# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 13398 | Ayleid Remnants | Dungeons | Fliggerty | 2015-11-26 | John Kahler | Adds in 4 Ayleid style places to Solstheim, and one NEXT to Solstheim. I was intending to have the internal architecture like what you see in Oblivion, but it just wasn’t going to happen with my current skills. And if I had gone that way, it would’ve looked pretty bad. :D There would&... | |
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2 | 13364 | West Gash Retreat | Denina | Fliggerty | 2012-09-17 | Denina | This is an empty house built with plain/common architecture located in the West Gash region on the old Ald-ruhn Road. Visit the Rat in the Pot in Ald-ruhn where a Dunmer woman is eager to sell. This was a personal mod I made years ago that I never released and only am doing so on request from pe... |
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3 | 13270 | Glass Weapons For Ninjas | Stores and Merchants | Fliggerty | 2011-08-18 | Tonal Architect | GLASS Weapons FOR NINJAS Author: Tonal Architect Date: 8/17/2011 Version: 1.0 Explanation GWFN adds a merchant NPC named Ahj'sentio (male Argonian), who sells Glass Katanas, Glass Ninjatos, and Glass Tantos. Normally there are no Glass versions of such weapons (in fact nin... |
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4 | 13269 | Demolank's Shop Mod | Stores and Merchants | Fliggerty | 2011-08-12 | Tonal Architect | DEMOLANK'S SHOP MOD Author: Tonal Architect Completion Date: 8/5/2011 Version: 1.0 Requires: Morrowind Only Table of Contents 1. Intro 2. Installation 3. Playing 4. Credits 5. Disclaimer Intro Demolank's Shop ... |
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5 | 13078 | TA's Grinder Repair Item | Miscellaneous | Fliggerty | 2011-08-25 | Tonal Architect | This mod adds a repair item called a Master Grinder. It can be used 60 times, has a quality of 3.0, weighs 20.0 MU, and costs 800 gold. They can only be purchased from Ralen Tilvur in Vivec City's Foreign Quarter Plaza, Catia Sosia, in the armory of the Great Bazaar of Mournhold, and Brynjolfir, ... | |
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6 | 12740 | The NeverHalls | Midgetalien | Fliggerty | 2011-10-10 | Midgetalien, Vality7 | Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered. This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Ayleid Ruin before changi... more |
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7 | 12556 | Exterior Hlaalu Tile Set for TES3 - Houses v1.01 | Resources | MMH | 2005-12-21 | Oom Fooyat | This is a modular tile set that mimics the exterior Hlaalu architecture and is primarily a modders resource. The main purpose of the set is to make it possible to recreate Hlaalu houses in TES4, but it has showed itself quite useful in TES3 too. The release contains 105 new objects i... | |
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8 | 12527 | KEY-E01_Espace-Addon | Resources | MMH | 2006-08-15 | Clavis | This pack adds doorjambs for almost all architectural types in Morrowind to the E01_Espace tileset. Also a couple of sounds for the doors. These door sounds have been added to both the door object and the (door)activator script. Doorjamb types: Common Arched &... | |
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9 | 12511 | KEY-C02_Common (Extended) | Resources | MMH | 2006-10-21 | Clavis | This resource pack is a combination of the regular Common interior architecture with Alcar's modular pieces, Nubux's terrace & balcony pieces, and Wildman's cellar doors. All reskinned in cream plaster, red-gold wood, and golden sandstone paving. There is a subset of tiles with ston... | |
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10 | 12407 | Imperial Architecture Resource | Resources | MMH | 2009-02-12 | Melchior Dahrk | [Village] Village This mod adds a plethora of new meshes textured to match the vanilla Imperial Tileset. You can find everything from Forts to Fountains in this resource. All of the models were done by Mighty Joe Young, all of the textures are stock Bethesda. So they will be effected by texture re... more | |
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11 | 12404 | Transitional Doorways | Resources | MMH | 2009-03-10 | Phaedrus | This resource contains 46 meshes of doorways (which Bethesda called "doorjambs") of different architectural styles on each side. These meshes will allow you to mix styles when building interiors. This is a modder's resource, you'll need to add these meshes yourself ... | |
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12 | 12101 | Architect | Resources | MMH | 2009-05-12 | Argent | Resource plugin for the Morrowind Immersive Architect. | |
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13 | 12045 | ZackGs Imperial City Resource | Resources | MMH | 2010-03-13 | ZackG | This is a set of architectural pieces I made for my upcoming mod, TES III: Cyrodiil. This specific download includes many of the pieces found outside of the Imperial City, such as bridges, docks, and exterior walls. It does also include a few houses. Not all of the meshes have been uvmapped as th... | |
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14 | 11988 | Gothic Architecture | Resources | MMH | 2011-05-13 | Vagashan | a Resource with a Gothic themed tileset. comes with 2 esp's: minas tirth and chateauthe. 1st esp adds a cell with a Minas Tirith (from LOTR) style city. the second adds a Cheateau to the ascadian isles complete with an interior. | |
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15 | 11820 | Craigor's Velothi Pack 1.0 | Resources | MMH | 2013-03-01 | Craigor | Original Meshes by Veet (Aaron French) ,This mod is intended solely as a modder's resource. It retextures and slightly edits some of Veet's velothi style architecture. The models are now set to use standard velothi textures (if you have a replacer package, it'll use whatever texture... | |
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16 | 11724 | Brannoran Architecture Resource Pack 1.2.1 | Resources | MMH | 2015-08-05 | MuzikMan | A new tile set for modders The various meshes in this package are: _br_door1 A somewhat cheesy door. _co_br_dsk A small basic desk. _ex_br_bri_1 A bridge end section. _ex_br_bri_2 A bridge... | |
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17 | 11607 | Tonal Architect's Mod Pack | Tweaks | MMH | 2011-07-13 | Tonal Architect | --------------- Description --------------- This is a collection of small mods centered mainly on gameplay alterations that I've come to enjoy, and wish to share with the community. At this time, there are twelve separate plug-ins. They're made to ... |
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18 | 10170 | Immersive Architect | Utilities | MMH | 2004-05-19 | Argent | The idea behind this tool is to utilize the Morrowind game engine as a world building tool. It allows towns/citys to be built in-game instead of using the construction set. Placeholder items are carried in inventory, and are dropped on the ground to place building meshes in th... | |
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19 | 9974 | Nimawia Pearl Farm | Quests | MMH | 2009-06-07 | Psycholex |
* MORROWIND MOD .: Nimawia Pearl Farm :. version 1.3 by Psycholex, the Architect ****... |
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20 | 9334 | Vivec and Velothi texture replacer v1.2 | Models and Textures | MMH | 2012-07-25 | VagabondAngel | A little something I did for my own game that seemed to go down well with the modding community. Changes Vivec from a drab grey/green edifice into a marble metropolis fit for a god (IMO). Also makes all the Velothi architecture marble eg Temples, Ghostgate, Velothi towers and ancestral tombs. Unl... | |
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21 | 9314 | Velothi Texture Replacer | Models and Textures | MMH | 2013-02-21 | Shannon | Updated high-resolution textures for Velothi architecture. | |
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22 | 9293 | Unique Tombs | Models and Textures | MMH | 2010-10-14 | tronvillain | Does the fact that tombs look exactly the same as the rest of the Velothi architecture ever get on your nerves? It does mine, so after being unable to find a mod that changed that and being told that it couldn't or shouldn't be done, I decided to give it a try myself. *chuckle* Now, a... | |
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23 | 9270 | Ultimate Textures - Telvanni Architecture v 1.0 | Models and Textures | MMH | 2013-02-14 | grVulture | This is a combination of the BEST OF THE BEST textures of all the great artists of the community, combined and altered in such way to give you the absolute eye-pleasing experience ever. NOTE: While a lot of people retextured things for Morrowind, not everybody's work is ... |
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24 | 9268 | Ultimate Textures - Stronghold Architecture v1.0 | Models and Textures | MMH | 2013-10-09 | grVulture | This package will retexture the Dunmer Strongholds (ie. Berandas) | |
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25 | 9266 | Ultimate Textures - Redoran Architecture v1.0 | Models and Textures | MMH | 2013-10-09 | grVulture | This mod replaces 33 Redoran textures. | |
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26 | 9261 | Ultimate Textures - Hlaalu Architecture v2.0 | Models and Textures | MMH | 2006-01-10 | grVulture | This is v2.0 of the Hlaalu Architecture. I had some complaints about it, and, although this was other modders' work re-enhanced, nevertheless, I made my own retexture from scratch, and this is how it looks like. Please install FIRST the Ultimate Textures - Complete and t... |
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27 | 9260 | Ultimate Textures - Hlaalu Architecture v1.0 | Models and Textures | MMH | 2013-10-09 | grVulture | This mod replaces 21 Hlaalu textures. | |
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28 | 9251 | Ultimate Textures - Basic Architecture v1.0 | Models and Textures | MMH | 2013-10-09 | grVulture | BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that these textures are not for you. This replaces the basic architecture textures. |
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29 | 9142 | SpewBoy's Tombs | Models and Textures | MMH | 2006-08-29 | SpewBoy | This mod retextures the Vivec architecture in Vvardenfell. The new textures are high in detail. The walls in all tombs now have stones instead of mud, as do the walls in Vivec, but unintentionally. | |
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30 | 9130 | Sotha Sil Architecture Retexture | Models and Textures | MMH | 2007-02-27 | Sandman101 | This is a tweak of the textures for the Sotha Sil statics and activators. This will not change the way Sotha Sil looks! I started this for some interiors I was making for a project. The textures are not drastically different. Hope you like them. The lighter/brighter textures are... |
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31 | 9086 | Shannons Imperial Model Replacer | Models and Textures | MMH | 2018-06-20 | Shannon | This mod is much like a texture replacer, but instead it replaces the actual Imperial architectual models in the game with new retextured versions. An esp is included to activate it, making it easier to uninstall than a simple texture replacer. The textures are very large & detail... |
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32 | 9030 | Redoran: Ivory Clay | Models and Textures | MMH | 2012-11-16 | Arkeyla | Texture replacer for Redoran architecture, giving a sun-bleached feel to the exteriors and a calming, understated luxury mood to the interiors. Just copy the textures to yout Morrowind/Data Files/Textures folder. Will overwrite any previous files there with the same name, eg any other... |
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33 | 9022 | Redecorated Redoran v1.1 | Models and Textures | MMH | 2014-01-04 | IanB | I started looking at the Redoran door... and got discouraged by the low quality of the uninspiring existing texture and the problematic shape. But then I noticed other bits of Redoran architecture added by the Morrowind Visual Pack. It was a very strange mixture of colours and styles, based aroun... | |
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34 | 9013 | RAMW - Imperial | Models and Textures | MMH | 2007-01-16 | X-Calibar | RAMW - Imperial Retextured Architecture of Morrowind Imperial Textures! This is a drag and drop texture replacer for castle imperial textures! No scripts; just remember to back up your textures beforehand if you don't like these :P ... |
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35 | 8970 | Ornate Hlaalu Texture Replacer | Models and Textures | MMH | 2012-11-11 | Korana | This texture pack replaces the Hlaalu architecture textures with new ones. The goal was for the city to be a bit more ornate, while still sticking with the style of the architecture. The new textures have a slight influence from architecture styles from the mediterranean. Ext... |
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36 | 8937 | New Khajiit Architecture | Models and Textures | MMH | 2010-10-23 | Veet | This mod was designed for the use of the greater modding community. This adds a couple of new models as a concept of what Badland Khajiit architecture may look like as well as a few terain statics. |
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37 | 8805 | Korana's Redoran Textures | Models and Textures | MMH | 2012-11-13 | Korana | This mod replaces the existing Redoran architecture textures with new ones. There is also 2 novelty sets included. There is a pink set and a red set in a crab texture. I was bored one day and amused myself. You can thank Bethesda for this: "Ald'ruhn is the district seat of H... |
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38 | 8795 | KEY-G01_Velothi Retex | Models and Textures | MMH | 2006-10-19 | Clavis | This texture replacer was done in a project with Gren using re-colored textures from Mournhold and my A01 architecture pack as well as a few new ones that fit in. A couple of textures in the sewers were replaced to make them look a bit more beat up. They just looked too clean before to be sewers.... | |
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39 | 8788 | Kefke's Hlaalu | Models and Textures | MMH | 2009-11-18 | Kefke_Wren | Nothing too special. This is a pluginless replacer that changes the stock Hlaalu architecture to a marble-like stone. May seem a bit crude, but the effect is fairly nice. May be a good alternative for people who want to make Hlaalu look more prosperous, while still keeping a more subdued feel. I ... | |
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40 | 8704 | HD Architecture Meshes | Models and Textures | MMH | 2012-03-03 | Colt17 | HD Architecture Meshes (HAM) by Colt17: HAM 1 - Redoran (Exterriors only) HAM 1/2 (Optional) - Windows Glow Redoran (HD meshes for Windows Glow by Max a.k.a. ~NOBODY~) HAM Skar (Classic) - new model and HD textures for Emperor land-crab. Original textures by Connary (Connary'... |
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41 | 8658 | Fenrya13's Daedric Revamp | Models and Textures | MMH | 2006-09-21 | Fenrya13 | This is a total Daedric Architecture replacer. It replaces all stock Daedric meshes and textures except statues when active. With all the replacers out there; I decided it was time to show the Daedra some love too. | |
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42 | 8602 | Egyptian Velothi Textures | Models and Textures | MMH | 2012-11-16 | tygirwulf | Egyptian-inspired Vivec/Velothi texture replacer. Replaces architecture, one door and one glass texture. Does not replace signs, banners or statues. My thanks to the Morrowind development team for making a game that I am still in love with, and to all modders, who inspire ... |
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43 | 8601 | Egyptian Velothi | Models and Textures | MMH | 2008-01-30 | tygirwulf | Egyptian-inspired Vivec/Velothi texture replacer. Replaces architecture, one door and one glass texture. Does not replace signs, banners or statues. I've uploaded both .7z and .zip archives. The same content is in each, just download t... |
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44 | 8592 | Dwemer Texture Replacer by Westly | Models and Textures | MMH | 2007-06-30 | Westly | Here is one of my pet projects that I have used in my own game for quite a while. I thought that I would share it with the community (if I enjoy it, then certainly someone else will ). This is a retexture of the Dwemer architecture (mostly), but I have also included an enhanced... |
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45 | 8551 | Desert Architectural Resource v1.0 | Models and Textures | MMH | 2009-05-13 | Divine_Crusader | This is the conversion of the official DUNE part III resource module to be used in Morrowind. It contains models and textures used in the Oblivion "Dune" project and is a resource pack. Included is a ESP which has a mock city to show off the new tileset. The city can be entered thro... |
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46 | 8524 | Dark Stone Imperial Texture Replacer | Models and Textures | MMH | 2011-10-04 | Korana | This mod replaces the existing Imperial architecture textures with new ones. These new textures are darker than the original and realistic stone, with ornate carved details on ceilings, stairs, pillars, and doorways. The Imperial shrines have also been given a face lift. Also, Imperial... |
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47 | 8500 | Cyrodiil Mediterranean Style Architecture | Models and Textures | MMH | 2010-10-23 | Veet | I always thought that for a culture supposedly based on the Roman Empire the Cyrodiil looked remarkably medieval European so I decided to make an architectural set of models based more on the Mediterranean style of building used by the Romans (and still used today in parts of Italy) Based on whit... | |
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48 | 8498 | Crimson soul Realistic Dark Stone Imperial Texture Replacer | Models and Textures | MMH | 2010-03-30 | Crimson soul | This mod replaces the existing Imperial architecture textures with new ones. These new textures are darker than the original and with more realistic stone. If you love the gloomy cool walls and endless dark corridors of the muddle ages, that this mod for you! |
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49 | 8471 | Clavis's Indoril Texture Replacer #1 | Models and Textures | MMH | 2018-06-16 | Clavis | This is a TEXTURE REPLACER for the Indoril/Mournhold buildings and interiors based on my Architecture Resource Pack #1. Pictures available HERE |
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50 | 8425 | Blue and Cream Hlaallu Texture Replacer | Models and Textures | MMH | 2011-10-08 | Sorcha Ravenlock | This is a texture replacer for the Hlaallu Textures. It replaces the textures of the interiors and exteriors of the Hlaallu architecture with bright cream and blue textures. There is also a folder included with two alternative textures for the road and cobblestones using in Balmora and Sura... |
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51 | 8322 | ATAP - Andys' texture alternatives pack | Models and Textures | MMH | 2007-03-29 | [DD]triple | Included are more than 60O textures for morrowind (landscape, wood, carpets, architecture, creature, armor etc.). It is a combination of new textures, upgraded original textures and textures that are taken changed or unchanged from other texture packs. I migh... |
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52 | 8273 | A Mix of Textures - Clean Morrowind | Models and Textures | MMH | 2009-01-11 | Tealpanda | This is a texture replacer for Velothi (including Vivec), Hlaalu, Redoran, Telvanni, and Dunmer Stronghold architecture. This also replaces some flora textures. I did not make these textures. They are a mixture from 15 other mods (see "related mods" below). &... |
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53 | 6826 | Ordo Daemonica | Factions | MMH | 2009-06-17 | Psycholex | DAEMON HUNTERS ! * MORROWIND MOD .: Ordo Daemonica :. version 1.3? by Psycholex, the Architect... |
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54 | 6597 | Rise of the Illuminated Lich | Dungeons | MMH | 2008-11-18 | Psycholex, the Architect |
****** MORROWIND MOD .: Rise of the Illuminated Lich :. version 1.1 by Psycholex, the Architect |
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55 | 6518 | Greater Samarys Tomb | Dungeons | MMH | 2012-03-18 | Tonal Architect | Continuing the work of Greater Addamasartus, GST overhauls the Samarys Ancestral Tomb, which is also not far from Seyda Neen, and for many is the first tomb they visit. Unlike in GA, however, I have deleted the interior of Samarys Ancestral Tomb and completely rebuilt it. It still looks like a to... | |
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56 | 6516 | Greater Addamasartus | Dungeons | MMH | 2012-03-05 | Tonal Architect | Greater Addamasartus by Tonal Architect Date: 3/5/2012 Version: 1.0 (the first) Introduction ========== Greater Addamasartus overhauls the Bitter Coast cave known as (wait for it...) Addamasartus. I ... |
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57 | 4109 | Vivec Expansion | Townd and town Expansions | MMH | 2012-11-12 | Hoghead the Horrible | This mod adds a lot of new architecture to the exterior cells in Vivec. The aim I had in mind when I made the mod was to put the grit back into city life. While this mod includes a very high level of attention to detail, it is not for those who want majestic new building, etc. This is a high-qual... | |
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58 | 3495 | Well Diversified | Beta | MMH | 2017-09-14 | Slartibartfast | Well Diversified _ Beta Despite having created several types of architecture, Bethesda only created one well which was for the nord set, the appearance of which can be quite jarring when set amid architecture of different types. To rectify this i have created variations of the wel... |
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59 | 2648 | Valhalla Lodge | Houses | MMH | 2010-06-20 | Crankgorilla | Azuras Coast Region 12,15 - Near the city of Tel Mora Travel to the remote city of Tel Mora and explore the docks. An unusual feature will be found. Seafront lodging on the cliffs of Tel Mora. Has some interesting features such as unique architect... |
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60 | 2643 | Vacant Telvanni Manor | Houses | MMH | 2004-02-20 | Aquatakat | Adds a small manor-style house in Sadrith Mora, near Wolverine Hall. Not meant to be a big house mod, but an adequate house mod. Mostly designed to give me some practice dealing with Telvanni style architecture. Some updates & dfixes have been done in this version. ... | |
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61 | 2530 | Themed Homes: Hunting Lodge | Houses | MMH | 2004-01-12 | Tenner | This is a basic house mod, created primarily for show and not so much for functionality. However, I did include some chests and crates for the player to store extra stuff in. The lodge was constructed using the colony architecture, along with many nordic elements. The h... | |
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62 | 2399 | Telvanni Manor v1.0 | Houses | MMH | 2009-05-12 | Ravensong | You can get to Tel Branora by ship from Vivec. The manor will be on the bridge to the city to your left. The stairs are right on the bridge as other Telvanni houses. The door will say "Tel Branora Manor" This is my first real try with Telvanni architecture. Hope you like it. If you fin... |
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63 | 2380 | Tel Dranori Wizard Tower | Houses | MMH | 2014-01-05 | TheDrunkenMudcrab | This tower was made mainly due to the fact that I was majorly disappointed with the tower awarded by the Telvanni questline. So, I made my own wizard tower, half Imperial, and half Telvanni, both architectures which I personally favored. -- It uses Colt17's Awesome Telvanni lighthouse ... |
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64 | 757 | Castle Hvitkald | Houses | MMH | 2010-08-18 | Psycholex | Epic Castle sat atop Hvitkald Peak in the cold mountains of Solstheim. *** MORROWIND MOD .: Castle Hvitkald :. version 1.1 by Psycholex, the Architect **** Requi... |
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65 | 633 | Better Rethan Manor | Houses | MMH | 2005-08-03 | Princess Stomper | The one thing the Duke didn't tell you, when handing over the construction contract, is that Armavel Hlervu, the architect, has gone utterly bonkers. Shortly after completion of this most unusual stronghold, Hlervu was quietly shipped off to an isolated retreat to live out his days conversing wit... |