# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 11649 | Vivec glitch fix and more | Tweaks | MMH | 2008-10-28 | titanomachy59033 | In this mod I fixed the glitch that if you talked to Vivec before you were invited you would not be able to advance in the main quest and after the main quest you can kill Vivec without getting messages about him. Also I added Vivec's Unused Voices and Wraithguard LH will now drain 200-225 of you... | |
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2 | 11266 | Hostility Messages Script | Tweaks | MMH | 2006-05-01 | Kirel | This mod is an alternative to using "GetFight" in the console to determine an NPC's hostility that maybe breaks the atmosphere a little less, although without an external program you still need to use the console. Open the console and c... |
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3 | 11168 | Dwemer BioMonitor (DBM) Stamina Fix | Tweaks | MMH | 2009-09-11 | Ivellios23 | Dwemer Bio Monitor (DBM) Stamina Fix v1.0 By Ivellios23 -------------------------------------------- As a user of Kobu's Stamina Mod it would irk me whenever I see the "Fatigue Low" messages given by the DBM so I went and changed every... |
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4 | 11138 | Dark Brotherhood Delay - Murderous Dreams | Tweaks | MMH | 2008-12-31 | Avelon | This is a simple mod that delays the Dark Brotherhood attacks (i.e. start of the Tribunal questline) until one of a few conditions is met. Additionally, it will provide you with several new messages upon waking up, because honestly - not EVERY assassin out there is a klutz who can't avoid knockin... | |
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5 | 11115 | Cooler Messages | Tweaks | MMH | 2003-05-26 | GlassBoy | This changes some in-game messages and text phrases to sound cooler. One of them is a new quit message, the others you'll find out. | |
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6 | 11047 | Better Begining Atmosphere | Tweaks | MMH | 2007-09-24 | Kote | This kind of mod is already made by others but i think i made it a bit better. this mod changes atmosphere in the begining to much better one: 1. removes tutorial messages during character generation; 2. changes star... |
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7 | 10997 | Alternate Messages | Tweaks | MMH | 2005-03-02 | Blindeye | Changes ingame messages to be more roleplayer friendly. Message changes include... "Do you want to remember this location?" instead of: Do you want to save you game? "The lock spring eludes your probing" instead of: lock pick failed. ... |
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8 | 9638 | JV - Hey Ugly | NPCs | MMH | 2009-05-12 | Jerksville - Kirel | "Hey Ugly!" This plugin provides the player with text messages for 'talking' to NPCs. A Jerksville Plugin. |
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9 | 7225 | SilentCharGen | Gameplay | MMH | 2009-04-24 | Jason Robinson | This plug-in speeds character creation by eliminating all of the various tutorial dialog messages, non-essential spoken dialog, and a few scripted delays from the beginning of the game. | |
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10 | 7125 | Messages | Gameplay | MMH | 2009-04-24 | Unknown | ||
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11 | 6911 | Alternate Messages1.4 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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12 | 6910 | Alternate Messages 1.3 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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13 | 3709 | Dremora Lord Merchant | Stores and Merchants | MMH | 2008-02-04 | Faalen | To upgrade from a previous version, just overwrite the old esp and ignore the error messages when loading. -------------- This mod is an attempt to bring adventure back into Bethesda's concept of creature merchants. I feel that Creeper... |
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14 | 1935 | Petora's Hole in the Ground | Houses | MMH | 2010-07-11 | Ilon | Just a little mod I made for my friend, I didn't know how to make a Quest, As This is my first mod and I'm still learning. Visit Shenk's Shovel to find out what to do. Please rate and comment, Hate messages and other stuff would help, So please post that and Other things which I might be ab... | |
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15 | 1254 | Great house and saruman's armor | Houses | MMH | 2011-06-26 | Dohman642 | Just a house near seyda neen across the river. Changelog:Bugs Fixed .Lights work .still need to edid the door .you can move rooms from weapon to main .sarumans chest is easy to find .no messages saying can'... |