# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 15280 | Western Lookout 1.0 | GHF | 2016-11-03 | ||||
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2 | 15200 | Tel Meskoa and Tel Matouigius EV | GHF | 2016-11-03 | ||||
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3 | 15144 | Skooma Pipe | GHF | 2016-11-03 | ||||
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4 | 14930 | Kollop Farm | GHF | 2016-11-03 | ||||
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5 | 14929 | Kogoruhn Ruins 1.11 fixed | GHF | 2016-11-03 | ||||
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6 | 13492 | The Undead | Creatures | Fliggerty | 2015-11-04 | Neoptolemus | Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark. The U... |
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7 | 13405 | Kogoruhn Ruins | Dungeons | Fliggerty | 2011-10-14 | Taken by Trees | Kogoruhn ruins Version 1.11 By Taken by Trees 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Changelog 8. Further Updates 9. credits 10. contact and information 11. legal s... |
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8 | 13362 | Temple Bath Houses | Denina | Fliggerty | 2013-01-24 | Denina | Bathing comes to Vvardenfell! This mod adds 2 public bath houses to the world, one in Balmora and the other in Vivec. Each bath house has a merchant that will sell you towels, washclothes, brushes and soap or you can bring your own, especially if you use Provincial Bath Shoppe mod by Korana... | |
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9 | 13355 | Full Winerack Resource | Denina | Fliggerty | 2012-09-20 | Denina | This is a modders' resource. It adds nothing in the game. Xargoth made filled winerack meshes as a favor to me. There are 8, 7 of them are liquor-specific. There is one for the 7 base liquors in the game: Shein, Mazte, Greef, Sujamma, Cyrodiilic Brandy, Flin and Skooma. The 8th is one DonnerGott... |
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10 | 13353 | Denina's Household Resources v1.0 | Denina | Fliggerty | 2013-09-07 | Denina | Since 2012, various folks have made me stuff for my house mods or tweaked Bethesda's meshes by putting different textures on them. In time I learned to use Nifskope a little and retextured some existing stuff either with Bethesda's textures or with those by others, as listed. I've packed this res... | |
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11 | 13348 | Tel Meskoa and Tel Matouigius EV | Landmasses | Fliggerty | 2014-01-31 | F.I.M. | Intro: Decided to upload my mod here as well =) This mod was first released in 2005 for the german version of morrowind... but some day i got insane and started translating with my poor english... so feel free to laugh at my english :P Requires: Morrowind Tribunal Bloodmoon... |
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12 | 13302 | Pearls Enhanced | Alchemical | Fliggerty | 2015-09-01 | Melchior Dahrk | Pearls Enhanced by Melchior Dahrk Description Makes pearl diving more exciting by adding nine new varieties of pearls to find in your submarine travels! Now when you open up various kollops you have a chance to find one of the 7 new qualities of pearls or 1 of 2 rare types. T... |
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13 | 13301 | Kollop Farm | Alchemical | Fliggerty | 2011-08-09 | AKNORD | Kollop Farm by AKNORD. Description: I got tired of drowning when I tried to get pearls, and I didn't want to buy them. So... The Kollop Farm! A small building in Caldera just behind the mage's guild. Installation: Unzip and place the .esp in to d... |
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14 | 13208 | Skooma Pipe | Gameplay | Fliggerty | 2014-09-28 | WHReaper | ============= Skooma Pipe 1.2a # Introduction In original game, you could only use Skooma pipe as calcinator for a... |
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15 | 13047 | Swiss MultiTool | DonnerGott | Fliggerty | 2012-09-07 | DonnerGott | Adds a scripted, 5-function tool to Morrowind; pick, probe, light, knife and repair tool in one package. You can't buy them, but you can find them, if you keep your eyes open. Uses korean77777's Swiss Army Knife meshes and textures, slightly tweaked and resized. Thanks to Jac for ma... |
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16 | 13013 | Western Lookout 1.0 | Houses | Fliggerty | 2011-10-04 | Crankgorilla | Travel to the House of Earthly Delights in Suran to meet with a Knight who has an interesting proposal. A small pod house mod on the cliffs above a Daedric ruin. Features a unique crystal transport system that goes to many locations around Morrowind. |
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17 | 13010 | Vampire Hideout | Houses | Fliggerty | 2013-03-13 | Inkog92 | Vampire Hideout I made this mod shortly after I started to use vampire embrace and vampire realism, and I therefore made this mod intending for it to go along with them, but it should also be suitable for other shady characters. This mod adds a secret hideout beneath the St. Delyn canton with hi... |
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18 | 13007 | Splinter Manor | Houses | Fliggerty | 2011-08-09 | spok | Splinter Manor --- by Srdjan Pokorni a.k.a. Spok --- Table of contents: 1. What is it? 2. Requirements and compatibility 3. Installation 4. Playing 5. Work of other authors used in this mod 6. Notes to modders 7. Bugs and To-Do 8. Changes What is it? Splinter Manor is ... |
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19 | 12938 | Dongle's Waterpack Bumpmapped with bonuses | Models and Textures | Fliggerty | 2012-12-14 | Matilija | Dongle's original waterpack meshes edited with new textures, including bumpmaps. -also included is Tamriel Rebuilt's water meshes with the same bumpmap treatment as well as a few other water meshes from other popular mods such as Quarl's Underground, and Kortana's Solsthiem Castle. |
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20 | 12930 | Carts and Wagons Resource | Models and Textures | Fliggerty | 2015-11-02 | Neoptolemus | Adds three new meshes to Morrowind: one wooden hand cart, and two variants of a larger twin-axle wagon - one with a canopy and one without. All were pieced together in NifSkope out of existing Morrowind meshes and textures. Included is a simple demo mod adding some of the new meshes to various p... |
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21 | 12665 | Druid Alchemy | Midgetalien | Fliggerty | 2011-08-18 | Midgetalien | This mod adds a book "Druid Alchemy" to korst wind-eye's house in Skaal. The book lists some o the potions that can be made using ingrediants found on solsthiem. A handy guide to the budding Alchemist |
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22 | 12620 | Skullcrusher Skin | Resources | MMH | 2002-06-18 | Dekkon & Nomad_17 | ||
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23 | 12486 | Crystal Egg Icons v1.0 | Resources | MMH | 2007-02-25 | Drackolus | [A close-up of an egg compared to it's icon.] A close-up of an egg compared to it's icon. Unique icons for all of Clavis' beutiful crystal eggs. ONLY the icons. Unzip in the same place you unzip(ped) KEY-crystal_eggs_01. Doesn't really require it... but, what's the point if you don't have it? | |
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24 | 12465 | Spok Paintings Pack 1 | Resources | MMH | 2007-08-28 | Srdjan Pokorni | One hundred fine art paintings from the ages of renaissance, baroque, neoclassicism and romanticism. They come with an ESP that defines them as statics, activators and misc. items; misc. item versions have a positioning script attached. The following versions are availabl... | |
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25 | 12447 | Pundaab Playset v1 | Resources | MMH | 2008-03-08 | Blue Eagle | Pundaabs are airborne mud homes built by hanging dried and hollowed out mud spheres from a ball of netting containing koda flowers, which have properties that can cause levitation. Pundaabs are said to have originated in the Bitter Coast region. | |
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26 | 12393 | Canopy Beds Retextured Modders Resource | Resources | MMH | 2009-04-06 | Korana | Adds 24 retextured canopy beds by Dongle...and a black pillow to match a few. Adds these beds: * Silk bed covers * "Romantic" bed covers (two floral,lace, organza) * 2 different leopard print,zebra, fur, and leave print covers. * Black beds with black canopies wit... | |
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27 | 12391 | Eccentric House and FURNITURE RESOURCE | Resources | MMH | 2009-04-06 | Korana | There are two mods included in this download: Furniture resource is a modders resource. The furniture is mostly retextures of some furniture that Mighty Joe Young from the elderscrolls forums found on the internet and converted for Morrowind use. Some of this furniture has been incl... | |
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28 | 12368 | Jack O Lantern Resource v1.0 | Resources | MMH | 2009-04-06 | Korana | This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and will c... | |
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29 | 12356 | Dual Daedric Cresents | Resources | MMH | 2009-04-06 | Jin Atsuko | Modder's Resource By Jin Atsuko The esp adds the cresent to the editor, their are no references ingame to it. Use as you wish, i recommend changing ... | |
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30 | 12271 | Canopy Beds Modders Pack | Resources | MMH | 2009-04-06 | Korana | Adds 24 retextured canopy beds by Dongle...and a black pillow to match a few. Adds these beds: * Silk bed covers * "Romantic" bed covers (two floral,lace, organza) * 2 different leopard print,zebra, fur, and leave print covers. * Black beds with black canopies with a leopa... | |
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31 | 12215 | Jack O Lantern Resource v2.0 | Resources | MMH | 2009-04-24 | Korana | This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and will cut in... | |
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32 | 12213 | Gold | Resources | MMH | 2009-04-24 | Korana | Adds a gold "genie" light (retextured Redware Lamp) to the Construction Set. **************************************************************** To use- This is intended for modder's use (made by request). The lamp is currently added as a light with the item ID "KO_Gold_Lamp"... | |
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33 | 12181 | Asymmetrical Hands for Better Bodies | Resources | MMH | 2009-04-26 | MagicNakor | No Readme ===== PES site: Just a resource for those modders that make custom races. These are asymmetrical texture mapped and glowmapped hands for Better Bodies 2.2. |
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34 | 12146 | Dual Wieldable Weapons - expanded | Resources | MMH | 2009-05-12 | Jin Atsuko | All defensive counter parts have "-f.nif" on the end of the filename. ESP has all things set up but they are not in game. Currently usable as a Modders Resource. | |
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35 | 12122 | Jack O' Lantern Resource v2.0 | Resources | MMH | 2009-05-12 | Korana | This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and... | |
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36 | 12092 | Minamir's Iron Stove | Resources | MMH | 2009-05-28 | Minamir & Plangkye | [NifSkope view] NifSkope view This is a model of an iron stove to be used in a mod. I've made the mesh, and Plangkye did UVmapping and few corrections. | |
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37 | 12072 | Morrowind Name Scheme | Resources | MMH | 2009-10-28 | Huskobar | This is my attempt to reconcile naming anomalies and inefficiencies on Morrowind objects. Be forewarned; it is a rather long and dry dissertation. It was compiled in advance of a very large WIP of mine that seems to benefit from its premise. Possibly projects of other modd... | |
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38 | 12042 | Armor Penalty | Resources | MMH | 2010-03-17 | Drackolus O'Dell | First things first: a HUGE thanks to LDones, who created the Unarmored Dodge Mod. This script is a ripped apart version of his. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mod was made to help modders create mods that help improve the unarmored skill. This simply sets a gl... | |
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39 | 11976 | AOF Face Meshes | Resources | MMH | 2011-10-02 | AnOldFriend | If you wish to add these to the game you will have to set the texture paths and do the setup in the CS. Using Nifskope to setup... First, place the texture(s) into Morrowind- Data files- Textures folder Second, place head mesh into Morrowind- Data files- Meshes folder Third, O... | |
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40 | 11970 | food meshes | Resources | MMH | 2011-10-07 | MagicNakor | breadloaf1, breadslice, butter, cheese, hotdogs, avocado, cherry, corn, lemon, lime, onion, peach, pear, peas, pineapple, squash, strawberry, turnip meshes all from rocky3d (www.rocky3d.com/free3d.htm) wing by Chris Cvetkovich from 3dcafe (www.3dcafe.com) chicken2, cake1/cak... | |
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41 | 11951 | Foliage Resource Pack 1: Ferns and Bushes | Resources | MMH | 2011-10-24 | Korana | Included are: bushes, mostly of the tropical nature ferns with new textures small fern variants. fern variants that use the existing bitter coast fern textures ,fern varaint that mimicks the slough fern | |
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42 | 11903 | Daedric Floor Tiles | Resources | MMH | 2011-12-24 | MagicNakor | This is a set of floor tiles that I created for the now-defunct Playable Dremora Quest Addon. The entire alphabet (A-Z) is available, and as you can see, are glowmapped. The one tile that is not says labyrinth. | |
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43 | 11902 | Unicorn Tapestries | Resources | MMH | 2011-12-24 | MagicNakor | This is more of a modder's resource than a mod proper. It adds two series of tapestries to the CS- [i]The Hunt of the Unicorn[/i] and [i]The Lady and the Unicorn.[/i] They are very large, and if set to 50% their original size are roughly around the same size as an original-sized ... | |
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44 | 11833 | Authentic Documents v1.0 | Resources | MMH | 2012-12-20 | Korana | Contains, in individual folders for installation "cleanliness" the "following": books children's books (not child material per say, mostly it's the size as I found the size of original books too large) letters scrolls of eastern variety | |
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45 | 11832 | Instruments v1.0 | Resources | MMH | 2012-12-20 | Korana | The following instruments have been created by me either through usage of free-for-use freeware, or by hand...or by a mixture of both hand and resources. The instruments include: Bagpipes (a gift for someone...) Clarinet Fiddle (with seperate bow) Transverse... | |
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46 | 11831 | Miscellaneous Tapestries and Paintings Pack v1.0 | Resources | MMH | 2012-12-20 | Korana | These paintings and tapestries where made for random projects and where never used, or I have had requests to release them seperatley. Feel free to use these in whatever way you see fit, for whatever reason. There is an esp file included that has the tapestries and paintings... | |
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47 | 11830 | Sanitary Conditions for Morrowind | Resources | MMH | 2012-12-20 | Korana | Due to Princess Stompers' constant comments about toilets...I have no made a set of historical toilets for Morrowind- ranging from ye ol' hole in a box medieval latrines to the water closet of the early 19th century. AND YES. I made USED versions. There's two ver... | |
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48 | 11790 | TES III Unchaleft Modders Resource v0.7.5 | Resources | MMH | 2013-05-12 | Kodman91 & Dagga & Fringeerman & The_avenger & Morph | Some time ago we at Fantasy Battle Studios decided to make a mod/expansion to Morrowind. So we started up the work. We got pretty far but the mod went to a halt some time ago. Now we are giving other modders the opportunity to finish the mod. But we want you to give the credits ... | |
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49 | 11779 | Labelled Bottle Resource (Absinthe) | Resources | MMH | 2013-06-08 | Korana | This is just one of Qarl's lovely bottles, with an alpha enabled label on it. I made Absinthe for someone who wanted it at the ES Forums. Feel free to change the label and/or glass color and use in your own mod. | |
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50 | 11764 | Pool v1.0 | Resources | MMH | 2013-09-05 | Mighty Joe Young | [NIFSkope render] NIFSkope render A modder's resource of a marble pool No readme | |
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51 | 11753 | Pirate Compilation | Resources | MMH | 2013-12-19 | Korana | Enclosed is a small treasure trove of random things I had made many years ago for a pirate mod. While working on it, I quit modding. There are various clothes, weapons, and items. Feel free to use them at your own discretion. Many are in an unfinished state. There are no icons, GNDS, et... | |
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52 | 11752 | Pirate Galleons | Resources | MMH | 2013-12-19 | Korana | This is a modders resource, it places no ships in game. There are: galleon (all white sails) galleon, sails furled (all white) galleon, damaged (torn white sails) pirate galleon (white sails and 1 skull sail) pirate galleon, furled (white sails and 1 skull ... | |
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53 | 11732 | Crystal Egg Icons v1.0 | Resources | MMH | 2014-11-15 | Drackolus | Unique icons for all of Clavis' beautiful crystal eggs. ONLY the icons. Unzip in the same place you unzip(ped) KEY-crystal_eggs_01. Doesn't really require it... but, what's the point if you don't have it? | |
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54 | 11728 | Animating Morrowind with Blender | Resources | MMH | 2015-03-24 | Arcimaestro Antares | From the introduction of Antares': After countless hours trying to learn how to create new animations for Morrowind, I decided to make a tutorial. Thanks to Amorilia and the other developers of NifSkope and the Blender Nif Script, that export files from Blender to Morrowind. |
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55 | 11691 | Kothringi | Resources | MMH | 2018-07-20 | dietbob196045 | [Mr and Mrs Kothringi] Mr and Mrs Kothringi Modders resource REQUIRES Better Bodies 2.0 or newer It was not intended as a race mod I needed a member of each race past and present for a larger quest mod I am working on. I am still playing around with some different heads and bodies and intend on u... more | |
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56 | 11678 | Wine Rack | Tweaks | MMH | 2009-04-24 | Maboroshi Daikon | Mod for Morrowind that allows you to place Alchoholic potions and empty bottles horizontally in the game. Perfect for populating the existing wineracks in your house mod. When you first drop a bottle, it will appear horizonatally with the neck of the bottle pointing towards you. If you... |
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57 | 11647 | Vgreeting Polish version | Tweaks | MMH | 2009-12-02 | The Other Felix (plugin), Minamir, Bruce (translation) | This is a Polish version of The Other Felix's Vgreetings plugin. Bruce and I just translated it. To jest polska wersja pluginu Vgreetings stworzonego przez The Other Felix. Bruce i ja go tylko spolszczylismy. Changelog: 7.XII.2009 - added and combined Bruce's translat... |
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58 | 11583 | Tejón's Fatigue Effects v1.21 | Tweaks | MMH | 2005-05-10 | Tejón | This is a collection of separate effects, which can be applied individually or as a complete package. Blackout: causes vision to dim as fatigue decreases. Collapse: causes your character to drop to the ground at 0 fatigue. Sleep!: tracks how long you've been awake and applies increasi... |
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59 | 11515 | S-R-H's DrugFix | Tweaks | MMH | 2004-06-17 | Scumbag-R-Hire | This mod simply makes NPC traders/alchemists/apothecaries that have skooma or moon sugar buy those things instead of saying "I want no trouble with the law..." | |
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60 | 11486 | Quiet Assassin | Tweaks | MMH | 2005-03-22 | Zuboko | This mod simple just changes the wake-up message you get when you are attacked by the Dark Brotherhood from ?You are awakened by a loud noise.? To "You are awakened to the unsettling of being watched!" Who has ever heard of a noisy assassin? | |
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61 | 11473 | Prank | Tweaks | MMH | 2011-05-19 | Saron Nightfury | This is a mod that you can use yourself or turn it on on a friends Morrowind game.I tested this and it is fully functional. This is what it says:For warning, by Saron Nightfury's decree, from somewhere unkown. SORRY, BUT YOU GOT THE TROJAN KEYLOGGER. PLEASE EXIT MORROWIND AND GET IT O... |
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62 | 11316 | Kogoruhn Rebalanced | Tweaks | MMH | 2011-10-10 | Xeth-Ban | I always felt that Kogoruhn was far too easy considering what it was supposed to be. I also felt that you were given many top-tier items without having to do much to get them. I therefore decided to do something about it. A complete list of changes can be found below, but... |
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63 | 11270 | Huskobar's Role Playing Suite | Tweaks | MMH | 2009-10-30 | Huskobar | null | |
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64 | 11171 | Dwemer Stove Doors | Tweaks | MMH | 2007-06-30 | Drackolus O'Dell (Salomandyre) | This mod allows you to open and close the doors on the dwemer stoves. This only replaces the original ones in the game -- the ones added by mods or the expansions are still the same. By default, all the doors are open. I made them closed before, but they tried... |
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65 | 11168 | Dwemer BioMonitor (DBM) Stamina Fix | Tweaks | MMH | 2009-09-11 | Ivellios23 | Dwemer Bio Monitor (DBM) Stamina Fix v1.0 By Ivellios23 -------------------------------------------- As a user of Kobu's Stamina Mod it would irk me whenever I see the "Fatigue Low" messages given by the DBM so I went and changed every... |
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66 | 11163 | Dragonbone cuirass spell | Tweaks | MMH | 2010-10-10 | inkog92 | Dragonbone Cuirass spell ________________________________________ What this mod does: According ti lore the Drabonbone cuirass gives fire resistance and fire wielding abilities to whoever wears it, however in morrowind it only gives fire resistance. This mod ad... |
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67 | 11162 | Drackolus' Skill Mod | Tweaks | MMH | 2010-05-02 | Drackolus | Changes up all of the skills in Morrowind to be more uniform to their specialization. Now, all attributes besides personality and luck govern four skills. All three specializations have all of the skills of it's two main attributes and one in personality. Also, athletics has been switched to a st... | |
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68 | 11152 | Difficult Casting | Tweaks | MMH | 2009-06-30 | Drackolus O'Dell | A Drackolus O'Dell mod. Spells are difficult to cast! This mod was created to help balance out all the mods that make being a spellcaster easier. It makes your fatigue drop every time you cast a spell, based on how much magicka the spell cos... |
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69 | 11127 | Daedric Crescent | Tweaks | MMH | 2002-08-05 | Koen Casier | ||
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70 | 11103 | Cliff Racer Eraser | Tweaks | MMH | 2007-03-12 | mkomko89 | Takes ALL Cliff Racers out of Morrowind. No exceptions. One more reason to not go to Solsthiem. | |
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71 | 11101 | Clear Water, Improved Visiblity and Lighting | Tweaks | MMH | 2007-09-14 | Kosta | 1.improved visibility underwater. 2.reduced fog, now vision range is better without changing view distance in graphics options and it has no impact on fps. 3.(i think everyone knows this tweak but i included it anyway) lighting quality is improved... |
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72 | 11096 | Child-safe House of Earthly Delights | Tweaks | MMH | 2011-01-04 | Nidokoenig | This mod requires Children of Morrowind and Playable Children, those mods will also require Bloodmoon and Tribunal. Aside from changes to the "Greeting" topic and the new "dancing" topic, the Base ID of all additions in this mod begin with "Nido" fo... |
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73 | 11080 | Breath Holding | Tweaks | MMH | 2009-07-09 | Nikoleis | Underwater swimming is now more realist, taking into account your breath and your activity (i.e fast swimming / running and jumping won't help you staying longer in water). Also, athletism does have a role in it, ruling the time you can stay underwater. [b]Changelog:[/b]V1.... |
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74 | 11075 | Blunt weapon Tweak | Tweaks | MMH | 2004-06-17 | Koop | Ive been running this for a while, and it seems to work pretty good. When you "chop" it looks like the PC is hitting on an angle, but if you look the weapon does straighten out and looks pretty natural. On a few weapons, the PC hold his hand at the END of the handle, ... | |
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75 | 11059 | Better Skills, Attributes and Tweaks | Tweaks | MMH | 2008-01-18 | Kosta | changed attribute names magicka -> mana fatigue -> stamina intelligence -> mind willpower -> spirit personality -> charisma luck -> perception changed skill names block -> shield |
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76 | 11047 | Better Begining Atmosphere | Tweaks | MMH | 2007-09-24 | Kote | This kind of mod is already made by others but i think i made it a bit better. this mod changes atmosphere in the begining to much better one: 1. removes tutorial messages during character generation; 2. changes star... |
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77 | 11014 | Armor & Weapon Fix | Tweaks | MMH | 2009-04-06 | DarkOneVenzar | ***************************************************************** The Elder Scrolls III MORROWIND: Armor & Weapon Fix *********************... |
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78 | 10907 | Transparent Red Glass Weapons and Sheilds | Weapons | MMH | 2013-06-08 | Korana | This plugin adds a set of transparent red glass equipment to the inventory of Uulernil, Pelagiad's Armorer. -2 Red Glass Claymores -2 Red Glass Longswords -2 Red Glass Staffs -2 Red Glass Halberds -2 Red Glass War Axes -2 Red Glass Daggers -2 Red G... |
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79 | 10868 | the great house of suran v2 | Weapons | MMH | 2009-05-12 | Andrew Wolf | The Great House Of Suran v 2.0 By: Andrew Wolf, crimsondragoon and Jin Atsuko. |Interior & Exterior- crimsondragoon |Mod Design & Ideas- Andrew Wolf, Doomsayer |Weaponry Design- Ji... |
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80 | 10847 | Sword of Ur | Weapons | MMH | 2005-11-28 | bukowski | This is a small mod that adds another reward you can receive during the battle with Dagoth Ur, a magic longsword that has been stuck into the lever you use to open the door | |
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81 | 10841 | Swiss Army Knife | Weapons | MMH | 2007-10-28 | korean77777 | This adds a swiss army knife into the game. It can be found in the seyddaneen census and excise office. Changelog:1.1 added tools onto the knife- new knife is in caius cosades house. |
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82 | 10773 | Rapier | Weapons | MMH | 2009-04-06 | David Petkofsky | A rare shipment of Rapiers from the province of Daggerfall has recently been shipped to Verick Germain: Trader in Caldrea. See him to buy one! The weapon does 3 chop and slash damage, but a lot of thrust damage. | |
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83 | 10730 | Ogre Clubs v1.0 | Weapons | MMH | 2009-05-12 | Darkon The Ancient | Let's face it the huge Ogre, whether Orc based or Imperial based, is kind of an "Uber" dude. So I thought that as Ogres were big into bashing they should have a real bad basher. So, this adds a barrel, beside the door, where you enter the Fighter's Guild in Balmora. The Barrel contains... |
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84 | 10729 | Ogre Clubs v.1.1 | Weapons | MMH | 2009-05-12 | Darkon The Ancient | Uses the Dreugh club nif, but has been substantially boosted. It bashes for 60 and has an OgreFire enchantment. Once enacted the clubs can be found in a barrle inside the door to the Fighter's Guild in Balmora | |
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85 | 10702 | Multiple Claws | Weapons | MMH | 2004-05-04 | astashenko | The claw models were created by Frank Myer [email protected] taken from his mod entitled "The Claws" This mod is my attempt to introduce these models as balanced weapons in morrowind. | |
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86 | 10701 | mshard | Weapons | MMH | 2009-05-12 | Kolapsys | - A selection of magic wands carved from the purest mineral shards and branded with strong gold gliphs. U can buy them from Galbedir, Balmora, mages guild.(if u can afford them) - These are powerful blunt weapons, but the price should be enough to balance the game if you`re roleplaying, and ... |
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87 | 10692 | Meskoa Weapon Pack v1.0 EV | Weapons | MMH | 2011-03-01 | F.I.M. aka San Monku | 23 Weapons for sale at Balmoras guild of fighters, includes almost all models from my particle weapon pack, WITHOUT particles! and a lot more [img]var/www/ghf/phpBB3/images/smilies/icon_e_wink.gif[/img] | |
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88 | 10691 | Meskoa Particle Weapons v1.0 EV | Weapons | MMH | 2011-03-01 | F.I.M. aka San Monku | At sadrith moras's mage's guild are some particle weapons to buy. | |
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89 | 10631 | Jin's weapon mod | Weapons | MMH | 2009-05-12 | Kelnis, aka Jin Atsuko | You can find an NPC who will tell a hint at where some of the weps are, she is at Arille's Trade House in Syeda Neen, the other weapons can temperary be found in the Saren Manor. For now anyway, soon you will have to embark on a journey to find the "lost treasures" of Tamriel. Also I have added a... | |
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90 | 10500 | DragonTest | Weapons | MMH | 2009-05-12 | Unknown | German: ------- Installation: Kopiere alle Dateien und Ordner in dein Morrowind "Data Files" Verzeichnis. Die Dragon Lance findest du hinter dem Shop "Arilles TradeHouse" in Seyda Neen. English: -------- Installation: Put all the files and folders int... |
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91 | 10462 | Daedric Throwing Stars | Weapons | MMH | 2006-12-05 | Korbac | This mod is very similar to my crossbow mod. It adds: -Daedric Throwing Stars (Ebony retexture) -Daedric Throwing Knives (Tantos) -Daedric Throwing Axes (War Axes) Location> All this is found in a ruin in the Grazelan... |
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92 | 10461 | Daedric Short Bow | Weapons | MMH | 2007-04-09 | Korbac | This is my next Daedric retexture. It's pretty simple, but I thought it should be done. To get the bow, you make a deal with a dremora on a Daedric watch tower near Balmora. Right now the deal is harmless, but in a future mod, it will start everything... |
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93 | 10457 | Daedric Crossbow | Weapons | MMH | 2006-10-16 | Korbac | This mod adds the Daedric Crossbow and Daedric Bolts to Morrowind. They are both retextures of their steel counterparts. You may find them both in the Daedric ruin Acheron, just South of Caldera. I don't suggest low level characters going there, along with Dremora lords, you must defeat the Daedr... | |
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94 | 10377 | Better Sword of White Woe v1.2 | Weapons | MMH | 2007-07-06 | Ghost_-_Ruler | Well when I got the Sword of White Woe it wasn't white, and it used a very ugly mesh, so I opened up nifskope and found the Daedric katana, and retextured it white and gold, as I think a blade of that callaber should be. Then I thought it was to ez to get, so I pulled it off of that cabinet and p... | |
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95 | 10255 | NifLight v1.1 | Utilities | MMH | 2013-05-10 | ManaUser | NifLight v1.1 WHAT IT IS: A tool for editing the lighting properties of .NIF files for Morrowind, and specifically, making them glow. This is somewhat obsolete thanks to NIBLE and NifSkope, but may be useful for cases where you want to change a large num... |
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96 | 10206 | Morrowind FPS Optimizer v1.96 | Utilities | MMH | 2003-03-31 | Alexander Stasenko | Improves Morrowind performance by adjusting its options (View/AI Distance) on-fly to keep desired FPS range (which can be specified separately for inventory and combats). Can also set View Distance beyond game default maximum. | |
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97 | 10185 | Markov Name Generator v1.1 | Utilities | MMH | 2009-05-12 | Ivza | With this program, you can generate new character names quite easily and the new names tend to sound like the model names. What do you need? - Java 1.1 (maybe more) - source text files |
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98 | 10158 | FPS Optimizer V2 | Utilities | MMH | 2007-01-02 | mark_s | This is a new release of the Morrowind FPS Optimizer, originally written by Alexander Stasenko. This release adds the following features to the game: - It fixes the world map. You can now see land added by any mods anywhere on the map, since it no... |
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99 | 10120 | AutoMW | Utilities | MMH | 2011-06-20 | Chesko | Improved Morrowind Enhanced, new Auto-Save System, and more! Update: v1.3> I apologize for the long hiatus. Several important fixes: 1. Auto-Quicksave works like a charm now, after completely restructuring it. I playtested this plugin for o... |
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100 | 10106 | Vvardenfell Druglord | Quests | MMH | 2005-11-23 | Fliggerty | A series of quests involving the operation of an illegal skooma lab. This mod involves the skooma production process, the political aspects of becoming a druglord, and the legal problems involved. This mod was originally intended to be an e... |