# Actions Id Name Category Site Date Author Description
1
11811
Daggerfall inspired meshes - modders resources v1.0 Resources MMH 2013-04-15 Lord Berandas Contains two bucket models, three carts, three lamp meshes, one animated pump and a well. Feel free to use it in your mods if you like it. It uses Morrowind/Tribunal/Bloodmoon textures, except the signs, which uses textures from SHotN archives. Also you're premitted to modif...
2
11810
Malachite Weapons Set - modders resources v1.0 Resources MMH 2013-04-15 Lord Berandas Set of Malachite weapons - inspired by Skyrim Glass weapons. It contains a Dagger, Longsword, Claymore, War Axe, Battleaxe, Warhammer and a Mace. Package also contains .esp with all the weapons in Seyda Neen, so you can examine them and compare with others. Their parameters are similar to the Gla...
3
11809
Tents - modders resources v1.0 Resources MMH 2013-04-15 Lord Berandas Set of nordic tent meshes originally created for the SHotN project, so it uses some textures from it's archive, but my own textures are included. Feel free to use them in your mods.
4
11808
Sleds meshes - modders resources v1.0 Resources MMH 2013-04-15 Lord Berandas Set of various sleds originally created for SHotN project. Feel free to use them in your mods.
5
11807
Velothi Frescoes - modders resources v1.0 Resources MMH 2013-04-15 Lord Berandas Just a retexture of some velothi frescoes to add more variety, this is a modders resource, it doesn't alter the original ones. Meshes have just modified UV maps to fit textures. Textures are based on vanilla ones. Feel free to add some variety to your ancestral tombs!
6
5983
Make a pet v1.3 Companions MMH 2013-04-15 Lord Berandas Adds an altmer trader in Caldera, who sells magic scrolls of command creature/humanoid.
These scrolls have very long duration. So lets go to the wilderness and choose your new pet.
7
4192
Making Creatures for Morrowind with Blender and Nifskope v2.1 Tutorials MMH 2013-09-10 Muspila, Lord Berandas This tutorial is supposed to guide you through some of the steps necessary to make a working creature for the game Morrowind. It assumes that you already have the necessary know-how about the modelling of meshes, UV-mapping as well as the handling of armatures, weight-painting and basic animation...