# Actions Id Name Category Site Date Author Description
1
15358
sm falmer hammer GHF 2016-11-03
2
15323
femme vanilla GHF 2016-11-03
3
14612
Chronicles Immersive Chargen v2.24 GHF 2016-11-03
4
13502
Bathroom Resource SpiritedTreasure Fliggerty 2012-11-11 Spirited Treasure This is a bathroom to merge with your house mods.
It includes all the things you expect in a bathroom.
This is a resource. It's the same bathroom as the one in the Caius Cosades better mod.This one has towels and washcloths. I would recommend renaming the cell to something other than just "bathr...
5
13455
Boxer Short for Morrowind Spirited Treasure Fliggerty 2013-06-14 Spirited Treasure Boxer Short for Morrowind.
Now I bring a single pair of boxer shorts. -One pair for each mesh plus the femme ones.. All use Left knee slot. Male ones will become female when female wears.
I like my guys to be comfy in game. All that running around gets sweaty and hot!
Elaura asked me for the on...
6
13428
Dragon Fist Dragon_Lance Fliggerty 2011-08-09 Dragon_Lance Name: Dragon Fist
Version: 1.0
Date: 1/11/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This is a custom hammer mesh.
This is a sheathable
7
13426
Bloodletter Sword Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Bloodletter Sword
Version: 1.0
Date: 8/21/2008
Category: Weapons
Recommended: Tribunal and Bloodmoon (will not work without)
Author(s): Dragon_Lance
Description
This sword is an art in itself and took much time to implement. Enjoy! This sword was made in order of popular deman...
8
13425
Blood Seeker Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Blood Seeker Sword
Version: 1.0
Date: 9/19/2008
Category: Weapons
Recommended: Tribunal and Bloodmoon (will not work without)
Author(s): Dragon_Lance
Description
This sword is an art in itself and took much time to implement. Enjoy! This is a personal endeavor of 3D artistry, ...
9
13385
Chronicles Immersive Chargen v2.24 Buildings Fliggerty 2016-02-08 EricBoyce1 In this release, Chronicles Immersive Chargen v2.4 (Alpha Release) of this expanding city mod that seeks to give the player a new experience. It expands the town of Seyda Neen along the roadside. The city itself is very large. There is are new guards and prisoners to the Imperial Prison Ship, Doc...
10
13316
N'wah Melchior Dahrk Fliggerty 2014-03-16 Melchior Dahrk and abot The idea for this mod stemmed from a discussion on the Elder Scrolls Lore forum.
11
13265
Staff Agency Danae123 Fliggerty 2014-09-07 Danae The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will hav... more
The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will have a monthly wage (200-400 gold) and will refuse to perform services until they are paid (they will stay where you put them though)
Once you have recruited someone, they will
follow you (to your home, presumably)
perform daily services
perform improved services after a pay raise.
carry and hold tools of their trade.
share lore related to their trade.

As an example, to hire an alchemist, you need a mortar. The alchemist will then hold a mortar and give you a selection of potions daily. After a pay raise (from 200 to 400 monthly) the potions will have a greater quality. He will tell you about the alchemical properties of plants.


Other remarks:

each employee actually carries a number of tools, some of them set up as a shield, or as a light (those will be used in darker rooms), remove the items you do not want them to use from their inventories.
you can fire your employees at any time.
you can hire any number of the same type of employee
you can lower their wages back if you do not like their improved service.
the names of classes have not been changed: your staff is compatible with Archimaestro Antares's Bigmod (highly recommended).

Services:


Alchemist: gives a selection of potions.
Mage: spellmaking, travel to Mage guilds, random soul gem or scroll.
Necromancer: restores magicka
Smith: repairs, give a hammer
Healer: heals, cures and restores
Merchant: has 2500 gold to trade
Guild guide: offers travel to Gnisis, Molag Mar, Fort Frostmoth, Mounrhold
Ashlander scout: offers travel to the 4 Ashlander camps. Fully fledged companion.
Butler: gives a drink of your choice
Cook: gives food.
Maid: grooms the player (personality buff)
Farmer: gives a variety of crops
Miner: gives a variety of ores and gems
Housekeeper: adopts cats and kittens
Fisherman: gives scales and dreugh wax.
Dancer: is a ballerina.
Bard: plays songs
Gardener: gives potted flowers (harvestable)
Librarian: gives a random book
Courtesans: massages (restore fatigue, fortify endurance)
Herder: breeds guars, possibly a pack guar.
Hunter: gives meat and hides
Sailor: updates world map with port towns, sings for a beer.
Agent: fully fledged companion
Seamstress: gives shirts, creates new (female) outfits.
Magician: trades an empty soul gem for a filled one, enchanter service, fully fledged companion.
Trainers: ... Train.
Guards: ... Guard, companions

Install

Unzip in you Data Folder. You will be prompted to overwrite the meshes, textures and icons folders. Do so.

Incompatibility

None I can think of, no cell has been changed.
The items, dialogue topic have their own IDs
No ingame npc or object has been modified.

Contact

You can contact me (Danae) over at the Bethesda Official forums, at Great House Fliggerty, at the Nexus and at Wolflore.
12
13251
Tribunal Crafting Additions TCA Armor Fliggerty 2011-08-09 Alaisiagae and Jac Name: Tribunal Crafting Additions TCA
Version: 1.0
Date: 1/31/2009
Category: Models and Textures
Requirements: Tribunal
Recommended Mods: Armor Integrative Modifications
Author: Alaisiagae & Jac
Description

Adds shields to Bols Indalen's crafting options, including an all new Adamant...
13
13229
WoT: Mah'alleinir Kiteflyer61 Fliggerty 2012-05-03 Kiteflyer61 This is my version of the warhammer Mah'alleinir from the Wheel of Time series of books.
This is a resource only. It adds nothing in-game. The included .esp only adds it to the CS and is intended to make adding it to your mod easier.

2. Requirements

The ...
14
13120
Simpler Cliff Racer Slaughtering Tweaks Fliggerty 2013-12-05 Spirithawke It was mentioned on the official forums some people would like cliffracers with a larger hit box. This mod does just that. Now you should be able to easily kill a cliffracer with a dagger, or pummel it into submission with your bare fists.
This mod is a simple mesh replacer and so do not need cl...
15
12974
UC: Nature Models and Textures Fliggerty 2011-10-20 Knots UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-... more
UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-Replacement high res textures for all ground textures
-Replacement high-poly meshes and high-res textures for all trees and most rocks & plants
-Signy Signposts, Diverse Ore Veins, Texture Fix and Bloodmoon Landscape Overhaul built in

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best landscape replacers/retextures for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every single region on Vvardenfell and Solstheim gets a facelift with high resolution textures and high poly mesh replacers for most trees, rocks, and plantlife.

While most of the mods included in this pack are pluginless by definition, it is still heavily recommended that you use the included plugin file. The .ESM includes texture seam fixes for Vvardenfell and Landscaping for Solstheim by Slartibartfast and tree placement fixes for the Grazelands & Bittercoast by Vurt that should ensure that his new meshes (included in this pack) look proper. The .esm is also required for Earth Wyrm's Signposts and CJW-Craigor's Ore Veins to work properly.

This is the second of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
16
12973
UC: Interface Models and Textures Fliggerty 2012-01-27 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for ... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for the original font
-A new crosshair modeled after TES4's
-A smaller/cleaner player posistion marker for the map and minimap
-High resolution replacements for the journal, books, and scrolls
-Crisper textures for every icon in the game
-Less busy enchantment icon indicators

DESCRIPTION & INFO:
This is a compilation that includes most (if not all) of the more popular interface enhancements created for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every aspect of Morrowind's interface gets a facelift!

Some of the changes made I realize are subjective. If you don't like the dark red leather background of this version, you may prefer the version of this mod with only the basic changes, called ALT

This is the third of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
17
12972
UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
18
12970
Symbiote Dinosaur's Snow Retexture Models and Textures Fliggerty 2015-06-20 SYMBIOTE DINOSAUR This mod is Dedicated to Wilson "Snowflake" Bentley.

After a few people commenting on DarkElfGuy's showcase of my previous Snow texture saying it looked good but felt a bit overwhelming, I decided to make a version with the snowflakes being a little more translucent and a little less overwhelmi...
19
12960
New Veloth's Judgement Models and Textures Fliggerty 2013-05-01 Kalamestari_69 This mod will replace Veloth's Judgement hammer with new high quality meshes and textures with environment and bump map effects.
20
12809
The Transaltillus Shops: Common Fliggerty Fliggerty 2011-08-11 Bryss Phoenix, Fliggerty A somewhat rebel group of mages, bent on their own style of research, wanted to see if it was possible to try and combine the schools of magic. The idea stemmed from noticing how some of the more common spells didn't seem to always land squarely in one school or another. From this discussion an...
21
12782
Improved Bartering Fliggerty Fliggerty 2011-07-24 Fliggerty Improved Bartering aims to make trading, buying, and selling in Morrowind a more immersive experience. First of all, merchants will no longer have a predefined, specific amount of gold to barter with each day. They will have a random amount that will be anywhere from none to a bit over double wha...
22
12778
Gravedigger Fliggerty Fliggerty 2011-07-24 Fliggerty Now you can completely get rid of a corpse immediately - without being weighted down with whatever junk was on it! All you have to do is get close enough to a corpse that you would be able to activate it, and hold down the -'- (apostrophe) key until it starts burning, as long as you have an ignit...
23
12773
Fliggerty's Almanac Fliggerty Fliggerty 2011-08-27 Fliggerty The sun has always risen at precisely 6:00 AM, and set at 8:00 PM. That is so boring! The time for sunrise and sunset have now been set to follow realistic time patters; effectively lengthening the days in the summer months and shortening them in the winter. These times are based upon those of la...
24
12720
Sila Hammer Midgetalien Fliggerty 2012-05-30 Midgetalien This mod, is a a modders reasource. As such there is no ESP
you will have to assign the weapons yourself in the CS.
25
12609
Retextured Warhammer Resources MMH 2003-10-15 Cid88 Just a retextured warhammer for a modder's use. You can use it in your mod, as long as you give me credit.
26
12535
Phijama's Bow Resource Resources MMH 2006-08-02 Phijama This resource contains nine bows. All except one are based on modern/historical bows (1 Recurve, 2 Compound, 1 Short, 1 Asymmetrical, Hunting) along with one fantasy warbow with special animations. There are also a number of new arrows designed to compliment these bows. ...
27
12356
Dual Daedric Cresents Resources MMH 2009-04-06 Jin Atsuko Modder's Resource By Jin Atsuko The esp adds the cresent to the editor, their are no references ingame to it. Use as you wish, i recommend changing ...
28
12338
Player Anim Example Resources MMH 2009-04-06 Unknown Greetings. This is just a little example I worked up to test something; it is not meant to be a full blown mod, or the most wonderful thing you download. Honestly, I wouldn't recommend using this for a long term character. That said, here is what this does: I...
29
12329
Chaos Armor Resources MMH 2009-04-06 Tallguy No Readme. Glass Re-tex. See admin comments
30
12261
bb Cloth Armor Resources MMH 2009-04-06 Unknown No Readme See Admin Comments
31
12250
Asymmetric Better Bodies Nifs Resources MMH 2009-04-06 Reavance
32
12249
Asymmetric Better Bodies Nifs with glowmaps Resources MMH 2009-04-06 Reavance This includes eight nifs intended for race modders, four of which are glowmapped and are named as such. They have been set to have each side of the body have a separate texture so that race modders can do asymmetric (different on each side)scars, tattoos, etc. BB=Better Bodies M=Male F=...
33
12186
Re-sized Skull Crusher Resources MMH 2009-04-26 Dragon_Lance This is a simple replacer for the hammer Skull Crusher which simply downsizes it to conform to a more natural shaped hammer. All it comprises of is a mesh. "Installation": I did this as a request and I figured it would nice to share. It is just a simple mesh. Install the...
34
12182
Asymmetric Better Bodies Nifs Resources MMH 2009-04-26 Reavance ***************************************************************** The Elder Scrolls III MORROWIND: Asymmetric Better Bodies Nifs - Modder's resource by ...
35
12181
Asymmetrical Hands for Better Bodies Resources MMH 2009-04-26 MagicNakor No Readme =====
PES site: Just a resource for those modders that make custom races. These are asymmetrical texture mapped and glowmapped hands for Better Bodies 2.2.
36
12165
Elvish Weaponry Resources MMH 2009-05-12 Star Boi [Elven Dagger] Elven Dagger No Read Me. See Admin Comments. Meshes, textures and icons for: Elvish Dagger Elvish Shield Elvish Arrows (2) Gandalf's StaffSpear Lorien Bow
37
12155
Robe 1 Resources MMH 2009-05-12 Negrodomous [Negrodomous' Robe] Negrodomous' Robe No Read Me. See Admin Comments.
38
12147
Gimlis Axe Resources MMH 2009-05-12 Unknown [Gimli's Axe, close up] Gimli's Axe, close up No Read Me. See Admin Comments.
39
12101
Architect Resources MMH 2009-05-12 Argent Resource plugin for the Morrowind Immersive Architect.
40
12099
Blademaster Resource Pack v1.0 Resources MMH 2009-05-12 Fidel_ This mod adds several new swords and other weapons to Morrowind. However, I provide only the models, and it is up to you to think up proper balance/storyline/quest for the items, so this is not a mod for those who search for immediate weapon add-on, and was designed for those who are making their...
41
12028
Profane Tools Varieties Resource v2.0 Resources MMH 2010-05-22 Alaisiagae [Keeing Axe, Keening Longsword, Keening Spear, Keening Mace, Keening Claymore, Keening Bolt, Keeing Staff, Sunder Warhammer, Wraithguard Amulet] Keeing Axe, Keening Longsword, Keening Spear, Keening Mace, Keening Claymore, Keening Bolt, Keeing Staff, Sunder Warhammer, Wraithguard Amulet Modder's r... more
[Keeing Axe, Keening Longsword, Keening Spear, Keening Mace, Keening Claymore, Keening Bolt, Keeing Staff, Sunder Warhammer, Wraithguard Amulet] Keeing Axe, Keening Longsword, Keening Spear, Keening Mace, Keening Claymore, Keening Bolt, Keeing Staff, Sunder Warhammer, Wraithguard Amulet Modder's resource only. Includes meshes and icons for Keening as a dwemer axe, spear, staff, claymore, longsword, mace, and bolt; Sunder as a warhammer; wraithguard as an amulet. Details ======= MODDER'S RESOURCE ONLY. Included are the meshes and icons for retextured/tweak...
42
12021
Imperial Bridge Resources MMH 2010-06-22 Kyromods Two Dwemmer bridge pieces, retextured to fit the Imperial tile set. Contains two meshes and four textures. This is a Modders resource, feel free to use this in any Morrowind Mod. No credit needed. All stock Bethesda meshes and textures...
43
12003
Blind Elf Textures Resources MMH 2010-11-09 Chascoda NOTE: This is a re-texture of Lady Rae's Arimer. A few of the face meshes are not included, because alot of these textures were just copied from each other and changed. Also... Remember to comment when you download. Every nice comment saves a dolphin. Every comment n...
44
11906
Particle-Effect Hammer Resources MMH 2011-12-24 fidel_ Contains one weapon model, a two-handed hammer with particle FX.
45
11893
Sila Hammer MK I MidgetaLien MMH 2012-05-30 Midgetalien This mod, is a a modders reasource. As such there is no ESP you will have to assign the weapon yourself in the CS. It contains one Mesh and the required textures for a Falmer Sila Hammer.
46
11830
Sanitary Conditions for Morrowind Resources MMH 2012-12-20 Korana Due to Princess Stompers' constant comments about toilets...I have no made a set of historical toilets for Morrowind- ranging from ye ol' hole in a box medieval latrines to the water closet of the early 19th century. AND YES. I made USED versions. There's two ver...
47
11829
Celtic Cross 2 Redux v1.0 Resources MMH 2013-01-01 Slartibartfast [Better UV] Better UV This is a reworking of Crazyboy's Celtic Cross 2 resource, i have improved the UV mapping so that the surface should now resemble the texture used.I closed a gap between the cross and the base and added a bevelled edge to improve the symmetry at the top of the cross. I extend... more
[Better UV] Better UV This is a reworking of Crazyboy's Celtic Cross 2 resource, i have improved the UV mapping so that the surface should now resemble the texture used.I closed a gap between the cross and the base and added a bevelled edge to improve the symmetry at the top of the cross. I extended the depth of the b...
48
11810
Malachite Weapons Set - modders resources v1.0 Resources MMH 2013-04-15 Lord Berandas Set of Malachite weapons - inspired by Skyrim Glass weapons. It contains a Dagger, Longsword, Claymore, War Axe, Battleaxe, Warhammer and a Mace. Package also contains .esp with all the weapons in Seyda Neen, so you can examine them and compare with others. Their parameters are similar to the Gla...
49
11771
MZ Male Shirt Resource Resources MMH 2013-07-13 Truthsnark This resource adds five relatively fancy male shirts to the Construction Set. Four of them are original textures by me, one of them is a leather armor from the Guild Wars game, by request. All textures were done by hand, and they use NioLivs Better Bodies shirt mesh, so it is recommended that the...
50
11751
Santa Claus Clothes Resources MMH 2013-12-21 swrdphantom This mod adds several new clothes based on the popular red and white fur Santa Claus outfit, included are: a Santa Claus coat, a pair of red pants, a pair of red pants that reach only slightly below the knees, a pair of black fur trimmed boots, and a female red and fur trimmed dress. The clothes ...
51
11693
Tamriel Rebuilt Splashpack (Summer 2012) Resources MMH 2018-04-27 Tamriel Rebuilt Features updated images and some new locations not featured in the other download. Also has the Tamriel Rebuilt logo in the bottom corner.
52
11682
Yet another level system mod Tweaks MMH 2011-02-18 etmorrowindb This mod is meant to improve the game immersion hiding the level system details; making the initial decision less important and removing caps to Skill and Abilities.  
 
How it is obtained? All the Skills are equally difficult to increase; there is no bonus to Primaries or ma...
53
11661
Weapon Realism and Balance Tweaks MMH 2010-03-24 Jennii Morrowind is a great game, but the development team were clearly rushing when they programmed the weapons and armour.  
 
This mod aims to make sense of the jumbled mess that is the weapons statistics in Morrowind. It uses a clear system (listed in the readme) to ensure each ...
54
11650
Volendrung Enchantment Tweaks MMH 2003-10-06 Miltiades "The Hammer of Might, Volendrung is said to have been created by the Dwarves of the now abandoned clan of Rourken, hundreds of years before they disappeared from the world of Tamriel.     It has the ability to grant health to its wielder, but it is best known for the paralyzing and stre...
55
11621
Trimmed Down Morrowind Tweaks MMH 2009-08-13 Rpgingmaster Stripped Down Morrowind  
 
 
Version 1.2  
 
 
By Rpgingmaster  
 
 
A Morrowind Mod for FPS Challenged and the heavy mod users  
 
 
---------  
 <...
56
11620
Trimmed Down Balmora Tweaks MMH 2009-08-09 Rpgingmaster Trimmed down Balmora 0.1  
 
 
A mod for the FPS challenged and the heavy mod users  
 
 
Requires stock Morrowind  
 
 
 
****************************************  
 
I...
57
11611
Tougher Dagoth Ur Tweaks MMH 2003-10-15 Ryan All the Dagoths, Ashbeasts, Acended Masters, and especially Dagoth Ur have been greatly enhanced in powers to reflect how tough they ought to be;  not recommended if you are below 40 though, but it maybe doable.    This is the end game I had envisioned; Dagoth Ur is n...
58
11559
Staff Weapon Skill Tweaks MMH 2009-08-09 Dormouse This mod splits the blunt weapon skill into two separate, independent skills for blunt weapons (such as warhammers and maces) and staff weapons.  
 
Mages will use staves more effectively by creating a new staff weapon skill. In Morrowind, the blunt weapon skill controls warh...
59
11503
Reduced (Passing) Commentary Mod Tweaks MMH 2008-07-25 LadyDeadlock null
60
11421
Nerevarine Greeting Tweaks MMH 2009-04-24 Glassboy Creator: Glassboy

Fixes the error where everyone greets you saying "e-e-excuse me...." and allows the correct responses to be put in place, Adds a new response "nerevarine, it is good to see you" where the old one should have been. and basically fixes stuff

email comments to...
61
11402
Morrowind: Challenge Mode Tweaks MMH 2005-05-08 Claviarm A number of system changes to fix what are, in my mind, the problems in Morrowind. The included HTML readme file has full details and I recommend reading it to get a better idea of what Challenge Mode is. The major change and focus of the mod, however, is that only major skills can ...
62
11396
Morrowind Music Launcher Tweaks MMH 2009-07-20 Tabaxi.NET Hi!  
 
It's me, Tabaxi.NET. I'm a .NET programmer who had run out of ideas until I thought, "Hey... Yeah! The Morrowind launcher (the thing that says "Play", "Data Files", "Options" ect.) is silent and doesn't play any music. We can fix that!"  
 
So I d...
63
11361
Marb's Compass Tweaks MMH 2007-07-27 Marbred Smaller, less abrasive compass arrow. The 'arrow head' spins around the little circle.  
 
This is an attempt to make the compass arrow slimmer, less noticable, and less annoying.
64
11311
Kirel's "Snow Business" Tweaks MMH 2006-05-01 Kirel If you stay out in snow or blizzards for too long you'll start to  
freeze. At first you'll just feel tired, then you'll collapse, then  
you'll freeze to death. Wearing armor, casting resist frost and  
raising your endurance will all help beat the cold. I recommend...
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Improved Bartering Tweaks MMH 2007-05-28 Fliggerty Improved Bartering aims to make trading, buying, and selling in Morrowind a more immersive experience.  First of all, merchants will no longer have a predefined, specific amount of gold to barter with each day. They will have a random amount that will be anywhere from none to a bit over doub...
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Hidden Magic Items Tweaks MMH 2011-02-28 Redxile This mod "hides" all the magic items in the game. It removes the shimmer effect, and removes the spiral icon. You will only be able to see that the item is magic by viewing it's enchantments.
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hard patch 2004 Tweaks MMH 2009-04-06 Lancelot Copy Hard Patch 2004 in "your drive":\Morrowind\Data\. I recommend that you start a new game. Still, if you wish to continue an old game after installation, follow these simple steps.

- Load the game of your choice. Morrowind will warn you that games files may have changed.
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Gravedigger Tweaks MMH 2006-07-28 Fliggerty Now you can completely get rid of a corpse immediately -  without being weighted down with whatever junk was on it!  All you have to do is get close enough to a corpse that you would be able to activate it, and hold down the -'- (apostrophe) key until it starts burning, as long as you h...
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Generic-No-More Bloodmoon Clothing Tweaks MMH 2007-07-09 Mista Mod Testa The second Generic-No-More mod. This one will replace the names of Bloodmoon's generic clothing. It does not replace Morrowind's generic clothing or special clothing items. Leave comments & rate high! ;)

[b]Changelog:[/b]v1.1-Accidentally deleted mod from website. Replaced with cle...
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Easier Being Tweaks MMH 2008-05-31 Grimspire This mod changes several game settings to make it easier these things are -  
 
- Armorers hammer more effective  
- Enchant price lowered  
- Travel time & cost lowered  
- Faster swimming and running  
- Hold breathe under water l...
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Dialogue Closer of Doom Tweaks MMH 2007-02-17 Fliggerty A single keypress will now allow you to exit dialogue immediately.  Rather than always clicking on "Goodbye," or being forced to choose between options right away, you now have an alternative.  The key used is entirely customizable.  
This mod is dependent upon Morrowind Scrip...
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Delayed DB Attack Tweaks MMH 2005-03-09 Kir I found the early Dark Brotherhood attack in Tribunal most irritating and unlogical.   How should a freshly arrived Noname pose a threat to the king's throne ? So I changed   it so that the Dark Brotherhood attacks only commence after you either lead at least  one...
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Better Stendarr's Hammer Tweaks MMH 2009-11-15 WhiteFangWarrior All this mod does is add a zero to the health of Stendarr's Hammer. Now your higher-level characters won't break it in a single hit!  
 
Yes, it still weighs a bloody ton.
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All weapons one-handed Tweaks MMH 2010-05-12 issue-11 This mod simply changes all two handed weapons from vannila Morrowind to one-handed weapons. It might be fun to play this if you want tobe able to use your shield while wearing a claymore/axe/warhammer etc. Both expansions can be used with this mod, but the two-handed weapons those expansions add...
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Agility-Based Security Tweaks MMH 2011-06-17 The Vagrant Wolf This is a simple little thing of a plugin that does nothing more than changing the governing attribute of Security from Intelligence to Agility.  
 
I'd recommend reading the ReadMe if you have any questions. It covers:  
 
- All you could ever want to kn...
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Victo's Arms and Shield Weapons MMH 2006-09-01 Counciler Adds a Sword, Axe, Hammer, and Shield that are LOOSLY based upon those found in the online game Guild Wars.

No new models, only retextures.

View readme for location... POSSIPLE SPOILERS!!!! Recommended for high level players only.

Changelog:1.0 - Origin...
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Thrown hammers Weapons MMH 2008-03-06 Prowlor Adds a throwing version of all the base war hammers in the game. The higher the quality of the hammer, the more strength it takes to throw it effectively. Also adds a Clan Hammer Nord race, Clan Hammer Warrior and Clan Hammer Shaman classes, and a new birth sign "The Hammer"; All to help the play...
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Throw It Mod Weapons MMH 2009-05-12 Unknown No Read me. See Admin Comments.
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The Sword of Rolf the Uber Weapons MMH 2012-07-14 Astion This is a small "Easter Egg" mod for the Morrowind Summit. It adds the NPC "Rolf" to the Salvel Ancestral Tomb, and enhances the stats of Mastrius. Rolf wields a powerful sword, an immense black claymore.

This mod requires a bit of explanation. The "Legacies and Rebirths" RPG on the Mo...
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The Damned and the Sword of Velothai Weapons MMH 2009-05-12 Unknown No Read Me. See Admin Comments
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SwordTest JB Weapons MMH 2009-05-12 JB No Readme includeed. See Admin Comments.
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Soul Stealer Blade Weapons MMH 2006-08-29 Diabolicparrot This is basically phijama's sword with a newbie enchant. Sorry for all the chaos about the theft! No more mean comments please. Download it and rate it but if you dont like it dont say anything i have feelings to.
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Silas's Real star walker Weapons Weapons MMH 2009-06-20 Silasmwgamer Silas Star walker swords.  
By Silasmwgamer.  
 
 
Introduction.  
ok this is my seccond mod, it adds two new weapons a long sword and a warhammer.  
The weapons are in star walker style textures.  
 
bugs and GMST...
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Ruby Weapons Weapons MMH 2010-12-06 Milky Ruby weapons have been  
introduced to morrowind. these weapons are based on the  
glass weapons. they can be bought from  
Meldor the armourer, in balmora.  
please rate and comment this mod!  
 
List of Weapons available-
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Pegasus Set for Morrowind v2.0 Weapons MMH 2013-03-23 DoubleBrewski This adds items from the Oblivion mod, "The Forgotten Signs: Pegasus" to your Morrowind game.
There are two swords, a dagger, axe, staff, warhammer, helmet and shield.
Just added: Off-hand shield versions for both swords, ax, and the warhammer. There's also a version of the staff that g...
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Ozzriffic' s Weapons Fix Weapons MMH 2009-05-12 Ozzriffic This is to get rid of the better heads dependancy. Just put the esp in the datafiles folder and overwrite the old one.
See Admin Commments.
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One-Handed Spears Weapons MMH 2007-05-20 BlueBit This mod was inspired by the movie 300, and I'm sure once you guys saw the movie you immediately wanted to make a Spartan, but there was no way you could get a spear and a shield, well now you can!  
 
One problem: The only way I could make the spears one-handed was to make t...
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Oceanic Weapons: Reawakened Weapons MMH 2012-07-26 Kissimura aka Bajamaja A new shipment of exclusive weapons has arrived to wayn in Balmoras Fighters Guild. The weapons was forged on Summerset Isle and are very powerfull, but they come with a high price.

This mod adds four new weapons to the game, two Axes and two Maces.
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Obsidian Blade Weapons MMH 2009-04-06 Obsidian Blade Obsidian Blade


Seyda Neen Silt Rider

You can find it under the silt rider in Seyda Neen.



[email protected] www.dndrealm.co.kr/morro

Any comments or bug report please contact to '[email protected]'.
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New Veloth's Judgement v2.0 Weapons MMH 2009-11-06 Kalamestari_69, nONatee There are two versions of this mod. There are A and B versions. The only difference between them is that the other B is held like a staff or a spear. Choose only one of them.
Judgement hammer with new high quality meshes and textures with environment map effects. Stats of the hammer are not ...
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Morrowind Superweapons Weapons MMH 2009-05-12 Unknown No read me. See Admin Comments
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Mehrune's TRUE Razor Weapons MMH 2011-11-07 Kieranfoy EDIT: COmments closed due to whining/trolling. If you can't be trusted to not whine about free stuff, the you won't get to comment.  
 
 
 
This mod revamps Mehrune's Razor, remodelling and retexturing it so that it appears to be a weapon fit to be fough...
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Megaton Hammer Weapons MMH 2006-01-24 Rob B. This plugin adds a new weapon to Morrowind called the "Megaton Hammer". As most of you probably know from "The Legend of Zelda: Ocarina of Time", the Megaton Hammer was a weapon from that game. I've attempted to recreate it by retexturing the Dwarven Warhammer.  
 
The Megato...
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Librarianhammer Weapons MMH 2009-05-12 Unknown This mod includes No Readme. I've played it myself, and to install, you must place the "w" folder in meshes, textures in textures, and the esp the data files folder.
Then, enable it as you would any other mod.
The hammer can be found in the Vivec Foreign Quarter, laying across from the ...
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LD-battlehammer Weapons MMH 2009-05-12 Lord Delekhan This is your basic Battle Hammer, it has always been one of my favorite weapons and I felt the lack of it so I whipped one out.
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Killer Of The Gods v1.0 Weapons MMH 2009-05-12 Unknown ESP file only, no read me. No description other than admin comment.
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Kagz Bladez v1.0 Weapons MMH 2009-05-12 Kagz This mod brings my collection of weapons to the game.
There are swords, a hammer and a shield.
Now i realise the size of the hammer in polys,is very large. However if you use it in an indoor cell,
where most enemies are, there are no probs. Its only really outside in a melee, where...
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Javelins Weapons MMH 2009-05-12 Unknown No read me. See Admin Comments.
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GBCrossbows Weapons MMH 2009-05-12 Glassboy Creator: GlassBoy

WHERE TO FIND THE CROSSBOWS:

You can buy them from Alusaron the Smith in Vivec, Foreign Quarter Plaza.


Icons Made by raptre. thanks!
Email comments to [email protected]
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Funky's Sais v1.0 Weapons MMH 2009-05-12 TheFunkyOne Mod Name : Funky's Sai's

Creator : TheFunkyone

Date : 01/08/04

Readme Contents
1: Installing the Mod
2: About the mod
3: Mod features
4: Comments / Bug Reporting
5: Credits


1: Installing the Mod
-...