Category | Mods |
Dungeons | 259 |
Id | Name | Category | Site | Link | Author | Date | Description |
13411
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Yuanti dungeon 2nd version alpha | Dungeons | Fliggerty | *933 | Quasidivine | 2013-11-20 | A totally different take on my first mod based on suggestions made by SpiritHawke This mod hopefully illistrates the difference in skill level from when I just started to now.. Enjoy This action packed dungeon will have you fleeing for your life as an evil long lost daedra worshipping cult begin... |
13410
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Yuanti Dungeon | Dungeons | Fliggerty | *930 | Quasidivine | 2013-11-11 | Hello Every one! This is my first ever upload, and mod!. It features a dungeon of large size, full of Yuanti critters. It also features new armor, staff and various other |
13409
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Wolfe's Tomb | Dungeons | Fliggerty | *574 | Jusey1 | 2011-10-30 | Simple Tomb mod I made in my HS years. It was for an English project really. Nothing special in this mod, just a small simple tomb in Vivec. |
13408
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Turenyulal Redone | Dungeons | Fliggerty | *1011 | Trainwiz | 2014-02-09 | Despite Darknut's GDR doing a wonderful job of overhauling some of the Sixth House Citadels, he missed a few. So, I decided to undertake the massive task (and by that I mean spend three hours of downtime) of redoing some of the other citadels. This is Turenyulal Redone. Features: -Two cells ... |
13407
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Of Dungeons and Abodes | Dungeons | Fliggerty | *1183 | Darkelfguy | 2016-04-24 | In the sleepy town of Gnaar Mok, a young Dunmer by the name of Daviimir Velodil searches frantically for his missing uncle. Naive and scared about the dangers of the ... |
13406
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Mort's Mountain Citadels | Dungeons | Fliggerty | *583 | Mortimer | 2011-11-05 | Mort's Mountain Citadels This mod sets out to complete the series of dungeons that Darknut began. Greater Dwemer Ruins volume 1 greatly enhanced three main storyline areas, making them much more unforgiving while providing a really cool dungeon crawl at the ... |
13405
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Kogoruhn Ruins | Dungeons | Fliggerty | *565 | Taken by Trees | 2011-10-14 | Kogoruhn ruins Version 1.11 By Taken by Trees 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Changelog 8. Further Updates 9. credits 10. contact and information 11. legal s... |
13404
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In the Pit 1.0 | Dungeons | Fliggerty | *717 | Crankgorilla | 2012-10-04 | The Foreign Quarter now plays host to The Pit. Saddle up your fighting gear and head down to Pelagiad, Southern Wall interior and find a shady Khajiit. Overview: Adds a battle arena and store to Vivec, Foreign Quarter Upper Waistworks that provides unique scripted options for items fou... |
13403
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Dunmer Strongholds Expanded | Dungeons | Fliggerty | *1161 | Neoptolemus | 2015-11-01 | Expands the eleven Dunmer Strongholds on Vvardenfell by adding large, multi-level dungeons generated with the GenMod utility. Basically does for the strongholds what Zappara's 'Tombs Expanded' mod did for the Ancestral Tombs. The dungeons are filled with either Daedra, Undead or 6th House leveled... |
13402
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Dungeoneer | Dungeons | Fliggerty | *480 | Jusey1 | 2011-10-09 | The Nerevane Mod V3.0 by Jusey1 Lore Long time ago, an ancient dungeon system known as Nerevane was created. Nerevane was base around Nerevaine's mind; his encounters, his imagined enemies, his friends, and so on. When Vivec murdered the Nerevaine; Nerevane vanished. Now, with Nerevaine's... |
13401
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Cave of Wonders | Dungeons | Fliggerty | *1187 | Lady Phoenix Fire Rose | 2016-05-31 | This Mod is a Proud Participant of 2016 May Modathon, hosted by Darkelfguy! This is my first official full mod released, so I hope that you enjoy it!The Cave of Wonders is filled with beautiful sights, many monster to fight, treasure, and your possible demise. It is lost somewhere in the West Ga... |
13400
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Battle at Buckmoth 1.0 | Dungeons | Fliggerty | *1008 | Crankgorilla | 2014-02-02 | Description A Herald has arrived at Buckmoth Legion Fort calling forth all brave adventurers for a quest of peril and danger. A ring of power has been discovered which summons entrance to the Battle of Buckmoth! Ring the bell atop the walls and rally your troops. Push the evil forces back and win... |
13399
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Balmora's Underworld | Dungeons | Fliggerty | *810 | Fulgore | 2013-03-17 | Get lost within the depths of Balmora's Underworld. Walk through the sewers: let the Thousand Lanterns Market take your breath away and explore the abandoned canals. Witness criminal factions fighting against each other and common folks going on about their daily lives. Discover the access to the... |
13398
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Ayleid Remnants | Dungeons | Fliggerty | *1171 | John Kahler | 2015-11-26 | Adds in 4 Ayleid style places to Solstheim, and one NEXT to Solstheim. I was intending to have the internal architecture like what you see in Oblivion, but it just wasn’t going to happen with my current skills. And if I had gone that way, it would’ve looked pretty bad. :D There would&... |
6677
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Xindaz Veft | Dungeons | MMH | 31-2639 | PCC aka Blockhead | 2009-04-24 | Xindaz Veft 05 by PCC aka Blockhead THIS PLUGIN REQUIRES BLOODMOON AND TRIBUNAL. This plugin adds a long dungeon to Solstheim which contains many leveled creatures and some leveled treasure. There is a lot to explore. Multiple tile sets are used to get more visual... |
6676
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Well | Dungeons | MMH | 31-2657 | Unknown | 2009-04-24 | |
6675
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Wanderfell Archaeologist Society Pro | Dungeons | MMH | 31-8699 | Davidevil | 2003-03-03 | The Wanderfell Archaeologist Society Pro (W.A.S.P.) is a new Guild with a central home in Sadrith Mora and a branch in Dagon Fel. The 2 are connected with Arkgthand and Falensarano by an Underground Dwemer Rail System. Many areas to explore and enemies to deal wit... |
6674
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Walker Dome | Dungeons | MMH | 31-11221 | Fennek | 2007-05-03 | This mod adds a higher lvl dungeon to Morrowind. The dungeon is quite large, and is intended for the higher levels. To find the dungeon, you should go to Punabi, which I used to put some higher level baddies in it. This is the fisrt version. ... |
6673
|
Vivec Ruins (BETA) | Dungeons | MMH | 31-6765 | Ascendaeus | 2011-07-08 | Vivec Apparently Used to Be WAY More EPIC But Has Now Mostly Been Taken Over By Legions Of Skeletons And Daedra Armies. So Far There Are 4 Scantly populated Villages, Quite some Many Skeletons and Deadra, But They Might be Quite Difficult to find because i have not populated all of it yet &... |
6672
|
Varomingi Tomb | Dungeons | MMH | 31-7731 | Predator | 2004-07-01 | South of Caldera - North of Balmora - to the East of the beaten path, lies a tomb of pure evil. This is a nice quick dungeon crawl based on an evil necro Lord Varomingi who you will find deep below in the tomb. I recommend not attempting this until you are over level 50 ... |
6671
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vampire mod | Dungeons | MMH | 31-2693 | Unknown | 2009-04-24 | |
6670
|
Vampire Dungeon | Dungeons | MMH | 31-5056 | XenaVamp, Silvia de korte | 2009-05-12 | I creepy Vampire Dungeon in Balmora,just near the sithrider.It's a cool house for a vampire.Willow a female vampire can sell you some spell's or train and repair things. there is also a Cattle inside.Some cheat's have fun to play this :[ XenaVamp |
6669
|
Uvirith Daedra Shrine | Dungeons | MMH | 31-1669 | Unknown | 2009-04-06 | No Readme |
6668
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UnderwaterKrosmis | Dungeons | MMH | 31-2689 | D@rk_Blu3 | 2009-04-24 | It's an ancient castle that was buried and covered by the sea decades ago.Now the Entrance can only be found underwater,and only by using a water breathing potion.(Azura's Coast 9,13) |
6667
|
underground plain | Dungeons | MMH | 31-469 | MDJ | 2009-04-06 | |
6666
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Twilight Zone | Dungeons | MMH | 31-7587 | gamesfreke | 2005-08-28 | This is a House MOD with re spawning creatures to fight, an NPC that will give you quests in later versions, and a unique style of building/skinning. This MOD has a Mannequin room, many chests, tables, bookcases, and has been called a Hide and Seek because things are hidden, or not ... |
6665
|
Tunnels of Tgorvaz | Dungeons | MMH | 31-2650 | PCC aka Blockhead | 2009-04-24 | The smallest dungeon in Vardenfell. Speak to Skink-in-Tree's-Shade at the Wolverine Hall Mages Guild Tunnels of Tgorvaz by Blockhead aka Peter Capasso April 2003 Welcome to the Tunnels of Tgorvaz, the smallest dungeon in Vardenfell. It... |
6664
|
Trade Disputes [Fixed] | Dungeons | MMH | 31-15228 | dalin | 2014-07-09 | You've stumbled upon a trade dispute between an unusual group of Orc fisherman and a nearby Imperial fort. Investigate the situation and choose to support either or neither side in the negotiations. What is each group hiding from the other? Start your journey by heading to Gnisis. Once there, ask... |
6663
|
Trade Disputes | Dungeons | MMH | 31-7840 | dalin | 2003-10-31 | You've stumbled upon a trade dispute between an unusual group of Orc fisherman and a nearby Imperial fort. Investigate the situation and choose to support either or neither side in the negotiations. What is each group hiding from the other? ... |
6662
|
Tos Caverns | Dungeons | MMH | 31-8969 | dalin | 2003-08-15 | This is a straight-forward dungeon crawl, composed of 5 interconnected caverns off the Sheogorad coast. The caverns are home to a band of smugglers and their skeletal minions. From Dagon Fel, head West and slightly North. This version includes some in... |
6661
|
torra plugin | Dungeons | MMH | 31-2666 | Unknown | 2009-04-24 | |
6660
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Torra | Dungeons | MMH | 31-2651 | Unknown | 2009-04-24 | |
6659
|
tombs expanded11 | Dungeons | MMH | 31-2673 | Unknown | 2009-04-24 | Tombs Expanded v1.1 |
6658
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Tombs Expanded v1.1 | Dungeons | MMH | 31-479 | Zappara | 2004-10-13 | This plugin expands every tomb in Vvardenfell by adding 1-6 new dungeon levels to them which means that there will be over 300 new dungeon levels to search. Every tomb has also new loot and new undead monsters. New creatures are all levelled creatures and their levels are from 20 to 60. Ther... |
6657
|
Tombs Expanded v1.0 | Dungeons | MMH | 31-535 | Zappara | 2009-04-06 | This plugin expands every tomb in Vvardenfell by adding 1-6 new dungeon levels to them which means that there will be about 300 new dungeon levels to search. Every tomb has also new loot and new undead monsters. New creatures are all levelled creatures and their levels are from 20 to 60. There ar... |
6656
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Tombs Expanded - The Undead Addon v1.0 | Dungeons | MMH | 31-530 | Zappara | 2009-04-06 | If you are using both Tombs Expanded and The Undead mods. This addon adds the creatures from the The Undead mod to the levelled lists of Tombs Expanded which means that The Undead mod's undead creatures will appear also in the new tomb levels. This makes Tomb raiding even more harder. ... |
6655
|
tombs expanded | Dungeons | MMH | 31-2658 | Unknown | 2009-04-24 | |
6654
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Tomb of Lord Athkarni | Dungeons | MMH | 31-10984 | Athkarni | 2007-01-12 | Adds a tomb to the Fields of Kummu, complete with books about it inside. Once you've cleaned out the monsters in it then I suppose it would also make a good home for you character. Changelog:V1.01 - changed closet so it was facing the right way round. V1.2 - Now a qu... |
6653
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Tomb Of Horrors v2.0 | Dungeons | MMH | 31-13672 | bryman1970 | 2009-09-15 | This is based on the D&D module of the same name, and sets the tomb in The Ashlands area west of the Ghostgate. As always, any comments/constructive criticism/ideas etc. are more than welcome. Credits: I was a bit vague in the read me as to who the members of the B... |
6652
|
Thorn's Lament v1.2 | Dungeons | MMH | 31-10785 | Kieve | 2006-09-03 | Seek out Rhuthu in Pelagiad to learn the secrets of Thorn's Lament... -Another armor mod, although this one snowballed into a full-blown quest. The armor is older work, but I would at least say it's unique... |
6651
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Thorn's Lament v1.0 | Dungeons | MMH | 31-1927 | Kieve | 2009-04-06 | Seek out Rhuthu in Pelagiad to learn the secrets of Thorn's Lament... -Another armor mod, although this one snowballed into a full-blown quest. The armor is older work, but I would at least say it's unique... |
6650
|
The Zone | Dungeons | MMH | 31-15618 | Taraz | 2018-05-13 | The Zone (Tribunal) Add-on for The Elder Scrolls III Tribunal Index: 1. Installation 2. Running the Zone.... |
6649
|
The Well at Ebonheart | Dungeons | MMH | 31-13178 | Joshmorrowind7 | 2009-01-18 | This mod adds an old well to Ebonheart. An awesome dungeon filled with goblins, lichs, skeletons, and giant scorpions. This is a relatively small dungeon, but it is one of the first Morrowind dungeons to contain booby traps. Also at the end of this sprawling dungeon there is a legendary sword, Sa... |
6648
|
The undergod cult | Dungeons | MMH | 31-2680 | jimbob 11 | 2009-04-24 | Mrs Tunnicliffe goes on a killing spree. Soon turns into something far more sinister, involving a cult to a mysterious god. |
6647
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The Undead Dungeons v2.2 | Dungeons | MMH | 31-481 | Qwert | 2009-04-06 | The Undead Dungeons *****If you are cleaning your save make sure to unplug the teleport support for hessi9 multi-mark mod or she'l crash to the desktop.***** ver 2.2 *New Guardian added to the Mystic Forge *A Draco-Lich(as close as i could find)boss has been added ... |
6646
|
The Tomb Of RIddles | Dungeons | MMH | 31-9236 | Jesus Freak | 2004-02-20 | This is my first Mod, a small tomb between Balmora and Caldora. Leave from caldora and you will see the enterance up a slight hill. Loot is pretty good, all unique. if you guess wrong, there is about a 90% chance you'll die, this is to offset the go... |
6645
|
The Ruins of Assarnibibi | Dungeons | MMH | 31-14499 | DonnerGott | 2012-07-03 | "Assarnibibi Ruins" 1.0 Part of the "True Almalexia" storyline. Minor Language; Complex Adult Themes, stated and implied - Books/texts are summaries only **** Ba... |
6644
|
The Quest for the Starwalker Armor | Dungeons | MMH | 31-13210 | Kodman91 | 2009-01-31 | ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤--CH91 Studios--¤ ¤¤¤¤¤¤¤¤¤¤¤¤... |
6643
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The Old Unused Well of Pelagiad | Dungeons | MMH | 31-8231 | jman0war | 2002-07-18 | The water in the Well of Pelagiad was making the residents ill, so it was boarded over. You'll get a quest to find out why. Adds 1 quest/dungeon to the game world. See readme for info. |
6642
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The Neverhalls v1.0 | Dungeons | MMH | 31-7317 | Vality7, Midgetalien | 2012-08-24 | Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered. This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Aylei... |
6641
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The Neverhalls | Dungeons | MMH | 31-12510 | Vality7, Midgetalien | 2008-02-05 | Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered. This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally pla... |
6640
|
The Mysterious Tower | Dungeons | MMH | 31-14509 | Mad Wolf | 2012-07-11 | A mysterious tower has appeared just north of Tel Fyr. Nobody knows what lies within, but perhaps you may discover it's secrets... If you dare. This is a ruin I put together with Morrowind's Construction Set. Just unzip the ESP file into the DATA FILES folder inside where... |
6639
|
The Moathouse | Dungeons | MMH | 31-9368 | Savon Orava | 2005-04-23 | Suits best for fairly low levels (4-10). v1.05 fixes a number of exterior and interior gaps and clipping issues, plus makes the start of the quest a little more straightforward by making listening to rumors unnecessary in order to get the mission briefing. ... |
6638
|
The Lost Throne | Dungeons | MMH | 31-13935 | Aureus | 2010-04-25 | This mod adds a small dungeon, with the entry currently located in Serano Ancestral Tomb, near Uvirith's Grave. It is an extremely dangerous place, anyone lower than level 40 will probably die pretty fast. There is a storyline associated with it, I've written it down in a book inside the dungeon.... |
6637
|
The Haunted Tavern of the West Gash | Dungeons | MMH | 31-13206 | Darkelfguy | 2009-01-30 | |
6636
|
The Haunted Bridge | Dungeons | MMH | 31-7769 | DarkDragon | 2003-09-01 | The dwemer built a bridge long ago to connect Vvardenfell to Solstheim, and like all other dwemer strongholds, it has been long since abandoned. But the Alk-Korath bridge has some hidden secrets, and has attracted evil in all it's forms. Daedra, undea... |
6635
|
The Forgotten Halls v2.1 | Dungeons | MMH | 31-7316 | Midgetalien | 2012-08-24 | Lost deep below Neselia the Forgotten Halls await to be discovered Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you dare to venture deeper into the Neverhalls? What will you find? The Forgotten Halls is an expansion t... |
6634
|
The Forgotten Halls | Dungeons | MMH | 31-14080 | Midgetalien | 2010-09-10 | Lost deep below Neselia the Forgotten Halls await to be discovered Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you dare to venture deeper into the Neverhalls? What will you find? The Fo... |
6633
|
The EverScrolls | Dungeons | MMH | 31-6557 | Markhonen | 2010-10-03 | Welcome to the EverScrolls. A NeverEnding Adventure Mod for Morrowind, where the Level of Power is infinite. Now the artifacts of the world have higher enchantment capabilities, monsters are more powerful then ever and their souls produce greater... |
6632
|
The Dwemeri Secret v1.0 | Dungeons | MMH | 31-7142 | JCSpencer | 2012-07-31 | Two decades ago, an archaeologist and his team uncovered something deep within a Dwemer ruin that was sure to send the scientific world into chaos. However, that discovery would never be made known. Now, old and ill, the man lives alone, surrounded by the ghosts of his past. What litt... |
6631
|
The Demon Mage | Dungeons | MMH | 31-8455 | Zargis | 2004-10-20 | The Demon Mage involves some of Nerevar's unknown descisions... Unfortunately you are the one that the blame falls upon as the Nevarine. The mod has the following basics: A floating skycastle. Lots of dungeon crawling and (hopefully) a fun short story / quest. ... |
6630
|
The Deepest Chasm | Dungeons | MMH | 31-15428 | Xereau | 2015-09-20 | The Deepest Chasm is massive. This underwater dungeon is a labyrinth of danger, confusion, and packs of hungry sea life! The entrance is found underwater, northeast of the Urshilaku Camp and northwest of the stronghold Valenvaryon.. |
6629
|
The Deep | Dungeons | MMH | 31-10960 | bob196045 | 2007-01-02 | The Deep is a low level Dungeon Crawl, play tested at level 2. you'll find the entry located near the bridge north of the Balmora Shrine (coc -2,-1) This was the first mod I ever did several years ago, I created it simply to provide a low level player with some nice items (armor and... |
6628
|
The Cave of Woe | Dungeons | MMH | 31-7501 | Zdim | 2003-01-03 | Explore the haunted caverns of Lorogh and Lagorn...retrieve 3 great artifacts of legendary status...escape with your life! The Cave of Woe is a challenging dungeon adventure suitable for level 8 - 12 characters. Higher levels may find the dungeon fun as well however mo... |
6627
|
The Catacombs Beneath Farlon Keep V1 0 | Dungeons | MMH | 31-2646 | Soar182 | 2009-04-24 | Adds a cave that leads to Farlon Keep. The cave is north of Fort Moonmoth. On the Foyada Mamaca heading toward Ghost Gate. See read me for more info.. |
6626
|
Temple of Malcha | Dungeons | MMH | 31-13254 | FW | 2009-02-14 | Adds a Sixth House base to Molag Amur region 2,-1/Ashlands region 2,0. Go East of Balmora, past the Arkngthand Dwemer ruins, down the cliff, turn left on the path and turn right at the signpost, go past Saren Ancestral Tomb. See the malcha1.jpg file for map. Cleaned with ... |
6625
|
Telos Rin Graveyard | Dungeons | MMH | 31-7758 | dalin | 2003-08-15 | It seems that the citizens of Skaal Village, on the northeastern edge of Solstheim, are troubled by recent ?sightings? in and around the Rin Ancestral graveyard. The Rin clan has long been revered as keepers of the peace for all of Solstheim, and their roots stretch back for generations. ... |
6624
|
Super Vvardenfell Tunnels | Dungeons | MMH | 31-11079 | Bronzebone MODs, other people | 2007-02-21 | Category: Dungeons Includes new Dungeons, really. A gigantic tunnel system connecting: (coded on rot13.com if you don't want spoilers) Nexatgunaq Oguhnaq Oguhatguhzm Zmnuapu Zmhyrsg ... |
6623
|
Subterranean Tel Uvirith | Dungeons | MMH | 31-14392 | morphera | 2011-11-09 | Enter the mysterious subterranean realm below Tel Uvirith and discover secrets hidden beneath. This mod includes a cave system with some new NPCs, monsters and items, including useful magic items worthy of a Telvanni wizard. No new models and meshes are used. This plugin ... |
6622
|
Stronghold of Sheogorath | Dungeons | MMH | 31-12878 | Mr. Versipellis | 2008-08-21 | A mysterious door has opened near the docks of Sadrith Mora, leading to an obscure corner of Sheogorath's realm. Are you brave/mad enough to venture into the Stronghold of Sheogorath and find a prize beyond the mindscope of mortals? Be prepared: everyone's fav... |
6621
|
Stronghold Caverns | Dungeons | MMH | 31-14247 | dagothagahnim | 2011-03-18 | My very first mods ever in morrowind, I added caverns near all 3 stronghold locations. They are ALWAYS there, regardless of whether the strongholds have been built yet. They are heavily guarded by various animunculi, and an imperfect each. <... |
6620
|
Stronghold | Dungeons | MMH | 31-2642 | Duskmage | 2009-04-24 | Stronghold v1.0 created by DuskMage -- Previously released: - Ismea (dwemer ruin) ---------------... |
6619
|
Stank Manor | Dungeons | MMH | 31-7477 | Zdim | 2002-06-06 | |
6618
|
Staff Enhancer | Dungeons | MMH | 31-9707 | Aaron Falis | 2004-08-22 | This addon enhances the damage of all the staff weapons in the game, adds several new unique weapon and jewelry items oriented towards monks, adds a new master trainer for monk-type characters, and adds two dungeons with associated quests I made this addon because I was... |
6617
|
St. Delyn Shrine | Dungeons | MMH | 31-11206 | Silgrad Tower | 2007-04-23 | St. Delyn Shrine is for use in Silgrad Tower Mod versions 1-4_3 or 1-4_6. St. Delyns' Peak is located at -14,3 and is easily visable as their is a giant statue of St. Delyn at the Peak of the Mountain, find the enterence near by and enjoy, theirs not much to it and we will be adding t... |
6616
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solitude 0617 | Dungeons | MMH | 31-2675 | Voronwe | 2009-04-24 | Chamber of Solitude v1.0 By Voronwe ([email protected]) This is a plugin that adds a large labyrinth underneath the entire island of Vvardenfell (okay, the room isn't really that big, but it's close ;). It includes exits to the four corners of Vardenfell, though they aren't the... |
6615
|
Sobitur Facility | Dungeons | MMH | 31-13780 | dagothagahnim | 2009-12-09 | If you like my work, please help me by donating! The more support, the more I'll update! Donation Link: Changelog:v1.0 - Release Version, extensive at-home testing by me and my wife, seems stable and works completely from what I've seen. ... |
6614
|
Smeradon patch | Dungeons | MMH | 31-2662 | PCC aka Blockhead | 2009-04-24 | this is a patch that fixes some minor problems with pcc_smeradon_17.esp Smeradon patch by PCC aka Blockhead THIS PLUGIN REQUIRES SMERADON! What It Is ---------- This plugin is a small patch that fixes two minor visual bugs in my pcc_smeradon_1... |
6613
|
Smeradon | Dungeons | MMH | 31-8445 | Peter Capasso | 2002-09-30 | Some time ago, the wizard Smeradon desired to construct a magical passage between Seyda Neen and Balmora. Through magic, this passage would link the two cites as a doorway, so that only one step into the door at one city would find the walker at the other city. Smeradon saw no... |
6612
|
Slates Vareg | Dungeons | MMH | 31-6764 | Commander Dartimien | 2011-07-03 | Slates Vareg is a cavern along the Odai River that ended up the victim of a Daedra infestation and has therefore been sealed. Find the key, kill the Daedra and, if you want, live in the cavern itself. Although not as expansive or beauteous as other houses, Slates Vareg has a charm all its own des... |
6611
|
Skrat Bolfenk | Dungeons | MMH | 31-6818 | DrMinistr | 2011-12-03 | Adds Bolfenk`s lair in Raven Rock mine. There is Bolfenk (riekling) with some barter gold (same as creeper in Caldera). Bolfenk is based on humoristic radio show "Reporter Milan". Same as original Bolfenk is also this one using very strong language. Changelo... |
6610
|
Skeleton Cavern | Dungeons | MMH | 31-2697 | Unknown | 2009-04-24 | |
6609
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Skeleterra | Dungeons | MMH | 31-12475 | Wildman | 2008-01-15 | An underground dungeon featuring new skeleton creatures including a Lich Queen using Amelexia's animation, Skeleton Spearmen using Hircane's animation, Lingarn's particle effect mage skeletons, Elim's Pirate Skeletons, and more. |
6608
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Sidhe Barrowhouse | Dungeons | MMH | 31-8544 | Kal-El | 2002-11-25 | A roomy, but not overly large underground house using existing interiors and structures. Kept darkish to allow for mood and to allow the player to bring in their own light for accent Areas include Alchemy, Storage, Forge, Living Quarters, and a cozy Fireplace area. ... |
6607
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Seyda Neen Dungeon Pack | Dungeons | MMH | 31-11072 | Shugo | 2007-02-19 | Just four dungeons for Seyda Neen for level 2+ Characters - playtested with a lvl 3. 1. located behind a rock close to the lighthouse 2. behind a house, close to the Siltstrider 3. located close to the Lighthouse behind a rock t... |
6606
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Seyda Neen Cave | Dungeons | MMH | 31-12966 | Josh R | 2008-10-10 | This mod adds a cozy cave just North West of Seyda Neen. The cave features a few angry smugglers. The perfect challenge for a lower level character. |
6605
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Sevaskus | Dungeons | MMH | 31-12871 | Nera | 2008-08-18 | Adds a medium size dungeon east of the iceberg in Solstheim. Bring a torch and a very nice weapon. Recommended for players lvl 30+. Hasn't been tested, so feedback would be great. This is my first mod. |
6604
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secretcave 0530 | Dungeons | MMH | 31-2641 | Unknown | 2009-04-24 | |
6603
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Secret Arena by Nathan | Dungeons | MMH | 31-6376 | NathanXInfinity | 2010-01-17 | This is mod Adds a door in the Vivec, Puzzle canal level 2 and is easy to locate, it will take you to a srecret arena, be warned if you enter, there is no way back, you must complete all stages of the arena to get back, you could always teleport if you want, at the end you... |
6602
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Samarys Expanded | Dungeons | MMH | 31-14265 | Mytch | 2011-03-31 | This is a simple dungeon expansion mod for Samarys Ancestral Tomb. As the home of the mentor ring, and one of the first stops for many adventurers, I've always felt that this tomb was a little too short. This mod expands the tomb to three interior cells. It do... |
6601
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Sakaki Manor | Dungeons | MMH | 31-9406 | Neko | 2004-03-23 | A Morrowind plugin I've made that adds several interesting and very nice companions. They live in the Sakaki Manor just outside of Caldera. Please, take a look, I think you will find them fun to adventure with. A few of the advantages: You'll never ... |
6600
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Sacartia_update | Dungeons | MMH | 31-12624 | VaguelySpecific | 2008-03-26 | My old username was 'Andrew' but I lost my password, so I made this new one, and have been working on my old mods, starting with sacartia. I took the feedback and changed the AI on the NPCs and made them more agressive, and well as fixed all of the references, but I still... |
6599
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Sacartia | Dungeons | MMH | 31-9312 | Andrew | 2004-03-04 | This mod simply adds a semi-detailed cave called Sacartia in the Bitter Coast Region -1, -11. It is pretty much a diamond mine but you must fight the npcs to get to it. There is a lot of wealth here...lots. |
6598
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Riverside Manor V2.5 | Dungeons | MMH | 31-6387 | Larien | 2010-01-28 | This adds a small manor near pelagiad containing a bed, some 20k storage chests and a dungeon of daedric creatures. Can use or edit if you like, but if it is going to end up on the net, please ask :) Please post feedback and tell me if there is an... |
6597
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Rise of the Illuminated Lich | Dungeons | MMH | 31-13027 | Psycholex, the Architect | 2008-11-18 | ****** MORROWIND MOD .: Rise of the Illuminated Lich :. version 1.1 by Psycholex, the Architect |
6596
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Revival of the Ancients | Dungeons | MMH | 31-12780 | Alex Schroer | 2008-06-22 | This a simple mod. No new quests, yet, but I plan on adding some for the fighters guild. Anyway, this mod adds a cave entrance by Suran (just to the right of the Silt Strider port by the docks leading to Ules Manor). Also, it adds a new book to Jobasha's Rare... |
6595
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Redoran Vault Extended | Dungeons | MMH | 31-6511 | Tarius | 2010-07-23 | This is an extended version of the Redoran Vault. All it does is add more rooms with more treasure, and of course, more guards. In fact if you do get caught in there stealing something, you will likely be bludgened to death by multiple ordinator maces. hah There is also a little surpr... |
6594
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Random Monster (Tribunal) | Dungeons | MMH | 31-8772 | Dale Stocker | 2003-03-31 | A single room very small dungon where you get random monsters based on level. These respawn with one click - will have a endless supply of random monsters based on your level. There is a door in the Ghorak Manor on the second floor near the stairs in Caldera... |
6593
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Rahkarahz | Dungeons | MMH | 31-12556 | Palladin47 | 2008-02-24 | A simple mod that adds a Dwemer ruin off the coast by Gnisis. It is suitable for any levels that you can usually enter Dwemer ruins with, and has basic Dwemer equipment. Made with GenMod. And a note: I've completely dropped this, so it's not goin'... |
6592
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Qwert's House of Madness v1.0 | Dungeons | MMH | 31-43 | Qwert | 2009-04-06 | In celebration of the Gen Mod 3.0 release I've thrown together a new 100 level dungeon with a nice little surprise at the end. This dungeon is located close to Hla Oad and comes with teleporters that will teleport you to the lower levels but only if you have activated them in the dungeon. |
6591
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Puzzle Halls | Dungeons | MMH | 31-14187 | JmLyan | 2011-01-05 | NOTE: I mistakingly uploaded the esp instead of the zip, but here's the zip file. This mod adds a dungeon with a twist connected to the smuggler cave near Seyda Neen. No monsters, only puzzling and hard thinking. If you beat it, you'll get a really nice reward. |
6590
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Puzzle Canal | Dungeons | MMH | 31-2660 | Shanthe | 2009-04-24 | The Puzzle Canal was such a disappointment. With this plug-in, it becomes everything you were afraid it might be. Search the 5th level of the Puzzle Canal again to start this adventure. Not recommended for low level characters. (Or the faint of heart.) |
6589
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Proving Grounds | Dungeons | MMH | 31-2684 | Unknown | 2009-04-24 | |
6588
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Propylons Expanded and Cult of Koma | Dungeons | MMH | 31-6675 | Pokegami | 2011-02-05 | Ever thought that ten propylons is too little? That there should be a dojo somewhere in Vvardenfell? That orcs and redguards should be treated as food? That there should be a seventeenth Daedra Lord? Well, this mod does all four. Adds propylons, and also adds a dojo attached to one propylon and a... |
6587
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Pearl Cavern | Dungeons | MMH | 31-7663 | alari | 2004-06-20 | This plugin modifies the Akimaes Grotto, located SE of Seyda Neen. There's not much to this grotto originally, the hint book describes it as having "just pearls" - well, now it's a whole lot of pearls (about twice asmany) and some other surprises as well. See th... |
6586
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pcc undead vetooch 10 | Dungeons | MMH | 31-2694 | PCC aka Blockhead | 2009-04-24 | This patch connects Qwerty's The Undead Dungeons with my Aard Vetooch plugin. Requires The Undead Dungeons, Aard Vetooch, and Tribunal. Read the readme. Undead Vetooch by Blockhead aka Peter Capasso May 2004 This plugin connects Aa... |
6585
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pcc south dunzar 01 | Dungeons | MMH | 31-2683 | pcc aka blockhead | 2009-04-24 | adds a little bit to the south (Mournhold) end of Dunzar South Dunzar by PCC aka Blockhead March 2005 THIS PLUGIN REQUIRES TRIBUNAL AND BLOODMOON. It also requires Dunzar (pcc_dunzar_02.esp). What It Is... |
6584
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pcc smeradon2DT 07 | Dungeons | MMH | 31-2677 | pcc aka blockhead | 2009-04-24 | connects Smeradon to the Dwemer Tunnels and Coprusarium Caverns Plugin Smeradon 2 Dwemer Tunnels by PCC aka Blockhead February 2005 THIS PLUGIN REQUIRES TRIBUNAL AND BLOODMOON. It also requires Smeradon_17.esp and "Dwem... |
6583
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pcc smeradon 17 | Dungeons | MMH | 31-2655 | PCC aka Blockhead | 2009-04-24 | Smeradon by Peter Capasso Background Some time ago, the wizard Smeradon desired to construct a magical passage between Seyda Neen and Balmora. Through magic, this passage would link the two cites as a doorway, so that only one step into the do... |
6582
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pcc more undead vetooch | Dungeons | MMH | 31-2698 | PCC aka Blockhead | 2009-04-24 | adds more connectors to Undead Vetooch. Requires Undead Vetooch, Qwerty's The Undead Dungeons and Aard Vetooch. More Undead Vetooch ~ by Blockhead aka Peter Capasso May 2004 The Undead Vetooch plugin connects Aard Vetooch (a 100... |
6581
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pcc extended smeradon 21 | Dungeons | MMH | 31-1063 | Blockhead aka Peter Capasso | 2009-04-06 | Extended Smeradon by PCC aka Blockhead July 2004 THIS PLUGIN REQUIRES SMERADON! (but does not need Tribunal or Bloodmoon at all!) What It Is ---------- This plugin is a patch that takes the old Smeradon plugin and kicks it up a notc... |
6580
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pcc extended smeradon 21 | Dungeons | MMH | 31-2664 | Blockhead aka Peter Capasso | 2009-04-24 | adds more creatures to Smeradon. makes it more interesting for higher level characters. It also extends the dungeon. Extended Smeradon by PCC aka Blockhead July 2004 THIS PLUGIN REQUIRES SMERADON! (but does not need Tribunal or Bloodmoon at ... |
6579
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pcc dunzar 02 | Dungeons | MMH | 31-2648 | pcc | 2009-04-24 | Dunzar by PCC aka Blockhead This is version 2 THIS PLUGIN REQUIRES TRIBUNAL. Dunzar is a long dungeon. It connects Vivec and Mournhold and corresponds 1:1 to the surface distance between those cities. It contains many leveled ... |
6578
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pcc dungeon island 19 | Dungeons | MMH | 31-2696 | Blockhead aka Peter Capasso | 2009-04-24 | some auto-generated goodness showing the current state of the art of auto/random generators, includuing a landmass (actually, the landmass has a lot of handmade stuff) Dungeon Island by PCC aka Blockhead THIS PLUGIN REQUIRES TRIBUNAL AND BLOODMOON. |
6577
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Party at Boro's House | Dungeons | MMH | 31-10822 | Marbred | 2006-10-03 | Regent Boro is throwing a party at his house near Seyda Neen, and you're invited! You can talk to him near the northern exit of the town for directions to his house. Not a big mod in the least, this is just meant to be a fun little diversion, a nice little romp through a ... |
6576
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Nightmare Dungeon | Dungeons | MMH | 31-5119 | Unknown | 2009-05-12 | |
6575
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NewArchive | Dungeons | MMH | 31-2672 | Unknown | 2009-04-24 | |
6574
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Necronomicon Quest | Dungeons | MMH | 31-2112 | Tolkein | 2009-04-06 | Adds dungeons, a quest, zombies - look in Vivec, Arena Storage. |
6573
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Necromancer's Cave | Dungeons | MMH | 31-327 | Unknown | 2009-04-06 | Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ... |
6572
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Narus Ancestral Tomb | Dungeons | MMH | 31-8172 | David Peno | 2003-03-15 | Travel to Dagon Fel and talk to the locals to get info on rumored Narus Ancestral Tomb |
6571
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Mzuleftingnah | Dungeons | MMH | 31-4940 | Unknown | 2009-05-12 | Ok guys this is the first mod iam making it add a dwarven ruin near balmora. I made this mod cause I thought the game was too easy after you got your caracter strong enough. So this one is kinda hard. It's a real small mod but it worth it. The loots may be a bit unbalanced but you gotta be able t... |
6570
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Mzirthu | Dungeons | MMH | 31-10884 | Fifth Rider | 2006-11-12 | Lost forever in the Azura's Coast, this ancient Dwemer mortuary structure has housed the dead and riches of the lost race of dwarves for millenia. Discover hidden treasure and monstrous creations as you plunge deeper into the maze... Known Conf... |
6569
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Mysterious Cave (Completed Static) | Dungeons | MMH | 31-12697 | VaguelySpecific | 2008-04-27 | Adds a gruellingly detailed cave to the West Gash region, located South Southeast of Dushariran, a daedric shrine. It's a big cave, that I haven't completely finished, but I want testers because I don't feel like testing it myself. I plan on giving this mod a story,... |
6568
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Morrowind Meets AD&D Wizardry | Dungeons | MMH | 31-1977 | Ellis | 2009-04-06 | This plugin is made up of 2 of my mods, First being Ellis this is the AD&D mod I've been working on it makes a lot of Morrowind feel more like AD&D it is much much harder, so being a god will not be likely :) I would advise playing this mod with a new character because of gamepla... |
6567
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Morrowind Maze 1 | Dungeons | MMH | 31-13550 | wiiboy456 | 2009-07-18 | Adds a small door to the side of Eldafire's house (It's kinda stuck out like a sore thumb, and shouldn't be toio hard to find) in Seyda Neen, which leads to a medium-large maze. There is no uber weapons or items, just a mze for anyone looking for a challenge. This is my f... |
6566
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Morrowind is DOOMED beta | Dungeons | MMH | 31-11665 | Shannon Workman | 2012-09-10 | A omage to the DOOM series in Morrowind. Blast away at hordes of hell as you try to save the world from the demon invasion. Beta version, only one level thus far. |
6565
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MORIA | Dungeons | MMH | 31-2676 | D@rk_Blu3 | 2009-04-24 | This is an Underground Palace based on Lord of the Rings "Moria"...Imagine... |
6564
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Moria | Dungeons | MMH | 31-348 | Adf | 2009-04-06 | This is an Underground Palace based on Lord of the Rings "Moria"...Imagine... |
6563
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Monster Dungeon | Dungeons | MMH | 31-6730 | psyonity | 2011-05-26 | i've made my first plugin for morrowind. you can go to the nelas ancestral tomb in the north of morrowind to kill monsters like ancestral ghost. based on quest you get in the new house on the isle (it's big but there are only some chests a table and two npc's) where you enter the nela... |
6562
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Mines | Dungeons | MMH | 31-401 | Unknown | 2009-04-06 | Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. -------------------- |
6561
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Mebridith | Dungeons | MMH | 31-8213 | Jake Whiton | 2002-07-17 | |
6560
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maze x+super duper drop chute(sdds) | Dungeons | MMH | 31-10914 | pigtrifle | 2006-12-09 | contains two mods, the super duper drop chute-have fun sending things to their deaths! and maze x, an evil little maze i made. :D maze x is a medium sized maze, designed to annoy you alot, first off, you have to find the island it is on. second of all, you ha... |
6559
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MartistanCastle | Dungeons | MMH | 31-2695 | ed_conn | 2009-04-24 | The main play area is a 10 level dungeon. This mod is meant for high to very high level characters (25 plus). Start by talking to Melina outside the Gateway Inn in Sadrith Mora. |
6558
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martistan v12 | Dungeons | MMH | 31-2667 | ed_conn | 2009-04-24 | The main play area is a 10 level dungeon. This mod is meant for high to very high level characters (25 plus). Start by talking to Melina outside the Gateway Inn in Sadrith Mora. |
6557
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Martistan Castle v1.1 | Dungeons | MMH | 31-2652 | ed_conn | 2009-04-24 | The main play area is a 10 level dungeon. This mod is meant for high to very high level characters (25 plus). Start by talking to Melina outside the Gateway Inn in Sadrith Mora. |
6556
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Martistan Castle | Dungeons | MMH | 31-7892 | ed_conn | 2003-10-15 | This Mod is primarily a dungeon crawl. The object is get Martistan's diary. The main playing area is a 10 level dungeon. I strongly recommend being 25th level or higher before starting this mod. All creatures and creature list used by this mod are unique, and assum... |
6555
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Markhonen's Lair | Dungeons | MMH | 31-6438 | Markhonen | 2010-04-04 | Explore Markhonen's Lair at your own Risk to seek Fame, Fortune and Power! But be prepared as you enter one of the biggest Skooma Smuggling Operations on Morrowind. Fight Markhonen and his Army of Mercenaries to bring an end to his operations or t... |
6554
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Lucidius Spindren | Dungeons | MMH | 31-7667 | ShewMocker | 2005-04-06 | A bloody messenger....two seedy wanderers....a cave of unknown origin. You are summoned to unravel the mysteries of a creature's greed. Learn of an uncharted island that seems to know more than it's appearance provides. Though the.....end.....of the adventure may come.......... |
6553
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Lost Outpost | Dungeons | MMH | 31-7628 | Raghast | 2004-07-14 | This is my first revision to my first mod, which adds a an imperial-style fortress in the Grazelands just north of Falensarano. It's a bit remote, and styled for more antisocial characters who don't like living in Balmora. It comes with a teleportation amulet that retu... |
6552
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Lord Ravens Tomb | Dungeons | MMH | 31-2671 | Ravensky | 2009-04-24 | Lord Raven has died. You were one of his closest friends, and his wife now wants the sword. QUEST COMING SOON! |
6551
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Kwerner Complex 1.03 | Dungeons | MMH | 31-2640 | Stabbey The Clown | 2009-04-24 | This mod adds a quest and a mine that's full of surprises! To get started talk to Percius Lavaeolus, who you'll find standing near Fort Moonmoth. |
6550
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Kuthleft | Dungeons | MMH | 31-12446 | Sluijs | 2007-12-23 | This mod adds a small, but dangerous, dwemer ruin west of seyda neen (between the town and processus vitelus' body). Intended for high level characters. Since the dungeon is REALLY dark, I've added a barrel of torches to your left as you enter it. I've hidden the loot (not very well, but the dung... |
6549
|
Korsuth | Dungeons | MMH | 31-8695 | Jake Whiton | 2003-03-03 | A new dungeon off the coast of Vos, the island fortress of Korsuth has been abandoned forhundreds of years, but rumors are beginning to arise that the complex is haunted. See readme for info |
6548
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Kogomourn Ruin/Arnas Region | Dungeons | MMH | 31-14130 | Neo | 2010-10-17 | This adds the new Dwemer Camp called Kogomourn. It's coordinates: 0, -1. It has the secret entrance to Arkngthand, Deep Ore Passage. It's front entrance is guarded by three Skeleton Archers. There is a Skeleton Archer Captain. He has the disease called Woe Bringer Blight. |
6547
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KNAARUS | Dungeons | MMH | 31-2654 | PCC | 2009-04-24 | Knaarus, by PCC aka Blockhead Knaarus is a long dungeon, just south-east of Suran. It contains many leveled creatures and some leveled treasure. I have tried to keep the amount of loot down to a plausible amount. There is a lot to explore. |
6546
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Killing Fields | Dungeons | MMH | 31-7105 | Lady Rae | 2012-07-26 | A 99 level hacknslash dungeon and a merchant that wanders all over Morrowind buying your unwanted loot. There are also some major cheats in the first level of the dungeon which you are free to ignore. The change I made was to one of the cheat items and to increase the weight capacity of the cheat... |
6545
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Killing Field & Others | Dungeons | MMH | 31-2670 | Lady Rae | 2009-04-24 | There are four different mods here. For three you'll need both Bloodmoon and Tribunal. For the fourth, Morrowind is sufficient, but you'll want other plug-ins to fully utilize it. Below is a description of each mod. If there are known problems (and there are in Killing Field) you'll ... |
6544
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KB's Hack-N-Slash Mod | Dungeons | MMH | 31-13595 | Kiteflyer61 | 2009-08-16 | The Elder Scrolls III MORROWIND: Mod Name: KB's Hack-N-Slash Mod By Kiteflyer61 ([email protected]) Date Aug. 15, 2009 Requires Morrowind, Tribu... |
6543
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Ixtaxh Sewers | Dungeons | MMH | 31-6728 | Lord Dagobert | 2011-05-19 | By Lord Dagobert May 2011 Trailer: |
6542
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Ismins Ancestral Tomb | Dungeons | MMH | 31-12608 | Snowm4n | 2008-03-21 | This mod adds a new ancestral tomb to the west of Balmora. This is meant for low level players. In the end there will be a boss and a nice treasure. |
6541
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Ismea | Dungeons | MMH | 31-233 | Duskmage | 2009-04-06 | This mod contains a dwemer ruin, complete with working shock and fire centurions. But noone knows where it is. Maybe you should look for some answers in the foyada west of Falensarano? Please note: This mod was transferred from Gamer's Roam after the s... |
6540
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IOTD101 | Dungeons | MMH | 31-2665 | iladrion | 2009-04-24 | This is a huge campaign about some fierce necromancers. New Islands, new NPCs, a lot of new scripting, a lot of new everything. Read the readme for more detailed infos. iladrion |
6539
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IOs Cave | Dungeons | MMH | 31-2645 | ZeroBit | 2009-04-24 | This adds a cave near the small bridge in Sayda Neen. This is a purist mod, no crazy stuff here! This is my first mod, so please send me comments! My E-Mail is [email protected]. |
6538
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Io's Cave | Dungeons | MMH | 31-8494 | Elysium | 2002-10-28 | Here is Io's cave. Should be very very clean. Just a beginner's place to fight and get some low-level stuff. Nothing cheap here. |
6537
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Insel Elsas v1.0 | Dungeons | MMH | 31-1352 | Unknown | 2009-04-06 | No Readme |
6536
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Inner Depths v 1.0 | Dungeons | MMH | 31-11756 | John Kahler | 2012-11-02 | Adds a series of joined "dungeon" areas, which can be entered through the door location at co-ordinates 6, 1. Pretty much directly west from Serano Ancestral Tomb. Features bone caves, 2 Dwemer ruins, a large-ish Daedric shrine, tombs and other caves. Has some high end enchanted Daedric and glass... |
6535
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Inner Depths 3 | Dungeons | MMH | 31-15235 | John Kahler | 2014-08-21 | Another dungeon crawl style plug-in, but this time in Solstheim! Also has 2 entrances. (Requires Bloodmoon & Tribunal.) |
6534
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Inner Depths 2 | Dungeons | MMH | 31-15234 | John Kahler | 2014-08-21 | More “dungeon crawling” action over multiple different zones, but now from the Grazelands in 2 entrance locations! (Requires Bloodmoon & Tribunal.) |
6533
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Imperial Graves of Morrowind | Dungeons | MMH | 31-6662 | Tarius | 2011-01-25 | This mod adds graveyards and crypts to Pelagiad, Ebonheart, Seyda Neen, Caldera, and Wolverine Hall. This mod only requires the original Morrowind. Ok, this mod updates almost all the textures in Barabus' grave resource and updates many of the mesh UV maps. This gives everythin... |
6532
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Imp Tomb | Dungeons | MMH | 31-5117 | Unknown | 2009-05-12 | Imp_Tomb (Imperial Tomb)} 1. Installation ... |
6531
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Hrazmah Tower V2 | Dungeons | MMH | 31-14607 | Unknown_006 | 2013-04-10 | This mod is an update of my earlier version, the one that was ludicrously difficult. Anyway, this mod adds a dungeon tower on the grazelands/ashlands region (location in the reaadme) that is populated by vampires and other things. Still, this mod is geared towards lvl 40+. Ch... |
6530
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Hrazmah Tower | Dungeons | MMH | 31-10298 | The Skinky Sharpshooter | 2005-12-19 | This is a challange for a high level non-vampire character. This is a Tower in the Grazelands that Is filled with Vampires. Guaranteed survival rate is 0.00000001%(I tested this!) |
6529
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houseCaverns | Dungeons | MMH | 31-2644 | Unknown | 2009-04-24 | |
6528
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House of Pain v 2.0 | Dungeons | MMH | 31-10754 | Maulton | 2006-08-17 | This adds a Sotha sil style dungeon. The entrance is located somwhere behind the Ald-ruhn temple. and I'll just let the readme tell you the rest. Changelog:v 20. is just a bug fix and addon to give this mod a little bit of purpose |
6527
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House of 6 Pains v1.0 | Dungeons | MMH | 31-86 | Qwert | 2009-04-06 | This adds a 500 level dungeon to the game. I did not do anything but connect the apporiate levels. Treasure is Leveled(Improved by Jim,creator of gen mod). Tile set used is Redoran Small. Creatures are of the 6th house type. The entrance is above the temple in blamora,loo... |
6526
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Hlaalu Vault Extended | Dungeons | MMH | 31-11853 | Serenia | 2012-11-11 | Were you disappointed when you broke into the Hlaalu vault for the first time to find a tiny amount of loot? Well if you were you've come to the right place, I've extended the Hlaalu vault, but with the added treasure, there is also the added danger. |
6525
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Helm of Sheogorath-LD | Dungeons | MMH | 31-8721 | LDones | 2003-03-19 | The Helm of Sheogorath is an artifact both prized and feared by magicians of Tamriel. Legend says that a clipping of Sheogorath's hair was crafted into the helm by the long-dead smith. Embued with a piece of the Mad Lord, it grants great power, but at what cost, none are ... |
6524
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Heart of Tamriel 1, the ship | Dungeons | MMH | 31-6595 | Lord Dagobert | 2010-11-06 | Name: Heart of Tamriel 1, The Ship Version: 1.0 Date: 11/1/2010 Category: Dungeons Requires: Tribunal Author(s): Thorek, Lord DagoBert Source: |
6523
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Haunted Tombs v1.06 | Dungeons | MMH | 31-5118 | Ivza | 2009-05-12 | Haunted Tombs is a mod for Morrowind. It modifies some ingame tombs by adding traps to them. What stuff does the mod add? Flying objects fly at you and make (leveled) damage, if you miss your saving throw (the better your acrobatics skill, the more likely you are to avoid being h... |
6522
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Haunted Tombs v1.05 | Dungeons | MMH | 31-2773 | Ivza | 2009-04-24 | Adds poltergeists and various mood enchancements in some tombs. Version 1.05a; fixed three tombs from v1.04. Homepage: http://koti.mbnet.fi/ivza/morrowind/haunted |
6521
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Halls of Destiny v1.0 | Dungeons | MMH | 31-12337 | Demon_Xen | 2013-03-15 | This mod includes --- A number of new creatures. These are the main reason for the mod. They can be used by anyone as resources but credit MUST BE GIVEN, please. Three "scripted" boss fights. Not that amazing scripts, but scripts nonetheless Two ridiculous... |
6520
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Halls of Destiny | Dungeons | MMH | 31-13377 | Demon_Xen | 2009-04-14 | This mod includes ----------------- A number of new creatures. These are the main reason for the mod. They can be used by anyone as resources but credit MUST BE GIVEN, please. Three "scripted" boss fights. Not that amazing scripts, but scripts non... |
6519
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Hall Of Heroes | Dungeons | MMH | 31-2653 | Unknown | 2009-04-24 | |
6518
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Greater Samarys Tomb | Dungeons | MMH | 31-14457 | Tonal Architect | 2012-03-18 | Continuing the work of Greater Addamasartus, GST overhauls the Samarys Ancestral Tomb, which is also not far from Seyda Neen, and for many is the first tomb they visit. Unlike in GA, however, I have deleted the interior of Samarys Ancestral Tomb and completely rebuilt it. It still looks like a to... |
6517
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Greater Dwemer Ruins Preview | Dungeons | MMH | 31-15398 | Nedius | 2015-08-06 | I remember the first time I entred a Dwemer ruin. I can't remember which one it was, but was instantly impressed with the atmosphere. I looked forward to exploring a great ruin of a once proud underground dwelling. Then it ended. It was tiny. Disapointment was not a strong enough word. If you fel... |
6516
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Greater Addamasartus | Dungeons | MMH | 31-14445 | Tonal Architect | 2012-03-05 | Greater Addamasartus by Tonal Architect Date: 3/5/2012 Version: 1.0 (the first) Introduction ========== Greater Addamasartus overhauls the Bitter Coast cave known as (wait for it...) Addamasartus. I ... |
6515
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Ghostpath Isle | Dungeons | MMH | 31-14246 | Ascendant | 2011-03-18 | This is a plugin that I am in love with, and I finally found my old hard drive and was able to recover it. I have been unable to find this on any decent download site anymore, so I am re-posting it here. I attempted to get in touch with the author, but no response email has come. ... |
6514
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Ghostpath beta | Dungeons | MMH | 31-15556 | Ascendant | 2017-08-19 | ---GHOSTPATH 1.42--- By Ascendant [email protected] TABLE OF CONTENTS: I. Installation/Uninstallation II. Playing the Mod III. Cast of Characters IV. Frequently Asked Questions V. Revisions from 1.4 VI. Special thanks ----------------... |
6513
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Ghorak Dungeon | Dungeons | MMH | 31-10592 | Kaith | 2006-05-19 | This plugin adds a trapdoor leading to a cellar in Ghorak manor. For those who are strong enough to get through this highly hazardous dungeon, lies a reskinned glass helm(I made this to be beast-race friendly). But be warned, the dungeon is not for the faint-hearted (in other words it... |
6512
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GDR 2009 + Aleft | Dungeons | MMH | 31-14724 | Julian K. Spire | 2013-05-12 | Aleft is a ruin located in the Bitter Coast Region (-7, 1). As time has worn on it, nature has slowly begun to overtake the megalithic underground structures and water floods most of the halls. Muck and moss hang from the walls and ceilings, giving the area a gloomy feel. Although by far not goin... |
6511
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Fward v1.0 | Dungeons | MMH | 31-2681 | TwIsTeDbOi | 2009-04-24 | First mod ever. |
6510
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Fward Ancestral Tomb | Dungeons | MMH | 31-9835 | TwIsTeDbOi | 2004-10-13 | |
6509
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Further Extended Smeradon | Dungeons | MMH | 31-2678 | PCC aka Blockhead | 2009-04-24 | even more goodness added to Smeradon. This ties all of my connection dungeons together Further Extended Smeradon by PCC aka Blockhead October 2004 THIS PLUGIN REQUIRES: o Tribunal o Bloodmoon o Smeradon (pcc_smeradon_17.esp) o Extended Smera... |
6508
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Fang | Dungeons | MMH | 31-2647 | Unknown | 2009-04-24 | |
6507
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Falons Ancestral Tomb v1.0 | Dungeons | MMH | 31-5085 | Falin M'orr | 2009-05-12 | This is a small tomb that has some leveled creatures and good loot. This is my first plug-in made and i have tested it with dozens of other plugins and haven't found any problems. This tomb is located after the bridge in seyda neen. It is close to the man that falls from th... |
6506
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Extended Smeradon | Dungeons | MMH | 31-7717 | blockhead | 2004-07-07 | This plugin patches the Smeradon plugin so that the dungeon has more creatures per interior cell, as well as a greater variety of creature types. In addition, it adds to the dungeon, making it bigger and making it connect to more points in Vvardenfell. Read the readme. |
6505
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Exile: Spirits of the Underworld v1.0 | Dungeons | MMH | 31-2656 | Clone | 2009-04-24 | Exile: Spirits of the Underworld is a underground world for The Elder Scrolls 3: Morrowind. The player will be able to experience a underground world of cities, dungeons, tombs, and much more. Travel lower into the depths of Exile and find creatures you will not want to meet again. The exploratio... |
6504
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Erengard Mines v1.01 | Dungeons | MMH | 31-1092 | Graphite | 2009-04-06 | |
6503
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Erengard Mines | Dungeons | MMH | 31-7699 | Graphite | 2004-07-06 | For quite some time I've been rather annoyed at the fact that there were hardly any legal ways to earn money other than going out and killing monsters for their loot. Therefore I decided to try build a mod that would allow the player to run a single mine, buying equipment, hiring miners, prov... |
6502
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Elemental riddles | Dungeons | MMH | 31-10099 | Tee-S | 2005-08-21 | People say a weird dunmer appeared lately on Vivecs st. Delyn plaza. He offers an interesting trinket to anyone, who can solve his riddles. What could it be? There is more here than meets the eye... |
6501
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Elemental Cavern | Dungeons | MMH | 31-13249 | Nera | 2009-02-12 | What is it? A cavern filled with wonders.... and by "wonders" I mean big, nasty Atronachs and their summoners. It also includes some nice maces inspired by the elements. Weapons Included: Elemental Mace of Earth: Blunt 1 ha... |
6500
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Dwemer Tunnels and Coprusarium Cavern 1.0 | Dungeons | MMH | 31-2314 | Unknown | 2009-04-24 | Cavern & Tunnel Mod for Morrowind (Elder Scrolls III): (NB: this needs "Bloodmoon" expansion installed.) A) The "Corpusarium Cavern" is a interior cell (inconspicuously following the mainline quest) that has some 'resources' to acquire and some Daedra to 'farm'(depending on your l... |
6499
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dwemer ruins fix2.5 | Dungeons | MMH | 31-5120 | Crazyboy | 2009-05-12 | This is The full version 1.0 I thought it was messed up when tribunal came out and you could blow up certain collapsed walls with dwemer satchels, and they didnt add it to the other ruins, so I did, with a few surprises of coarse. I believe that I fixed all the Dwemer Ruins ... |
6498
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Dwemer Graveyard v1.0 | Dungeons | MMH | 31-66 | Qwert | 2009-04-06 | All right look for the dwemer tower near buckmoth fort. 1000 levels long. Dwemer Tileset. Leveled treasure. If you are using giants be prepared for a romp! |
6497
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Dwemer Flying Fortress | Dungeons | MMH | 31-10965 | Alec Adams | 2007-01-03 | This mod contains a flying Dwemer ship just off the eastern coast of Solstheim. The ship has an exterior and an interior space, it's a basic dungeon crawl. The ship itself CANNOT be seen from the ground and it is not easy to find. I Suggest you READ the readme file and use the map that I have inc... |
6496
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Dwemer Base | Dungeons | MMH | 31-111 | Unknown | 2009-04-06 | Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ... |
6495
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Dunzar | Dungeons | MMH | 31-8628 | Blockhead | 2003-01-26 | Dunzar is a long dungeon. It connects Vivecand Mournhold and corresponds 1:1 to the surface distance between those cities. It contains many leveled creatures and some leveled treasure. I have tried to keep the amount of loot down to a plausible amount. There&... |
6494
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Dungeons, The 9 chapters | Dungeons | MMH | 31-6446 | Lord Dagobert | 2010-04-12 | By Lord Dagobert Chapter 1 : Adds New Dungeons in Morrowind for lvl 30-70 Dungeons are located at: Balmora,Sadrith Mora,Ald'Ruhn,Vos,Gnisis,Tel Branora,Maar Gan Caldera ... |
6493
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Dungeons, The 9 chapters | Dungeons | MMH | 31-13918 | Lord Dagobert | 2010-04-12 | By Lord Dagobert Chapter 1 : Adds New Dungeons in Morrowind for lvl 30-70 Dungeons are located at: Balmora,Sadrith Mora,Ald'Ruhn,Vos,Gnisis,Tel Branora,Maar Gan Caldera... |
6492
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Dungeons and bandits | Dungeons | MMH | 31-14205 | carlthung | 2011-02-02 | This mod is still only a little addon. It adds a few new bandits and bandit posts. Changelog:0.008 |
6491
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Dungeon Romp Double Feature | Dungeons | MMH | 31-10702 | Warlord Jim | 2006-08-03 | Ever wanted TWO dungeons to explore? Well, now you can explore two dungeons. Each one is in a separate esp for easy use. One is Lord Vaudere's Tomb, a dungeon filled with Undead based in the Grazelands. The other is the Castle of Illusion, a random (I mean RANDOM) dungeon in the Molag Amur region... |
6490
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Dungeon Of Death | Dungeons | MMH | 31-9016 | Hegzx | 2003-12-17 | This is my first larger plugin for MW - adds small cave near Balmora... enemys are made tougher, high character recommended |
6489
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Dungeon & Diamond | Dungeons | MMH | 31-14368 | Arcimaestro Antares | 2011-09-26 | In Sadrith Mora, behind the Dirty's Muriel Corner Club, there is a trapdoor to a new dungeon. New creatures, traps, and a unique diamond, await you. It was designed for a master thief character (level 20+), that should retrieve the diamond as proof he/she deserved the titl... |
6488
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Dungeon & Diamond | Dungeons | MMH | 31-6874 | Arcimaestro Antares | 2012-05-09 | In Sadrith Mora, behind the Dirty's Muriel Corner Club, there is a trapdoor to a new dungeon. New creatures, traps, and a unique diamond, await you. It was designed for a master thief character (level 20+), that should retrieve the diamond as proof he/she deserved the title, but then on... |
6487
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dun (geon crawl) | Dungeons | MMH | 31-10979 | pigtrifle | 2007-01-11 | welcome to dun, a small dungeon crawl that should NOT be attempted by low or medium level characters, unless you have a deathwish... the lowest level things you will find in there are scriblike things that just "zoom about the place", following that are the random daedra ... |
6486
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Drow City | Dungeons | MMH | 31-1949 | Saemon Havarian | 2009-04-06 | 1: Copy unzipped files to ..\Morrowind\Data Files 2: Run Morrowind with drow datafile activated 3: now there should be a new trapdoor behind the light house in seyda neen, not in the water, between two rocks not done yet if you want to offer any help email me at |
6485
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Deus Mallei v1.0 | Dungeons | MMH | 31-2686 | MarcusX | 2009-04-24 | Once there was a famous Lord, Deus Mallei, that after he won his fame in the wold claimed an island south of where Vivec now are. The Island had once been inhabitated by the Dreamora Lords and was crowded with ruins, and a big black tower. As Deus Mallei explored the ruins and built hi... |
6484
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Depths of The Underdark | Dungeons | MMH | 31-1737 | Saemon Havarian | 2009-04-06 | The readme: ============ 1: Copy unzipped files to ..\Morrowind\Data Files 2: Run Morrowind with drow datafile activated 3: now there should be a new trapdoor behind the light house in seyda neen, not in the water, between two rocks not done yet if... |
6483
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DeathTrap Dungeon v1.3 | Dungeons | MMH | 31-5011 | Patrograd | 2009-05-12 | Fang used to be a sleepy village, a stopping off point for traders en route to Vvardenfell from the mainland. Then Baron Sukumvit became the ruler in these parts, and not satisfied with his lot he built a huge labyrinth beneath the village, and packed it with creatures and traps. He has offered a... |
6482
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DeathTrap Dungeon v1.2 | Dungeons | MMH | 31-2679 | Patrograd | 2009-04-24 | The mod is based upon the book 'Deathtrap Dungeon' by Ian Livingstone and Steve Jackson. Hopefully it is a more faithful reproduction of the book than the awful PS1 game of the same name. You need a level 10 + character with at least 2000 GP. Go to Vivec, and on the bridge between the ... |
6481
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Dark Robe | Dungeons | MMH | 31-13374 | Evil Eye/Assumeru | 2009-04-13 | This is a little dungeon/quest mod, it adds a small island in the Sheogorath Region and a NPC in Dagon Fel, The End of The World. QUEST: Go to Dagon Fel, The End of The World. Talk to Gadave (the Dunmer in the Ebony cuirass... |
6480
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Dark Ebonheart | Dungeons | MMH | 31-11215 | Chris M. | 2007-04-29 | Dark Ebonheart is a exact replication of Ebonheart... however, this Ebonheart is ruled by a dark ruler, one who has created much evil in the fort. The entire fort is in a massive lake of lava, and the only way in or out of the castle is through a crystal gateway in the docks (or by swimming... wh... |
6479
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Dark Barons Arena | Dungeons | MMH | 31-1439 | Dark Baron | 2009-04-06 | Visit Suran to find the arena! Fight in basic, special and ladder fights! Try out aquatic, archer, stealth and more types of challenges! And work your way to the top of the ladder! |
6478
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Dagoth Dals Blade | Dungeons | MMH | 31-10112 | sandrew | 2005-08-26 | Adds the blade of Dagoth Dal, a daedric longsword with uber stats, and a curse on it. |
6477
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Dagoth Cavern | Dungeons | MMH | 31-2659 | Unknown | 2009-04-24 | |
6476
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DagonFel Well 0812 | Dungeons | MMH | 31-2663 | Unknown | 2009-04-24 | |
6475
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COW13B | Dungeons | MMH | 31-2669 | Zdim | 2009-04-24 | The Cave of Woe Explore the haunted caverns of Lorogh and Lagorn. Retrieve three lost weapons of legendary power. Escape with your life! To begin this adventure, visit the Razor Hole in Balmora and search for a clue. |
6474
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COW 0618 | Dungeons | MMH | 31-2668 | Unknown | 2009-04-24 | |
6473
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cmyEisus v1 | Dungeons | MMH | 31-2682 | Cris Yoder | 2009-04-24 | GamersRoam contest entry: Eisus Caverns version 1.0 You stumble across a cave at the Odai river mouth. Comments/feedback welcome. Problems not so welcome, but I'll take em. [email protected] |
6472
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CL Red Skulls Beta1 | Dungeons | MMH | 31-2685 | Soar182 | 2009-04-24 | Go to Kraytak's Keep. South of Khuul. The travel rings are on the table to the left. Make sure you have some type of light or night eye. You can not navigate the Dark passages without it. See read me for more info. ... |
6471
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City of Namrah: Pre-Alpha Release | Dungeons | MMH | 31-11384 | Philip Troy | 2007-07-17 | Adds the enormous underground City of Namrah from the book "The World Beneath". Must turn on BOTH .esm's for the mod to play. |
6470
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Chaz's Plug | Dungeons | MMH | 31-230 | Chaz | 2009-04-06 | Appears to be a house and cheat mod; some dialogue changes, apparently not for a quest. No readme. Possibly beta. Needs cleaning. Mansion and other buildings on an island. =============== Please note: This mod was transferred from... |
6469
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Chamber of Resonance - Combat Training v1.1 | Dungeons | MMH | 31-1821 | Martini60 | 2009-04-06 | Chamber of Resonance - README V1.1 http://homepage.ntlworld.com/maartin/plugins/ ----------- Installation ----------- Extract the content of the Zip file to your ...\Morrowind\Data Files\ folder, the default is C:\P... |
6468
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Chamber of Resonance | Dungeons | MMH | 31-2661 | Martini60 | 2009-04-24 | Interactive neon fighting arena located in the Chamber Of Resonance under a trap door in Central Caldera. See Readme for more info. Contact Author - [email protected] Made with patched Morrowind |
6467
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Caves of the Bitter Coast | Dungeons | MMH | 31-13103 | artimis fowl the third | 2008-12-22 | Caves of the bitter coast: this mod is an addition of 18 new caves into the bitter coast. The caves are mostly composed of creatures, rather than the usual bandit or undead layer that modders and bethesda seem to prefer. should be good for at least 1/2... |
6466
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Caverns of Clan Ronak | Dungeons | MMH | 31-13662 | Bloodcider | 2009-09-10 | This mod adds a new dungeon south-east of Castle Karstaag/west of the Skaal village stone bridge, named Anders Barrow. Explore it's depths to discover the remnants of an excavation gone wrong and a horrible secret that has been uncovered. I made two different esp's for yo... |
6465
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Cave of Shadows | Dungeons | MMH | 31-2674 | Brian Kin | 2009-04-24 | The Caven of Shadows have been unknown to quite large number of people, but do they know the story behind it or are they just playing stupid? Explore top of Fighter's Guild in Balmora(There is a trap door) to findout....... |
6464
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Cave HouseV1.2 | Dungeons | MMH | 31-558 | Unknown | 2009-04-06 | Adds an underground home to the Ascadian Isles Region. To find it, just take the road from Seyda Neen to Pelagiad, once you get beyond the pass thru the hill, take a right and keep looking on your right hand side. Enjoy -Slayer ******... |
6463
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Bolmora Tunnel System | Dungeons | MMH | 31-2692 | The Victor | 2009-04-24 | This Mod Will Rival Any Dungen Mod Ever Made ;) Dont go in unless your level 20+ its sorta got a few to many creatures is in. Plz email me comments ect. [email protected] Thanks |
6462
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Boethiah's Artifacts | Dungeons | MMH | 31-12486 | friendshoe | 2008-01-20 | Adds a shrine to Boethiah somewhere off the coast of Morrowind. All items are geared for stealth characters. Rumours place the shrine south of Seyda Neen and southeast of Ebonheart. Rumours also say that there are artifacts of great power there guarded by an equally power... |
6461
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Bob's House | Dungeons | MMH | 31-9031 | Lord Kharn | 2005-05-19 | A nice Hlaalu Style house just out side of Balmora, with a interesting mini story involving a 6th house bow master, in the tomb/basement. |
6460
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bm dwemer additions 16 | Dungeons | MMH | 31-2690 | PCC aka Blockhead | 2009-04-24 | Adds some Dwemer ruins to Solstheim Bloodmoon Dwemer Additions by Blockhead aka Peter Capasso August 2003 THIS PLUGIN REQUIRES BLOODMOON. Seeing as how the Dwemer went as far South from V... |
6459
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BloodThirst | Dungeons | MMH | 31-6775 | Lord Dagobert | 2011-08-01 | The Yazgash tribe has been attacked by the Morghak Orcs. The only way to stop this war is to kill the king. Talk to Shargam, in ebonheart's inn (six fishes) to start the mod. This mod adds: - A new story - A br... |
6458
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Bloodmoon Dwemer Ruin | Dungeons | MMH | 31-9116 | Executor Zurg | 2004-01-12 | Dissatiafied with the Dwemer ruins that come with the game, I created this uber ruin (named Nchrmdumz) using the dungeon generator written by Blockhead. Expect some very big suprises at the end. To reach the dungeon, travel to Solstheim and head for the tiny island und... |
6457
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Bloodmoon Dwemer Additions Blockhead | Dungeons | MMH | 31-1986 | PCC aka Blockhead | 2009-04-06 | Adds some Dwemer ruins to Solstheim Bloodmoon Dwemer Additions by Blockhead aka Peter Capasso August 2003 THIS PLUGIN REQUIRES BLOODMOON. Seeing as how the Dwemer went as far South from Vvardenfell as Mournho... |
6456
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BeastsofBurdenDwarves 0606 | Dungeons | MMH | 31-2691 | Kevin Castellano | 2009-04-24 | Beasts of Burden: Dwarves 1.0 Adds an interior to the tower just above the Abaelun Mine (east of Ft Moonmoth), and a decent size dungeon in the basement. Also adds the dwarven race, (which act as enemies). |
6455
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BeastsofBurden Necromancer | Dungeons | MMH | 31-3889 | Kevin Castellano | 2009-05-12 | Beasts of Burden: Necromancer Ver 1.0 Beasts of Burden: Necromancer. Allows you to raise (17 different) undead creatures on the fly with no time limit, and no limit to number of raised creatures, through a mixture of ingredients, spellcasting, health, and fatigue investment. NOT U... |
6454
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Beasts of Burden: Dwarves! | Dungeons | MMH | 31-7473 | Kevin Castellano | 2002-06-06 | |
6453
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Basic Dungeon | Dungeons | MMH | 31-12496 | Bomberman608 | 2008-01-27 | Just a simple dungeon using the genmod tool for my first mod I've uploaded. Changelog:Cleaned evil GMSTs! |
6452
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Baal' Soth Tomb | Dungeons | MMH | 31-12955 | Ion45 | 2008-09-28 | "The once sacred tomb of the Wild-Axe family, the ruin of Baal' Soth has open its door. Are you brave enough to venture in and claim its treasures or will you fall to the undead that roam its halls?" Baal' Soth is a large dungeon mod that sets the playe... |
6451
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azura's splendor | Dungeons | MMH | 31-6542 | Rattfink333 | 2010-09-03 | new textures and lighting changes for azura's shrine. no other daedric ruins touched. does not replace statue since there are many great statue replacers out there. textures made by me. Changelog:fixed the wrongly placed doormarkers. now you come out from the right place. |
6450
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Atok | Dungeons | MMH | 31-2687 | Unknown | 2009-04-24 | |
6449
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Ashurnibibibi Edit | Dungeons | MMH | 31-6733 | Ascendaeus | 2011-06-02 | Adds Several Large Mobs of Deadra To A Daedric Tomb On The Bitter Coast, Ashurnibibi, Well, ---SPOILER--- They're Mobs at first But Then, up in the Shrine is a Veritable Army Of Dremoras And Dremora Lords, I Do NOT Recommend Engaging them All In Ope... |
6448
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Ashinarba | Dungeons | MMH | 31-2649 | Alex Strada | 2009-04-24 | Adds A smuggler Cave just past Addamasartus (seyda neen) |
6447
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Ash Pirates | Dungeons | MMH | 31-7533 | Athanos | 2004-05-19 | East of Vos a large number of ships have been dissappearing. The ships sent to investigate, have never returned! For this reason shipmasters have been instructed not to stray too far to the east. This mod adds an island east of Vos filled with blood thirsty pirates. The... |
6446
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Arkngthand 2.0 | Dungeons | MMH | 31-15354 | Ragox | 2015-05-24 | *Part of the May Modathon Month* Arkngthand 2.0 Arkngthand is probably the second most visited dungeon of Morrowind right after Addamasartus and I always found it to be quite badly designed. Beside the pathfinding issues and generally confusing layout ther... |
6445
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Ark-Frzanch | Dungeons | MMH | 31-14028 | dagothagahnim | 2010-07-23 | ---------------- ---My Website--- Changelog:1.0.0 release version; ruins, creatures, npc's, armor. |
6444
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Ancient Dwemer Training Ground v1.1 | Dungeons | MMH | 31-13562 | Vasxazard | 2009-07-28 | This isn't really a Dungeon, more of a nice place to challenge yourself against some enemies. The enemies are level based, and there are about 7 or 9 of them. Make sure you bring lots of potions and other things you might need. Be sure to dispose of the corpses in order for them to spawn again. Y... |
6443
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aMAZEd v1.0 | Dungeons | MMH | 31-14647 | AnOldFriend | 2013-04-24 | The mod is a pretty simple mod but I hope it will be fun and maybe a lil challanging. It is basicly a maze that is located southeast of Vivec (See map pic) in wich you have to nagotiate to get through to the center to claim a prize. There are other goodies scattered about totaling 5 all together,... |
6442
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Altor Island | Dungeons | MMH | 31-9262 | MouLDY_LLaMa | 2004-03-01 | This adds a small island NW from the mouth of Odai River, has some Dwemer ruins and there is a Dwemer dungeon with loot. |
6441
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Albaniar Isle | Dungeons | MMH | 31-6587 | Lord Dagobert | 2010-10-31 | Albaniar is an imperial isle. You can find a prison, an asylum and houses. 2 months ago, Lord Albaniar decided to do experiments on patients. 4 days after, a strange disease appeared... Talk to Erenor, at Gnaar Mok Docks. |
6440
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Addamasartus Extended | Dungeons | MMH | 31-11394 | Philip Troy | 2007-07-23 | Extends the first dungeon: Addamasartus. Nothing really special, just something I felt like doing. Might do more caves/Daedric Ruins/etc. later. What do you think? Post thoughts. |
6439
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Abandoned Well at Dagon Fel v2.0 | Dungeons | MMH | 31-14997 | jman0war | 2013-09-20 | Explore a sprawling dungeon, spelunk deep into the cavern, uncover the CONSPIRACY within.... the ABANDONED WELL at DAGON FEL |
6438
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Abandoned Well at Dagon Fel | Dungeons | MMH | 31-8337 | jman0war | 2002-08-12 | Adds a Spelunking, dark, and very detailed, Daggerfall-esque dungeon to the game world. See readme for info. |
6437
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Abandoned House | Dungeons | MMH | 31-7676 | Lord Kharn | 2005-09-12 | A nice, well done, two story house with a basement, and plenty of storage in Balmora *groan* But despite the large amount of house plugins for Balmora, this stands out by not standing out. It fits perfectly into Balmora, and doesnt seem out of place there. Added in vers... |
6436
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Aard Vetooch | Dungeons | MMH | 31-2688 | PCC aka Blockhead | 2009-04-24 | 100 levels of auto-generated dungeon goodness, for those that don't have the Tribunal or Bloodmoon expansions Aard Vetooch by Blockhead aka Peter Capasso October 2003 This plugin is a 100-level dungeon, inspired by the 100 level (and more) ... |
6435
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Aamstergash | Dungeons | MMH | 31-13280 | Deathman101 | 2009-02-26 | A small Ebony Mine Northwest of Seyda Neen meant for players of levels 1-3. I'd have made it for higher level toons but quite frankly, I'm starting a new character myself. Video of the mine and how to get to it available at: Changelog:V1.2: ... |
6434
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Aaltethrar | Dungeons | MMH | 31-8540 | IceScraperNinja | 2002-11-18 | This add a few caves to explore, some monsters to fight, and a very pretty landscaping job (if I do say so myself). This Daedric Shrine should not be taken lightly though... if you can actually survive the interior you are stronger than my character. Dont wo... |
6433
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1st Dwemer Museum | Dungeons | MMH | 31-13266 | Dogan | 2009-02-21 | This is my 2nd realesed mod This is my 102nd [ish =p] try and making a mod This is my 1st real hard try to make somthing realeaseable =D ever got really annoyed after the dwemer puzzle box quest, sure you get a key to unlock more dungeon, sure you ... |