Here you can select the number of cards to be placed in a row for each of supported screen resolutions. Your current resolution is highlighted in this way.
Instead of giving u straight vampirism, this mod will instead infect you wi... more
Instead of giving u straight vampirism, this mod will instead infect you with the disease that leads to your transformation of man to monster. Just rest 3 days after you begin the game.
Please note: This mod was transferred from Gamer's Roam after the site's cl... more
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
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...
This mod adds all of the classes originally made by Bethseda and that were ... more
This mod adds all of the classes originally made by Bethseda and that were unplayable, to now be playable. Except for the service providers, they are still unplayable. Desciptions will be added later on. Enjoy.
This allows you to "toggle" the spell absorption part of the Atronach Birth... more
This allows you to "toggle" the spell absorption part of the Atronach Birthsign, Wombburn.
If you have the Atronach Birthsign, this mod gives you a new version of the Wombburn power that allows you to toggle your spell absorption between 2% and 50%. Your spell absorption...
A warrior class dedicated to the eradication of necromancy in Morrowind.
C... more
A warrior class dedicated to the eradication of necromancy in Morrowind.
Class: Battle Monks are Monk-warriors. When the famous monestary Dru-garan was destroyed by a malicious Necromancer named Tarakeen and his army of undead, the monks were unable to defend themselves and were forced...
This plug-in file changes the Thief and the Warrior birthsigns' effects to ... more
This plug-in file changes the Thief and the Warrior birthsigns' effects to be a little bit better. Their effects were changed to what TES IV: Oblivion had of them.
The Plane of Oblivion birthsign, Dagoth Ur birthsign(now renamed "The Devil... more
The Plane of Oblivion birthsign, Dagoth Ur birthsign(now renamed "The Devil"), The Frost Atronach birthsign, and now The Machine birthsign. View screenshots for more detail on what they do.
Changelog:0.2: -added the Dagoth Ur birthsign
-added .tga file...
I wanted to make the original birthsigns a bit more fun and interesting to ... more
I wanted to make the original birthsigns a bit more fun and interesting to play. They are now more powerful than the original abilities/powers/spells because I felt that, at higher character levels, a birthsign could be replaced by a piece of enchanted clothing or a custom spell. Hopefully, the n...
I wanted to make the original birthsigns a bit more fun and interesting to ... more
I wanted to make the original birthsigns a bit more fun and interesting to play. They are now more powerful than the original abilities/powers/spells because I felt that, at higher character levels, a birthsign could be replaced by a piece of enchanted clothing or a custom spell. Hopefully, the n...
Hi, 8 new birthsigns for you and a new class - pirate. I think the birthsi... more
Hi, 8 new birthsigns for you and a new class - pirate. I think the birthsigns are pretty good and mostly balanced, but that's for you to decide. Have fun! Thank you for downloading and also for leaving feedback.
A real simple mod; My first one, actually. Adds a birthsign that gives you ... more
A real simple mod; My first one, actually. Adds a birthsign that gives you four spells; Each one heals the target (at touch range), and damages you for the same amount. Simple, but an effective mod for roleplayers. Since its my first one, I wasnt really ready to go arou...
These are a couple of birthsign plug-ins. Just like my classes, they're in ... more
These are a couple of birthsign plug-ins. Just like my classes, they're in seperate files so you can trash the ones you don't want. I hope you like 'em all, though. Well, The Vampire is a birthsign that allows you to be a vampire, any class. You don't get the immunities or feeding...
Bloodlust Plugin v0.5 by Cubic-U07
Date created: 28-05-2002
Plugin Info:
A... more
Bloodlust Plugin v0.5 by Cubic-U07
Date created: 28-05-2002
Plugin Info:
A very small plugin which uses Birthsign to turn the player into a vampire instead of creating a custom race. Using Birthsign allows the player to be able to use their favaourite race and classes, e.g. A...
Adds: 10 Classes and 9 Birthsigns and Vampire speed enhancement Classes ... more
Adds: 10 Classes and 9 Birthsigns and Vampire speed enhancement Classes Include[list] Ranger Blackguard Druid Storm Lord Thug Sell-Sword Martial Artist Slayer Bounty Hunter and Infantry[/list] Birt...
Please note: This mod was transferred from Gamer's Roam after the site's cl... more
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
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...
This birthsign was designed with my minimod Chevalier class in mind. It can... more
This birthsign was designed with my minimod Chevalier class in mind. It can be used as a standalone birthsign as well. Characters born under this sign are quickwitted and verbally adept. Excellently suited to social situations there are bonuses to personality and speech...
New birthsigns. I am not done with this yet but I thought I would put it ou... more
New birthsigns. I am not done with this yet but I thought I would put it out there so other people could play with it. If someone does anything with this and makes it a download I would like some credit for the little I did do. Thanks.
This Mod is a collection of 4 ESPs that do various things to modify the Chi... more
This Mod is a collection of 4 ESPs that do various things to modify the Chittaa'mer and Chittaa-jiit Races:
Chittaa' Birthsigns ESP-
Adds race friendly birthsigns
that play on each races natural strengths.
Two ESPS, one for...
Adds two races, Hobbits and Dwarves, and a number of essential new classes.... more
Adds two races, Hobbits and Dwarves, and a number of essential new classes. Enhances most of the Birthsigns.
Version 2.5 - Added four more Birthsigns:
The Bird ? Bestows the power of Bird Flight, a new method of transportation (fly for 5 minutes with increased speed) a...
Summary: Adds two races, Hobbits and Dwarves, and a number of essential new... more
Summary: Adds two races, Hobbits and Dwarves, and a number of essential new classes. Enhances most of the Birthsigns.
Index:
1. Installation
2. Playing the Plugin
3. Save Games
4. Credits & Usage
1. INSTALLING THE PLUGIN
=
To ...
Adds:The One Ring,a ring of Godness (worn by Dagoth Ur),a Holy Grail which ... more
Adds:The One Ring,a ring of Godness (worn by Dagoth Ur),a Holy Grail which heals ALL deseases,2 new classes with their birthsigns(summoner and Telepathist),and 3 Races,NOLDOR Dwarf,Druid.Also adds a model of Sauron and a Mithril cuirass
Once extracted and opened, just drag and drop the Meshes/Icons/Textures
Fo... more
Once extracted and opened, just drag and drop the Meshes/Icons/Textures
Folders and the Definitive Birthsigns Redux Patch.esp into your
Morrowind/Data Files Folder. Say "yes" to any overwrites.
REQUIREMENTS:
The original version of The Definitive Birthsigns Pack must b...
1. Spell
Vampirism Hide Spell.esp...gives all vampires the ability to ca... more
1. Spell
Vampirism Hide Spell.esp...gives all vampires the ability to cast a spell to hide their vampirism, at the cost of some blood (health) 2. Birthsign
Adds a new BirthSign'The cursed Blood' 3. RING
This Plugin creates a new half-vampire variant of each Morrowind race. The... more
This Plugin creates a new half-vampire variant of each Morrowind race. They have the same stats/abilities but new nightly powers and vampire abilities. Each race can use the vampire vace for "white eyes." Also a new birthsign "Bloodmoon" has been added.
A new birthsign package that allows those born under it to take on dragon-l... more
A new birthsign package that allows those born under it to take on dragon-like properties. Unlike normal birthsigns, your abilities improve as you level up, and you even gain new powers at higher levels. As of now, you receive a new benefit at each level up to level 10, inclusive. T...
this is in no way connected to the previous dragon disciple birthsigns. but... more
this is in no way connected to the previous dragon disciple birthsigns. but like the title says you get a stronger starting spell but with that comes a weakness( fire dragon disciple are weakness to frost and vice versa)also a new birthsign has been added. the birthsign of the dragon disciple of ...
This Mod adds Nine New Birthsigns to the game.
They were designed around... more
This Mod adds Nine New Birthsigns to the game.
They were designed around Drow lore, but can be used for any race. Great for role playing a Drow.
The Nine Birthsigns are:
The Sign of Loth:
Abilties - Loths Will...
Drow Fate Version 1.0
This is my very first plug-in and while it isn't muc... more
Drow Fate Version 1.0
This is my very first plug-in and while it isn't much I put together a little mod to
accentuate bethaliz's Drow Race. Adding a New Birthsign and Two new classes to the game.
Drow Fate Version 1.1
Added an altered TGA files for the Birth...
Mod adds 3 new birthsigns, 1 offire, 1 of frost and 1 of thunder. Each 1 ha... more
Mod adds 3 new birthsigns, 1 offire, 1 of frost and 1 of thunder. Each 1 has resist 75% to its element and weakness 50% to another one. They also have a power which is a bit unbalancing but i thought it wouldn't matter;
It adds a new class to morrowind the "Enchanter" based off of the everquest... more
It adds a new class to morrowind the "Enchanter" based off of the everquest enchanter class. It also adds "class specific spells" and a new birth sign. Recommended mods together with this mod: [url=/morrowind/modcontrols/mod.asp?modid=3368[/img]Better Bodies[/url], [url...
Expanded Birthsigns for Purists rebalances and expands the original birthsi... more
Expanded Birthsigns for Purists rebalances and expands the original birthsigns while retaining lore-purity, based on the in-game text 'The Firmament', and the birthsigns available in Oblivion, doubling the number of birthsigns from thirteen to twenty-six. See 'The Firmament' here, along with the ...
This mod adds 20 new birthsigns, in addition to the default ones. It does n... more
This mod adds 20 new birthsigns, in addition to the default ones. It does not remove the default ones, so it will not interfere with your current savegames.
The signs include very useful Abilities and Powers, such as the sign of "The Angel", which makes it so you regenera...
Adds one new class to the game, the Jedi, which I based on the ever-popular... more
Adds one new class to the game, the Jedi, which I based on the ever-popular mage-warriors of Star Wars fame. It also adds 3 new birthsigns, two geared toward Light Jedi and one geared toward dark Sith Jedi. Simply find a longsword and a nice robe and your characte...
Balanced Revamped and added new Birthsigns for my own personal use. Know... more
Balanced Revamped and added new Birthsigns for my own personal use. Known Problems/Conflicts - No images for new Birthsigns - Probably conflicts with any mod that changes the base birthsigns. Version Info: 2.0 All birthsigns redone. Some change...
V 1.1
Heya, tnx for d.loading my skin pack for Morrowind, i made these for ... more
V 1.1
Heya, tnx for d.loading my skin pack for Morrowind, i made these for myself but
decided to share them with the Morrowind comunity. comments always welcome, [email protected]
In this pack is:
---
2 New races: The Scorned, and Werewolfs
2 New Birthsigns: Hom...
This Mod allows you to play 2 differant ranger classes, (one for combat one... more
This Mod allows you to play 2 differant ranger classes, (one for combat one for stealth), and a druid class. It also adds two birthsigns that correspond with with the classes. Classes
Ranger (Combat)- Has all the Strengths of a good Combat class as well as t...
This plugin is mainly races and classes. The Kajiit's night vision was cha... more
This plugin is mainly races and classes. The Kajiit's night vision was changed to an ability and the Argonian's water breathing also to an ability. The Leprechauns come with quite a few abilities...are very good mages and they come with their own cl...
Level Up Birthsign Remover removes your birthsign at level up and adds it b... more
Level Up Birthsign Remover removes your birthsign at level up and adds it back after you level up so that birthsigns can push attributes over 100. Archive includes a compatibility esp for Wakim's Game Improvments. Use one or the other...not both!
* WARNING * Severely Outdated Version, Latest Version available here: http... more
* WARNING * Severely Outdated Version, Latest Version available here: http://morrowind.nexusmods.com/mods/42366
- A New Race: Semi-Gods
- A New BirthSign: The Magistrate
- A New Class: High Sorcerer
- 4 Unique Sounds for 4 Powers
- 6 Unique Powe...
1.1: Tweaks serpent again and gives a better description in readme.
Towe... more
1.1: Tweaks serpent again and gives a better description in readme.
Tower lowered from 100 open to 75. Others in readme. This will help balance the orignal 13 birthsigns. See the readme for what the mod does. I kept some of them the same. This contai...
This mod adds 3 birth signs governed by the 3 mortal planes of Nirn (the pl... more
This mod adds 3 birth signs governed by the 3 mortal planes of Nirn (the planet TES takes place on) Masser (The big red moon) and Secunda (The small grey moon) Each should influence the game in a new way.
I know how some felt about my last mod so I took some advice and started sm... more
I know how some felt about my last mod so I took some advice and started small. This mod adds a small house on an island behind the start boat(you'll see it in the distance). It has a few storage containers and a merchant with a LOT of cash. This mod includes a new class and bir...
Nev's Birthpack V1.0
any comments please to [email protected]
This plugin adds 8 ... more
Nev's Birthpack V1.0
any comments please to [email protected]
This plugin adds 8 new birthsigns:
The Clover:
+40 to Luck
The Protector:
+10% resist to Fire, Frost, Magicka, Paralysis, Shock and Normal Weapons
The Omnipotent:
+5 to all Stats...
This mod expands the character creation possibilities by adding four new bi... more
This mod expands the character creation possibilities by adding four new birthsigns. These birthsigns are intended to be balanced (i.e. no more powerful than The Lady or The Apprentice).
1. The Wheel: This is for you if you hate having to wait to recover your fatigue. Those born under the si...
Adds two new Birthsigns to MW.
I am planning on working this mod even m... more
Adds two new Birthsigns to MW.
I am planning on working this mod even more, so email me for suggestions for more birthsigns!!! The info is in the Readme, hehehehehe
Races Classes and Signs Pack 1
Creator: Dale French
Description: Contains R... more
Races Classes and Signs Pack 1
Creator: Dale French
Description: Contains Races: Bane Elf, Haunt; Classes: Soul Wanderer, Necromage, Lucky Acrobat; Birthsigns: The Unseen, The Shield, The Wandering Soul
Here are my three races that all play very well after much testing.
...
New Starsigns: Adds three new birthsigns
The Flamemirror: reflect/resist f... more
New Starsigns: Adds three new birthsigns
The Flamemirror: reflect/resist fire/fortify maximum magicka/stunted magicka
The Frostmirror: reflect/resist frost/fortify maximum magicka/stunted magicka
The Shockirror: reflect/resist shock/fortify maximum magicka/stunted magicka
The race The Normalin race are descendants of the great Nord race. They ... more
The race The Normalin race are descendants of the great Nord race. They are immune to cold spells and like the cold climate up in the north. They are slightly taller and have a larger weight than the original Nord race which gives them a slight advantage in close combat...
Simply put, I changed the racial stats, skills and abilities. Added 30 new... more
Simply put, I changed the racial stats, skills and abilities. Added 30 new classes with matching birthsigns (refered too from now on as Signs)
Each race now has 3 specialized classes, and each class has matching Signs with skills tailored to go with that class. ...
Some ideas taken from Wakim's game improvements, however everything is uniq... more
Some ideas taken from Wakim's game improvements, however everything is uniquely my setup. All tweaks and/or additions are designed to make racial and birthsign powers/abilities more useful and/or balanced and to make racial and birthsign powers/abilities a better match to the un...
I got sick of catching a disease everytime i was attacked by a rat or cliff... more
I got sick of catching a disease everytime i was attacked by a rat or cliffracer before doing the corprus cure. so i just made a ability and added it to the lady's favor. this is my first mod, uncleaned nothing fancy just something to help myself out.
This is a collection of several paths of lifestyle your character can choos... more
This is a collection of several paths of lifestyle your character can choose, replacing the birthsigns. Instead of choosing which sign you were born under, you choose which lifestyle you lived (or were best suited to) before you became a prisoner and sent to Morrowind. Many, such as the pacifist,...
This mod adds 5 bithsigns.[list] The Titan- (an Ogrim) The Goddess (Az... more
This mod adds 5 bithsigns.[list] The Titan- (an Ogrim) The Goddess (Azura) The Poet (Vivec) The Lich (a lich) and The Dreamer- (A daedra lord)[/list] You cannot use these unless you are willing to start a new game NOTE:...
Requires: Tribunal and Bloodmoon
Adds a paladin class and birthsign. If th... more
Requires: Tribunal and Bloodmoon
Adds a paladin class and birthsign. If the paladin reaches a certain crime level, he will lose his abilities and powers and become an anti-paladin.
Adds a new birthsign that gives the player ranger abilities and powers that... more
Adds a new birthsign that gives the player ranger abilities and powers that grow with the player.
Added-
*Tracking as an ability(well as close as i could get).
*Animal friendship as a power
*Animal Companion(up to 2) as a power.
*Element Resists as a power.
*N...
This plugin changes the attributes, abilities and powers of the races in Mo... more
This plugin changes the attributes, abilities and powers of the races in Morrowind. It is not intended to make them more powerful, but simply to provide real choices to players like myself (i.e., those who prefer roleplaying to powergaming). The changes in the races ar...
This is my version of several Race/Birthsign mods that I combined into one.... more
This is my version of several Race/Birthsign mods that I combined into one. I just modified some abilities and spells from other great Race/Birthsign mods from their great authors to suit my own personal taste. Simply put,I adopted the changes from other different mods into one. There's a detaile...
Contains
Races: - : Bane Elf, Haunt
Classes: Soul Wanderer, Necromage, Lucky Acrobat
Birthsigns: The Unseen, The Shield, The Wandering Soul Bane Elves are lucky and charismatic. They have LOTS of nifty powers, but remain very balanced...
This plugin will give all races new starting abilities and powers, you can ... more
This plugin will give all races new starting abilities and powers, you can see the new abilities and powers down below.
Argonian:
Spell- Amphibian
* Water Breathing 180 sec
Ability - Fast Metabolism
* Resist Common Disease 75 points
* Resist Poison 100 points
This mod adds 13 new birthsigns, all of which are derivative off of the van... more
This mod adds 13 new birthsigns, all of which are derivative off of the vanilla birthsigns to rebalance them for an increased sense of usefulness.
The Apprentice - Rebalanced
Power: Vow Of Silence
Cast Silence on Touch for 30 sec
Adds the following Birthsigns:
Stylus, The Tiller, The Owl, The Beetle, The... more
Adds the following Birthsigns:
Stylus, The Tiller, The Owl, The Beetle, The Compass, The Dancer, The Unicorn, The Dagger, The Dragon, The Coracle, Ring of Shadows
This is a small pack that includes new 5 birthsigns, one race (Murdan) and ... more
This is a small pack that includes new 5 birthsigns, one race (Murdan) and a small miniquest (not really, just someone mentioning loot in Seyda Neen).
The mod has no readme.
This mod lets you chose to be a shaman or a psychic etc. Shamans have a gre... more
This mod lets you chose to be a shaman or a psychic etc. Shamans have a great healing power and 2 offensive magical attacks.The psychic has mind powers such as: mind control which makes a NPC fight by your side for 4 mins. but you take fatigue and health damage.
The Sidhe race is based on the same named race of Celtic Legend, a group of... more
The Sidhe race is based on the same named race of Celtic Legend, a group of semi-ethereall Fae who live underground
The provided class and birthsign, used together, provide a small but effective boost to powers and skills offset by weaknesses and are otherwise bal...
This birth-sign of the hero will be added to the list of birth-signs at the... more
This birth-sign of the hero will be added to the list of birth-signs at the begginning of the game. It gives you the ability to summon an inchanted long-bow/long-sword (and keep it foreva'). This is my first mod, so, yeah.
This adds a new birthsign, the sign of The Lizard. It fortifies endurance 1... more
This adds a new birthsign, the sign of The Lizard. It fortifies endurance 15 pts, drains personality 5 pts, and gives the spell Burst of Speed. Which fortifies speed 500 pts for 5 seconds.
The constellation image isn't too great because I'm a lousey artist.
Since there are o...
Tweaks the Birthsigns slightly, some of them I felt were a bit useless, suc... more
Tweaks the Birthsigns slightly, some of them I felt were a bit useless, such as the Thief, Sanctuary 10 points, its not really all that useful or representative of the Birthsign. Nearly all of the Birthsigns have been tweaked, some have new powers.
Nothing is horri...
This texture replacer makes the birthsigns look more like the ones in Obliv... more
This texture replacer makes the birthsigns look more like the ones in Oblivion as well as make them look much better. All this is is a texture replacer, it doesn't modify anything in the game other than how the birthsigns look.
THE SUMMONER
You can summon every creature(not all of them) and you can als... more
THE SUMMONER
You can summon every creature(not all of them) and you can also summon centurion sphere!!!
THE CRUSHER
You can damage the enemy's attributes(all of the attributes) and damage his/her acrobatics and athletics skill!!
THE HEALER
You can ...
Features:
- 30 new birthsigns with slick new artwork that fits with the ori... more
Features:
- 30 new birthsigns with slick new artwork that fits with the originals.
- "The Firmament" has been completely overhauled and weighs in at over 40 pages. READ IT! NEW unique starting equipment for several birthsigns (a la Daggerfall)!
Most of t...
Adds a new birthsign and class called The Ghost...pretty much my favorite a... more
Adds a new birthsign and class called The Ghost...pretty much my favorite attributes and skills put together so i dont have to customize anything ever again. See readme for info Note: There is no real birthsign constellation image. I simply included an old one an ...
Summary: Adds eight new birthsigns to choose from:
1. The Mirror 2. The Kin... more
Summary: Adds eight new birthsigns to choose from:
1. The Mirror 2. The King 3. The Elemental 4. The Horseshoe 5. The Guar 6. The Shade 7. The meditator
8. The Leech
Readme:
The Gray Birthsign Pack
--
Created b...
This mod is made for all the starting roleplayers around.
It mods adds a ... more
This mod is made for all the starting roleplayers around.
It mods adds a birthsign called The Hunter, makes the class Hunter available (and changes it a bit) and has a shack on the road between Seyda Neen and Pelagiad. Inside the shack is notting that is unbalancing, it ...
This simple mod adds a new birthsign, the Druid and a new class, the Natura... more
This simple mod adds a new birthsign, the Druid and a new class, the Naturalist. All credit for the original concept goes to Ryme and the team at Twilight Heroes. This is just a little thing I threw together for myself, but now you can have fun with it too.
Powers: ...
A little house in the Vivec canalworks. To get to the house, go to the Vive... more
A little house in the Vivec canalworks. To get to the house, go to the Vivec canalworks and look for a little area with three tapestries with birthsigns on them. On the left is the Thief, on the right, the Lady, and in the middle, the Shadow. The door is behind the tapestry. Once inside, you'll f...
This adds the ToddTest and Character Item Wonder Land. You can get to ToddT... more
This adds the ToddTest and Character Item Wonder Land. You can get to ToddTest from the Balmora Fighter's Guild Training Room. This also adds some nice Birthsigns.
TradeMen Birthsign Mod by Cuthalion Published by GamersRoam.com!
This is t... more
TradeMen Birthsign Mod by Cuthalion Published by GamersRoam.com!
This is the Trademen Mod Birthsign and this mod adds a Trademen Birthsign with 2 powers
Trademen's Disapearance with healing and invisibility powers
and the Trademen's Blessing that fortify's you...
Adds a Class (Ultimate Mage), Birthsign (The Ultimate Mage), a Staff in ald... more
Adds a Class (Ultimate Mage), Birthsign (The Ultimate Mage), a Staff in ald-ruhn, guild of mages (look for it), some stuff in seyda neen (robe, shoes, amulet, ring and a belt).
If you found a birthsign interesting enough, would you make a new character... more
If you found a birthsign interesting enough, would you make a new character just for it? I think some of these birthsigns may do that to some players out there. I did my best to make them unique, and gave some of them an interesting balance. There are 15 from which...
First mod, just a small birthsign that dosent make you a true vampire but s... more
First mod, just a small birthsign that dosent make you a true vampire but still have all the abilities as a vampire. That means no nobody talking to you and no sun damage, it also includes the vampire fly spell, was included in the game but not used for vampires, so this is a cheat-birthsign thin...
Ok... first mod time. Ever wanted to be a vampire or a werewolf without hav... more
Ok... first mod time. Ever wanted to be a vampire or a werewolf without having to hunt down a snarling example of one and let it claw at you for a bit? Now you can become a werewolf or a Berne, Quarra, or Aundae vampire fresh off the boat! This mod adds four new birthsigns, one for we...
A simple mod that replaces the textures for the birthsigns in Morrowind usi... more
A simple mod that replaces the textures for the birthsigns in Morrowind using the textures seen in Redguard (and subsequently in Tribunal). They look a lot more unique and less like crayon drawings, and fit more with the aesthetic of the game. The birthsigns were made with stock images of parchme...
This mod adds eight birthsigns, which are in fact key hero classes from War... more
This mod adds eight birthsigns, which are in fact key hero classes from Warcraft III. These birthsigns level as the player does (we will not reveal which levels), which adds and removes new spells, powers and abilities based on (not copied from due to MW engine) Warcraft III.
<...
I changed the birthsign's abilities more suitable for a werewolf, if u dind... more
I changed the birthsign's abilities more suitable for a werewolf, if u dind any more problems plz mention in comments thank u enjoy.
Changelog:added abilities active when humie->
armor eater
blight disease imunnity
corprus immunity
Please note: This mod was transferred from Gamer's Roam after the site's cl... more
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
-------------------
...
Adds a single birthsign called the Wolf's Eye.
From the readme: The Wo... more
Adds a single birthsign called the Wolf's Eye.
From the readme: The Wolf's Eye is a rogue celestial body which appears no more than once every couple of generations, and then only when both moons are full. Children born under the Wolf's Eye tend to have a wild streak from...