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1 | 14778 | Dunmer Strongholds Expanded | GHF | 2016-11-03 | ||||
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2 | 13506 | Iminye Aundae's Tower | SpiritedTreasure | Fliggerty | 2013-03-10 | Spirited Treasure | Iminye Aundae's Home A tower set on the lovely lake near Falensarano Stronghold. I'm using Vurt's trees and MGE XE. It is a copy of Master Aaron's tower with changes by me. I've included in the package, Dongle's tub with steam attached(As Pictured) Tub is NOT included in the mod However the mes... |
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3 | 13438 | Tax Collectors | Jac | Fliggerty | 2013-04-13 | Arcimaestro Antares and Jac | When you have your own stronghold, an imperial tax collector will appear there | |
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4 | 13403 | Dunmer Strongholds Expanded | Dungeons | Fliggerty | 2015-11-01 | Neoptolemus | Expands the eleven Dunmer Strongholds on Vvardenfell by adding large, multi-level dungeons generated with the GenMod utility. Basically does for the strongholds what Zappara's 'Tombs Expanded' mod did for the Ancestral Tombs. The dungeons are filled with either Daedra, Undead or 6th House leveled... | |
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5 | 13383 | Cavern Ruins 2.0 | Buildings | Fliggerty | 2012-09-27 | Blackened Angelwings | Everything you need to know is in the Readme. this modd is recomended for low level players without a stronghold. This mod is currently going through an update phase for all known bugs as well as some new addons to completely change it. if anyone still plays this mod please send me a message ... |
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6 | 13136 | Better Propylon Index Stones | Tweaks | Fliggerty | 2015-10-01 | iamnone | --- Better Propylon Index Stones --- (mod for TESIII: Morrowind) by iamnone This mod makes the propylon index stones more useful. Compatible with Master Index. Improvements: - Each index can be used to teleport to its stronghold (costs 10 magicka). - Weight of each index reduced to 0.2 unit... |
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7 | 13042 | Ruins of Assarnibibi | DonnerGott | Fliggerty | 2012-11-14 | DonnerGott | This Mod adds the ruins of Assarnibibi, birthplace of Almalexia. It covers her presumptive past, by implication and without going into graphic detail. Lore friendly, unless something was changed in Oblivion; wouldn't know - haven't played it. Indorilyon stronghold is also included, but it's prett... | |
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8 | 12580 | All stronghold non-equipping transport ring | Resources | MMH | 2005-07-13 | Torch654 | After you get your stronghold started go to the shabby bedroll in the census office in Seyda Neen. The ring will be in the small chest over the bedroll. When equipped a message box asks which stronghold you want to go to, when you pick one the ring go's back in your inventory wi... | |
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9 | 11612 | Tougher Sixth House | Tweaks | MMH | 2006-08-08 | Sabregirl | This mod modifies the Dwemer strongholds of Venymal and Odrosal to be much more difficult. Finding Kragrenac's tools is no longer easy! A dwemer ruin dungeon generator was used to create the new areas - 9 new cells for each dwemer ruin. All of them are interco... |
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10 | 11566 | Stronghold Teleporter | Tweaks | MMH | 2002-10-11 | Fukuro | The Stronghold Teleporter is a simple script, positioning the player into his Stronghold There is one key for each Stronghold; when you equip the Teleporter Key a small amount of Magicka will be removed and you will be teleported to your Stronghold. If there is no... | |
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11 | 11565 | Strider Ports | Tweaks | MMH | 2002-05-29 | Bronaus | My first mod. The goal was to add something to the Strongholds making travel to and from them a little easier and a little more within the realm of established Morrowind parameters. It would have been much much easier to add an NPC teleporter, but that wasn't quite what I wanted... | |
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12 | 11501 | Redoran Door Fix | Tweaks | MMH | 2011-10-23 | Mudcrab Merchant | This mod fixes a rather glaring problem in the Redoran stronghold where the interior doors are spread apart at least five feet, but on the exterior they're pushed right up against each other. This fixes that. May or may not need Bloodmoon and Tribunal, was made on Expansi... |
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13 | 11055 | Better House Trainers | Tweaks | MMH | 2010-06-05 | Thondur | After gaining all three Great house strongholds {with different characters) I found the occupants and servants that come with them utterly useless; every time I am way beyond anything they can offer by the time I get the stronghold, so I made this mod to remedy that. No matter which ... |
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14 | 10348 | AragonsBow 0701 | Weapons | MMH | 2009-05-12 | Ilium | Endure the trials of Aragon the Battlemage and win his longbow. This bow, the "Aragon's Long Bow" is a Daedric long bow with the capability to conjure it's own arrows. Ask around in Molag Mar to find the stronghold of Aragon. Intented for higher level players. | |
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15 | 10285 | STRGEN2 | Utilities | MMH | 2009-05-12 | Blockhead aka Peter Capasso | StrGen2, by Blockhead aka Peter Capasso This is a random dungeon generator written in C. It generates dungeons for Morrowind in the Dunmer Stronghold style. Source code is included. This is a command line (DOS) (windows console) program. There is no GUI. To use th... |
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16 | 10099 | TriumHeart Addon | Quests | MMH | 2006-02-24 | Richard | REQUIRES TriumHeart 1.1 Use this update ONLY if you have already started playing Triumheart 1.1 Changelog:This update adds a new quest. The Lord of the Keep will ask you to explore a recently discovered dwarven stronghold, and find the lost diary of Vivec's mor... |
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17 | 10094 | Town of Uvirith | Quests | MMH | 2005-12-17 | Tapani_doe | This is a mod for Telvanni characters. After the 3rd stage of your stronghold is finished, You'll find a strange man outside your tower. Here starts your quest for building your own town; Town of Uvirith. Changelog:I haven't tested this but I hope I have fixed the bu... |
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18 | 10001 | Ruins of Serpenthold AND Patch v 1.0 & v 1.2 | Quests | MMH | 2012-09-20 | C.A.Casto, The Undying One | Long ago, the Empire built a stronghold off the eastern shores of Solstheim and emplaced a garrison there with the intent of establishing a strong presence there. However, all contact with the garrisonwas lost, as were those who attempted to investigate the disappearances. Does the for... |
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19 | 9897 | Haunted Bridge v1.0 | Quests | MMH | 2012-08-24 | DarkDragon | The dwemer built a bridge long ago to connect Vvardenfell to Solstheim, and like all other dwemer strongholds, it has been long since abandoned. But the Alk-Korath bridge has some hidden secrets, and has attracted evil in all it's forms. Daedra, undead, Rieklings, and an unspeakable terror. The d... | |
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20 | 9819 | Aragon's Bow | Quests | MMH | 2002-07-01 | Ilium | Endure the trials of Aragon the Battlemage and win "Aragon's Long Bow" a Daedric long bow with the capability to conjure it's own arrows. Ask around in Molag Mar to find the stronghold of Aragon. Intented for higher level players. See readme for more d... |
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21 | 9703 | NPC Pack | NPCs | MMH | 2003-10-15 | Baratheon79 | Adds 15 NPC companions to the game, scattered about Vvardenfell. These companions are pretty generic, and are best suited as stronghold guards or for a bit of extra muscle in a dungeon crawl. Version 2.1 In this update, I fixed an issue that would prevent ... |
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22 | 9670 | MCA-DumnerStrongholdRemoval | NPCs | MMH | 2010-03-29 | Assur | What it does No, the mod doesn't remove the strongholds, but the MCA5.2 spawn points inside. Instead I placed certain premade NPCs on roughly the same spots as the spawn points were before. They are the same you would encounter with MCA (including the attached scripts, so... |
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23 | 9268 | Ultimate Textures - Stronghold Architecture v1.0 | Models and Textures | MMH | 2013-10-09 | grVulture | This package will retexture the Dunmer Strongholds (ie. Berandas) | |
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24 | 9185 | Swiveller's Structures: Dunmer Strongholds | Models and Textures | MMH | 2012-11-15 | Mr. Swiveller | This is a high-res texture pack for Bethesda's computer game Morrowind. INSTALLING Copy the *.dds files to your Morrowind\Data Files\Textures folder, and allow Windows to overwrite. I recommend backing up your textures folder first, so that you can revert... |
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25 | 9153 | Stronghold Texture replacer | Models and Textures | MMH | 2009-04-06 | Unknown | Hello, heres a small texture replacer for the dunmer stronghold interiors. Enjoy. To install, simply add all of the textures in the 'ShanStronghold' folder to your Morrowind/textures directory. Thanks to Dave Gurrea for the textures. |
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26 | 8796 | KEY_Stronghold_Texture_Replacer_01 | Models and Textures | MMH | 2007-03-16 | Clavis | This pack replaces the Stronghold textures with browner ones that fit with the terrain a bit better. They look a bit weathered and dirty; but not too much. Something old but kept in repair. The ruins though, are rather beat up and crumbling. Pictures: http://s5.photobucket.com/albums... |
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27 | 8522 | Dark Hammer Collection | Models and Textures | MMH | 2005-04-25 | Lochnarus | Adds 3 new hammers (using armorer's hammers as weapons) to the game, located in 3 different strongholds for the player to find. Here is a description of each hammer:[list] Hammer of No Mercy- located in Berandas, and has the least power among the 3 hammers. Ha... | |
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28 | 8489 | Connarys miscellanea places - Dunmer Strongholds | Models and Textures | MMH | 2017-09-09 | Connary | Connary's miscellanea places. DUNMER STRONGHOLD V2.01 By Connary Texture replacer for the Dunmer Stronghold ruins. No esp needed. This is the version 2.01 and makes obsolete the '''Stronghold mod'''. Version 2.01 adds a few texture meshes missing references and a ... |
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29 | 8470 | Clavis's Dunmer Stronghold Texture Replacer | Models and Textures | MMH | 2012-07-21 | Clavis | From the Readme: "I put this together when Gren posted on the Elderscolls forums that he was looking for better Stronghold textures. Didn't like the default ones (who does?). Anyway, I'd had this floating around in the back of my head for some time and managed to put it to... |
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30 | 8273 | A Mix of Textures - Clean Morrowind | Models and Textures | MMH | 2009-01-11 | Tealpanda | This is a texture replacer for Velothi (including Vivec), Hlaalu, Redoran, Telvanni, and Dunmer Stronghold architecture. This also replaces some flora textures. I did not make these textures. They are a mixture from 15 other mods (see "related mods" below). &... |
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31 | 8170 | The Elder Scrolls: rise of the imperfects | Miscellaneous | MMH | 2007-03-16 | Longears34 | Here's another mod! so...youve beaten the game... all quests done..all skills and attributes to max.. you have all books, spells and items in your great house stronghold..you have killed Vivec and Amelexia...got their souls too...you're a vampire and wererwolf...you.are.a... |
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32 | 8138 | Stronghold Portal | Miscellaneous | MMH | 2002-05-28 | Rob Berryhill | This plugin will add a room to Caius Cosades's house. After your Stronghold completes its 2nd stage of construction 3 portals appear--one to each of the 3 strongholds. Each stronghold has a portal to Cosades's house as well. | |
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33 | 8067 | Ring of Stronghold Return | Miscellaneous | MMH | 2002-07-05 | Harmeister | This plug-in adds one object to your stronghold, a ring on your bed. When you equip this ring, it will allow you to return to your stronghold at any time from anywhere, for the cost of just 15 magicka! | |
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34 | 7862 | Join All Houses | Miscellaneous | MMH | 2002-10-11 | Heph | Join all 3 houses, earn all 3 strongholds. Changes issues related to joining a 2nd and 3rd house, keeping track of each individual stronghold, and related quests. Full Documentation in readme NOTE: prior issue of assorted vanishings has been properly fixed and no longer exists. | |
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35 | 7851 | Invasion Rings | Miscellaneous | MMH | 2006-11-09 | Shade the Bandit | Ever wish you could stage a full-scale invasion of your stronghold? Now you can. This mod adds Invadius Maximus to the Balmora Morag Tong Guild. He sells summoning rubies and two invasion rings. How to> To begin the invasion, simply pl... |
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36 | 7832 | House Hlaalu Stronghold Travel Agent | Miscellaneous | MMH | 2003-03-31 | Tommy Khajiit | I really enjoy living in my House Hlaalu Stronghold. I didn't like the necessity to have to walk every time all the way to the civilized world. And I felt lonely now and again. Therefore I invited Ingrid, a pretty female Nord, to enrich my life. I... | |
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37 | 7755 | Fast Travel to the Great House Strongholds | Miscellaneous | MMH | 2004-07-23 | Toymachineman19 | This mod adds 3 new NPCs that give you fast travel options to all of the Great House Stronholds (If you do not yet have a stronghold, they still take you there, but there is nothing built). Very useful when you don't want to always walk to your stronghold, even tho... | |
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38 | 7249 | Stronghold ring 0705 | Gameplay | MMH | 2009-05-12 | Harmeister | The Elder Scrolls III MORROWIND: Stronghold Ring Plugin Author: Harmeister (Dean Harmon) (Email: [email protected]) Index: 1. Installat... |
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39 | 7248 | Stronghold Portal | Gameplay | MMH | 2009-05-12 | Unknown | ||
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40 | 7247 | Stronghold Portal | Gameplay | MMH | 2009-05-12 | Rob Berryhill | This plugin will add a room to Caius Cosades's house. After your Stronghold completes its 2nd stage of construction 3 portals appear--one to each of the 3 strongholds. Each stronghold has a portal to Cosades's house as well. | |
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41 | 7224 | shvMouthTeleport | Gameplay | MMH | 2009-04-24 | shiva7663 | Adds useful teleport script to Telvanni Silver Staffs of Peace, War and Hunger. Activates when the player reaches the rank of Mouth in Great House Telvanni. Adds Stronghold teleport when Stage Two complete. | |
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42 | 7136 | Morrowind Bandits Unlocked | Gameplay | MMH | 2009-04-24 | Cliffworms | This plugin adds keys to chests and doors found in bandit strongholds and caves (Assuming they belong to those bandits) Version 1.0 |
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43 | 7076 | Join All Houses | Gameplay | MMH | 2014-09-12 | heph (with latest v1.4 fix Fukuro) | from the included readme: "This allows you to join all 3 houses and earn all 3 strongholds. Hlaalu + Redoran + Telvanni........ History: 1.4 Fixed area check in "strong_foreman" and "strongholdservices" scripts wich could cause incorrect appearing or disappearing of Stronghold NPC'... |
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44 | 6879 | Uvirith Vault v1.0 | Factions | MMH | 2013-06-12 | ThaEgbird | This plug-in adds a considerably large vault under the player stronghold of Tel Uvirith. | |
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45 | 6871 | ThievesGuildhouseFinalVersion | Factions | MMH | 2009-05-12 | Edgewood Dirk | Title: Thieves' Guildhouse Created by: Edgewood Dirk, [email protected] Type: Faction Stronghold Description: Essentially, this mod answers the problem that the Thieves' Guild doesn't provide much in the way of a stronghold, unlike the great houses. When you make... |
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46 | 6857 | The Blades Scabbard | Factions | MMH | 2005-11-07 | Forseti | A simple little housing mod to fix a quibble I had with joining the Blades - you get no place to live! You're now working for the Emperor himself and you don't even get a stinking room. Join one of the Great Houses and they'll give you a whole stronghold for Pete's sake.... |
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47 | 6853 | Tel Volorith v1.0 | Factions | MMH | 2013-05-24 | Bravo1 | An alternate Telvanni stronghold mod in a more secluded spot. Upon submitting the original construction contract, the player can build the new stronghold. Or, if feeling a little nostalgic, can choose the original stronghold, Tel Uvirith, instead. | |
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48 | 6851 | Tel Uvirith | Factions | MMH | 2009-05-12 | Jason Huck | The Elder Scrolls III MORROWIND: Tel Uvirith Stronghold Plugin Author: Jaysun Huck (Email: [email protected]) Index: 1. Installation ... |
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49 | 6833 | redoranv14 | Factions | MMH | 2009-05-12 | Darkhan | Darkhan's Redoran stronghold Mod V1.40 Unzip the file into your C:\Program Files\Bethesda Softworks\Morrowind\Data Files Directory. If you have a need to contact me for any reason, please email me at: [email protected] You... |
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50 | 6832 | Redoranupgrade 0601 | Factions | MMH | 2009-05-12 | Nydan The Silent | This is my first attempt at a mod be gentle. Any suggestions, ideas, comments, etc. are welcome. This modifies the Redoran Stronghold. Its for people that like to display there stuff not throw it all in a crate. Its pretty bare as for bowls, cups, item... |
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51 | 6819 | New Rethan Manor v2.0 | Factions | MMH | 2009-05-12 | Monica21 | This mod creates a much more spacious Hlaalu stronghold. The large first floor includes a reading area, fireplace, dining area, labeled alchemy jars and Master's Retort, Alembic, Calcinator, Mortar and Pestle, as well as ample storage space. Tables are provided for display, and as fiv... | |
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52 | 6804 | Join All Houses v1.1 | Factions | MMH | 2009-04-06 | Heph | This allows you to join all 3 houses and earn all 3 strongholds. Hlaalu + Redoran + Telvanni History: 1.1 Changed Duke Vedam Dren to give contract during two possable Telvanni journal indexes. (If you selected soul gems when given the request for the Telvanni... |
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53 | 6792 | House Retainers v1.0 | Factions | MMH | 2009-04-06 | Sir | Purpose: The HouseRetainers plugin provides a signet ring to members of a great house, located in your stronghold, in your private quarters. There is also one available at the Palace in Vivec, for those who don't have a stronghold yet. When the ring is equipped, three retainers fr... |
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54 | 6791 | Hlaalu.Stronghold.Enhanced-v1.1 | Factions | MMH | 2009-05-12 | Misty Moon | This mod makes the stronghold better in many ways. You have better storage, guards that can train you and guard the premises and Sernsi Drelas runs a NoM food shop instead of the ordinary pawnshop she had. You can now make money from your egg mine and the lost ebony mine, if you find it and do no... | |
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55 | 6790 | Hlaalu Stronghold Recall Amulet | Factions | MMH | 2009-05-12 | SNIGGLES | HI MORROWIND ADDICTS, NOT A LOT TO WORRY ABOUT WITH THIS MOD REALLY. YOU STICK IT IN YOUR MORROWIND DATA FILES AS PER USUAL WITH MODS AND SELECT IT BEFORE YOU PLAY YOUR GAME. SIMPLE! IT DOES WHAT IT SAYS ON THE PACKET. FROM ANYWHERE IN EITHER MORROWIND, TRIBUNAL O... |
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56 | 6774 | Grandmaster of Hlaalu v1.3 | Factions | MMH | 2014-02-04 | Lady Galadriel | **Note: In order for the new quest to trigger, you must have the stage 3 stronghold, and you must be Grandmaster of House Hlaalu. Once both of those conditions are satisfied, simply sleep or do whatever you want for a few days, until an NPC shows up at your stronghold to warn you of an attack on ... | |
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57 | 6773 | Grandmaster of Hlaalu v1.2 Beta | Factions | MMH | 2014-01-02 | Lady Galadriel | This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a 4th construction stage (with accompanying quest). There are also extra quests to get a companion-friendly teleport ring, find new mines (one being an new mining colony), and one to rid House Hlaalu of the Camo... | |
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58 | 6770 | Grandmaster of Hlaalu | Factions | MMH | 2007-02-28 | Lady Galadriel | This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a 4th construction stage (with accompanying quest). There are also extra quests to get a companion-friendly teleport ring, find new mines (one being an new mining colony), and |
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59 | 6769 | Grandmaster of Hlaalu | Factions | MMH | 2012-11-11 | Lady Galadriel | This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a 4th construction stage (with accompanying quest). There are also extra quests to get a companion-friendly teleport ring, find new mines (one being an new mining colony), and one to rid House ... |
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60 | 6758 | CV Indarys Manor v3.14 | Factions | MMH | 2009-05-12 | Chron Ventri | This plugin changes Redoran stronghold to something more enjoyable for people who like to show off their loot. It contains a few display cases and Stephen Kents weapon wielding mannequins. His mod "weapon wielding mannequins" is not included but the plugins are compatible with it. If you prefer s... | |
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61 | 6748 | Building Up Uvirith's Legacy | Factions | MMH | 2012-11-11 | Acheron, Artimis Fowl | This is a attempt to patch together two of the most popular Tel Uvirth Stronghold mods, Uvirith's Legacy(UL) by StuporStar, and Building up Uvirith's grave(BuUG) by Mike "Acheron". I Prefer the Interior Changes made by UL, as it's the entire mod, so this modifies the BuUG plugin to conform to UL'... | |
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62 | 6682 | Archmagister's Robe | Enchantments | MMH | 2006-02-18 | Fulgrymm | I created this because I wanted a more tangible reward than an out of the way stronghold for becoming Archmagister. Similar in fashion to getting the Necromancer's Amulet for killing Trebonius. Gothren is also more powerful than before, as the Archmagister should be, and he has more spells at his... | |
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63 | 6681 | Andus's Ring | Enchantments | MMH | 2010-08-08 | geotangy | This Adds A Corpse named Andus near the Redoran Stronghold, with a ring called Andus's Omen. You probably wont understand this mod unless you read the ingame book "The Hope of Redoran". This mod is totally based on that book and I hope to make more mods based on other ingame books. I originally w... | |
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64 | 6636 | The Haunted Bridge | Dungeons | MMH | 2003-09-01 | DarkDragon | The dwemer built a bridge long ago to connect Vvardenfell to Solstheim, and like all other dwemer strongholds, it has been long since abandoned. But the Alk-Korath bridge has some hidden secrets, and has attracted evil in all it's forms. Daedra, undea... | |
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65 | 6630 | The Deepest Chasm | Dungeons | MMH | 2015-09-20 | Xereau | The Deepest Chasm is massive. This underwater dungeon is a labyrinth of danger, confusion, and packs of hungry sea life! The entrance is found underwater, northeast of the Urshilaku Camp and northwest of the stronghold Valenvaryon.. | |
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66 | 6622 | Stronghold of Sheogorath | Dungeons | MMH | 2008-08-21 | Mr. Versipellis | A mysterious door has opened near the docks of Sadrith Mora, leading to an obscure corner of Sheogorath's realm. Are you brave/mad enough to venture into the Stronghold of Sheogorath and find a prize beyond the mindscope of mortals? Be prepared: everyone's fav... |
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67 | 6621 | Stronghold Caverns | Dungeons | MMH | 2011-03-18 | dagothagahnim | My very first mods ever in morrowind, I added caverns near all 3 stronghold locations. They are ALWAYS there, regardless of whether the strongholds have been built yet. They are heavily guarded by various animunculi, and an imperfect each. <... |
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68 | 6620 | Stronghold | Dungeons | MMH | 2009-04-24 | Duskmage | Stronghold v1.0 created by DuskMage -- Previously released: - Ismea (dwemer ruin) ---------------... |
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69 | 6084 | Antares' Creatures - Medusa | Creatures | MMH | 2012-06-04 | Arcimaestro Antares | This mod adds a new creature, the Medusa, in a new daedric shrine named Yshumishali. The shrine is on a small island north of Vvardenfell and south east of the dunmer stronghold of Rotheram. This mod requires TRIBUNAL |
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70 | 6083 | Antares' Creatures - Medusa | Creatures | MMH | 2012-06-04 | Arcimaestro Antares | This mod adds a new creature, the Medusa, in a new daedric shrine named Yshumishali. The shrine is on a small island north of Vvardenfell and south east of the dunmer stronghold of Rotheran. This mod requires TRIBUNAL |
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71 | 5994 | Mercenary Pack - Guards Add-On | Companions | MMH | 2005-04-27 | Baratheon79 | ** Now updated to work with Mercenary Pack v4.0 ** Adds 5 additional mercenaries located in various places around Vvardenfell, which can act as actual guards (great for strongholds). This mod requires Mercenary Pack version 4.0 or higher in order to work, as this add-on ... | |
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72 | 5631 | House Dagoth Outfit v1.0 | Clothing | MMH | 2011-09-23 | Alvirdimus | I. WHAT IT DOES: Come to Kogoruhn, where a new Dome has been conctructed on the top of the stronghold. Inside you are welcome to watch the fashion show and purchase those garments you like. II. NOTES: Six items of the Sixth House featured in this season's haute co... |
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73 | 5092 | Great House Teleport Amulets | Cheats | MMH | 2004-05-19 | Van Haggers | Bored of having to walk all the way to your Stronghold? This simple Mod gives you three Amulets that take you to the three Strongholds. (Hlaalu, Redoran and Telvanni) They can be found in Seyda Neen near the Docks, where some Mage lost them. Have Fun! |
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74 | 5069 | Dubious's Teleport Ring | Cheats | MMH | 2002-11-11 | Dubious | Compatible with Tribunal V1.3.1029. 73 locations including 4 in Mournhold; Creeper, Mudcrab; many towns and strongholds; secret Masters etc. Ring acts like a book does not equip, eliminating ring swapping; structured teleport menu allows easy travel. .Base... | |
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75 | 4920 | Tower Of Nithalenar | Buildings | MMH | 2004-11-01 | FBS | In the Ascadian Isles, the ruler of Morrowind ordered a stronghold built to protect the city of Vivec and the farmlands from possible conflict that never happened. This stronghold takes the form of a tall tower topped with a Dwemer crossbow, with a nicely out... | |
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76 | 4893 | Tel Uvirith Stronghold | Buildings | MMH | 2002-05-28 | Jaysun Huck | This plug-in adds a considerable amount of new objects and containers to the Telvanni Player Stronghold, Tel Uvirith. Additionally, there are a few new NPCs that offer services not found previously at the tower Arshes Nei - a dark elven Guild Guide th... |
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77 | 4892 | Tel Uvirith Mora MODV1.1 0812 | Buildings | MMH | 2009-05-12 | Sandeman | This includes Jasons old Mod, but it summons some guards and enlargens "Uvirith Mora" and the Stronghold it self. BUT to get all this, you have to accomplish some Quests. IMPORTANT: read the INSTALLATION-GUIDE.txt GL&HF -=[LL]=-Sandeman |
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78 | 4888 | Stronghold Enhanced v1.0 | Buildings | MMH | 2009-05-12 | Alek |
Stronghold Enhanced v1.0 - The Elder Scrolls III: Morrowind (Plugin) Author: Alek ([email protected]) Constructed and Tested with M... |
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79 | 4857 | Rethan Expansion v2.2 | Buildings | MMH | 2009-05-12 | Baratheon79 | This updated version adds a 4th construction stage to the Hlaalu stronghold (with accompanying quest). All of the features of previous versions are present (except that the mannequins in the armory are no longer the moveable kind). There is now fast travel by boat to Balmora (with stage 4 constru... | |
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80 | 4855 | Redoran Stronghold Extension | Buildings | MMH | 2005-05-18 | Centurion | ||
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81 | 4704 | Centurions Redoran Stronghold Extension V21 | Buildings | MMH | 2009-05-12 | Unknown | ||
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82 | 3669 | Clean green uvirith expansion fixed | Townd and town Expansions | MMH | 2006-08-28 | Neroli | This plugin/mod turns the area around your telvanni stronghold at Uvirith's grave into a lush oasis surrounded by high hills and deep waters. The ash on the ground has been traded for grass - the ash-trees for real trees and the stones for flowers. ... |
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83 | 2830 | Your Hideaway | Houses | MMH | 2003-06-29 | Akura | Creates a new house in Balmora for early level characters (roughly until you get a stronghold). Fairly well equipped with the usual stuff, some chests, tables, a bed, barrels, etc. The most major storage is 2 heavy Dwemer chests in thebasement but the rest is pretty sta... | |
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84 | 2823 | Yorick's Tower Transportation | Houses | MMH | 2010-01-11 | Phaid | This plugin provides a convenient fast travel option for those who use Spok's excellent Yorick's Tower mod as a stronghold. It adds a pair of Nord boatmen who provide fast travel between Gnisis and Yorick's Tower. One boatman has his skiff tied up to the dock... |
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85 | 2642 | Uvirith Unleashed | Houses | MMH | 2012-07-24 | Grumblepunk | [i]Note: this version is NOT compatible with 1.0[/i] This mod expands and renovates all three levels of the Tower of Tel Uvirith. Instead of that little hovel the Telvanni jam you into when you finish your stage III stronghold, you will now have a tower that makes Tel Naga look like a ... |
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86 | 2537 | Thieves Guildhouse | Houses | MMH | 2003-08-08 | Edgewood Dirk | This mod answers the problem that unlike the Great Houses, the Thieves' Guild doesn't provide much in the way of a stronghold. When you make Master Thief, Gentlemen Jim Stacey unlocks the trapdoor in his room and allows you access and use of everyt... | |
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87 | 2506 | The Seyda Shack | Houses | MMH | 2008-04-13 | Almsivi Studios | Seyda Shack adds, wait for it, a new shack in Seyda Neen for the player to buy. However, this mod has a twist. In order to buy it, the shack must first be constructed in a similar way to the [SPOILER] Great House Strongholds[/SPOILER]. It takes 3 days total, and you must visit Soccuis Ergalla in ... | |
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88 | 2459 | The Imperial City Of Cyrodiil | Landmasses | MMH | 2006-01-02 | Rsawarhawk | The Impressive city of Cyrodiil, The stronghold and centre of the Imperial Empire. Contact the elegantly dressed Imperial shipmaster at the docks in Ebonheart to arrange travel Changelog:Technical Descripion For Modders: Mod includes The City of cy... |
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89 | 2402 | Telvanni Study Home | Houses | MMH | 2006-01-16 | HogOfDeath | A small home is placed in Sadrith Mora, called the Telvanni Study Home. It is a nice place with a good bit of storage. This mod is not cheap and is well blanced for a low level character waiting for their Telvanni Stronghold | |
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90 | 2401 | Telvanni Strongmod | Houses | MMH | 2007-06-13 | Soltis | Includes: -Complete interior rebuild of the Telvanni stronghold -Modified steam centurion guards that attack monsters -Slight modifications to Uvirith's Grave and the merchants' houses -Monsters in the dungeon and various hidden treasur... |
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91 | 2392 | Teleporter Mod Revised Tribunal | Items | MMH | 2002-11-15 | Alarys | Adds the Ultimate Teleporter, a ring that allows travel to 63 locations in Morrowind, including the House Strongholds and 1 location from Tribunal (Mournhold Royal Palace Reception Area). See readme for complete info. Based on the previous "Teliportation Mod Revis... | |
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92 | 2385 | Tel Sturdumz | Houses | MMH | 2010-09-04 | Dinmenel | Enter a brand new Telvanni Stronghold unknown to the coasts of Azura, unscoured by the ashy winds of Molag Amur, free of the winds of blight. Enter a tower poised on the edges of Vvardenfell, a tower whose roots are lapped by the Inner Sea. Set yourself in opposition and counterbalance to Master ... | |
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93 | 2384 | Tel Nevar | Houses | MMH | 2009-10-03 | Adjorr | A new stronghold has been built for the Archmagister of Telvanni. A stronghold more fitting to someone of that status. Council matters have been moved to a more convient location for the Archmagister to keep a close eye on things. You dont need to be archmagister to use t... |
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94 | 2378 | Tel Achufaer | Houses | MMH | 2004-09-11 | WhiteWing/SirToug | A little bit of a cross between a telvanni stronghold and a Dwemer observatory. Both the exterior and interiors are intertwined in these two styles. It is built on the philosophy that the official strongholds just don't have enough storage space, and the furniture is... | |
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95 | 2353 | Stronghold Vaults | Houses | MMH | 2009-04-06 | Tenaka |
The Elder Scrolls III MORROWIND: Tribunal Stronghold Vaults A plug-in for Morrowind by Tenaka Index ===== I. Descri... |
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96 | 2352 | Stronghold Teleport Rings | Items | MMH | 2003-07-23 | IcemanBobbyDrake | One ring is in a chest in the main room of each stronghold; Redoran, Hlaalu and Telvanni. Based on Barilzar's Mazed Band from Tribunal they will offer to teleport you to your stronghold when they are equipped and should teleport you directly into the main room of yo... | |
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97 | 2228 | Silatt's Rethan Manor Estate | Houses | MMH | 2006-07-12 | Silatt | Silatt's Rethan Manor Estate by Silatt ([email protected]) This mod builds upon the area around Rethan Manor (the Hlaalu stronghold.) It doesn't change the buildings, NPCs or indoor cells that were already there. It does, however, change the landscape and ... |
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98 | 2138 | Sea of Destiny: Frost Fall v1.0 | Landmasses | MMH | 2009-05-12 | Clone | Sea of Destiny: Frost Fall the first expansion to Sea of Destiny. Frost Fall adds on a complete new island covered in snow off the coast of SoD. Explore a human stronghold with huge stone walls surrounding it or the huge forest. Frost Fall also offers a hunter village, barbarian outposts, ancient... | |
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99 | 2098 | Rothril Island Stronghold Manor v1.6 | Houses | MMH | 2013-06-02 | DarkX0 | This mod adds a rather extensive house(more like a small village) on an Island SW of Seyda Neen. You can access the island by; Silt Strider(Balmora, Vivec, Seyda Neen, Gnisis), Boat Service(Hla Oad, Vivec). A detailed explanation of this mod and its features can be found at its website, www25.bri... | |
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100 | 2046 | Remewd Stronghold v1.2 | Houses | MMH | 2013-08-29 | Spinal232 | This mod adds a new Dwemer Stronghold (remewd is dwemer spelled backward) To get to your new stronghold you must look through tel vos for a man who IS an elf he will teleport you to the correct area you must then leap off the really high thing and look for a pit inside t... |