# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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3201 | 11261 | Hitto's Useless ACE addons - Air Attack | Tweaks | MMH | 2004-03-01 | Hitto | Have you ever wanted to deal extra damage whenever you jump down from a roof and strike an unsuspecting victim? There you go. This mod simply adds a fortify Attack and Strength effect depending on your jumping time. Test the H out of it! Known bug : nothin... | |
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3202 | 11260 | Hitto's ACE Addons - Backstab V0.1 | Tweaks | MMH | 2017-07-22 | Hitto | ***************************************************************** The Elder Scrolls III MORROWIND: Hitto's ACE Addons - Backstab V0.1 ***************************************************************** Index: 1. Installation 2. Playing the Plugin 3.... |
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3203 | 11259 | Hilomar's Imports Unofficial Door Patch v2.0 | Tweaks | MMH | 2013-03-20 | Ninjakreborn | The mod Hilomar's Imports ended up having a bug in it. When you are in Pelagaid and first enter...if you look at the first building on the right you will notice it says "Wooden Door" and when you activate it the door opens in broken animations to reveal a wall behind it. What happened ... |
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3204 | 11258 | Hilomar's Imports Unofficial Door Patch | Tweaks | MMH | 2009-08-18 | ninjakreborn | The mod Hilomar's Imports ended up having a bug in it. When you are in Pelagaid and first enter...if you look at the first building on the right you will notice it says "Wooden Door" and when you activate it the door opens in broken animations to reveal a wall behind it. ... |
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3205 | 11257 | Hidden Magic Items | Tweaks | MMH | 2011-02-28 | Redxile | This mod "hides" all the magic items in the game. It removes the shimmer effect, and removes the spiral icon. You will only be able to see that the item is magic by viewing it's enchantments. | |
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3206 | 11256 | Herbalism v1.3 | Tweaks | MMH | 2005-03-12 | Balor | Well, have you been boggled by the way Morrowind handles plants? "Opening" them is already became part of folklore ( One of "If you played too much Morrowind: - You try to "open" flovers instead of picking them up" ). Well, I was :). Also, it makes finding which plant you "picked" and which... |
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3207 | 11255 | Helmet Toggle | Tweaks | MMH | 2007-02-17 | Shadre | This mod will automatically equip the best helmet in your inventory when you draw a weapon or ready a spell or magic item, and will unequip that same helmet when you put your weapon or magic away. This mod is similar to my other "toggle" mod: Shield Toggle. The reas... |
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3208 | 11254 | Height%2FWeight Tweaks | Tweaks | MMH | 2009-04-06 | Unknown | ||
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3209 | 11253 | Healers_companion_addon | Tweaks | MMH | 2010-07-27 | vi | Lets(Raejack's) Healers Heal your companions TOOO!!!! This is just an "enhancement" for Raejak's Healers Mod WHICH IS REQUIRED (fyi : ) Raejeck's mod brought actual "healers" to Morrowind...I love this! But ... |
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3210 | 11252 | Healers v1.0 (Edit) | Tweaks | MMH | 2013-09-01 | Raejak | (Original description) Injured PCs can now actually visit healers, just like the NPCs suggest. These healers charge varying amounts for their services (depending on several factors), and can generally be found at the nearest Temple. See readme for info. (Simbelmyne Edit) Fi... |
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3211 | 11251 | Havish Necessities of Morrowind Patch | Tweaks | MMH | 2009-08-25 | CaptainJorge | This mod adds NoM functionality to the normal wells in Havish. It also adds NoM food to the tavernkeepers stock. Finally, it adds NoM supplies to the trader and pawnbroker in Havish. This plugin requires the following: Havish 1.3 Necessities of Morrowind, NoM 2.12-05 Update o... |
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3212 | 11250 | Haunted Manor Improvments! | Tweaks | MMH | 2008-01-11 | MaydarXIII | This is a small mod that simply fixes up the haunted manor in St.Olms. You can use it however you like, much like the haunted manor before,but it gives it a more comfortable feeling. I made this mod to get back up on my feet with modding. This mod is great if you want to fix up Morrow... |
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3213 | 11249 | HardcoreFactions | Tweaks | MMH | 2009-05-12 | Darkflame | ~~~~~~~~~~~~~~~~~~~~~~~~ Hardcore Factions 1.0 By Darkflame ~~~~~~~~~~~~~~~~~~~~~~~~ Summary: This plugin will make it more difficult to join factions and especially hard to rise through them to the top. Players will no longer be able to... |
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3214 | 11248 | hard patch 2004 | Tweaks | MMH | 2009-04-06 | Lancelot | Copy Hard Patch 2004 in "your drive":\Morrowind\Data\. I recommend that you start a new game. Still, if you wish to continue an old game after installation, follow these simple steps. - Load the game of your choice. Morrowind will warn you that games files may have changed. |
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3215 | 11247 | Handy Equipping | Tweaks | MMH | 2007-09-27 | Fliggerty | You will no longer have to pause your adventures to pick open a door, or light up a dark corridor. Handy Equipping lets you switch between your weapon and a lockpick or probe, or your shield and a torch or a lantern with only a keypress. This mod is dependent upon Morrowind Scri... |
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3216 | 11246 | Haarbal | Tweaks | MMH | 2013-08-29 | SukkelHaarbal | Description: Script to stop those continues ordinator attacks. Open the console window (by pressing ~ ) , point and click at the NPC so that the top bar of the console says something like; "ordinator_mournhold_stationary_00000013" Then just type in the console window "StartS... |
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3217 | 11245 | Guild Fixes | Tweaks | MMH | 2008-07-09 | OmegaDarkKnight | Guild Fixes adjusts the numerical attribute requiresments of all normal Guilds and Great Houses as well as making their Guild Leaders (Minus Gothren) much more powerful and worthy of their titles. A Full List of Changes can be found in the Included ReadMe. ... |
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3218 | 11244 | Guild Fees | Tweaks | MMH | 2009-04-06 | Bot | Guild Fees by Bot v 1.0 This modification introduces a modest joining fee for when the player joins either the Imperial Fighter or Mage's Guilds. Also spelling corrections. ------------------------- req: Morrowind only =============================... |
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3219 | 11243 | Gravedigger | Tweaks | MMH | 2006-07-28 | Fliggerty | Now you can completely get rid of a corpse immediately - without being weighted down with whatever junk was on it! All you have to do is get close enough to a corpse that you would be able to activate it, and hold down the -'- (apostrophe) key until it starts burning, as long as you h... | |
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3220 | 11242 | Got the Time | Tweaks | MMH | 2012-08-05 | Princess Stomper | You're in the city. You press the 't' key to rest, but you're not even tired - you just want to know what time is. But you get that incredibly annoying error message telling you you're not allowed to rest here. You just want to know the time. Wouldn't it be easier to... | |
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3221 | 11241 | GooglyBoogly Economy Fix | Tweaks | MMH | 2009-03-14 | GooglyBoogly | 2.5x Training Costs 12.5x Fast travel Costs No Mudcrab/Creeper Barter Player-made potions to 10% value Harder Bribery A succesful barter no longer increases merchant disposition This mod is based off the miscella... |
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3222 | 11240 | GoldWeight v1.2 | Tweaks | MMH | 2004-10-20 | VenomByte | Adds an effective weight of 0.01 to gold pieces. Unlike other mods which give weight to gold, this mod does NOT change the weight value of the existing gold_001 object, instead a script adds 'dead weight' to your inventory. This means that this mod is fully compatible with any mods that change th... | |
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3223 | 11239 | GoldFire's Darker Nights | Tweaks | MMH | 2008-08-18 | GoldFire | This is a simple mod that just makes Morrowind darker at night and makes lights like torches and lanterns brighter. Contains: .Readme .Morrowind.INI File (Backup) .Morrowind.INI File (Makes night darker) .Morrowind.INI File... |
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3224 | 11238 | God 2.0s Morrowind mod | Tweaks | MMH | 2005-10-13 | God 2.0 | This plugin tries to add more balance to spellcasting, adds blank spell scrolls available for purchase, and changes the requirements for advancing up ranks in the different factions. Version 1.0b improves the recharge rate of magic items, as I found the previous value I... | |
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3225 | 11237 | Gnisis Eggmine Pass | Tweaks | MMH | 2008-12-02 | quorn | This plug-in allows the player to enter the Gnisis Eggmine while holding the pass. The Hetman of Gnisis will sell the eggmine pass to players, and the guard will give the player the key while the pass is in the player's inventory. Two versions are available, the regular v... |
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3226 | 11236 | Gnisis Bridge | Tweaks | MMH | 2008-12-04 | Talore | Adds a bridge connecting Gnisis to the land south of it, by a bridge across the river. This was made for roleplayers who didn't want to take a huge walk around to get to Gnisis walking from the south, but also don't want to swim across the river. |
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3227 | 11235 | Gluby's Creature Loot Mod | Tweaks | MMH | 2009-08-29 | Gluby | "I just killed an enormous bear, and all I got was this... hey! Not even enough skin to make a T-shirt!" This mod is designed to redress logical inconsistencies in creature animal-parts loot, and to increase the rather sparse supply of it. I... |
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3228 | 11234 | Glowing Bitter Coast v1.0 | Tweaks | MMH | 2011-06-17 | michael163377 | null | |
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3229 | 11233 | Glass Arrow Fix | Tweaks | MMH | 2003-05-26 | GlassBoy | Glass arrows weigh .15, steel weighs .10??? and yet all other steel counterparts of glass weapons weigh more than them? This simple fix changes glass arrows weight to .05, so that glass's weight is more consistent in the game. | |
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3230 | 11232 | GIANTS (No Nude) | Tweaks | MMH | 2003-11-26 | TomatoOfDoom | This mod takes out the nymphs (the naked people running around). Hope this helps some of you. | |
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3231 | 11231 | Ghost Fence Removed v1.0 | Tweaks | MMH | 2009-04-24 | kingevil | removes the ghostfence, but not the ghostgate. | |
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3232 | 11230 | Generic-No-More Tribunal Clothing | Tweaks | MMH | 2007-07-14 | Mista Mod Testa | The fourth Generic-No-More mod. This one will replace the 9 clothing items added by the Tribunal expansion. Enjoy! |
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3233 | 11229 | Generic-No-More Morrowind Clothing | Tweaks | MMH | 2007-07-08 | Mista Mod Testa | This mod replaces all of the generic clothing names, including jewelry, with names that describe them. It does not replace special clothing names, such as Surefeet. The screenshot will show some of the edited clothing names. Enjoy! If you're not happy with this mod, try B... |
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3234 | 11228 | Generic-No-More Misc Items | Tweaks | MMH | 2007-07-12 | Mista Mod Testa | The third Generic-No-More Mod. This one replaces all of the generic misc item names. Such as plates, flasks, and bottles. Enjoy! | |
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3235 | 11227 | Generic-No-More Bloodmoon Clothing | Tweaks | MMH | 2007-07-09 | Mista Mod Testa | The second Generic-No-More mod. This one will replace the names of Bloodmoon's generic clothing. It does not replace Morrowind's generic clothing or special clothing items. Leave comments & rate high! ;) [b]Changelog:[/b]v1.1-Accidentally deleted mod from website. Replaced with cle... |
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3236 | 11226 | Gauntlets, Bracers and Pauldrons 1.1 | Tweaks | MMH | 2005-06-26 | Scifiguy52 | This mod adds a merchant to the Ald Skaar Inn, in Ald-ruhn that sells pauldrons that double up on all stats in order to allow the ability of wearing sheathes and quivers on your character. | |
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3237 | 11225 | Gauntlets, bracers and pauldrons 1.0 | Tweaks | MMH | 2009-04-06 | Scifiguy52 | a mod that takes all the gauntlets, bracers and pauldrons in the game and making 2 sets, as in, it takes one slot, but does both armor rating, enchanting, condition etc. i made this so sheaths, quivers and anything else that takes up a slot on your arm can be covered so you dont lose any armour r... | |
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3238 | 11224 | Gameplay Enhancement | Tweaks | MMH | 2002-06-06 | BlueMantis Mod Craft | Fixes general gameplay problems and bugs. Slightly improves magic system and stops cliff racers from attacking on sight. Please see readme file for full list of changes. | |
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3239 | 11223 | Gaenor Revamped | Tweaks | MMH | 2010-01-09 | Qorwynn | This mod its for the brave warriors out there, for someone that wants a challenge, and for all of us who hate Gaenor, the bosmer pauper found in the Mournhold Temple,that ask you for a ton of money. Now he is stronger and have better loot as a reward [b]Change... |
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3240 | 11222 | Full Paralysis | Tweaks | MMH | 2008-10-21 | Fliggerty | It makes no sense to me that you should be able to open up your inventory and drink a cure paralysis potion while you are paralyzed, or do anything else for that matter. This simply disables the right mouse key when you are paralyzed. ... |
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3241 | 11221 | frostmoth repaired v0 31 | Tweaks | MMH | 2009-04-24 | Talthybius | null | |
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3242 | 11220 | Freelancer | Tweaks | MMH | 2003-04-18 | Tomas | Designed for those who prefer Morrowind life without faction complications, working as a freelancer for whoever has suitable work to offer.There are several aspects to this plugin: - many quests now end if you decline them (ie moving to greyed-out in journal) ... |
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3243 | 11219 | Fortify Skill Comes to Morrowind | Tweaks | MMH | 2011-11-15 | SwordForTheLord | Addes Fortify Skill spells to Morrowin, and increases the spell effect cost for balance. | |
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3244 | 11218 | Fortified Thirsk | Tweaks | MMH | 2009-04-06 | lochnarus | ***************************************************************** The Elder Scrolls III MORROWIND: Fortified Thirs... |
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3245 | 11217 | Fort Frostmoth Restoration | Tweaks | MMH | 2009-04-24 | Case | Fort Frostmoth Restoration Author: Case File Version: 1.0 File size: 510 bytes Returns Fort Frostmoth to its undamaged state upon completion of the Bloodmoon story arc, instead of leaving it partially destroyed as it is in the unmodified expansion. [Dec. 2004.] |
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3246 | 11216 | Fliggerty's Fleeing Fetchers | Tweaks | MMH | 2008-06-17 | Fliggerty | It is not reasonable for an innocent bystander to walk in the middle of a battle that is raging in the streets. Nor does it seem feasible for a simple commoner to stand and watch a murderous rampage without running for safety. When you are in the midst of a battle, any non-comba... |
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3247 | 11215 | Flamin' Foeburner Fix | Tweaks | MMH | 2008-12-09 | Alphax | Adds a basic enchantment to the highly prevalent (but unenchanted) Dwemer Claymore called "Foeburner". The sword now carries a Fire Damage enchantment and has increased reach, with the result that you can hit enemies from slightly further away and it appears that the weap... |
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3248 | 11214 | Fixed weapon stats | Tweaks | MMH | 2006-06-24 | Opium1 | A small tweak that changes the stats of a few weapons to something more realistic. Edited weapons and stats. Mace of Aevar Stone-Singer Chop: 10 - 60 Slash: 10 - 60 Thrust: 10 - 10 (Edited since I d... |
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3249 | 11213 | Find Shelter | Tweaks | MMH | 2008-04-21 | Danjb | null | |
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3250 | 11212 | Fighter's Guild Tweak | Tweaks | MMH | 2007-12-22 | Aztekh | Just a simple tweak. It changes the Figher's Guild favored skills to Long Blade, Axe, Spear, Blunt Weapon, Block, Armorer, and Athletics. [b]Changelog:[/b]1.0 Initial version. |
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3251 | 11211 | Fatigue Regen v1.11 | Tweaks | MMH | 2011-04-26 | michael163377 | This mod changes the fatigue in Morrowind to be more like in Oblivion. Fatigue will now regenerate while running, but at a slower rate than while walking, and fatigue loss for attacking, blocking and jumping has been significantly increased. Read the readme file for more information. ... |
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3252 | 11210 | Fatigue Effects v1.3 | Tweaks | MMH | 2006-02-01 | Warrax | This is the updated version of "Fatigue Effects" mod by Leon "pancreas" Medado. It adds breathing sound for your character, when his fatigue drops under 60%. Sound is scaled, so he breaths more and louder, when he's near 100% fatigue. Near maximum... |
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3253 | 11209 | Fatigue Effects | Tweaks | MMH | 2003-05-28 | Leon 'pancreas' Medado | Adds a new panting and heart beating sound effect when your character becomes fatigued A ratio system (Many thanks to Horatio) expresses your current fatigue level as a percentage of your maximum number of fatigue points which is tied to the volume and pitch of the soun... | |
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3254 | 11208 | Fatigue Changes | Tweaks | MMH | 2009-09-16 | Tyri | Changes the way you use your fatigue. Removed fatigue from running, as in Oblivion, but increased fatigue loss from swinging weapon, blocking, and various other things. Added spellcasting fatigue loss equal to somewhere around half the cost of the spell. I cleaned it of the nast... | |
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3255 | 11207 | FastProjectiles | Tweaks | MMH | 2009-05-12 | MangoMan | Fast Projectiles Mod v1.0 Written by MangoMan ( Dave Cousineau ) [email protected] Installation: -------------------------------------------------------------------------------------- Just unzip the .zip file to your morrowind \Data Files directory. All there is... |
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3256 | 11206 | Faster | Tweaks | MMH | 2009-09-22 | Aragon | Increases walking and running speed of yourself and NPC's by one quarter. I personally like this mod since the running speed in Morrowind is painfully slow. It is still a balanced mod since all NPC's are also faster. Since the speed increase is fairly low, the plugin still encourages you to work ... | |
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3257 | 11205 | Falling Down | Tweaks | MMH | 2009-01-22 | Duncan | This small plugin makes you keep an eye on your fatigue a little closer. You better make sure you have enough fatigue before you go into battle. And if your fatigue is getting low while in battle, you better run away, hide, take a minute to catch your breath, then go back and finish off the creat... | |
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3258 | 11204 | Fall Damage | Tweaks | MMH | 2004-10-15 | Sosthenes | Simply increases falling damage.[list] more damage from lower falls ie. twisting/breaking your ankles higher falls become more deadly ie. breaking your legs, neck, etc.[/list] | |
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3259 | 11203 | Failure Based Learning | Tweaks | MMH | 2011-01-20 | etmorrowindb | This mod makes learning based on failure instead of success for some Skills. The influenced Skills are: Alteration, Axe, Blunt Weapon, Conjuration, Destruction, Hand-to-hand, ... |
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3260 | 11202 | Faction Journal Rules | Tweaks | MMH | 2009-06-27 | TheOne&Only | ||
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3261 | 11201 | Eyemadedis | Tweaks | MMH | 2003-04-07 | Morbid The Grimm | Some mostly minor Tweaks to TES:Morrowind - Race Attributes, Special Abilities, skill and other things as well These are changes I personally found useful and wanted to share with others; complete list of what was changed is in the readme. | |
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3262 | 11200 | Expansion Integration | Tweaks | MMH | 2010-10-18 | Dragon32 | Better integrates the Tribunal and Bloodmoon expansions into the game by adding their new content to Vvardenfell. Making Solstheim, Almalexia and Vvardenfell part of one, connected world. In addition, unused resources from Bloodmoon are added into the game world. |
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3263 | 11199 | Evidence Chest Modifications v2.0 | Tweaks | MMH | 2013-03-20 | Ninjakreborn | This includes two simple esp files. One locks all evidence chests to 100 and one unlocks them all. This affects all areas of morrowind. There are not ESP to account for Bloodmoon or Tribunal because as far as I can tell there are no evidence chests in those areas. This mod was meant to... |
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3264 | 11198 | Evidence Chest Modifications | Tweaks | MMH | 2009-08-15 | ninjakreborn | This includes two simple esp files. One locks all evidence chests to 100 and one unlocks them all. This affects all areas of morrowind. There are not ESP to account for Bloodmoon or Tribunal because as far as I can tell there are no evidence chests in those areas. <... |
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3265 | 11197 | Eternally Sunny Weather v1.0 | Tweaks | MMH | 2009-04-06 | Kagz aka Kagrenac aka Raven | ............Eternally Sunny Weather.................... Alright due to me seriously considering giving up modding, i am going to start giving my personal mods away. This is my Sunny weather mod. I was fed up trying to test my mods in the half dark and the rain. |
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3266 | 11196 | erin's_improved_weather | Tweaks | MMH | 2008-09-16 | Dirges | Changes severe weather to do damage and add appropriate spell effects. Also adds blight diseases during blight storms and stops all blight storms after killing Dagoth Ur. [b]Changelog:[/b]0.1A: First released version. Untested but should work. 0.1C:... |
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3267 | 11195 | Enough Does Not Have Enough | Tweaks | MMH | 2007-08-27 | Gwilym | Simply gets rid of the pointless "Item does not have enough charge" message, which kind of bugged me. | |
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3268 | 11194 | Enemy Health Bar Remover | Tweaks | MMH | 2009-02-28 | Knef | This mod eliminates the enemy health bar, the little yellow rectangle that tells you how many health points your foe has left. If you'd rather not know how many times you have to stab your enemy until he/she/it falls down, then this mod is for you. I created this mod due ... |
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3269 | 11193 | Enemy H2H Damage v1.0 | Tweaks | MMH | 2009-04-06 | Aerelorn | Enemy Hand-to-Hand Damage v1.0 by aerelorn Overview: This is a simple mod to change the way enemy punches affect the player. Instead of doing fatigue damage, they will do health damage instead. I've always found it boring to fight an enemy using Hand-t... |
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3270 | 11192 | Encumbrance Mod | Tweaks | MMH | 2007-03-19 | BlueBit | The Encumbrance Mod makes the encumbrance aspect of Morrowind a little bit more realistic. It makes it how ever much you can carry is only double or triple your strength (2 .esp's). It makes you pick and choose what you should bring before going out on a mission, adding ... |
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3271 | 11191 | Encumbrance Enhanced | Tweaks | MMH | 2007-04-26 | Fliggerty | It was suggested that a mod be made that will increase the athletics skill faster when the player is carrying more. This mod does that. It also increases acrobatics and sneak. When the player has less than 25% encumbrance, there are no changes. Between 25% and 50% it... |
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3272 | 11190 | Enchantments 300 | Tweaks | MMH | 2004-01-28 | Byblos | Objective - Make Magic Items actually usefull What it Does Changes the enchantments for almost all items in the game to make them so you have to decide which items to use - this way you have to make hard choices between which rings, amulets and robes t... |
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3273 | 11189 | Enchanted Icon Selection v1.1 | Tweaks | MMH | 2009-04-06 | Nigedo | null | |
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3274 | 11188 | Enchantable Gloves of the Bal Molagmer | Tweaks | MMH | 2007-04-27 | Rastamage | This mod makes the Gloves of the Bal Molagmer that you get from Gentelman Jim Stacey into something worthwhile. There are two .esps. One makes the gloves fill the gap of the missing exquisite gloves and one makes them near artifact level. | |
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3275 | 11187 | Elemental Shield Fix/Tweak | Tweaks | MMH | 2008-12-13 | quorn | This plug-in alters the game setting for the Alteration school's elemental shield spells (fire shield, frost shield, lightning shield). This plug-in changes the damage magnitude of the shield from 10% of the spell's magitude, to 50% of the spell's magnitude, meaning an elemental shield of 1... | |
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3276 | 11186 | Elemental Icons | Tweaks | MMH | 2010-01-05 | Candlemaster | This replacer recolors the small and large icons for the "fire damage", "fire shield", "frost damage", "frost shield", "shock damage", "lightning shield", and "poison" spell effects, recoloring them according to their element. Some may consider this lore-breaking, as it breaks the original ... | |
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3277 | 11185 | Economy: Merchants and Taxes - adventurers | Tweaks | MMH | 2005-04-02 | Biges | As many players of Morrowind know, it's economy system is crap - abundance of high-cost items, not enough cash for traders and traders themselves are complete loonies, able to sell the same item for less than thay buy it for. Money saving and treasury hunting, the very important... | |
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3278 | 11184 | Economy: Merchants and Taxes | Tweaks | MMH | 2005-04-02 | Biges | As many players of Morrowind know, it's economy system is crap - abundance of high-cost items, not enough cash for traders and traders themselves are complete loonies, able to sell the same item for less than thay buy it for. Money saving and treasury hunting, the very important... | |
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3279 | 11183 | Economy Fixes v1.0 | Tweaks | MMH | 2004-10-20 | VenomByte | vn_economy_itelmists.esp - Complete reworking of around 160 of the levelled item lists in MW, Bloodmoon, and Tribunal. Levelled loot is now between 50-90% rarer (depending on value), and only starts to appears at around two and a half times the level it would previously appear at (best items now ... | |
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3280 | 11182 | Economy Fixes v1.0 | Tweaks | MMH | 2009-04-06 | VenomByte | ***************************************************************** The Elder Scrolls III MORROWIND: VenomByte's Economy fixes Plug-in V 1.0 by VenomByte ***************************************************************** Contents: 1. Installation |
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3281 | 11181 | Economy Adjuster | Tweaks | MMH | 2007-04-22 | HotFusion | This is a series of modular plug-ins designed to reduce to amount of cash available in the game. Morrowind's economy is out of control. It is very, very easy to make money (people frequently obtain millions of gold coins during the course of the game). Worse, ... |
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3282 | 11180 | Ebony Tweak | Tweaks | MMH | 2007-05-30 | Nintendofreak103 | Changes ebony armor into a medium armor and changes armor rating from 60 to 70 filling the gap of a powerfull medium armor If there is anything wrong please tell me this is my first mod so there is a chance that it will not work |
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3283 | 11179 | Easy Ordinator Armor | Tweaks | MMH | 2008-05-02 | Tricobalt | Annoyed by attacking Ordinators simply because you are using their holy armor from their revered order? This is your solution! |
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3284 | 11178 | Easier Enchanting | Tweaks | MMH | 2003-06-16 | Shawn Potter | Increases the chance of enchanting items so doing your own enchanting is easier. | |
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3285 | 11177 | Easier Being | Tweaks | MMH | 2008-05-31 | Grimspire | This mod changes several game settings to make it easier these things are - - Armorers hammer more effective - Enchant price lowered - Travel time & cost lowered - Faster swimming and running - Hold breathe under water l... |
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3286 | 11176 | Earthly Delights Extreme | Tweaks | MMH | 2008-04-18 | Licks-His-Lips | null | |
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3287 | 11175 | Earthly Delights | Tweaks | MMH | 2002-05-28 | Endrek | This mod is designed to make Desele's House of Earthly Delights (in Suran) a bit more... delightful. Talk to Helviane Desele about "Beds" to partake of the services. There are also some minor changes to prevent the dancing girls from dancing off thestage. ... | |
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3288 | 11174 | Dynamic MGE Water | Tweaks | MMH | 2010-01-14 | Solidfire | For MGE 3.8 or higher, not tested with earlier versions, but give it a try. also, not tested using Morrowind's pixel shaded water. Water waves are more Defined, more realistic. same with caustic effects. more info is stated in the re... |
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3289 | 11173 | Dynamic Magicka Regeneration | Tweaks | MMH | 2009-08-29 | Duncan | A Magicka regeneration mod aimed at a much slower rate of regeneration (hours instead of minutes). It features a more complex Magicka regeneration script under which Magicka regenerates, every 60 seconds, at rate that dynamically changes as a function of Intelligence, Willpower, Restoration skill... | |
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3290 | 11172 | Dynamic Leveling | Tweaks | MMH | 2007-08-24 | Stealaxe | This is a mod intended for the casual player that is tired of planing levels. You skills directly increase your attributes and your attributes directly increase your level. You can still reach level 70+ (max 75), get all your stats to 100 and can have up to 850 health and 1200 magicka... |
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3291 | 11171 | Dwemer Stove Doors | Tweaks | MMH | 2007-06-30 | Drackolus O'Dell (Salomandyre) | This mod allows you to open and close the doors on the dwemer stoves. This only replaces the original ones in the game -- the ones added by mods or the expansions are still the same. By default, all the doors are open. I made them closed before, but they tried... |
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3292 | 11170 | Dwemer Ruins Fix | Tweaks | MMH | 2003-05-15 | Crazyboy | I thought it was messed up when tribunal came out and you could blow up certain collapsed walls with dwemer satchels, and they didnt add it to the other ruins, so I did, with a few surprises of coarse. I believe that I fixed all the Dwemer Ruins in this Mod. To get sat... | |
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3293 | 11169 | Dwemer Headache Fix | Tweaks | MMH | 2004-05-19 | Sandman | This mod reduces the ambient noise inside Dwemer ruins to a more tolerable level. "Dwemer" is no longer a synonym for "Migrane"! | |
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3294 | 11168 | Dwemer BioMonitor (DBM) Stamina Fix | Tweaks | MMH | 2009-09-11 | Ivellios23 | Dwemer Bio Monitor (DBM) Stamina Fix v1.0 By Ivellios23 -------------------------------------------- As a user of Kobu's Stamina Mod it would irk me whenever I see the "Fatigue Low" messages given by the DBM so I went and changed every... |
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3295 | 11167 | Drug Realism | Tweaks | MMH | 2005-12-14 | Yacoby | This mod adds realism to the way Traders handle drugs, they will Barter with you if are carrying drugs, but if you sell them drugs, as soon as you end the conversation, they will call the guards, and your bounty will increase. The minimum fine is 200. The fine is, unless ... |
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3296 | 11166 | Dren Plantation Faction Tweaks | Tweaks | MMH | 2014-09-12 | shiva7663 | From the included readme: "This plugin alters the faction of four NPC's at the Dren Plantation, who were previously listed as members of the Theives Guild, to be members of the Camonna Tong, like other NPC's at the Dren Plantation" |
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3297 | 11165 | Dren balance | Tweaks | MMH | 2005-03-02 | Alex Denman-Brice | This mod tones down the super-powerfullness of some of the items at the Dren plantation. | |
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3298 | 11164 | Dremora Loot Enhancement | Tweaks | MMH | 2007-06-21 | Tyrthyllanos | With this mod enabled, dremora will, beginning at player level 25 (or 15 with an optional choice of .ESP files), have a small chance of dropping Daedric armor. By making use of nested lists, this mod allows a chance for any and every piece of Daedric to drop, while the overall chance that one wil... | |
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3299 | 11163 | Dragonbone cuirass spell | Tweaks | MMH | 2010-10-10 | inkog92 | Dragonbone Cuirass spell ________________________________________ What this mod does: According ti lore the Drabonbone cuirass gives fire resistance and fire wielding abilities to whoever wears it, however in morrowind it only gives fire resistance. This mod ad... |
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3300 | 11162 | Drackolus' Skill Mod | Tweaks | MMH | 2010-05-02 | Drackolus | Changes up all of the skills in Morrowind to be more uniform to their specialization. Now, all attributes besides personality and luck govern four skills. All three specializations have all of the skills of it's two main attributes and one in personality. Also, athletics has been switched to a st... |