# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 3976 | Seyda Harbour | Townd and town Expansions | MMH | 2007-09-27 | Siekam | Adds a quite small but very practical harbour in Seyda Neen, with a ferry wihch can take you to: -Gnaar Mok -Ebonheart -Hla Oad -All the above, the other way round as well. Notes> might give errors with ot... |
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2 | 3734 | Fallador, City in Rock | Townd and town Expansions | MMH | 2007-09-16 | Siekam | Fallador is the City of living Rock. If you travel from Balmora to GhostGate (or ViceVersa) you'll see a signpost (can't miss if for its burning) if you take the direction Fallador you'll get there. The defenses are heavy because the city if heavely attacked by blighted monsters. But ... |
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3 | 1815 | Nerevar's House | Houses | MMH | 2007-09-08 | Siekam | Adds a Rock, a trapdoor and a chimney to the "Trade Yard" of Balmora. Once you go trough the Trapdoor you'll find yourself standing in a nice, comfy house, with Loads of places to put things away nice and tidy...(Including a special room to store weapons and a bar to display all your collected ar... | |
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4 | 1641 | Manor Farm | Houses | MMH | 2007-09-30 | Siekam | There's quite a big Farm near Vivec. The owner, an old Ashlander, feels the end of his life approaching and decides to make one last journey to the Ashlander Camp where he was born. He hopes to die on his journey, heroic in battle. And he leaves all his possesions to the Incarnation of Saint Nere... |