Master record (return to list)

Category Mods
Buildings 339
# Actions Id Name Category Site Author Date Description
101
4866
Seyda Neen Barracks Buildings MMH WingZaber 2009-09-10 I decided to place am Imperial Legion Barracks in Seyda Neen due to the fact that there are Imperial Guards there but they have no place to rest and wait for their next shift.     The Barracks is located across the small footbridge in Seyda Neen     Insid...
102
4865
Sentinel v1.4 & v1.5 Buildings MMH Thondur 2010-06-23 When the Empire first took hold of Vvardenfell, it placed lone watchtowers or Sentinels in strategic places; most were soon abandoned as the wastes proved unmanageable, the smuggling was not curbed by their presence and the troops were needed elsewhere. Somewhere in the West Gash abo...
103
4864
Scroll's University Buildings MMH Ydur 2009-05-12 Welcome to Scroll's University! Walkthrough: 1.        From Seyda Neen take a boat to Sadrith Mora. At Sadrith Mora docks talk to the Khajit standing in the skif. His travel options are not named University. (See Notes 1). Other modes of travel: Teleport ...
104
4863
RR Mod Series - Telvanni Lighthouse Buildings MMH Resdayn Revival Team 2013-08-24 This mod adds a Telvanni style Lighthouse to Tel Branora To install, simply copy the .bsa archive and .esp file into your Data Files directory. Register the .bsa archive with BSA Reg tool: http://mw.modhistory.com/download--14571 Distribute and modify ...
105
4862
Rockhard Helmet Shop Buildings MMH Andy Clegg 2009-05-12 Title: Rockhard Helmet Shop, v.1.1 By: The V8 man Date: August 18, 2003 Size: 34KB Requirements: Tribunal This mod creates a Helmet Shop on the east side of St. Olm's Canal in Vivec.  Rex Rockhard, the proprietor, has over 20 different helms to sell, from chitl...
106
4861
Robes Are Us! Buildings MMH Emokid123 2003-07-12 Athelis Nayiron and her husband have moved to Morrowind, bringing  their massive robe colection with them.   Here you can find every robe on morrowind for sale, displayed with fully functioning mannequins, so you can see what a robe looks like before you buy it.   ...
107
4860
River Watch Buildings MMH Len Alox 2004-08-22 Places the River Watch Household on the river in Balmora. It is on the opposite side of the river as the Mage and Fighter's guilds.  Has a table set for three, a small Library, a medium sized armory, a cozy bedroom, and water works room.
108
4859
River Side House Buildings MMH Campbell 2004-02-11 Adds a comfortable house south of balmora. The house also has some hidden unique extras which you have to find aswell as a garden and some valuable limeware. To get to the house follow the river south from Balmora
109
4858
RheasVIVEC Buildings MMH AXEMurderConsortium 2010-03-03 RheasVIVEC adds doors inside the Vivec cantons that teleport the character to the other cantons.  Most of the cantons underwent a slight remodeling.  The new design makes it easier to travel within Vivec.   Includes a Rowhouse in the Foreign Quarter of Vivec.  Funny at fi...
110
4857
Rethan Expansion v2.2 Buildings MMH Baratheon79 2009-05-12 This updated version adds a 4th construction stage to the Hlaalu stronghold (with accompanying quest). All of the features of previous versions are present (except that the mannequins in the armory are no longer the moveable kind). There is now fast travel by boat to Balmora (with stage 4 constru...
111
4856
Rethan City - Enhanced Edition Buildings MMH Lord Dagobert 2010-11-20 Brand new enhanced edition!     More stuff outside, new NPCs, less bugs, better-looking buildings.     Adds a few things to Rethan Manor: 6 buildings (1 prison,traders,houses and a tower), a siltsrider and a boat for travel, and adds 4 rooms to the Manor....
112
4855
Redoran Stronghold Extension Buildings MMH Centurion 2005-05-18
113
4854
Ratworks Buildings MMH Kaith 2006-05-19 Deep below Vivec in the underworks, there are many passages leading through the ground.  The Ratworks is one such tunnel.  It is the main highway for most theives, assassins, and other people of the night.  It also provides a quick way to get between cantons.
114
4853
Racer's Roost Buildings MMH Baratheon79 2011-10-02      The Elder Scrolls III           MORROWIND:         Racer's Roost          Version 1.1    ...
115
4852
Pwn's Pelagiad Farmhouse Buildings MMH Sir_Pwnz 2011-12-13 A size-able farm and farmhouse located directly next to the main section of Pelagiad. This is still very fresh and isn't all that great as of right now. Though I would like to start generating feedback to further help me.     Installation:   Just drag and drop the ...
116
4851
Prancing Ash Inn Buildings MMH Chaka ZG 2011-12-07 From the Readme:   ===   Prancing Ash Inn     About:   This mod adds a small inn in Seyda Neen, where you can sleep for a small fee of 10 gold.     --   Ins...
117
4850
Pirate Quest Buildings MMH Dirko 2003-04-07 Adds a new quest to the game activated by talking to the wood elf in the East Empire Trading Company in Ebonheart. Quest will take you to a previously unknown fortress to the west of Ebonheart, hopefully far enough out to sea not to conflict with other people's mods. See readme for info.
118
4849
Personal Storage Quarters Buildings MMH Colorhaze 2003-10-24 This plugin adds a small storage room/home accsessiable via a trap door located just outside and to the left of the Balmora south town entrance, just underneath the silt strider platform structure.     Unlike many house plugs out there this interior is very small in size. ...
119
4848
Peanut Island House Buildings MMH Timrod DX 2004-08-26 This mod adds a small, peanut-shaped island with a house on it to the Bitter Coast Region, -11,2.     The house is Hlaalu style, but with a twist. Instead of the top floor being closed up, the walls are all open, allowing for a very nice ocean view.  And yes, I know t...
120
4847
PDI Buildings MMH DemonFire 2005-12-30 Adds an island south of Seyda Neen, with a fully furbished keep, inside and out. Also adds a faction, but no quests as of yet.     Sorry, I was in a hurry when I put this up. I forgot to include that this is my first mod to do with building cells, etc.  I know it's not v...
121
4846
PC Clothier - Balmora Buildings MMH AimeeKae 2004-09-27 With this mod, your character can become the owner of a clothier shop.    The PC Clothier plugin adds a little building just inside the gates of the trade city Balmora. There are several ways to acquire the shop. You can ask about rumors in Balmora to find out how to acqui...
122
4845
Paradise Isle Buildings MMH Rabbiddog 2003-05-15 This a new Island off the Bitter Coast region Called Paradise Island a ways SW of Seyda Neen. To get to the Island go to the new dock by the Seyda Neen lighthouse. I started this mod because I felt that after saving Morrowind I deserved someplace befitting my heroic deeds. The Island has many thi...
123
4844
Palinor The City in the West Buildings MMH Tristan 2004-04-02 Palinor City In The West is a little village that is east of the city Gnisis. This is another version to the orignal Palinor; is more detailed. I would like feed back Please.
124
4843
Palatial Manor Buildings MMH Levdir 2004-01-26 This lovely house is located in scenic Caldera, and is a home fit for a  king. Despite its humble outward appearance, it is a fully and luxuriously furnished manor house.    There are some (by some I mean a few too many) power items in the storage room, but I have inc...
125
4842
Outer Godsreach Home Buildings MMH lochnarus 2009-04-06 Outer Godsreach Home The Elderscrolls III: Morrowind Plug-In ----- lochnarus [email protected] Synopsis: Adds a medium size manor home to the...
126
4841
Oblivion Fort Buildings MMH PK009 2010-02-24 Adds a Old Fort to the exit of Pelagiad, based on the Forts of Oblivion, but done in the Morrowind´s way. It has some Uber rewards, with Uber Bosses, but that´s the point. The fort has been abandoned many years ago, and no one in Pelagiad will tell you something, because the fort is V...
127
4840
Oasis Buildings MMH Benjamin Vasconcellos 2003-11-03 Creates a resort in the Grazelands Region. Nice scenery, new people to talk to, a flat to purchase with plenty of space, a bar, a bath house and travel service from the Balmora Mages Guild.
128
4839
Oakridge Ranch Buildings MMH Kromm 2004-04-19 This is a house mod  I made,  tailored  to my own tastes. Its a fairly large ranch based in the Grazelands Region (11, 7) ; built in the Bloodmoon Nordic style buildings (Skaal Village for example).    Living quarters consist of a large, main room, an alchem...
129
4838
ninja BETA fix Buildings MMH Unknown 2009-04-06 Morrowind ninja dojo fix should fix any errors fromthe first file. extract to the data fies directory. The building to start the quests is located behind the southwall cornerclub in balmora. armor done by-Braddock, Neiro, and Ronin Kunai done by-Bo...
130
4837
Nexus Buildings MMH Nkuvu 2007-11-21 A simple travel nexus. Trap doors added to several locations, all connecting to a single hub. A travel stone is included for quick teleportation back to the Nexus (with a chest nearby so you can unload things upon arrival).     Cleaned with TESAME.
131
4836
New Suran Buildings MMH The Wanderer 2005-06-30 Expands Suran with 14 new buildings to the north of town.     Adds representatives from the main Guilds.     A new small dockside which also includes a local ferry service and access to the main shipping routes.     Adds a teleport it...
132
4835
New Gold Armor Textures Buildings MMH Unknown 2009-05-12 If more information is known about the origin or use of this file. Please contact us. Thank you.
133
4834
New Azura Buildings MMH Unknown 2009-04-06 Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ...
134
4833
Neo's Merchant House Buildings MMH Neo 2004-02-11 This Plug-In will give you a house with lots of cool stuff and cool Argonians!
135
4832
Navy Seal Buildings MMH The Merchants 2003-04-09 Contains a new race and some very nice items to accompany it. The items can be found in the Ebonheart/Vivec area to the south in a compound area.    The "commando" race is slightly cheap, but rather fun. Perfect for the morag tong and such.
136
4831
My Little Pelagiad Mod Buildings MMH Jagnot 2005-10-12 This plugin adds a seedy downtown distric to the north wall of fort pelagiad, adds:[list]    One tavern  One supply shop  One fight club  One pot shop  and 5 (im pretty sure) houses.[/list]    Version 1.1[list]  fixed a float script bug &...
137
4830
MuseumMod 0717 Buildings MMH Starbuck 2009-05-12 The Elder Scrolls III MORROWIND: Balmora Museum Mod                Index: 1....
138
4829
Museum of Artifacts Improvements v1.1 Buildings MMH Princess Stomper 2012-11-10 Just a little eye-candy mod to make the Museum of Artifacts look more like a museum. Warning - not ALL artifacts have NoPickUp, especially the expensive stuff - be careful what you touch! Press the 'Information' buttons and signs for information about each exhibit.
139
4828
Mr Crow's Hideout Buildings MMH Mr Crow 2008-01-06 A hideout located some what north of Caldera I dont know how to do screen shots forgive me. Hideout comes with a telaport room, bed, your own personal smith and healer. Please if you chose to alter or use this mod give me a little credit if you release this as yours. This was a personal mod I mad...
140
4827
Mournhold, Battle Arena v1.0 Buildings MMH dongle 2009-04-24 Adds a Battle Arena to Mournhold Great Bazaar. Players can purchase tickets to watch a fight between Almalexia, Gaenor, and an Imperfect. The winner may surprise you. . . . ------ Note: thumbs are from Planet Elder Scrolls
141
4826
Mournhold Palace Revamped Buildings MMH Princess Stomper 2012-11-11 Strips out the scripts and dialogue from my Royal Chargen mod, leaving only the improvements to the palace in Mournhold. The Royal Palace is extensively redesigned and enlarged. As Prince or Princess, you gain access to the 'Princeps' Chambers', a large suite with a (huge) bedroom for...
142
4825
Mournhold Dwemer Outpost Buildings MMH Ottens 2009-05-12 Adds a Dwemer Outpost to the Temple Courtyard in Mourhold. http://www.robsacc.nl/ottensindex.html
143
4824
Mournhold Battle Arena II v2.0 Buildings MMH dongle 2003-01-20 Adds a Battle Arena to Mournhold, Great Bazaar. Buy tickets to see a Battle with your choice of any of 12 of the meanest bosses in all of Morrowind. Tickets are selling fast. Do NOT run this at same time as V1..see readme for complete info, incl what's new here.
144
4823
Morrowind School of Magic v0.5 Taster Buildings MMH The_Avenger 2007-09-26 This mod is a taster to an expansion that I am making.. Well it's not really an expansion but a whole new game in another.. When you will start a new game (Recommended) you will se a boat near the Seyda neen Light house. This boat goes to the magic school. I've made this u...
145
4822
Morrowind Crafting Abodes Buildings MMH Astion 2005-07-07 Morrowind Crafting Abodes is a house mod based around Toccatta and Drac's "Morrowind Crafting" mod, through which the PC can create several types of furniture and decorations to furnish their houses with.     Morrowind Crafting Abodes adds 4 houses in different parts o...
146
4821
Morrowind ADDON mod Buildings MMH Nemon 2009-09-09 This mod adds several NPCs, their services, their loved ones, and their homes to the towns in Morrowind. Especially Dagon Fel, Maar Gan and Vos have been "upgraded", giving the place a little motion and life.     Full Categories: Buildings, Miscellaneous, NPCs   Adm...
147
4820
More people to Seyda Neen Buildings MMH Illi 2007-09-30 No quests yet. When I learn to script and do quests better, I probably add something more to this mod. Please report all bugs you can find.     There is no Read me in .zip file, becouse this mod is so simple. Everyone can probably find their way to Seyda Neen.   &#...
148
4819
Moon Sugar Plantation v1.3 Buildings MMH Danjb 2012-11-16 "Criminals have attempted to grow moon sugar grasses in Vvardenfell, without success..." Until now. This mod adds a small plantation north-west of Caldera - a plantation that grows moon sugar! The plantation is owned by a Khajiit, who also lets the player use his refiner to ...
149
4818
Moon Sugar Plantation v 1.4 Buildings MMH Danjb 2005-07-10 "Criminals have attempted to grow moon sugar grasses in Vvardenfell, without success..." Until now. This mod adds a small plantation north-west of Caldera - a plantation that grows moon sugar! The plantation is owned by a Khajiit, who also lets the player use his refiner...
150
4817
Moon Sugar Plantation v 1.2 Buildings MMH Danjb 2012-12-11 Adds a small plantation north-west of Caldera - a plantation that grows moon sugar! The plantation is owned by a Khajit, who also lets the player use his refiner to turn moon sugar into skooma. There shouldn't be any conflicts with other mods.
151
4816
Monolithic Fortress Buildings MMH ifm2181 2005-07-03 The Monolithic Fortress can be used as a home for you to store your stuff, and as a base of operations. It doesn't, however, include special objects to help you train your various skills, so you'll have to do these on your own accord. See the Readme for details.
152
4815
ModMan Windowlights 2.0 Buildings MMH ModMan 2009-04-24 ModMan's Windowlights A Plugin for Morrowind by ModMan Full Version 2.0 ================= There are two versions to this mod.  Both add atmospheric lighting to most windows. - Windowlight...
153
4814
Mod Set Buildings MMH onecarmel 2012-01-20 This is a personal mod of mine.   It has a house in Seyda Neen and Balmora.   It has a weapon and armor chest behind the lighthouse at Seyda Neen.   Then a cave just up the road east of Seyda Neen. Changelog:Added house to Balmora   Added ...
154
4813
MJY Casino Riverboat Buildings MMH Mighty Joe Young 2012-07-23 Took out casinos from two mods (Havish and Tangerine Casino) and added it in the riverboat one, fits good there. It's in Seyda Neen around the lighthouse. Don't spend all your gold there, it costs some gold to buy equipment to win the game ;) So come all and spend some of your gold and...
155
4812
Mikos Fetts Mansion Buildings MMH Mikos Fett 2004-01-09 This mod adds a house north from the Vivec Temple. "Private Caravaner"  at the boat near the Vivec Silt Strider can transport you to the island & house.    The house is located on it's own island set in some woods.  On the island you  can go hunting, fis...
156
4811
Middle Mart Buildings MMH Anthoric Godwar 2005-05-28 The whole porpose of it is intended to help those non cheating beginning players. I has a very nice selection of items and some hard to find things. It also includes a nice little item I decided to make (mainly out of boredom and to test something) called a portable braizer.  &...
157
4810
MCR_Khuul Lighthouse Buildings MMH Mr. C. Racer 2010-08-24 Considering it's the main gateway to Solstheim, and all those little islands everywhere, I always found weird the lack of a lighthouse in Khuul. So I found a good place, dropped there a lighthouse and made it the home of Yngljo the Nord.     Modified cell(s): Khuul -9,17
158
4809
Machina Manor Buildings MMH Josue Rodriguez 2009-05-12 This is my character's fortress of solitude. Lord Sauron has left his manor in your care while he travels, giving you a chance to live in luxury. A beautiful place to store your treasures or relax. Look for it between Hlormaren and Hla Oad.
159
4808
Lord of the Rings Quests Buildings MMH saborcoco 2004-02-09 This mod contains MANY mini quests with ONE big quest which is the Lord of the Rings Quest.. ( you'll se why once you play it).    The mod adds new dialog and NPCs with their own dialogs new places to visit more items to discover, people to kill, things to buy,things t...
160
4807
Llama Tower Full Buildings MMH Tshultze 2008-03-15 This is the complete version of the Llama Tower. It comes with both the regular tower and the basement which gives for more storage and some mannequins so you can show that complete daedric set off. Changelog:Llama Tower v1.5:   Fixes the bar layout error, and removes ...
161
4806
Lighthouse Buildings MMH dongle 2005-09-28 A lighthouse model with a beam of light animated to pan around. Includes an exterior as well as upper and lower interiors. The light and reflector will glow in the dark.    A small playable mod is included that places a lighthouse south of Ebonheart.
162
4805
Library of Tamriel Buildings MMH Rc_Masta 2003-07-08
163
4804
Leveling Duels Buildings MMH BlueMage 2003-02-24 Features 5 pc level selectable dueling fights with 3 different  leveled-creature/NPC's, whose armor and weapons level as well as the attacking pc...kj    and this all happens in a new small cell.  Test your akills at pc  levels 1..5...10...20...40  ...
164
4803
Leland Gaunt Buildings MMH CORAX 2009-05-12 LELAND GAUNT v. 1.7 Copyright (C) CORAX Portions Copyright (C) Bethesda Softworks Portions Copyright (C) Stephen King ----------- * Description Leland Gaunt is a character fro...
165
4802
Kummu Monastery v1.2b Buildings MMH Thondur 2011-02-19 Located on a high mountain shelf west of Suran and just down the road from Kummu shrine, Kummu Monastery is the lofty compliment to an already beloved but remote pilgrimage site on the shores of Lake Amarya. It offers the weary pilgrim and traveler some commodities, while it’s great gate to...
166
4801
ko Buildings MMH Big Rob 2009-05-12 ====Tel Dra'ko v1.5 =========== Created by Big Rob (formorally TantorRC). Testing done by Shaggy. ====Installation =============== 1. Unzip and add the .esp file ...
167
4800
killgore s home furnishings v1[1].1 Buildings MMH Killgore Killack 2009-05-12 Hello Here is yet another display case. This one should match display case 4 pretty good. But anyhow. Textures are saved within the .nif files. 5 is the main nif, 5a is the "glass case". Lady E
168
4799
KAGRENACS TEMPLE BETA TEST Buildings MMH Kagz aka Kagrenac 2009-04-06
169
4798
Kagrenacs Temple Buildings MMH Kagz aka Kagrenac 2009-04-06 .................Kagrenacs Temple....................... Only Morrowind is requ. for this mod. Alright this mod brings Kagrenacs Temple, to an island N/W of the Ahemussa camp. Can you get onto the island and enter the temple, to find its secrets. Best be ...
170
4797
Just Beginning Buildings MMH Specter 2005-04-22 Basically it's a house in Seyda Neen with a suprise in the basement, for characters that are just starting out.
171
4796
Jay and the Floating Tower Buildings MMH YawFalght 2009-02-01 Adds a Floating Tower in Balmora (Yes yet another Balmora mod!)     This is my first "Finished" Mod. I have decided I can't do interiors, so feel free to replace the interior. I Played around with Dialog a bit, but that isn't working 100%.     To get to t...
172
4795
Jakey Keep - Tapestry Rug Package v0.9 Buildings MMH JacMoe 2009-05-12 The Elder Scrolls III MORROWIND: Jakey Keep Tapestry/Rug Plugin v.0.9 (c)2004 by jacmoe Index: 0. Bri...
173
4794
Jakey Keep - Lights Package v0.9 Buildings MMH JacMoe 2009-05-12 The Elder Scrolls III MORROWIND: Jakey Keep Lights Plugin v.0.9 (c)2004 by jacmoe Index: 0. Brief
174
4793
Jakey Keep - Base Package v0.9 Buildings MMH JacMoe 2009-05-12 The Elder Scrolls III MORROWIND: Jakey Keep Base Plugin v.0.9 (c)2004 by jacmoe Index: 0. Brief ...
175
4792
Isle Villa Buildings MMH Dachs 2009-04-24 Morrowind Plugin by "Dachs", W. Rueddenklau, Berlin, Germany, e-mail: [email protected] You can use and modify the plugin after your ideas, but not for purpose of sale. This plugin is a historical reconstruction, the so called "Isle Villa" from the Villa Hadriani in Tivoli - the old-age...
176
4791
Irish Isle Buildings MMH Dragonmanweb9 2005-04-12 This adds a small island with a faint Irish theme to it off the coast of Sadrith Mora. Travel to the island is available.
177
4790
indybank and guildwage Buildings MMH warlycan 2010-11-07 note: this mod uses indybank version 2.2 only the below description was added by me. added in continuous global scripts for each faction so that when you reach highest ranking with each guild your account is credited with 1000 gold every 7 days ... not extensively play tested but fir...
178
4789
Indarys Greathouse Buildings MMH Aimeekae 2005-03-15 This mod expands Indarys Manor so that it more than rivals those manors found Under Skar. After you achieve House Father status in House Redoran, an Altmer constructor named Lloria Yndis will arrive at Indarys Manor. She will add several new rooms to Indarys Manor in this order: Gre...
179
4788
Improved Governor's Hall Buildings MMH Morandir Nailo 2008-02-29 This mod redesigns and decorates the Caldera Governor's Hall to look like a realhome instead of a big empty wasted space with a table and a few beds.  It's suitable as a player home if you so desire, or just as eye candy.  Should you decide to live in it, an Alchemy sorter and several a...
180
4787
Imperial Gates Pack Buildings MMH dongle 2005-09-28 A replacement for the boring, wimpy, Imperial doors. Two styles of medieval doorways ? one solid, one with gaps you can see through ? in large and small sizes. Door jambs are included that fit several of the stock games Imperial meshes.    This is a pack of models only, no...
181
4786
house thingy Buildings MMH Unknown 2009-04-06
182
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House on the rock Buildings MMH darkelf 2011-06-12 Here we go, another Balmora house mod, BUT... this mod has some special significance. The aforementioned significance being that it is my first mod in god knows how long, and it takes me back to my beginnings seeing as it is build in the same spot my first ever mod was constructed. I built this s...
183
4784
HlaaluManorUndergroundv12 Buildings MMH Tequila 2009-05-12 Hlaalu Underground v 1.2 By Tequila --------------- This mod is Tribunal OR Bloodmoon required (for script purpose). --------------- Installation: Simply unzip the files into the "Morrowind/DataFiles" directory. Files included:
184
4783
Hlaalu Manor Enhancement Buildings MMH N. Horohov 2009-05-12 Version 1.1 Added an area below the House Hlaalu manor that features both a glass ranged weapon merchant and a merchant that sells potions. Possible Unbalancing. Feedback: [email protected]
185
4782
Hla Oad Petshop Buildings MMH CS Studios 2004-08-22 Another CS Studios Mod! Adds a small petshop to the village of Hla Oad. Various animals and pet foods for sale. No requirment of expansion packs.     Larger animals can help carry some of the playrs lighter possessions. Some of the animals for saler include guar and Kargio...
186
4781
Hidden Base Buildings MMH Devrith 2005-06-02 This plugin adds a trap door located in the Molag Mar Underworks, its your job to find it. The only "uber" type of items are a full set of Master's Apparatus, so if you don't want them just sell the set or just drop them in the water. Its your choice.    Version 2....
187
4780
Hero's House Buildings MMH Cobra 2004-03-11 This mod adds a house between Balmora and Moonmoth Legion Fort. The house has a large and small storage Room, your room, and a room with 53 portals that go all over Morrowind. Also in a secret room there is a ring to change the weather and a cup that can teleport you to diffrent pla...
188
4779
Helmsdeep Buildings MMH Unknown 2009-05-12 This mod adds helmsdeep from the lord of the rings into the land of morrowind.
189
4778
Heavywood House Buildings MMH GUILDmaster 2004-03-28 Go to Caldera and look for an Estate Agent wandering the streets. She will sell you an exquisite house for 12000 gold. The house has an amazingly decorated Living Room/Dining Room. A beautiful bedroom and an underground treasury.
190
4777
Heaven's Lookout: Rise of the Fallen Teaser v1.0 Buildings MMH Andy! 2013-04-20 This is a teaser package for the upcoming mod Heaven's Lookout: Rise of the Fallen. It contains two movie files, and "Andy! Sword and Cloak", an ESP file adding, surprisingly, a sword and a cloak (new icons, meshes and textures).
191
4776
Hawkwing Manor Buildings MMH Splat 2004-04-19 This mod is a very large and extravagant Imperial-style manor on the road directly north of Caldera. It not only fits in the world of Morrowind with realistic rooms like banquet halls, sitting rooms, and kitchens, but it offers tons of storage. I strongly suggest that you try this m...
192
4775
Haunted Mansion v1.0 Buildings MMH bryman1970 2010-04-13 This is an empty run-down mansion east of Seyda Neen. There are no monsters or treasure inside. Just something interesting to look at, and I thought the area was a perfect spot for it. The wooden bridge beyond that has been changed to an Imperial-style bridge to match the ruined Impe...
193
4774
HallOfHandsGambling Buildings MMH GBT3E 2009-05-12 ** Hall Of Hands Gambling ****** created by GBT3e Description: Jolef the Referee has openned a new club in Gnaar Mok. Place a wager, win some coin. If you loose a bet dont revert to a saved game or the secret quest won't open for...
194
4773
Hall of Torque MSPaint Contest Exhibition Buildings MMH Tommy Khajiit 2009-05-12 HALL OF TORQUE. An exposition of remarkable paintings STORY This mod brings the "Hall of Torque MSPaint Contest Exhibition" to Dagon Fel. All paintings are free for you to take to decorate your Morrowind home. Meet Lady Moiraine, caretaker of the "Hall of Torque" V...
195
4772
Hall of Hands Buildings MMH GBT3E 2002-09-30 Jolef the Referee has opened a new club in Gnaar Mok where you can place a wager, win some coin, or just stop in to watch the fights    This mod adds scripted repeatable gambling on a fight....a new building to Gnaar Mok...2 new playable classes (Boxer and Gambler)....8 NP...
196
4771
Hall of Doors Buildings MMH theKettle 2004-03-01 Tired of the endless walking?  Annoyed that even the various forms of instant travel don't reach many settlements?  Hall of Doors adds a new area - a small interior cell with 28 doors to various parts of Vvardenfell.  Once you've gained access all travel is to...
197
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Guarded Ghostgate Buildings MMH Valdimathor (Michal Ryska) 2009-04-06 TES III: Morrowind Guarded Ghostgate mod by Valdimathor (Michal Ryska) 1. INSTALLING THE MOD To install the plugin, unzip the file into the Morrowind Data Files di...
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Guarded Ghostgate Buildings MMH Valdimathor 2009-03-12 Expands Ghostgate a bit to make it feel that this is the place where proud warriors of the Temple fight against evil. Changelog:11.11.09 - Added screenshots
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Guar Crypt Buildings MMH mighty one 2004-03-04 A small crypt near Pelagiad where you can give guar remains in the form of remnants, items or other things in acordance with #5. of Guarmandment which you can find here:  http://www.buttersky.com/morrowind/guars/gallery/index.html    or just use it ...
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Growable Pumpkins Buildings MMH Aridale Noblebrook Belmont 2005-09-21 With this mod you can plant and grow your own pumpkins anywhere you want and carve them into jack-o-lanterns It adds an abandoned farm near Vivec where the pumpkins grow. Once the ones on the farm are grown you can pick and carve them into jack-o-lanterns. Carving them gets you some seeds which y...