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4101 | 10361 | Assassins' Creed Weapons | Weapons | MMH | 2009-05-25 | Black Hand | Adds a set of Weapons and some ornamental armor to the World of Morrowind, included is a scripted sheathe Sword, a shortsword, a switchblade, a throwing knife, and an Ornamental Pauldron that is a shortsword sheathe, all Altair-style. Changelog:Version ... |
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4102 | 10360 | Assassins Armoury v7.6 | Weapons | MMH | 2003-04-28 | HelioS aka Michael Bennett | Adds a large number of meticulously constructed high quality weapons to the game, including the only fully functional guns ever constructed for Morrowind. This mod also includes defensive counterparts for both the existing and new weapons. What differentiates these defensive weapons from shields ... | |
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4103 | 10359 | Assassins Armory V7.6 | Weapons | MMH | 2009-05-12 | HelioS aka Michael Bennett | More than two years in the making, I believe this to be a masterpiece; and a clean one at that. Assassins Armory, contrary to the name, is suitable for all types of characters. A large number of meticulously constructed high quality (Bethesda standard or better) weapons have been added... |
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4104 | 10358 | Assassins Armory v6.0 | Weapons | MMH | 2009-04-06 | HelioS aka Michael Bennett |
The Elder Scrolls III MORROWIND: Assassins Armory V6.0 www.rpgplanet.com/morrowind/talon Index: 1. Installation |
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4105 | 10357 | Ashlander's Pride Sword | Weapons | MMH | 2006-06-06 | WildKarrde | The sword can be found in the Ashkhan's Yurt in the Urshilaku Village. | |
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4106 | 10356 | Ashitaka's Sword from Princess Mononoke | Weapons | MMH | 2009-10-09 | DoubleBrewski | This is a simple mod which adds a new weapon to Morrowind. It is Prince Ashitaka's short sword from the animated feature film "Princess Mononoke." The sword is a basic, one-handed weapon. It includes a scripted sheath that uses the Shirt inventory slot. Therefore, using t... |
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4107 | 10355 | Arrowage | Weapons | MMH | 2009-05-12 | Matthew Semarge | This plug-in adds two new arrows behind Rithleens' house in Balmora. They are floating in east Balmora, near Caius Cosades' house. | |
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4108 | 10354 | Arrow Diversity 1.0 | Weapons | MMH | 2017-10-08 | Turelek | Arrow Diversity Turelek Morrowind Plugin ***** 1. Installation 2. About the mod 3. Concerning Legal 4. Location(s) 5. Credits 6. Version 7. Contact ***** 1. Installation |
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4109 | 10353 | Arrow Belts | Weapons | MMH | 2006-01-23 | Dyn_Sol | This mod adds four belts to the enchanter in Ald-ruhn, Manor district. When you equip the belts they summon arrows and equip them whenever you run out. There are three types of belts; Belt of Arrows (normal arrows), Belt of Burning Arrows (fire damage and weakness to fire), Belt of Stunning Arrow... | |
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4110 | 10352 | Arms Upgrade | Weapons | MMH | 2007-10-06 | Azzemmell | This mod increases the AR and damage on chitin (AR 30, dam X2). It also changes damage on staves, clubs, spears, halberds, and several other weapons and armor. The intent was to make these arms more attractive throughout the entire game. Though the increases ... |
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4111 | 10351 | Area Effect Projectiles | Weapons | MMH | 2010-12-25 | BTB | This is an edited version of Bethesda's official "AreaEffectArrows" plugin that gives the same treatment to it that my "BTB's Game Improvements" mod gave to the rest of the game. I've also renamed my version to "Area Effect Projectiles" both to avoid confusion and to make fun of Bethesda for thin... | |
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4112 | 10350 | Archie's Sabres | Weapons | MMH | 2013-05-11 | Archeopterix | Daedric, Glass and Silver Sabers retextured meshes by Archie. They are in Ald-Ruhn, go on the roof of Skar and there they are. ;) If you find a bug or you want to use this mesh in one of your mods, please PM Archeopterix at http://forums.bethsoft.com/forum (its more for my ow... |
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4113 | 10349 | Aragorn's Bastard Sword v1.0 | Weapons | MMH | 2011-10-02 | Tommy Khajiit | This plugin gives you the opportunity to use Aragorn's as a bastard sword. That type of sword, also known as hand-and-a-half, were so named because, although their blades were of a similar length to a longsword the hilt was significantly longer enabling you to wield it with both hands if so desir... | |
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4114 | 10348 | AragonsBow 0701 | Weapons | MMH | 2009-05-12 | Ilium | Endure the trials of Aragon the Battlemage and win his longbow. This bow, the "Aragon's Long Bow" is a Daedric long bow with the capability to conjure it's own arrows. Ask around in Molag Mar to find the stronghold of Aragon. Intented for higher level players. | |
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4115 | 10347 | Another Generic Marksman Mod v1.0 | Weapons | MMH | 2009-05-12 | Robert "Gundato" Pavel | An Orsimer named Durmog Gro-Magrak has arrived in Caldera. Ask around to find out what happened to him. This mod is basically another type of "Get the magical ammunition" mod, but instead of purchasing said arrows and bolts, the PC trades various items to Durmog Gro-Magrak to have them conve... |
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4116 | 10346 | Ancient Dwemer Shortsword | Weapons | MMH | 2010-10-20 | Unknown | Adds a new weapon, the Ancient Dwemer Shortsword, to Seyda Neen. No readme. |
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4117 | 10345 | Alternative Melee Missiles | Weapons | MMH | 2011-06-16 | cdcooley |
** Alternative Melee Missiles (2005-03-17 CDC) ... |
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4118 | 10344 | Alternate Weapons | Weapons | MMH | 2009-05-12 | Snakejawz | Go visit the very strange merchant in the square in suran. You can now use some of the miscellaneous items as weapons. A vender in Suran sells them. |
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4119 | 10343 | All my stuff 3 | Weapons | MMH | 2009-04-06 | Adam | Needs to be further play tested. No Readme, Needs cleaning. Modifies some stock items and NPCs. Adds a variety of items, a few characters, a new Argonian head, enchantments, etc. |
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4120 | 10342 | Aldur, the Crescent blade | Weapons | MMH | 2008-12-29 | Zhaffy | A simple mod. MY first one. Just adds a weapon in the middle of Balmora. in the water. I know, the mod sucks bad, but I'm only 13 :( | |
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4121 | 10341 | AK-47 | Weapons | MMH | 2008-02-28 | Justin | This mod adds what everybody has been asking for....an AK-47. It also puts some of a smuggler boss' Henchmen in random places. The smuggler Boss can be found in seyda neen with some ammo you can buy and AK-47. you need Aduls Arsenal mod(I used the Shuttered helm). Im thinking of adding a Grenade ... | |
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4122 | 10340 | AJkiller23's Sword and Spear V .01 | Weapons | MMH | 2009-05-12 | AJkiller23 | What is contained in this mod is a plugin for my first two weapons and the files to go along with them. The two weapons are a sword and a spear, with the sword being a slightly modified version of the stock broadsword mesh. I believe the textures are stock; I may have colorized one for... |
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4123 | 10339 | Aftershock's Flintlock Beta | Weapons | MMH | 2008-04-02 | Aftershock_81 | This mod adds a flintlock pistol, with a mold to create ammo from scrap metal or raw ebony. This is a beta to test the weapon and it is not placed in the game. Changelog: 0.9 First Beta |
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4124 | 10338 | Aegis Fang | Weapons | MMH | 2009-04-06 | Thann | Aegis Fang by:Thann this plug-in adds the Aegis Fang to the game, you might know the weapon from R.A.Salvatores books, its the weapon what the great barbarian Wulfgar uses. you can find the weapon at Dagon Fel, Heifnir: Traders, its in the basement. just... |
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4125 | 10337 | Aegirs Armory | Weapons | MMH | 2003-12-30 | Aegir | This mod adds Glass and silver tantos, wakizashis, katanas and Dai-Katanas. There are 3versions of the glass weapons, Green (Normal) Blue and Clear. All glass swords feature 75% transperancy on the blades. You can find the swords at all good smiths in Vivec... | |
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4126 | 10336 | Aedric and Daedric Skullblades | Weapons | MMH | 2009-05-12 | SATAN | Continuing my skullblade stuff, there are two very nice ones in balmora temple,and in suran temple...but beware,they are guarded! | |
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4127 | 10335 | Advent Children Clouds Sword v1.8 | Weapons | MMH | 2006-03-05 | Ansatsu Ra'Karth | This mod adds Clouds Sword from Advent Children outside of the north side of suran on the path before the bridge. The sword adds 3 one handed long swords, 1 short sword, 3 shield swords, and 3 two handed long swords. Changelog: Version 1.8 Changed the sword names agai... |
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4128 | 10334 | Advent Children Clouds Sword v1.7 | Weapons | MMH | 2012-02-03 | Ansatsu Ra'Karth, Psymoniser | This adds multiple swords to the game from the new Final Fantasy 7 movie Advent Children You can only find these swords at Suran, in view of the silt strider sitting with blade into the ground. The swords come in One Handed Longblade, Short Blade, Shield, and Two Handed Longblade I did... |
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4129 | 10333 | Adul's Arsenal | Weapons | MMH | 2018-08-03 | Adul | Adds a shop offering close to a hundred new weapons, making your choice much more difficult when it comes to choosing the right tool to massacre critters with. These weapons use new meshes and mostly existing textures, therefore they will be affected by whatever texture packs you have ... |
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4130 | 10332 | Adamantium Weapons | Weapons | MMH | 2007-08-15 | aged hippy | This plugin makes the Adamantium Shortsword, Claymore, Axe, Mace, and Spear available to the player. Hodlismod in Caldera sells them. |
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4131 | 10331 | Adam Melo's Daikatanas | Weapons | MMH | 2004-09-20 | Adam Melo | Those Of You Who Loved My Ancient Story Sword You Will Love This One. It's A newly Made Glass Daikatana Located At The Eastern Guard Tower In Balmora, On The Bookshelf. Have Fun. Comment In Feedback please. | |
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4132 | 10330 | Abhorsen Modders' Resource | Weapons | MMH | 2010-12-30 | BungaDunga | Abhorsen of Garth Nix's trilogy is an anti-necromancer, who wields a set of magical bells, an ancestral sword, and arcane knowledge to defeat necromancers and the Dead. This is a modders' resource, containing a set of Abhorsen armor as well as a physiqued bell bandolier. I have sat on this a long... | |
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4133 | 10329 | A TRIBUTE Version 2 | Weapons | MMH | 2009-04-06 | Kagz aka Kagrenac | (Corrects issues with textures in Version 1.) This mod brings 24 new weapons to the game, along with other new meshes i have made. It also brings two new playable Nord heads, a male and a female. The majority of the weapons are stock weapons, that i have modified in 3 DS MAX. ... |
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4134 | 10328 | A Tribute v2.0 | Weapons | MMH | 2009-05-12 | Kagz | From the Read me: This mod brings 24 new weapons to the game, along with other new meshes i have made. It also brings two new playable Nord heads, a male and a female. The majority of the weapons are stock weapons, that i have modified in 3 DS MAX. I have tried to keep ... |
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4135 | 10327 | A Tribute | Weapons | MMH | 2009-04-06 | Kagz aka Kagrenac | (Do not download. Issues with textures that are corrected in Version 2.) This mod brings 24 new weapons to the game, along with other new meshes i have made. It also brings two new playable Nord heads, a male and a female. The majority of the weapons are stock weapons, that ... |
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4136 | 10326 | 4Th Dwemer Gun Tribute | Weapons | MMH | 2007-03-29 | DoubleBrewski | This is the Fourth in my Tribute series to Tempered's Spore Pod Launcher mod. 1st was Fire, 2nd-Shock, 3rd-Ice and this is the Dwemer Coin Gun. This mod adds the Dwemer Coin Launcher in a unique location for an enterprising adventurer to find. It also replaces every regu... |
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4137 | 10325 | 4 Glass Weapons | Weapons | MMH | 2011-03-02 | Unknown | 4 new glass weapons can be found in seydaneen..on a naked high elf women... Check around in the houses! You can't miss her! |
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4138 | 10324 | 4 glass weapons | Weapons | MMH | 2009-05-12 | SATAN | In Seyda Neen, Terurise Girvayne's House. See Lerynea. | |
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4139 | 10323 | 300 Weapons | Weapons | MMH | 2007-10-24 | Lord Southern | Just a little mod I made in my spare time. It's not a masterpeice, but I like it. This mods comes from my love for epic sword-age movies, such as Troy, 300, and LOTR (woot!). I couldn't STAND how the spears could not be used with a shield, so I changed it. Then while I was at it, I added a ... | |
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4140 | 10322 | XmlToQuest | Utilities | MMH | 2008-04-07 | The Pixie | Java program that converts an XML file into a file that can be imported into the Construction Set to quick create quests. Handles various quest types, include escorting an NPC. Requires Java and some idea of how to run a Java application. Includes source code. |
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4141 | 10321 | Wrye Vaccine .00 | Utilities | MMH | 2009-04-06 | Wrye | # INTRODUCTION
============ @ INTRODUCTION -Wrye Vaccine is modders aid that helps to prevent GMST contamination. Usage is simple: Just load Wrye Vaccine.esp whenever creating or editing esp files in TESCS (when Bloodm... |
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4142 | 10320 | Wrye Python 03a | Utilities | MMH | 2011-07-29 | Wrye | Python 2.6.5 and all necessary files. | |
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4143 | 10319 | Wrye Python | Utilities | MMH | 2010-10-25 | Wrye | All the python files needed to run Wrye Mash (or Bash) python-2.5.2.msi pywin32-212.win32-py2.5.exe comtypes-0.5.2.win32.exe PIL-1.1.6.win32-py2.5.exe psyco-1.6.win32-py25.exe wxPython2.8-win32-ansi-2.8.7.1-py25.exe |
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4144 | 10318 | Wrye Mash Stand Alone V 002 | Utilities | MMH | 2011-06-26 | Melchor | Version 002 -- readme.txt for Wrye Mash stand-alone executable ---- D.C-.G 2009 --*English*This is Wrye Mash stand alone version.All Python scripts and resources needed to use Wrye Mash have been embeded in the executable (mash.exe)and the distribution.So, you don't need to install Pyt... |
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4145 | 10317 | Wrye Mash Stand Alone | Utilities | MMH | 2011-06-26 | Melchor | Version 001 -- readme.txt for Wrye Mash stand-alone executable ---- D.C-.G 2009 --*English*This is Wrye Mash stand alone version.All Python scripts and resources needed to use Wrye Mash have been embeded in the executable (mash.exe)and the distribution.So, you don't need to install Pyt... |
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4146 | 10316 | Wrye Mash Stand Alone | Utilities | MMH | 2011-06-26 | Melchor | Version 003 -- readme.txt for Wrye Mash stand-alone executable ---- D.C-.G 2009 --*English*This is Wrye Mash stand alone version.All Python scripts and resources needed to use Wrye Mash have been embeded in the executable (mash.exe)and the distribution.So, you don't need to install Pyt... |
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4147 | 10315 | Wrye Mash 84 | Utilities | MMH | 2010-10-25 | Wrye | Major Features: *Prevent Doubling! Mash is the only tool with the ability to prevent doubling and related reference errors. *Repair All: Mash is the only tool with the ability to automatically repair references on game files. And it deletes orphan contents, and "debris" globals, npcs. |
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4148 | 10314 | Wrye Mash 0.71 | Utilities | MMH | 2009-04-29 | Wrye | Wrye Mash Wrye Mash 0.71....Download • Major Features • Prevent Doubling! Mash is the only tool with the ability to prevent doubling and related reference errors. • Repair All: Mash is the only tool with the ability to automatically re... |
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4149 | 10313 | World Grid Map | Utilities | MMH | 2011-10-23 | Jonathan D. Wells | Elder Scrolls 3 - Morrowind World Grid Map v1.0 I created this map to assist people using the Editor to modify or add exterior cells. The best way to avoid conflicts between MODs seems to be using cells in the grid that aren't used by the game. The trick is that ... |
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4150 | 10312 | V dds convert | Utilities | MMH | 2009-05-12 | Vasiliy | DDS Converter version 1.0 by Vasiliy -- This is utility for batch convert image files to DDS format and back. It is wrapper around NVidia command line tools nvdxt.exe and readdxt.exe. (The readdxt.exe was rewritten to accept second param... |
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4151 | 10311 | TXT2ESP4 | Utilities | MMH | 2009-05-12 | PCC aka Blockhead | txt2esp4 by Peter C. Capasso This program reads in a text file (a script, if you will) and outputs a valid esp file. The syntax of the language is crude but effective. This program is intended for people who create mods and are comfortable doing prog... |
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4152 | 10310 | The Reader of BSA files 1.0 | Utilities | MMH | 2009-05-12 | Splender | The Reader of BSA files 1.0 First off ------------ This tool you hold in your hands enables you to list and extract the content of Bethesda Softworks Archives, or BSA files. Now you may wonder why y... |
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4153 | 10309 | The Morrowind Master Cheat Sheet v3.0 | Utilities | MMH | 2009-05-12 | Baphomet | As it turns out, the previous version the MMCS (2.0) which was supposed to contain information for both Tribunal and Bloodmoon expansions but, as it turns out, the Bloodmoon data never made it into the tables – utterly my fault. At any rate this version (3.0) does indeed contain all the inf... | |
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4154 | 10308 | The Compressonator | Utilities | MMH | 2011-09-29 | Advanced Micro Devices Inc | The Compressonator is a handy, easy to use application specially designed to help you compress textures and create mip-map levels. You can visualize the result of the compression by comparing the original and the compressed textures. Textures (and directories containing text... |
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4155 | 10307 | Texture Thumbnail Viewer | Utilities | MMH | 2006-07-23 | Lord Azubal | This is a little utility I've had for a while that I'm deciding to share because I find it pretty damn handy for mixing and matching textures to meet my needs. What it does is let you view DDS (texture) files as thumbnails in a particular folder, allowing you to assess the texture's aesthetics an... | |
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4156 | 10306 | Texture Replacer | Utilities | MMH | 2009-05-12 | Jochen Gehring aka JOG | This is a commandline tool to replace textures in one or several .NIF files. It might be a bit more complicated than GUI-Reskinning tools, but this one is much more powerful since it can replace several textures in several files at once. Also the filename of the new texture... |
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4157 | 10305 | Texture Pack Uninstaller | Utilities | MMH | 2005-08-07 | Jaxalot | A utility which will effectively uninstall texture packs such as "Darker Morrowind" and return Morrowind's textures to their out-of-the-box glory. Consists of three batch files: one for Morrowind's textures, and one each for Tribunal and Bloodmoon's textures. ... | |
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4158 | 10304 | Texture Manager | Utilities | MMH | 2009-05-12 | Yacoby |
Texture Manger Name: Texture Manger Author: Jacob Essex (aka Yacoby) Version: 0.0.1 |
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4159 | 10303 | TESTool | Utilities | MMH | 2014-09-13 | Ghostwheel | This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform following functions: Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods. Merge leveled lists for all active plugins, eli... |
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4160 | 10302 | TESTool | Utilities | MMH | 2014-10-14 | ghostwheel | This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform following functions: Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods. Merge leveled lists for all active plugins, el... |
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4161 | 10301 | TESRename | Utilities | MMH | 2009-04-21 | ghostwheel | TESRename is a utility developed for the TES3 Morrowind modders. It can be used to rename icon, texture and mesh(NIF) files, update corresponding references in the NIF/ESM/ESP files, generate usage reports for resource files (icons, textures and meshes) and package updated resources files into th... | |
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4162 | 10300 | TESFILES V1.04 | Utilities | MMH | 2009-05-12 | MentalElf | A tool for packaging all files in a Morrowind Mod, or uninstalling a Morrowind Mod. To automate the tedius work of tracking what files belong to a mod. Now you can add files to your working Morrowind area with abandon, and know that when it's time to package your |
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4163 | 10299 | TESfaith v0.97alpha | Utilities | MMH | 2013-08-08 | Paul Halliday (aka Lightwave) | TESfaith is a utility to Move, Copy or Delete cells stored in a TES3 file (such as Morrowind: Elder Scrolls III). It also processes the landscape and all objects associated with that cell. e.g. if you make a copy of a region or cell (internal or external) then all objects (NPCs, statics such as f... | |
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4164 | 10298 | TESfaith pre 0.95 | Utilities | MMH | 2009-04-24 | Paul Halliday (aka Lightwave) | TESfaith (The stuff that moves mountains) TESfaith is a utility to Move, Copy or Delete cells stored in a TES3 file (such as Morrowind: Elder Scrolls III). It also processes the landscape and all objects associated with that cell. e.g. if you make a copy of a region or cell (i... |
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4165 | 10297 | TESExporterMax4.x | Utilities | MMH | 2009-05-12 | Unknown | ||
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4166 | 10296 | TESAME 1.0 | Utilities | MMH | 2009-05-12 | Erik Benerdal aka Scarabus | :: TES Advanced Mod Editor Readme :: ==== First words == I'm swedish and although I might think I'm good at english, I'm quite sure I'm not. So oversee any grammar errors and whats-they're-called. thanx. oh yeah, there's a r... |
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4167 | 10295 | TESAME | Utilities | MMH | 2015-12-14 | Erik Benerdal | :: TES Advanced Mod Editor Readme :: ==== First words == I'm swedish and although I might think I'm good at english, I'm quite sure I'm not. So oversee any grammar errors and whats-they're-called. thanx. oh yeah, there's ... |
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4168 | 10294 | TES2>TES3 Character Converter v1.0 | Utilities | MMH | 2013-02-02 | ACT SMILEY | This tool was written in DarkBASIC Converter by ACT SMILEY This Converter is not made or supported by Bethesda Softworks -- Requirements: If it'll run MW it will run this easily, But its in DarkBASIC format, so you'll need that. If... |
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4169 | 10293 | TES Plugin Tool (TESTool) v1.3 | Utilities | MMH | 2009-05-12 | Ghostwheel | This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform following functions: Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods. Merge leveled lists for all active plugin... |
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4170 | 10292 | TES Plugin Tool (TESTool) 1.0 | Utilities | MMH | 2009-04-06 | ghostwheel | This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform the following functions: -Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods. -Merge leveled lists for all active plug... |
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4171 | 10291 | TES Plugin Conflict Detector (TESPCD) v0.31 | Utilities | MMH | 2012-07-25 | Ely Soto | Detects conflicts between plugins and provides a built-in editor to help correct them. Features an auto-cleaner. | |
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4172 | 10290 | TES Mod Utility 2.01 | Utilities | MMH | 2009-05-12 | Macgyver | Like most people that have played Morrowind, I was very impressed with not only its rich detail, but the powerful bundled construction set that allows for so many great user-created plugins to be made. But let's face it, not all of them are that great, or maybe you just wanted to t... |
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4173 | 10289 | TES Mod Utility | Utilities | MMH | 2003-06-16 | Macgyver | This is a rewrite of my original TES Mod Utility. Like before, TESMU will install mods, keep track of files used by installed mods, and easily package installed mods into zip files. This (final) version includes the source and has many new features, including: ... |
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4174 | 10288 | TES Dependency Toolkit (TESDTK) v2.1 | Utilities | MMH | 2009-04-06 | Aaron White a.k.a. Argent | The Elder Scrolls Dependency Tool Kit was originally designed as a way to prevent the GMST errors that occur when using the Tribunal and/or Bloodmoon versions of the Construction Set without having all the official master files (.esm) loaded. If you have a mod that does not require Tribunal or Bl... | |
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4175 | 10287 | TES Dependency Tool Kit (TESDTK) v2.0 | Utilities | MMH | 2009-05-12 | Argent | TES Dependency Tool Kit v2.0 written by Aaron White (aka Argent) Installation Using TESDTK Adding Dependencies Removing Dependencies Updating Version Number Converting ESD to ESP Converting ESM to ESP Converting ESP to ESM Bugs Li... |
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4176 | 10286 | Terragen v0.9.19 | Utilities | MMH | 2009-05-12 | Planetside Software | Terragen is a work-in-progress scenery generator. It is capable of photorealistic results for professional landscape visualization, special effects, art and recreation. Used to create terrains for use in the Serious Sam map editor |
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4177 | 10285 | STRGEN2 | Utilities | MMH | 2009-05-12 | Blockhead aka Peter Capasso | StrGen2, by Blockhead aka Peter Capasso This is a random dungeon generator written in C. It generates dungeons for Morrowind in the Dunmer Stronghold style. Source code is included. This is a command line (DOS) (windows console) program. There is no GUI. To use th... |
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4178 | 10284 | SotGen 1 | Utilities | MMH | 2009-05-12 | Blockhead aka Peter Capasso | SotGen1, by Blockhead aka Peter Capasso This is a random dungeon generator written in C. It generates dungeons for Tribunal in the non-"pre" Sotha Sil style. Source code is included. This is a command line (DOS) (windows console) program. There is no gui. To use t... |
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4179 | 10283 | SmartMerger v2.6D | Utilities | MMH | 2013-11-09 | Era Scarecrow | A large plethora of plugins are available, but many modify the same object. TES CS and Morrowind only takes the changes from the last file modifying it, some important changes can be lost. Being unhappy with the options of mergers, I've built this to hopefully close the gap. It works... |
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4180 | 10282 | SmartMerger v2.6B | Utilities | MMH | 2010-10-05 | Era Scarecrow | A large plethora of plugins are available, but many modify the same object. TES CS and Morrowind only takes the changes from the last file modifying it, some important changes can be lost. Being unhappy with the options of mergers, I've built this to hopefully close the gap. It works... |
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4181 | 10281 | Savegame Manager 3 - v0.7.7 | Utilities | MMH | 2009-05-12 | Aaryn Bryanton | Configuration ---- If certain values aren't in the registry, the program will force the configuration dialog and ask you to input the values. 1. Set the game name, there's a text box right beside the "Game Name:" label 2. Choose the game's savegame directory, click ... |
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4182 | 10280 | Savegame Manager | Utilities | MMH | 2004-05-18 | Tylius | Sharing your computer with a fellow Morrowind gamer? Tired of getting your savegames mixed up with theirs? Or, have multiple characters with many savegames that you have trouble sorting though? Then this is for you! A savegame manager, with a clean interface, th... | |
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4183 | 10279 | Run Script Generator v1.02 | Utilities | MMH | 2009-05-12 | MentalElf | This is an .exe program. There are no text files, no documentation. There are some vague instructions in a pop up window when you load it. I could not find a reference to this anywhere else on the internet. | |
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4184 | 10278 | reorderPlugins | Utilities | MMH | 2009-05-12 | Unknown | reorderPlugins v 1.1 Use this program to change the order in which your Morrowind plugins (.esp or .esm files) are loaded. Normally you have to use the Elder Scrolls Construction Set to set which plugin is loaded last, this lets you rearrange your plugins in any order you wish, and qu... |
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4185 | 10277 | Reorder Plugins | Utilities | MMH | 2003-08-02 | Bingo the Clown | A simple utility that easily alllows you to change the order .esp and/or esm files are loaded without using TESCS. | |
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4186 | 10276 | ReOrder Mods v1.61 | Utilities | MMH | 2006-04-29 | Yacoby | Info I really like the "Reorder Plugins" Utility, but it had a few failings: You could not select more than one item to move up and down, this lead to a lot of clicking There was no "Move to Bottom" button, which I would have found very useful Those to fa... |
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4187 | 10275 | ReOrder Mods ++ v1.55 | Utilities | MMH | 2007-05-02 | Yacoby | This is a version of ReOrder Mods that doesn't require the .NET Framework, but has slightly less features. Noone used the features in the other version anyway Features&___gt___; Move mods up and down in the load order Move mods to the top or botto... |
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4188 | 10274 | Reader of BSA files | Utilities | MMH | 2003-01-31 | Splender | This tool enables you to list and extract content from Bethesda Softworks Archives, or BSA files. | |
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4189 | 10273 | Quest Collater 1.0 | Utilities | MMH | 2009-05-12 | omgtifb | Quest Collater 1.0 for Morrowind Unzip qc.exe and quests.qc into your morrowind main directory (where the journal file is written). Double click on qc.exe to run it. There's some help information in the utility itself, just click the help button. For the purists who want abs... |
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4190 | 10272 | Quest Collater | Utilities | MMH | 2002-05-28 | Tom | Unzip qc.exe and quests.qc into your morrowind main directory (where the journal file is written). Double click on qc.exe to run it. There's some help information in the utility itself, just click the help button. For the purists who want absolutely no s... | |
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4191 | 10271 | Ptolemy v1.4 | Utilities | MMH | 2012-09-20 | HappyCat | Ptolemy is an interactive map for CRPGs that allows you to easily add, edit and find locations. It was originaly designed for Morrowind for which a fully populated map (covering Vvanderfel and Solstheim) is available. Ptolemy uses a static bitmap as the background for the map, onto whi... |
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4192 | 10270 | Profile Launcher v0.1 | Utilities | MMH | 2006-11-11 | Yacoby | This program will swap your saves, and optionally your .ini file depending on what shortcut you started the program from. Instructions are in the Read-Me on how to set up the shortcuts. I wrote this because my sisters shared a computer, and kept o... |
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4193 | 10269 | PREGEN1 | Utilities | MMH | 2009-05-12 | Blockhead aka Peter Capasso | PreGen1, by Blockhead aka Peter Capasso This is a random dungeon generator written in C. It generates dungeons for Tribunal in the "pre" Sotha Sil style. Source code is included. This is a command line (DOS) (windows console) program. There is no gui. To use this progr... |
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4194 | 10268 | POTION DB | Utilities | MMH | 2009-04-24 | CPU | This is a little ingredients database tool for mages in Morrowind. | |
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4195 | 10267 | Plugin Conflict Detector v0.20 Alpha | Utilities | MMH | 2009-05-12 | Ely VanReen Soto | TESPCD The Elder Scrolls - Morrowind Plugin Conflict Detector by Ely VanReen Soto ***This software is not created by the makers of Morrowind*** This software is provided "as is" with no expressed or implied warranty. The author accepts no liability for an... |
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4196 | 10266 | PCI Latency Tool | Utilities | MMH | 2004-12-27 | Freestone Wilson | Most modern graphics cards "hog the bus", where the Latency values are up to 255! However, the modern soundcards need about 180 on the Bus, and the bus gives to them only 32 or 64! The symptoms of a "choking soundcard" is where the music stutters and distorts and the ch... | |
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4197 | 10265 | Overunity 1.8 | Utilities | MMH | 2009-05-12 | Shanjag | Overunity 1.8 by: Shanjaq([email protected]) Section 1: life without Overunity section 2: life with Overunity Section 3: kudos/testimonial >--->Back up your Morrowind.ini before use!Unzip everything to your Morrowind dirClick the yellow ... |
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4198 | 10264 | Overunity | Utilities | MMH | 2014-11-30 | Shanjag | Overunity 1.9 by: Shanjaq([email protected]) Section 1: life without Overunity section 2: life with Overunity Section 3: kudos/testimonial Section 4: Troubleshooting &___gt___;---&___gt___;Back up your Morrowind.ini before use!&___lt___;---&___lt___; &___gt___;--... |
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4199 | 10263 | Overunity | Utilities | MMH | 2009-05-12 | Shanjaq | Overunity 1.8 by: Shanjaq([email protected]) Section 1: life without Overunity section 2: life with Overunity Section 3: kudos/testimonial >--->Back up your Morrowind.ini before use!>--->Unzip everything to your Morrowind dir>--->Click the yellow Question Mark ... |
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4200 | 10262 | OM GEN2 | Utilities | MMH | 2009-05-12 | Blockhead aka Peter Capasso | OM_Gen2, by Blockhead aka Peter Capasso This is a random dungeon generator written in C. It generates dungeons for Tribunal in the Old Mournhold style. Source code is included. This is a command line (DOS) (windows console) program. There is no gui. To use this program... |