# Actions Id Name Category Site Date Author Description
1
13397
Walled City of Balmora Buildings Fliggerty 2013-12-06 Hargreth, Arcimaestro Antares, Lucien Fairfax, WHReaper
=========== Walled City of Balmora 1.6c

# Introduction
This mod adds a wall around the entire city, with 5 guard towers...
2
13396
Visible Mournhold Temple Buildings Fliggerty 2012-09-14 Lendrik
Visible Mournhold Temple v1.0
-----------------------------------------------------------------------------------
Requirements: Tribunal

Description:
This mod makes the Mournhold Temple spires, as well as...
3
13395
The Doors - Caldera Buildings Fliggerty 2013-12-06 Arcimaestro Antares, WHReaper The Doors - Caldera, Walls 1.3
Introduction
This mod adds some city doors to the city of Caldera and a few ...
4
13394
The Doors - Ald-ruhn Buildings Fliggerty 2013-12-06 Arcimaestro Antares, WHReaper The Doors - Ald-ruhn 1.4

Introduction
This mod adds city doors to the city of Ald-ruhn and complete ...
5
13393
The City of Balmora Buildings Fliggerty 2015-09-30 SYMBIOTE DINOSAUR This city overhual adds many details and buildings that I decided Balmora was lacking. Now Balmora is more detailed and has new buildings, however most of these new buildings are not accessable for the main reason that I hate doing the same interior over and over again, how I handled this is that...
6
13392
The City of Ald-ruhn Buildings Fliggerty 2015-09-03 SYMBIOTE DINOSAUR This is a project I started to expand one of my favorite places in the game and make it into a city instead of a town.
I used vanilla and Tamriel Rebuilt assets to accomplish my project. I believe this mod will help make Ald-Ruhn worthy of the Redoran name.
Several buildings and interiors have ...
7
13391
Ruby Inn 1.0 Buildings Fliggerty 2011-10-26 Crankgorilla Designed for Vos to be a little bit crazy, a crossroads of all peoples going to and from destinations. Many customers to interact with. The bar is stocked up with an excellent variety of beverages. It meant to be humourous and rough, like a location of this type would be. You get your own room if...
8
13390
Racer's Roost Buildings Fliggerty 2013-12-06 Baratheon79, Papill6n and WHReaper Racer's Roost 1.3
Introduction
This mod adds a small tavern named the "Racer's Roost" in Hla Oad...
9
13389
Morrowind Redecorated - Balmora Buildings Fliggerty 2013-07-16 Lucevar Lore-friendly, atmospheric enhancements to many Balmora interiors, to reflect the personality and social status of their owners, make them feel lived in and in some cases, to give NPCs somewhere to sleep!
Requirements:

Morrowind
Tribunal
The mod uses some fu...
10
13388
More Inns Buildings Fliggerty 2013-12-06 LegoManIAm94, Spirithawke, WHReaper More Inns 2.1d
Introduction
This mod adds more places to rent a bed. You can now sleep at the fo...
11
13387
Illy's Bedspreads Buildings Fliggerty 2015-05-16 Illuminiel "Illy's Bedspreads" by Illuminiel
Version: 1.0


What the Mod does:

A texture replacer for the bedspreads - and pillows (note: pi...
12
13386
Illy's Altered Altars Buildings Fliggerty 2015-05-16 Illuminiel "Illy's Altered Altars" by Illuminiel
Version: 1.00
1. Description:
This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold
As the altar is lower than the original and wider objects placed on the altar have been lowered and...
13
13385
Chronicles Immersive Chargen v2.24 Buildings Fliggerty 2016-02-08 EricBoyce1 In this release, Chronicles Immersive Chargen v2.4 (Alpha Release) of this expanding city mod that seeks to give the player a new experience. It expands the town of Seyda Neen along the roadside. The city itself is very large. There is are new guards and prisoners to the Imperial Prison Ship, Doc...
14
13384
Census and Excise Office Quarters Buildings Fliggerty 2014-07-30 cml33 This mod adds a lower level to the Census and Excise Office containing quarters for Socucius Ergalla and the imperial soldiers in Seyda Neen. The mod also adds an imperial smith who sells and repairs weapons and armor. I tried to keep changes to the original "Seyda Neen, Census and Exicise Office...
15
13383
Cavern Ruins 2.0 Buildings Fliggerty 2012-09-27 Blackened Angelwings Everything you need to know is in the Readme. this modd is recomended for low level players without a stronghold.

This mod is currently going through an update phase for all known bugs as well as some new addons to completely change it. if anyone still plays this mod please send me a message ...
16
13382
Canton Bridge Buildings Fliggerty 2012-09-07 hollaajith Canton Bridge
Version 1.2
Description: Just Adds a bridge connecting Foreign quarter and redoran cantons on the top tier.
Installation: Just copy the ESP into your Data Files folder and activate one of the esp.
Use Canton Bridge1.2.esp for regular wide bridge
Use Canton Bridge1.2-Narrow.esp f...
17
13381
Ald Redaynia Buildings Fliggerty 2015-12-31 WHReaper Ald Redaynia 1.0.2
Introduction
In game dialogue mentions Ald Redaynia...
18
12983
Driftwood Shack Houses Fliggerty 2011-08-11 Antes Name: Driftwood Shack
Version: 1.0
Date: 7/19/2010
Category: Buildings
Author: Captain Teddy/Antes
Description

This mod adds a small beach house shack not far north from Pelagiad, on the coast of Lake Amaya. It has a pretty nice view in my opinion, and is well off. The inside is smal...
19
12469
Imperial Buildings Resources MMH 2007-08-05 Thann Adds 22 new imperial style building models. Does not include new interiors.
20
12459
SkyTownTemplate Resources MMH 2007-12-04 Benito Red Eye A Template for a Sky Town of some sort, has courtyard, buildings and docks set up. No CC in this Version, will be some in next, but dunno when that will be. See ReadMe for more Info
21
12425
Elthar's Seamless Texturing Pack: Granite & Marble Resources MMH 2008-11-23 Elthar This is a texture resource that can be used in whatever mods you see fit. stone textures - 9 of granite and 5 of marble. Good for dungeons, buildings, statues - etc., anything that is made of stone. All textures are high quality anti-aliased 6...
22
12372
T Buildings Resources MMH 2009-04-06 Thann new house models, with matching interiors, windows and a door. This is a modder's resource.
23
12371
Imperial Buildings Resources MMH 2009-04-06 Unknown this is modders resource. theres new houses, and other new imperial stuff to play around. add meshes to morrowind/datafiles/meshes folder and textures to morrowind/datafiles/textures folder
24
12246
Recolored Nordic and Imperial Test Resources MMH 2009-04-06 Szazmyrr3 This mod adds recolors of all Nordic and Imperial Buildings.
25
12172
Recolored Nordic & Imperial Buildings v1.0 Resources MMH 2009-05-12 Szazmyrr3 This plugin add 20+ recolored Imperial and Nordic objects. This is intended for modders to use. All it actually adds into the game is a cell with all the new buildings in it.
26
12154
Plant Furnishings Resources MMH 2009-05-12 Unknown This adds plant containers that are blue,green, pink and peach.this mod is for people who are tired of having all the plant containers that haailu lookin color. this mod is good for when people who like to make house mods and buildings and need somethin a little different.
27
12086
Halaburge Island Resources MMH 2009-07-24 Mr snugglehead Island: Docks, an Imperial Naval Outpost, Imperial Town, Near Daedric Ruins, 1 Ashkin Tent, and 2 Cave Entrances. This island Is Purely Exterior I have added no doors, some buildings have windows, there are 5 ships 2 which can be en...
28
11975
MJY's Resources Resources MMH 2011-10-06 Mighty Joe Young This is a compilation of all of mighty joe young's resources from ElricM.com consisting of 109 sub archives in the compilation archive: mjy buildings pack #1.rar, mjy buildings pack #2.rar, mjy buildings pack #3.rar, mjy buildings pack #4.rar, mjy buildings pack #5.rar, mjy buildings p...
29
11772
NV Imperial Texture Replacer v1.0 Resources MMH 2013-06-29 NeilV [Roof Tile Sample] Roof Tile Sample This is a retexture of the Imperial castle buildings and accessories. All castle textures have been replaced with a light brown stone. All trim now have a brown/stone finish. I have tried to match all the colours and textures together to create a consistent e... more
[Roof Tile Sample] Roof Tile Sample This is a retexture of the Imperial castle buildings and accessories. All castle textures have been replaced with a light brown stone. All trim now have a brown/stone finish. I have tried to match all the colours and textures together to create a consistent effect...
30
11721
City Set Resources MMH 2015-08-05 jdooby Gives modders some new city building models to use in their own mods. Included are: Eleven types of buildings and interiors for most of them, walkways & supports, wall pieces and pillars. For the building that don't have interiors, one could use the common interiors for the interiors if they were...
31
11708
TextureFreak's Hlaalu Exterior Desertpack Resources MMH 2015-08-10 TextureFreak This mod includes retextured versions of all the Hlaalu exterior models. They are made to go with my sand textures so the modder will have some desert buildings to work with and create some nice desert landscapes.
32
11706
Zyndaar's Modular Common Set Resources MMH 2015-08-10 Zyndaar This plugin is made as a modders Resource and adds nothing to game play. What it does is add 5 sets of meshes designed to allow free form construction of exterior buildings using the common style mesh design. The original texture scheme was kept for one set and four other textur...
33
9864
Deserter Legionaries Quests MMH 2014-01-13 Somesz This mod adds a Blades Outpost near Gnisis, left - hand from the Fort out of the city.
There are some deserter legionaries in VVardenfel, and the Imperial Legion Comittee ask the Blades for help to investigate this happening.
New buildings, retextured armor (Blades armor)
NPCs with...
34
9294
Unique Vos Models and Textures MMH 2010-11-14 basswalker Gives the Town of Vos a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will  
show up in/on Vos ONLY.  
 
Textures by grvulture, so he deserves all the credit for those.  
all I did was to make them a T...
35
9290
Unique Pelagiad v 1.0 Models and Textures MMH 2012-11-13 SisterV, basswalker Gives the Town of Pelagiad a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will
show up in/on Pelagiad ONLY.

This has been done a little different than my other "unique" mods. SisterV chose every single texture by hand, ther...
36
9289
Unique Pelagiad Models and Textures MMH 2011-02-20 SisterV, basswalker Description:  
-----------  
 
Gives the Town of Pelagiad a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will  
show up in/on Pelagiad ONLY.  
 
This has been done a little diffe...
37
9284
Unique Dren Plantation Models and Textures MMH 2010-11-13 basswalker Gives the Dren Plantation a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will  
show up in/on the Dren Plantation ONLY.  
 
Textures by grvulture, so he deserves all the credit for those.  
Outside do...
38
9283
Unique Dagon Fel & Addons Models and Textures MMH 2010-11-17 basswalker Gives the Town of Dagon Fel a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will  
show up in/on Dagon Fel ONLY.  
 
Textures for the imperial/common homes by AOF.  
Textures for the shacks and docks b...
39
9281
Unique Balmora Models and Textures MMH 2011-10-23 basswalker Description:  
-----------  
 
Gives the Town of Balmora a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will  
show up in/on Balmora ONLY.  
 
Also there are now different textur...
40
9219
thanns house fixed Models and Textures MMH 2011-10-06 thann then edited and fixed missiri I fixed the UV Mapping and the retextured thanns house from his Old Buildings resource it's bump and detail mapped
41
9188
Swiveller's Structures: Imperial Models and Textures MMH 2012-11-15 Mr. Swiveller This is high-resolution texture replacer which transforms the Imperial fortresses into brickwork buildings reminiscent of fifteenth- and sixteenth-century castles. All of the textures were made by me, mostly from photographs which I took at castles and churches in the Netherlands and the UK. Note...
42
9187
Swiveller's Structures: Hlaalu Models and Textures MMH 2012-11-15 Mr. Swiveller This is a high-res texture pack for Bethesda's computer game Morrowind. It replaces the textures used for the Hlaalu buildings.

This updated version employs the more efficient DXT1 format, reducing individual file sizes by approximately 50% while retaining image quality. No other chan...
43
9144
Spring! v1.31 Models and Textures MMH 2014-01-12 Max a.k.a. ~NOBODY~ Changes sand, gold, propylons, wood, some buildings & almost all flora in the game (Trees, bushes, grass, flowers, leaves, some containers, some ingredients...) to new textures that are brighter, better(IMHO), sometimes greener(for flora), sharper, etc...
44
9084
Shadows and Light Pack 1 Add-on Models and Textures MMH 2006-11-07 Headless Wonder This is and add-on designed for use with my Shadows and Light Pack 1 and/or Vibrant Morrowind 3.0. It replaces the gold stones on common buildings and surrounding walls with gray stones.  


Changelog:Recolored stonework to a warm gray and faded wood siding to a more wo...
45
9026
Redoran Re-Placment v1.0 Models and Textures MMH 2009-05-12 Thann Hi y'all
its been a while i have been releasing enything.
so here cose.

Redoran Re-Placment.

this mod re-places all the redoran buildings in game, only the exteriors.
i will do the interiors for the second release if theres going to be sescond release.
46
8982
Pekkas Redoran Walnut Wood Texture Replacer Models and Textures MMH 2006-03-18 Pekka Are you a bit tired of all cold stone buildings at the Redoran cities like I am? Well then you should try this Redoran Walnut Wood replacer which gives the Redorrn Cities a bit warmer atmoshere.
47
8861
MJY Mod Resources 2 Models and Textures MMH 2012-07-23 Mighty Joe Young This mod contains meshes and textures for:


Buildings (most Roman)
Cakes
Chandelieres
Cheetah statue
Chipmunk
Colosseum (old Roman)
Cubiculum (old Roman)
Cyborgs
Cyrodiil Tower
Diablo horns and face (includes ESP)
Dragon staff
48
8854
MJY Asian Buildings Models and Textures MMH 2012-07-23 Mighty Joe Young Asian buildings, added a few plugins. This is a resourses pack with a few Asian buildings. Some are in-game, some aren't.
49
8814
Lazy's Skaal Retex Models and Textures MMH 2009-07-10 LazyGhost Retextures all of the buildings used for Skaal Village with high-res (2048x2048) textures.  
 
Consult the readme for more information.

Changelog:No planned changes
50
8753
Jarrod's Imperial Texture Pack v1.0 Models and Textures MMH 2012-07-25 Jarrod This mod replaces the textures for almost all imperial castle buildings in Morrowind with extremely better looking textures than the originals. Each texture is made with an extremely large amount of detail in them so that they make the castles look real. Have fun, hope you enjoy this pack!!
51
8688
Geonox's Imperial Building Pack Models and Textures MMH 2012-07-22 Geonox A resource pack which adds four new imperial buildings in the editor. This is a resource pack so you have to place the buildings ingame yourself. The screenshots are taken in the editor on a test island which is not included in the plugin.
52
8641
Faylynn's Natural Stone Hlaalu Retexture v1 Models and Textures MMH 2006-05-11 Faylynn This is a retexture of all Hlaalu buildings in a natural stone texture.
53
8555
Det Retex Redoran v1.0 Models and Textures MMH 2009-05-12 Detrius2004 These are texture files to replace the original textures of the Redoran buildings in Ald'Ruhn, Maar Gan, ect. Doesn't affect the giant crab shell in Ald'Ruhn.  

To install, double-click the self-extracting archive, and pick out your Morrowind\Data Files\Textures directory.
54
8554
Det Retex Hlaalu v1.0 Models and Textures MMH 2009-05-12 Detrius2004 These are texture files to replace the original textures of the Hlaalu buildings in Balmore and Suran. Just put them into the data files\textures directory and they'll show up in game.

The textures are originally made by David Gurrea http://www.davegh.com/
I scaled them and made ...
55
8471
Clavis's Indoril Texture Replacer #1 Models and Textures MMH 2018-06-16 Clavis This is a TEXTURE REPLACER for the Indoril/Mournhold buildings and interiors based on my Architecture Resource Pack #1.

Pictures available HERE
56
8451
Burnt Imperial Buildings v1.1 Models and Textures MMH 2012-08-08 Princess Stomper This is not a playable mod.

This plugin adds a number of buildings in the Imperial Common tileset, plus interiors and miscellaneous 'ruins' to a test cell in the Construction Set.
The building textures have been altered in Photoshop to look 'burnt'. These te...
57
8450
Burnt Imperial Buildings Models and Textures MMH 2009-01-31 Princess Stomper This is not a playable mod.  
 
This plugin adds a number of buildings in the Imperial Common tileset, plus interiors and miscellaneous 'ruins' to a test cell in the Construction Set.  
The building textures have been altered in Photoshop to look 'burnt'.  Thes...
58
8230
Vivec Open Cantons Miscellaneous MMH 2009-07-15 Degor This mod replaces the Hlaalu, Redoran and Telvanni cantons in Vivec with cantons without roof like seen in Molag Mar.  
 
I made this mod because I saw some concept art of vivec,the cantons were supposed to be high platforms with lots of buildings on instead of being closed ...
59
8229
Vivec Merchants (Tribunal) Miscellaneous MMH 2003-05-28 RavenFeather This is my attempt at fleshing-out the streets of Vivec somewhat.  It adds a handfull of merchants to the outside streets and some buildings to the water. I play-tested this with alot of Vivec mods, most notably Vivec Expansion 1.1/1.2, and it should play well with others. ...
60
8141
Suran Waterfront/Suran Underworld Compatibility Patch (for use with my Indy Bank... more
Suran Waterfront/Suran Underworld Compatibility Patch (for use with my Indy Bank/Suran Waterfront Patch)
Miscellaneous MMH 2010-09-19 bryman1970 This patch, along with the Indy Bank/Suran Waterfront patch, allows you to use all three mods at the same time. Where the Indy Bank/Suran Waterfront patch lowers the land so it doesn't swallow up the buildings, as well as moves the player home (which you may purchase through the bank), this mod r...
61
8072
RRs Flying Home Miscellaneous MMH 2009-04-06 Unknown Raving Riddler's Flying Home Mod v1.0
================
  Background
================

This is my first mod. It adds a couple of buildings and flying islands and stuff. There is a door hidden under the scaffolds around Arriles Tradehouse that will teleport you there....
62
7995
Nighttime DoorLocks-LD Miscellaneous MMH 2003-06-23 LDones Based off the mod by Rasputin, Citizens and Shopkeepers across Vvardenfell will now lock their doors at night - from 9pm to 8am, houses and shops in every city on the island are closed. (Inns, Guild Halls, certain Tradehouses, and other appropriate buildings excepted).    ...
63
7721
Ebonheart Fix Miscellaneous MMH 2010-12-10 Kid77 I noticed while playing Morrowind that Ebonheart had many errors - meshes not aligning correctly, being able to see underneath buildings, and ugly, jagged landscaping in certain areas. It seems Bethesda created Ebonheart in a hurry, and it shows. This mod fixes those errors.
64
7618
Bloodmoon Traders Miscellaneous MMH 2017-07-30 DAVIDEVIL This Mod adds new Traders and trainers in the Island of Solsthein,
all with their high detailed Buildings
(from a Dwemer Observatory to a Druidic Stonehenge)

It includes 3 merchants and a Lighthouse of a powerfull Enchanter
in the Port of Fort Frostmoth.
Sgrufulu...
65
7572
Balmora Ghetto Miscellaneous MMH 2007-05-24 Princess Stomper Adds litter and fungus to the east side of Balmora for that "ghetto" effect, as described by the NPCs in the game. Buildings now have ivy and bungler's bane growing up the outside of them, to reflect their grotty, damp locations. Scraps of paper rot in the streets and old statues decay because of...
66
7250
Subway Mod v1.0 Gameplay MMH 2013-02-11 Varg 'Euthanasiologist' Subway Mod adds a new way of getting around. It's quite simple - no rubber
horses, static dragons or aircraft (I think Dwemer Glider is enough). Entrances
to the Subway are located in cities as standalone buildings or are accessible
through interior cells. A Subway station is pres...
67
6787
Havish v1.3 Factions MMH 2003-11-20 JOG A new city-state west of Vvardenfell. A big city with its own Fighter/Mages/Thieves Guilds.

Features:
new city on a 24-cell landmass west of Vvardenfell
A 4-cell city with 117 Buildings
A new Thieves Guild, independent from Vvardenfell's Guild
20 new Thieves G...
68
6730
Unique Maar Gan Enchantments MMH 2012-11-13 basswalker Gives the little town of Maar Gan a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will
show up in/on Maar Gan ONLY.
Pretty much the same as my "White Suran", in case you know that.

Textures by Detritus, so he deserves ...
69
6470
Chaz's Plug Dungeons MMH 2009-04-06 Chaz Appears to be a house and cheat mod; some dialogue changes, apparently not for a quest.  No readme.  Possibly beta.

Needs cleaning. Mansion and other buildings on an island.

===============
Please note: This mod was transferred from...
70
5747
SATAN'S Rummage Sale Clothing MMH 2009-04-06 SATAN, Wardulak For the fashion minded adventurer. You can get the gear in the barrel outside of the census and excise buildings,you know, the one with fargoth's ring in it.
71
4981
Aesir Armor Cheats MMH 2007-01-19 RundwulfWulfsson Adds a set of encahnted Nordic Mail Armor and a few weapons to a chest outside one of the buildings in Skaal Village
 
 Partially buried in the snow, the chest is trapped and has a lock level of 100. All weapon and armor stats are uber.
 
 Requiremen...
72
4949
Zum fliegenden Aschländer Buildings MMH 2010-03-31 MrMuh Der fliegende Aschländer ist in Vvardenfell eingetroffen! Nördlich von Tel Uvirith findet ihr seinen Laden. Dort hat er außergewöhnliche Waren im Angebot.  
Natürlich angefangen bei den traditionellen Aschländischen Chitin-Waffen und Rüstungen, wobei ...
73
4948
Your Velothi Tower Buildings MMH 2004-01-09 Ciriuz Valduryon...The ideal home for any wizard - situated west of the St. Delyn canton, and north of Ebonheart.     It comes with a bedroom, a training dummy, spellbooks, a library of useful books, 2 enchanted Sphere Centurions, your very own shrine in the basement.   ...
74
4947
Your Shop Buildings MMH 2009-05-12 Ydur Here is the shop - Your Shop - as some people asked for.

There is no external built for it. You do it.

The interior cell is called "Trading House". It contains some standard and a few choice items, nothing uber. There is a little storage room with some storage space ... you ...
75
4946
Windows of Morrowind Buildings MMH 2009-04-06 Unknown windows of morrowind v1.0

this mod allows the player enter buildings tru windows and exit the same way.
good mod for thiefs and assassins.

where you can find windows??

i put windowss to pelagiad, caldera, sadrith mora, seyda neen.

enjoy.
76
4945
Windows Glow v. 2.2 Buildings MMH 2009-04-06 Max a.k.a. ~NOOBDY~


The Elder Scrolls III
Morrowind:
Windows Glow
v. 2.2





1-INSTALLING THE PLUGIN

...
77
4944
Windows Glow II Buildings MMH 2009-04-06 Max a.k.a. ~NOBODY~


                The Elder Scrolls III
                      Morrowind:
           ...
78
4943
Windows Glow 2 -%26gt%3B 2.1 Patch Buildings MMH 2009-04-06 Max a.k.a. ~NOBODY~


The Elder Scrolls III
Morrowind:
Windows Glow
v. 2.1





1-INSTALLING THE PLUGIN

...
79
4942
Windmill in Caldera v1.0 Buildings MMH 2009-03-18 ayse This mod add two charming windmill immediately northwest of Caldera. You simply can't miss them. Inside the mill is a simple hammock if you need a free nap. The mod is made by a japanese modder and I have tried my best too translate the readme with good help from Google translate and Babel Fish. ...
80
4941
Windmill in Caldera Buildings MMH 2009-03-18 ayse This mod add two charming windmill immediately northwest of Caldera. You simply can't miss them. Inside the mill is a simple hammock if you need a free nap. The mod is made by a japanese modder and I have tried my best too translate the readme with good help from Google translate and Babel Fish. ...
81
4940
Wharf v2.0 Buildings MMH 2009-07-06 samurai This plugin is another part of a bigger mod that I am working on but decided to release it as a lone plugin first.The larger mod will require both expansions               but this plugin only requires morrowind. Theres not much to it except it is meant to add ...
82
4939
Wharf Buildings MMH 2012-11-12 Samurai This plugin adds a new dock(wharf) area to the small bay behind the Seyda Neen(GROAN,I know)lighthouse.This is just a part of a larger mod I have planned for this area but I decided to release this first as it requires only morrowind and the larger mod will require both expansions.
Be sure ...
83
4938
Wharf Buildings MMH 2012-11-12 Samurai This plugin is another part of a bigger mod that I am working on but decided to release it as a lone plugin first.The larger mod will require both expansions but this plugin only requires morrowind. Theres not much to it except it is meant to add a bit of flavor to Seyda Neen that wasn't there be...
84
4937
West Gash, Guild of Mages Buildings MMH 2008-04-25 Wildman This was one of several interiors originally made by me for Adras, for his Ravenhold Castle Mod. Work has appartently ceased on that mod. I particularly like this guild hall that I spent a couple of days building, so I have re-worked it into a stand alone mod.  
 
First I wa...
85
4936
Weaponsmith SN Buildings MMH 2009-05-12 Blood_Teeth By Blood_Teeth
----------------

Install> Just put the plugin file to "C:\Program files\Bethesda Softworks\morrowind\data files
--------

How to play> Just find a new house north of Seyda Neen and buy some stuff from the smith
------------

Credits> Ma...
86
4935
Wayside Inn Buildings MMH 2008-06-09 Namingway This mod adds an inn, called the Wayside Inn, in the (-2, -6) cell, at the crossroads between Balmora and Pelagiad. It has all the stuff that inns usually have, as well as a quest - there might be more of those in future updates.  
 
This is just a small project, so it's not ...
87
4934
Wayfarer's Rest Buildings MMH 2005-06-15 Baratheon79 This mod allows the player to gain an inn, located along the road from Pelagiad to Balmora, and earn a profit from it. There is a quest to get this inn, and a couple more to improve it. Once you get the inn, profits may be collected on a weekly basis by talking to the innkeeper. This mod makes us...
88
4933
Vivec Restructure Buildings MMH 2004-02-19 Philip KS Vivec may be a god, but he's a lousy city planner!  I decided to "fix" Vivec city. The plaza, waistworks, and canalworks of the cities cantons have been consolidated into one large interior.    I've now restructured the foreign quarter, hlaalu, redoran, arena,...
89
4932
Vivec Marksman's shop Buildings MMH 2005-05-09 Quatloos A final update to this mod, fixing a few things and adding some more items you may find interesting and useful. The interior has been re-done and looks a bit nicer now I think.    This is a little shop for all you marksmen, close to Vivec Strider and boat across the road f...
90
4931
Vivec Gondolas Buildings MMH 2004-04-03 Calantus I find Vivec a pain to get around, so I decided to add a gondola to the Vivec docks and to the cantons that didn't already have them, as well as changing the routes on existing gondolas (I especially wanted to add a Foreign Quarter  Temple route).     I also moved...
91
4930
Visitor's Quarters Buildings MMH 2007-04-29 trknman Has anybody (other than me) gotten tired of gettin' their butt kicked by those lo-level thugs in the thieve's cave just outside Seyda Neen, or not having enough money to buy a decent weapon or pay for passage to Balmora?
 
 Well fret no more.  Here's a small house just ...
92
4929
Village Buildings MMH 2009-05-06 Unknown Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.


-------------------
93
4928
Vampiric Citadel & New Armors Buildings MMH 2009-05-12 Mike


    The Elder Scrolls III MORROWIND:

    Vampiric Citadel & New Armors v1.1  - Plugin by MIKE
              
********...
94
4927
Uvirith Inside 1.51 Buildings MMH 2009-04-06 The DopeHatMan Uvirith Inside v 1.5

Merging and redesign: The DopeHatMan
Email: [email protected]

If you want to bloat my ego by telling me how much you love this mod,
or want to complain about it, feel free to shoot me an e-mail at the
above addy... just include "Uvirith...
95
4926
Uvirith Inside Buildings MMH 2009-05-12 The DopeHatMan Uvirith Inside v 1.0

Merging and redesign: The DopeHatMan
Email: [email protected]

If you want to bloat my ego by telling me how much you love this mod,
or want to complain about it, feel free to shoot me an e-mail at the
above addy... just include "Uvirith...
96
4925
unique velothi domes Buildings MMH 2010-10-27 Rattfink333 this mod makes all the velothi domes use one unique tileset. which makes them more foreboding. and sets them apart from the rest of the velothi structures.
97
4924
Underwater palace of doom Buildings MMH 2007-08-02 Hazode A little secret underwater palace in balmora. Beware in the palace there are a LOT of TOUGH enemies, dont go in there without being strong and having a spell absortion or deflection spell. in there there is a pool type thing swim down and there is a chest with the secret masters things (alchemica...
98
4923
TyracoraTEST Buildings MMH 2009-05-12 Faith A mod full of unbalanced items. Please avoid if you don't like being a god-like character. This mod was originally designed for my level 78 Argonian character.

Includes:
1) Shopkeeper Skah-hano
2) Mjolnir
3) Magic Armour and other Apparel
4) 3 Spells
5) 3...
99
4922
Treehouse Glade Buildings MMH 2003-11-17 Flakmonkey A pretty treehouse in a nice little lush forest south of Balmora. Based on the Forest Of Life plugin by Sharp. For those Wood Elf players who feel a little out of place wandering around in those big imperial cities, or for anyone who just likes climbing trees.
100
4921
Traveler's_Respite Buildings MMH 2008-04-23 Almsivi Studios Traveler's Respite is a mod that adds a building to Suran. It has a variety of services available, including a sparring partner. It also has a quest with it uncovering some odd happenings at the respite.  
 
This mod conflicts with Suran Extended.  
 
Go ...