# Actions Id Name Category Site Date Author Description
9601
4861
Robes Are Us! Buildings MMH 2003-07-12 Emokid123 Athelis Nayiron and her husband have moved to Morrowind, bringing  their massive robe colection with them.   Here you can find every robe on morrowind for sale, displayed with fully functioning mannequins, so you can see what a robe looks like before you buy it.   ...
9602
4860
River Watch Buildings MMH 2004-08-22 Len Alox Places the River Watch Household on the river in Balmora. It is on the opposite side of the river as the Mage and Fighter's guilds.
 Has a table set for three, a small Library, a medium sized armory, a cozy bedroom, and water works room.
9603
4859
River Side House Buildings MMH 2004-02-11 Campbell Adds a comfortable house south of balmora. The house also has some hidden unique extras which you have to find aswell as a garden and some valuable limeware. To get to the house follow the river south from Balmora
9604
4858
RheasVIVEC Buildings MMH 2010-03-03 AXEMurderConsortium RheasVIVEC adds doors inside the Vivec cantons that teleport the character to the other cantons.  Most of the cantons underwent a slight remodeling.  The new design makes it easier to travel within Vivec.  
Includes a Rowhouse in the Foreign Quarter of Vivec.  Funny at fi...
9605
4857
Rethan Expansion v2.2 Buildings MMH 2009-05-12 Baratheon79 This updated version adds a 4th construction stage to the Hlaalu stronghold (with accompanying quest). All of the features of previous versions are present (except that the mannequins in the armory are no longer the moveable kind). There is now fast travel by boat to Balmora (with stage 4 constru...
9606
4856
Rethan City - Enhanced Edition Buildings MMH 2010-11-20 Lord Dagobert Brand new enhanced edition!  
 
More stuff outside, new NPCs, less bugs, better-looking buildings.  
 
Adds a few things to Rethan Manor: 6 buildings (1 prison,traders,houses and a tower), a siltsrider and a boat for travel, and adds 4 rooms to the Manor....
9607
4855
Redoran Stronghold Extension Buildings MMH 2005-05-18 Centurion
9608
4854
Ratworks Buildings MMH 2006-05-19 Kaith Deep below Vivec in the underworks, there are many passages leading through the ground.  The Ratworks is one such tunnel.  It is the main highway for most theives, assassins, and other people of the night.  It also provides a quick way to get between cantons.
9609
4853
Racer's Roost Buildings MMH 2011-10-02 Baratheon79


     The Elder Scrolls III
          MORROWIND:
        Racer's Roost
         Version 1.1
   ...
9610
4852
Pwn's Pelagiad Farmhouse Buildings MMH 2011-12-13 Sir_Pwnz A size-able farm and farmhouse located directly next to the main section of Pelagiad. This is still very fresh and isn't all that great as of right now. Though I would like to start generating feedback to further help me.  
 
Installation:  
Just drag and drop the ...
9611
4851
Prancing Ash Inn Buildings MMH 2011-12-07 Chaka ZG From the Readme:  

===  
Prancing Ash Inn  
 
About:  
This mod adds a small inn in Seyda Neen, where you can sleep for a small fee of 10 gold.  
 

--  
Ins...
9612
4850
Pirate Quest Buildings MMH 2003-04-07 Dirko Adds a new quest to the game activated by talking to the wood elf in the East Empire Trading Company in Ebonheart. Quest will take you to a previously unknown fortress to the west of Ebonheart, hopefully far enough out to sea not to conflict with other people's mods. See readme for info.
9613
4849
Personal Storage Quarters Buildings MMH 2003-10-24 Colorhaze This plugin adds a small storage room/home accsessiable via a trap door located just outside and to the left of the Balmora south town entrance, just underneath the silt strider platform structure.     Unlike many house plugs out there this interior is very small in size. ...
9614
4848
Peanut Island House Buildings MMH 2004-08-26 Timrod DX This mod adds a small, peanut-shaped island with a house on it to the Bitter Coast Region, -11,2.     The house is Hlaalu style, but with a twist. Instead of the top floor being closed up, the walls are all open, allowing for a very nice ocean view.  And yes, I know t...
9615
4847
PDI Buildings MMH 2005-12-30 DemonFire Adds an island south of Seyda Neen, with a fully furbished keep, inside and out. Also adds a faction, but no quests as of yet.  
 
Sorry, I was in a hurry when I put this up. I forgot to include that this is my first mod to do with building cells, etc.  I know it's not v...
9616
4846
PC Clothier - Balmora Buildings MMH 2004-09-27 AimeeKae With this mod, your character can become the owner of a clothier shop.    The PC Clothier plugin adds a little building just inside the gates of the trade city Balmora. There are several ways to acquire the shop. You can ask about rumors in Balmora to find out how to acqui...
9617
4845
Paradise Isle Buildings MMH 2003-05-15 Rabbiddog This a new Island off the Bitter Coast region Called Paradise Island a ways SW of Seyda Neen. To get to the Island go to the new dock by the Seyda Neen lighthouse. I started this mod because I felt that after saving Morrowind I deserved someplace befitting my heroic deeds. The Island has many thi...
9618
4844
Palinor The City in the West Buildings MMH 2004-04-02 Tristan Palinor City In The West is a little village that is east of the city Gnisis. This is another version to the orignal Palinor; is more detailed. I would like feed back Please.
9619
4843
Palatial Manor Buildings MMH 2004-01-26 Levdir This lovely house is located in scenic Caldera, and is a home fit for a  king. Despite its humble outward appearance, it is a fully and luxuriously furnished manor house.    There are some (by some I mean a few too many) power items in the storage room, but I have inc...
9620
4842
Outer Godsreach Home Buildings MMH 2009-04-06 lochnarus Outer Godsreach Home
The Elderscrolls III: Morrowind Plug-In

-----
lochnarus
[email protected]




Synopsis:

Adds a medium size manor home to the...
9621
4841
Oblivion Fort Buildings MMH 2010-02-24 PK009 Adds a Old Fort to the exit of Pelagiad, based on the Forts of Oblivion, but done in the Morrowind´s way. It has some Uber rewards, with Uber Bosses, but that´s the point. The fort has been abandoned many years ago, and no one in Pelagiad will tell you something, because the fort is V...
9622
4840
Oasis Buildings MMH 2003-11-03 Benjamin Vasconcellos Creates a resort in the Grazelands Region. Nice scenery, new people to talk to, a flat to purchase with plenty of space, a bar, a bath house and travel service from the Balmora Mages Guild.
9623
4839
Oakridge Ranch Buildings MMH 2004-04-19 Kromm This is a house mod  I made,  tailored  to my own tastes. Its a fairly large ranch based in the Grazelands Region (11, 7) ; built in the Bloodmoon Nordic style buildings (Skaal Village for example).    Living quarters consist of a large, main room, an alchem...
9624
4838
ninja BETA fix Buildings MMH 2009-04-06 Unknown Morrowind ninja dojo fix

should fix any errors fromthe first file.

extract to the data fies directory.

The building to start the quests is located behind the southwall cornerclub in balmora.

armor done by-Braddock, Neiro, and Ronin
Kunai done by-Bo...
9625
4837
Nexus Buildings MMH 2007-11-21 Nkuvu A simple travel nexus. Trap doors added to several locations, all connecting to a single hub. A travel stone is included for quick teleportation back to the Nexus (with a chest nearby so you can unload things upon arrival).  
 
Cleaned with TESAME.
9626
4836
New Suran Buildings MMH 2005-06-30 The Wanderer Expands Suran with 14 new buildings to the north of town.  
 
Adds representatives from the main Guilds.  
 
A new small dockside which also includes a local ferry service and access to the main shipping routes.  
 
Adds a teleport it...
9627
4835
New Gold Armor Textures Buildings MMH 2009-05-12 Unknown If more information is known about the origin or use of this file. Please contact us. Thank you.
9628
4834
New Azura Buildings MMH 2009-04-06 Unknown Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.


-------------------

...
9629
4833
Neo's Merchant House Buildings MMH 2004-02-11 Neo This Plug-In will give you a house with lots of cool stuff and cool Argonians!
9630
4832
Navy Seal Buildings MMH 2003-04-09 The Merchants Contains a new race and some very nice items to accompany it. The items can be found in the Ebonheart/Vivec area to the south in a compound area.    The "commando" race is slightly cheap, but rather fun. Perfect for the morag tong and such.
9631
4831
My Little Pelagiad Mod Buildings MMH 2005-10-12 Jagnot This plugin adds a seedy downtown distric to the north wall of fort pelagiad, adds:[list]    One tavern  One supply shop  One fight club  One pot shop  and 5 (im pretty sure) houses.[/list]    Version 1.1[list]  fixed a float script bug &...
9632
4830
MuseumMod 0717 Buildings MMH 2009-05-12 Starbuck


The Elder Scrolls III
MORROWIND:
Balmora Museum Mod
              



Index:
1....
9633
4829
Museum of Artifacts Improvements v1.1 Buildings MMH 2012-11-10 Princess Stomper Just a little eye-candy mod to make the Museum of Artifacts look more like a museum.

Warning - not ALL artifacts have NoPickUp, especially the expensive stuff - be careful what you touch!

Press the 'Information' buttons and signs for information about each exhibit.
9634
4828
Mr Crow's Hideout Buildings MMH 2008-01-06 Mr Crow A hideout located some what north of Caldera I dont know how to do screen shots forgive me. Hideout comes with a telaport room, bed, your own personal smith and healer. Please if you chose to alter or use this mod give me a little credit if you release this as yours. This was a personal mod I mad...
9635
4827
Mournhold, Battle Arena v1.0 Buildings MMH 2009-04-24 dongle Adds a Battle Arena to Mournhold Great Bazaar. Players can purchase tickets to watch a fight between Almalexia, Gaenor, and an Imperfect.

The winner may surprise you. . . .


------
Note: thumbs are from Planet Elder Scrolls
9636
4826
Mournhold Palace Revamped Buildings MMH 2012-11-11 Princess Stomper Strips out the scripts and dialogue from my Royal Chargen mod, leaving only the improvements to the palace in Mournhold.

The Royal Palace is extensively redesigned and enlarged. As Prince or Princess, you gain access to the 'Princeps' Chambers', a large suite with a (huge) bedroom for...
9637
4825
Mournhold Dwemer Outpost Buildings MMH 2009-05-12 Ottens Adds a Dwemer Outpost to the Temple Courtyard in Mourhold.

http://www.robsacc.nl/ottensindex.html
9638
4824
Mournhold Battle Arena II v2.0 Buildings MMH 2003-01-20 dongle Adds a Battle Arena to Mournhold, Great Bazaar. Buy tickets to see a Battle with your choice of any of 12 of the meanest bosses in all of Morrowind. Tickets are selling fast. Do NOT run this at same time as V1..see readme for complete info, incl what's new here.
9639
4823
Morrowind School of Magic v0.5 Taster Buildings MMH 2007-09-26 The_Avenger This mod is a taster to an expansion that I am making..
Well it's not really an expansion but a whole new game in another..
When you will start a new game (Recommended) you will se a boat near the Seyda neen Light house.
This boat goes to the magic school.
I've made this u...
9640
4822
Morrowind Crafting Abodes Buildings MMH 2005-07-07 Astion Morrowind Crafting Abodes is a house mod based around Toccatta and Drac's "Morrowind Crafting" mod, through which the PC can create several types of furniture and decorations to furnish their houses with.     Morrowind Crafting Abodes adds 4 houses in different parts o...
9641
4821
Morrowind ADDON mod Buildings MMH 2009-09-09 Nemon This mod adds several NPCs, their services, their loved ones, and their homes to the towns in Morrowind. Especially Dagon Fel, Maar Gan and Vos have been "upgraded", giving the place a little motion and life.  
 
Full Categories: Buildings, Miscellaneous, NPCs  
Adm...
9642
4820
More people to Seyda Neen Buildings MMH 2007-09-30 Illi No quests yet. When I learn to script and do quests better, I probably add something more to this mod. Please report all bugs you can find.  
 
There is no Read me in .zip file, becouse this mod is so simple. Everyone can probably find their way to Seyda Neen.  
&#...
9643
4819
Moon Sugar Plantation v1.3 Buildings MMH 2012-11-16 Danjb "Criminals have attempted to grow moon sugar grasses in Vvardenfell, without success..."

Until now.

This mod adds a small plantation north-west of Caldera - a plantation that grows moon sugar! The plantation is owned by a Khajiit, who also lets the player use his refiner to ...
9644
4818
Moon Sugar Plantation v 1.4 Buildings MMH 2005-07-10 Danjb "Criminals have attempted to grow moon sugar grasses in Vvardenfell, without success..."

Until now.

This mod adds a small plantation north-west of Caldera - a plantation that grows moon sugar! The plantation is owned by a Khajiit, who also lets the player use his refiner...
9645
4817
Moon Sugar Plantation v 1.2 Buildings MMH 2012-12-11 Danjb Adds a small plantation north-west of Caldera - a plantation that grows moon sugar! The plantation is owned by a Khajit, who also lets the player use his refiner to turn moon sugar into skooma.

There shouldn't be any conflicts with other mods.
9646
4816
Monolithic Fortress Buildings MMH 2005-07-03 ifm2181 The Monolithic Fortress can be used as a home for you to store your stuff, and as a base of operations. It doesn't, however, include special objects to help you train your various skills, so you'll have to do these on your own accord. See the Readme for details.
9647
4815
ModMan Windowlights 2.0 Buildings MMH 2009-04-24 ModMan ModMan's Windowlights
A Plugin for Morrowind by ModMan
Full Version 2.0



=================
There are two versions to this mod.  Both add atmospheric lighting to most windows.

- Windowlight...
9648
4814
Mod Set Buildings MMH 2012-01-20 onecarmel This is a personal mod of mine.  
It has a house in Seyda Neen and Balmora.  
It has a weapon and armor chest behind the lighthouse at Seyda Neen.  
Then a cave just up the road east of Seyda Neen.

Changelog:Added house to Balmora  
Added ...
9649
4813
MJY Casino Riverboat Buildings MMH 2012-07-23 Mighty Joe Young Took out casinos from two mods (Havish and Tangerine Casino) and added it in the riverboat one, fits good there. It's in Seyda Neen around the lighthouse.

Don't spend all your gold there, it costs some gold to buy equipment to win the game ;) So come all and spend some of your gold and...
9650
4812
Mikos Fetts Mansion Buildings MMH 2004-01-09 Mikos Fett This mod adds a house north from the Vivec Temple. "Private Caravaner"  at the boat near the Vivec Silt Strider can transport you to the island & house.    The house is located on it's own island set in some woods.  On the island you  can go hunting, fis...
9651
4811
Middle Mart Buildings MMH 2005-05-28 Anthoric Godwar The whole porpose of it is intended to help those non cheating beginning players. I has a very nice selection of items and some hard to find things. It also includes a nice little item I decided to make (mainly out of boredom and to test something) called a portable braizer.  &...
9652
4810
MCR_Khuul Lighthouse Buildings MMH 2010-08-24 Mr. C. Racer Considering it's the main gateway to Solstheim, and all those little islands everywhere, I always found weird the lack of a lighthouse in Khuul. So I found a good place, dropped there a lighthouse and made it the home of Yngljo the Nord.  
 
Modified cell(s): Khuul -9,17
9653
4809
Machina Manor Buildings MMH 2009-05-12 Josue Rodriguez This is my character's fortress of solitude. Lord Sauron has left his manor in your care while he travels, giving you a chance to live in luxury. A beautiful place to store your treasures or relax. Look for it between Hlormaren and Hla Oad.
9654
4808
Lord of the Rings Quests Buildings MMH 2004-02-09 saborcoco This mod contains MANY mini quests with ONE big quest which is the Lord of the Rings Quest.. ( you'll se why once you play it).    The mod adds new dialog and NPCs with their own dialogs new places to visit more items to discover, people to kill, things to buy,things t...
9655
4807
Llama Tower Full Buildings MMH 2008-03-15 Tshultze This is the complete version of the Llama Tower. It comes with both the regular tower and the basement which gives for more storage and some mannequins so you can show that complete daedric set off.

Changelog:Llama Tower v1.5:  
Fixes the bar layout error, and removes ...
9656
4806
Lighthouse Buildings MMH 2005-09-28 dongle A lighthouse model with a beam of light animated to pan around. Includes an exterior as well as upper and lower interiors. The light and reflector will glow in the dark.    A small playable mod is included that places a lighthouse south of Ebonheart.
9657
4805
Library of Tamriel Buildings MMH 2003-07-08 Rc_Masta
9658
4804
Leveling Duels Buildings MMH 2003-02-24 BlueMage Features 5 pc level selectable dueling fights with 3 different  leveled-creature/NPC's, whose armor and weapons level as well as the attacking pc...kj    and this all happens in a new small cell.  Test your akills at pc  levels 1..5...10...20...40  ...
9659
4803
Leland Gaunt Buildings MMH 2009-05-12 CORAX LELAND GAUNT v. 1.7

Copyright (C) CORAX
Portions Copyright (C) Bethesda Softworks
Portions Copyright (C) Stephen King



-----------

* Description

Leland Gaunt is a character fro...
9660
4802
Kummu Monastery v1.2b Buildings MMH 2011-02-19 Thondur Located on a high mountain shelf west of Suran and just down the road from Kummu shrine, Kummu Monastery is the lofty compliment to an already beloved but remote pilgrimage site on the shores of Lake Amarya. It offers the weary pilgrim and traveler some commodities, while it’s great gate to...
9661
4801
ko Buildings MMH 2009-05-12 Big Rob ====Tel Dra'ko v1.5

===========

Created by Big Rob (formorally TantorRC). Testing done by Shaggy.

====Installation

===============

1. Unzip and add the .esp file ...
9662
4800
killgore s home furnishings v1[1].1 Buildings MMH 2009-05-12 Killgore Killack Hello

Here is yet another display case. This one should match display case 4 pretty good.

But anyhow. Textures are saved within the .nif files. 5 is the main nif, 5a is the "glass case".

Lady E
9663
4799
KAGRENACS TEMPLE BETA TEST Buildings MMH 2009-04-06 Kagz aka Kagrenac
9664
4798
Kagrenacs Temple Buildings MMH 2009-04-06 Kagz aka Kagrenac .................Kagrenacs Temple.......................

Only Morrowind is requ. for this mod.

Alright this mod brings Kagrenacs Temple,
to an island N/W of the Ahemussa camp.
Can you get onto the island and enter the temple,
to find its secrets.
Best be ...
9665
4797
Just Beginning Buildings MMH 2005-04-22 Specter Basically it's a house in Seyda Neen with a suprise in the basement, for characters that are just starting out.
9666
4796
Jay and the Floating Tower Buildings MMH 2009-02-01 YawFalght Adds a Floating Tower in Balmora (Yes yet another Balmora mod!)  
 
This is my first "Finished" Mod. I have decided I can't do interiors, so feel free to replace the interior. I Played around with Dialog a bit, but that isn't working 100%.  
 
To get to t...
9667
4795
Jakey Keep - Tapestry Rug Package v0.9 Buildings MMH 2009-05-12 JacMoe


The Elder Scrolls III
MORROWIND:
Jakey Keep Tapestry/Rug Plugin
v.0.9
(c)2004 by jacmoe




Index:
0. Bri...
9668
4794
Jakey Keep - Lights Package v0.9 Buildings MMH 2009-05-12 JacMoe


The Elder Scrolls III
MORROWIND:
Jakey Keep Lights Plugin
v.0.9
(c)2004 by jacmoe




Index:
0. Brief
9669
4793
Jakey Keep - Base Package v0.9 Buildings MMH 2009-05-12 JacMoe


The Elder Scrolls III
MORROWIND:
Jakey Keep Base Plugin
v.0.9
(c)2004 by jacmoe




Index:
0. Brief
...
9670
4792
Isle Villa Buildings MMH 2009-04-24 Dachs Morrowind Plugin by "Dachs", W. Rueddenklau, Berlin, Germany, e-mail: [email protected]
You can use and modify the plugin after your ideas, but not for purpose of sale.
This plugin is a historical reconstruction, the so called "Isle Villa" from the Villa Hadriani in Tivoli - the old-age...
9671
4791
Irish Isle Buildings MMH 2005-04-12 Dragonmanweb9 This adds a small island with a faint Irish theme to it off the coast of Sadrith Mora. Travel to the island is available.
9672
4790
indybank and guildwage Buildings MMH 2010-11-07 warlycan note: this mod uses indybank version 2.2 only the below description was added by me.

added in continuous global scripts for each faction so that when you reach highest ranking with each guild your account is credited with 1000 gold every 7 days ... not extensively play tested but fir...
9673
4789
Indarys Greathouse Buildings MMH 2005-03-15 Aimeekae This mod expands Indarys Manor so that it more than rivals those manors found Under Skar. After you achieve House Father status in House Redoran, an Altmer constructor named Lloria Yndis will arrive at Indarys Manor. She will add several new rooms to Indarys Manor in this order: Gre...
9674
4788
Improved Governor's Hall Buildings MMH 2008-02-29 Morandir Nailo This mod redesigns and decorates the Caldera Governor's Hall to look like a realhome instead of a big empty wasted space with a table and a few beds.  It's suitable as a player home if you so desire, or just as eye candy.  Should you decide to live in it, an Alchemy sorter and several a...
9675
4787
Imperial Gates Pack Buildings MMH 2005-09-28 dongle A replacement for the boring, wimpy, Imperial doors. Two styles of medieval doorways ? one solid, one with gaps you can see through ? in large and small sizes. Door jambs are included that fit several of the stock games Imperial meshes.    This is a pack of models only, no...
9676
4786
house thingy Buildings MMH 2009-04-06 Unknown
9677
4785
House on the rock Buildings MMH 2011-06-12 darkelf Here we go, another Balmora house mod, BUT... this mod has some special significance. The aforementioned significance being that it is my first mod in god knows how long, and it takes me back to my beginnings seeing as it is build in the same spot my first ever mod was constructed. I built this s...
9678
4784
HlaaluManorUndergroundv12 Buildings MMH 2009-05-12 Tequila Hlaalu Underground v 1.2
By Tequila

---------------
This mod is Tribunal OR Bloodmoon required (for script purpose).
---------------

Installation:

Simply unzip the files into the "Morrowind/DataFiles" directory.


Files included:
9679
4783
Hlaalu Manor Enhancement Buildings MMH 2009-05-12 N. Horohov Version 1.1

Added an area below the House Hlaalu manor that features both a glass ranged weapon merchant and a merchant that sells potions. Possible Unbalancing.

Feedback: [email protected]
9680
4782
Hla Oad Petshop Buildings MMH 2004-08-22 CS Studios Another CS Studios Mod! Adds a small petshop to the village of Hla Oad. Various animals and pet foods for sale. No requirment of expansion packs.     Larger animals can help carry some of the playrs lighter possessions. Some of the animals for saler include guar and Kargio...
9681
4781
Hidden Base Buildings MMH 2005-06-02 Devrith This plugin adds a trap door located in the Molag Mar Underworks, its your job to find it. The only "uber" type of items are a full set of Master's Apparatus, so if you don't want them just sell the set or just drop them in the water. Its your choice.    Version 2....
9682
4780
Hero's House Buildings MMH 2004-03-11 Cobra This mod adds a house between Balmora and Moonmoth Legion Fort. The house has a large and small storage Room, your room, and a room with 53 portals that go all over Morrowind. Also in a secret room there is a ring to change the weather and a cup that can teleport you to diffrent pla...
9683
4779
Helmsdeep Buildings MMH 2009-05-12 Unknown This mod adds helmsdeep from the lord of the rings into the land of morrowind.
9684
4778
Heavywood House Buildings MMH 2004-03-28 GUILDmaster Go to Caldera and look for an Estate Agent wandering the streets. She will sell you an exquisite house for 12000 gold. The house has an amazingly decorated Living Room/Dining Room. A beautiful bedroom and an underground treasury.
9685
4777
Heaven's Lookout: Rise of the Fallen Teaser v1.0 Buildings MMH 2013-04-20 Andy! This is a teaser package for the upcoming mod Heaven's Lookout: Rise of the Fallen. It contains two movie files, and "Andy! Sword and Cloak", an ESP file adding, surprisingly, a sword and a cloak (new icons, meshes and textures).
9686
4776
Hawkwing Manor Buildings MMH 2004-04-19 Splat This mod is a very large and extravagant Imperial-style manor on the road directly north of Caldera. It not only fits in the world of Morrowind with realistic rooms like banquet halls, sitting rooms, and kitchens, but it offers tons of storage. I strongly suggest that you try this m...
9687
4775
Haunted Mansion v1.0 Buildings MMH 2010-04-13 bryman1970 This is an empty run-down mansion east of Seyda Neen. There are no monsters or treasure inside. Just something interesting to look at, and I thought the area was a perfect spot for it.

The wooden bridge beyond that has been changed to an Imperial-style bridge to match the ruined Impe...
9688
4774
HallOfHandsGambling Buildings MMH 2009-05-12 GBT3E ** Hall Of Hands Gambling ******

created by GBT3e

Description: Jolef the Referee has openned a new club in Gnaar Mok.
Place a wager, win some coin. If you loose a bet dont revert to a
saved game or the secret quest won't open for...
9689
4773
Hall of Torque MSPaint Contest Exhibition Buildings MMH 2009-05-12 Tommy Khajiit HALL OF TORQUE.
An exposition of remarkable paintings

STORY
This mod brings the "Hall of Torque MSPaint Contest Exhibition" to Dagon Fel. All paintings are free for you to take to decorate your Morrowind home. Meet Lady Moiraine, caretaker of the "Hall of Torque"

V...
9690
4772
Hall of Hands Buildings MMH 2002-09-30 GBT3E Jolef the Referee has opened a new club in Gnaar Mok where you can place a wager, win some coin, or just stop in to watch the fights    This mod adds scripted repeatable gambling on a fight....a new building to Gnaar Mok...2 new playable classes (Boxer and Gambler)....8 NP...
9691
4771
Hall of Doors Buildings MMH 2004-03-01 theKettle Tired of the endless walking?  Annoyed that even the various forms of instant travel don't reach many settlements?  Hall of Doors adds a new area - a small interior cell with 28 doors to various parts of Vvardenfell.  Once you've gained access all travel is to...
9692
4770
Guarded Ghostgate Buildings MMH 2009-04-06 Valdimathor (Michal Ryska) TES III: Morrowind

Guarded Ghostgate mod

by Valdimathor (Michal Ryska)


1. INSTALLING THE MOD




To install the plugin, unzip the file into the Morrowind Data Files
di...
9693
4769
Guarded Ghostgate Buildings MMH 2009-03-12 Valdimathor Expands Ghostgate a bit to make it feel that this is the place where proud warriors of the Temple fight against evil.

Changelog:11.11.09 - Added screenshots
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Guar Crypt Buildings MMH 2004-03-04 mighty one A small crypt near Pelagiad where you can give guar remains in the form of remnants, items or other things in acordance with #5. of Guarmandment which you can find here:
 http://www.buttersky.com/morrowind/guars/gallery/index.html

   or just use it ...
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Growable Pumpkins Buildings MMH 2005-09-21 Aridale Noblebrook Belmont With this mod you can plant and grow your own pumpkins anywhere you want and carve them into jack-o-lanterns It adds an abandoned farm near Vivec where the pumpkins grow. Once the ones on the farm are grown you can pick and carve them into jack-o-lanterns. Carving them gets you some seeds which y...
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Grow your own Telvanni Towers Buildings MMH 2012-08-08 kaos_nyrb You ever wondered why when you are a master of magic and god you can't grow telvanni towers? well now you can!

Adds 9 spells to the game allowing you to grow telvanni towers ANYWHERE. When cast they grow up from under your feet!; great for decorating! Spelling and gramtical errors fix...
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Green Guy's House Buildings MMH 2009-03-07 Archeopterix From the readme:
"The house of GreenGuy!
House is South East of Gnarr Mok (see jpeg in folder "Map_to_house.jpg")

Thanks to cooldude55 & Miral007 for testing and advice by kagrenac Freddo
for fixing my mistakes and Vorwoda_the_Black for the script! Thanks Everyone! :*"
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Greek trireme boat replacer Buildings MMH 2008-02-09 vanir90210 Replaces the major boats with Greek Trireme's. Doesn't require any expansions.Full Version! Screens by Myaskill.

Changelog:Updated, Finished, Whatever. I accidentaly uploaded the wrong file, so try to download it again. this time it should be complete.
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Great Bazaar Glass Dome Buildings MMH 2005-10-10 Unit984Beta Add Dongles Transparent glass dome in Mournhold Great bazar theater
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Gravedigger Bob ver. 1.1 Buildings MMH 2009-05-12 Lurchman Gravedigger Bob ver. 1.1


Gravedigger Bob is a salty old sea dog, who has since left that life and has taken up residence in Peligiad. He has opened an establishment he refers to as "Gravedigger Bobs Fine Goods". The rest of Peligiad calls it a junkyard. Gravedigger is the Fred Sa...