Mods by Category

Category Mods
Tweaks 735

Id Name Category Site Link Author Date Description
13137
AllKeys Tweaks Fliggerty *285 Elaura 2011-08-10 The Elder Scrolls III MORROWIND: "AllKeys" by Elaura Contact me though PM on GHF forum (http://www.fliggerty.com/) or [email protected] Please use "AllKeys" as subject of email. ...
13136
Better Propylon Index Stones Tweaks Fliggerty *1154 iamnone 2015-10-01 --- Better Propylon Index Stones --- (mod for TESIII: Morrowind) by iamnone This mod makes the propylon index stones more useful. Compatible with Master Index. Improvements: - Each index can be used to teleport to its stronghold (costs 10 magicka). - Weight of each index reduced to 0.2 unit...
13135
Blank Land - Morrowind/Tribunal/Bloodmoon ESP Tweaks Fliggerty *288 redwoodtreesprite 2011-08-10 Blank Land - Morrowind/Tribunal/Bloodmoon ESP by redwoodtreesprite Version 2.0 A Resource for TCs [email protected] http://www.zyworld.com/redwoodtreesprite/Home.htm CONTEN...
13134
Caius Cosades Redux Tweaks Fliggerty *812 Spirited Treasure 2013-03-22 This mod Straighten's Caius bed. It picks up one turned over chair and one bottle. It gives Caius a shirt and trousers and shoes. It adds a lantern to the outside of his apartment. It adds a unique and playable Imperial Male head for Caius. It adds one player useable(unowned) high capacity chest ...
13133
Castle Wars Alternate Start Tweaks Fliggerty *314 Falador Wiz1 2011-08-11 The new location is just outside seyda neen to the west. It is justy across a small river. It is literally a giant shrine. You cant miss it. Have fun!!!Compatible with all addons and future updates!
13132
Changing the proportions of the skeleton Tweaks Fliggerty *1195 CemKey 2017-03-10 I think that for so many years everyone has noticed that the protagonist and the NPC are disproportionately long-legged (especially calf). So I cut them. If you think that my version is wrong, then offer your options. PS Because of the short legs, now the hem of the robes to the ground and even l...
13131
Darknut's 1st Person Enhanced 2.0 Tweaks Fliggerty *1178 Darknut 2016-02-08 1st Person Enhanced By Darknut 2-5-16 Version 2.0 This mod replaces the 1st person animations with the 3rd Person animations. The affect is more realistic 1st person. If you like more realistic game play this mod is for you. This mod only effects 1st person animation. ...
13130
DBAttack Tweaked Tweaks Fliggerty *738 hollaajith 2012-11-08 DBAttack Tweaked Version 2.0 hollaajith :
13129
erin's_improved_weather Tweaks Fliggerty *243 Dirges 2011-08-09 :erin's_improved_weather::::::::::::::::: :\____________ ______________|| : ____________\__________|version_0.1B//' :/________ ::.CREDITS\\_____________________________ ::..cyran0 for almost the entire script:: ::..casey_tucker for the patience:::::::: ::..fliggerty for being a scriptin...
13128
Eternal Skeleton Key Tweaks Fliggerty *1077 WHReaper 2014-09-22 I always felt it is a bit strange that Skeleton Key, ancient daedric artifact that lasted through centuries can be broken upon using it on fiftieth lock. Oc course, it can be seen as if Nocturnal decited it is time for the key to change it's owner, but that idea does not suit me, so I created thi...
13127
Glass Appraisal 1.2 Tweaks Fliggerty *1034 Crankgorilla 2014-04-23 Makes the trade of glass pieces more practical in price. It also makes the items more readily available. It brings the price down to levels that make the items fit into the economy and Morrowind plays better without almost unlimited gold from selling single weapons (if you could find a merchant t...
13126
Glass Daedric Ebony Appraisal 1.0 Tweaks Fliggerty *727 Crankgorilla 2012-10-20 Removes a decimal point from the value of all glass, daedric and ebony items to help balance the Morrowind economy.
13125
Golden Saint Feminine Walk Tweaks Fliggerty *917 dopey fish 2013-10-04 This assigns the Golden Saint the feminine walk and idle animations instead of the default male animations. Requires Morrowind. *This may be incompatible with animation replacers. Installation: Just extract the files into the Data Files/Meshes/r directory. No plug-in required. Removal: Just ...
13124
JUST GET ME OUT OF THE WATER! Tweaks Fliggerty *764 qqqbbb 2012-12-08 This mod allows you to quickly surface ( if underwater ) or jump out of water ( if on surface of water ). Just press the E key. To prevent abusing the energy ( or as bethesda calls it "fatigue" ) cost is 3 times more than real jumping. How high you can jump depends on your acrobatics and athletic...
13123
No Ashstorms AL&MA Tweaks Fliggerty *863 Spirithawke 2013-07-20 Gets rid of Ash Storms in the Ashlands and Molag Amur regions via the modregion command in a startscript. This mod is Tes3cmd verified clean. This archive is Wrye Mash Installers friendly.
13122
Sewer Canal Bridges Tweaks Fliggerty *1135 starwarsgal9875 2015-08-01 Uses a plugin to replace all instances of "in_sewer_canal00.nif" with a version that has bridges. Should make exploring Vivec and Molag Mar's Underworks much more convenient. I made sure to delete any existing objects that intersected with my new mesh, and cleaned the plugin of GMSTs.
13121
Shortchanged Tweaks Fliggerty *1106 Danjb 2015-05-16 Changes a number of game setting to make it much harder to accumulate Gold. I always found that Gold quickly became meaningless in Morrowind. Why would anyone think twice about paying 20 Gold for a Silt Strider when they have tens of thousands in their pockets? This mod makes the game a lot more...
13120
Simpler Cliff Racer Slaughtering Tweaks Fliggerty *936 Spirithawke 2013-12-05 It was mentioned on the official forums some people would like cliffracers with a larger hit box. This mod does just that. Now you should be able to easily kill a cliffracer with a dagger, or pummel it into submission with your bare fists. This mod is a simple mesh replacer and so do not need cl...
13119
Skill Progress v2.0 Tweaks Fliggerty *883 Fliggerty & Spirithawke 2013-08-07 This mod adds a scroll to your inventory called "Progress Notes." It contains a list of all skills, and how much each one has increased since you last levelled up, as well as tells you the totals of the skills as they relate to a stat and the total skill points increased overall. The skills in th...
13118
Skill Reorganization and Skill Experience Tweaks Fliggerty *1134 TFCKMK988 2015-07-27 Changed what skills increase what ability scores as well as changing how much experience you get for using a certain skill Skills are distributed in the following way Strength: Axe, Spear, Blunt
13117
Solstheim No SnowStorms Tweaks Fliggerty *862 Spirithawke 2013-07-20 Changes the weather percentages to not have any snow chance on Solstheim via the modregion command in a startscript. This mod is Tes3cmd verified clean. This archive is Wrye Mash Installers friendly.
13116
Spirit's Bound Armor Correctors v1.1 Tweaks Fliggerty *808 Spirithawke 2013-03-12 This mod corrects the bound armor to be heavy or medium armor (dependant on which esp you activate) instead of light armor. A CE feather effect is added to each item so that the only difference is which skill improves, not how much you can carry. A light armor version has been added due to my bec...
13115
Stackable Armor Tweaks Fliggerty *678 Jac 2012-08-23 This is a simple mod that removes the scripts from the Legion cuirass and Ordinator (and Her Hands expect for the ones worn by named NPCs) helmet and cuirass so that these armor pieces can be stacked.
13114
Symbiote Dinosaur's Role-Playing Tweaks Tweaks Fliggerty *1141 SYMBIOTE DINOSAUR 2015-08-17 This mod I made so that some things in morrowind would seem more unique. CHANGES MADE: Dwarven Weapons have been renamed to Dwemer
13113
Tamrielic Lore Tweaks Fliggerty *1184 PikachunoTM 2016-05-09 ; Tamrielic Lore ; A mod by PikachunoTM ; Release Version 1.1, build 2 ; Description // This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!). // ; Notice //...
13112
Throwing Rebalanced Tweaks Fliggerty *311 Rattlesnake 2011-08-11 *Throwing Rebalanced - Throwing Objects Now Have Sharp Edges!* v1.0 by Rattlesnake *Installation* Simply unzip the file into your Morrowi...
13111
Tshultze's Magical Tweaks Tweaks Fliggerty *228 Tshultze 2011-08-08 Filename: Tshultze's Magical Tweaks v2 Author: Tshultze/Silver_Fox_Rival Date Created/Modified: December 8th, 2008 Installation: 'Tis simple. Extract the esp into your data files folder and check the box in then menu. Description: This mod simply changes a few of the effects on certain item...
11684
Zzz (Vampires sleep calmly) Tweaks MMH 90-9412 Shaminar the Dragon 2005-01-12 This simple mod stops Vampires having nightmares when they sleep or rest. This helps if you plan on staying a vampire for the whole game using mods such as "Vampire Embrace" as You'll no longer have to put up with tormenting bad dreams....Now our lovely blood suckers can rest pe...
11683
You violated the law Tweaks MMH 90-11213 Arcimaestro Antares 2007-04-28 With this plugin, you can finally say to other Npcs, what they told you many times: You violated the law!     With this plugin, if you are a member of the Imperial Legion of rank trooper or higher, talk to another member of the faction and he'll inform you that from now on yo...
11682
Yet another level system mod Tweaks MMH 90-6684 etmorrowindb 2011-02-18 This mod is meant to improve the game immersion hiding the level system details; making the initial decision less important and removing caps to Skill and Abilities.     How it is obtained? All the Skills are equally difficult to increase; there is no bonus to Primaries or ma...
11681
WulfvenAngel's Minor Fix Compilation Tweaks MMH 90-12487 WulfvenAngel aka Anthroplayer 2008-01-20 My Minor Fix Compilation contains various fixes mainly improving the guards as well as altering misc. items weight.     I also added 4 other mods into this compilation because they were so awesome that I couldn't resist.     Credits:   WulfvenAn...
11680
Wretched Dwemer Animunculi Tweaks MMH 90-11403 Laughs-at-the-Moon 2007-07-26 This mod adds new "wretched" versions of normal dwemer animunculi. These creatures have been added to most of the dwemer leveled lists, and all have chance of giving the player the common disease "Tetanus".     Effects of Tetanus:   Drain Agility 10-15   ...
11679
Wolli's weather Tweaks MMH 90-14203 Wollibeebee 2011-02-01 Woll's weather   wollibeebee     This is a personal mod i created. I was never "happy" with the weather in the game -mainly the bitter coast- so i opened the CS and remade the settings.     Here's a chart to show the changes i've made to the we...
11678
Wine Rack Tweaks MMH 90-2142 Maboroshi Daikon 2009-04-24 Mod for Morrowind that allows you to place Alchoholic potions and empty bottles horizontally in the game. Perfect for populating the existing wineracks in your house mod. When you first drop a bottle, it will appear horizonatally with the neck of the bottle pointing towards you. If you...
11677
Wildlife Behaviour Tweaks MMH 90-10962 Dakilleux 2007-01-02 This mod is a small tweak that changes the behaviour of these followind beasts (Normal, diseased and blighted)  :     -Rats   -Cliff Racers   -Kwama Foragers     They will be less likely to betray you during your traveling and mor...
11676
Wilderness Mod Rectifier Tweaks MMH 90-12708 Eisenfaust 2008-05-09 //////////////////////////////////////////////////////////////////////////     The Elder Scrolls III: Morrowind   Wilderness Mod Rectifier   v1.0   Author: Eisenfaust   Required files: Tribunal, Bloodmoon and Wilderness Mod by Puma Man ...
11675
Whips Tweaks MMH 90-8847 Dale Stocker 2003-06-03 New Whip Weapons added. in 4 colors.  Morning Star Flail weapon.  Two Dungeons for powerful Whips.    The Whips and Morning Stars are one handed blunt type weapons. There is animation attached to them, but due to limits in the game engine, this does not work all ...
11674
What a Wonderful World Tweaks MMH 90-13845 SuterMan 2010-02-16 This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ...
11673
What a Wonderful World Tweaks MMH 90-6402 SuterMan 2010-02-16 This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ...
11672
Werewolf Will Tweaks MMH 90-6345 tornadominds 2009-12-01 Many believe the werewolf curse to be uncontrollable, and they are usually right. However, those gifted in magic are able to suppress their transformation using their own magical energies. But only for as long as those energies last...     This mod enables you to resist the w...
11671
Werewolf ReEquip v1.0 Tweaks MMH 90-11205 Yacoby 2007-04-23 REQUIRES MWSE 0.9.3+   MWSE can be downloaded here This mod makes it so that when you change back to a human from a werewolf, all your clothes are reequipped, rather than you having to reequip them, which is a right pain to do. This mod may have compatibility problems ...
11670
Weightfix Tweaks MMH 90-5509 dragoonfurey 2009-06-06 Weightfix by [email protected] Description: Adjusts the height and weight of many of the stock models so that they dont look so anarexic anymore specificaly the Nord, Dark Elf, Breton, and Imperial Female models were the worst offenders. req: Morrowind only
11669
Weight Fix Tweaks MMH 90-7433 Dan 2002-06-07 This mini mod fixes the weight for many misc. items such as forks, spoons, knives, plates, and cups. In my opinion the original weight values were set too high and this mod now makes their weights far more realistic than they are by default.
11668
Weather Transitions Tweaks MMH 90-750 Unknown 2009-04-06 null
11667
Weather Mod: Blight Storms Tweaks MMH 90-6349 tornadominds 2009-12-07 This simple mod makes the blight storms a bit more interesting.     If you are caught in a blight storm, your health will not be able to go above 100, and you will have severely stunted fatigue.     You may pass out if you run out of fatigue, and may also...
11666
Weather Effects Tweaks MMH 90-9577 Endrek 2004-04-23 With how awesomely powerful some of the storms in Morrowind are, one would think that they would have a more prominent effect on your character than simply causing them to shield their eyes. This mod will add negative status effects to the player when they travel in areas with harsh...
11665
Weather Changes Tweaks MMH 90-11486 Elioden ward 2007-08-28 This is a very simple mod...Took me about 3 minutes to throw it together. All it does is makes it rain,snow,ashstorm,and blizzard more...
11664
Weather Based Sneaking Tweaks MMH 90-8647 Noirgrim 2003-02-03 Inspired by LightBasedSneaking, this mod grants different sneak bonuses when sneaking at night time, dusk and dawn, and in different weather.     While sneaking,  Imagine sneaking around n a lighting storm, when all people can hear is rain and thunder, they aren't...
11663
Weapons and Armor Balance Mod v1.3 Tweaks MMH 90-12207 Demens Ignis, DreadNoughtOmnis 2013-02-11 Within the game of Morrowind, although the balance of power among weapons and armor is well-executed, I nevertheless realized that there exist a number of glaring errors among weapons and a number of balancing issues among armor types. This mod pack includes two separate plugins, one of which add...
11662
Weapon Resistance Tweak Tweaks MMH 90-6292 Inferne 2009-10-10 This is just a small tweak that makes it so only silver, daedric, and enchanted weapons ignore normal weapon resistance. It didn't make sense that ebony or glass weapons could affect the undead just because they are of better quality. It seems like more of a magical/supernatural thing to me. Ebon...
11661
Weapon Realism and Balance Tweaks MMH 90-13892 Jennii 2010-03-24 Morrowind is a great game, but the development team were clearly rushing when they programmed the weapons and armour.     This mod aims to make sense of the jumbled mess that is the weapons statistics in Morrowind. It uses a clear system (listed in the readme) to ensure each ...
11660
Weapon Range Balance Tweaks MMH 90-10726 M6n6M6(Derek) 2006-08-08 Makes all the Range for weapons in the game much more realistic and balanced.
11659
Weapon Length Fix Tweaks MMH 90-460 DRG 2009-04-06 Weapon Length Fix by DRG ****************************************************************************************** Installation: Unzip this folder directly into your Morrowind\Data Files directory - or- you can simply copy and paste the .esp file into you Data Files f...
11658
Weapon Fix v 1.5 Tweaks MMH 90-12200 Varg 'Euthanasiologist' 2013-02-11 Weapon Fix is a plugin designed to increase realism and interest of gameplay in Morrowind by replacing unrealistic and non-balanced original weaponry stats with realistic ones based on specifications of real-world prototypes of weapons used in Morrowind. The most significant change is related to ...
11657
Weapon & Armor Realism Tweaks MMH 90-6779 Rowan WalkingWolf 2011-08-08 After years of searching for a mod that brings weapons and armor in line with their real-world correlates, and after years of subsequent disappointment, I finally managed to eke out this mod.     Are you tired of hitting unarmored commoners 50+ times with a broadsword? Tired ...
11656
Wakims Game Improvements Tweaks MMH 90-8471 Wakim 2002-10-14 Character, game settings, spells, magic effects and items balancing.
11655
Wakims Game Improvement Guild Guide Fix v1 Tweaks MMH 90-1141 DlocPuWons 2009-04-06 *****************************************************************       The Elder Scrolls III            MORROWIND: Wakims Game Improvement Guild Guide Fix            Version 1     &...
11654
Wakim's Game Improvements 9 Combined Tweaks MMH 90-459 Wakim, Qwert 2009-04-06 Adds Flee AI, a magic system overhaul, dialogue and faction-relation enhancements, and numerous Item/Character/Game Settings balances, all making Morrowind a richer and more vibrant world for all kinds of characters to play in
11653
Wakim's Game Improvements - Modular (WGIM) Tweaks MMH 90-13337 Wakim 2009-03-24 This is a modular version of Wakim's Game Improvements. A true legend amoung mods. These tweaks tend to make Flee AI actually work, balance gameplay, spells, characters, almost everything   This is LDones' description of this mod according too his old classic site:
11652
Wakim's Game Improvements (with No-glo) Tweaks MMH 90-8629 Wakim 2003-01-20 This is a compilation of tweaks which have been posted by Wakim  on the forums, in mod format for easier use. These tweaks tend to make Flee   AI actually work, balance gameplay, spells, characters, almost everything    Originally compiled by Qwert and found at T...
11651
Vyniea's Lore-Friendly Game Changes Tweaks MMH 90-6767 Vyniea 2011-07-09 A simple mod modifying many aspects of the game while trying to stay completely Lore-Friendly and balanced.     The mod is modular so you can mix it with other mods affecting aspects of the game !     This initial release contains my modifications for Rac...
11650
Volendrung Enchantment Tweaks MMH 90-7851 Miltiades 2003-10-06 "The Hammer of Might, Volendrung is said to have been created by the Dwarves of the now abandoned clan of Rourken, hundreds of years before they disappeared from the world of Tamriel.     It has the ability to grant health to its wielder, but it is best known for the paralyzing and stre...
11649
Vivec glitch fix and more Tweaks MMH 90-12992 titanomachy59033 2008-10-28 In this mod I fixed the glitch that if you talked to Vivec before you were invited you would not be able to advance in the main quest and after the main quest you can kill Vivec without getting messages about him. Also I added Vivec's Unused Voices and Wraithguard LH will now drain 200-225 of you...
11648
VGreetings v0.9.6 Tweaks MMH 90-13335 The Other Felix 2009-03-23 Fixes and tweaks many issues involving greetings and voice samples, implements many of Bethesda's included-but-unused voice samples, and enables Tribunal's new faction and rank greetings in the rest of Vvardenfell.   This is the original unmodified VGreeting by The Other Felix.  <...
11647
Vgreeting Polish version Tweaks MMH 90-6346 The Other Felix (plugin), Minamir, Bruce (translation) 2009-12-02 This is a Polish version of The Other Felix's Vgreetings plugin. Bruce and I just translated it. To jest polska wersja pluginu Vgreetings stworzonego przez The Other Felix. Bruce i ja go tylko spolszczylismy. Changelog: 7.XII.2009 - added and combined Bruce's translat...
11646
Vampiric Visage v1.0 for Vampire Weakness Tweaks MMH 90-12729 Birthofinsanity 2008-05-19 This mod requires morrowind and either VAO Vampire weakness weather   dependant v1.7.1 or Vampire weakness weather dependant v1.8.1  onwards     NPC's will speak to you while you are wearing a helm. Adds a new spell 'Vampiric Visage' that will allow you to spe...
11645
Vampiric Curse Tweaks MMH 90-14026 Birthofinsanity 2010-07-21 This mod changes the sun damage effect to an attribute/skill damage effect. The attributes/skills (with the exception of endurance, luck and strength) will reach '0' during the day. The will be restored at night and when entering an interior.     DO NOT USE WITH ANY FILE ASSO...
11644
Vampire Weakness Patch v1.1 Tweaks MMH 90-12485 Birthofinsanity 2008-01-20 Vampire weakness weather dependant Patch v1.1     version 1.1     By Birthofinsanity     This mod requires morrowind, Tribunal, Bloodmoon, Vampire Realism II,   Vampiric Hunger III, Vampire Embrace and   Vampire ...
11643
Vampire Realism II - VH Patch Tweaks MMH 90-13208 Pwin 2009-01-30 REQUIRES:   Vampire Embrace   Vampire Realism II   Vampiric Hunger III       Vampire Realism mentions that you can feed off the crypt rats after you've been turned into a vampire. Well, this mod makes the crypt rats added by VR use th...
11642
Vampire Hider Tweaks MMH 90-10509 Yacoby 2006-03-21 When you are a vampire and wearing a helm, this mod allows you to talk to people normaly. It was orignaly intened that it would only allow you to talk normaly if you were wearing a closed helm, but as I know no way of detecting what type of helm you are wearing, it allows you to talk normaly if y...
11641
Vampire Fly and Vampire Dust Fix Tweaks MMH 90-12455 Proud Ho 2007-12-31 When I discovered the Unofficial Morrowind Patch, it was a blessing, except for one thing... Vampire Fly still depended on the Alteration skill... I decided to take action, editing vampire dust's effects along the way. Although the Unofficial Morrowind Patch is NOT REQUIRED to actually use this m...
11640
Vampire Embrace MCA Patch Tweaks MMH 90-11591 Deylendor 2007-10-11 I'm using MCA 5.2 and Vampire Embrace 2.4.     And my problem was. That some npc's dissapeared due the script they have.   Picture yourself you have a vampire hideout. You have some slaves, thralls, your childs.   Of course the MCA scripts don't delete NPC...
11639
Vampire Dreams Reduction Tweaks MMH 90-10193 Pseudopath 2005-10-13 This plugin was developed and used only with the latest release of the Morrowind game and expansions, I do not know whether it works on any others apart from the most recent release (1.6.1820). That said it should work without the Tribunal or Bloodmoon expansions. Let me know if not.  ...
11638
v1.8.1 Vampire Weakness Weather Dependant Tweaks MMH 90-11652 Birthofinsanity 2007-11-19 This mod replaces the vampire sun damage with a vampire weakness type effect.This mod was inspired by how vampires are portrayed in some books.     Features     1.0     - Removes the vampire sun damage effect.
11637
Useable Kegstands Tweaks MMH 90-12618 Almsivi Studios 2008-03-25 Useable Kegstands changes all Kegstands to useable ones that   dispense drinks! All you need is some gold and an empty bottle to make   them work. Simply activate them and pay and you will recieve a bottle filled with your drink. Speaking of bottles, all corked bottles in the ...
11636
Upgraded Creeper Tweaks MMH 90-12659 Feanaro Surion 2008-04-10 As you can probably tell, it makes some changes to our favourite scamp from Caldera. However, it is not a cheat, and was never intended to be used that way. Basically, Creeper now buys everything. That's all I changed. Depending on the ESP you use, he gets the regular 5K, 10K, or 20K. I didn't in...
11635
Unofficial tweaks for Predator: Hunters and Prey v1.0 Tweaks MMH 90-10143 Serpentax 2005-09-21 Updated number of performance tweaks and balancing issues I have made to the predator mod (for personal enjoyment).    Included now is self spawning plasmacaster ammo (lacking a suitable projectile image atm but fully working).    Now go hunt some cliff racers :D...
11634
Unofficial Romance mod - No gift clothes after Tweaks MMH 90-13863 Letrune 2010-02-26 You will need:   Romance - English Version by Fandorn Delavie and the Wiwiland team     It is an unofficial tweak-like thingie for the mod named above.     I started a game anew with the plugin named above - yes, you can get those pitchforks and...
11633
Unofficial No Female Armor for MCA 6.1 Tweaks MMH 90-14280 Letrune 2011-04-16 REQUIRES: Morrowind Comes Alive 6.1 Love Morrowind Comes Alive, but feel bad on women legionares or bounty hunters wearing metallic corsets? Feeling neglected or way too sexualized by wearing them? Then you may try out this little plugin, which change the weak...
11632
Unofficial Morrowind Comes Alive - City Attack Patches v1.0 Tweaks MMH 90-12353 Ninjakreborn 2013-03-20 This is a very simple "fix" for a currently existing mod that was developed by someone else. The very famous" Morrowind Comes Alive". I read through a lot of complaints there about the bandits and footpads attacking people in the city. I saw a few people attempted to tell people how to fix there ...
11631
Unofficial Morrowind Comes Alive - City Attack Patches Tweaks MMH 90-13592 ninjakreborn 2009-08-15 This is a very simple "fix" for a currently existing mod that was developed by someone else. The very famous" Morrowind Comes Alive".  I read through a lot of complaints there about the bandits and footpads attacking people in the city.  I saw a few people attempted to tell people how t...
11630
Uniform script fixes Tweaks MMH 90-12429 Tabasco AKA SGO 2007-12-14 There have always been masses of complaints about Morrowind's uniform scripting. This mod aims to fix the 2 biggest: the Legion and Ordinator uniforms.    Two ESPs included (made two in case you want to keep the Ordinator one):      TASGO_uniformfi...
11629
Uni-Monset Fix Tweaks MMH 90-701 Unknown 2009-04-06
11628
Umbra Enhanced! Tweaks MMH 90-13982 Riryoku 2010-06-13 This is my first mod, a simple mod, but one that can make collecting the sword Umbra much more challenging... and rewarding. The sword has become one handed, as it is in Oblivion. It has also become very strong, and unbalancing on normal terms. It has actually become a weapon worth gaining... and...
11627
Tyrthyllanos Magicka Regen Tweaks MMH 90-13657 Tyrthyllanos 2009-09-09 This is my personal magicka regeneration mod, which I created mostly as a practice session for mildly mathematically complex scripting in Morrowind. Nonetheless, I went to the trouble to make it fully featured, and as good as anything else out there (dependent on taste and playstyle of course). T...
11626
Twilight Flight Tweaks MMH 90-10741 James Fraser 2006-08-13 This is just a simple mod that gives the gift of flight to all the Winged Twilight creatures in the game.  It never made sense to me that they couldn't fly, so I added it.  This was tested in a huge cave, and it worked beautifully - the winged twilight flapped its wings and jumped into ...
11625
Tweaks, Sneaks and Better Freaks Tweaks MMH 90-10991 mithblades 2007-01-15 Several improvements to the basic game, should make the game more interesting.     Edited prices of several items - changed basic stats - recharging magicka - better drops, and bundles of arrows and bolts.     Also, changed chests and such to replenish a...
11624
Tutorial Disable Tweaks MMH 90-464 JTE 2009-04-06 This plugin removes all tutorial crap at when you start a new game. It is very convenient if you often press the 'New Game' button.
11623
Tshultze's Magickal Tweaks Tweaks MMH 90-12793 Tshultze 2008-06-22 Filename: Tshultze's Magickal Tweaks 3   Author: Tshultze   Date Created/Modified: April 17th, 2009       Installation:          'Tis simple. Extract the esp into your data files folder and check the box in then m...
11622
TrueFlame-HopesFire Fix Tweaks MMH 90-14124 Misty Moon 2010-10-16 Have corrected the TrueFlame, HopesFire, Her-Hand's Scimitar and Ebony Scimitar like I think Bethesda did mean to do them.   The changes regards the chop, slash and thrust damage.     [Uploader's note: More of a personal tweak than a fix, hence the categorisation]
11621
Trimmed Down Morrowind Tweaks MMH 90-13588 Rpgingmaster 2009-08-13 Stripped Down Morrowind       Version 1.2       By Rpgingmaster       A Morrowind Mod for FPS Challenged and the heavy mod users       ---------    <...
11620
Trimmed Down Balmora Tweaks MMH 90-13578 Rpgingmaster 2009-08-09 Trimmed down Balmora 0.1       A mod for the FPS challenged and the heavy mod users       Requires stock Morrowind         ****************************************     I...
11619
Tribunal Royal Guard Blue Recolor Tweaks MMH 90-11044 Grimster 2007-02-07 I got tired of looking at the Tribunal Guards walking around in pink armor.  When I got a set of my own, I REALLY got tired of it.  So I reclored it and now they all wear a deep blue armor.    [b]Install[/b]>  Use WinRAR (or whatever) to extract to your ...
11618
Tribunal Royal Guard Black Recolor Tweaks MMH 90-11050 Grimster 2007-02-09 Changes the Royal Guard armor from pink to black with red eyes.     This will overwrite any other Royal Guard recolors you may have.  As with the blue recolor I created, there is no .esp or .esm file, you simply install it and play.     Be sure to ba...
11617
Tremullus Alchemy Tweaks MMH 90-6656 Tremullus 2011-01-19 This mod addresses the fortify intelligence potions.     This mod changes the properties of the four ingredients for making the potions. Now instead   of fortify intelligence they restore magicka or health. Also the fortify intelligence potions have been changed so ...
11616
TravelTent Furnishing Tweaks MMH 90-6194 MasterNetra 2008-10-05 null
11615
Travel Time Tweaks MMH 90-11576 Gwilym 2007-10-04 Alters the amount of time that lapses when you travel by boat or strider.     Intended for people playing with a slowed timescale, this means that paid transport doesn't have to take several times longer than travelling by foot.     Six ESPs are included,...
11614
Travel Mode Tweaks MMH 90-6653 etmorrowindb 2011-01-11 This mod gives the character a bonus to speed when he is not fighting: hence the name `Travel Mode'.     Once the character draws a weapon or prepare a spell the bonus disappears. It appears again only after one minute without weapons.     The idea is mak...
11613
TPB changes Tweaks MMH 90-4985 Josho 2009-05-12 The following changes have been made to the Ten Pace Boots: 1. Slowfall increased to 5. 2. Constant Effect enabled. 3. Does not drain Fatigue 4. Same weight as the Boots of the Apostle (10 pounds).
11612
Tougher Sixth House Tweaks MMH 90-10724 Sabregirl 2006-08-08 This mod modifies the Dwemer strongholds of Venymal and Odrosal   to be much more difficult. Finding Kragrenac's tools is no longer easy!   A dwemer ruin dungeon generator was used to create the new areas -   9 new cells for each dwemer ruin. All of them are interco...
11611
Tougher Dagoth Ur Tweaks MMH 90-7890 Ryan 2003-10-15 All the Dagoths, Ashbeasts, Acended Masters, and especially Dagoth Ur have been greatly enhanced in powers to reflect how tough they ought to be;  not recommended if you are below 40 though, but it maybe doable.    This is the end game I had envisioned; Dagoth Ur is n...
11610
Tough Skeleton Key Tweaks MMH 90-11654 Ziana 2007-11-21 Makes the Skeleton Key (Thieves Guild reward) much tougher. (One million uses.)     This is for anyone tired of juggling their lockpicks and having to keep replenishing them.     For purists, does this go too far? As I see it, by aquiring the Skeleton Key...
11609
Tough Justice, Hard Times v0.1B Tweaks MMH 90-248 BlindEye 2009-04-06 Makes money a little more difficult to accumulate. There are numerous changes made by this mod. Here are a few: Mages guild travel is 10x as expensive, merchant gold will take 1 week to resupply, and crime penalties are 9,000 killing;4,000 attacking;1,000 pickpocketing.
11608
Tools Integrative Modifications TIM Tweaks MMH 90-12859 Alaisiagae 2008-08-11 Standardizes the weight and number of uses for lockpicks, probes, repair tools, and alchemical apparati.       Details   =======   Included is an esp for compatibility with Sir Luthor's "Sir Luthor's Tools" mod, which can be found here:
11607
Tonal Architect's Mod Pack Tweaks MMH 90-14339 Tonal Architect 2011-07-13 ---------------   Description   ---------------     This is a collection of small mods centered mainly on gameplay alterations that I've come to enjoy, and wish to share with the community. At this time, there are twelve separate plug-ins. They're made to ...
11606
TLM - The Lighting Mod (Modular) Tweaks MMH 90-7883 Sensei 2003-11-14 TLM - The Lighting Mod (Modular Version) (advanced install)    Dark dungeons, murky nights, no more sneaking in brightly lit taverns. Watch your torch slowly burn out taking away all hope of seeing what's around the next corner. Learn to value your light source....
11605
TLM - The Lighting Mod (Complete) Tweaks MMH 90-7882 Sensei 2003-11-14 TLM - The Lighting Mod (Complete Version) (simple install)    Dark dungeons, murky nights, no more sneaking in brightly lit taverns. Watch your torch slowly burn out taking away all hope of seeing what's around the next corner. Learn to value your light source. &...
11604
Tireless Running Tweaks MMH 90-13074 starwarsgal9875 2008-12-07 No more fatigue drain when running! --DO NOT CLEAN THIS OF GMST's-- After all the requests to make a mod like this, I made one. Enjoy!
11603
Throwing Spears Tweaks MMH 90-9220 Matt 2004-02-16 This mod adds a throwing version of every spear in the game and can be found in many places including Dwemer and Daedric ruins, shops and in caves.     These spears possess higher damage than other spears because they may not be recovered.   I have also added a second...
11602
Threads of the Webspinner Completed V1 Tweaks MMH 90-770 Curmudgeon 2009-04-06 ***************************************************************** The Elder Scrolls III MORROWIND - Tribunal - Bloodmoon Threads of the Webspinner Completed, Version 1 - by Curmudgeon (can be sent a PM on the ES Forums) - 4 September 2004 - *********...
11601
Threads of the Webspinner Completed Tweaks MMH 90-5667 Curmudgeon, LostInSpace 2011-08-06 ************************************************************************ The Elder Scrolls III MORROWIND - Tribunal - Bloodmoon Threads of the Webspinner Completed, Version 2.1 - by Curmudgeon and LostInSpace (aka Erransin Mundum) - PM on the Elder Scrolls Foru...
11600
Thirsk: More Patrons! Tweaks MMH 90-14000 deathbydeathnote 2010-06-28 My first mod! This mod adds new patrons to Thirsk mead hall, and changes a few other things. It adds a full set of nordic armor into the drawer chest inside your private quarters, the bed inside your private quarters is changed to a queen sized bed, and clanbringer is turned into a claymore. This...
11599
The Underground (Treat as Male) Tweaks MMH 90-10237 maw3193 2005-11-14 Disclaimer:  I would like to make it clear that I am not a master modder, nor have I gone through this with a fine-toothed comb.  There may be many errors in this, though I have played it through as a vampire on the good path.  Some modding experience may be nee...
11598
The Imperial Legion Badge Tweaks MMH 90-5113 Rodrigo Ortiz 2009-05-12 *****************************************************************                              The Elder Scrolls III                         ...
11597
The Holiday Mod v1.1 Tweaks MMH 90-7217 Princess Stomper 2012-08-05 null
11596
The Holiday Mod Tweaks MMH 90-11454 Princess Stomper 2007-08-16 Holidays and birthdays come to Morrowind!   New scripts adding many of the festivals listed in the Imperial Library - including New Life (Christmas), First Planting (Easter), Mid-Year, and Tales and Tallows (Hallowe'en).   Scripted streamers, Jack O' Lanterns and pine trees ap...
11595
The Fyrryman Tweaks MMH 90-10868 Ershatz 2006-10-29 Ever looked at the useless boat at Tel Fyr and been annoyed? Well, no more as the Fyrryman (not a spelling mistake, just a bad pun) is here to help. He will take you to Tel Aruhn and Vos (the existing Boat people will take you there).     The Fyrryman has custom dialogue, a h...
11594
The Dialogue Request Mod Tweaks MMH 90-10768 Casey Tucker 2006-08-26 ---The Request Mod---   Created by Casey Tucker       This is a BETA.     I've always wanted a touch of realism to bring Morrowind's dead NPCs to life.  In real life, people are social.  Naturally, they interact.  How d...
11593
The Crappy Mod Tweaks MMH 90-10343 Savant 2006-01-12 Don't let the name fool you!  This mod adds the oftentimes ignored necessity of going to the bathroom.  More details on how it works are in the readme.     I've tried to be as mature on this topic as possible:  the mod is entirely for the sake of realism, and I...
11592
Texture Fix v2.0 Tweaks MMH 90-10353 Slartibartfast 2006-01-18 null
11591
Texture Fix - Tamriel Rebuilt v2.0 Tweaks MMH 90-10816 Slartibartfast 2006-09-27 null
11590
Texture Fix - Silgrad Tower v1.0 Tweaks MMH 90-10881 Slartibartfast 2006-11-10 null
11589
Texture Fix - Bloodmoon v1.1 Tweaks MMH 90-10388 Slartibartfast 2006-02-03 null
11588
Texture Fix - Balmora Expansion v1.4 Tweaks MMH 90-10606 Slartibartfast 2006-06-01 null
11587
TextPatchforMorrowindOnly v1.2 Tweaks MMH 90-2237 Kevin Dorner aka Kivan 2009-04-24 Morrowind Text Patch v1.2 (2004-July-13) by Kevin Dorner, [email protected] http://www.baldurdash.org (Q&A) Questions and Answers (Hey, I can't call it a FAQ... no one has asked me anything yet, never mind Frequently.) ----------------------------------------------...
11586
Text Changes Tweaks MMH 90-8779 Vladimir 2003-05-31 All referencess to the attribute "Fatigue"  have been changed to instead read "Stamina." After all, why would you ever want to regain your "fatigue" which means weariness.. What is currently called fatigue is better described as stamina.    Also includes a number of c...
11585
Ten times difficulty slider impact Tweaks MMH 90-9514 Hannobal 2004-12-30 This mod gives the difficulty slider ten times bigger impact on difficulty. Should be enough.
11584
Tel Fyr Dock v1.0 Tweaks MMH 90-2259 Ciriuz 2009-04-24 Dock in Tel Fyr Adds a shipmaster to the empty dock in Tel Fyr. She can take you to Tel Mora, Tel Aruhn, Sadrith Mora and Tel Branora. She also has a small quest, but that is optional. Cleaned with TESAME.
11583
Tejón's Fatigue Effects v1.21 Tweaks MMH 90-7953 Tejón 2005-05-10 This is a collection of separate effects, which can be applied individually or as a complete package. Blackout: causes vision to dim as fatigue decreases. Collapse: causes your character to drop to the ground at 0 fatigue. Sleep!: tracks how long you've been awake and applies increasi...
11582
Tamrielic Lore v2.0 Tweaks MMH 90-15478 PikachunoTM 2016-05-30 ; Tamrielic Lore ; A mod by PikachunoTM ; Release Version 1.1, build 2 ; Description // This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!)...
11581
Tamrielic Lore v1.1 Tweaks MMH 90-15473 PikachunoTM 2016-05-26 ; Tamrielic Lore ; A mod by PikachunoTM ; Release Version 1.1, build 2 ; Description // This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!)...
11580
Tamrielic Lore v1.0 Tweaks MMH 90-15470 PikachunoTM 2016-05-09 null
11579
Tamriel Rebuilt/Herbalism Tweaks MMH 90-11511 tek_604 2007-09-10 Based on the Herbalism mod by Balor...     Rather than open flowers as if they were the same as any crate you find, this mod allows you to "pick" any of the flora which is specific to Tamriel Rebuilt (see the Herbalism mod for flora   from Morrowind, Tribunal and Bl...
11578
Tamriel Rebuilt Census and Excise Travel Links Tweaks MMH 90-13063 The Bloodthirsty Crustacean 2008-12-03 Adds fast travel links between   Vvardenfell and TR's mainland, through the Census and Excise office at Seyda Neen. Lore-friendly as possible, you need to go through some bureaucratic procedures to get past the quarantine.     Requires both Map 1 and Map 2 .esms. &#...
11577
Talrivian's State-Based HP Mod Tweaks MMH 90-6521 Talrivian, HotFusion 2010-08-09 State Based HP Mod by Talrivian v.2.2 (Rewrite of HotFusion's State-Based HP Mod)     ------********------   !!!IMPORTANT NOTE!!!   ------********------     Instructions:     To use this mod, you need to do the fol...
11576
Talk to Me Tweaks MMH 90-13332 Nextmastermind 2009-03-22 Do you hate not being able to talk to people as a vampire? Well, this rather simple mod makes it so the majority of people are willing to talk to you.     NOTE: This may not be compatible with other vampire mods.     (No Readme, sorry)    ...
11575
Take Divayth Fyrs ego down a bit Tweaks MMH 90-15136 TheDrunkenMudcrab 2014-01-06 null
11574
Take All Button of Pain and Happiness Tweaks MMH 90-11201 Fliggerty 2007-04-22 It has been suggested that I employ the methods I used to create my Dialogue   Closer of Doom to emulate the "Take All" button press function on the xBox.  I have done so; here it is.  When a container is open, all you have to do is press the preset key (third mouse button by ...
11573
Taddeus' Balanced Weapons v1.3 Tweaks MMH 90-12836 Taddeus 2008-07-28 This mod modifies the stats of all Morrowind, Tribunal and   Bloodmoon weapons to make them more realistic and the game more   balanced and challenging. The mod modifies:     - Weight: weapons have consistent weights now. The weights of   differe...
11572
Taddeus' Balanced Settings Tweaks MMH 90-13343 Taddeus 2009-03-28 This mod modifies some settings regarding the Morrowind economy   to make the game more realistic, balanced and challenging.   The mod modifies:     - Travel settings: travel costs have been more or less raised for   both Guild Guides (more), sil...
11571
Taddeus' Balanced Objects (full & light version) Tweaks MMH 90-12822 Taddeus 2008-07-21 This mod modifies stats and graphics of some Morrowind, Tribunal   and Bloodmoon items to make them more realistic and the game a   little more balanced. Changes are concentrated on potions, scrolls, rings and amulets. However, many other objects have been tweaked in some way....
11570
Taddeus' Balanced Enchanting Tweaks MMH 90-12825 Taddeus 2008-07-21 This mod modifies some aspects of the game related with the   creation of enchanted objects. This mod has been built to make the   enchanting experience more useable and for preventing the souls to   be an endless source of gold.   The mod modifies 4 main t...
11569
Taddeus' Balanced Armors (full & light version) Tweaks MMH 90-12821 Taddeus 2008-07-21
11568
Swimming Realism Tweaks MMH 90-10456 Yacoby 2006-02-28 This mod adds realism to swimming   (No more swimming in full deadric armor)     In water you only use, spears, daggers and your hands     You lose 80% of your carrying capabitity     If you are wearing Medium of Heavy armou...
11567
Suga Muncher's Preadator Addons Tweaks MMH 90-12925 Sugar Muncher Jeff 2008-09-11 Just a couple of lil mods i made to make being a predator a better experiance there will most probably be problems with this mod as i am   not what you would call an experianced modder.     Anyways the first mod HJ_predator_fixes_&_addons.esp doesn't add many fi...
11566
Stronghold Teleporter Tweaks MMH 90-8465 Fukuro 2002-10-11 The Stronghold Teleporter is a simple script, positioning the player into his Stronghold    There is one key for each Stronghold; when you equip the Teleporter Key a small amount of Magicka will be removed and you will be teleported to your Stronghold.  If there is no...
11565
Strider Ports Tweaks MMH 90-7395 Bronaus 2002-05-29 My first mod. The goal was to add something to the Strongholds making travel to and from them a little easier and a little more within the realm of established Morrowind parameters. It would have been much much easier to add an NPC teleporter, but that wasn't quite what I wanted...
11564
Stormrider v1.1 Tweaks MMH 90-10725 Kellick Stormcrow 2006-08-08 Looking for a ship of your own, but don't want to do the Fishing Academy quests? Would rather have a standard ship with seperate cabin and below decks instead of the Sellnsail galleon? Well I did, so now you can too! This mod incorporates my own modified version of the bo...
11563
Stat Burning & Boosting v1.0 Tweaks MMH 90-6623 Era Scarecrow 2010-11-30 Ever gotten your character's stats or skills to 100, and you would love to keep improving but the game's limited you? Or have you wanted to drop your skills to a lower level to challenge yourself, or allow you to keep leveling when you've maxed your Major/Minor skills? This is the m...
11562
Standard Legion Uniforms Tweaks MMH 90-12647 Arthmodeus 2008-04-03 *Not to be confused with Legion Uniforms.     Ever noticed how disorganized the Imperial Legion is? None of their armor matches and, as a result, there is no true rank identification. Since the PC gets armor pieces as he rises in rank, how come NPC's that are BELOW him have a...
11561
Stamina / GCD + Stamina Tweaks MMH 90-11236 Paylardo! 2007-05-13 Bothered by getting tired in order to... become less tired?     Stamina will convert all in-game instances of "fatigue" into "stamina" in Morrowind, Tribunal, and Bloodmoon. Instances of "fatigue" that were already in their correct context were not changed.    ...
11560
Stalhrim Weight Fix Tweaks MMH 90-12288 Locklear93 2013-03-07 This is just a quick edit to the weight of stalhrim weapons in Bloodmoon--they're normally heavier than Daedric for some reason!
11559
Staff Weapon Skill Tweaks MMH 90-13579 Dormouse 2009-08-09 This mod splits the blunt weapon skill into two separate, independent skills for blunt weapons (such as warhammers and maces) and staff weapons.     Mages will use staves more effectively by creating a new staff weapon skill. In Morrowind, the blunt weapon skill controls warh...
11558
SSAOish Tweaks MMH 90-13290 peachykeen 2009-03-01 Using MGE, this mod adds a simple, false SSAO shader.   SSAO (Screen Space Ambient Occlusion) is a technique used to add depth to a render. This shader tries to simulate that without using a depth buffer, instead parsing the image itself.   Essentially the edges and surfaces o...
11557
spellsandweapons Tweaks MMH 90-5057 Unknown 2009-05-12 No readme, esp only. This file appears to be tweaks to weapons and spells with the creation of an High Elf npc named Raistlin in the Balmora mages guild who makes and sells spells plus few other changes in that cell.  There are also unknown changes to Solstheim, Lake Fjalding -21,23
11556
Spellmaking Mod Tweaks MMH 90-7776 Vimes 2003-09-01 This mod allows the player to study and create their own spells for free, and without having to talk directly to an NPC,  using a balanced spellmaking skill instead to determine the success. Yes, It does use the dialogue function still. But everything possible has been done to ...
11555
Spell Target Speed Mod Tweaks MMH 90-8676 Fredrik Edberg 2003-02-22 This plugin modifies the speed of targeted spells to slightly above that of an arrow. This makes it much more interesting for mages casting spells and also when you battle enemy mages, since it is ridiculously easy to evade spells with the default value.
11554
Spell Fix - WGI version Tweaks MMH 90-11103 PetrusOctavianus 2007-02-28 This mod sets all spells in Morrowind, Bloodmoon and Tribunal to not auto-calculate.   This means that NPCs will cast *only* the spells that are in in their spell selection.   As it is NPCs have access to all spells set to auto-calculate, which means they can cast any sp...
11553
Spell Fix Tweaks MMH 90-11102 PetrusOctavianus 2007-02-28 This mod sets all spells in Morrowind, Bloodmoon and Tribunal to not auto-calculate.   This means that NPCs will cast *only* the spells that are in in their spell selection.   As it is NPCs have access to all spells set to auto-calculate, which means they can cast any sp...
11552
Spell Cast Reduction v3.1 Tweaks MMH 90-6251 Aragon 2009-08-25 null
11551
Spell Cast Reduction Tweaks MMH 90-13629 Aragon 2009-08-25 This mod reduces the casting cost of a spell based on your skill level in   the corresponding magic school (destruction, mysticism, etc). It allows you to develop your mages more satisfactory at higher levels.      The spell costs will not be lower in the spell men...
11550
Speechcraft What Not to Say Tweaks MMH 90-13437 Err:520 2009-05-25 --------------------------------   Speechcraft What Not to Say V1.0   --------------------------------     Have you ever said something to someone   that they didn't like? You know not to   say that anymore, don't you? But in
11549
SoulGem Drainer Tweaks MMH 90-6736 Tampus 2011-06-05 I always found it very annoying to soul trap a create only to find out that my Grand soul Gem is now filled with a rat soul...   this little tweak adds a box in the belmora mage guild which enable you to empty filled soul gem. ( 3 versions included. )     it also ...
11548
Sottilde's Code Book Quest Fixer Tweaks MMH 90-2453 Mars (aka LadyMaedhros) 2009-04-24 Offers an alternate way to play the Sottilde Code Book quest for the Thieves' Guild.  Dialogue and journal changes only.
11547
Sorial Quickcreate Tweaks MMH 90-7857 sorial 2003-11-01 This mod was created for those of us who change characters like we change underwear - daily (one hopes!). It shortens your character creation process so it all happens onboard the ship in front of Jiub.     It also allows you to loot the ship, if you see fit, on your way o...
11546
Solstheim Dialogue FIx Tweaks MMH 90-13088 Mr. Versipellis 2008-12-17 Solstheim Dialogue Fix     By Mr. Versipellis     17/12/2008     What does this mod do? It removes the topic "Solstheim" from no-lore NPCs by adding an extra condition to the dialogue. I think it creates a better atmosper...
11545
Solsteim Topic Reducer Tweaks MMH 90-6609 Zenox 2010-11-16 I was annoyed by the fact that everyone in the game could talk about the "Solsteim" topic, especially those who have the nolore variable attached.     This mod makes it so NPc's that have the NoLore variable can't talk about the Solsteim topic.
11544
Sneaking Realism Tweaks MMH 90-14039 TJ 2010-08-15 Mod enters 5 levels of sneak skill and system of the factors influencing efficiency of sneaking.   When you'll be becomes more professional in Sneak skill, penalties gradually can turn to the bonuses.   For game it is not required any special actions, simply play game.  <...
11543
Slower Skill Progression Tweaks MMH 90-14500 Nethellus 2012-07-04 When I play Morrowind I often find myself at a very high level mastering most skills before I've barely had time to do anything. Getting a skill to 100 is something that can be done in a couple of in game days, and at  that level you are supposed to be one of the best in the WORLD at that sk...
11542
Slower Fatigue Running Tweaks MMH 90-8174 Chris Cook 2002-07-05
11541
Sleepers Fix Tweaks MMH 90-6202 quorn 2008-11-25 This plug-in alters the sleepers, where instead of being rather mute for topics, the sleepers will behave like normal NPCs before & after the main quest, and while 'awake'.  They will have their topics restricted only while 'asleep'.     This only affects the sleeper...
11540
Sleep with the Fishes Tweaks MMH 90-6326 TheOne&Only 2009-11-16 Sovor Trandel sleeps with the fishes.     During a Thieves Guild mission, Savor Trandel can be bribed into giving the player the key to Nerano Manor. Reporting this to Ondres Nerano caused Savor Trandel to disappear from the game.     However, Savor Trand...
11539
Slave Upgrades Tweaks MMH 90-9122 Claviarm 2004-01-12 This mod does two things:     1.  Slaves will follow orders to follow you, stop following you, or wander around. So if you want to be able to leave your slaves somewhere without the annoying little ads, this is for you.    Also, if you happen to ...
11538
Slave Collars-BB Tweaks MMH 90-2292 Smite_Plight a.k.a. Biagio Virde 2009-04-24 null
11537
Slave Collars Tweaks MMH 90-3809 Smite_Plight a.k.a. Biagio Virde 2009-05-12 null
11536
Slave Collars Tweaks MMH 90-2244 Smite_Plight a.k.a. Biagio Virde 2009-04-24 Slave Collars by Smite_Plight a.k.a. Biagio Virde ------------------------------------------------ Disclaimer: Slaves don't always do what they're told. I take no resposibility for any damage or inconvenience caused by attempting to use this mod. Features: Replace...
11535
Skydiving Platform Tweaks MMH 90-12922 Matthias99 2008-09-09 Adds a trapdoor in balmora near the river that teleports you to a floating diving board high above the city. Good for some pointless fun. (I would turn on god mode though). I originally intended this to train your acrobatics, but then I found out about the stat modding cheat. Still, if you don't ...
11534
Skills Adjuster Tweaks MMH 90-6282 Valtur Naa 2009-10-05 This is an adjuster for PC skills. You gain skills quicker, and they're more balanced (I hope) than the original game. Armor and weapons skills rise at about the same rate, while alchemy and enchant rise much faster. Block is now much more useful (and should level about as quick as armor skills)....
11533
Skill Attributes Reassigned Tweaks MMH 90-14767 Arizzi 2013-05-31 As the title implies, this mod changes the attributes governing certain skills. The way they were assigned in vanilla morrowind made very little sense to me, they were often governed by attributes that usually had nothing to do with the gameplay style the skill catered towards. My edits make them...
11532
Simple Seasons Tweaks MMH 90-14099 Neildarkstar 2010-10-03 As the title indicates, this mod adds simple seasonal weather changes to Vardenfell, Mournhold, and Solstheim.     While there are other mods that add seasons, they also are more complicated, like adding changes to trees, or lengthening and shortening days. Some, like fligger...
11531
Silt Strider Planks And Ladders v1 Tweaks MMH 90-1128 lochnarus 2009-04-06 *****************************************************************            The Elder Scrolls III                  MORROWIND:         Silt Strider Planks And Ladders ...
11530
Silt Strider Animator Tweaks MMH 90-9027 Max a.k.a. ~NOBODY~ 2004-01-28 This simple plugin applies the Animation on the Silt-Striders.
11529
Silent Battles Tweaks MMH 90-11505 Toadigger 2007-09-08 If like me your game crashes when lots of NPCs try to talk at the same time during battles, or if you're just fed up of being asked "How does it feel to know death is near" then this plugin is for you.     NPCs in Attack mode will not say a word, neither will those being Hit,...
11528
Signs-Banners tweak Tweaks MMH 90-6782 ddfields 2011-08-16 Signs & Banners mesh tweak   ----------------------------     This is a tweak to the signs and banners of Morrowind and Mournhold   that corrects the UV Set TexCoord so that the sign or banner will   display the same on both sides. These are ...
11527
Sickening Diseases 1.1 Tweaks MMH 90-11726 Arizzi 2012-10-01 This mod makes the edits btb applied to morrowind advanced concerning diseases. This does not include Morrowind Advanced (MA), and is for people who want the edits to diseases without being forced to have MA. For those who do not know,basically this plug-in edits diseases to have a mo...
11526
Sickening Diseases Tweaks MMH 90-14361 Arizzi 2011-08-25 This mod makes the edits btb applied to morrowind advanced concerning diseases.  This does not include Morrowind Advanced (MA), and is for people who want the edits to diseases without being forced to have MA.     For those who do not know,basically  this plug-in &#...
11525
Sickening Diseases Tweaks MMH 90-6786 Arizzi 2011-08-25 This mod makes the edits btb applied to morrowind advanced concerning diseases.  This does not include Morrowind Advanced (MA), and is for people who want the edits to diseases without being forced to have MA.     For those who do not know,basically  this plug-in &#...
11524
Shoujo's Wound Penalties Tweaks MMH 90-8579 Shoujo 2002-12-30 I personally never liked how a character near death could fight just as well as a character at full health.  Hence I created these 2 mods.  The first esp     Wounds Penalties 1.0 reduces the player's attributes once their health hits 50% and adds partial blin...
11523
Shortchanged Tweaks MMH 90-12710 Danjb 2008-05-09 null
11522
Shield Toggle Tweaks MMH 90-10387 Shadre 2006-02-02 This mod will automatically equip the best shield in your inventory when you draw or switch to a one-handed weapon and unequip any equipped shield when you sheathe your weapon.     This is partly for looks and partly for realism. I have always found it distracting to be runni...
11521
Shield Spells Visual Effect Remover Tweaks MMH 90-14507 pseunomix 2012-07-09 This plugin simply removes that annoying Shield Spell/Fire Shield/Frost Shield/Lightning Shield Visual that surrounds your character when they have one of these spell effects.
11520
ShadowDemon's Soulgem Converger Tweaks MMH 90-12677 ShadowDemon 2008-04-20 **********************************   ShadowDemon's Soulgem Converger!!!   **********************************     ***********   What it is:   ***********   When I was playing Morrowind one day I noticed that all the undead zomb...
11519
Shadow Chaser's Armor Reblalance & Gameplay Tweaks Tweaks MMH 90-11380 Shadow Chaser 2007-07-15
11518
Seyda Neen Rest Tweaks MMH 90-6412 Tyri 2010-02-28 This makes it so that the girl on the lower floor of Arrille's Tradehouse rents the bed and sells food and potions.  I took the goodies from the room, put the blade in front of Arrille and gave the armor to Arrille, but he doesn't sell it.     This just fixes something I...
11517
Servants Must Serve Tweaks MMH 90-6361 Undream 2010-01-03 This mod is meant for those people like me who found it highly illogical that your blood victim (Vampire Embrace) would bellow at you to get out   because it was late and he wanted to sleep. (Living Cities of Vanderfell). You also were unable to feed with any mortal, since they would e...
11516
Sanity Globe for The Underground 2 Tweaks MMH 90-12471 Shasta Thorne 2008-01-10 Upon completion of The Underground 2's main quest, the citizens of   many towns celebrate your good deeds with fire rocket shows. These   celebrations never end, unfortunately. Also, the spiders added by   The Underground 2 continue to spawn, even though the spider...
11515
S-R-H's DrugFix Tweaks MMH 90-9583 Scumbag-R-Hire 2004-06-17 This mod simply makes NPC traders/alchemists/apothecaries that have skooma or moon sugar buy those things instead of saying "I want no trouble with the law..."
11514
Run Like The Wind! 2.0 Tweaks MMH 90-12851 Aeven 2008-08-07 The default running and walking speed is very slow, to create the illusion of a bigger world.     This mod changes the walking and running speed, and the athletics bonus, to increase the speed considerably. No more endless wandering through the Ashlands. It shouldn't feel too...
11513
Rumpelstilzchen's Armor Realism Mod Tweaks MMH 90-9371 Rumpelstilzchen 2004-03-14 This mod adds natural effects to the armors.  Armors with metal amplify shock damage, because metal is a conductor;  Leather armors resist poison;  Fur and cloth armors resist cold;  Armors made from materials with natural magical properti...
11512
Royal Guard Addons Tweaks MMH 90-11164 Sir-Stabs-Alot 2007-04-02 null
11511
Rotation Tweaks MMH 90-1383 Mahatma_Dandee 2009-04-06 this mod contains 4 esps Weapon rotate lets you rotate every weapon in the game using the same script as the shield rotate mod seen on the official forums. armor rotate is the same deal, only with all armor and no weapons misc rotate, you can probably guess, is just misc items
11510
Rotate Enhanced v1.0 Tweaks MMH 90-4993 Raveren 2009-05-12 This plugin adds a "- Rotate Enhanced" spell to the player's spell list. Cast it on *any* pick-upable item in the game world to show a rotate-position-scale menu. You may then adjust the position, angle and even size of the object of your choice. Be sure to read the known issues section thou...
11509
ROCKS 01 Tweaks MMH 90-4951 Dale Stocker 2009-05-12 From : [email protected] Mod has: 1. Ring of Taunting. Tiered of trying to get these people to fight you. I had to taunt some of the NPC’s for a half hour to get the fight needed for the quest. So here’s a ring to help. 2. Gen of light. Try it you may like it....
11508
Robe Of Saint Roris Fixed Tweaks MMH 90-13571 gp5395 2009-08-06 This is my first mod and it just makes the robe of saint roris into the game breaking piece of clothing it was before the expansion packs. the file is insanely small. even if the zip file is saying 0kb it is still there   |   SPOILER!!!!!   |   |
11507
Ridable Animals v.1 Tweaks MMH 90-11251 Lunaraene 2007-05-19 Adds free creatures that you can ride in the following:   Skaal village= boar snow bear   Molag mar= Durzog   Gnisis= white Guar
11506
Richer Traders Tweaks MMH 90-10287 Doedel 2005-12-17 Ever get tired of having to roam the countryside, visiting 3, 4 or more shopkeepers to sell your booty from your latest adventure? Tired of travelling to Mournhold's shopkeepers just to get 10,000gp for loot that you could get five times as much for? This mod was created by me FOR me. I got sick ...
11505
Restoration/Healing Tweaks Tweaks MMH 90-6842 Lemony Lime 2012-02-04 Tweaks the restoration skill to be more balanced, and makes Restore Magicka spells available for purchase from various merchants across the world.     It doubles the base cost of both Restore Health and Restore Magicka, and changes to starting restoration skill to "Heal Minor...
11504
Regional Mana Tweaks MMH 90-10674 Wildman 2006-07-14 Regions of wilderness have their own mana properties. in areas of high mana, you will have increased magicka but also increased weakness to it. In areas of lower mana you will have more difficulty casting spells but are more resistant to magicka.    Now with optional Magick...
11503
Reduced (Passing) Commentary Mod Tweaks MMH 90-12831 LadyDeadlock 2008-07-25 null
11502
Redoran Guards - Katanas and Shields Tweaks MMH 90-10958 Xeth-Ban 2006-12-31
11501
Redoran Door Fix Tweaks MMH 90-14382 Mudcrab Merchant 2011-10-23 This mod fixes a rather glaring problem in the Redoran stronghold where the interior doors are spread apart at least five feet, but on the exterior they're pushed right up against each other. This fixes that.     May or may not need Bloodmoon and Tribunal, was made on Expansi...
11500
Rectified Fines Tweaks MMH 90-6363 Rpgingmaster 2010-01-05 Rectified Fines       A Legal System Refinement Mod for Morrowind GOTY         By Rpgingmaster       ****************************************     I. Intro   &...
11499
Really Red Red Mountain Tweaks MMH 90-14470 IronPlatypus 2012-05-10 It's called Red Mountain, but it's really a shade of grey. That was bugging me so much that one day I decided to fix it. Now Red Mountain is really red.     Conflicts with Darknut's Better Dwemer Ruins and Mountainous Red Mountain.
11498
Realistic Fixes Tweaks MMH 90-13667 Invictus 2009-09-13 My First Mod, One I Never Play Without, One I Think Others May Enjoy .... Makes Very Small, But Very Effective, Game-Changing Changes.     From My Readme.     Invictus Fix Readme     What It Does:         ...
11497
Realistic Colour Config for Morrowind Tweaks MMH 90-12637 Daerk 2008-03-31 Realistic Colour Config for Morrowind (RCC4MW) is a mod that is applied (uncharacteristically) directly to the Morrowind.ini file, changing some of the defaults for colour, fog, and lighting options.     These changes are (in my humble opinion) for the better, but try it out,...
11496
Realistic Blades Tweaks MMH 90-10686 Warlord Jim 2006-07-24 This makes the Blades work more like a real spy agency. This came about after I visited the International Spy Museum in Washington D.C.
11495
Realistic Ashpits Tweaks MMH 90-11071 glymfeather 2007-02-18 Necromancers!  Alchemists!  Do you need Gravedust for potions?  Do you need skulls for your dark rituals?     A ready source of both is now availiable:  ashpits!  The ashpits in the ancestral tombs and temples of Morrowind Province are now open to y...
11494
Real Wildlife v1.0 Tweaks MMH 90-8736 Nedius 2003-03-17 A pretty simple mod, it alters the scale of most of the 'wild life' creatures, and their stats accordingly. You can now encounter a range of ages in wild life, from 'pups' or 'cubs' to 'adult' and 'mature'. Homepage: http://www.geocities.com/nedius/nedius.
11493
Real Wildlife 2B: No Town Creatures Tweaks MMH 90-12870 Aeven 2008-08-17 This esp alters the leveled lists added by Real Wildlife so the Town Racers and Town Rats no longer spawn. These creatures have been known to cause FPS hits on lower end systems. Make sure this loads after Real Wildlife. If you use additional mods which alter leveled lists, be sure t...
11492
Ravenloft Entrance Tweaks MMH 90-11837 MasterNetra 2012-11-10 null
11491
Rational Wildlife Tweaks MMH 90-7679 Max 2004-06-17 An update to many like-minded mods that've gone before - this one turns the suicidally crazed wildlife of Morrowind, Mournhold, and Solstheim into somewhat calmer creatures who generally try to avoid a fight, if possible.      Even the diseased animals won't t...
11490
Rad LAL Dialogue fix Tweaks MMH 90-10779 Radnurag 2006-09-02 This plugin adds some changes to Mr. Cellophane's LAL mod in the dialogue part, so make sure the mod is loaded AFTER that one, LAL is STILL REQUIRED!!! this is just a patch...     1. Beastraces now talk the way they are used to when you click the "Fancy A Shag?" topic ("Ajira...
11489
Races Enhanced Tweaks MMH 90-14534 Jcull97 2012-07-29 This mod simply edites and adds spell, abilities, and powers of all races, this is my first mod so be nice :), it only requires morrowind.       Argonian- Water breathing is now an ability, another ability is reptilian waters, which makes them swim faster than usua...
11488
RacerFear Tweaks MMH 90-13017 Nogi.Fox 2008-11-15 RacerFear puts fear into the annoying cliff racers found all over Vvardenfell. By killing over a hundred of them, the cliff racers will know the player's scent and flee rather than attack.     Unless of course they're diseased or blighted.     ---  <...
11487
Racer, Fish, and Dreugh Tweaks MMH 90-7735 LizKRichards 2005-08-18 This mod simply changes the AI of Cliff Racers (normal, diseased, and blighted), Slaughterfish (small and regular), and Dreugh to where they will not attack you (unless you attack them first).
11486
Quiet Assassin Tweaks MMH 90-9735 Zuboko 2005-03-22 This mod simple just changes the wake-up message you get when you are attacked by the Dark Brotherhood from ?You are awakened by a loud noise.? To "You are awakened to the unsettling of being watched!" Who has ever heard of a noisy assassin?
11485
Quick CharGen Tweaks MMH 90-6665 etmorrowindb 2011-01-29 This mod replaces the original procedure to create the character with the cleaner and simpler from evermoon. The begin is now much quicker.     This is it. As usual you start from Seyda Neen ready to talk with Sellus Gravius (or not) and begin the main quest.   ...
11484
Quick Char v1.2 Tweaks MMH 90-7364 Bink, MaXiMiUS 2002-06-04 Whenever you create a new character, this plugin asks if you want to do it quickly instead of the original tutorial way. The quick way just pops up each of the character creation screens in order, then moves you to in front of Sellus Gravius with your papers in your inventory.
11483
Pursuit Enhanced Tweaks MMH 90-6153 Yacoby 2006-07-18 This requires MWSE to run. See the readme for more information     This makes up to 6 people or creatures that are attacking you, and within a certain distance from you follow you through load doors. The time it takes for them to go through the load doors is based on factors ...
11482
Protective Guards Tweaks MMH 90-11605 Fliggerty 2007-10-20 How come guards will fight you if you attack someone, and yet anyone else can get away with attacking you?   This mods aims to even things up a little bit.  Anytime you are in combat with an NPC, and you did not initiate the fight, the guards will come to your aid...if you're not a...
11481
Propylons 1.2 Tweaks MMH 90-15201 cdcooley 2014-03-19 This is my alternate quest to get the Propylon Chamber transport network running again. I found the official Master Index Plugin too linear and boring and hated that it made the propylon network useless until you had found all ten index stones. Folms Mirel still wants to revive the old Dunme...
11480
Proper Ladies for Starfires NPC Additions 1.11 Tweaks MMH 90-14007 froucria 2010-07-05
11479
Procyon Tweaks MMH 90-13684 Aragon 2009-09-22 The mage guild trainer Procyon Nigilius (in Sadrith Mora) now trains security and mercantile instead of destruction and alteration. When using Wakim's game improvements, it is impossible to train security or mercantile unless you join a guild of dubious moral. However, intelligence is only govern...
11478
Private Mobile Bases Patch Tweaks MMH 90-599 Nemo 2009-04-06 This is a "patch" for the plugin Private Mobile Base V.4.2. Tribunal/Bloodmoon by HB Story: There once was a.. a..., I'm not good with story's. This plugin will add some extra's while being unbalanced. Each file will add someting to PMB, and only appear when you filled t...
11477
Private Mobile Base No Buy Patch v1.0 Tweaks MMH 90-6694 Ninjakreborn 2011-03-06 Changes all of the buyable items from this mod: [url=download--3380]Private Mobile Base - Tribunal & Bloodmoon v4.2[/url] to one gold a piece. Leaves the price of the original house the same. [b]Changelog:[/b]1.0/Final. Very simple mod. Shouldn't need another version release.
11476
Private Mobile Base No Buy Patch Tweaks MMH 90-14234 ninjakreborn 2011-03-06 Changes all of the buyable items from this mod: [b]Changelog:[/b]1.0/Final.  Very simple mod.  Shouldn't need another version release.
11475
Prison Moon Enhanced Tweaks MMH 90-13552 Nahtaivel 2009-07-20 null
11474
Princess Trees Tweaks MMH 90-13021 Princess Stomper 2008-11-18 A very 'lite' version of the popular tree-adding mods.   This simply adds a few of Lady Eternity's lovely animated trees, plus   a few default Morrowind trees, principally to the Ascadian Isles reason.   Because there are only a few trees added, there is less scope f...
11473
Prank Tweaks MMH 90-6729 Saron Nightfury 2011-05-19 This is a mod that you can use yourself or turn it on on a friends Morrowind game.I tested this and it is fully functional. This is what it says:For warning, by Saron Nightfury's decree, from somewhere unkown.   SORRY, BUT YOU GOT THE TROJAN KEYLOGGER. PLEASE EXIT MORROWIND AND GET IT O...
11472
Potion Scroll Icons and Potion Sort v1.0 Tweaks MMH 90-12174 rm_rfstar 2013-02-06 null
11471
Pocket Pals - Names Add-on! Tweaks MMH 90-10177 Andoreth 2005-10-12 This module contains an ESP template and instructions to allow you to customize the names of the creatures in the Pocket Pals system.
11470
Plaza Brindisi Dorom Restoration Tweaks MMH 90-6659 Master Sam 2011-01-23 This mod lets you rebuild the Plaza Brindisi Dorom after it is destroyed during the Tribunal Main quest. Unlike the previous version, this version has a quest which lets you see a little of the rebuilding process with a quirky little quest.     To start the quest and the rebu...
11469
PlainPaperFix ckl Tweaks MMH 90-2229 claudekennilol 2009-04-24 ***************************************************************** The Elder Scrolls III MORROWIND: Plain Paper Fix ckl v1.0 by: claudekennilol ***************************************************************** Index: 1. Installation 2. Playi...
11468
Plain Paper Fix ckl Tweaks MMH 90-10436 claudekennilol 2006-02-23 This is my attempt at fixing "paper" in morrowind.  As it is you have to "read" it every time--even though it's blank.    This is my alternative to dej's plain paper fix because his alters the id of the paper.  This made it incompatible with a few other mods I've played ...
11467
plain paper fix 0722 Tweaks MMH 90-2302 XmirroR 2009-04-24 ***************************************************************** The Elder Scrolls III MORROWIND: Plain Paper Fix Plug-In ***************************************************************** Index: 0. Version ( 0.020721.02 ) 1. Installation<...
11466
Passive Wildlife Vvardenfell v1.1 Tweaks MMH 90-11363 Lucror 2007-07-10 This mod makes every regular creature (non-daedra, non-undead) passive (does not attack you on sight). Installation--- 1. Extract the "Passive Wildlife Vvardenfell" Folder onto your desktop. 2. Drag and Drop the Data Files Folder into your "Program Files/Bethesda So...
11465
Passive Healthy Wildlife v2.0 Tweaks MMH 90-7507 The Puma Man 2002-07-15 This mod changes the attack setting of MOST non-diseased animals into a much more PASSIVE state in which they DO NOT attack unless attacked first or "bothered.". Healthy animals WILL attack if you "bother" them eg: linger too long; other tweaks. Please see readme for complete info.
11464
Pants of Blinding Speed Tweaks MMH 90-12767 zzzdude 2008-06-14 The "Boots of Blinding Speed" is perhaps the best item in the game to use, unless of course you have a beast race.   This mod simply replaces the "Boots of Blinding Speed" with "Pants of Blinding Speed." [b]Changelog:[/b]1.1   Removed GMST errors    ...
11463
Pandy's Regen Tweaks MMH 90-11590 The Pand 2007-10-10 I know there's already Magicka regeneration mods out there, and health too - but I never quite liked the way they were done, so I went ahead and made my own (partly as scripting practice also)     This one does both Health and Magicka, based on:     Healt...
11462
P4thogen's Hitpoints Gained per Level Modifier Tweaks MMH 90-6550 P4thogen 2010-09-14 Modifies the amount of HP you receive per Levelup, determined by your Endurance.     [hr]   This is a Tweak I made to give some variability in the maximum health value available to players without cheating. There are multiple Different Levels of this mod: 1x Normal ...
11461
P4thogen's Enchantment Multiplier Modifier Tweaks MMH 90-14083 P4thogen 2010-09-12 This is a combination of 5 files giving different options on what enchantment multiplication is on your items. [b]NOTE[/b]>: This mod affects all items in game. Not just the Daedric Towershield!     A good example is the Daedric Towershield. In the CS, it has an enchant value...
11460
Outgoing Redoran Female Guards Tweaks MMH 90-12543 Alphax 2008-02-18 Increases the "Hello" rating of the female Redoran Guards to 30 (was zero), and gives the female Guard in Sarethi Manor a skirt to match with the other Redoran Guards.You may need to merge objects with eg. TESTool if you have any other mods which change these guards.     Clea...
11459
Osuirof's Vision Mod Tweaks MMH 90-13572 Osuirof 2009-08-07 Biggest pain for me in Morrowind was the laughable amount of money merchants had (lack of anyone with more than 10k gold, when some items can be sold for as much as ~60k, and more was even a bigger pain), and a small "backpack".   "Acquiring" bigger backpack wasn't a problem (I did that...
11458
Oshiel's Animation Replacer 2 Tweaks MMH 90-11105 Oshiel 2007-03-01 null
11457
Ordinator Re-setter Tweaks MMH 90-7839 Elite evil 2003-10-27 Resets the Ordinators scripts so that when you talk to one in Indoril/Her Hand armour and all the other Ordinators get upset and attack you in the streets, you can stop them. Just load up a game or trigger it in the console. works for both ordinary and high ordinators.
11456
Orcish Heavy Armor v1.0 Tweaks MMH 90-1742 Miltiades 2009-04-06 I found it somewhat strange that Orcish armor looked and 'felt' like heavy armor; yet Bethesda set it up as medium armor. Also, with the official Adamantium Armor plugin, I felt that the Orcish armor would be obsolete as a medium set. Combined with the 'armor-gap' in the game where a player must ...
11455
Open Inventories v0.4 Tweaks MMH 90-14741 Yacoby 2013-05-18 This allows companion share with everyone except Guards, and most Traders. You can use Companion Share with traders of your faction, as long as you are a higher rank. Press -Companion Share, and then press "Companion Share" Any NPC with a disposition to you of over 80 and an ...
11454
One Handed Staves Tweaks MMH 90-6362 The Ash Poet 2010-01-04 A simple mod that makes every staff in the game and expansions a one-hander without removing enchantments or changing anything else. [b]Changelog:[/b]1.00: Created
11453
Old Man Head Tweaks MMH 90-420 Unknown 2009-04-06 Old Man Head: Checks the 'playavle' box for Breton head 08 so that it become useable by the player. Description:Unlocks the hidden head of Socucius Ergalla, the old man who greeted you upon your arrival to Seyda Neen. (Breton, male) Perfect for playing an old character.
11452
Oblivion Style Vampires in Morrowind v1.2 Tweaks MMH 90-14548 DoctorEss 2012-08-12 null
11451
Oblivion Style Imperial Alters Tweaks MMH 90-13535 ukrr 2009-07-11 Adds a shrine alter to each Imperial Temple in Vvardenfell and Solthseim. Each one is devoted to one of the Nine Divines and gives you a blessing to the same values and type as in Oblivion. If you use the normal Imperial Alter you can ask for a blessing which will give you a blessing for each of ...
11450
Oblivion High Elves Tweaks MMH 90-12850 Wulfex 2008-08-05 This is a small mod that changes the High Elf's weakness to no magicka weakness, and reduces the weakness to fire to a nice 25%, just like in Oblivion. All I did was change the "spell" or power the High Elves had originally, so I'm 98% sure it won't hurt your game. Although I pretty sure it doesn...
11449
Nymeria's Monthly Respawn Tweaks MMH 90-13405 Nymeria 2009-05-11 Do you think that things in MW take too much time to respawn? This mini-mod shortens the respawning time from four to one month. Enjoy!     A very, very, very special thank you to Taddeus. And a kiss on   your nose. You taught me how to tame the Editor, and your ad...
11448
Nymeria's Mage Guild Fix Tweaks MMH 90-13283 Nymeria 2009-02-28 This plugin fixes the error in Sadrith Mora Mages'Guild, where the potion chest had been given to Skink In Trees'Shade instead of Tusamircil, so you weren't able to buy any potions in that guild.     It also adds a Supply Chest to Caldera Mages'Guild.
11447
NV Misc v2.0 Tweaks MMH 90-1644 Nameless Voice 2009-04-06 ***************************************************************** Plug-in Name : NV Misc Version : 2.0 Date of release : 27th of January, 2004 Author : Nameless Voice Contact Info : [url=mailto:[email protected]][email protected] Website ...
11446
Nudity and Patch Tweaks MMH 90-13651 raremodder 2009-09-04 Adds a new class: Naturist/Nudist. Also changes how NPC's react when the PC is nude.
11445
NPCs Enhanced -MWSE patch Tweaks MMH 90-6301 CDCooley 2009-10-25 This is a simple script replacement patch to override the MWE based scripts in Horatio's NPC Enhanced with their MWSE equivalent.     This is designed to work with NPC Enhanced version 1.2 and needs to be loaded after NPC Enhanced so that it can replace the original scripts. ...
11444
NPC Functionality Tweaks MMH 90-12911 Casey Tucker 2008-09-03 Well, I think I've finally finished a releasable version. Once "The Request Mod," then "Living NPCs" for a little while, and now "NPC Functionality," whatever the name may be - this project of mine has evolved from simple ideas into an ambitious project to cover every plausible aspect of generic ...
11443
Nox Vampire Tweaks MMH 90-7356 S. Patrick Gallaty 2002-05-28 This mod completely restructures the Vampire experience in morrowind, making the game interesting and playable to the vampire character.  Over 30 hours of design work and 148k worth of new content added to morrowind for your vampiric enjoyment!    This is the final be...
11442
NoM-BTB Compatibility Plugins Tweaks MMH 90-14308 Stilleas 2011-05-31 NoM_BTB Compatibility Plugins   Version 1.01     By Stilleas     ==INSTALLATION========   Simply place whichever plugins you choose to use in the Data Files folder.     ==PLUGINS=============   NoM_BTB-Al...
11441
No-Tutorial Startup Scripts Tweaks MMH 90-6285 Valtur Naa 2009-10-06 This entry presents a very simple pair of startup scripts. The first leads to an ordinary game. You'll be in the dark, pick out your character, and be ready to move out the door. Chargen characters should engage in normal dialogue. The second is the real reason this is even here. It'...
11440
No-Glo_Revisited Tweaks MMH 90-7408 ShraX 2005-01-12 This mod edits the original No-Glo mod by including the spell effects found in Bloodmoon (Call Bear and Call Wolf). Whenever I started up the game with this expansion and No-Glo, a warning message appeared saying that one of the mods running is out of date with one or more master fi...
11439
No Video Tweaks MMH 90-10484 Yacoby 2006-03-12 This mod, when installed will remove 3 (or any combination) of the Morrowind videos:   The Betheda logo when you first start the game   The Morrowind Logo movie at the main menu   The video when you start a new game     See readme for installatio...
11438
No Trainers Tweaks MMH 90-14060 Fliggerty 2010-09-02 This simple mod only removes the training option from all NPCs that have it, with the intention of making the game a bit more difficult.     It is dynamic, so it will work will all trainers added by any mods or expansions.     This mod is dependent upon M...
11437
No Shield Effect Tweaks MMH 90-8671 wesslen 2003-02-19 This plugin will disable the egg-like Shield effect and reduce the glow around items that have been enchanted with the Shield spell.
11436
No Reflect Tweaks MMH 90-9344 Valjiin a.k.a. Pegleg The Pirate 2004-03-17 Tired of your L-50 mage hurling a fiery ball of doom towards some pitiful little Ash Ghoul, only to have it change direction and blow you into little mage bits? How about the feeling you get when your uber-wizard is running for his life from something so simple as a Hunger?   &...
11435
No More Annoyances Tweaks MMH 90-11408 Biscuit 2007-07-31 No more annoyances...from cliff racers at least.     This mod simply changes the cliff racers so they wont attack you unless you attack them.  It has been done before I'm sure but I decided to upload this anyway.     There are three different files. ...
11434
No More 'Excuse Me Nerevarine' Tweaks MMH 90-8093 Raptormeat 2002-06-27 Beaten the game yet? Annoyed by the number of time's you seen this greeting? E...e...e...excuse me Nerevarine. It's just that you are a big hero, and I don't know how to talk to -" ?  This little plug in fixes that endless repeating dialogue after you have beaten the ...
11433
No Greet Tweaks MMH 90-9662 Unknown 2005-04-03 This mod changes the GMST value of iGreetDistanceMultiplier so that NPCs won't greet you anymore when you only walk by.
11432
No Female Armor for HELLUVA Awesome Armor Tweaks MMH 90-14088 Letrune 2010-09-25 (Version 0.x, where x
11431
No Female Armor for Carnithus' Armamentarium Complete (Unofficial) Tweaks MMH 90-13773 Letrune 2009-12-04 No Female Armor esp for Carnithus' Armamentarium Complete! (if you like it)     Armors modified to their male counterpart, expect the "female-olny" clothes like the Sorceress' robe and that chain-maiden (or something like that) clothes (it does have a male version, but your f...
11430
No Female Armor for "The Ultimate Knight Shop" (Unofficial thingie) Tweaks MMH 90-13721 Letrune 2009-10-30 0. Prologue   Let me confess one thing first: I wanted to contact with the creator of the original mod but I just could not... And the plugin was made already... I just wanted to release it, so... This is an unofficial tweak.   (And on unofficial I mean that I am lazy to try t...
11429
No Death Penalty Tweaks MMH 90-15264 Celia 2014-09-29 I've always liked murdering people on morrowind but, it has always bothered me that just after a few witnessed murders you've got a death penalty. I've tweaked scripts and made the death penalty bounty 1,000,000+. So yes, you can go to jail or pay a fine from 1-999,999 instead of from 1-400...
11428
No Dark BrotherHood attacks EVER Tweaks MMH 90-14251 Dylen 2011-03-18 so i got sick of darkbrother hood attacking me and sick of doing the quest so i made this pretty much i just deleted the scrips (you may get a pop up at load up of the mod saying no script ignore it i will fix it soon)
11427
No CharGen MessageBoxes Tweaks MMH 90-8370 GlassBoy 2003-05-26 This simple plugin is essential for those who like to go through the main character generation, But HATE the annoying message boxes that slow you down and tell you simple things like how to move forward and backward etc.
11426
Nick's Mechanized Minions quickfix Tweaks MMH 90-6492 PolyVinalDistillate 2010-06-26 --------------   --------------   --------------     Dinmenel now has a fully functional version of mechanized minions uploaded. I have no idea what would happen if it were combined with this mod and would not suggest trying!     -----...
11425
Nice Weather Tweaks MMH 90-7512 Airor 2002-06-17
11424
New Fatigue Effects Tweaks MMH 90-10397 Warrax 2006-02-08 This mod adds breathing sound for your character, when his fatigue drops under 66%. Sound is scaled, so he breathes more and louder, when he's near 100% fatigue.     Near maximum level of fatigue, character starts to be blinded. This simulates the lack of oxygen in character'...
11423
New Blood Tweaks MMH 90-10943 razorfett147 2006-12-23 This plugin adds 5 new blood types to the Morrowind game engine, allowing for a greater diversity of hit effects among game creatures.     There are two esp files included that reassign various creature blood types for Morrowind and both expansions, but the added effects can...
11422
Netra's Ability Mod Tweaks MMH 90-6172 MasterNetra / SirNetra (Forum) 2007-11-15 This mod converts Race and Birthsign powers' into spells and heavily modifies them.   Be Gentle this is my first mod :P   ----------------------------------------                 Features   -------------------------------...
11421
Nerevarine Greeting Tweaks MMH 90-2224 Glassboy 2009-04-24 Creator: Glassboy Fixes the error where everyone greets you saying "e-e-excuse me...." and allows the correct responses to be put in place, Adds a new response "nerevarine, it is good to see you" where the old one should have been. and basically fixes stuff email comments to...
11420
Necessities for Purists v1.01 Tweaks MMH 90-13869 maura amalia 2010-02-28 The purpose of this mod is to add necessity realism with as little overhead and mod conflict as possible. I really like the idea of roleplaying realism but have found the added items, abilities, landscape changes, and mod conflicts of Primary Needs and especially NOM sometimes problematic with my...
11419
Necessities for Purists & Real Wildlife Compatibility Patch Tweaks MMH 90-6756 The Vagrant Wolf 2011-06-23 This esp adds the food items of Real Wildlife to Necessities for Purists, so that you may use those food items as comestible edibles to keep you alive and all that. No need for a readme this time as it's that simple. Just drop it into your Data Files folder, active it, and ensure tha...
11418
NazoX9's Guards Complete Tweaks MMH 90-13857 NazoX9 2010-02-22 ==============================================   NazoX9's Guards   Version 1.0   By:NazoX9   ==============================================     INDEX:     -> Requirements   -> About this mod   ->...
11417
NazoX9's Guard Mod: Imperial Tweaks MMH 90-13706 NazoX9 2009-10-18 One thing I always hated was how you would see   a guard walking around with a shield, only to   put it away and pull out a spear on you. There   also just didn't seem to be a lot of variety   in gear even though most was leveled. To fix   this I...
11416
Natural Magicka Regeneration Tweaks MMH 90-6332 Knu 2009-11-19 I'm sure most of you ask this - why would I choose this mod instead of myriads of others?     Most importantly, the rate. It is a flat rate of up to 1.0 magicka/second (or even higher with Willpower > 100). But it slows down as your magicka bar fills up. For example, while re...
11415
Natural Beasts V1.0 Tweaks MMH 90-12066 XeroDeath 2012-11-26 Changes the two starting powers for beast races into abilities, making them constant. Also adds a small swift swim bonus to argonians, to better fit their lore. (they swim faster because of their tails) This mod has be cleaned of evil GMSTs with Tesame.
11414
Natural Attribute Restoration Tweaks MMH 90-10304 DarkDragon 2005-12-20 This is not intended as a cheat, this is a tweak. Please read the readme and the information below.    This mod adds a tiny global script that will automatically restore your player's attributes (Strength, Endurance, Luck, etc) after 8 or more hours of uninterrupted sleep.    ...
11413
Nasty Camonna Tong v1.2n Tweaks MMH 90-12296 Von Djangos 2013-03-08 I love the fact the Camonna Tong have so many unique, offensive responses to you within their dialogue. However, the spell was totally broken by the fact they would cheerily greet you (in dialogue or voice) just like every other npc! So I rounded off their nastiness by adding a selecti...
11412
Nasty Cammona Tong v1.2 Tweaks MMH 90-12295 Von Djangos 2013-03-08 Adds more offensive greetings to members of the Camonna Tong. Responses range from surly and difficult to outright racist slurs if your character is Khajiit or Argonian. Fixes some Balmora dialogue bugs in relation to the Camonna Tong. Voice files are edited to be aggressively r...
11411
Nasty Cammona Tong v1.0 Tweaks MMH 90-12294 Von Djangos 2013-03-08 Just a little mod I knocked up in an afternoon, but it really adds something to the atmosphere of Morrowind, imho. Ever wondered why Vvardenfell's criminal gangsters who hated your guts would cheerily greet you and offer their services? No longer! Now they will be rude, surly and threa...
11410
NASA Tweaks MMH 90-12835 M'Aiq 2008-07-28 (N)o (A)nnoying (S)olstheims and (A)lmalexias     This mod disables the Almalexia and Solstheim topics for NoLore NPC's.     Dreamers and other "un-chatty" NPC's will no longer have those topics in the topic-list. [b]Changelog:[/b]v 0.1 - Fixed...
11409
Name Change Tweaks MMH 90-11272 Ginge13 2007-05-30 Simply changes the name of the Elf races to their "mer" alternatives, e.g. Bosmer instead of Wood Elf. [b]Changelog:[/b]Adds the mer name for the Orcs (Orismer).
11408
Naked Nerevarine Tweaks MMH 90-7227 Princess Stomper 2012-08-06 This mod simply adds appropriate NPC greetings for when the Nerevarine is stark naked.
11407
Muck Shovel Use Tweaks MMH 90-6203 quorn 2008-11-28 This plug-in requires the player to have a muck shovel in possession while harvesting from the muckspunge.     As muck shovels are rather rare in-game, a muck shovel has been added to the merchant wares outside the temple for sale.  There is also a couple muck shovels so...
11406
Move Samia Tweaks MMH 90-14149 Tatooine92 2010-10-31 MOVE SAMIA - by Tatooine92     Version 1.0     What it does: Moves Samia away from Nels Llendo at the inn to make it easier to click on him for training. That was always just a personal peeve of mine, so now I've fixed it!     Install...
11405
Mournhold Plaza Fix v1.1 Tweaks MMH 90-2284 Master Sam 2009-04-24 null
11404
Mournhold Plaza Fix Tweaks MMH 90-10083 Master Sam 2005-09-13 This Mod fixes the Ruined Plaza Brindisi. The Fountains now work, the statue is whole again, things like that. There is now a different way to get into the Dwemer Ruins (see readme for more details).    NOTE: Never use this if you havent finished Tribunal! (More info readme).
11403
Mournhold Overhaul Tweaks MMH 90-13475 Bob Smolders 2009-06-13 I began replaying Morrowind several days ago, I bought the GOTY version and began playing the Tribunal quests. But man...that city is dull, grey and dead. I really began to hate doing the quests there because of this. It is supposed to be the CAPITAL of Morrowind, but it's as dead as Atlantis wou...
11402
Morrowind: Challenge Mode Tweaks MMH 90-8845 Claviarm 2005-05-08 A number of system changes to fix what are, in my mind, the problems in Morrowind. The included HTML readme file has full details and I recommend reading it to get a better idea of what Challenge Mode is. The major change and focus of the mod, however, is that only major skills can ...
11401
Morrowind un-mod Tweaks MMH 90-1363 scifiguy52 2009-04-06 This removes many unneeded statics from the cities of morrowind, increasing FPS, ment to compliment balmora un-mod, found on the summit, so balmora is not affected Contact me at [email protected]
11400
Morrowind Un-mod Tweaks MMH 90-317 scifiguy52 2009-04-06 This removes many unneeded statics from the cities of morrowind, increasing FPS, ment to compliment balmora un-mod, found on the summit, so balmora is not affected Contact me at [email protected]
11399
Morrowind Redux v0.65a Tweaks MMH 90-14744 maxpublic 2013-05-19 Morrowind Redux is a complete overhaul of Morrowind:  The Elder Scrolls 3, in both large and small ways.  The primary purpose of the mod is to provide some sorely-lacking balance to various aspects of the game system, as well as make the game itself more challenging than it currently is...
11398
Morrowind Online Tweaks MMH 90-11169 sanjaq 2007-04-05 I DIDN'T make this mod. After a lot of google searching I finally found a Morrowind mod that was supposed to halfway work. Someone named sanjaq made it. **I'm not posting screen shots, downloads, or anything like that. I'm just putting this abandoned mod into the DB so other can use it if they wi...
11397
Morrowind Nightmare Mod v0.11 Tweaks MMH 90-2598 Unknown 2009-04-24 This mod makes all the monsters in the game stronger! The official site of the mod is: http://www.elderscrolls.com/ubbthreads/showflat.php?Cat=&Number=2028022&page=&view=&sb=5&o=&fpart=1&vc=1 This version DOES NOT REQUIRE Tribunal. I will soon make version 0.2 which will also ...
11396
Morrowind Music Launcher Tweaks MMH 90-13553 Tabaxi.NET 2009-07-20 Hi!     It's me, Tabaxi.NET. I'm a .NET programmer who had run out of ideas until I thought, "Hey... Yeah! The Morrowind launcher (the thing that says "Play", "Data Files", "Options" ect.) is silent and doesn't play any music. We can fix that!"     So I d...
11395
Morrowind Inhabitants patch pack Tweaks MMH 90-10262 Gato 2005-12-07 I'd read on the forums about how many people didn't like the thieves in Morrowind Inhabitants.  So, I thought I would see what I could do to help them out.    PATCH DESCRIPTIONS[list]    30 speed- Reduces all of the thieves speed to 30.  No Thie...
11394
Morrowind Enemy Might Tweaked 1.0 Tweaks MMH 90-11104 [DD]triple 2007-02-28 This plugin intends to keep the game challenging for higher level player characters. For example atronarchs, ogrims, ogrim titans, dremora lords etc. always looked menacing, but never were a challenge for higher level characters.    Now creatures like them take more hits and...
11393
Morrowind Decapitated Tweaks MMH 90-12554 Fliggerty 2008-02-24 Morrowind Decapitated is my addition to the already good cap removing mods available.  What makes this one different is that it utilizes existing game mechanics.  What this means is that your skills will progress exactly as they always have.  Falling, for example, will increase you...
11392
More Quick-Keys Tweaks MMH 90-10812 Fliggerty 2006-09-24 Have you found that nine quick-keys just isn't enough?  This mod allows you to have 16 more.  You can assign 8 seperate keys to use, and an alternate that will give each one a second assignment, for a total of 16 new quick-key slots.     This mod is dependent upon...
11391
More Dangerous Lava Tweaks MMH 90-9323 THE ALL SEEING EYE 2004-03-08 Remember the last time you saw a pool or river of lava? Do you remember how you so carelessly waded through it?  Well, those days are over! Now you will strive to find ways around lava, and ways to use it to you advantage against tough oponents.     Lava probably won&...
11390
MoragTongWritFix Tweaks MMH 90-5115 lurlock 2009-05-12 Morag Tong Writ Fix Version 1.1 [email protected] Description: Relieves you of the clutter of old writs by having the Morag Tong masters take them back if you've successfully completed the writ and have no bounty on your head. You will also be given an extra reward for co...
11389
Morag Tong's Services Tweaks MMH 90-11253 Arcimaestro Anteres 2007-05-20 With this plugin, you can select as target an NPC and then hire an assassin to kill him. You can hire members of the Morag Tong, the Camonna Tong and independent assassins.   Moreover, if you are a master of the Morag Tong, you can:   - teach disciplines to the lower rank memb...
11388
Morag Tong writ greeting tweak Tweaks MMH 90-13689 Jac 2009-09-25 This mod prevents the NPCs from forcing the goodbye greeting while a Morag Tong writ execution quest is active if you do not have the writ in your inventory. You can now interact with them as usual if you drop the writ somewhere. Add it back to your inventory when you wish to execute it.
11387
Morag Tong Writ Fix Tweaks MMH 90-9512 Lurlock 2005-04-20 Relieves you of the clutter of old writs by having the Morag Tong masters take them back if you've successfully completed the writ and have no bounty on your head.  You will also be given an extra reward for completing the writ without needing to present your papers to the ...
11386
Moon-and-Star Tweak Tweaks MMH 90-11200 Rising Dragon 2007-04-21 This is a simple tweak affecting the enchantment on the Moon-and-Star ring in the main quest.     All of the books in Morrowind mentioning Nerevar said that he went to a Dwemer enchanter to create a ring that would give him great powers of persuasion, and kill anyone who wore...
11385
Monk Unarmored Mod Tweaks MMH 90-13435 Aragon 2009-05-24 This mod balances hand-to-hand and unarmored combat, making it more fun to play a monk-like character. See [b]Changelog:[/b]v1.1:    Cleaned for unintentionally modified GMST values.     v1.0:    Initial version.
11384
Mobile Weather Changer Tweaks MMH 90-964 Pwnz0r 2009-04-06 September 18, 2004 --- Pwnz0r's Mobile Weather Changer --- Thanks to: Dragonsong, for the EXCELLENT tutorials. Dongle, for the Ranger Tent code to study. Scruggs, for the Weather Scripting (borrowed from Magistrate's Mage Guild Rewards mod). Vilkacis, for t...
11383
MMOs Tomb Loot Tweaks MMH 90-2189 Magic_Motor_Ola 2009-04-24 Adds leveled items to all tomb urns, but keeps the bonemeal. If you're really lucky, you can actually get quite good items. And you can also find supercool skulls and bones! Credits to Virgil for asking.
11382
Miner's Pick Use Tweaks MMH 90-13050 quorn 2008-11-28 This plug-in requires the player to have a miner's pick in possession while harvesting from raw ebony, glass, diamonds, and adamantium veins.     I've also added a couple miner's picks for sale in Vivec, at the St. Olms Tanners and Miners Hall.     This a...
11381
Miner's Pick Use Tweaks MMH 90-6204 quorn 2008-11-28 This plug-in requires the player to have a miner's pick in possession while harvesting from raw ebony, glass, diamonds, and adamantium veins.     I've also added a couple miner's picks for sale in Vivec, at the St. Olms Tanners and Miners Hall.     This a...
11380
Mildlife Tweaks MMH 90-6755 The Vagrant Wolf 2011-06-23 This is a wildlife sanity plugin with a twist of lemon.     It's much like many others out there, so why would you want this one? Well, there are two reasons as to why you might.     First of all, it's designed to be used with Real Wildlife and Creatures ...
11379
MikeyValentine's Landmines Tweaks MMH 90-13247 MikeyValentine93 2009-02-10 *********************************   The Elder Scrolls III   MORROWIND: MikeyValentine's Landmines V.1.3     *********************************       Index:   1. Summary   2. Requirements   3. Ins...
11378
Merkin's Multi-mod Tweaks MMH 90-7450 Merkin 2002-06-03 A collection of 9 ?modlets? that address game balance issues.  The mods are skillbalance, magicbalance, animalbehavior, movement, time, encumbrance, underwatertime, marksman, and training.  A readme describing each one in detail is included.    Basically, these a...
11377
Merchants Tweaks MMH 90-384 IH 2009-04-06 Better Merchants by IH Description: All traders & smiths become ten times wealthier. ------------------------- req: Morrowind only
11376
Merchant Investments Tweaks MMH 90-12892 Fliggerty 2008-08-26 It has been suggested that someone try to imitate the "merchant investing" system implemented in Oblivion.    Most merchants will now have the dialogue topic "Invest in your business."  Selecting this will allow you to   donate gold to increase that merchant's avail...
11375
Mer of Tamriel Tweaks MMH 90-13000 starwarsgal9875 2008-11-01 A quick tweak I made with the CS. People will call you "Dunmer", "Bosmer", or "Altmer" instead of "Dark elf", "Wood elf", or "High elf"
11374
MEMod beta 1 game mechanics V1[1].1c Tweaks MMH 90-5045 Wookiee 2009-05-12 MEMod Beta 1 scripts V1.1c By. Daerk, GreyWolf, Theta, Wookiee
11373
Melian's Teleport Mod v1.3 Tweaks MMH 90-6360 melian 2010-01-02 null
11372
Medium Armor Revision Tweaks MMH 90-8451 GlassBoy 2003-05-26 Existing armor fixes are out there, but I was not satisfied completely with them.  The purpose of this mod is to make medium armor a more useful skill in the game.    Previously, the most powerful medium armor (non-unique) was indoril base AR rating 45,;  the mos...
11371
MCA-NOM Courtesan Patch Tweaks MMH 90-10982 Malius 2007-01-11 I noticed that while using NOM and MCA you aren't able to go to bed with coutesans. This patch fixes the issue of not being able to make love with MCA   coutesans while using Necessities of Morrowind.   Use this patch only with Morrowind Comes Alive AND Necessities
11370
MCA Zero Town Baddies Alpha Tweaks MMH 90-6483 Qawsed Asap 2010-06-10 I got lazy and did not upload this up until now (that one year since I made this tweak). Why so long? Laziness. Anyways, cut and paste from readme:     Hello and welcome to this Readme. For a long time, I have been using MCA and the one thing that annoys me is being ambush in...
11369
MCA compatibility patch for Taddeus Mods Tweaks MMH 90-9617 StanRex 2005-04-23 Compatibilitypatch for Neoptolemus [url=mod.asp?modid=2235[/img]Morrowind Comes Alive[/url] 4.1 and [url=http://www.tadnan-hideout.com/MW/main.html" target="_blank[/img]Taddeus Balanced Weapons and Armor mods[/url].
11368
MCA 5.2 Performance & Attack Tweak Tweaks MMH 90-13920 Sandman101 2010-04-13 This mod is to give you control over MCA and how it affects your playstyle and your computer.     I know that one of the big gripes about Morrowind Comes Alive is being attacked in towns and respawning npc's and creatures.     Also for computer performanc...
11367
MCA 5.2 Fix + NoVivec Tweaks MMH 90-12869 Aeven 2008-08-15 This mod changes the way Morrowind Comes Alive spawns several characters. It is widely known that characters such as the footpads included in MCA make the game hard, near impossible to play for new characters, and to add to this, such characters are unbalanced. This mod removes them.   ...
11366
Maximum & Minimum v2.0 Tweaks MMH 90-8768 Beardo 2003-03-31 Block... min chance is set to 45%; max chance is set to 95% Months to respawn ...changed from 4 to 1 month Reset time for gold owned by NPC's lowered from 24 hours to 12 Projectiles... (arrows & bolts) min&max speed is set to double original speed Throwing weapons...min speed is increased x2...ma...
11365
Master Index Upgrade Tweaks MMH 90-12962 Garren / Poobah 2008-10-05 This mod simply allows you to use the Propylons without having to return to Caldera once you've completed the Master Index quest.     When you activate a Propylon, and have the Master Index in your inventory you will now be given the option (via a message box) to either trav...
11364
Marksmanship Tweaks MMH 90-6286 Valtur Naa 2009-10-06 Turns marksman into a useful skill. Bows and throwing weapons deal more damage, bows degrade far more slowly, arrows are far more likely to be recovered from bodies, and the formerly useless Bound Longbow now comes with its own infinite supply of weightless arrows. Arrows also weigh and cost more...
11363
Marksman Recovery Tweaks MMH 90-7322 Samurai 2012-08-24 When you fire an arrow, bolt, or thrown weapon,there is a 95% chance it will be recovered from the corpse.It is assumed that the other 5% will become broken or otherwise damaged beyond use. The reasoning is that arrows, darts, bolts and especially knives, spears, javalins, throw...
11362
Marksman Enhanced v1.2 Tweaks MMH 90-14758 Bravo1 2013-05-24 null
11361
Marb's Compass Tweaks MMH 90-11404 Marbred 2007-07-27 Smaller, less abrasive compass arrow. The 'arrow head' spins around the little circle.     This is an attempt to make the compass arrow slimmer, less noticable, and less annoying.
11360
Mana Regen Tweaks MMH 90-8319 Fukuro 2002-08-09 This little mod regenerates Mana according to Willpower    The original creators were __c4.ep and LanceVorgin but they quit playing Morrowind and because their plugin had a major bug i decided to fix it and send it in.  Enjoy.
11359
Magicka-Surge Tweaks MMH 90-11585 Zerfetzer 2007-10-08 This Plug-in runs a script which adds 4% magicka per level to your magicka pool. It works basically like the fortify max magicka ability, but it is not build up on it to provide more accuracy.(fortify uses 10% steps) Therefore it has no buff icon.     If it does not already r...
11358
Magicka Regenerate v2.0 Tweaks MMH 90-13632 Aragon 2009-08-29 null
11357
Magicka Regen for NPC's v2.5 Tweaks MMH 90-13589 Kalamestari_69 2009-08-13 Did you ever found it anoying that NPC mages were too...easy? After running out of their magicka, they were nearly defensless. This mod adds magicka regen ability to all the races of tamriel. You see mages using their magickal powers even after they have run out of all magicka.
11356
Magicka Regen for NPC's v2.0 Tweaks MMH 90-14806 Kalamestari_69 2013-06-12 Did you ever found it anoying that NPC mages were too...easy? After running out of their magicka, they were nearly defensless. This mod adds magicka regen ability to all the races of tamriel. You see mages using their magickal powers even after they have run out of all magicka.
11355
Magicka Growth Controller Tweaks MMH 90-11278 Lord Haseo 2007-05-31 I've found that, while playing Morrowind, I just didn't have enough magick to throw around. Without using a birthsign or a racial trait which provide that delicious fortify maximum magicka attribute, having any significant amount of magic becomes difficult, and constantly having to stop and rest,...
11354
Magick Oblivion Regeneration Tweaks MMH 90-12557 kiasyd 2008-02-24 This mod will allow you to regenerate magicka over time with the same formula used in Oblivion, faster if you have higher Intelligence and Willpower values.     It works both with new and started games, this mod will not invalidate your old saved games.
11353
Magic Speed Tweaks MMH 90-335 Unknown 2009-04-06 Magic Speed: Alters the casting speed for attack/defence spells. ============================================ 20090607 updated description with readme and categories --miran ------------------------- req: Morrowind only
11352
Magic Icon Border (icon replacer) v2.0 Tweaks MMH 90-10518 Marbred 2006-03-26 null
11351
Magic Icon Blue Swirl Removal Files Tweaks MMH 90-8840 Godslaw 2003-05-15 This is not really a plugin but if you hate those D**n Blue magic icon swirls as much as I do; Hate no more!  This takes care of that problem.    Since I did not know of a mod like this I made one, Enjoy!!!
11350
Mage-Thieves Tweaks MMH 90-7642 Levdir 2004-06-05 This miniscule mod allows mages skilled with the arts of Alteration and Illusion to join (and continue advancing in) the Thieve's Guild, as these schools emulate what thieves do daily admirably.
11349
Mage Friendly Plugin Series Tweaks MMH 90-12707 Eisenfaust 2008-05-08 The Elder Scrolls III: Morrowind   Mage Friendly Plugin Series   v1.0   Author: Eisenfaust   Required files: depends on file(s) loaded (first two plugins should be self-explanatory, but see below for others)
11348
Mage friendly daedra and less annoying bonewalkers Tweaks MMH 90-12622 Nightblade_Y 2008-03-26 mage friendly daedra - allows mages to cast destructive spells on to daedra without the spell being reflected. All daedra and some dagoth creatures now have spell absorbtion instead of reflection.     less annoying bonewalkers - makes the bonewalker's dread curse last for fiv...
11347
Mage Class Change Tweaks MMH 90-13349 devilfreak12 2009-04-03 Have you ever started playing through the GUild of Mages and wondered "Why do I have a speciality in shortblade, yet I get a Wizard Staff?"   Well what this mod does is change your shortblade specialality into BLUNTWEAPON!!!   This is my first mod and is basic because I'm just...
11346
MADD Leveler Tweaks MMH 90-11157 Madd Mugsy 2007-03-30 How many times have you started a new game of Morrowind, only to think to yourself, "Oh crap, I have to build up my skill X to go along with my skill Y so I can get a 5x multiplier for Stat Z."  If you're like us and hate planning this stuff out and just want to play the darn game already, t...
11345
Lurlock's Left Gloves Tweaks MMH 90-5859 lurlock 2011-10-07 Lurlock's Left Gloves [email protected] Version 1.0 Description: Flips the icons and models of all left and right gloves, bracers, gauntlets, and pauldrons so that you can tell them apart. -Gave new icons to all left and right gloves, (and bracers/ga...
11344
Lurlock's Intervention Plus Tweaks MMH 90-5684 Lurlock 2011-09-29 Intervention Plus Version 1.0 [email protected] Description: Adds Almsivi and Divine intervention destinations in places that were lacking them before. Almsivi Intervention points were added in: -Suran (Temple) -Vos (Temple) -Ghostgate (Out front...
11343
Lurlock's Arrow Damage Display Tweaks MMH 90-7409 Lurlock 2005-04-15 Ever wondered how much damage the various different types of arrows and bolts actually do? For reasons unknown to man and mer, Bethesda chose to keep this data secret from us, leaving you wondering whether Corkbulb is better than Chitin or whether Bonemold is better than Iron.  ...
11342
Luminar's Illusion Blast Tweak Tweaks MMH 90-9425 Luminar 2004-03-28 This mod  gives spells from the Illusion school a proper blast effect rather than the unimpressive green bubbles on the impact area.
11341
Lost Artifacts DN_GDRv1 Patch Tweaks MMH 90-6470 latendresse76 2010-05-20 The Lost Artifacts of Tamriel brought us many great and powerful   items that were not to be found in Vvardenfell. Some when playing   Darknuts's Greater Dwemer Ruins Volume 1 could never Be found well   you could console them in or toggle collision and fly up to g...
11340
Lore Fix v1.01 Tweaks MMH 90-6319 TheOne&Only 2009-11-04 null
11339
Loot Balance Modification Tweaks MMH 90-11355 Number One 2007-07-08 Attempts to prevent the player from venturing to some of Vvardenfell's most popular locations to get rich and powerful with little or no effort by ridding them of daedric, ebony, and glass loot.  This loot is either eliminated if too common throughout the game or scattered to other locations...
11338
Longer Khajiit Night Vision Tweaks MMH 90-7367 Wysiwyg 2002-05-28 This is a simple mod I created because I was tired of having to sheathe my sword to activate my innate night vision every 30 seconds. It's only 2 minutes but that's a significant improvement.
11337
Locked Bandit Caves & Tombs Tweaks MMH 90-11439 Solescape 2007-08-11 Ever wonder why all of the doors out in the wilderness are unlocked? Well worry no longer!     This mod locks all of the tombs and grottos, locks and/or traps all of the bandit caves and sixth house caves, and traps most of the rogue Telvanni settlements.    ...
11336
Local Map Marker Remover Tweaks MMH 90-6727 Minamir 2011-05-11 null
11335
Little Details and Fixes Tweaks MMH 90-6529 Mr. C. Racer 2010-08-22 A bunch of plugins I've been doing since I started playing with the CS. Some fix mistakes in vanilla Morrowind, while others add details here and there to make some cells more interesting. List of changes is as follows:     - Caldera Imperial banners: adds a pair of Imperial ...
11334
Linora's Leveling Mod v2.0 Tweaks MMH 90-12299 Linora 2013-03-09 A simple solution to Morrowind's biggest problem, and it's done using no scripts whatsoever. Alters 11 GMSTs to make Morrowind less of a stat-crunch when leveling your character. I changed 9 GMSTs, so that if you gain 1 skill point or more in a skill governed by an attri...
11333
Links Plug-ins Tweaks MMH 90-1569 Alon Ganon 2009-04-06 tired of downloading all of those downloads one at a time well you just downloaded all of my plug-ins!!!! but note i make one new or add to this one 1-20 a month.
11332
Lighting Enhancement Guide Tweaks MMH 90-8427 GlassBoy 2003-05-26 Morrowind has a lighting feature that is by default disabled (Quadratic).  Switching to quadratic greatly improves the quality of the lighting in game (*SOME* reports have claimed a slight increase in performance as well when using quadratic).  This guide will tell you how...
11331
Light the Way v1.1 Tweaks MMH 90-10502 Enmesharra 2006-03-18 This is a very simple mod that adds a bit of atmosphere. _Bonk_ on the ES forum mentioned in a thread that he thought it would add realism if the transport NPCs had torches or lanterns, so they dont just stand out there in the dark. At first I couldn't believe that this hadn't been done so I look...
11330
Light The Way Tweaked Tweaks MMH 90-6758 SeraphTC, Enmesharra 2011-06-26 This is a very simple update to 'Light The Way', as the original author describes it: "This is a very simple mod that adds a bit of texture. It adds lights to the outside transport NPC's. The Caravaners (Silt Strider) get torches. The Shipmasters and Gondaliers get lanterns (open torch...
11329
Light Based Sneaking v1.4 Tweaks MMH 90-8600 Vanhikes, Qwert 2003-02-03 I thought that the sneaking skill was not very interactive. you just pushed a button and started to sneak; did not need to do much. So I wanted to make it more of an experience you have control over. My goal was to make this as much like the game Thief as possible; where light is your enemy and d...
11328
Light Armor Balancer Tweaks MMH 90-8345 Johan Carlin 2002-08-14 This mod addresses these problems; the changes are as follows:   - Nordic Fur changed from AR 5 to AR 7   - Boiled Netch changed from AR 7 to 10   - Chitin changed from AR 10 to 15   - Glass changed from AR 50 to 35  ...
11327
Levelling v1.0 Tweaks MMH 90-9732 Balor 2005-03-12 Everybody knows that Morrowind characters capable of, with surprisingly little effort, become demigods of unsurpassed power. Many things done to fix that, and here is an other one - an alternative leveling system. Now you gain max of x2 multiplier on stat per level (if you trained apro...
11326
Leveled Magicka Tweaks MMH 90-2107 hessi9 2009-04-06 This mod increases your maximum magicka at 4% per level. So at level 25 your starting magicka has been doubled.
11325
Level-independent Health Tweaks MMH 90-7978 Bell-chan 2005-01-06 It changes the health value of the player. Your health no longer goes up every level. It is calculated from your attributes. This way new characters have more health than normal and high-level characters have less health. The formula to calculate your health is: ( strength + agility...
11324
LessWeather Tweaks MMH 90-10002 Cyrano, Torch 2005-06-21 LessWeather is designed for lower-end systems that struggle to maintain a playable framerate particularly during adverse weather.  All towns and cities where systems are already challenged to create the abundant statics found therein have their adverse weather replaced with mil...
11323
Less agressive cliff racer Tweaks MMH 90-5862 skullcleaver1 2011-10-07 *****************************************************************     The Elder Scrolls III           MORROWIND:   Less agressive cliff racer        ***************************************************...
11322
Less Aggressive Critters Tweaks MMH 90-7351 Brett Flannigan 2002-05-28 With this mod, the following wild critters are less likely to attack you (some MUCH less likely):    all Cliff Racers, all Alit, all Kagouti, Kwama Forager, all Mudcrabs, all Rats, Feral Guar, and all Shalk.
11321
Legion papers Tweaks MMH 90-5861 Maw3193 2011-10-07 Legion papers, by Maw3193 ([email protected]) To install: Put it in your "Data Files" folder and activate it in the Morrowind launcher. Purpose: At a certain level, you find armour better than the Legion stuff. Lugging around armour you are only going to wear ...
11320
Legion Tweaks MMH 90-279 Unknown 2009-04-06 Legion: Changes the favoured skills of the Imperial Legion from Endurance/Personality to Endurance/Strength. ------------------------- req: Morrowind only ============================= 20090607 updated description & categories --miran
11319
Laura Craft DIY Journal Compatible Tweaks MMH 90-12924 Eisenfaust 2008-09-10 Laura Craft DIYJK Compatible Patch   Laura Craft by Emma, Patch by Eisenfaust   Requires: Morrowind, Tribunal, Bloodmoon, Laura Craft Companion mod 2.2 by Emma, D-I-Y Journal Keeping by 2xStrange, Journal Enhanced and MWE by Aerelorn     Description:  ...
11318
Kyro's Odai Boat Fix Tweaks MMH 90-13934 Kyromods 2010-04-25 Ever wanted to take your dingy to Balmora?   Well, with this mod you can.     Any boat mod will work. Ultimate Galleon, Sell n' Sail ect...     More info in the readme [b]Changelog:[/b]Raised A wooden bridge to allow boat access  ...
11317
KTW ADnD Based Race Tweak Tweaks MMH 90-13888 Kain the Wolf 2010-03-19 The basic idea behind this mod is to change the size ratios to that   of some of the races in ADnD. I have also tweaked out some of the spells/abilitys   of the races, nothing overpowered, just tweaks I figured should be done i.e.; Argonians   being able to breath u...
11316
Kogoruhn Rebalanced Tweaks MMH 90-14378 Xeth-Ban 2011-10-10 I always felt that Kogoruhn was far too easy considering what it was supposed to be. I also felt that you were given many top-tier items without having to do much to get them.     I therefore decided to do something about it. A complete list of changes can be found below, but...
11315
Kirel's Sneak Attack Tweaks MMH 90-10433 Kirel 2006-02-22 Gives you an attack bonus after sneaking for a certain amount of time (default 20 seconds) with your weapon ready and without being hit, making a successful strike pretty much guaranteed. Can be setup a couple of different ways for bows/crossbows. The default setting is that the effect is cancell...
11314
Kirel's Observant Ordinators Tweaks MMH 90-10363 Kirel 2006-01-22 A simple tweak that let's Ordinators see that you're wearing Indoril Armor without you having to initialize dialog with them first.     Beta, may be incombatibilities with mods that alter voice greetings - works fine with VGreetings though.
11313
Kirel's Illegal Summoning Tweaks MMH 90-10361 Kirel 2006-01-20 On the Xbox splashscreens we're warned not to summon creatures in   towns, lest we be attacked by the guards - apparently they've relaxed   their standards since then, seeing as how you can stroll through vivec   with a squad of skeletons, a bunch of bonelords or a d...
11312
Kirel's "Take a Breather" Tweaks MMH 90-10420 Kirel 2006-02-16 Simple enough concept, allows you to regenerate fatigue faster while sneaking, so long as you don't have a weapon drawn or a spell ready and are standing still, as if you were resting. Works well as a companion to fatigue effect mods. [b]Changelog:[/b]V1.04 Made the script checking for...
11311
Kirel's "Snow Business" Tweaks MMH 90-10565 Kirel 2006-05-01 If you stay out in snow or blizzards for too long you'll start to   freeze. At first you'll just feel tired, then you'll collapse, then   you'll freeze to death. Wearing armor, casting resist frost and   raising your endurance will all help beat the cold. I recommend...
11310
Kirel's "How Are You?" Tweaks MMH 90-10505 Kirel 2006-03-19 Simply adds the topic " - How are you?" so you can catch up with your NPC friends. The topic has some 80 or so unique responses based on the NPCs disposition. Tribunal isn't required, but the script that adds the topic won't fire without it so you'll have to open the console and type:
11309
Kirel's "Guar Tamer" Tweaks MMH 90-10441 Kirel 2006-02-24 Let's you tame wild Guars and turn them into Pack Guars. Simply hit the Guar until its health is low enough (you get a message box) and then cast Command Creature on him for at least 10 seconds.     The Pack Guars are the same same strength as normal Guars. They use the pack ...
11308
Kirel's "Fast Break" Tweaks MMH 90-10476 Kirel 2006-03-08 Let's you sprint at increased speed in return for increased fatigue drain. The higher your athletics skill, the more of a speed boost you'll get.     Put away your weapons/spells unless you want double fatigue drain! Sprinting also lets you jump further, but beware, the larg...
11307
Khajiit Night Vision Tweaks MMH 90-8091 Melik Erek 2002-06-19
11306
Khajiit Eye of Night Toggle Tweaks MMH 90-10917 Taehl 2006-12-09 All Khajiit start with the handy Eye of Night spell that lets them see in the dark. Problem is, it only lasts for 30 seconds before dropping you back into pitch darkness, and usually in the middle of a fight, forcing you to put away you dagger, run away blindly (usually into a wall), equip your '...
11305
Key Replacer MW Renamer 1.1 Tweaks MMH 90-11734 Shadowriath 2012-10-09 This is a compatiblity patch for Daduke's Key Replacer and Lurlock's Key Namer. The esp replaces Key Replacer MW.esp and Keynamer.esp. If you have the expansions just run this file with the Dadukes replacers, make sure this file loads after it as it is a patch. Si...
11304
Key Namer-Cleaned Tweaks MMH 90-10408 Lurlock, DAVIDINTEL 2006-02-11 This is cleaned version of the "Key Namer" mod by Lurlock. All credit for this neat little mod goes to him. I am uploading this with permission from the author. Mod Description by Lurlock: Ever get tired of an inventory filled with "Small Key", "Rusty Key", "Ancient Daed...
11303
Key Namer v1.0 Tweaks MMH 90-7994 Lurlock 2005-04-15 Ever get tired of an inventory filled with "Small Key", "Rusty Key", "Ancient Daedric Key", "Shiny Key", etc., but afraid to dump all your keys because you don't know where they're from and when you might need them? Well, this mod fixes that, by giving all the keys names describing either where t...
11302
Katana Speed Upgrade Tweaks MMH 90-9433 Lord Sato 2004-03-31 I am a big fan of Samurai, and I find  the Katanas in this game's attack speed make them look a bit slow and boring, so I simply upped the speed on all the Katanas in the game to make them a bit faster in terms of attack speed.
11301
JC_Magic Improvements Tweaks MMH 90-9745 Jan Cervenka 2005-03-14 This mod is supposed to make spellcasting more fun. It removes glow from enchanted items, increases speed of Target spells and make some spells easier to cast. More details are in ReadMe.  This is my first mod released, so don't expect too much of it.
11300
jaxawiers imperial armor fix Tweaks MMH 90-5813 jaxawier 2011-10-06 jaxawiers imperial armor fix Author: jaxawier Description: Clean jaxawiers imperial armor fix Morrowind only 1.6.0.1820 Cleaned with tespcdv031 and tesame Tried to make it balanced but obviously it is intended for higher levels. Compared to similar armor at high level like daedri...
11299
Item Patchwork Tweaks MMH 90-6690 mjr162006 2011-02-25 This mod patches serveral items that, in the vanilla, i.e. unmoddified, versions of the game, have attributes that have what I feel are flaws. Such as: enchantments completely unlike what is described in their lore, ones that have lost their enchantments since Daggerfall, not being placed in the ...
11298
Intervention Plus Tweaks MMH 90-2308 lurlock 2009-04-24 Intervention Plus Version 1.0 [email protected] Description: Adds Almsivi and Divine intervention destinations in places that were lacking them before. Almsivi Intervention points were added in: -Suran (Temple) -Vos (Temple) -Ghostgate (Out front...
11297
Intense Combat 4 v1.1 Tweaks MMH 90-12203 Varg 'Euthanasiologist' 2013-02-11 This plugin, made on request, increases damage dealt by all weapons in Morrowind and some plugins. However, stats weren't mindlessly boosted, for many categories formulas are different. Generally difference between weakest and best weapons is reduced to provide more challenge.
11296
Inns Rent Storage Tweaks MMH 90-13514 TheOne&Only 2009-07-05 This creates an incentive (sigh) to rent rooms at inns by adding storage containers for use by guests.     Containers in guest rooms are replaced with identical storage containers intended for guest use and chests were added at the foot of the bed for rooms without any contai...
11295
Infinite Torch Tweaks MMH 90-8431 Spjutulf 2005-05-19 Adds an infinite torch that the player can use.
11294
Inferno Tweaks MMH 90-12397 Demolisher 2 2007-11-24 Ever wanted to burn down Balmora? Pelagiad? Anywhere? Well, this is your mod. An Imperial in the South Wall Cornerclub in Balmora now sells firelighters. They are expensive, but a useful tool for destroying cities. There are options for saving both framerate and realism, so those who dislike low ...
11293
Indoril No Attack v1.0 Tweaks MMH 90-14651 darkangel 2013-04-24 playering this plugin----put the file in the date files dir and load the mod ordinators high ordinators to wont atack you when wearing indoril or her hand armor feedback is welcome.... [email protected]
11292
Increased DB Attacks Tweaks MMH 90-12596 Jac 2008-03-14 This mod increases the amount of Dark Brotherhood attacks. To stop the attacks, you now have to kill   Dandras Vules for the attacks to stop. The attacks will not start until you have reached at least level   5 and it also replaces the awakening message with "You are awakened...
11291
Inari's Skills Tweaks Tweaks MMH 90-14416 Inari 2012-01-06 Morrowind Code Patch required with "Swift Casting" activated.   IST changes a couple GMSTs, so make sure there are no mods loaded after IST which change/contaminate GMSTs.     Did you ever think, while creating your character, "Damn it, I don't need 10 skills, LONG ...
11290
Improved staffs Tweaks MMH 90-7655 Stabbey_the_Clown 2004-06-10 I had wanted to play a staff-wielding mage, but even the best staffs were little good in combat, and only two staffs were good for enchanting.    So, this plugin increases the damage and enchantment levels for all staffs.     Even the base wooden staff is now mor...
11289
Improved Shrine Journal entries Tweaks MMH 90-8221 Nedlum 2002-07-15
11288
Improved Shipping Tweaks MMH 90-10703 MethosUK 2006-08-05 It has always irritated me, that getting up and down the east coast of Vvardendfell is so hard, and that the fishing villages of Seyda Neen and Ald Velothi had no access to ships. Also why was the Shipmaster of Gnaar Mok so damn lazy? Two destinations?     So for my fir...
11287
Improved Positioning Tweaks MMH 90-15564 HeyYou 2017-08-20 The Elder Scrolls III MORROWIND: ==================== Improved Positioning ==================== By HeyYou Date Sometime in Mid-2007 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Kno...
11286
Improved No Glow Tweaks MMH 90-10447 Shadre 2006-02-25 This mod does two things:     1) Removes the "plastic" or "saran wrap" effect from all enchanted items so that you can actually see the details of your armor and clothes instead of being lit up like a neon sign.     2) Unlike other "no glow" mods, allows ...
11285
Improved Morag Tong Grandmaster Tweaks MMH 90-10996 PetrusOctavianus 2007-01-16 This mod makes the Morag Tong Grandmaster tougher and the Night Mother of Vvardenfell much tougher.     It's designed mainly for players who use lots of quest/landscape mods and thus reached much higher levels than in vanilla MW. But also in vanilla MW the Grandmaster a...
11284
Improved Inns Tweaks MMH 90-12776 Taddeus 2008-06-18 Please note that this mod was not created by me but by taddeus. He   and nymeria was the original creator of the famous Necessities of Morrowind or   NOM. When I realized that thier homepage Nymeria & Taddeus Internet Hideout   (http://www.tadnan-hideout.com/MW/...
11283
Improved Health Tweaks MMH 90-10478 Shadre 2006-03-09 This mod changes how maximum Health is computed by using a formula based on multiple stats, armor skills and current level.  In normal Morrowind each new level simply adds 1/10 of your current Endurance stat to max Health.  This mod instead uses percentages of the following stats and sk...
11282
Improved Hand-to-Hand Tweaks MMH 90-11446 Fliggerty 2007-08-12 Hand-to-hand combat has always bothered me.  It seems kind of pointless to me.  Getting punched in the face doesn't make me tired, it hurts.  It really hurts if the person punching me is wearing a gauntlet.  This mod aims to simulate that.    You now give, and ...
11281
Improved Gold Weight Tweaks MMH 90-6309 ManaUser 2009-10-30
11280
Improved Bartering Tweaks MMH 90-11270 Fliggerty 2007-05-28 Improved Bartering aims to make trading, buying, and selling in Morrowind a more immersive experience.  First of all, merchants will no longer have a predefined, specific amount of gold to barter with each day. They will have a random amount that will be anywhere from none to a bit over doub...
11279
Imperials less fat Tweaks MMH 90-6562 MoneyBags01 2010-10-12 Are you sick of imperials being so fat, does your archmage look stupid with all that fat well now you don't have to because of this simple but usefull tweak, male imperial weight set from 1.25 to 1.00. requires morrowind only. no more GMSTS's [b]Changelog:[/b]v.2 removed GMSTS's
11278
Imperial Uniforms (TribBM) Tweaks MMH 90-9173 NukeouT 2004-02-06 This mod makes all imperial armor and Imperial Belts and skirts count as imperial uniforms. No more lugging around that heavy chest plate to talk with some ignoratnt bratty guard! I tried to include all the Imperial armor in the core files of MW, TB, and BM  including Templar. ...
11277
Imperial Uniforms (MW) Tweaks MMH 90-7952 NukeouT 2003-11-14 This mod makes every Imperial piece of apparel -  an Imperial Uniform for purposes of the Legion. So now Imperial Uniforms are:   Imperial Skirts, Imperial Belts, and ALL NON-ENCHANTED IMPERIAL ARMOR. So if you find an imperial pauldron anywhere in the game it will l...
11276
Imperial Legion Uniforms Tweaks MMH 90-8294 Santtu Pajukanta 2002-09-17 This mod simply makes the Imperial Legion guys recognize all Imperial Cuirasses as legion uniforms, or if use light armor instead of Medium, you can use Imperial Studded Leather Cuirass and it does the trick..  An Imperial Legion shirt is included which also does the same trick...
11275
Imperial Legion Short Blade Tweaks MMH 90-7862 Johnny5 2003-11-03 This mod adds short blade to the Imperial Legion's list of favored skills needed for advancement.    It also makes 2 light armor cuirasses into acceptable legion uniforms and has a few other tweaks.Some updates & fixes have been done in this version. Full details in re...
11274
Imperial Diet Program Tweaks MMH 90-9279 Zenogias 2004-03-01 Improves the appearance of some races  Imperial Males  Reduces the Weight value of Imperial Males from 1.25 to 1.15, in order to reduce stretching of textures caused by the value being too high compared to its height.    Orc Males  Reduces the we...
11273
Imperial Cult Teleporter Tweaks MMH 90-8234 Ciante 2002-07-22
11272
Imperial Broadsword Damage Fix Tweaks MMH 90-10435 Rob B. 2006-02-22 After starting a new game and deciding to go the route of the Imperial Legion, I noticed that using the Imperial Broadsword wasn't the best thing to use. Then I thought about it; if Imperial Steel Armor is slightly better than regular Steel Armor, then why isn't the Imperial Broadsword better tha...
11271
Ice Weapons (Patch) Tweaks MMH 90-8680 Evil Sorcerer 2003-02-24 This is SOLELY a patch, just one file, NOT THE ENTIRE ICE WEAPONS 2.0 MOD. ONE PATCH. This fixes the problem with a sword in Meldor's shop;      you must overwrite the old file with this one. It goes in the same file as the old one, just manually plop it into the ...
11270
Huskobar's Role Playing Suite Tweaks MMH 90-13723 Huskobar 2009-10-30 null
11269
Hurry Up Tweaks MMH 90-14256 Logorouge 2011-03-20 The speed of some NPCs* related to escort quests have been increased.     *plus 2 creatures.     Botrir: 56->80   Corky: 50->80   Din: 51->80   Drerel Indaren: 51->80   Edras Oril: 61->80   Fonus Rathryon:...
11268
House of Earthly Delights Railing Tweaks MMH 90-10547 AJB 2006-04-16 Ever have the problem of the girls dancing off their stages in the house of earthly delights? Ever just wanted them to stay up there? NOW YOU CAN!     This mod literally took about 30 seconds to make. All I did was C&P the railing which is on the middle stage but not the left...
11267
House Dagoth Difficulty Mod Tweaks MMH 90-15348 relap5e 2015-05-17 House Dagoth Mod created by relap5e hp = Health Points spd = Speed Attribute sv = Soul Value Ash Zombie - 120hp to 320hp - 25spd to 60spd - Resist Magicka 10% - Resist Fire 10% - Resist Frost 10% - Resist Shock 10% - Resist Poison 10% - ...
11266
Hostility Messages Script Tweaks MMH 90-10569 Kirel 2006-05-01 This mod is an   alternative to using "GetFight" in the console to determine   an NPC's hostility that maybe breaks the atmosphere a little less,   although without an external program you still need to use the console.     Open the console and c...
11265
Hospitality Papers v1.0 Tweaks MMH 90-6206 quorn 2008-11-29 null
11264
Hla Oad/Odai Plateau Road Tweaks MMH 90-13068 Talore 2008-12-04 Defines a road between Hla Oad and the Odai Plateau, where the Hlaalu fortress is built.  With this, players can easily walk from Hla Oad to Balmora (it was possible before, but there was no defined road, and it felt like a hike through the wild)  This contains only an .esp and a readme...
11263
Hitto's Useless ACE addons - Charge Tweaks MMH 90-9326 Hitto 2004-03-08 This little plugin fortifies your attack and strength depending on your time spent running.     Ever wanted to charge relentlessly to knock down an enemy under a powerful blow? Then this is for you ;)
11262
Hitto's Useless ACE addons - Backstab Tweaks MMH 90-9337 Hitto 2004-03-11 This little plugin fortifies your Short Blade skill depending on sneak skill. Ever tried to backstab some hapless victim, while hiding in the shadows, only to miss your shot because your weaopn skill was too low? Then this is for you ;)
11261
Hitto's Useless ACE addons - Air Attack Tweaks MMH 90-9281 Hitto 2004-03-01 Have you ever wanted to deal extra damage whenever you jump down from a roof and strike an unsuspecting victim?     There you go. This mod simply adds a fortify Attack and Strength effect depending on your jumping time. Test the H out of it!    Known bug : nothin...
11260
Hitto's ACE Addons - Backstab V0.1 Tweaks MMH 90-15498 Hitto 2017-07-22 ***************************************************************** The Elder Scrolls III MORROWIND: Hitto's ACE Addons - Backstab V0.1 ***************************************************************** Index: 1. Installation 2. Playing the Plugin 3....
11259
Hilomar's Imports Unofficial Door Patch v2.0 Tweaks MMH 90-12351 Ninjakreborn 2013-03-20 The mod Hilomar's Imports ended up having a bug in it. When you are in Pelagaid and first enter...if you look at the first building on the right you will notice it says "Wooden Door" and when you activate it the door opens in broken animations to reveal a wall behind it. What happened ...
11258
Hilomar's Imports Unofficial Door Patch Tweaks MMH 90-13603 ninjakreborn 2009-08-18 The mod Hilomar's Imports ended up having a bug in it.  When you are in Pelagaid and first enter...if you look at the first building on the right you will notice it says "Wooden Door" and when you activate it the door opens in broken animations to reveal a wall behind it.    ...
11257
Hidden Magic Items Tweaks MMH 90-14226 Redxile 2011-02-28 This mod "hides" all the magic items in the game. It removes the shimmer effect, and removes the spiral icon. You will only be able to see that the item is magic by viewing it's enchantments.
11256
Herbalism v1.3 Tweaks MMH 90-9099 Balor 2005-03-12 Well, have you been boggled by the way Morrowind handles plants? "Opening" them is already became part of folklore ( One of "If you played too much Morrowind: - You try to "open" flovers instead of picking them up" ). Well, I was :). Also, it makes finding which plant you "picked" and which...
11255
Helmet Toggle Tweaks MMH 90-11066 Shadre 2007-02-17 This mod will automatically equip the best helmet in your inventory when you draw a weapon or ready a spell or magic item, and will unequip that same helmet when you put your weapon or magic away.  This mod is similar to my other "toggle" mod: Shield Toggle.     The reas...
11254
Height%2FWeight Tweaks Tweaks MMH 90-1085 Unknown 2009-04-06
11253
Healers_companion_addon Tweaks MMH 90-14030 vi 2010-07-27 Lets(Raejack's) Healers Heal your companions TOOO!!!!     This is just an "enhancement" for Raejak's Healers Mod WHICH IS REQUIRED (fyi : )     Raejeck's mod brought actual "healers"   to Morrowind...I love this!     But ...
11252
Healers v1.0 (Edit) Tweaks MMH 90-14957 Raejak 2013-09-01 (Original description) Injured PCs can now actually visit healers, just like the NPCs suggest. These healers charge varying amounts for their services (depending on several factors), and can generally be found at the nearest Temple. See readme for info. (Simbelmyne Edit) Fi...
11251
Havish Necessities of Morrowind Patch Tweaks MMH 90-13625 CaptainJorge 2009-08-25 This mod adds NoM functionality to the normal wells in Havish. It also adds NoM food to the tavernkeepers stock. Finally, it adds NoM supplies to the trader and pawnbroker in Havish. This plugin requires the following: Havish 1.3 Necessities of Morrowind, NoM 2.12-05 Update o...
11250
Haunted Manor Improvments! Tweaks MMH 90-12472 MaydarXIII 2008-01-11 This is a small mod that simply fixes up   the haunted manor in St.Olms. You can use it however you like, much like the haunted manor before,but it gives it a more comfortable feeling. I made this mod to get back up on my feet with modding. This mod is great if you want to fix up Morrow...
11249
HardcoreFactions Tweaks MMH 90-3198 Darkflame 2009-05-12 ~~~~~~~~~~~~~~~~~~~~~~~~ Hardcore Factions 1.0        By Darkflame ~~~~~~~~~~~~~~~~~~~~~~~~ Summary: This plugin will make it more difficult to join factions and especially hard to rise through them to the top. Players will no longer be able to...
11248
hard patch 2004 Tweaks MMH 90-1844 Lancelot 2009-04-06 Copy Hard Patch 2004 in "your drive":\Morrowind\Data\. I recommend that you start a new game. Still, if you wish to continue an old game after installation, follow these simple steps. - Load the game of your choice. Morrowind will warn you that games files may have changed.
11247
Handy Equipping Tweaks MMH 90-11566 Fliggerty 2007-09-27 You will no longer have to pause your adventures to pick open a door, or light up a dark corridor.  Handy Equipping lets you switch between your weapon and a lockpick or probe, or your shield and a torch or a lantern with only a keypress.   This mod is dependent upon Morrowind Scri...
11246
Haarbal Tweaks MMH 90-14949 SukkelHaarbal 2013-08-29 Description: Script to stop those continues ordinator attacks. Open the console window (by pressing ~ ) , point and click at the NPC so that the top bar of the console says something like; "ordinator_mournhold_stationary_00000013" Then just type in the console window "StartS...
11245
Guild Fixes Tweaks MMH 90-12812 OmegaDarkKnight 2008-07-09 Guild Fixes adjusts the numerical attribute requiresments of all normal Guilds and Great Houses as well as making their Guild Leaders (Minus Gothren) much more powerful and worthy of their titles.     A Full List of Changes can be found in the Included ReadMe.   &#...
11244
Guild Fees Tweaks MMH 90-302 Bot 2009-04-06 Guild Fees by Bot v 1.0 This modification introduces a modest joining fee for when the player joins either the Imperial Fighter or Mage's Guilds. Also spelling corrections. ------------------------- req: Morrowind only =============================...
11243
Gravedigger Tweaks MMH 90-10696 Fliggerty 2006-07-28 Now you can completely get rid of a corpse immediately -  without being weighted down with whatever junk was on it!  All you have to do is get close enough to a corpse that you would be able to activate it, and hold down the -'- (apostrophe) key until it starts burning, as long as you h...
11242
Got the Time Tweaks MMH 90-7221 Princess Stomper 2012-08-05 You're in the city. You press the 't' key to rest, but you're not even tired - you just want to know what time is. But you get that incredibly annoying error message telling you you're not allowed to rest here. You just want to know the time. Wouldn't it be easier to...
11241
GooglyBoogly Economy Fix Tweaks MMH 90-13313 GooglyBoogly 2009-03-14 2.5x Training Costs   12.5x Fast travel Costs   No Mudcrab/Creeper Barter   Player-made potions to 10% value   Harder Bribery   A succesful barter no longer increases merchant disposition     This mod is based off the miscella...
11240
GoldWeight v1.2 Tweaks MMH 90-532 VenomByte 2004-10-20 Adds an effective weight of 0.01 to gold pieces. Unlike other mods which give weight to gold, this mod does NOT change the weight value of the existing gold_001 object, instead a script adds 'dead weight' to your inventory. This means that this mod is fully compatible with any mods that change th...
11239
GoldFire's Darker Nights Tweaks MMH 90-12873 GoldFire 2008-08-18 This is a simple mod that just makes Morrowind darker at night and makes lights like torches and lanterns brighter.     Contains:   .Readme   .Morrowind.INI File (Backup)   .Morrowind.INI File (Makes night darker)   .Morrowind.INI File...
11238
God 2.0s Morrowind mod Tweaks MMH 90-10163 God 2.0 2005-10-13 This plugin tries to add more balance to spellcasting, adds blank spell scrolls available for purchase, and changes the requirements for advancing up ranks in the different factions.    Version 1.0b improves the recharge rate of magic items, as I found the previous value I...
11237
Gnisis Eggmine Pass Tweaks MMH 90-13059 quorn 2008-12-02 This plug-in allows the player to enter the Gnisis Eggmine while holding the pass. The Hetman of Gnisis will sell the eggmine pass to players, and the guard will give the player the key while the pass is in the player's inventory.     Two versions are available, the regular v...
11236
Gnisis Bridge Tweaks MMH 90-13067 Talore 2008-12-04 Adds a bridge connecting Gnisis to the land south of it, by a bridge across the river.   This was made for roleplayers who didn't want to take a huge walk around to get to Gnisis walking   from the south, but also don't want to swim across the river.
11235
Gluby's Creature Loot Mod Tweaks MMH 90-13635 Gluby 2009-08-29 "I just killed an enormous bear, and all I got was this...  hey! Not even enough skin to make a T-shirt!"     This mod is designed to redress logical inconsistencies in creature animal-parts loot, and to increase the rather sparse supply of it.     I...
11234
Glowing Bitter Coast v1.0 Tweaks MMH 90-14321 michael163377 2011-06-17 null
11233
Glass Arrow Fix Tweaks MMH 90-8225 GlassBoy 2003-05-26 Glass arrows weigh .15, steel weighs .10??? and yet all other steel counterparts of glass weapons weigh more than them?    This simple fix changes glass arrows weight to .05, so that glass's weight is more consistent in the game.
11232
GIANTS (No Nude) Tweaks MMH 90-7986 TomatoOfDoom 2003-11-26 This mod takes out the nymphs (the naked people running around). Hope this helps some of you.
11231
Ghost Fence Removed v1.0 Tweaks MMH 90-2146 kingevil 2009-04-24 removes the ghostfence, but not the ghostgate.
11230
Generic-No-More Tribunal Clothing Tweaks MMH 90-11378 Mista Mod Testa 2007-07-14 The fourth Generic-No-More mod. This one will replace the 9 clothing items added by the Tribunal expansion.     Enjoy!
11229
Generic-No-More Morrowind Clothing Tweaks MMH 90-11356 Mista Mod Testa 2007-07-08 This mod replaces all of the generic clothing names, including jewelry, with names that describe them. It does not replace special clothing names, such as Surefeet. The screenshot will show some of the edited clothing names. Enjoy!     If you're not happy with this mod, try B...
11228
Generic-No-More Misc Items Tweaks MMH 90-11374 Mista Mod Testa 2007-07-12 The third Generic-No-More Mod. This one replaces all of the generic misc item names. Such as plates, flasks, and bottles. Enjoy!
11227
Generic-No-More Bloodmoon Clothing Tweaks MMH 90-11359 Mista Mod Testa 2007-07-09 The second Generic-No-More mod. This one will replace the names of Bloodmoon's generic clothing. It does not replace Morrowind's generic clothing or special clothing items. Leave comments & rate high! ;) [b]Changelog:[/b]v1.1-Accidentally deleted mod from website. Replaced with cle...
11226
Gauntlets, Bracers and Pauldrons 1.1 Tweaks MMH 90-9949 Scifiguy52 2005-06-26 This mod adds a merchant to the Ald Skaar Inn, in Ald-ruhn that sells pauldrons that double up on all stats in order to allow the ability of wearing sheathes and quivers on your character.
11225
Gauntlets, bracers and pauldrons 1.0 Tweaks MMH 90-1380 Scifiguy52 2009-04-06 a mod that takes all the gauntlets, bracers and pauldrons in the game and making 2 sets, as in, it takes one slot, but does both armor rating, enchanting, condition etc. i made this so sheaths, quivers and anything else that takes up a slot on your arm can be covered so you dont lose any armour r...
11224
Gameplay Enhancement Tweaks MMH 90-7476 BlueMantis Mod Craft 2002-06-06 Fixes general gameplay problems and bugs. Slightly improves magic system and stops cliff racers from attacking on sight.    Please see readme file for full list of changes.
11223
Gaenor Revamped Tweaks MMH 90-6369 Qorwynn 2010-01-09 This mod its for the brave warriors out there, for someone that wants a challenge, and for all of us who hate Gaenor, the bosmer pauper found in the Mournhold Temple,that ask you for a ton of money. Now he is stronger and have better loot as a reward     [b]Change...
11222
Full Paralysis Tweaks MMH 90-12981 Fliggerty 2008-10-21 It makes no sense to me that you should be able to open up your inventory and   drink a cure paralysis potion while you are paralyzed, or do anything else for that matter.     This simply disables the right mouse key when you are paralyzed.     ...
11221
frostmoth repaired v0 31 Tweaks MMH 90-2286 Talthybius 2009-04-24 null
11220
Freelancer Tweaks MMH 90-8164 Tomas 2003-04-18 Designed for those who prefer Morrowind life without faction complications, working as a freelancer for whoever has suitable work to offer.There are several aspects to this plugin:    - many quests now end if you decline them (ie moving to greyed-out in journal) ...
11219
Fortify Skill Comes to Morrowind Tweaks MMH 90-6814 SwordForTheLord 2011-11-15 Addes Fortify Skill spells to Morrowin, and increases the spell effect cost for balance.
11218
Fortified Thirsk Tweaks MMH 90-303 lochnarus 2009-04-06 *****************************************************************            The Elder Scrolls III                  MORROWIND:                Fortified Thirs...
11217
Fort Frostmoth Restoration Tweaks MMH 90-2151 Case 2009-04-24 Fort Frostmoth Restoration Author: Case File Version: 1.0 File size: 510 bytes Returns Fort Frostmoth to its undamaged state upon completion of the Bloodmoon story arc, instead of leaving it partially destroyed as it is in the unmodified expansion. [Dec. 2004.]
11216
Fliggerty's Fleeing Fetchers Tweaks MMH 90-12774 Fliggerty 2008-06-17 It is not reasonable for an innocent bystander to walk in the middle of a battle that is raging in the streets.  Nor does it seem feasible for a simple commoner to stand and watch a murderous rampage without running for safety.   When you are in the midst of a battle, any non-comba...
11215
Flamin' Foeburner Fix Tweaks MMH 90-13077 Alphax 2008-12-09 Adds a basic enchantment to the highly prevalent (but unenchanted) Dwemer Claymore called "Foeburner".     The sword now carries a Fire Damage enchantment and has increased reach, with the result that you can hit enemies from slightly further away and it appears that the weap...
11214
Fixed weapon stats Tweaks MMH 90-10640 Opium1 2006-06-24 A small tweak that changes the stats of a few weapons to something more realistic.     Edited weapons and stats.     Mace of Aevar Stone-Singer   Chop: 10 - 60   Slash: 10 - 60   Thrust: 10 - 10   (Edited since I d...
11213
Find Shelter Tweaks MMH 90-12678 Danjb 2008-04-21 null
11212
Fighter's Guild Tweak Tweaks MMH 90-12442 Aztekh 2007-12-22 Just a simple tweak.  It changes the Figher's Guild favored skills to Long Blade, Axe, Spear, Blunt Weapon, Block, Armorer, and Athletics. [b]Changelog:[/b]1.0  Initial version.
11211
Fatigue Regen v1.11 Tweaks MMH 90-14290 michael163377 2011-04-26 This mod changes the fatigue in Morrowind to be more like in Oblivion. Fatigue will now regenerate while running, but at a slower rate than while walking, and fatigue loss for attacking, blocking and jumping has been significantly increased. Read the readme file for more information. ...
11210
Fatigue Effects v1.3 Tweaks MMH 90-10384 Warrax 2006-02-01 This is the updated version of "Fatigue Effects" mod by Leon "pancreas" Medado.     It adds breathing sound for your character, when his fatigue drops under 60%. Sound is scaled, so he breaths more and louder, when he's near 100% fatigue.     Near maximum...
11209
Fatigue Effects Tweaks MMH 90-8477 Leon 'pancreas' Medado 2003-05-28 Adds a new panting and heart beating sound effect when your character becomes fatigued    A ratio system (Many thanks to Horatio) expresses your current fatigue level as a percentage of your maximum number of fatigue points which is tied to the volume and pitch of the soun...
11208
Fatigue Changes Tweaks MMH 90-6266 Tyri 2009-09-16 Changes the way you use your fatigue.  Removed fatigue from running, as in Oblivion, but increased fatigue loss from swinging weapon, blocking, and various other things.  Added spellcasting fatigue loss equal to somewhere around half the cost of the spell.  I cleaned it of the nast...
11207
FastProjectiles Tweaks MMH 90-5003 MangoMan 2009-05-12 Fast Projectiles Mod v1.0 Written by MangoMan ( Dave Cousineau ) [email protected] Installation: -------------------------------------------------------------------------------------- Just unzip the .zip file to your morrowind \Data Files directory. All there is...
11206
Faster Tweaks MMH 90-13682 Aragon 2009-09-22 Increases walking and running speed of yourself and NPC's by one quarter. I personally like this mod since the running speed in Morrowind is painfully slow. It is still a balanced mod since all NPC's are also faster. Since the speed increase is fairly low, the plugin still encourages you to work ...
11205
Falling Down Tweaks MMH 90-13190 Duncan 2009-01-22 This small plugin makes you keep an eye on your fatigue a little closer. You better make sure you have enough fatigue before you go into battle. And if your fatigue is getting low while in battle, you better run away, hide, take a minute to catch your breath, then go back and finish off the creat...
11204
Fall Damage Tweaks MMH 90-9807 Sosthenes 2004-10-15 Simply increases falling damage.[list]  more damage from lower falls    ie. twisting/breaking your ankles  higher falls become more deadly    ie. breaking your legs, neck, etc.[/list]
11203
Failure Based Learning Tweaks MMH 90-6657 etmorrowindb 2011-01-20 This mod makes learning based on failure instead of success for some Skills.     The influenced Skills are:     Alteration,   Axe,   Blunt Weapon,   Conjuration,   Destruction,   Hand-to-hand,   ...
11202
Faction Journal Rules Tweaks MMH 90-6237 TheOne&Only 2009-06-27
11201
Eyemadedis Tweaks MMH 90-8778 Morbid The Grimm 2003-04-07 Some mostly minor Tweaks to TES:Morrowind - Race Attributes, Special Abilities, skill and other things as well    These are changes I personally found useful and wanted to share with others; complete list of what was changed is in  the readme.
11200
Expansion Integration Tweaks MMH 90-6573 Dragon32 2010-10-18 Better integrates the Tribunal and Bloodmoon expansions into the game by adding their new content to Vvardenfell. Making Solstheim, Almalexia and Vvardenfell part of one, connected world.     In addition, unused resources from Bloodmoon are added into the game world.
11199
Evidence Chest Modifications v2.0 Tweaks MMH 90-12350 Ninjakreborn 2013-03-20 This includes two simple esp files. One locks all evidence chests to 100 and one unlocks them all. This affects all areas of morrowind. There are not ESP to account for Bloodmoon or Tribunal because as far as I can tell there are no evidence chests in those areas. This mod was meant to...
11198
Evidence Chest Modifications Tweaks MMH 90-13591 ninjakreborn 2009-08-15 This includes two simple esp files.  One locks all evidence chests to 100 and one unlocks them all.  This affects all areas of morrowind. There are not ESP to account for Bloodmoon or Tribunal because as far as I can tell there are no evidence chests in those areas.    <...
11197
Eternally Sunny Weather v1.0 Tweaks MMH 90-995 Kagz aka Kagrenac aka Raven 2009-04-06 ............Eternally Sunny Weather.................... Alright due to me seriously considering giving up modding, i am going to start giving my personal mods away. This is my Sunny weather mod. I was fed up trying to test my mods in the half dark and the rain.
11196
erin's_improved_weather Tweaks MMH 90-12940 Dirges 2008-09-16 Changes severe weather to do damage and add appropriate spell effects.     Also adds blight diseases during blight storms and stops all blight storms after killing Dagoth Ur. [b]Changelog:[/b]0.1A: First released version. Untested but should work.   0.1C:...
11195
Enough Does Not Have Enough Tweaks MMH 90-11482 Gwilym 2007-08-27 Simply gets rid of the pointless "Item does not have enough charge" message, which kind of bugged me.
11194
Enemy Health Bar Remover Tweaks MMH 90-13284 Knef 2009-02-28 This mod eliminates the enemy health bar, the little yellow rectangle that tells you how many health points your foe has left. If you'd rather not know how many times you have to stab your enemy until he/she/it falls down, then this mod is for you.     I created this mod due ...
11193
Enemy H2H Damage v1.0 Tweaks MMH 90-1039 Aerelorn 2009-04-06 Enemy Hand-to-Hand Damage v1.0 by aerelorn Overview: This is a simple mod to change the way enemy punches affect the player.  Instead of doing fatigue damage, they will do health damage instead.  I've always found it boring to fight an enemy using Hand-t...
11192
Encumbrance Mod Tweaks MMH 90-11133 BlueBit 2007-03-19 The Encumbrance Mod makes the encumbrance aspect of Morrowind a little bit more realistic. It makes it how ever much you can carry is only double or triple your strength (2 .esp's).     It makes you pick and choose what you should bring before going out on a mission, adding ...
11191
Encumbrance Enhanced Tweaks MMH 90-11207 Fliggerty 2007-04-26 It was suggested that a mod be made that will increase the athletics skill faster when the player is carrying more.  This mod does that.  It also increases acrobatics and sneak.   When the player has less than 25% encumbrance, there are no changes.  Between 25% and 50% it...
11190
Enchantments 300 Tweaks MMH 90-9091 Byblos 2004-01-28 Objective - Make Magic Items actually usefull    What it Does  Changes the enchantments for almost all items in the game to make them so you have to decide which items to use -  this way you have to make hard choices between which rings, amulets and robes t...
11189
Enchanted Icon Selection v1.1 Tweaks MMH 90-1050 Nigedo 2009-04-06 null
11188
Enchantable Gloves of the Bal Molagmer Tweaks MMH 90-11211 Rastamage 2007-04-27 This mod makes the Gloves of the Bal Molagmer that you get from Gentelman Jim Stacey into something worthwhile.  There are two .esps.  One makes the gloves fill the gap of the missing exquisite gloves and one makes them near artifact level.
11187
Elemental Shield Fix/Tweak Tweaks MMH 90-13082 quorn 2008-12-13 This plug-in alters the game setting for the Alteration school's elemental shield spells (fire shield, frost shield, lightning shield).  This plug-in changes the damage magnitude of the shield from 10% of the spell's magitude, to 50% of the spell's magnitude, meaning an elemental shield of 1...
11186
Elemental Icons Tweaks MMH 90-6364 Candlemaster 2010-01-05 This replacer recolors the small and large icons for the "fire damage", "fire shield", "frost damage", "frost shield", "shock damage", "lightning shield", and "poison" spell effects, recoloring them according to their element.  Some may consider this lore-breaking, as it breaks the original ...
11185
Economy: Merchants and Taxes - adventurers Tweaks MMH 90-9697 Biges 2005-04-02 As many players of Morrowind know, it's economy system is crap - abundance of high-cost items, not enough cash for traders and traders themselves are complete loonies, able to sell the same item for less than thay buy it for. Money saving and treasury hunting, the very important...
11184
Economy: Merchants and Taxes Tweaks MMH 90-9698 Biges 2005-04-02 As many players of Morrowind know, it's economy system is crap - abundance of high-cost items, not enough cash for traders and traders themselves are complete loonies, able to sell the same item for less than thay buy it for. Money saving and treasury hunting, the very important...
11183
Economy Fixes v1.0 Tweaks MMH 90-8396 VenomByte 2004-10-20 vn_economy_itelmists.esp - Complete reworking of around 160 of the levelled item lists in MW, Bloodmoon, and Tribunal. Levelled loot is now between 50-90% rarer (depending on value), and only starts to appears at around two and a half times the level it would previously appear at (best items now ...
11182
Economy Fixes v1.0 Tweaks MMH 90-578 VenomByte 2009-04-06 ***************************************************************** The Elder Scrolls III MORROWIND: VenomByte's Economy fixes Plug-in V 1.0 by VenomByte ***************************************************************** Contents: 1. Installation
11181
Economy Adjuster Tweaks MMH 90-11202 HotFusion 2007-04-22 This is a series of modular plug-ins designed to reduce to amount of cash available in the game.     Morrowind's economy is out of control.  It is very, very easy to make money (people frequently obtain millions of gold coins during the course of the game).  Worse, ...
11180
Ebony Tweak Tweaks MMH 90-11276 Nintendofreak103 2007-05-30 Changes ebony armor into a medium armor and changes armor rating from 60 to 70 filling the gap of a powerfull medium armor   If there is anything wrong please tell me this is my first mod so there is a chance  that it will not work
11179
Easy Ordinator Armor Tweaks MMH 90-12704 Tricobalt 2008-05-02 Annoyed by attacking Ordinators simply because you are using their holy armor from their revered order?     This is your solution!
11178
Easier Enchanting Tweaks MMH 90-8912 Shawn Potter 2003-06-16 Increases the chance of enchanting items so doing your own enchanting is easier.
11177
Easier Being Tweaks MMH 90-12741 Grimspire 2008-05-31 This mod changes several game settings to make it easier these things are -     - Armorers hammer more effective   - Enchant price lowered   - Travel time & cost lowered   - Faster swimming and running   - Hold breathe under water l...
11176
Earthly Delights Extreme Tweaks MMH 90-12672 Licks-His-Lips 2008-04-18 null
11175
Earthly Delights Tweaks MMH 90-7348 Endrek 2002-05-28 This mod is designed to make Desele's House of Earthly Delights (in Suran) a bit more... delightful.     Talk to Helviane Desele about "Beds" to partake of the services. There are also some minor changes to prevent the dancing girls from dancing off thestage.  ...
11174
Dynamic MGE Water Tweaks MMH 90-13813 Solidfire 2010-01-14 For MGE 3.8 or higher, not tested with earlier versions, but give it a try.   also, not tested using Morrowind's pixel shaded water.     Water waves are more Defined, more realistic.     same with caustic effects. more info is stated in the re...
11173
Dynamic Magicka Regeneration Tweaks MMH 90-13637 Duncan 2009-08-29 A Magicka regeneration mod aimed at a much slower rate of regeneration (hours instead of minutes). It features a more complex Magicka regeneration script under which Magicka regenerates, every 60 seconds, at rate that dynamically changes as a function of Intelligence, Willpower, Restoration skill...
11172
Dynamic Leveling Tweaks MMH 90-11471 Stealaxe 2007-08-24 This is a mod intended for the casual player that is tired of planing levels.   You skills directly increase your attributes and your attributes directly increase your level. You can still reach level 70+ (max 75), get all your stats to 100 and can have up to 850 health and 1200 magicka...
11171
Dwemer Stove Doors Tweaks MMH 90-11327 Drackolus O'Dell (Salomandyre) 2007-06-30 This mod allows you to open and close the doors on the dwemer stoves.  This only replaces the original ones in the game -- the ones added by mods or the expansions are still the same.     By default, all the doors are open.  I made them closed before, but they tried...
11170
Dwemer Ruins Fix Tweaks MMH 90-7414 Crazyboy 2003-05-15 I thought it was messed up when tribunal came out and you could blow up certain collapsed walls with dwemer satchels, and they didnt add it to the other ruins, so I did, with a few surprises of coarse.     I believe that I fixed all the Dwemer Ruins in this Mod. To get sat...
11169
Dwemer Headache Fix Tweaks MMH 90-7540 Sandman 2004-05-19 This mod reduces the ambient noise inside Dwemer ruins to a more tolerable level. "Dwemer" is no longer a synonym for "Migrane"!
11168
Dwemer BioMonitor (DBM) Stamina Fix Tweaks MMH 90-13664 Ivellios23 2009-09-11 Dwemer Bio Monitor (DBM) Stamina Fix v1.0   By Ivellios23     --------------------------------------------     As a user of Kobu's Stamina Mod it would irk me whenever I see the "Fatigue Low" messages given by the DBM so I went and changed every...
11167
Drug Realism Tweaks MMH 90-10277 Yacoby 2005-12-14 This mod adds realism to the way Traders handle drugs, they will Barter with you if are carrying drugs, but if you sell them drugs, as soon as you end the conversation, they will call the guards, and your bounty will increase.     The minimum fine is 200. The fine is, unless ...
11166
Dren Plantation Faction Tweaks Tweaks MMH 90-15250 shiva7663 2014-09-12 From the included readme: "This plugin alters the faction of four NPC's at the Dren Plantation, who were previously listed as members of the Theives Guild, to be members of the Camonna Tong, like other NPC's at the Dren Plantation"
11165
Dren balance Tweaks MMH 90-9553 Alex Denman-Brice 2005-03-02 This mod tones down the super-powerfullness of some of the items at the Dren plantation.
11164
Dremora Loot Enhancement Tweaks MMH 90-11304 Tyrthyllanos 2007-06-21 With this mod enabled, dremora will, beginning at player level 25 (or 15 with an optional choice of .ESP files), have a small chance of dropping Daedric armor. By making use of nested lists, this mod allows a chance for any and every piece of Daedric to drop, while the overall chance that one wil...
11163
Dragonbone cuirass spell Tweaks MMH 90-14104 inkog92 2010-10-10 Dragonbone Cuirass spell   ________________________________________   What this mod does:   According ti lore the Drabonbone cuirass gives fire resistance and fire wielding abilities to whoever wears it, however in morrowind it only gives fire resistance. This mod ad...
11162
Drackolus' Skill Mod Tweaks MMH 90-6459 Drackolus 2010-05-02 Changes up all of the skills in Morrowind to be more uniform to their specialization. Now, all attributes besides personality and luck govern four skills. All three specializations have all of the skills of it's two main attributes and one in personality. Also, athletics has been switched to a st...
11161
Dracandros Voice Startup Mod Tweaks MMH 90-12610 Eisenfaust 2008-03-21 //////////////////////////////////////////////////////////////////////////     The Elder Scrolls III: Morrowind   Dracandros Voice Startup Mod   v1.0   Author: Eisenfaust   Required files: Morrowind, Tribunal and the Dracandros' Voice M...
11160
DON'T Skill Up! Tweaks MMH 90-13755 Z4kW0lf 2009-11-30 Makes skills grow up veeeery slow... [b]Changelog:[/b]1.0 - Initial Release
11159
Divayth Fyr's Bribe v1.0 Tweaks MMH 90-12436 Morgrim 2007-12-18 null
11158
Disguise Mod Tweaks MMH 90-11466 Shade the Bandit 2007-08-21 Ever wish you could actually wear a disguise in Morrowind   in order to do one of those risky quests?  Now you can.  Closed   types of helmet in the game now have a unique bounty associated   with them, so you can don an Iron Helm to rob the Vivec vaults, &...
11157
Disease fix Tweaks MMH 90-8400 stargate525 2004-10-26 This mod makes diseases more potent, and reduces the corprus immunity of disease from 100% to 50%.
11156
Disbursal Tweaks MMH 90-11477 Shlaklava 2007-08-25 This changes the amount of gold given from Sellus Gravius to 200 instead of 87. I hope that is not too unbalenced. If it is then please contact me.     Email: [url=mailto:[email protected][/img][email protected][/url]
11155
Disarming Traps Tweaks MMH 90-6687 samurai 2011-02-21 In the unmodified game anyone could walk up to a traped door,object or chest and untrap it with a toothpick basically, as long as you had any probe at all in hand and no chance of failure. This mod changes that by requireing at aleast an appropriate quility probe compared to the initial cost of ...
11154
Disable Chargen Message Boxes Tweaks MMH 90-13650 raremodder 2009-09-04 Disables the message boxes that tell you what to do when you create a new character.
11153
Difficult mod Tweaks MMH 90-9702 ROFLURDEADSUX 2004-08-05 This mod changes  a lot of things in the game to make it harder, one of them being armor is not as powerful or as easy to get    There are only 2 full sets of daedric armor,  one of them being on the guy that cures you of corprus and the other scattered throughou...
11152
Difficult Casting Tweaks MMH 90-13510 Drackolus O'Dell 2009-06-30 A Drackolus O'Dell mod.     Spells are difficult to cast!     This mod was created to help balance out all the mods that make being a spellcaster easier.  It makes your fatigue drop every time you cast a spell, based on how much magicka the spell cos...
11151
Dialogue Closer of Doom Tweaks MMH 90-11064 Fliggerty 2007-02-17 A single keypress will now allow you to exit dialogue immediately.  Rather than always clicking on "Goodbye," or being forced to choose between options right away, you now have an alternative.  The key used is entirely customizable.   This mod is dependent upon Morrowind Scrip...
11150
Denstagmer Tweaks MMH 90-13683 Aragon 2009-09-22 Balances Denstagmer's ring with the Cuirass of the Savior's Hide. Replaces 30% shock resistance with 30% magicka resistance on Denstagmer's ring, while lowering the 60% magicka resistance of the Cuirass to 30% and adding a 30% shock resistance. This makes the game somewhat more balanced since you...
11149
Delayed DB Attack Tweaks MMH 90-8080 Kir 2005-03-09 I found the early Dark Brotherhood attack in Tribunal most irritating and unlogical.   How should a freshly arrived Noname pose a threat to the king's throne ? So I changed   it so that the Dark Brotherhood attacks only commence after you either lead at least  one...
11148
Delayed Dark Brotherhood attacks Tweaks MMH 90-6670 etmorrowindb 2011-02-01 Dark Brotherhood assassins will not attack the player until she has at least 5 of reputation. There is also a chance the assassin actually hurts the player before waking him up. If it happens the attack removes half of the current health, so it cannot kill the player. Bu...
11147
Delayed Dark Brotherhood Attack Add-On v2.0 Tweaks MMH 90-7300 Avenger, Hellwolve 2012-08-24 This mod makes sure that the DB will not START attacking you, untill one of these conditions are met: -Horator of at least one Great House -Leader of at least one Great House -Named Nerevarine by at least one Ashlander Camp -Guildmaster of either Fighter's, Ma...
11146
Delayed Dark Brotherhood Attack Add-On Tweaks MMH 90-9563 Avenger, Hellwolve 2005-04-22 This mod makes sure that the DB will not START attacking you, until one of these conditions are met: [list]    Horator of at least one Great House   Leader of at least one Great House   Named Nerevarine by at least one Ashlander Camp   Guildmaster of either ...
11145
Delay Darkbrotherhood Assassins Tweaks MMH 90-12604 Z999z3mystorys 2008-03-19 This mod will prevent Dark brotherhood assassins from attacking you in your sleep as long as this mod is active. When you want them to attack again simply disable the mod and go back to your save file. [b]Changelog:[/b]1.0 First version
11144
Definitive Birthsigns Unofficial Patch Tweaks MMH 90-12810 Eisenfaust 2008-07-09 //////////////////////////////////////////////////////////////////////////     The Elder Scrolls III: Morrowind   Definitive Birthsigns Unofficial Patch   v1.0   Author: Eisenfaust   Required files: Morrowind, Tribunal and "The Definiti...
11143
Darknut's HD start Menu Tweaks MMH 90-13705 Darknut 2009-10-18 null
11142
Darkness Beyond Twilight Tweaks MMH 90-10682 Angelic_Valkyrie 2006-07-22 This mod makes interiors of dungeons, mines, caves, tombs, etc, dark.  Now you can have a use for all those useless torches you keep finding.     [b]Changelog:[/b]Now available are teh Bloodmoon only version, the Tribunal only version, and finally, Trinity in...
11141
DArk UI MGE splash screens Tweaks MMH 90-6528 Sir bob, various (combined me) 2010-08-20 Simple splash screens I had made for my own Morrowind use purposes. Original background frame was from Sir Bob dark UI splash screens ... I had just googled out some of Morrowinds MGE print screens and combined them with it. I dont own any rights to it. ___________...
11140
Dark Fog 1.3 (rebuilt) Tweaks MMH 90-13580 nigeyaloo 2009-08-10 This mod changes the color of that white fog you always see everywhere outside (and sometimes inside, too), to something much darker and more pleasant to the eye. Or soul. Or both.   I created it for myself, but as I liked it so much, decided to share.   Now it feels somewhat ...
11139
Dark Damage Health Tweaks MMH 90-13807 Candlemaster 2010-01-05 This mod recolors the visual effects for the "Damage Health" spell, making them dark purple.  The goal of this mod was to create a "dark damage" effect out of damage health, but sadly it didn't enjoy using black textures, so it didn't turn out as well as I'd hoped.  In any case, I think...
11138
Dark Brotherhood Delay - Murderous Dreams Tweaks MMH 90-13132 Avelon 2008-12-31 This is a simple mod that delays the Dark Brotherhood attacks (i.e. start of the Tribunal questline) until one of a few conditions is met. Additionally, it will provide you with several new messages upon waking up, because honestly - not EVERY assassin out there is a klutz who can't avoid knockin...
11137
Dark Brotherhood Armor Value Tweak Tweaks MMH 90-10117 LazyLoser 2005-10-17 Decreases the value of dark brotherhood armor to stop low level players from exploiting the ease of getting the money from the value of the armor.
11136
Dallas's x4 Skill Leveling Tweaks MMH 90-14328 Dallas 2011-07-02 This mod is my first mod that I have made for Morrowind so we all know what to expect... the possibility that it may not work. But.. it works for me. This mod increases the skill gain by x4. I was inspired to make this mod after finding no available mods on the net...that I'm aware of...and from ...
11135
Dai-Katana Naming Fix Tweaks MMH 90-6683 Zacman the Damned 2011-02-18 A simple fix and a matter of personal preference.   Changes the made-up Bethesda word "Dai-Katana" to "Nodachi" the acurate name for these swords     Altersn Daedric Dai-Katana and Steel Dai-Katana. Will affect any mods that alter these.     Als...
11134
Dagoth Ur's Soul Tweaks MMH 90-10788 Counciler 2006-09-07 Gives Dagoth Ur 1000 soul points (The same as Vivec). This allows good aligned characters to capture a super-soul without killing a rather passive poet-god.     Only the first Dagoth Ur in the cave is affected. NOT the invincible one in the Akulakhan chambers. This is done so...
11133
Dagoth & Almsivi's Soul Tweak Tweaks MMH 90-13512 Arkraven/Zetasyte 2009-07-04 I made this tweak after learning the history of Dagoth Ur's connection to the Heart of Lorkhan.   I just couldn't help but think "Why does Almalexia have more Soul points, then Dagoth Ur who has the strongest   link to the heart Of Lorkhan..."     So I m...
11132
Daggerfall Style Hircine Ring Tweaks MMH 90-8948 The Mad God 2003-07-27 This is a mod which changes the scripts on the Hircine Ring in BloodMoon. Now nonlycanthropes will find the thing nothing more than a pretty piece of jewelery    When equiped but not used (ie., chose no on the menu) the ring will block normal transformations until it is re...
11131
Daggerfall Style Hircine Ring Tweaks MMH 90-2276 The Mad God 2009-04-24 ****************************************************** The Elder Scrolls III: Morrowind (User made plugin) Hircine Ring Fix v2.0 Written by The Mad God ****************************************************** Index: 1. Instalation 2. Playing the Plugin<...
11130
Daedric Teleport Stones Tweaks MMH 90-6192 melian 2008-09-05 3 pairs of "Daedric Teleport Stones" of varying powers are scattered over Vvardenfell. The Tribunal version adds an extra pair of "Consecrated Teleport Stones" with support for major Mournhold locations.     Equipping a stone will take you to the matching stone if it is place...
11129
Daedric Staff Revamped Tweaks MMH 90-10031 TheHate 2005-07-21 Changes the Daedric Staff to be one handed, reduced weight, and higher enchantment points. Can now use with a shield.
11128
Daedric Invocation Tweaks MMH 90-7795 Endrek 2003-09-16 A  small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests.     Previously you had to find one particular statue somewhere on Vvardenfell with no hint as to which on...
11127
Daedric Crescent Tweaks MMH 90-8296 Koen Casier 2002-08-05
11126
Daedric and Glass Appraisal Tweaks MMH 90-14384 Crankgorilla 2011-10-25 A very simple mod that re-prices the Daedric and Glass weapons and armour. I simply removed a decimal point off the price of each item.     Example   - A Daedric item worth a ridiculous 50000 is now worth only 5000.   - Glass item worth 20000 is now 2000....
11125
Custom Map Patch Tweaks MMH 90-15210 Hrnchamd 2014-04-20 Usable with custom map mods such as planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9104 Place in main directory and run (might need to run in admin mode) Note: Will simply open and close a command window. This is normal.
11124
Cursed Ingredients Tweak Tweaks MMH 90-7867 Rodrigo Ortiz 2005-01-16 This mod simply adds "Cursed" to the name of the cursed ingredients found in Daedric shrines.
11123
Crystal Glow Fix Tweaks MMH 90-13526 Solidfire 2009-07-09 a quick crystal fix so that crystals actually glow like they were meant to be, some of you may noticed that light was beaming from it. There's no ESP needed.     replaced items are     ex_t_councilhall   in_t_councilhall   in_t_cryst...
11122
Crazy Leveller Tweaks MMH 90-13531 Lokee 2009-07-10 Bored with Morrowind? Need to make it challenging again? Think you know everything there is to know? Think again!     This is Crazy Leveling! This is Madness! This is not butter! UltraMagnus can't believe it's not butter.     Everything about the skills a...
11121
Crassius Fee Option Tweaks MMH 90-8964 Dixon 2003-06-29 An alternative way to get Crassius sponsorship.   This simple mod changes the requirement for Crassius Curio's sponsorship.  He will want payment of 1000 gold rather than asking you to get naked    You can safely install this mod before or after meeting Crass...
11120
Cover Yourself Up Tweaks MMH 90-7218 Princess Stomper 2012-08-05 This plug-in adds a new topic "cover yourself up", through which you can instruct NPCs to put on a shirt or robe. It will not work if the greeting has the "goodbye" command since the topic cannot be activated. The player does not have to be carrying any clothing, for reasons of conven...
11119
Costezzo's Tarhiel Gear Tweaks MMH 90-6195 Costezzo 2008-10-28 Instead of all the same Iron Sparksword, Tarhiel (the falling guy near Seyda Neen) now has an enchanted weapon based on PC's best weapon skill. A weapon will be selected from: Iron Sparkaxe, Iron Sparkblade (shortblade), Iron Sparkmace, Iron Sparkskewer (spear), Iron Sparksword (longblade, same a...
11118
Corrected Imperial Armour Tweaks MMH 90-12890 Revoltie 2008-08-24 Well, this is my first mod.     I Always thought "why the heck could the imperial armour protect so bad?? They are the greatest belic power in Tamriel!", and also "Why does chain protect more than Steel?".     So I decided to make some changes in the i...
11117
Correct Spell Sounds Tweaks MMH 90-8358 Zener 2005-05-24 Changes the spell sounds for spells with incorrect sounds.  This mod changes the sounds to match the school of magicka.  Mainly for use with
11116
Corpse Duration Mod Tweaks MMH 90-10912 Gwilym 2006-12-07 Shortens the length of time before an enemy's corpse disappears, allowing new enemies to spawn sooner. With the use of timescale altering console commands or mods, the default 72 game hours can become a long while in real terms, easily leading to the player running around in a world populated by ...
11115
Cooler Messages Tweaks MMH 90-8268 GlassBoy 2003-05-26 This changes some in-game messages and text phrases to sound cooler.  One of them is a new quit message, the others you'll find out.
11114
Complete morrowind - GFX Tweaks MMH 90-668 Max a.k.a. ~NOOBDY~ 2009-04-06 *****************************************************************                 The Elder Scrolls III                       Morrowind:            ...
11113
Compass Pointer Removal Tweaks MMH 90-10437 Kirel 2006-02-24 Simply replaces the compass pointer on your map with an invisible one, which means you have to rely on your surroundings to navigate just like in real life. Unless you have a GPS.
11112
Combat Experience - Depth Perception v1.0 Tweaks MMH 90-13902 emptyman 2010-03-30 Enhance your combat experience! This mod aims to make combat a lot less frustrating by reducing the miss rate of close quarters fights alot and making Weapon Skill now effect how much damage you do instead and depending on which version you choose, Sanctuary and Agility will still mean...
11111
Combat Angle Adjustment Tweaks MMH 90-2199 GlassBoy 2009-04-24 This mod is for people who are annoyed by hitting their companion by accident all the time. By default, all character attacks reach out 30 degrees to the left and 30 degrees to the right of thier crosshair. My mini-tweak changes that value to 15 degrees to the left, and 15 degrees to the right. T...
11110
Codebook Thieves Guild Compatibility Tweaks MMH 90-6241 TheOne&Only 2009-07-08 This makes the codebook quest completely compatible with joining the Thieves Guild.     If you are already a member of the Thieves Guild, an intimidation success will convince Sottilde to surrender the book. If you have already finished the codebook quest when joining the Thi...
11109
Cloud's Sword attach and Break plugin Tweaks MMH 90-6055 Edison12345 2012-01-27 [b]Cloud's Sword attach and Break plugin with one handed and shield vs. twohanded[/b] [b]by Edison12345[/b] [b]version 1.8[/b] [b]------------------------------------------------------------------------------[/b] [b]requirements:[/b] [b]The Texture...
11108
Clockworks City SteamFree Tweaks MMH 90-8888 Harrison 2003-05-31 This fixes the smoke/steam in  a room or two (mainly the Fabricator room) in the Clockworks city rooms in Tribunal.    These are clouded with a grey or black cover,  caused by your graphics card's compatability.  Using any in game tecniques like night vi...
11107
Cliffracer Taxi Tweaks MMH 90-13399 GoobeMaster 2009-05-06 ! Important !   -------------     This release is made for and tested on :     - The Elder Scrolls : Morrowind   - Tribunal expansion   - Bloodmoon expansion     ----------------------------------------...
11106
Cliffracer Killer Tweaks MMH 90-13641 Shade the Bandit 2009-08-31 Cliffracer Killer   -----------------   version 2.0     by Shade the Bandit       Introduction   ------------   Oh, noes!  A virus has killed off all the cliffracers!  It is a tragedy; Morrowind...
11105
Cliffracer EXTINCTION - with LORE Tweaks MMH 90-11137 DIE CLIFFRACER DIE DIE 2007-03-20
11104
Cliff Racer Exterminator Tweaks MMH 90-12687 Nokturnal 2008-04-26 Removes cliff racers from the leveled creature lists. Non destructive and actually works.     Very simple mod. Doesn't delete any leveled creatures that aren't exclusively cliff racer, just removes the cliff racers from the leveled creature lists. Only the 8 non-leveled cliff...
11103
Cliff Racer Eraser Tweaks MMH 90-11122 mkomko89 2007-03-12 Takes ALL Cliff Racers out of Morrowind. No exceptions. One more reason to not go to Solsthiem.
11102
clearwater Tweaks MMH 90-15532 George Morris 2017-07-30 This is just a minor tweak to the fog values that control the underwater clarity, i found the murky foggy water in in the game to be quite a burden, so here is another option with crystal clear underwater vision, both in the rivers and the ocean. Also the fog values have been decreased ...
11101
Clear Water, Improved Visiblity and Lighting Tweaks MMH 90-11519 Kosta 2007-09-14 1.improved visibility underwater.     2.reduced fog, now vision range is better without changing view distance in graphics options and it has no impact on fps.     3.(i think everyone knows this tweak but i included it anyway) lighting quality is improved...
11100
Clear Bounty Without Being In Thieves Guild Tweaks MMH 90-10323 DemonFire 2006-01-02 This mod adds some dialogue so that even if you can't join the thieves guild, they can still remove your bounty, except for the same price that the guards would charge you.  This is basically the same thing as dropping anything stolen and talking to a guard, except it may add a bit of value ...
11099
Clean House of Earthly Delights Tweaks MMH 90-14834 Kaira Midnight 2013-06-21 This Mod adds... 1. A more suitable stage for the House of Earthly Delights 2. More Dancers! 3. You can rent beds but if that topic isn't there, you may edit the dialogue yourself. 4. Kinjarsi now is a trader; you can buy and sell stuff and you get the Underwear and bras from ...
11098
Clean Fixed Level Lists Tweaks MMH 90-33 Unknown 2009-04-06 Alters almost all of the leveled lists in the game, but does not add anything to containers or other objects.
11097
Christmas at Lokken Tweaks MMH 90-7226 Princess Stomper 2012-08-06 null
11096
Child-safe House of Earthly Delights Tweaks MMH 90-6648 Nidokoenig 2011-01-04 This mod requires Children of Morrowind and Playable Children,   those mods will also require Bloodmoon and Tribunal.   Aside from changes to the "Greeting" topic and the new "dancing"   topic, the Base ID of all additions in this mod begin with "Nido"   fo...
11095
Cheaper Sanctuary and Shield Tweaks MMH 90-13605 mplantinga 2009-08-19 This is a simple tweak that reduces the base magicka cost for player-made and auto-calculated spells with Sanctuary and Shield effects. I like playing pure mages, but they are so easily killed that they simply didn't feel very powerful. This mod attempts to address this by improving the magical p...
11094
Charms of Vampire Tweaks MMH 90-80 Iron Heart 2009-04-06 NPCs's reactions to you are now determined by their disposition and inclination to fight you. Use your Vampiric talents of charming and calming to subdue your victims. If successful, NPCs will lose their guard with you. ------------------------- req: Morrowind only ====...
11093
Charming Ash Vampires Tweaks MMH 90-6217 Master Sam 2009-03-17 Bethesda wrote original dialouge for all of the 7 Ash Vampires, who are the brothers of Dagoth Ur. Unfortuntley, in order to get this dialouge you must either charm them or be invisible to engage them in conversation, or they will attack you. Pretty strange as they say it's a House Dagoth custom ...
11092
CharGen Revamped v2 Tweaks MMH 90-12898 Pwin, Eisenfaust 2008-08-29 ========================   Chargen_Revamped_v2.3   by Pwin & Eisenfaust   ========================     1. Installation   2. Description/Use   3. Compatibility   4. Contact and Usage   5. Credits  <...
11091
Chargen Diseases Tweaks MMH 90-11436 Marbred 2007-08-10 Have you come to Morrowind as a Werewolf... or a Vampire... or niether?     This mod alows you to select, during charater generation, if you have no diseases, the werewolf disease, or any of the vampire clan diseases. It's simple and easy.     This is the...
11090
Chargen at Night Tweaks MMH 90-10934 Xeth-Ban 2006-12-19 Makes character generation* happen at night, giving chargen a very different feel.     *The introductional scene where you pick your name, race etc.
11089
Cast On Use B-Gone Tweaks MMH 90-6761 Lork 2011-06-29 Replaces most of the worthless cast on use enchantments in the game with appropriate constant effects, for a more Oblivion like experience.     Cast on use enchantments suck, plain and simple.  Bethesda wisely chose to remove this enchantment type from Oblivion; this mod...
11088
Cast on strike umbra Tweaks MMH 90-12964 Oj48 2008-10-07 I'm sure its been done, but i'm doing it again, just coz i'm taking Emma's advice that i read on an interview log on the internets the other day, god i'm nerdy, and starting out small. so here 'tis, my 2nd submission. Just changes the umbra enchantment to a cast on strike, nothing that great, jus...
11087
Carry More, or Less Tweaks MMH 90-6265 Illiotibial 2009-09-16 null
11086
Carry More Tweaks MMH 90-8173 Chris Cook 2002-07-05
11085
Caldera Forested Tweaks MMH 90-9146 Blakice 2005-04-25 This does to Caldera what my mod Balmora Forested does to Balmora: adds trees and grasses.
11084
Caius House is Mine Tweaks MMH 90-7209 Princess Stomper 2012-08-05 This is a really quick mod – a request by Enzo Dragon to rename the cell “Balmora, Caius Cosades’ House” to “Balmora, My House”. Unlike Oblivion or Fallout 3, you can’t change cellnames mid-game, so you just have to plug this in when you’...
11083
C&B Unarmored v1.1 Tweaks MMH 90-6434 BloodNAshes 2010-03-27 Simply extract the .esp to your Data Files folder to run this mod. This mod is intended to be used with my other mod "Complete & Balanced Armors" (aka C&B Armors), found here: Link , although I have made it available as a small stand-alone download rather than have to update the armor mod yet aga...
11082
Bycote's Better Attacks Tweaks MMH 90-12513 Bycote 2008-02-06 Bycote's Better Attacks is a simple mod that changes the damage values of most weapons in the game so the player can disable the in-game "always use best attack" option without suffering for it.  Specifically, the three damage types (slash, chop, and thrust) on any given weapon have been set...
11081
BTB's Game Improvements Tweaks MMH 90-13679 BTB 2009-09-20 null
11080
Breath Holding Tweaks MMH 90-6242 Nikoleis 2009-07-09 Underwater swimming is now more realist, taking into account your breath and your activity (i.e fast swimming / running and jumping won't help you staying longer in water).   Also, athletism does have a role in it, ruling the time you can stay underwater. [b]Changelog:[/b]V1....
11079
Bounty Avoiders Tweaks MMH 90-11058 JCK87 2007-02-14 null
11078
Bound Arms & Legs v1.0 Tweaks MMH 90-12932 DoubleBrewski 2008-09-12 Bethesda forgot to include Bound Greaves & Pauldrons to go with the rest of your summoned armor. Unlike other mods which alter unused Game Settings to add the missing pieces, I added them to the bound armor pieces that are already there. So, instead of "Bound Boots" it's...
11077
Boots of Blinding Speed Patch Tweaks MMH 90-8132 abyss00 2005-02-06 Makes the "Boots of Blinding Speed" more usable then those that came with the game.  These new boots should reduce boring travel, without making them an unfair advantage in battle.
11076
BM Female Armor fixes Tweaks MMH 90-14192 [email protected] 2011-01-21 This mod fixes the following:     - Bear Curiass to also use the groin slot to prevent clipping on females     - Added missing A_Ice_F_gauntlet.1st Body Part (using the male    mesh, as no first person female version exists)7   ...
11075
Blunt weapon Tweak Tweaks MMH 90-7680 Koop 2004-06-17 Ive been running this for a while, and it seems to work pretty good. When you "chop" it looks like the PC is hitting on an angle, but if you look the weapon does straighten out and looks pretty natural.     On a few weapons, the PC hold his hand at the END of the handle, ...
11074
Blood Drinking Tweaks MMH 90-94 Iron Heart 2009-04-06 Blood Drinking by Ironheart Replaces "Vampire Touch" spell with a much more powerful "Blood Drinking" ability. ------------------------- req: Morrowind only ================================== 20090607 updated description & categories --miran 2009040...
11073
BlindEyes Non-Profit Alchemy Tweaks MMH 90-9286 BlindEye 2005-02-11 This Mod makes all player made potions have no monetary value.    Changes made are?    2 iAlchemyMod to 0
11072
BlindEyes Difficult Health Tweaks MMH 90-7901 BlindEye 2005-02-11 This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded. To counteract this, I have increased the difficulty of the game 600%.    Changes made are?    0.1000 fLevelUpHealthEndMult to 0.2000
11071
BlindEyes Bribery Tweaks MMH 90-8653 BlindEye 2005-02-11 This small modification makes it difficult for the player to cajole an NPC, unless the player has a high Speechcraft skill.    Changes made are?:    35.0000 fBribe10Mod to 5.0000  75.0000 fBribe100Mod to 20.0000  150.0000 fBribe1000Mod to 8...
11070
Blight Infections Tweaks MMH 90-9229 Sendai45 2004-02-19 I have often wondered why creatures all across Morrowind are infected with the blight, yet I myself have experienced no ill effects from days of exposure to the very same storms.    With this mod, you are no longer immune to blight storms.  Every time you wander aroun...
11069
Blight Bounties Tweaks MMH 90-5935 Ivza 2011-10-11 The Temple is now issuing rewards for those who kill blighted creatures. The rewards can be collected by visiting one of the three specialized Temple representatives either at Molag Mar, Maar Gan or Ghostgate (Tower of Dusk).
11068
Blessing of the Saints Tweaks MMH 90-14147 Logorouge 2010-10-29 Shrines of the Saints and Almsivi now give more powerful blessings.     Aralor's Intervention: Fortify Personality 5pts -> 10pts   Spirit of Nerevar: Fortify Fatigue 20pts -> 50pts   Shield of St. Delyn: Resist Blight Disease 10pts -> 40pts   Olm...
11067
BigMod Tweaks MMH 90-7946 xereau 2004-12-23 Massive sweeping changes to many game aspects, includng armor, weapons, classes, races;  gameplay etc. 329 spells  Some uber items (game uniques, changed) & 251 enchants seen; 126 GMSTs, some of which may NOT be required; 2 extensive readmes provided need to be read; - suggest ba...
11066
Bigger Vanilla Font Tweaks MMH 90-15460 Hrnchamd 2016-03-04 Requirements: - Better Dialogue Font 1.1 by Hrnchamd - English / European edition - Unrestrict menu size option applied in Morrowind Code Patch Installation: 1. Install Better Dialogue Font 1.1 by Hrnchamd 2. Install Bigger Vanilla Font Notes:<...
11065
Bigger Old Blue Fin Tweaks MMH 90-6267 Illiotibial 2009-09-17 This mod increases the size of the legendary slaughterfish Old Blue Fin by 50% because the original is, well, disappointing.
11064
Better Vampires Tweaks MMH 90-13252 Draco9009 2009-02-13 Yeah i finally got this the way i want it to be. Now becoming a vampire should be easier and you get a lot of better bounses to your skills. Strength gets 50pts as does speed and endurance. Athletics, acrobatics, sneak, and security all get 100pts. The sun hurts a lot as it should staying outside...
11063
Better Tunic's Armour Level Requirements Tweaks MMH 90-11155 Better Tunic 2007-03-30 This mod adds a script to glass, ebony, deadric and indoril armour. The script makes it so that your skill level for that armour's weight class has to be a certain high for it to be wearable, as shown below:    glass (light)=60  ebony (heavy)=60  deadri...
11062
Better Telekinesis v1.1 Tweaks MMH 90-13222 Fliggerty 2009-02-02 The first time I used telekinesis I was excited to see things move through the air on the wings of magicka. Obviously I was sorely disappointed. Better Telekinesis makes the telekinesis spell effect...well...better. Now when you activate an object across the room, it will be magicall...
11061
Better Stendarr's Hammer Tweaks MMH 90-13745 WhiteFangWarrior 2009-11-15 All this mod does is add a zero to the health of Stendarr's Hammer. Now your higher-level characters won't break it in a single hit!     Yes, it still weighs a bloody ton.
11060
Better Staves Tweaks MMH 90-10221 Wolfie! 2005-11-08 Makes staves look more like walking sticks, perfect for mages.    Something cool to do with your new staff is to enchant it with a cast when strikes, on target spell, and it looks like a real mage staff  =)    Changed in 1.1  Added some staves I f...
11059
Better Skills, Attributes and Tweaks Tweaks MMH 90-12480 Kosta 2008-01-18 changed attribute names   magicka -> mana   fatigue -> stamina   intelligence -> mind   willpower -> spirit   personality -> charisma   luck -> perception     changed skill names   block -> shield
11058
Better Propylons Tweaks MMH 90-13626 Candlemaster 2009-08-25 This mod changes propylons into "doors", making them companion-friendly.  An optional second ESP supports Bethesda's official Master Index plugin, making the master index act as a "master key" for the propylons, and you can use it to teleport you to the caldera mage's guild. [b]Ch...
11057
Better MCA 5.0 Lovesounds 1.0 Tweaks MMH 90-10733 Witch King 2006-08-10 This mod replaces the original sounds when your CHARACTER are having sex in MCA 5.0 with new much better ones. The new sounds were originally used in "Mr Cellophane's Lovers and Legends V0" mod and are much more suitable.     Requires Morrowind Comes Alive 5.0
11056
Better Land & Sea Vision Tweaks MMH 90-6685 malfunction 2011-02-18 null
11055
Better House Trainers Tweaks MMH 90-13971 Thondur 2010-06-05 After gaining all three Great house strongholds {with different characters) I found the occupants and servants that come with them utterly useless; every time I am way beyond anything they can offer by the time I get the stronghold, so I made this mod to remedy that. No matter which ...
11054
Better Gear ArmWeap Tweaks MMH 90-13258 Josh J 2009-02-17 This is the beta of my armor and weapon tweak.   It still makes weapons closer to real weights and improves the function as well.   Armors are mostly just balanced rating wise to match weight, coverage and type.   still no gmsts cleaned with esp cleaner [b...
11053
Better Gear "weapons and armor Tweaks MMH 90-13253 Josh J 2009-02-13 simply a tweak making armor more effective while balancing weight and rating.   secondly a weapon mod doing about the same.   no magic was changed no gmsts.   cleaned with testool use either or both for best results.   this will increase difficulty so play...
11052
Better Clothing Names ULTIMATE Tweaks MMH 90-11369 dragonfire69691 2007-07-10 Description: Better Cloting Names Ultimate changes all of the generic clothing   in Morrowind, Tribunal and Bloodmoon to give the more 'unique' names. I   have not chnaged the names of quest items, unique items or magic items. This mod   does not require any of my pr...
11051
Better Clothing Names - Tribunal Addon Tweaks MMH 90-11368 dragonfire69691 2007-07-10 Better Clothing Names Tribunal Addon changes all the generic clothing added by Tribunal to give them more unique names.
11050
Better Clothing Names - BM & TR Addon Tweaks MMH 90-11367 dragonfire69691 2007-07-10 Better Clothing Names Tribunal and Bloodmoon Addon changes all the generic clothing added by Tribunal and Bloodmoon to give them more unique names.
11049
Better Clothing Names - Bloodmoon Addon Tweaks MMH 90-11366 dragonfire69691 2007-07-10 Better Clothing Names Bloodmoon Addon changes the generic clothing from Bloodmoon to give them more unique names.
11048
Better Clothing Names Tweaks MMH 90-11344 dragonfire69691 2007-07-06 Better Clothing Names gives all the generic clothing names unique names.     This is my first uploaded mod so please give constructive criticism to help me make it better.
11047
Better Begining Atmosphere Tweaks MMH 90-11553 Kote 2007-09-24 This kind of mod is already made by others but i think i made it a bit better.     this mod changes atmosphere in the begining  to much better one:     1. removes tutorial messages during character generation;     2. changes star...
11046
beastracefix 0602 Tweaks MMH 90-4653 Unknown 2009-05-12 Better Beastrace tweek Version 0.10 Please send me any advice you may have. (OR IF YOU CAN SKIN A GOOD HELM) My e-mail is [email protected] Beast races in morrowind have special abilities to make up for their lack of full helms and boots. Unfortunatly,...
11045
Beast Races Can Wear Armor Tweaks MMH 90-6567 MoneyBags01 2010-10-14 Are you playing a beast race? do yo want to ware boots or a full helmet? well now with this mod Beast races can wear helmets and boots. I also set the 1.10 weight to 1.00. cleaned of gmsts's
11044
Be A Guard Tweaks MMH 90-14211 MoneyBags01 (AKA Hvalek ), Scamp, Peachykeen 2011-02-10 Hello, this mod took a long time to do.. it's a beta of a beta if you will, and we put a lot of effort into it.     What it does: it allows the PC to be a guard and arrest, fine, or kill (legally) an NPC.     How to play: when you get the package for Caiu...
11043
Balmora Un Mod Tweaks MMH 90-1815 Mouse 2009-04-06 The Balmora Un-Mod does just the opposite of what most mods do to the city of Balmora It increases the frame rate in the city by removing a quantity of rocks, roots, and other static objects that are rarely noticed but do effect your frame rate I have managed to get what I e...
11042
Balmora Guild Door Tweaks MMH 90-10531 Night Storm 2006-04-09 This plugin adds door between Balmora's Fighters Guild and Mages Guild.   Just a simple thing to make life easier :)
11041
Balmora Fighter's Guild Entrance Fix v1.0 Tweaks MMH 90-6734 MrSmit 2011-06-04 null
11040
Balancing The "Conquerable" Tweaks MMH 90-13947 MrNicNac 2010-05-12 This is a rather simple mod, but it can effect your "reign of terror", or easy game problem.     Everytime you visit a city you see the guards as useless fools who can't hold their own (well most of us anyway). This mod takes all guards (and some important people who "should...
11039
Balanced Weapons and Armor Tweaks MMH 90-14037 Number One 2010-08-14 This mod combines my original 2 mods "balanced weapons" and "balanced armor"into one. In the process I completely   redid all stats to make them a little more reasonable. Adamantium and dark brotherhood armor are recomended for   this mod.     This mod co...
11038
Balanced Weapons Tweaks MMH 90-12803 Number One 2008-07-02 This mod contains new statistics for all Morrowind weapons, as well as untouched changes to all Tribunal and Bloodmoon weapons made by Taddeus' in the balanced weapons mod.  This mod retains Taddeus' decisions for weapon enchantments (not enchantment capacities), reach, speed, ...
11037
Balanced Medium Armor Tweaks MMH 90-12989 et666 2008-10-25 What does this mod do?:     Balanced Medium Armor is a very simple mod which alters the armor ratings of some light and medium armors to make both classes more balanced. Glass armor, which is light, was originally more powerful than Indoril, the best medium armor available in...
11036
Balanced Dark Brotherhood Armor Tweaks MMH 90-13708 Yumi Kazuki 2009-10-22 This is the first mod by our team ^^     We've all been in this situation;     You've just started a new save game on Morrowind, ready to slowly advance and enjoy the game. Suddenly, you're attacked by a Dark Brotherhood Assassin and it drops its armor. Y...
11035
Balanced Armor Sets v1.0 Tweaks MMH 90-6316 Era Scarecrow 2009-11-01 null
11034
Avengers postponed Dark Brotherhood Attack v3.0 Tweaks MMH 90-15249 Avenger 2014-09-12 From the included readme: "What is new in 3.0: Following some excellent suggestions by Shadowsong, I've modified the script parts determining which kind of Brotherhood Assassin attacks you. The levels at which they appear have been adjusted and they've gotten a healthy level boost. Top ...
11033
Avenge Your Death! Tweaks MMH 90-12702 Fliggerty 2008-05-01 Avenge Your Death! changes the way you die in Morrowind.  Rather than simply loading a save game, you can now become a ghost and try to regain your body.  When you are killed, your corpse and all of your belongings will fall to the ground where you died.  Then after a brief time in...
11032
Attribute health Tweaks MMH 90-9885 Kuriken 2005-07-21 Changes how health is calculated by making it ( 200*strength + 50*Intelligence + 200*Willpower + 75*Speed + 150*agility + 250*endurance + 10*Luck ) / 350 + 2*Level. It is a heavily modified version of Bell-chan's Independantheath script so all props to him.
11031
Athanos Realism Tweaks MMH 90-8333 Athanasios Chalas 2005-12-05 This is a realism mod that affects speed, hold breath time,drowning damage, minimum fall distance and encumberance penalties. I want to believe that it is balanced and realistic. The Readme has more details. Each aspect of the mod has its own esp so that you can choose what you like...
11030
At-A-Glance Companion Status Bars Tweaks MMH 90-6054 skaeps 2012-01-27 [b]Name: At-A-Glance Companion Status Bars[/b] [b]Version: 2.0[/b] [b]Date: 12/12/2010[/b] [b]Requirements: Morrowind Graphics Extender (MGE)[/b] [b]Author: skaeps[/b] [b]Description[/b] [b]===========[/b] [b]Ever have trouble keeping track of a companion'...
11029
At the Desk Tweaks MMH 90-12725 Paylardo! 2008-05-15 This very simple mod will move Socucius Ergalla and Sellus Gravius to behind their respective desks, rather than each of them standing in front. Seems more logical for a desk job, no? For Socucius to begin his dialogue, simply walk up to the front of the desk across from him.    <...
11028
Asentiah's Weightless Morrowind - Misc. + Decliffracorage Tweaks MMH 90-13359 Asentis Vallenhigh 2009-04-07 This addon makes -all- stock Morrowind Books, Scrolls, Magic Scrolls, Probes, Repair items, Lockpicks, Appartuses and Misc. items absolutly weightless.   As an added bonus, it makes all Cliff Racers passive, so they no longer attack the player, but instead flee upon sight.   ...
11027
Asentiah's Weightless Morrowind - Climax + Bonuses Tweaks MMH 90-13360 Asentis Vallenhigh 2009-04-07 This modification makes all stock Morrowind, Tribunal and Bloodmoon weapons, shirts, pants, shoes, amulets, rings and belts weightless.   I did not make any armors and shields weightless due to the fact that reducing them to that level makes them -all- Light Armor.   To avoid ...
11026
Ascended Sleeper SFX Fix & Resource Tweaks MMH 90-6205 quorn 2008-11-28 The plug-in patches in the ascended sleeper sounds included with the game, but not assigned.  They are quite different, though fitting.     Also the keyframe file for the ascended sleeper is fixed so that the ascended sleeper will now play attack and idle sounds.  <...
11025
Artifacts v0.9 Tweaks MMH 90-5296 Lord Xeen 2009-05-12 This mod adds several new artifacts that were in Daggerfall, but are missing from Morrowind. They include...    -Wabbajack: A magic staff that transform a monster into a random other type of monster.    -Sanguine Rose: Pedals from this rose can be used to sum...
11024
ArrowDmgDisp Tweaks MMH 90-5477 Unknown 2009-05-12 No Readme
11023
Arrow De-nocker Tweaks MMH 90-13221 Fliggerty 2009-02-02 Once you have nocked an arrow and drawn in back it has always been impossible to   put the arrow away without shooting it (without going into the inventory.)  This   mod will de-nock your equipped arrow when you press "spacebar."     This works with ...
11022
Armour Realism and Balance Tweaks MMH 90-13176 Jennii 2009-01-18 This mod makes alterations to all armor (except Wraithguard) to make it more realistic (where appropriate) and much more balanced.   All armor skills are useful now, most of the high level armours are worth significantly less so it is no longer possible to buy max skills after selling a...
11021
Armorer and Sneak Skill Rebalanced Tweaks MMH 90-6689 Maal-95 2011-02-22 I was always unhappy with the pace that the Sneak and Armorer skills increased at, so I decided to fix them myself, finding no mod that did this (and only this :P).     This mod increases the pace that both the Sneak and Armorer skill increase at. The speed that the Armorer s...
11020
Armor Sets Tweaks MMH 90-12737 Italianstal1ion 2008-05-28 If you bring so many pieces of a certain armor together, then they   will allow the player to achieve certain bonuses. Say for example,   a player equips 5 pieces of chitin armor. Then the player gets a +5   agility bonus ON TOP OF whatever enchantments the armor has...
11019
Armor Requirements Tweaks MMH 90-13010 Darkwolf82 2008-11-10 This mod makes it so instead of being able to use any armor at any level, you must meet a certain skill requirement. I will list them here, they will also be found in the readme. But you can also check them in game by trying to equip them, if you fufill the level, everything will be fine, if not,...
11018
Armor Integrative Modifications AIM Tweaks MMH 90-6191 Alaisiagae 2008-08-07 This mod modifies all armor, both enchanted and unenchanted, including artifacts. Weights, prices, enchantment capactiy, health, and even the AR values have been changed. This mod incorporates Lurlock's Left Gloves mod and my own Left Gloves addon mod, as well as several bug fixes.   &...
11017
Armor Integrative Modifications AIM Tweaks MMH 90-12853 Alaisiagae 2008-08-07 This mod modifies all armor, both enchanted and unenchanted, including artifacts. Weights, prices, enchantment capactiy, health, and even the AR values have been changed. This mod incorporates Lurlock's Left Gloves mod and my own Left Gloves addon mod, as well as several bug fixes.   &...
11016
Armor Fix Tweaks MMH 90-12202 Varg 'Euthanasiologist' 2013-02-11 There are a lot of inconsistencies in Morrowind armor specifications. Armor Fix is, as it name states, a plugin designed to fix them. I'm not going to list all the corrections, there are too many of them. They were made in directions of realism and balance, second a bit more impor...
11015
Armor Bonus Compilation Tweaks MMH 90-13965 kid1293 2010-06-02 Version 1.0     Implements an armor bonus system with sanctuary, reflect and feather bonus plus sneak penalty.     You must choose carefully when to, or when not to, wear armor. You can go unarmored and max out at 50 sanctuary and 50 reflect, at 100 in Un...
11014
Armor & Weapon Fix Tweaks MMH 90-1238 DarkOneVenzar 2009-04-06 *****************************************************************     The Elder Scrolls III           MORROWIND:    Armor & Weapon Fix                *********************...
11013
Argonian Watter Breathing Toggle Tweaks MMH 90-13155 Jack 2009-01-10 This is a flawless means to add constant watter breathing to argonians.   The spell acts as a toggle so u can turn it on or off at any time so it will not cause problems with any quest. You can use this on a previously created Argonian character it will not have any problems.
11012
Argonian Water Breathing Tweaks MMH 90-13330 Tzing 2009-03-21 This is a very simple mod. All it does is make the Argonian Water Breathing spell into an ability, so you don't have to keep casting it.
11011
Arena & The Rusty Swordsman Tweaks MMH 90-15065 Illtempered 2013-12-02 The purpose of this plugin, is basically, to transform the arena, in Vivec, from a boring place, into a happening place. There are no quests. Just stuff to make the arena come alive. There are gladiator battles from 8am until 11pm, and a small bar called "The Rusty Swordsman" has been added, and ...
11010
Archmagister's Privileges Tweaks MMH 90-11512 Arcimaestro Antares 2007-09-12 With this plugin, if you are member of the House Telvanni, rank Mouth or higher,    - you can promote the lower ranking members in the faction to a higher rank;   - you can expel the lower ranking members from the faction;   - you can teach the disciplines of...
11009
Archmage's Privileges Tweaks MMH 90-11235 Arcimaestro Antares 2007-05-13 With this plugin, if you are a member of the Mages Guild, rank journeyman or higher,   - you can promote the lower ranking members in the guild to a higher rank;   - you can expel the lower ranking members from the guild;   - you can teach the disciplines of Alche...
11008
Aravon's Difficulty Mod Tweaks MMH 90-8416 Aravon 2002-09-16 Summit info:  this changes a LOT of creatures, guards etc.  but not all- ups their stats to some extent and will be a much greater challenge. Not all have been changed;  but  Dagoth Ur will be a lot more difficult..     Generally makes everything, such ...
11007
Aragon's Dodge Mod Tweaks MMH 90-13433 Aragon 2009-05-24 This mod is an optimized (and completely rewritten) version Horatio's   excellent "dodge" mod. Makes unarmored a much more powerful skill by adding a sanctuary bonus.     This mod is for wizards, monks, thieves, and Conan-style fighters. It tries to balance the una...
11006
Arachnid Black Menu Color Tweaks MMH 90-11681 The Blood Cauldron 2012-09-16 null
11005
Aprogas's Vampire & Wakim's Improvements Tweaks MMH 90-8153 Jasper Jongmans 2002-12-13 Merge of  2 conflicting mods,  Wakim's Improvements and Aprogas's Vampire plugins. Also fixes a few issues in Wakim's Improvement plugin.
11004
Aprogas's Armor Enchant MW Tweaks MMH 90-8576 Jasper Jongmans 2002-12-13
11003
Aprogas' Armor Enchant (Tribunal) Tweaks MMH 90-8578 Jasper Jongmans 2002-12-13 Changes the enchant ratings of armor (including Tribunal armor) to values I consider more logical.
11002
Anvils Tweaks MMH 90-15655 Tizzo 2018-08-06 Pre-existing "Anvils" in the game world are replaced by activators which, when used, cast a spell on the player that gives you a few seconds of increased Armorer skill. That's it. You're around an Anvil, click it. You can repair your stuff somewhat easier.
11001
Anti-Shock SFX Mod Tweaks MMH 90-8609 Jintao 2003-07-17 This mod's function is simple: it decreases the volume of certain sound effects, especially those in battle.  I've found it very frustrating (and heart-stopping) to play a game and suddenly get hit and have the volume jump up 100 decibals on you.    Updates fo...
11000
Antare's Big Mod - Tamriel Reborn compatability patch Tweaks MMH 90-13879 Sir Fisch 2010-03-08 Ever wanted to play with the Antare's Mod in TR? Now you can! SO far, it's just an Imperial Legion arrest patch, but i'm working as fast as I can d@#!it!     (not my original ESP's, all credit goes to original author for creating such great mods!)
10999
Animal Realism Tweaks MMH 90-7369 Sal Maker 2002-05-28 Dedicated to Charles Darwin    The Animal Realism Plugin is a simple modification that allows for more believable animal behaviour (i.e. less suicidal rats, fish, cliff racers, etc.)    Blighted animals will still attack as normal because the blight has caused them to lose the...
10998
Always Hit Morrowind Tweaks MMH 90-6270 Shade the Bandit 2009-09-18 Always Hit Morrowind   --------------------   version 1.0       What it does   ------------   This mod attempts to mimic the always-hit combat system of Oblivion to some degree.     When any menus are ope...
10997
Alternate Messages Tweaks MMH 90-7804 Blindeye 2005-03-02 Changes ingame messages to be more roleplayer friendly. Message changes include...     "Do you want to remember this location?" instead of: Do you want to save you game?  "The lock spring eludes your probing"    instead of: lock pick failed. ...
10996
Alternate Enchanted Item Icons v1.1 Tweaks MMH 90-10395 Rob B. 2006-02-08 null
10995
Alternate Beginnings, 2.2 Tweaks MMH 90-6583 Evermoon, BlueBit, Narfblat 2010-10-27 This simply disables the stock character generation and gives you multiple options of where to 'spawn'. It also has Zerocyde character maker scripts as an optional choice. It is primarily a roleplaying Mod. I have done very little of the work here, ALL credit deserves to go to Evermoon, BluebBit,...
10994
Alternate Beginnings - Simon's Fix Tweaks MMH 90-11600 Evermoon, update The Great Simonski 2007-10-15 This is a fixed version of Alternate Beginnings by Evermoon, so 90% of the credit goes to them.     From the author's description:   "This plugin gets rid of the original character creation and instead allows you to make the usual choices in a sequence, after which ...
10993
Alternate Azura's Star Tweaks MMH 90-14487 Enigggma 2012-06-17 You know the quest Azura sends you on? The one where you fight all these daedra on an island north of Dagon Fel? Well, you get back after fighting all these great and terrible monsters, and what do you get? A soulgem. A freaking soulgem.     Let's get this straight: you trav...
10992
Almalexia Undialog Tweaks MMH 90-9234 SeekerVI 2004-02-20 This simple "mod" shifts the omnipressant subject of "Almalexia" to Temple faction members.
10991
Almalexia Spellcasting Tweaks MMH 90-14199 thuggqwerty, Hrnchamd 2011-01-27 You will need to have Liztail's Animation Kit to make this work. You can download it from his website here:   [b]Changelog:[/b]1.2 - New features from Hrnchamd allow the mod to be compatible with MCP, and fixing other general technical issues.
10990
AllSpeeds Tweaks MMH 90-13806 Trasd 2010-01-03 AllSpeeds Plugin          Ver. 1.0 Created by Trasd                     for             The Elder Scrolls III     &...
10989
All weapons one-handed Tweaks MMH 90-13948 issue-11 2010-05-12 This mod simply changes all two handed weapons from vannila Morrowind to one-handed weapons. It might be fun to play this if you want tobe able to use your shield while wearing a claymore/axe/warhammer etc. Both expansions can be used with this mod, but the two-handed weapons those expansions add...
10988
Ald-ruhn Fix Project Thingy Tweaks MMH 90-13182 Professor Raine 2009-01-19 I decided to fix up Ald-ruhn and add in a few things in order to use up the wasted space     If there's clipping issues, state them, other than the guards look funny going up and down the ramps. :/     I might interfere with other mods that change aspect...
10987
Ald Ruhn TG Devil Tanto Tweak Tweaks MMH 90-15130 JOG 2014-01-05 A small fix to make the original thieves guild quest in Ald ruhn's Mages Guild more fitting to a sneaky thief. (Without this plugin the quest is more suited for a ruthless bandit.) The Guard waited at the Door for the Player, and attacked, as soon as the Payer entered the Guildhal...
10986
Agility-Based Security Tweaks MMH 90-6749 The Vagrant Wolf 2011-06-17 This is a simple little thing of a plugin that does nothing more than changing the governing attribute of Security from Intelligence to Agility.     I'd recommend reading the ReadMe if you have any questions. It covers:     - All you could ever want to kn...
10985
Aergis' Always Hit Tweaks MMH 90-6787 Aergis 2011-08-27 Requirements: Morrowind, Tribunal, Bloodmoon, and MWSE(the latest version of MGE with internal MWSE will work)     Description:   I always had a problem with the "hit-and-miss" gameplay and I know there are other mods that solve this problem, but they never really d...
10984
Advent Children Sword tweaks Tweaks MMH 90-10985 edison12345 2007-01-12 This mod makes it so you can break or put back together the "advent children cloud's weapon."     It now has the abillity to go onehanded and twohanded for the 2nd and 3rd biggie swords. [b]Changelog:[/b]1.0: Base split and attach system     1....
10983
Advanced Save System Tweaks MMH 90-9632 Kazeiru Nannoki 2005-04-03 This mod uses scripts to prohibit the player from saving unless they find a "Save Bell". It changes play style to be more cautious.    To activate the mod, do either of these options.    a. Talk to the nord male outside the Eight plates in Balmora  b. ...
10982
Advanced Persuasion 1.2 Tweaks MMH 90-12143 Danjb 2013-01-29 null
10981
Advanced Development Toolkit Tweaks MMH 90-6331 GrateGuy 2009-11-18 Features:   ADT significantly changes the leveling system and is fairly easy to alter.  The main version also changes maximum health and magicka totals.  See the readme for a complete list of features and ways to edit the mod.     Other features include: &...
10980
Advanced Combat Tweaks MMH 90-12459 Sain29 2008-01-04 Advanced Combat   Author: Sain29    [url=mailto:[email protected][/img][email protected][/url]     This mod adds some new abilities for Mages, Fighters, and Rangers.   They each have two start abilities, and for fighters, us...
10979
Adamantium Fixed Tweaks MMH 90-8683 T Tripweed 2003-02-24 Makes Adamentium weapons in Tribunal able to hit "immune to   normal weapon" monsters, like Daedra.
10978
20030628 2129 Brittlewind Fixed Launcelot Tweaks MMH 90-2026 Michael Damon (aka Launcelot) 2009-04-06 Brittlewind Fix by Michael Damon, aka Launcelot Brittlewind is a rather nasty spell in Bloodmoon used by the Wind Witches and Fryse Hags. Through a strange combination of events, some NPCs may also cast this spell, and shouldn't. I think the culprit may lie with a combination of the Bl...
10977
100ProjectileStoreChance Tweaks MMH 90-3963 Devon 2009-05-12 ***************************************************************** The Elder Scrolls III MORROWIND: 100ProjectileStoreChance by Devon "Blaaguuu" Carlson [email protected] *****************************************************************