# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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7301 | 7161 | NeedforbloodSaralas | Gameplay | MMH | 2009-04-24 | Majca Jalasu | Plug-in for vampires | |
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7302 | 7160 | Necromancy Enhancements v1.0 | Gameplay | MMH | 2009-04-06 | Lathan | Necromancy Enhancements by Lathan (11/12/03) Author contact: PM me (Lathan) on the Elder Scrolls forums. I tend to be pretty bad about checking things like that, so don't take it personally if it takes me awhile. Alternately, email [email protected] -- but... |
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7303 | 7159 | Necessities of Morrowind v2.13-02 | Gameplay | MMH | 2011-05-11 | Taddeus, Nymeria | This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day. Changelog: === Version 2.13-02 [11/2/... |
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7304 | 7158 | Necessities Of Morrowind v2.1 | Gameplay | MMH | 2009-04-06 | Taddeus, Nymeria | This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day. | |
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7305 | 7157 | Necessities Of Morrowind v2.01 | Gameplay | MMH | 2009-04-24 | Taddeus, Nymeria | This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day. For further details, see the readme. |
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7306 | 7156 | Necessities of Morrowind v1.0 | Gameplay | MMH | 2009-04-06 | Taddeus, Nymeria | This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day. | |
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7307 | 7155 | Necessities of Morrowind 3.03a | Gameplay | MMH | 2013-01-02 | Taddeus | This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day. For feedback and suggestions, contact me or... |
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7308 | 7154 | Natural Healing v1.0 | Gameplay | MMH | 2009-04-24 | Smoke | This mod lets you slowly regenerate health, the more you are damaged, the slower you regenerate health, the less you are damaged the faster you regenerate.. It has been tested, and is pretty well balanced, it should not become a cheat at any level, or health amount.. Adjusting ... |
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7309 | 7153 | MWE Gold Burden | Gameplay | MMH | 2015-03-08 | Tonto | Adds weight to gold pieces by placing a dynamic spell on the character. For every 100 pieces of gold you carry, you will acquire a single point of burden. Requires aerelorn's Morrowind Enhanced. |
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7310 | 7152 | mw photographer | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7311 | 7151 | MTNoLoss | Gameplay | MMH | 2009-04-24 | jEstAr jOkiN | Simple edit to make sure Guards who accost you after an honourable execution DON'T take everything else you've stolen when you present your writs and when you've only been reported for the executed's murder. | |
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7312 | 7150 | mrrwnd mystira | Gameplay | MMH | 2009-05-12 | e99shell |
================ Morrowind plugin: Mystira Veriosn 1.0 ================ - by e99shell Thank... |
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7313 | 7149 | MP Gold Weights | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7314 | 7148 | Move v.1.0 | Gameplay | MMH | 2009-04-06 | Shanjaq | Move If anyone is blocking your path simply face them and politely say "Excuse me" and they will move out of the way. Make sure you are not too close when saying this; a good distance is about 1 meter. Scripting - Shanj... |
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7315 | 7147 | Move 1.3 - FINAL | Gameplay | MMH | 2009-04-06 | Shanjaq | Move 1.3 - FINAL Find the book "Anger Management" on a bench in the Census and Excise Office, it will give you new coping skills for the frustrations of dealing with others! If anyone is blocking your path simply face them and politely say "Excuse me... |
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7316 | 7146 | Mouse's Beast Race Balancing | Gameplay | MMH | 2009-04-24 | Mouse | Mouse’s Beast Race Balancing is a mod that attempts to fix the outrageous mistake made at Bethesda when it came to game balance. Morrowind is a great game, but has some balancing issues, and this is a major one. You know that beast races can’t wear full helmet or footwear,... |
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7317 | 7145 | mournholddowntown131 | Gameplay | MMH | 2009-04-24 | Varg 'Euthanasiologist' Axenov | Mournhold Downtown creates an exterior area around Mournhold, with some farms, a few houses and one small quest to make it appear more alive. v1.20 is extended and better integrated with Mournhold. |
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7318 | 7144 | Mournhold Mage's Guild Services | Gameplay | MMH | 2009-04-24 | Ben | This plugin adds Mage Guild Teleportation services to the Magic Shop in Mournhold's Great Bazaar. It's very simple, just a copy & paste, but it adds a lot of functionality for those of us that are still playing the story in Morrowind, but wish to play in Mournhold as well. I am not fond of using ... | |
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7319 | 7143 | Mournhold Downtown Fix | Gameplay | MMH | 2013-02-11 | Varg 'Euthanasiologist' | A fix for Mournhold Downtown 1.30 | |
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7320 | 7142 | Mountainous Red Mountain (MRM) | Gameplay | MMH | 2013-09-29 | Piratelord | Mountainous Red Mountain (MRM) (plus spikey Vvardenfell) This mod makes Red Mountain higher, so it's no longer a little hill in distant land, almost to the max of game engine limits. It is roughly 1.6 times higher then before. It also replaces 4 of the commonly used Red... |
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7321 | 7141 | Morrowinter | Gameplay | MMH | 2009-05-12 | SiNNeR | Morrowinter 1.0 by SiNNeR [email protected] http://www.wrensfeld.com no known bugs, but if you find any, please let me know Installation simply unzip to your Morrowind/Date Files directory enable the plugin on ... |
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7322 | 7140 | morrowind sky diving service beta | Gameplay | MMH | 2009-04-06 | hotcash_69 | the morrowind sky diving service is in balmora on the side of hecerincedes house its a trap door on the ground. hecerinedes house is on the side where south wall is. this is my first mod i have actually put out to the public. it is just a beta. i wanted to see if people would like the idea. ... |
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7323 | 7139 | Morrowind Enhanced v1 21 | Gameplay | MMH | 2009-04-24 | Aerelorn | Morrowind Enhanced(MWE) v1.21 MWE is used by a growing number of mods to do things that would normally be impossible using normal Morrowind scripting. This base esp is used by all MWE mods. See Morrowind Enhanced.htm for more details. |
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7324 | 7138 | Morrowind Cities Unlocked | Gameplay | MMH | 2009-04-24 | Cliffworms | This plugin adds keys to every locked containers and doors that belong to an NPC in every towns of Vvardenfell. Version : 1.0 |
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7325 | 7137 | Morrowind Cash v1.0 | Gameplay | MMH | 2009-04-24 | Sinius | Replaces all gold in Morrowind with dollars or (other esp file) adds dollars to Morrowind while preserving gold. | |
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7326 | 7136 | Morrowind Bandits Unlocked | Gameplay | MMH | 2009-04-24 | Cliffworms | This plugin adds keys to chests and doors found in bandit strongholds and caves (Assuming they belong to those bandits) Version 1.0 |
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7327 | 7135 | Morrowind Additions Revamped. Dark Argonian Fix | Gameplay | MMH | 2009-05-06 | Two Texans Productions - Harlequin, brewu4 | The missing Dark Argonian meshes and textures from Morrowind Additions Revamped (http://www.tesnexus.com/downloads/file.php?id=297) | |
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7328 | 7134 | more tresure | Gameplay | MMH | 2009-05-12 | Dale Stocker | Adds some more tresure to the game by giving some of the monsters some tresure. Two new gems, Saphire and Amber as well as some enchantable gems. Gem shop in Balmora. |
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7329 | 7133 | More Morrowind II | Gameplay | MMH | 2009-04-24 | Jaga Telesin | Ever thought the game was over too fast? That your character leveled too quickly, or got too powerful too soon? This mod will slow down the rate your character grows by 4x, effectively extending their lifespan. See the readme for more details!! | |
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7330 | 7132 | momoney 0604 | Gameplay | MMH | 2009-04-24 | Threesixty | Gives most of the barter screens more cash. It's not a massive increase, just enough to sell some expensive items. I increased the NPC's who had over 1000 credits by a factor of "about" 2 thru 4. The highest I found in the default game was "about" 9,000. | |
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7331 | 7131 | ModOfBalance 0810 | Gameplay | MMH | 2009-04-24 | Mysterial | This plugin makes Persuasion more difficult, but it raises Speechcraft a little faster. Part of the Mod of Balance v2.0 |
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7332 | 7130 | ModMan Windowlights 2.0 | Gameplay | MMH | 2009-04-24 | ModMan | Atmospheric window lighting for most exterior windows on Vvardenfell. | |
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7333 | 7129 | Miscast Mod v3.1 | Gameplay | MMH | 2013-02-15 | Magius, Huskobar | This mod makes morrowind magic more dangerous by adding 20% chance that something bad will happen when you fail casting a spell. Effects include: Alteration: - Get thrown high into air - Cannot breath air for a while - Burden yourself - Bounce on the ground Conj... |
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7334 | 7128 | Mining Tweak | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7335 | 7127 | Mining mod V2.0 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7336 | 7126 | MINERALS | Gameplay | MMH | 2009-05-12 | evelas | Makes Diamond/Glass/Ebony rock clusters respawn their contents. Usefull for those alchemists out there. | |
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7337 | 7125 | Messages | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7338 | 7124 | Merri's Character Development v1.12 | Gameplay | MMH | 2013-09-26 | Merranvo | This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD. HOWEVER, th... |
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7339 | 7123 | Merri's Character Development v1.1 | Gameplay | MMH | 2013-07-30 | Merranvo | This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD. HOWEVER, this mo... |
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7340 | 7122 | Merri's Character Development v1.0 | Gameplay | MMH | 2012-03-26 | Merranvo | This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD. HOWEVER, this ... |
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7341 | 7121 | MerkinsMulti-modv1 0602 | Gameplay | MMH | 2009-04-24 | Merkin | ||
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7342 | 7120 | MentalElfsMannequins | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7343 | 7119 | Melee Missiles v12 | Gameplay | MMH | 2009-04-24 | scruggs | Create projectile weapon enchantments by enchanting a weapon with Target-range Cast-When-Strikes effects. Swing the weapon to cast the spell. Effects also work at close-range, exactly like Touch-range effects. | |
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7344 | 7118 | Melee Missiles | Gameplay | MMH | 2009-04-24 | scruggs | Allows any weapon enchanted with on-Target effects to be used by simply swinging the weapon in the direction in which you wish to launch the spell. No more opening up the magic menu! Requires MWSE. | |
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7345 | 7117 | Mega-Morrowind v.21 | Gameplay | MMH | 2009-04-24 | Rasputin | Races start with less attribute points overall, and have more/different/hopefully more balanced abilities. Every race also has 1 weakness. This attempts to balance out the pure magic-user players in the game with the increased NPC strength. | |
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7346 | 7116 | ME Mannequins2 | Gameplay | MMH | 2009-04-24 | MentalElf | MentalElf's Mannequins V2.06 Requires: Tribunal, Bloodmoon Mannequins you can dress in armor and weapon of your choosing. Buy the mannequins (800 gold each) from Armendra Indril, a dealer just outside the Fine Clothier shop in Balmora. |
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7347 | 7115 | Master trainer mod | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7348 | 7114 | marksmanmodversion1.46 | Gameplay | MMH | 2009-04-06 | Intelligentsia | Intelligentsia's Marksman Mod v 1.45 A huge expansion on the game for marksman players......no longer do longblade and staff users get all the cool toys! If you find this mod imbalanced just raise the difficulty......it was tested with a non powergamed character at dif... |
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7349 | 7113 | marksmanmod | Gameplay | MMH | 2009-04-24 | intelligensia | Loadsandloadsandloadsa markman stuff. It's a bit like Christmas come early. Although I think I'm more Santa's little Wood Elf than the big man himself............ | |
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7350 | 7112 | Marius Tardis | Gameplay | MMH | 2014-01-21 | Marius | If you've never watched the BBC's Doctor Who this mod will probably be confusing! This mod requires Tribunal and Bloodmoon. The original mod that this was based on was put together by dwilliss and Lady Eternal. If I've omitted any one else who had something to... |
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7351 | 7111 | mana regen v13 0809 | Gameplay | MMH | 2009-04-24 | Fuku_ | This script regenerates your Magicka according to your Willpower. The higher your Willpower, the faster your Magicka will regenerate. | |
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7352 | 7110 | Magic Mastery 2.7 | Gameplay | MMH | 2009-04-24 | Cool Demon | Magic Mastery This Mod will reduce the mana cost of difficult spells, but will not make spelss easier to cast The reduction in manacost will depend on your fatigue and magic skill |
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7353 | 7109 | Madd Leveler 0.7 | Gameplay | MMH | 2009-04-06 | Madd Mugsy, Sederien |
The Elder Scrolls III MORROWIND The Madd Leveler Index: 1. Introduction 2. Description / Histor... |
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7354 | 7108 | Lurlock's Left Gloves v1.0 | Gameplay | MMH | 2009-04-24 | Lurlock | Lurlock's Left Gloves Version 1.0 Description: Flips the icons and models of all left and right gloves, bracers, gauntlets, and pauldrons so that you can tell them apart. -Gave new icons to all left and right gloves, (and bracers/gauntlets/pauldrons) so you can te... |
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7355 | 7107 | LoveMOD v1.2 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7356 | 7106 | lootstorage | Gameplay | MMH | 2009-05-12 | Unknown | ||
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7357 | 7105 | Lock Bash Enhanced v1.5 | Gameplay | MMH | 2009-04-06 | Piepers, DarkDragon , TheLys | This mod allows to open most locked doors and containers by bashing them. It also includes an option to make many doors in town being locked at night. Features: - Allows to use brute force to open most doors and containers - This mod will also lock the doors of shopkeepers/N... |
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7358 | 7104 | Lock Bash Beta | Gameplay | MMH | 2009-04-06 | Piepers | Piepers Lock Bash Requires Morrowind and Tribunal This mod will allow the player to bash open locks with a weapon. It's that simple. It adds a script to the doors/containers (not a global script) that allows the player to bash the lock. It does not add... |
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7359 | 7103 | Limitless Attributes v1.0 | Gameplay | MMH | 2009-04-06 | Smoke | This simple mod allows you to raise your base attributes, ie, Strength, Intelligence, etc, beyond 100. 100,000 Points max per attribute. |
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7360 | 7102 | Lights 300 | Gameplay | MMH | 2009-04-06 | Byblos, X-Bahamut | Reworks all lights in the game to be more, colorful, dynamic, magical and realistic. Includes Bloodmoon & Tribunal lights! Colorful, Dynamic, and Magical: Red Candlesticks now have red flames, light and are called Ruby Candles, green have Green flames, light a... |
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7361 | 7101 | lgnpc Maar Gan | Gameplay | MMH | 2009-04-24 | LGNPC Team | This mod adds unique dialogue to every citizen of Maar Gan. | |
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7362 | 7100 | lgnpc Khuul | Gameplay | MMH | 2009-04-24 | LGNPC Team | This mod adds unique dialog to every NPC in Khuul. | |
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7363 | 7099 | lgnpc Hla Oad | Gameplay | MMH | 2009-04-24 | LGNPC Team | Adds unique dialog to every Hla Oad NPC. | |
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7364 | 7098 | lgnpc Gnaar Mok | Gameplay | MMH | 2009-04-24 | LGNPC Team | Adds more interesting dialog to Gnaar Mok NPCs. |
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7365 | 7097 | lgnpc aldruhn | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7366 | 7096 | lgnpc Ald Velothi | Gameplay | MMH | 2009-04-24 | LGNPC Team | Gives every NPC in Ald Velothi unique dialogue. | |
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7367 | 7095 | Levelling 1.3 | Gameplay | MMH | 2009-04-06 | Balor | Alternate Leveling (Forgetfulness) Created by Balor ([email protected]) Idea is all original (at least I think so 8) ) 22/1/03 Update: 24.08.04 Improved stability. It's fully funtional now. 14.09.04 Added a few features. (Stats that are riseable above 100... |
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7368 | 7094 | LeveledMagicka | Gameplay | MMH | 2009-04-24 | Marcel Hesselbarth | This mod increases your maximum magicka at 4% per level. So at level 26 your starting magicka has been doubled. Tanks to Pookhill for assistance If you encounter any problems please report to me at [email protected] ( requires Tribunal or Bloodmoon ) |
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7369 | 7093 | leveled db armor | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7370 | 7092 | Level Up List Completion | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7371 | 7091 | LethPack v3.0 | Gameplay | MMH | 2009-04-24 | Chibboleth | A fully functional vampirism mask. While wearing the mask you cannot see very well or feed, but you will not be recognized as a vampire. The Fang Mask exists in three flavors: chitin, netch leather, and cephalopod. Be the first on your block to find all three! Two volumes of clas... |
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7372 | 7090 | LessAgressiveCliffRacer | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7373 | 7089 | LessAggressiveCritters | Gameplay | MMH | 2009-04-24 | Brett Flannigan | The following wild critters are less likely to attack you (some MUCH less likely): all Cliff Racers, all Alit, all Kagouti, Kwama Forager, all Mudcrabs, all Rats, Feral Guar, and all Shalk. | |
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7374 | 7088 | LegionAdditions | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7375 | 7087 | leafy morrowind | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7376 | 7086 | KVISION | Gameplay | MMH | 2009-04-24 | Bill Faulk | 120 second night vision for Khajiit | |
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7377 | 7085 | Krazedhermit's MultiMod v1.1 | Gameplay | MMH | 2009-05-12 | Krazedhermit | Krazedhermit's MultiMod v1.1 (In Version 1.0) This is a simple mod really. Below are the features. I've doubled the points required to level. Now it takes 20 skill increases to level. Be warned, this will cut your max level down. I've doubled (possibly tripled) the amoun... |
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7378 | 7084 | Krazedhermit's MultiMod v1.0 | Gameplay | MMH | 2013-04-24 | Krazedhermit | This is a simple mod really. Below are the features. I've doubled the points required to level. Now it takes 20 skill increases to level. Be warned, this will cut your max level down. I've doubled (possibly tripled) the amount of money it takes to buy a skill increase. Combat skill... |
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7379 | 7083 | Kobu's Leveling Mod v1.0 | Gameplay | MMH | 2002-06-04 | Kobu | With this plug-in, you will no longer need to plan out your character's advancement to maximize stats. Now you can forget about which skills to increase when, and just play the game. The changes are: 1. Character's Health is no longer based on level-ups. It is always Endurance x3. Because of the ... | |
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7380 | 7082 | Kirel's Sneak Attack | Gameplay | MMH | 2009-04-06 | Kirel | Gives you an attack bonus after sneaking for a certain amount of time (default 20 seconds) with your weapon ready and without being hit, making a successful strike pretty much guaranteed. Can be setup a couple of different ways for bows/crossbows. The default setting is that t... |
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7381 | 7081 | Killer Cutlery | Gameplay | MMH | 2011-10-07 | swordsman5 | Clean Killer Cutlery: swordsman5 Just a silly little mod get the stuff in a box in the Excise Office next to your first lockpick, Knife, fork and spoon set that you can throw and a ladle to hit things with. All a bit OTT but that's the way I like to play. Extract ... |
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7382 | 7080 | KhajiitVision 0530 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7383 | 7079 | Katana Update | Gameplay | MMH | 2009-04-24 | Entreri | I learnt in my Judo classes that Katana's and the like are very brittle weapons but very fast. In Morrowind this wasn't represented so I decided to fix it. All Katanas, Dai-Katanas and Wakazishas are now faster but have much lower hit points. Enjoy |
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7384 | 7078 | Kagz Lightz | Gameplay | MMH | 2009-04-24 | Kagz aka Kagrenac | Alright this increases the light value of approx 80% of the lights in game. I always thought it was too dark. |
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7385 | 7077 | Journal Enhanced v1 1 | Gameplay | MMH | 2009-04-24 | Aerelorn | Journal Enhanced(JEN) v1.1 Allows the player to write custom notes in their journal from within the game. A quill and inkwell are required in order to begin writing. See Journal Enhanced.htm for more details. |
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7386 | 7076 | Join All Houses | Gameplay | MMH | 2014-09-12 | heph (with latest v1.4 fix Fukuro) | from the included readme: "This allows you to join all 3 houses and earn all 3 strongholds. Hlaalu + Redoran + Telvanni........ History: 1.4 Fixed area check in "strong_foreman" and "strongholdservices" scripts wich could cause incorrect appearing or disappearing of Stronghold NPC'... |
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7387 | 7075 | JC MagicImprovements | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7388 | 7074 | IWWH | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7389 | 7073 | Indybank2.4b | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7390 | 7072 | IndyBank v2.4a2 | Gameplay | MMH | 2013-02-27 | Indestructible, Havokk, Kir | This version of the Bank mod uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too big for some cities. In fa... | |
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7391 | 7071 | IndyBank v2.4a | Gameplay | MMH | 2009-04-24 | Indestructible, Havokk, Kir | This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too bi... | |
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7392 | 7070 | IndyBank v2.3 | Gameplay | MMH | 2009-05-12 | Indestructible, Havokk, Kir | This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too bi... | |
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7393 | 7069 | IndyBank v2.2 | Gameplay | MMH | 2002-11-13 | Indestructible, Kir | This is an updated release of the banking mod that allows you deposit money, earn interest, withdraw money, get loans, store items in a safety deposit box (for a fee) and purchase homes. Version 2.2 has been updated by Kir. See readme for an extensive list of features. | |
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7394 | 7068 | Indy Bank v2.3 | Gameplay | MMH | 2009-04-06 | Kir | Bank Mod by Indestructible (indy@gamerzalliance dot com) v2.3 by Kir (mad_weather@yahoo dot com) This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Origi... |
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7395 | 7067 | Indoril Greaves v1.0 | Gameplay | MMH | 2009-04-24 | Smite_Plight a.k.a. Biagio Virde | Indoril Greaves by Smite_Plight a.k.a. Biagio Virde 7-9-2004 -------------- Disclaimer: If your wearing greaves you are probably expecting something bad to happen. I take no resposibility for any damage or inconvenience caused by attempting ... |
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7396 | 7066 | ImprovedResting | Gameplay | MMH | 2009-04-24 | MangoMan | Improved Resting 1.0 ================= Adds lots of much improved choices when it comes to resting. Sleep anywhere with the Magic Pillow, eat anywhere with the Magic Dinner Set, or make camp anywhere outdoors with the Magic Tent. |
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7397 | 7065 | ImprovedFollowers 1.1 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7398 | 7064 | ImprovedFollowers | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7399 | 7063 | Improved Skilled Magicka v1.0 | Gameplay | MMH | 2012-12-28 | Piratelord | This is my version of a mod that improves you magic skills based on the cost of the spell you cast. It's designed to work fully with GCD. You still get the bonus for the per click spell casting but it does mean that those more difficult to raise skills (such as Conjuration) are no longer such an ... | |
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7400 | 7062 | Improved Cursed Items | Gameplay | MMH | 2009-04-24 | Neoptolemus |
-------- Improved Cursed Items by Neoptolemus -------- This simple mod alters the 'BILL_MarksDaedraSummon' script that is attached to<... |