Here you can select the number of cards to be placed in a row for each of supported screen resolutions. Your current resolution is highlighted in this way.
At a certain point in the quests that you do for Ahnassi, she tells you to meet her in her house later. Both myself and my friend found that she wouldn't always appear there correctly (she actually ap... more
At a certain point in the quests that you do for Ahnassi, she tells you to meet her in her house later. Both myself and my friend found that she wouldn't always appear there correctly (she actually appears inside a wall). This replaces a script to correct this potential quest-stopper bug. It ...
This plug-in fixes the error, that might occur in Ahnassi's quests. Some players won't be able to complete the quest. (Entry still in journal after all the quests is done.) If you have completed al... more
This plug-in fixes the error, that might occur in Ahnassi's quests. Some players won't be able to complete the quest. (Entry still in journal after all the quests is done.) If you have completed all Ahnassi's quests and the journal entry wont go away - ...
A mod that takes care of the crashing of your game while trying to clean Ald Daedroth for the Ahemmusa Tribe during the Main Quest. I'm a perfectionist when it comes to completing a quest. So, for you... more
A mod that takes care of the crashing of your game while trying to clean Ald Daedroth for the Ahemmusa Tribe during the Main Quest. I'm a perfectionist when it comes to completing a quest. So, for you people who want to clean Ald Daedroth of all the bodies, creatures, and unneed...
Rise of House Telvanni has a similar problem to the Brittlewind bug from Wakim's Game Improvements. When you load up both RoHT and WGI, you'll have low level NPC's cast "Alighiere's Blood Thirst" This... more
Rise of House Telvanni has a similar problem to the Brittlewind bug from Wakim's Game Improvements. When you load up both RoHT and WGI, you'll have low level NPC's cast "Alighiere's Blood Thirst" This patch stops them from doing so. An easy problem to fix if you know how (just deselect "Auto Calu...
This is the first of my series of replacement .esp files that can be used to replace the main .esp file of any user-made expansion for the game. It is a simple remake of the original .esp file which s... more
This is the first of my series of replacement .esp files that can be used to replace the main .esp file of any user-made expansion for the game. It is a simple remake of the original .esp file which simply removes all references to dialogue, NPCs, land mass, quests etc. That means one you've repl...
There is a *major* bug in the Mage's Guild allowing you to make it impossible to become Arch-Mage. Trebonius will challenge you when you are a Wizard, but this is isn't supposed to happen until Maste... more
There is a *major* bug in the Mage's Guild allowing you to make it impossible to become Arch-Mage. Trebonius will challenge you when you are a Wizard, but this is isn't supposed to happen until Master Wizard. This script fixes that. This script also ...
arvisrend's Morrowind fixes
Version 0.5
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These seven little ESPs (actually six, but one comes in two versions) are meant to fix a few bugs in Morrowind (wit... more
arvisrend's Morrowind fixes
Version 0.5
----------------------------------------
These seven little ESPs (actually six, but one comes in two versions) are meant to fix a few bugs in Morrowind (with expansions) that have not been addressed by the MPP (Morrowind Pa...
I found a bug on an Imperial Legion Quest, which involved rescuing a hermit from a camp in Molag Amur When Assaba reaches the camp he follows you to, a journal entry was not being made, making th... more
I found a bug on an Imperial Legion Quest, which involved rescuing a hermit from a camp in Molag Amur When Assaba reaches the camp he follows you to, a journal entry was not being made, making the quest unfinishable. This fixes that bug. Made for version 1.2, but...
This plug in is an unofficial patch made for Assassins Armory. I made this because the author I contacted with a bug report told me he had left Morrowind Modding, and gave his permission for me to rel... more
This plug in is an unofficial patch made for Assassins Armory. I made this because the author I contacted with a bug report told me he had left Morrowind Modding, and gave his permission for me to release a fix. This plug in fixes only two errors which occur in t...
This is a quick fix to the problems Max's Forested Morrowind presented in the Balmora Expanded mod, such as trees blocking paths and draping NPCs where you are unable to converse with them
This .esp r... more
This is a quick fix to the problems Max's Forested Morrowind presented in the Balmora Expanded mod, such as trees blocking paths and draping NPCs where you are unable to converse with them
This .esp replaces Forested Morrowind so be sure to uncheck it.
Thanks to LizTail, we have a fix for the Better Clothes v1.1 expensive female shirt.
Put the corrected model in your Meshes/BC folder and allow to overwrite.
There's no immediate plan to release an up... more
Thanks to LizTail, we have a fix for the Better Clothes v1.1 expensive female shirt.
Put the corrected model in your Meshes/BC folder and allow to overwrite.
There's no immediate plan to release an update to Better Clothes just for this, so will have to suffice for now.
This mod fix an error in BE 1.4 I noticed.
This repairs the meshes of the golden arrow bought in the fletcher shop near the Balmora Temple added by BE 1.4
The problem was that some of the golden a... more
This mod fix an error in BE 1.4 I noticed.
This repairs the meshes of the golden arrow bought in the fletcher shop near the Balmora Temple added by BE 1.4
The problem was that some of the golden arrow had the wrong addres for their mesh.
Well it's now fixed! ...
This mod is a replacement plugin for HAVOKK's "Beds 4 Rent v1.0" mod. It fixes a duplicated door (doubling issue) at the "End of the World Renter Rooms" in Dagon Fel.
It has come to my attention that there is a minor conflict between the BEER! mod and the Pegas Ranch mod, the result of which is some land separation between cells near Vos. The attached esp files fix... more
It has come to my attention that there is a minor conflict between the BEER! mod and the Pegas Ranch mod, the result of which is some land separation between cells near Vos. The attached esp files fix this conflict and is for users of both Pegas Ranch and BEER! (all versions). You will use one of...
Ever get tired of being mauled by Centurions in your own vampire headquarters?
This mod solves that problem! I've added an altered "Berne Vampire" script to the centurions in Galom Daeus, which w... more
Ever get tired of being mauled by Centurions in your own vampire headquarters?
This mod solves that problem! I've added an altered "Berne Vampire" script to the centurions in Galom Daeus, which will make them peaceful when you're one of them.
Vamp...
This small mod slightly alters placement of the quest-related item "Lugrub's Axe" in the "Gnisis, Underground Stream" cell to play nice with the bounding box of a Better Bodies corpse. Vanilla Morrowi... more
This small mod slightly alters placement of the quest-related item "Lugrub's Axe" in the "Gnisis, Underground Stream" cell to play nice with the bounding box of a Better Bodies corpse. Vanilla Morrowind has the axe placed right next to Mansilamat Vabdas' corpse. If you play with Better Bodies, Ma...
Ever summon a Daedric Longbow just to find you forgot to stock your quiver with arrows? Better Bound Bows makes the marksman a more formidable opponent by correcting this oversight. Now when you summo... more
Ever summon a Daedric Longbow just to find you forgot to stock your quiver with arrows? Better Bound Bows makes the marksman a more formidable opponent by correcting this oversight. Now when you summon a Bound Longbow, you will also summon a replenishing supply of Daedric Arro...
Removes Main ESM container from game that blocks activation of quest related container in Ald-rhun Temple. This bug is caused by conversion from ESP to ESM, and any further problems, please contact... more
Removes Main ESM container from game that blocks activation of quest related container in Ald-rhun Temple. This bug is caused by conversion from ESP to ESM, and any further problems, please contact me via email. Update Info:[list] Fixes broken ...
I got some errors when loading Blood and Gore by Thelys. But now I fixed it and release the fix to the public!
You shouldn't have any problems now. hope it helps you ;).
And of course you will nee... more
I got some errors when loading Blood and Gore by Thelys. But now I fixed it and release the fix to the public!
You shouldn't have any problems now. hope it helps you ;).
And of course you will need Blood and Gore
;)
Changelog:1.00 First Release
I recently realised that one of my mods had ruined the 'Blood Drinking' Topic. When I tried to get an NPC to spare a little blood they all said 'this is what we must do to survive, I checked through t... more
I recently realised that one of my mods had ruined the 'Blood Drinking' Topic. When I tried to get an NPC to spare a little blood they all said 'this is what we must do to survive, I checked through the mods one by one and found out that it was Bloodlines which for some reason got rid of a Global...
Bloodmoon Ammo Fix
Version 1.0609
This version compiled under MW version 1.5.1629
BLOODMOON REQUIRED
Download from: http://members.cox.net/srikandi/
Author's E-mail: [email protected]
Installation in... more
Bloodmoon Ammo Fix
Version 1.0609
This version compiled under MW version 1.5.1629
BLOODMOON REQUIRED
Download from: http://members.cox.net/srikandi/
Author's E-mail: [email protected]
Installation instructions: One .esp. Unzip it into Data Files.
BLOODMOON VERSION NOTES
VERSION 1.6.1820
Bug Fixes
***
Fixed conflicts between the werewolf quest line and the werewolf cure quest.
Turning into a vampire and werewolf at the same time using Hir... more
BLOODMOON VERSION NOTES
VERSION 1.6.1820
Bug Fixes
***
Fixed conflicts between the werewolf quest line and the werewolf cure quest.
Turning into a vampire and werewolf at the same time using Hircine's Ring or
by catching ...
Fixes the following armor:
Wolf Greaves.
Ice Female Gauntlets.
Snow Bear Boots.
Tweaks the following creature's attack/flee:
Grizzly bear
Plague bear
Snow bear
Tusked bristleback
Fixes the following:
Wolf Greaves.
Ice Female Gauntlets.
Snow Bear Boots.
**NOTE**
The problems this plugin fixes are either included in or by the latest Morrowind Patch Project by quorn ... more
Fixes the following:
Wolf Greaves.
Ice Female Gauntlets.
Snow Bear Boots.
**NOTE**
The problems this plugin fixes are either included in or by the latest Morrowind Patch Project by quorn et al, see Related Mods.
...
This mod fixes an issue with the Book Jackets mesh for A Dance in the Fire, chapter four, which would cause a purple discolouration.
Additionally, it replaces the texture and mesh for The Firmament, a... more
This mod fixes an issue with the Book Jackets mesh for A Dance in the Fire, chapter four, which would cause a purple discolouration.
Additionally, it replaces the texture and mesh for The Firmament, as I found the original looked vastly out of place.
This mod acts as a bugfix for the various Bound Armor pieces. Due to an engine limitation, Bound armor items do not increase in Armor Rating with your Armor skill due to being weightless.
These mods ... more
This mod acts as a bugfix for the various Bound Armor pieces. Due to an engine limitation, Bound armor items do not increase in Armor Rating with your Armor skill due to being weightless.
These mods alters each Bound Armor piece (Boots, Cuirass, Helm, Left & Right Gauntlet, and Shield)...
From the included readme:
"This plugin corrects Class information for the Bouyant Armigers so that they properly mention their faction and rank in dialog."
This is a fix for a problem caused by a mod affecting Bloodmoon (Waukim's Game Improvements I believe). I have since forgotten precisely which mod is the cause of this problem, but if you find that a... more
This is a fix for a problem caused by a mod affecting Bloodmoon (Waukim's Game Improvements I believe). I have since forgotten precisely which mod is the cause of this problem, but if you find that all characters that can cast magic, are casting as many of these powerful ice spells (named B...
bugfix for Ahnassi script
At one point with Ahnassi, she says she will meet you in her house from now on. You might see her the first time, but sometimes, she disappears (into the walls). Fix should ... more
bugfix for Ahnassi script
At one point with Ahnassi, she says she will meet you in her house from now on. You might see her the first time, but sometimes, she disappears (into the walls). Fix should work even if this has happened for you already.
The completly unofficial plugin patch!
This mod patches up a few errors lurking about within Morrowind and Tribunal, most of these are small mistakes that you wouldnt normally encounter, however t... more
The completly unofficial plugin patch!
This mod patches up a few errors lurking about within Morrowind and Tribunal, most of these are small mistakes that you wouldnt normally encounter, however the occasional Quest Fix has been included. Updates will b...
This mod adds the month of Morning Star (December) back into Morrowind. Zennorious similar mod also realigns the calendar so that Morning Star coincides with January, and adds leap years. By being l... more
This mod adds the month of Morning Star (December) back into Morrowind. Zennorious similar mod also realigns the calendar so that Morning Star coincides with January, and adds leap years. By being less ambitious, this mod is simpler and should result in a lower fps hit for low end mac...
This is an updated .esp of Hopperfly621's excellent Cape, (Physiqued) plugin. It removes placed capes from several NPCs where the cape placement would cause the NPC to go topless. The cape is worn in ... more
This is an updated .esp of Hopperfly621's excellent Cape, (Physiqued) plugin. It removes placed capes from several NPCs where the cape placement would cause the NPC to go topless. The cape is worn in the shirt slot, thus NPCs without any armor on would have their shirts replaced...
This module contains all the updates for castlewars. Compatible with old games.
Simply replace old plugin if neccesary. Up to date changes on the site.
This mod simply slightly ups the height and weight of all the teen/older child races in Children of Morrowind and Playable Children to fix some collision issues with the shortest among them, while mai... more
This mod simply slightly ups the height and weight of all the teen/older child races in Children of Morrowind and Playable Children to fix some collision issues with the shortest among them, while maintaining relative proportions within themselves and with each other. This change should be slight...
This is my first ESP. It's for use with Emma's Playable Children mod, and edits the RaceCheck script so the child races' PCRace global is set as if they were the adult equivalents--causing NPCs to use... more
This is my first ESP. It's for use with Emma's Playable Children mod, and edits the RaceCheck script so the child races' PCRace global is set as if they were the adult equivalents--causing NPCs to use the appropriate greeting voiceclips, and fixing a bug involving House Hlaalu and Khajit/Argonian...
This plugin adds previously missing rentable beds and publitians to towns of Dagon Fel, Gnisis, Suran and Molag Mar. Modified version removes a door in Dagon Fel.
There is a bug in the East Empire quest where you have to kill the spriggans in the colony. Unfortunatly if you kill the spriggans in the wrong order and remove the corpses the quest will break and i... more
There is a bug in the East Empire quest where you have to kill the spriggans in the colony. Unfortunatly if you kill the spriggans in the wrong order and remove the corpses the quest will break and it will be impossible to complete.
This plugin fixes that quest.
This plugin adds a Global Variable (JHSDoors) and a short script (JHSDoorScript) to almost all doors in the game. All companions with compatible scripting (see readme) will have their Levitate and Sl... more
This plugin adds a Global Variable (JHSDoors) and a short script (JHSDoorScript) to almost all doors in the game. All companions with compatible scripting (see readme) will have their Levitate and Slowfall spells cancelled automatically immediately before passing through the doors. Th...
This mod merely fixes the sound on the Hunger so it doesn't sound like a werewolf. It also adds th sounds meant for the Ascended Sleeper to the Ascended Sleeper.
Now has a seperate esp (soundfixN... more
This mod merely fixes the sound on the Hunger so it doesn't sound like a werewolf. It also adds th sounds meant for the Ascended Sleeper to the Ascended Sleeper.
Now has a seperate esp (soundfixNOSLEEP.esp) that doesn't have the crappy Ascended Sleeper sounds.
...
Rebuilds the Dagon FEl docks as unique static items that will persist. This plugin allows you to run any combo of mods that affect Dagon Fel with MQB installed. No More dissapearing docks and drowned ... more
Rebuilds the Dagon FEl docks as unique static items that will persist. This plugin allows you to run any combo of mods that affect Dagon Fel with MQB installed. No More dissapearing docks and drowned NPCS:)
<...
Description : In Vanilla Morrowind, killing Ash Vampires does not weaken Dagoth Ur. This mods attempts to correct that. Now killing Ashvampire weakens him as Bethesda originally intended.
Installation... more
Description : In Vanilla Morrowind, killing Ash Vampires does not weaken Dagoth Ur. This mods attempts to correct that. Now killing Ashvampire weakens him as Bethesda originally intended.
Installation : Just copy the ESP into your Data Files folder and activate one of the ESP.
Dagoth Ur Fix.es...
OK have you downloaded Suga Muncha Hamish's dagoth ur race and got VAMPIRISM and your face turned clear that's because the race does not have a vampire face. Well i took the head and made it a vampire... more
OK have you downloaded Suga Muncha Hamish's dagoth ur race and got VAMPIRISM and your face turned clear that's because the race does not have a vampire face. Well i took the head and made it a vampire head its the same head though. You can copy and do whatever you want but give me credit if you do.
This mod fixes a bug that exists in Tribunal. A certain fellow named Dandras has a very annoying bug that causes him to say the same line over and over again. This problem even occurs when he is dead.... more
This mod fixes a bug that exists in Tribunal. A certain fellow named Dandras has a very annoying bug that causes him to say the same line over and over again. This problem even occurs when he is dead. This mod changes his script, so that he will not say this line, and you can continue with more i...
This mod fixes a bug in DandrasScript in the Tribunal expansion pack that only allows you to kill the head of the Dark Brotherhood if you can knock the last 50 points of his life out in a single strik... more
This mod fixes a bug in DandrasScript in the Tribunal expansion pack that only allows you to kill the head of the Dark Brotherhood if you can knock the last 50 points of his life out in a single strike. Failure to do so results in the game going into an infinite loop (it hangs, repe...
This is a very simple fix with which you will get attacked by the Dark Brotherhood assassins only when the Morrowind Main Quest has been completed.
--------
I've been informed of a confli... more
This is a very simple fix with which you will get attacked by the Dark Brotherhood assassins only when the Morrowind Main Quest has been completed.
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I've been informed of a conflict (Julan companion mod). So, since...
This plugin is one of a series of plugins which endeavour to create a more foreboding atmosphere in Morrowind.
Includes: [list]One Morrowind.INI customized.
A replacement for almost every texture ... more
This plugin is one of a series of plugins which endeavour to create a more foreboding atmosphere in Morrowind.
Includes: [list]One Morrowind.INI customized.
A replacement for almost every texture in Morrowind.
One ESP file containing significant weather changes.
Disguise Helm Quest Fix
By Qawsada
When becoming a member of the House Hlaalu, you will be taking orders from Nileno Dorvayn at the Balmora Council Manor. Her first quest requires the player to wear ... more
Disguise Helm Quest Fix
By Qawsada
When becoming a member of the House Hlaalu, you will be taking orders from Nileno Dorvayn at the Balmora Council Manor. Her first quest requires the player to wear a full helmet, which wouldn't work on a beast race. The Argonian and the Khajiit w...
This fixes the clash between the two mods so that the Dwemer Glider and flying greaves are located on top of the shop roof, rather than halfway inside the exterior wall.
I did not make either of the... more
This fixes the clash between the two mods so that the Dwemer Glider and flying greaves are located on top of the shop roof, rather than halfway inside the exterior wall.
I did not make either of the mods I'm fixing with this plugin and although you can run both mods with this plugin, ...
This mod was originally created by 'Bolgo the Madd' and was is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means i... more
This mod was originally created by 'Bolgo the Madd' and was is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means it is not essential but could solve an annoying issue for some people. The only thing wrong with ...
STORY
This plugin replaces the none textured groin of the Ebony Greaves by a textured version.
INSTALLATION
To install simply unzip the file to your Morrowind Data Files directory, make sure to use t... more
STORY
This plugin replaces the none textured groin of the Ebony Greaves by a textured version.
INSTALLATION
To install simply unzip the file to your Morrowind Data Files directory, make sure to use the subdirectory names in the zip file for the meshes and icons. Then activate...
Removes the Fishing Academy 2.0 dependence on Mark and Recall Spell effects, allowing the player to use them as normal. Includes a 2nd plugin to remove the stone spires from the coastal waters all... more
Removes the Fishing Academy 2.0 dependence on Mark and Recall Spell effects, allowing the player to use them as normal. Includes a 2nd plugin to remove the stone spires from the coastal waters allowing to player improved navigation with their ship. Correc...
This mod ensures all merchants who buy armor will no longer equip it when they do so and that they will place your stuff where it belongs: in the barter menu ready to sell.
------------
Requirements... more
This mod ensures all merchants who buy armor will no longer equip it when they do so and that they will place your stuff where it belongs: in the barter menu ready to sell.
------------
Requirements
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This mod does not need Tribunal or Bloodmoon, and will cause ...
Fast Eddie Fix
Author: shiva7663
Email: Send a PM to shiva7663 on either gamersroam.com or the
Elder Scrolls forum
Web Site: http://www.esc3.com/umbra/
Date: 10 NOV 03
Future update planned: no
Vers... more
Fast Eddie Fix
Author: shiva7663
Email: Send a PM to shiva7663 on either gamersroam.com or the
Elder Scrolls forum
Web Site: http://www.esc3.com/umbra/
Date: 10 NOV 03
Future update planned: no
Version number: 1.0
******...
This fixes a bug in Bloodmoon that makes your characters arms invisible in 1st person mode when playing as a female character wearing Ice armour gauntlets
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtes... more
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
--------------------
A fast fix for Pozzo's Lady Gray Boutique. This definitely isn't perfect, but it should guarantee you less trouble and more fun. For all the people who deserve it and for the creator, who kindly made ... more
A fast fix for Pozzo's Lady Gray Boutique. This definitely isn't perfect, but it should guarantee you less trouble and more fun. For all the people who deserve it and for the creator, who kindly made the original.
Fixed most of the missing textures. They are not the origi...
This is a Fixed version of Bethesda's Daedric Fountain Helm (Daedric Face of Inspiration) The original Bethesda 3d model had the horns floating above the helm.... My patched up mesh places the horns f... more
This is a Fixed version of Bethesda's Daedric Fountain Helm (Daedric Face of Inspiration) The original Bethesda 3d model had the horns floating above the helm.... My patched up mesh places the horns firmly in their correct place.
Also the original helmet stuck out to far, this caus...
You might be interested in these meshes, but then again maybe not. They're fixed meshes for stuff Bethesda didn't use, the bloatspore plant (had an empty ring which could be seen) and the Mournhold te... more
You might be interested in these meshes, but then again maybe not. They're fixed meshes for stuff Bethesda didn't use, the bloatspore plant (had an empty ring which could be seen) and the Mournhold tent (had a completely screwy UV and a stone texture).
None of these meshes are...
One of the meshes included with Max a.k.a. ~NOBODY~'s Windows Glow 2.2 is broken. The UV mapping of the Imperial tavern mesh is broken for the wood trim areas and the upstairs windows don't light up a... more
One of the meshes included with Max a.k.a. ~NOBODY~'s Windows Glow 2.2 is broken. The UV mapping of the Imperial tavern mesh is broken for the wood trim areas and the upstairs windows don't light up as brightly as the other windows in the mod.
This mod is simply a replacement mesh (3...
There is a bug in Further Extended Smeradon that could break the Bloodmoon Main Quest!
A leveled list uses a Dire Frost Atronach creature from Bloodmoon.
It turns out that the Dire Frost Atronoch has ... more
There is a bug in Further Extended Smeradon that could break the Bloodmoon Main Quest!
A leveled list uses a Dire Frost Atronach creature from Bloodmoon.
It turns out that the Dire Frost Atronoch has a script that is used by a quest in Bloodmoon. Killing too many of them causes an...
This file will repair your Armor skills which were permanently affected by the "Fury Sword" that lowers all Armor Skills to 0! This Plugin will create a "Restore Armor Skills" spell on the NPC "Dr... more
This file will repair your Armor skills which were permanently affected by the "Fury Sword" that lowers all Armor Skills to 0! This Plugin will create a "Restore Armor Skills" spell on the NPC "Dralval Andrano" in the Balmora Temple in one of the first rooms...
Plugin Created by: Du-Sith
Email: [email protected]
Update: 5/27/02
You can now also purchase the "Restore Armor Skills" spell off the NPC "Meldor" who runs the Smithy shop
in Balmora near the Figh... more
Plugin Created by: Du-Sith
Email: [email protected]
Update: 5/27/02
You can now also purchase the "Restore Armor Skills" spell off the NPC "Meldor" who runs the Smithy shop
in Balmora near the Fighters and Mages Guilds! I add'd this for all you people who have bad standings...
When playing Westlys new daemora race with Princess_Stomper companion mod there was a conflict between variables, the error ocured when the companion says she has much to discuss this should open up t... more
When playing Westlys new daemora race with Princess_Stomper companion mod there was a conflict between variables, the error ocured when the companion says she has much to discuss this should open up the topic --much to discuss--, the text will apear but the topic will not apear. This fix will cha...
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtes... more
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
--------------------
This mod adds a simple fix to the Ghostgate Shrine script so that the shrine will take only one soul gem (going from lesser to grand)... Be aware that it might take a souled gem before an empty gem (o... more
This mod adds a simple fix to the Ghostgate Shrine script so that the shrine will take only one soul gem (going from lesser to grand)... Be aware that it might take a souled gem before an empty gem (of the same type). This fixes the bug where it would take one of every type of...
Certain heavily scripted GIANTS creatures had a tendency to lock the leveled list spot so that the spot will not spawn anything else for quite a long time. My mod fixes that and lets the spots spawn a... more
Certain heavily scripted GIANTS creatures had a tendency to lock the leveled list spot so that the spot will not spawn anything else for quite a long time. My mod fixes that and lets the spots spawn anything else. Due to the manner how I solved this problem the spot will spawn things even if the ...
This plugin fixes an issue with a Telvanni quest where you have to help Milyn Faram in the tower Odirniran against Hlaalu Assailants. This is the only content in this plug. If you dont care about that... more
This plugin fixes an issue with a Telvanni quest where you have to help Milyn Faram in the tower Odirniran against Hlaalu Assailants. This is the only content in this plug. If you dont care about that quest, or if that quest by some reason works properly, then you wont need this plu...
** DO NOT UPLOAD ON OTHER SITES**
Being a great fan of Arcimaestro Antares' mods, I enjoyed his 'Golden Gold' replacer a lot. Great mod!
However, apparently he forgot to replace the two daedric... more
** DO NOT UPLOAD ON OTHER SITES**
Being a great fan of Arcimaestro Antares' mods, I enjoyed his 'Golden Gold' replacer a lot. Great mod!
However, apparently he forgot to replace the two daedric cursed type coins... Here's the patch to fix this small issue. ...
In addition to seeming slightly incongruous (due to an undocumented behavior of the ForceGreeting function), this causes her to target the player which In effect makes sneaking, chameleon and invisib... more
In addition to seeming slightly incongruous (due to an undocumented behavior of the ForceGreeting function), this causes her to target the player which In effect makes sneaking, chameleon and invisibility useless against Sadri. Starting on line 17 of the "SadriFi...
Updates to v2.02. NOTE: Despite what the name implies, you are NOT required to have The Game of the Year. It is sufficient that you have the latest game patches up to version 1.6.1820.
In the cours... more
Updates to v2.02. NOTE: Despite what the name implies, you are NOT required to have The Game of the Year. It is sufficient that you have the latest game patches up to version 1.6.1820.
In the course of playing other mods, I have often adjusted scripts for syntax errors and excess ove...
This adds Graphic Herbalism behaviour to Morrowind Crafting
plants, namely Kelp and the "Sausage Plant". It also gives the
ingredients from those plants new graphics that look more like
the plant part... more
This adds Graphic Herbalism behaviour to Morrowind Crafting
plants, namely Kelp and the "Sausage Plant". It also gives the
ingredients from those plants new graphics that look more like
the plant parts they're supposed to be.
Fixes some bugs with escorting Rollie the Guar and fixes the Corky teleportation bug in Lurlock's Improved Followers.
The mod works fine by itself but Lurlock's Improved Followers is still highly r... more
Fixes some bugs with escorting Rollie the Guar and fixes the Corky teleportation bug in Lurlock's Improved Followers.
The mod works fine by itself but Lurlock's Improved Followers is still highly recommended to decrease the frustration of escort quests.
Changelog:
v1....
A small patch for the mod Havish, by JOG. This mod fixes errors within the "Fighters Guild: A Visitor from Havish" and "Thieves Guild: The Damsel in Distress" quests that would cause Morrowind to cras... more
A small patch for the mod Havish, by JOG. This mod fixes errors within the "Fighters Guild: A Visitor from Havish" and "Thieves Guild: The Damsel in Distress" quests that would cause Morrowind to crash with a generic Windows error on quest completion. Both quests can now be safely (and properly) ...
fixes bug when changing endurance did not change health
changes health calculation formula: health = ( endurance + level ) * 2
Changelog:1.1 minor optimization
1.2 fixed strength and endurance de... more
fixes bug when changing endurance did not change health
changes health calculation formula: health = ( endurance + level ) * 2
Changelog:1.1 minor optimization
1.2 fixed strength and endurance descriptions
1.3 minor optimization
1....
Requirement:
Morrowind
Hedgehog Race by Amy
http://mw.modhistory.com/download-56-10945
Installation:
Install the Hedgehog Race mod by Amy FIRST into the data File.
After that done, then place this mo... more
Requirement:
Morrowind
Hedgehog Race by Amy
http://mw.modhistory.com/download-56-10945
Installation:
Install the Hedgehog Race mod by Amy FIRST into the data File.
After that done, then place this mod into the data file.
Select one the the ESP that was pro...
This plugin is a simple fix for a bug that I couldn't find a fix for myself. During part of the Tribunal questline, you are offered a choice of enhancements from Almalexia. Under certain circumstanc... more
This plugin is a simple fix for a bug that I couldn't find a fix for myself. During part of the Tribunal questline, you are offered a choice of enhancements from Almalexia. Under certain circumstances the options you receive would change, however even selecting the new option you woul...
Fixes the mistform mannequins from "House of Mannequins" by giving them clothing when you drop them. Clothing of some visible kind (i.e. not a belt or ring) must be in its inventory at all times to re... more
Fixes the mistform mannequins from "House of Mannequins" by giving them clothing when you drop them. Clothing of some visible kind (i.e. not a belt or ring) must be in its inventory at all times to remain usable.
When a hunger (or any other creature using the hunger mesh) is knocked out, it starts to emit a horrible noise. This is because the animation loops on a single frame while the hunger is down, and this... more
When a hunger (or any other creature using the hunger mesh) is knocked out, it starts to emit a horrible noise. This is because the animation loops on a single frame while the hunger is down, and this frame has the "SoundGen: Land" instruction, calling the sound of the body falling to the ground ...
Simply fixes the no actor has animations bug
for the default game when you are messing with them.
IDK If it will work for mods tho...
The animations in these pack are the default ones only used to fix... more
Simply fixes the no actor has animations bug
for the default game when you are messing with them.
IDK If it will work for mods tho...
The animations in these pack are the default ones only used to fix these bug only!
Tired of having every person on Vvardenfell know about Solsteim? Do you find it immersion breaking that every Imperial says their son was sent to Solsteim?
I was - hence this little mod which adds ... more
Tired of having every person on Vvardenfell know about Solsteim? Do you find it immersion breaking that every Imperial says their son was sent to Solsteim?
I was - hence this little mod which adds a filter to the latest rumour topics for Solsteim.
Now only Jonus Maximus ...
Improved Hand to Hand -VE Patch
By Pwin
This mod REQUIRES Improved Hand to Hand by Fliggerty to work.
In order for this patch to have ANY effect, it also REQUIRES Vampire Embrace by Cortex
... more
Improved Hand to Hand -VE Patch
By Pwin
This mod REQUIRES Improved Hand to Hand by Fliggerty to work.
In order for this patch to have ANY effect, it also REQUIRES Vampire Embrace by Cortex
Installation
Unzip the...
This plugin simply renames the 10 propylon indexes found in the game so that if you have them stored in a container they will be found next to each other. This is not a replacement to the "official" ... more
This plugin simply renames the 10 propylon indexes found in the game so that if you have them stored in a container they will be found next to each other. This is not a replacement to the "official" plugin, but a complement to it. If you happen to be like me, then you am...
The Indoril Armor switches at random between Heavy and Medium armor, and I found out recently the developers had intended the armor to be Medium. Therefore this patch fixes the armor to it's intended... more
The Indoril Armor switches at random between Heavy and Medium armor, and I found out recently the developers had intended the armor to be Medium. Therefore this patch fixes the armor to it's intended medium rating by a simple change in the editor. You will no...
Several NPCs mention places that you can rest, but the people they refer you to don't allow you to rent a bed. I added the ability to do so in Seyda Neen (talk to Arille), Dagon Fell (talk to Fryfnhil... more
Several NPCs mention places that you can rest, but the people they refer you to don't allow you to rent a bed. I added the ability to do so in Seyda Neen (talk to Arille), Dagon Fell (talk to Fryfnhild), and Khuul (talk to Thongar). You should now be able to rent a bed in these places like ...
Fixes the shared texture issue between the Heartwood ingredient in Bloodmoon and the various Telvanni meshes. Has no ESP file, so your mod load order isn’t affected.
These files resolve small issue between Korobal Island and Giants Ultimate. They simply remove some spawn points Giants added, but appear in a guarded compound added by Korobal. Both mods will work t... more
These files resolve small issue between Korobal Island and Giants Ultimate. They simply remove some spawn points Giants added, but appear in a guarded compound added by Korobal. Both mods will work together fine without the compatibility esp, just a little unrealistic.
These esps...
This is a Texture replacer for the mod "Leaves of Lorien"
There is a slight problem with the male texture for the armour greaves.
Apparently they have an unusual transparency, which is remed... more
This is a Texture replacer for the mod "Leaves of Lorien"
There is a slight problem with the male texture for the armour greaves.
Apparently they have an unusual transparency, which is remedied by this texture fix.
...
This Mod replaces the Male Greaves Mesh fot the mod "Leaves of Lorien"(which Clips when a player runs) with an
altered mesh that does not clip through the armour.
Ther is no .esp included, ... more
This Mod replaces the Male Greaves Mesh fot the mod "Leaves of Lorien"(which Clips when a player runs) with an
altered mesh that does not clip through the armour.
Ther is no .esp included, only a meshes folder
This utility fixes a bug in TESTool v1.3 by ghostwheel. As discovered by tru021 and later researched extensively by DinkumThinkum, when TESTool merges leveled lists it appends the lists one after ... more
This utility fixes a bug in TESTool v1.3 by ghostwheel. As discovered by tru021 and later researched extensively by DinkumThinkum, when TESTool merges leveled lists it appends the lists one after another instead of sorting them all together by level. The result is that...
Some doors that lead to another cell are accessible from both sides. If such a door is locked then what happens is you enter new cell, turn around but the door you've just used is locked. This mod fix... more
Some doors that lead to another cell are accessible from both sides. If such a door is locked then what happens is you enter new cell, turn around but the door you've just used is locked. This mod fixes it. Also an unopenable chest in Ravel tomb was fixed.
Based on the original Magical Trinkets of Tamriel IV beta (Hotel release) by Chris Woods.
This is a drop in patch for the latest available beta release of Magical Trinkets of Tamriel IV. Since Ch... more
Based on the original Magical Trinkets of Tamriel IV beta (Hotel release) by Chris Woods.
This is a drop in patch for the latest available beta release of Magical Trinkets of Tamriel IV. Since Chris Woods released the last beta (the Hotel release) of Magical Trinkets of T...
Replacement plugin for Magical Trinkets of Tamriel Vol IV beta. Corrects the use of scripted levelled lists.
Should only be used by people playing Oluhan and Magical Trinkets of Tamriel Vol IV beta.
... more
Replacement plugin for Magical Trinkets of Tamriel Vol IV beta. Corrects the use of scripted levelled lists.
Should only be used by people playing Oluhan and Magical Trinkets of Tamriel Vol IV beta.
People not playing Oluhan should use another patched version of MTT IV.
This plugin fixes a scripting bug in a quest given by Master Aryon in House Telvanni Quest is:
"Master Aryon asked me to help Milyn Faram who is being attacked by Hlaalu in Odirniran. I should... more
This plugin fixes a scripting bug in a quest given by Master Aryon in House Telvanni Quest is:
"Master Aryon asked me to help Milyn Faram who is being attacked by Hlaalu in Odirniran. I should find Milyn Faram first to find out how many Hlaalu there ...
This Mod requires Morrowind and Tribunal and the official Master Index Plugin.
As the official Masterindex-Plugin by Bethesda is a pre-Tribunal-mod, it doesn't profit from the upgraded journal which ... more
This Mod requires Morrowind and Tribunal and the official Master Index Plugin.
As the official Masterindex-Plugin by Bethesda is a pre-Tribunal-mod, it doesn't profit from the upgraded journal which came with this addon. As it's a quite long questline which can be dealt with during sol...
This simple mod solves several quests for Morrowind, Tribunal & Bloodmoon. The quests include: 1. Sul-Senipul's Longbow Quest(Morrowind)
2. Recovering CloudCleaver(Morrowind)
3. Museum Of Ar... more
This simple mod solves several quests for Morrowind, Tribunal & Bloodmoon. The quests include: 1. Sul-Senipul's Longbow Quest(Morrowind)
2. Recovering CloudCleaver(Morrowind)
3. Museum Of Artifacts(Tribunal)
4. &...
This plug-in edits the medium armor that comes up heavy in game so they stay medium from editor to game. You should NOT use this mod if you do not have this bug. For those of you that have this bug, i... more
This plug-in edits the medium armor that comes up heavy in game so they stay medium from editor to game. You should NOT use this mod if you do not have this bug. For those of you that have this bug, it should fix the problem.
This mod was originally created by 'Bolgo the Madd' and was is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means i... more
This mod was originally created by 'Bolgo the Madd' and was is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means it is not essential but could solve an annoying issue for some people. The only thing wrong...
Note! Please proceed with caution, as I rely on others to do most of the testing of this patch.
This is an unofficial temporary patch for MGSO version 3 to provide quick fixes to problems noted by for... more
Note! Please proceed with caution, as I rely on others to do most of the testing of this patch.
This is an unofficial temporary patch for MGSO version 3 to provide quick fixes to problems noted by forum users.
To install, please first unpack in a temporary directory and review the contents and ...
This plugin fixes a scripting bug in a quest that is given by Master Aryon in House Telvanni. The quest is: Master Aryon asked me to help Milyn Faram who is being attacked by Hlaalu in Odirniran. I sh... more
This plugin fixes a scripting bug in a quest that is given by Master Aryon in House Telvanni. The quest is: Master Aryon asked me to help Milyn Faram who is being attacked by Hlaalu in Odirniran. I should find Milyn Faram first to find out how many Hlaalu there are. At the end of the quest, Milyn...
This mod changes the height and weight of some races - in particular making the wood elves and orcs a bit taller. Furthermore, I've balanced the beast races a bit, so they can now match up evenly ... more
This mod changes the height and weight of some races - in particular making the wood elves and orcs a bit taller. Furthermore, I've balanced the beast races a bit, so they can now match up evenly with the others. I did this by changing their basic abilities a bit, ...
This is a simple mod that kinda fixes the problem of going down the stairs with the mog mod by placing a hatch at the top of the stairs and the end of it so you can teleport downstairs.
1. Description
In Morrowind there are 12 months just like in the real world. The problem is that the first month called Morning Star is missing and the year starts with the second month. This plugin c... more
1. Description
In Morrowind there are 12 months just like in the real world. The problem is that the first month called Morning Star is missing and the year starts with the second month. This plugin corrects this bug and makes Morning Star an active month.
2. There are other mods ...
An error was found in the ZIP file directories that led to a NIF file not found. The problem is the NIF's are in the DATA\MESHES\SYLPH subdirectory and the MOD looks for them in the DATA\MESHES\SYLPH... more
An error was found in the ZIP file directories that led to a NIF file not found. The problem is the NIF's are in the DATA\MESHES\SYLPH subdirectory and the MOD looks for them in the DATA\MESHES\SYLPHS subdirectory This ESP fixes that. Just write over the old o...
MMIL is a mod-user resource that informs mod users of the impact many of the mods they may be using may have on their gaming experience.
The Morrowind Mod Impact List (MMIL) is an attempt to prov... more
MMIL is a mod-user resource that informs mod users of the impact many of the mods they may be using may have on their gaming experience.
The Morrowind Mod Impact List (MMIL) is an attempt to provide mod users with certain data how using some mods may impact their system a...
This is the succession of the unofficial morrowind patch 1.6.3b which continues the hunt for errors and inconsistencies left in the master files. A huge effort on the parts of everyone involved past a... more
This is the succession of the unofficial morrowind patch 1.6.3b which continues the hunt for errors and inconsistencies left in the master files. A huge effort on the parts of everyone involved past and present! Thousands of errors corrected.
This plug-in incorporates the original Un...
This is the succession of the unofficial morrowind patch 1.6.3b which continues the hunt for errors and inconsistencies left in the master files. A huge effort on the parts of everyone involved past a... more
This is the succession of the unofficial morrowind patch 1.6.3b which continues the hunt for errors and inconsistencies left in the master files. A huge effort on the parts of everyone involved past and present! Thousands of errors corrected.
This plug-in incorporates the original Un...
The Morrowind Patch Project does following:
Fix any bugs in the quests that make them incompletable or skip you ahead.
Correct spelling & grammar mistakes in the dialogue and object names, and give t... more
The Morrowind Patch Project does following:
Fix any bugs in the quests that make them incompletable or skip you ahead.
Correct spelling & grammar mistakes in the dialogue and object names, and give them a uniform appearance.
Make global scripts end when they are no longer nee...
VERSION 1.2.0722
Additions
***
Saved games now know which language they are and the Save and Load menus will not display saves that do not match the current language.
Imperial Altars and Temple S... more
VERSION 1.2.0722
Additions
***
Saved games now know which language they are and the Save and Load menus will not display saves that do not match the current language.
Imperial Altars and Temple Shrines now restore damaged skills as well ...
This mod is the first in a series of crime related mods I am working on. As the title suggests, this mod is for Morrowind's stupidest criminals--those sociable thieving types who decide to chat up the... more
This mod is the first in a series of crime related mods I am working on. As the title suggests, this mod is for Morrowind's stupidest criminals--those sociable thieving types who decide to chat up the guards after holding up the local tradehouse. I even remember one thief who go...
Requires Mournhold Expanded.
.esp file only patches replacement .esp files including version 1.4 regular, version 1.4 No Chess (NC), version 1.4 Children of Morrowind (COM) and version 1.5 COM NC... more
Requires Mournhold Expanded.
.esp file only patches replacement .esp files including version 1.4 regular, version 1.4 No Chess (NC), version 1.4 Children of Morrowind (COM) and version 1.5 COM NC. DO NOT USE MORE THAN ONE MOURNHOLD EXPANDED.ESP AT A TIME.
Ch...
I encountered the problem of my computer crashing (rebooting) when I entered certain sewers in Mournhold. After some reading on the forums and a little experimenting I learned that the problem was th... more
I encountered the problem of my computer crashing (rebooting) when I entered certain sewers in Mournhold. After some reading on the forums and a little experimenting I learned that the problem was the Goblin Bucklers (they also crashed the CS). This fix sim...
Corrects the dialog descriptions of Black Anther, Black Lichen, Bonemeal, Gold Kanet, Green Lichen, Kresh Fiber, Red Lichen, Saltrice, Scathecraw, and Stoneflower Petals to correctly reflect where the... more
Corrects the dialog descriptions of Black Anther, Black Lichen, Bonemeal, Gold Kanet, Green Lichen, Kresh Fiber, Red Lichen, Saltrice, Scathecraw, and Stoneflower Petals to correctly reflect where they come from or may be found.
This fixes a problem where the new Ex_GG_fence_s_01.nif from MRM is shared with the "Puzzle Canal Force Field". The new nif, being much taller, leaves the Puzzle Canal part unable to be crossed. Moved... more
This fixes a problem where the new Ex_GG_fence_s_01.nif from MRM is shared with the "Puzzle Canal Force Field". The new nif, being much taller, leaves the Puzzle Canal part unable to be crossed. Moved the Force Field higher up, so that the path to the shrine is free again.
This fixes a problem where the new Ex_GG_fence_s_01.nif from MRM is shared with the "Puzzle Canal Force Field". The new nif, being much taller, leaves the Puzzle Canal part unable to be crossed. Moved... more
This fixes a problem where the new Ex_GG_fence_s_01.nif from MRM is shared with the "Puzzle Canal Force Field". The new nif, being much taller, leaves the Puzzle Canal part unable to be crossed. Moved the Force Field higher up, so that the path to the shrine is free again.
Changelog:
This patch provides a drop-in replacement for the file "MTT IV Master.esp" which is part of MTT IV Beta (Magical Trinkets of Tamriel 4 Beta). This patch attempts to fix the problems in the
original re... more
This patch provides a drop-in replacement for the file "MTT IV Master.esp" which is part of MTT IV Beta (Magical Trinkets of Tamriel 4 Beta). This patch attempts to fix the problems in the
original regarding how trinkets show up in bandit loot.
This mod was originally created by 'Bolgo the Madd' and is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means it is... more
This mod was originally created by 'Bolgo the Madd' and is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means it is not essential but could solve an annoying issue for some people. The only thing wrong wit...
This mod was originally created by 'Bolgo the Madd' and is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means it is... more
This mod was originally created by 'Bolgo the Madd' and is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means it is not essential but could solve an annoying issue for some people. The only thing wrong wit...
Allows NPCs to give more specific endgame dialogue. Bethesda included but badly filtered this dialogue; this mod simply makes it visible. Also changes one of the endgame greetings to be consistent wit... more
Allows NPCs to give more specific endgame dialogue. Bethesda included but badly filtered this dialogue; this mod simply makes it visible. Also changes one of the endgame greetings to be consistent with all the others of the same type.
Unlike Raptormeat's "No More Excuse ...
The Nix-Hound in vanilla MW has a buggy knock-out animation. This mod fixes that. Also contains meshes for Blighted Animals Retextured mod by PeterBitt.
This mod fixes the minor error wherein the dialogue topic "Solstheim" still appears in the dialogue options of NPC's with the "nolore" script. Hardly a masterpiece of MW scripting, but if that slight ... more
This mod fixes the minor error wherein the dialogue topic "Solstheim" still appears in the dialogue options of NPC's with the "nolore" script. Hardly a masterpiece of MW scripting, but if that slight glitch annoys you as much as it did me, you'll probably like this mod.
Polish version of "Poorly Placed Object Fix" v.1.2 by Slartibartfast.
Polska wersja patcha poprawiającego ułożenie ok. 120 elementów exteriorów na Vvardenfell. Poprawki głównie dotyczą głazów źle przy... more
Polish version of "Poorly Placed Object Fix" v.1.2 by Slartibartfast.
Polska wersja patcha poprawiającego ułożenie ok. 120 elementów exteriorów na Vvardenfell. Poprawki głównie dotyczą głazów źle przylegających (lub nawet "lewitujących") do gruntu.
P...
Polish version of "Poorly Placed Object Fix 1.2" by Slartibartfast.
Polska wersja patcha poprawiającego 120 błędów związanych ze złym umiejscowieniem różnych elementów exteriorów (głównie elementów te... more
Polish version of "Poorly Placed Object Fix 1.2" by Slartibartfast.
Polska wersja patcha poprawiającego 120 błędów związanych ze złym umiejscowieniem różnych elementów exteriorów (głównie elementów terenu). Poprawki kamieni odstających od gru...
This corrects the duplication, spontaneous generation and annihilation of quest rewards and quest items.
With few exceptions (see readme) items are now physically extent in the game world throughou... more
This corrects the duplication, spontaneous generation and annihilation of quest rewards and quest items.
With few exceptions (see readme) items are now physically extent in the game world throughout the entire course of the game.
It's completely compatible with the unoff...
Fixes a few annoying issues in
Bethesda's official plugins. You will no longer collide with dragonflies, Sirollus Saccus now sells Gold Armor instead of wearing it, the quests will be added to your Q... more
Fixes a few annoying issues in
Bethesda's official plugins. You will no longer collide with dragonflies, Sirollus Saccus now sells Gold Armor instead of wearing it, the quests will be added to your Quests tab in your journal and dragonflies and the master index will glow.
The H...
The term "Fixes" is used very liberally these days; this mod will address two locations that actually do have a bug in the Vanilla version of the game and to my knowledge have not been addressed by an... more
The term "Fixes" is used very liberally these days; this mod will address two locations that actually do have a bug in the Vanilla version of the game and to my knowledge have not been addressed by any other patches, and one "bug fix" that is my interpretation of what was missing.
This esp ...
Name: Ownership Indicator Custom Crosshair Fix
Version: 1.0
Date: 6/9/2011
Category: Models and Textures
Author: MrSmit
Description
This mod makes Yacoby's Ownership indicator compatible with two cus... more
Name: Ownership Indicator Custom Crosshair Fix
Version: 1.0
Date: 6/9/2011
Category: Models and Textures
Author: MrSmit
Description
This mod makes Yacoby's Ownership indicator compatible with two custom crosshairs.
You must have Yacoby's Ownership Indicator installed (requires MGE)...
On my first visit to Mournhold, I found the guy who was selling rats, scribs, and pack rats. Out of curiosity, I bought a pack rat. About ten minutes later, I lost the little guy in Ebonheart; the las... more
On my first visit to Mournhold, I found the guy who was selling rats, scribs, and pack rats. Out of curiosity, I bought a pack rat. About ten minutes later, I lost the little guy in Ebonheart; the last I saw of him, he was climbing out of the water just outside of town, and then he ...
This patch corrects the slots of all shoes and remove from the Warnings.txt all "Not able to find Foot part in BC_shoes...".
Must be loaded after BetterClothes (PsychodogStudios).
[i]What's does this plug-in do?[/i]
The Pax Hlaalu Addendum introduces "bug-fixes" in the dialogue menus of the original Pax Hlaalu and Pax Hlaalu (version 3.0) mods. Topics such as [i]business [/i]a... more
[i]What's does this plug-in do?[/i]
The Pax Hlaalu Addendum introduces "bug-fixes" in the dialogue menus of the original Pax Hlaalu and Pax Hlaalu (version 3.0) mods. Topics such as [i]business [/i]and [i]latest rumors[/i] which were omitted from the latter plugins, are now incl...
PATCH FIXES:[list] Buy common script will now fire in menu mode, so it will fire while the player is traveling Main assistant script will now fire in menu mode, so it will fire while the player is t... more
PATCH FIXES:[list] Buy common script will now fire in menu mode, so it will fire while the player is traveling Main assistant script will now fire in menu mode, so it will fire while the player is traveling. Buy common script will now choose from 80 random items in...
Fixes bugs associated with pickpocketing.
Changes the fPickPocketMod GMST from 0.3 to -3 causing the odds of a successful pickpocketing to increase instead of decrease based on sneak skill level.... more
Fixes bugs associated with pickpocketing.
Changes the fPickPocketMod GMST from 0.3 to -3 causing the odds of a successful pickpocketing to increase instead of decrease based on sneak skill level.
A character with minimal sneak skill will have the ...
This is a fix for the broken pillow quest. Includes not only a fix but gives the quest many more options for starting and finishing, including new dialogue's. Read the Readme.txt for more info.
This mod is concerned with correctly positioning items of a physical nature within the game and deals with things such as rocks floating in the air, the correct alignment of models,and so forth, with ... more
This mod is concerned with correctly positioning items of a physical nature within the game and deals with things such as rocks floating in the air, the correct alignment of models,and so forth, with version 1.2 fixing around 120 errors of this type.
The mod comes in 2 flavours, The Po...
These are fixed meshes for Fallen One's PWRP - specifically, Crysamere and Goldbrand. As far as I could tell, Umbra should be fine.
In Fallen One's release, he made a mistake in assigning the texture... more
These are fixed meshes for Fallen One's PWRP - specifically, Crysamere and Goldbrand. As far as I could tell, Umbra should be fine.
In Fallen One's release, he made a mistake in assigning the texture paths in so that his mod would only work correctly for someone who had Morrowind insta...
*** REQUIRES MORROWIND 1.2 ***
This plugin represents a cumulative fix to a wide variety of quest issues. It was originally meant as a drop-in replacement for the FanFix patch, but has since been... more
*** REQUIRES MORROWIND 1.2 ***
This plugin represents a cumulative fix to a wide variety of quest issues. It was originally meant as a drop-in replacement for the FanFix patch, but has since been expanded with additional fixe IMPORTANT: This plugin is meant t...
These mods move the NPCs added by Children of Morrowind (CoM) 2.0 and Morrowind Comes Alive (MCA) 5.1/5.2 when using PirateLord's (PL) Redesigned Vivec (RV) mod. Note that there are three patches: one... more
These mods move the NPCs added by Children of Morrowind (CoM) 2.0 and Morrowind Comes Alive (MCA) 5.1/5.2 when using PirateLord's (PL) Redesigned Vivec (RV) mod. Note that there are three patches: one for CoM only, one for MCA only and one for both CoM and MCA. Only use one patch at a time! Also,...
The Romance Mod (English version) was previously incompatable with Vampire Embrace because of a scripting issue. If you became a vampire and tried to "Romance" an NPC, you would get something along th... more
The Romance Mod (English version) was previously incompatable with Vampire Embrace because of a scripting issue. If you became a vampire and tried to "Romance" an NPC, you would get something along the lines of "I don't like you enough to talk about that.." as a response. Its fixed now!
As many other Morrowind players I enjoy to install meshes replacers and play with them: they're often very nice, and part of my Morrowind installations by default from a long time.
The only problem w... more
As many other Morrowind players I enjoy to install meshes replacers and play with them: they're often very nice, and part of my Morrowind installations by default from a long time.
The only problem with these replacers is that the modded items will bleed in surfaces or conflict with other m...
===== Sethan Tomb floor fix
# Description
Floor at the end of Sethan Ancestor Tomb is a bit broken - You can see through gaps
to the void. This mod ...
This plug-in fixes two actual bugs in the retail version of the game
that affect the "secret master" trainers, which are the special
NPCs who can train you all the way to 100 in each skill. There... more
This plug-in fixes two actual bugs in the retail version of the game
that affect the "secret master" trainers, which are the special
NPCs who can train you all the way to 100 in each skill. There is
supposed to be one secret master for each of the 2...
This mod places the wonderful Galleon model by dongle in various places around
Vvardenfell, crewed by Imperial sailors. You will see the Galleon at Ebonheart,
Wolverine Hall, Dagon Fel, Seyda Neen a... more
This mod places the wonderful Galleon model by dongle in various places around
Vvardenfell, crewed by Imperial sailors. You will see the Galleon at Ebonheart,
Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth (if you use the
Bloodmoon version). All sailors will disappear ...
BugFix02
Author: shiva7663
Email: Send a PM to shiva7663.
Date: 4 JAN 05
Future update planned: yes
Version number: 1.00
Index:
1. What this files should contai...
SIEGE AT FIREMOTH FIX V1.0
by Kikaz
Of course, this was all made by Bethesda. I simply tweaked a few things.
This was made due to the increasing frustration that everytime I started a game... more
SIEGE AT FIREMOTH FIX V1.0
by Kikaz
Of course, this was all made by Bethesda. I simply tweaked a few things.
This was made due to the increasing frustration that everytime I started a game with this DLC, I had to see the Firemoth boat ...
Have you noticed the way those gondolas in Vivec slowly start tilting out of the water as your game progresses? This very simple mod fixes that problem.
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtes... more
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
-------------------
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I didn't like how if you bought a slave, it followed you EVERYWHERE, without ever the option of telling the slave to wait for you in a certain place. This mod adds that feature to all the slaves you c... more
I didn't like how if you bought a slave, it followed you EVERYWHERE, without ever the option of telling the slave to wait for you in a certain place. This mod adds that feature to all the slaves you can purchase in Tel Aruhn. You can now send your slave(s) to various places thro...
Allows completion of the Anareren?s Devil Tanto quest in Ald-ruhn. The difference between this and others posted is that this mod only adds one tanto to the game world. I know it is picky, but I di... more
Allows completion of the Anareren?s Devil Tanto quest in Ald-ruhn. The difference between this and others posted is that this mod only adds one tanto to the game world. I know it is picky, but I didn?t like the fact that other mods accidently globally placed the tanto into a c...
When using the Morrowind Overhaul - Sounds & Graphics v3.0 The male daedric cuirass and the daedric gloves do not use the MGSO updated textures. Spirit's MGSO Daedric Armor Fix.esp fixes that. I am al... more
When using the Morrowind Overhaul - Sounds & Graphics v3.0 The male daedric cuirass and the daedric gloves do not use the MGSO updated textures. Spirit's MGSO Daedric Armor Fix.esp fixes that. I am also including in this my previously released on the forums fix for the a_daedric_cuirass_f.nif whe...
The Morrowind calendar has 12 months, but by default, but only 11 of those months are ever seen by the player, due to a small error on the part of Bethesda Softworks. This plugin is a simple patch th... more
The Morrowind calendar has 12 months, but by default, but only 11 of those months are ever seen by the player, due to a small error on the part of Bethesda Softworks. This plugin is a simple patch that allows the missing month, Morning Star, to appear 2 versions ...
excuse me everyone, a week ago by mistake i uploaded wrong file, here is HotFusion's original "State-Based Hit Points 1.1"
This mod uses a script to alter the way that Morrowind calculates
hi... more
excuse me everyone, a week ago by mistake i uploaded wrong file, here is HotFusion's original "State-Based Hit Points 1.1"
This mod uses a script to alter the way that Morrowind calculates
hit points for the player. Your total hit points are now b...
Sufficient Adamantium (OpenMW) v1.0
by Darklocq, 2018-03-04
What it does:
=============
The included .omwaddon file is an OpenMW-only patch for Bethesda's Tribunal
expansion. The mod markedly increa... more
Sufficient Adamantium (OpenMW) v1.0
by Darklocq, 2018-03-04
What it does:
=============
The included .omwaddon file is an OpenMW-only patch for Bethesda's Tribunal
expansion. The mod markedly increases the amount of Raw Adamantium available,
so there's enough ...
The front door to the temple in Suran uses a Hlaalu style door instead of a Velothi style door. This mod corrects this inconsistency. This mod also repositions the door inside the temple which used to... more
The front door to the temple in Suran uses a Hlaalu style door instead of a Velothi style door. This mod corrects this inconsistency. This mod also repositions the door inside the temple which used to stick out a bit too far.
Update 1.1 Lowers the temple a tiny bit so that it no longer floats.
Resolves the conflict between Suran Underworld 2.5 and Suran Archery Store by moving the Abandoned House outside the gates of Suran near the bridge and silt strider port.
To be used in place of the... more
Resolves the conflict between Suran Underworld 2.5 and Suran Archery Store by moving the Abandoned House outside the gates of Suran near the bridge and silt strider port.
To be used in place of the original Suran_Underworld_2.5.esp file.
This is a compatibility patch for Suran Underworld and White Wolf of Lokken to work around an overlapping dialog problem that prevents Ylarra from giving the topic "rescue me" when you talk to her in ... more
This is a compatibility patch for Suran Underworld and White Wolf of Lokken to work around an overlapping dialog problem that prevents Ylarra from giving the topic "rescue me" when you talk to her in her cell in Chiraden.
This esp is simply a rework of Suran Underwold 2.5, by Matthew. The docks at Fort
Frostmoth where modified to accomidate a ship in the original version of this esp. In the esp included, the docks have... more
This esp is simply a rework of Suran Underwold 2.5, by Matthew. The docks at Fort
Frostmoth where modified to accomidate a ship in the original version of this esp. In the esp included, the docks have been reset to their original Bloodmoon Coordinates, and the ship has been moved to the side...
Resolves the conflict between Suran Underworld and Suran Archery Store by moving the Abandoned House outside the gates of Suran near the bridge and silt strider port.
To be used in place of the origi... more
Resolves the conflict between Suran Underworld and Suran Archery Store by moving the Abandoned House outside the gates of Suran near the bridge and silt strider port.
To be used in place of the original Suran_Underworld_2.5.esp file.
This combiens the following mods together:
WGI-M9
Text Patch
Key Replacer
Key Renamer
NOTE: You do not need to have this and the files included in it running at the same time. using th... more
This combiens the following mods together:
WGI-M9
Text Patch
Key Replacer
Key Renamer
NOTE: You do not need to have this and the files included in it running at the same time. using this by itself will do the sa...
This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut do... more
This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ...