 | Midgetalien | Lost deep below Neselia the Forgotten Halls await to be discovered Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you dare to venture deeper into the Neverhalls? What will you find? The Forgotten Halls is an expansion to the Neverhalls and such... |
|
|
18 | 12709 | Phoenix | Midgetalien | Fliggerty | 2013-12-24 | Midgetalien, Westly | This mod contains a retexured version of a bird model to look like a phoenix. It was made for myself (midgetalien) by Westly back in 2006/7. Its never seen a release and I thought I would share it with you all. Westly did a great job texturing this for me and its a shame that it just sits on... |
|
|
19 | 12688 | Long spears | Midgetalien | Fliggerty | 2011-08-24 | Midgetalien | This Mod adds the Dwemer Long Spear and the Daedric Long Spear to the levelled lists. The Weapons were included on the CS disk that came with Morrowind but were never actually used. The levelled lists that have been affected are: Daedric levelled lists - You can find the spears on Dreamora's a... |
|
|
20 | 12669 | Fire Katana | Midgetalien | Fliggerty | 2013-12-24 | Midgetalien | This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. It was made in 2006 for a dungeon crawl mod that never released. It seems unfair to have this model sat on HD so here I am sharing it with you :) |
|
|
21 | 12658 | Drow Armor Addon | Midgetalien | Fliggerty | 2011-08-18 | Midgetalien | This Mod adds Damiens Armor to the game world. Damiens armor is great, but it was never placed in game. This Mod puts it in the morrowind game world. I have also made 3 new armor pieces to match Damiens armor. My new armor includes: 2 new Helms 1 New Curaiss So as well as Damiens ... |
|
|
22 | 12653 | Dark Plants | Midgetalien | Fliggerty | 2013-12-24 | Midgetalien | This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource was made back in 2006 for a dungeon crawl mod. as that mod was never finished it seems a bit unfair to sit on these models/textures They a... |
|
|
23 | 12644 | Coloured Skeletons | Midgetalien | Fliggerty | 2013-12-24 | Midgetalien, Meridion/Ascension | Contains retextured skeletons in three colours: red, green and blue. Made for a dungeon mod back in 2006 that never was finished it seems a shame to keep them hidden away. |
|
|
24 | 12643 | Coloured Rats | Midgetalien | Fliggerty | 2013-12-24 | Midgetalien, Meridion/Ascension | Contains retextured rats in three colours: red, green and blue. MAde for a dungeon mod back in 2006 that never was finished it seems a shame to keep them hidden away. |
|
|
25 | 12612 | Dracus' Tree Model Pack | Resources | MMH | 2003-09-29 | Dracus Dragani | Included here are 3 original tree models for use in mods - all one style of tree with 3 variations. These trees were originally made for a tree replace mod that I was working on but it never got finished, so these are the models that I have left from it. If you want to... | |
|
26 | 12570 | Printing Press | Resources | MMH | 2005-09-28 | dongle | An antique style letterpress. Mass-produced books are found all over Morrowind, even a newspaper publisher in Mournhold, yet you never see a printing press? No more. This is a model only, no playable mod is included | |
|
27 | 12401 | Staves from Cyrodiil | Resources | MMH | 2009-03-16 | Black Hand | From the west, comes Staves never seen in Vvardenfell. Downgraded original Oblivion mods converted to Morrowind for your use. | |
|
28 | 12114 | Dracus Tree Pack | Resources | MMH | 2009-05-12 | Dracus Dragani | Included in this pack are three tree models for use in mods. It is all one style of tree with three variations. These trees were originally made for a tree replace mod that I was working on but it never got finished, so these are the models that I have left from it. | |
|
29 | 12106 | Light DAE jet | Resources | MMH | 2009-05-12 | Unknown | This mod sinply makes the "Daedric Jet", a model that was included in the Morrowind.bsa file but never used in the game, available to use in the Construction Set. | |
|
30 | 12055 | Weapon Mesh Pack Resource v1.0 | Resources | MMH | 2009-12-16 | Psymoniser | This is just the Meshes, Textures and Icons for 5 weapons I made for a mod that never saw light of day. Rather than delete the meshes I have decided to release them in this pack as a Resource. Being a Resource means there is no .esp so you will have to use the Constrution Set to put them into the... | |
|
31 | 11831 | Miscellaneous Tapestries and Paintings Pack v1.0 | Resources | MMH | 2012-12-20 | Korana | These paintings and tapestries where made for random projects and where never used, or I have had requests to release them seperatley. Feel free to use these in whatever way you see fit, for whatever reason. There is an esp file included that has the tapestries and paintings... | |
|
32 | 11679 | Wolli's weather | Tweaks | MMH | 2011-02-01 | Wollibeebee | Woll's weather wollibeebee This is a personal mod i created. I was never "happy" with the weather in the game -mainly the bitter coast- so i opened the CS and remade the settings. Here's a chart to show the changes i've made to the we... |
|
|
33 | 11663 | Weapons and Armor Balance Mod v1.3 | Tweaks | MMH | 2013-02-11 | Demens Ignis, DreadNoughtOmnis | Within the game of Morrowind, although the balance of power among weapons and armor is well-executed, I nevertheless realized that there exist a number of glaring errors among weapons and a number of balancing issues among armor types. This mod pack includes two separate plugins, one of which add... | |
|
34 | 11636 | Upgraded Creeper | Tweaks | MMH | 2008-04-10 | Feanaro Surion | As you can probably tell, it makes some changes to our favourite scamp from Caldera. However, it is not a cheat, and was never intended to be used that way. Basically, Creeper now buys everything. That's all I changed. Depending on the ESP you use, he gets the regular 5K, 10K, or 20K. I didn't in... | |
|
35 | 11626 | Twilight Flight | Tweaks | MMH | 2006-08-13 | James Fraser | This is just a simple mod that gives the gift of flight to all the Winged Twilight creatures in the game. It never made sense to me that they couldn't fly, so I added it. This was tested in a huge cave, and it worked beautifully - the winged twilight flapped its wings and jumped into ... | |
|
36 | 11587 | TextPatchforMorrowindOnly v1.2 | Tweaks | MMH | 2009-04-24 | Kevin Dorner aka Kivan | Morrowind Text Patch v1.2 (2004-July-13) by Kevin Dorner, [email protected] http://www.baldurdash.org (Q&A) Questions and Answers (Hey, I can't call it a FAQ... no one has asked me anything yet, never mind Frequently.) ----------------------------------------------... |
|
|
37 | 11524 | Shoujo's Wound Penalties | Tweaks | MMH | 2002-12-30 | Shoujo | I personally never liked how a character near death could fight just as well as a character at full health. Hence I created these 2 mods. The first esp Wounds Penalties 1.0 reduces the player's attributes once their health hits 50% and adds partial blin... | |
|
38 | 11516 | Sanity Globe for The Underground 2 | Tweaks | MMH | 2008-01-10 | Shasta Thorne | Upon completion of The Underground 2's main quest, the citizens of many towns celebrate your good deeds with fire rocket shows. These celebrations never end, unfortunately. Also, the spiders added by The Underground 2 continue to spawn, even though the spider... |
|
|
39 | 11498 | Realistic Fixes | Tweaks | MMH | 2009-09-13 | Invictus | My First Mod, One I Never Play Without, One I Think Others May Enjoy .... Makes Very Small, But Very Effective, Game-Changing Changes. From My Readme. Invictus Fix Readme What It Does: ... |
|
|
40 | 11484 | Quick Char v1.2 | Tweaks | MMH | 2002-06-04 | Bink, MaXiMiUS | Whenever you create a new character, this plugin asks if you want to do it quickly instead of the original tutorial way. The quick way just pops up each of the character creation screens in order, then moves you to in front of Sellus Gravius with your papers in your inventory. | |
|
41 | 11463 | Pandy's Regen | Tweaks | MMH | 2007-10-10 | The Pand | I know there's already Magicka regeneration mods out there, and health too - but I never quite liked the way they were done, so I went ahead and made my own (partly as scripting practice also) This one does both Health and Magicka, based on: Healt... |
|
|
42 | 11440 | No-Glo_Revisited | Tweaks | MMH | 2005-01-12 | ShraX | This mod edits the original No-Glo mod by including the spell effects found in Bloodmoon (Call Bear and Call Wolf). Whenever I started up the game with this expansion and No-Glo, a warning message appeared saying that one of the mods running is out of date with one or more master fi... | |
|
43 | 11404 | Mournhold Plaza Fix | Tweaks | MMH | 2005-09-13 | Master Sam | This Mod fixes the Ruined Plaza Brindisi. The Fountains now work, the statue is whole again, things like that. There is now a different way to get into the Dwemer Ruins (see readme for more details). NOTE: Never use this if you havent finished Tribunal! (More info readme). | |
|
44 | 11394 | Morrowind Enemy Might Tweaked 1.0 | Tweaks | MMH | 2007-02-28 | [DD]triple | This plugin intends to keep the game challenging for higher level player characters. For example atronarchs, ogrims, ogrim titans, dremora lords etc. always looked menacing, but never were a challenge for higher level characters. Now creatures like them take more hits and... |
|
|
45 | 11341 | Lost Artifacts DN_GDRv1 Patch | Tweaks | MMH | 2010-05-20 | latendresse76 | The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be found in Vvardenfell. Some when playing Darknuts's Greater Dwemer Ruins Volume 1 could never Be found well you could console them in or toggle collision and fly up to g... |
|
|
46 | 11261 | Hitto's Useless ACE addons - Air Attack | Tweaks | MMH | 2004-03-01 | Hitto | Have you ever wanted to deal extra damage whenever you jump down from a roof and strike an unsuspecting victim? There you go. This mod simply adds a fortify Attack and Strength effect depending on your jumping time. Test the H out of it! Known bug : nothin... | |
|
47 | 11168 | Dwemer BioMonitor (DBM) Stamina Fix | Tweaks | MMH | 2009-09-11 | Ivellios23 | Dwemer Bio Monitor (DBM) Stamina Fix v1.0 By Ivellios23 -------------------------------------------- As a user of Kobu's Stamina Mod it would irk me whenever I see the "Fatigue Low" messages given by the DBM so I went and changed every... |
|
|
48 | 11014 | Armor & Weapon Fix | Tweaks | MMH | 2009-04-06 | DarkOneVenzar | ***************************************************************** The Elder Scrolls III MORROWIND: Armor & Weapon Fix *********************... |
|
|
49 | 10985 | Aergis' Always Hit | Tweaks | MMH | 2011-08-27 | Aergis | Requirements: Morrowind, Tribunal, Bloodmoon, and MWSE(the latest version of MGE with internal MWSE will work) Description: I always had a problem with the "hit-and-miss" gameplay and I know there are other mods that solve this problem, but they never really d... |
|
|
50 | 10808 | Silver Longswords | Weapons | MMH | 2012-07-28 | VagabondAngel | Just a little something thats taken me about 4 months to finish... I've never been fast but this is my slowest ever I think. Adds two new swords to the game - Vagabond Silver Longsword and Claymore. Both can be obtained in a Daedric Shrine - Shashpilamat (Azura's Coast Region 17,-5). Beware... ;) | |
|
51 | 10671 | Longspears(with axe stat adjustment) | Weapons | MMH | 2009-04-06 | Illtempered | Longspears by Illtempered This is a small plugin that adds two longspears to the game. A Daedric, and a Dwemer. The meshes were created by Bethesda, but were never used in-game. This contains nothing but an esp. Only Morrowind is required. They h... |
|
|
52 | 10670 | Longspears%28Final final%29 | Weapons | MMH | 2009-04-06 | Illtempered | Longspears by Illtempered This is a small plugin that adds two longspears to the game. A Daedric, and a Dwemer. The meshes were created by Bethesda, but were never used in-game. This contains nothing but an esp. Only Morrowind is required. They h... |
|
|
53 | 10669 | Longspears | Weapons | MMH | 2009-05-12 | Illtempered | This is a small plugin that adds two longspears to the game. A Daedric, and a Dwemer. The meshes were created by Bethesda, but were never used in-game. This contains nothing but an esp. Only Morrowind is required. | |
|
54 | 10668 | Long Spears | Weapons | MMH | 2009-01-31 | Midgetalien | This Mod adds the Dwemer Long Spear and the Daedric Long Spear to the levelled lists. The weapons were included on the CS disk that came with Morrowind but were never actually used. The levelled lists that have been affected are: Daed... |
|
|
55 | 10559 | Foeburner Fix | Weapons | MMH | 2011-10-07 | Xeth-Ban | Among the bugs/oversights not fixed by the Unofficial Morrowind Patch or similar major mods was the Foeburner enchantment, or more precisely the lack thereof. For those of you who never noticed, Foeburner is a uniquely named Dwemer Claymore often stocked by enchanters throughout Vvardenfell. Judg... | |
|
56 | 10353 | Arrow Belts | Weapons | MMH | 2006-01-23 | Dyn_Sol | This mod adds four belts to the enchanter in Ald-ruhn, Manor district. When you equip the belts they summon arrows and equip them whenever you run out. There are three types of belts; Belt of Arrows (normal arrows), Belt of Burning Arrows (fire damage and weakness to fire), Belt of Stunning Arrow... | |
|
57 | 10321 | Wrye Vaccine .00 | Utilities | MMH | 2009-04-06 | Wrye | # INTRODUCTION
============ @ INTRODUCTION -Wrye Vaccine is modders aid that helps to prevent GMST contamination. Usage is simple: Just load Wrye Vaccine.esp whenever creating or editing esp files in TESCS (when Bloodm... |
|
|
58 | 10309 | The Morrowind Master Cheat Sheet v3.0 | Utilities | MMH | 2009-05-12 | Baphomet | As it turns out, the previous version the MMCS (2.0) which was supposed to contain information for both Tribunal and Bloodmoon expansions but, as it turns out, the Bloodmoon data never made it into the tables – utterly my fault. At any rate this version (3.0) does indeed contain all the inf... | |
|
59 | 10163 | GMST Vaccine v0-02 | Utilities | MMH | 2009-11-07 | Wrye | - GMST Vaccine is modders aid that helps to prevent GMST contamination. Usage is simple: Just load GMST Vaccine.esp whenever creating or editing esp files in TESCS. (Note that GMST Vaccine is not required if either Tribunal or Bloodmoon is included in the load list.) - GMST Vaccine should n... |
|
|
60 | 10081 | The Uber Crystal Egg Hunt v1.3 | Quests | MMH | 2006-09-17 | Bryss Phoenix, Fliggerty | Some time ago, and adventurer by the name of Bryssa Lynn'Phoenix traversed most of the know lands of Vvardenfell. She was fearless, never hesitating before tomb nor shrine, grotto nor shipwreck. Before Bryssa came to Morrowind, she came into the possession of some amazing trinkets known only as T... | |
|
61 | 10049 | The Ebony Blade | Quests | MMH | 2012-07-14 | Astion | For a while, I'd been wanting to do a good mod of this nature. I've made several mods before, but never one with an engaging, interactive quest. They were mostly retextures and, more recently, models that I'd done for myself and decided to release. The idea has been floating around in ... |
|
|
62 | 10044 | The Caldera Ancient Mine | Quests | MMH | 2006-02-26 | Pekka | This mod probably contains the most well decorated dungeon ever made for Morrowind, well at least the most well decorated mine I would say and it took me 8.5 months including breaks to finish this mod and I will probably never decorate a dungeon this way again. The goal w... |
|
|
63 | 9970 | Nevena's Twin Lamps & Slave Hunters v1.5 | Quests | MMH | 2009-04-29 | Nevena | This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it includes: two new classes, one new faction, 3 ... | |
|
64 | 9969 | Nevena's Twin Lamps & Slave Hunters v1.5 | Quests | MMH | 2009-05-12 | Nevena | This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it includes: two new classes, one new faction, 3 ... | |
|
65 | 9954 | Morag Tong - Methas Hlaalu | Quests | MMH | 2009-11-16 | Sladle | Anyone who's an enthusiastic assassin, or an explorer, should know that in the Balmora Morag Tong Guildhall, behind two locked doors, there is the body of a man named Methas Hlaalu. Apparently he was part of a quest that never made it to the final version of the game, but Bethesda didn't bother r... | |
|
66 | 9940 | Lunar Mod-Unfinished | Quests | MMH | 2007-04-01 | Hitman84 | The mod had been conceptualized well over 3 years ago. It is based on Lunar: The Silver Star Story(Complete) and is VERY far from finished and will probably never be finished. Starting of the quest, dragon caves, the dragonmaster armor, NPCS and tons of other files are i... |
|
|
67 | 9911 | Illuminated Order v1.0c | Quests | MMH | 2012-07-13 | Charles J. DeVito | Adventure into unknown depths, and plunge into the greatest mysteries of Vvardenfell with the Illuminated Order v1.0! A completely new faction with over 20 quests that will take you across Tamriel and beyond, including new and never before seen mod features and character opportunities! | |
|
68 | 9900 | Hlaalu Business | Quests | MMH | 2011-07-29 | 4LOM | Hlaalu Business adds six more quests to the game, three to Dram Bero and three to Nevena Ules, who are both members of the House Hlaalu Council. The player must hold Kinsman rank or higher in House Hlaalu to do business with these people. The quests don't give any Factio... |
|
|
69 | 9813 | Ant's Two Ton Belt | Quests | MMH | 2006-10-23 | Shade the Bandit | Do you ever get tired of making trip after trip after trip whenever you want to change houses or clean out a dungeon? Me too. However, simply making a cheat mod with a belt of infinite CE feather seemed a little bit too... well, cheatish. So... |
|
|
70 | 9775 | Umbra - True Warrior | NPCs | MMH | 2006-12-19 | Xeth-Ban | After fighting Umbra, were you ever left with a "That was too easy" feeling? Well, after using this, you will probably never think that again. List of changes to the original Umbra: 1. Umbras warrior-related stats have been boosted a LOT. |
|
|
71 | 9695 | Nevena's Clubs & Courtiers v1.01 | NPCs | MMH | 2009-04-06 | Nevena | This plugin includes: two new clubs, and the Courtier class. At the clubs, you can hire a Courtier to follow or wait for you wherever you wish, and have them recite authentic renaissance poems, songs and jests. You may also play as a Courtier, relying on your wit, charm and stealth rather than fi... | |
|
72 | 9694 | Nevena's Clubs & Courtiers v1.01 | NPCs | MMH | 2009-05-12 | Nevena | This plugin includes: two new clubs, and the Courtier class. At the clubs, you can hire a Courtier to follow or wait for you wherever you wish, and have them recite authentic renaissance poems, songs and jests. You may also play as a Courtier, relying on your wit, charm and stealth rather than fi... | |
|
73 | 9693 | Nevena's Clubs & Courtiers v1.0 | NPCs | MMH | 2009-04-06 | Nevena | This plugin includes: two new clubs, and the Courtier class. At the clubs, you can hire a Courtier to follow or wait for you wherever you wish, and have them recite authentic renaissance poems, songs and jests. You may also play as a Courtier, relying on your wit, charm and stealth rather than fi... | |
|
74 | 9692 | Nevena's Assistants & Apprentices | NPCs | MMH | 2005-01-06 | Nevena | This plugin includes: 80 new hireable assistants/apprentices, and one new East Empire Company merchant selling ingredients derived from Bloodmoon and Tribunal ingredients. This merchant also has three new ingredients that will allow the creation of Mark and Recall potions. ... | |
|
75 | 9447 | mPod | Music | MMH | 2010-09-25 | Mordigant | The Telvanni sorcerer Baladas Demnevanni made a unique device that fills the air with magical music. He gave it to his friend Thongar in Khuul, who wants to sell it. The device plays 64 different music tracks, which you will have to setup yourself, instructions included. There a... | |
|
76 | 9394 | Wolli's Solstheim Overhaul Textures | Models and Textures | MMH | 2012-07-25 | Wollibeebee | ok. when i began working on my solstheim overhaul i was originally using a mix of both lazyghosts and Slartibartfast, though i was never really happy with the mix and i had some missing textures. Then i made my own for the hirstaang forest, with matching trees. But wh... |
|
|
77 | 9310 | Vanilla Hi-Def (VHD) flora | Models and Textures | MMH | 2013-07-04 | yarnevk | VHD is a Vanilla Hi-Def flora replacer using my own super resolution method that adds high resolution detail from sample pictures that are pattern matched with the low resolution original. Mipmaps for .dds files are generated with Nvidia nvdxt.exe using Mitchell decimation at the high... |
|
|
78 | 9261 | Ultimate Textures - Hlaalu Architecture v2.0 | Models and Textures | MMH | 2006-01-10 | grVulture | This is v2.0 of the Hlaalu Architecture. I had some complaints about it, and, although this was other modders' work re-enhanced, nevertheless, I made my own retexture from scratch, and this is how it looks like. Please install FIRST the Ultimate Textures - Complete and t... |
|
|
79 | 8874 | More Daedric Longbow | Models and Textures | MMH | 2007-03-26 | Greg Schick | A simple retexture of the Daedric Longbow. It just never really looked Daedric to me. |
|
|
80 | 8615 | Exquisite Robe Retexture | Models and Textures | MMH | 2008-09-22 | Jester_ Flailsworth | Exquisite Robe Retexture by:Jester_ Flailsworth About: As I played through morrowind I found the vanilla Exquisite Robes to be far to garish and ugly. I could never bring my self to use them even though they were the best ... |
|
|
81 | 8579 | Drakkmore's Cloudcleaver Replacer v1.0 | Models and Textures | MMH | 2013-10-18 | Drakkmore | I always thought that Cloudcleaver ought ot have a unique mesh, and I have never been able to find one that I liked, so I made this one. I may make alterations to this mesh in the future, but for now I am calling this complete. | |
|
82 | 8535 | Darknut's Adamantium Claymore | Models and Textures | MMH | 2008-09-11 | Darknut | Adamantium Claymore Replacement By Darknut 9-14-08 I Never liked the Vanilla adamantium Weapons in MW so here is My version. Version 1.1 removed the Env Map ... decided I didn't like it. |
|
|
83 | 8321 | Astion's Chrysamere Replacer | Models and Textures | MMH | 2005-08-15 | Astion | I never liked Bethesda's original Chrysamere model, nor do I think has anyone who has played Morrowind and has any kind of eye for detail. The Chrysamere is supposed to be the blade of a paladin, a holy weapon, but the impression it gives is, to put it kindly, lacklu... | |
|
84 | 8276 | A_Sapp's Imperial Fort Re-tex | Models and Textures | MMH | 2010-11-13 | A_Sapp | This replaces the Imperial Fort textures with ones that I find more appealing. I could never seem to find ones that looked really good and were a tad darker than most. So my solution was to make my own! This is my first re-texture so feedback is greatly appreciated, and don't forget to vote! :) &... | |
|
85 | 8232 | Void Gear Extras | Miscellaneous | MMH | 2007-03-19 | Kieve | There were some odds & ends I never included in Void Gear 2.1b, for various reasons. But, in the interest of sharing, here you go. The Void Construct Rhei'Os-Ka, and also the Void Elite helm and clavicle section (although as of this writing, those are subject to later re... |
|
|
86 | 8227 | Video Bethesda Logo Re·Make | Miscellaneous | MMH | 2008-02-22 | David Wolf | Foreword: Well I never like the video of Bethesda and also Ive talking with some people who dont like it either, so! I know a little of After Effects and video edition stuff, and I remake the logo and the animation. Serious, is a total remake of the titl... |
|
|
87 | 8162 | TF_Longboat Replacer | Miscellaneous | MMH | 2004-05-09 | TextureFreak | One thing has bothered me ever since I started playing Morrowind are the ships with full sail that are docked at the various harbours around Vvardenfell. Not the fact that they were there but I never understood why Bethesda didn't lower the sails so I decided to do ... | |
|
88 | 8136 | Striderports | Miscellaneous | MMH | 2014-06-15 | basswalker | This mod adds shelter from the rain, benches, tables and some other clutter and misc items to ALL the strider ports in the game. Just to make them look less boring and barren. It should not interfere with ANY other mod. I have never seen another mod that altered the strider ports, which is w... |
|
|
89 | 8131 | Stargel Nevarine Transport | Miscellaneous | MMH | 2005-04-08 | Kaghouz | In the game there are three Nevarine Camps. They are the: Ahemussa Camp Eranbensimsum Camp Zainab Camp This mod makes the NPC Stargel able to transport you to the three Camps. Stargel is a Redguard. He walks around outside the Hlaalu Main B... |
|
|
90 | 8089 | Secrets of Vvandenfell | Miscellaneous | MMH | 2009-04-19 | Ironed Maidens | This is an OLD, OLD, mod I was working on, but never got around to finishing. Adds a LOT of new hidden things to the world, arrows in trees, hidden stashes in the wilderness, uniquely placed weapons and armor, the works. So, feel free to use it as you see fits, either for playing in-game or to wo... | |
|
91 | 8048 | Racer Recursion v1.0 | Miscellaneous | MMH | 2012-12-11 | Trainwiz, Satan | Whenever one cliffracer dies, two take its place. [youtube]S4rXsrZRchQ[/youtube] |
|
|
92 | 8047 | Race Vision | Miscellaneous | MMH | 2004-03-14 | AverageCherub | I'm an avid roleplayer and don't like unbalancing effects so this is just a little tweak to the way the races view the world. I added varying degrees of night vision to the non-humunoid races. Really it's just because it never made sense that a Breton... | |
|
93 | 8040 | Pwin's Vampire Attacks | Miscellaneous | MMH | 2008-08-13 | Pwin | This is meant to work with Vampire Embrace. Now whenever you are asleep between the hours of 8pm to 6am, you may wake up with the Porphyric Hemophelia =========== Pwin's Vampire Attacks by Pwin (duh) ======... |
|
|
94 | 8024 | Passing time while reading | Miscellaneous | MMH | 2008-07-26 | Jac | This mod advances the game clock whenever you read a book equipped from your inventory, the actual time is randomly chosen to be either one, two or three hours. Books activated from the game world will not advance the game clock. This mod simulates the passage of time while reading. [b... |
|
|
95 | 7981 | Mysterious Hallway- Never leave a friend behind | Miscellaneous | MMH | 2011-06-05 | Bumisking663 | This mod is quite simple and, if you wanted, very easy to expand. It simply adds a door to most of the towns in Vvardenfel. I made it for simpler travel and ESPECIALLY to be companion friendly as I found other in-game transportaion systems would sometimes leave them behind. It should be clean as ... | |
|
96 | 7915 | Melchior's Old Mods | Miscellaneous | MMH | 2014-02-19 | Melchior Dahrk | Melchior's "Old Mods" by me Description == A while back, I found a large group of old mods which I never finished. They range from a cozy room for the Temple Patriarch to a sprawling desert occupied by nomadic Khajiit. I wanted to see how they all looked in g... |
|
|
97 | 7819 | Happy Plates | Miscellaneous | MMH | 2007-08-27 | Srdjan Pokorni | Put well aligned dishes on tables within game! No more tedious placing of utensils one by one, trying hard to put them exactly in proper positions - but never succeeding. No more waisting time in CS to decorate your dining halls. Simply use the "master cups" to put entire set of dishes at once, i... | |
|
98 | 7812 | Green Morrowind | Miscellaneous | MMH | 2012-09-18 | Max | Over half of Vardenfel is bleak, wasted ashland and lava flows, a depressing landscape if there ever was one. The folks at Bethesda did such a good job of conveying the black despair of these dead lands that as a player I eventually ended up avoiding them whenever possible, venturing into these r... | |
|
99 | 7729 | Enchantment Colors De-Enhancer | Miscellaneous | MMH | 2003-02-17 | Evil Sorcerer | . If you never liked how the enchantment's shimmering effects on items; got in the way of nice parts of cool textures, and/or thought it looked cheap or something, then all you need to do is download this, and then all the enchantments in the game will be much, much more m... | |
|
100 | 7715 | Dwemer Buckets | Miscellaneous | MMH | 2007-06-29 | Drackolus O'Dell (Salomandyre) | This is a very simple mod. It makes all the metal buckets pick-upable. Buckets are 8 (pounds? Never know, Bethesda never picked a weight system) and are worth 20 Septims. |