# Actions Id Name Category Site Date Author Description
9701
4761
Granny Claus' Christmas Gifts 1.0 Buildings MMH 2012-11-18 Korana This mod adds Santa's "compound" to Solstheim. While it would ruin your Christmas surprise to enter the workshop, you can pick up trees in the Christmas Tree lot, and enter Granny Claus' Cottage for some dinner, drinks, and to open her gifts to you! You can even meet the reindeer!

Trav...
9702
4760
goldtreasure update Buildings MMH 2009-05-12 Unknown
9703
4759
goldtreasure 1.11 update all fixed Buildings MMH 2009-05-12 willytooshoes GOLD TREASURE 1.11
Again: willytooshoes           found a few issues
                        &...
9704
4758
goldtreasure Buildings MMH 2009-05-12 Unknown
9705
4757
goldenspear fixed for goldtreasure 1.11 Buildings MMH 2009-05-12 Unknown
9706
4756
Golden Land Buildings MMH 2004-04-09 NKVD This plugin adds:
   A New region...2medium towns....Imp. fortHouse for storing stuf ( Tomo' land )
 Big dwemer town....A big mine    You can get there from Khuul and Ebonheart.
9707
4755
GnisisCasino Buildings MMH 2009-05-12 Capedbear


    The Elder Scrolls III
          MORROWIND:
      Tangerine Coins Plugin


9708
4754
Gnisis Waterfront v1.0 Buildings MMH 2010-04-04 Crankgorilla Adds a waterfront tent/marque to Gnisis. A Shipmaster is running a supply company from the banks of the Gnisis river. Travel links are now available up and down river. A living quarters is available. If you don't already own a home in Gnisis, maybe this is the one for you.
9709
4753
Glass Window Pack Buildings MMH 2005-09-28 dongle Eight translucent antique glass windows for modders to use. Some are basic glass panes you can tile across an opening, some have ornate frames. All have variants with solid glass, or a diamond leading pattern. The basic panes also have broken versions. All will snap to a 64 grid and...
9710
4752
Glass Greenhouse Dome Buildings MMH 2005-09-28 dongle A geodesic dome with a wooden frame and transparent antique glass texture. Doorjamb fits my square glass doors, or the common wood ones.    This is a model only, no playable mod is included.
9711
4751
Giorgia's House Buildings MMH 2004-06-01 Matthew This is a mod I started about 18 months ago, I would really like to finish it but I just don't have the time any more now that I'm on a ship in the Navy.  I am giving this out as a house mod for Dwermer fans and I would like to get feedback as what to do with it.  ...
9712
4750
Ghostseer Castle Buildings MMH 2011-03-06 Kam Ghostseer Based on a castle mod by Allan. This is complete and usable as far as I can tell, I haven't worked on it in years though. It adds a large fortress to the north-west mountain near Balmora that has everything you could possibly want.  
 
I do not guarantee that it is 100% func...
9713
4749
Ghostgate Sanctuary Buildings MMH 2005-04-26 Lochnarus Ever been beaten to a sliver of health whilst traveling to and from Red Mountain? If you have, then this little "house" mod is for you. It places an abandoned ashlander yurt not far from the Ghostgate. Has a bed, a few misc items (alchemy apparatus' as well), and a little decor....
9714
4748
Geonox's Imperial Building Pack Buildings MMH 2005-07-01 Geonox A resource pack which adds four new imperial buildings in the editor. This is a resource pack so you have to place the buildings ingame yourself. The screenshots are taken in the editor on a test island which is not included in the plugin.
9715
4747
GellisHouse Buildings MMH 2005-02-11 StrangeLands A new house in Seyda Neen (no, don't roll your eyes, I only designed it for my girlfriend and then decided to upload it, I know it's passe ;)  New for the 1.1 version: the somewhat gloomy interior has been lightened considerably, the   uber-apparatus has been reduc...
9716
4746
Gard Castle v1.0 Buildings MMH 2006-03-16 Shezrie Castle in Solstheim that has been converted into an upperclass hotel. There are three rooms to rent and a suite. While there is no quest as such, the castle does have a bit of a history behind it and you can spend some time investigating into what happened to some of the previous residents.
...
9717
4745
Gambling Hall Buildings MMH 2011-10-06 Missiri a little casino in seyda neen
9718
4744
Gallery for Lord Yig's Fantasy Art Mod v4.0 Buildings MMH 2009-05-12 wassa(soxxx) this is a place to show of "_Lord_Yig's_Fantasy_Art_Mod v 1.01" in at building at entrence to balmora on hill below church.

there is a native default exhibit. So you could still have a look a building and secrets if you don't have 'art mod'

======...
9719
4743
Gallery for Lord Yig's Fantasy Art Mod v1.0 Buildings MMH 2009-05-12 wassa(soxxx) this is a place to show of "_Lord_Yig's_Fantasy_Art_Mod v 1.01" in at building at entrence to balmora on hill below church.
YOU NEED TO DOWN LOAD HIS MOD TO YOU THIS
--books added in gallery--

-SONNETS by WILLIAM SHAKESPEARE (Will Speare)-4 BOOKS IN SCROLL FORMAT-

...
9720
4742
FrontierTradePost Buildings MMH 2009-05-12 Greevar Frontier Trade Post
by Greevar

Summary

-----

This mod adds a new fort/trade post to norther Solstheim just west of the Skaal Village. This fort includes a Smith, a Shaman (healer), and a trade house. Also, there are three residences and th...
9721
4741
Fortified Thirsk 1.1 Buildings MMH 2009-04-24 lochnarus


The Elder Scrolls III
MORROWIND:
Fortified Thirsk
by lochnarus
[email protected]




Index:
1. Install...
9722
4740
Fort Kummu Buildings MMH 2005-05-29 Indiana Bones Did you ever wonder "Now I am a Knight of the imperial dragon, why can't I have my own fort and not Ebonheart cause you can't pick one of your possessions up".? Well now you can.    The empire just built a fort near the Fields of Kummu to protect pilgrims and other...
9723
4739
Floating Nightclub Buildings MMH 2005-08-21 Ollie This plugin doesnt really have a purpose, there are no quests (yet), for me, it was just something to do.
9724
4738
Fastighets Maklare Buildings MMH 2009-04-06 Chakolli, Legacy Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.


-------------------

...
9725
4737
Factor's Estate v1.1 Buildings MMH 2013-09-18 Matthew The inspiration for this was a suggestion posted by one of the Morrowind Summit's moderators, but it was an appropriate suggestion. . .the Factor's Estate can only be described as butt-ugly (no offense Bethesda).  I've used the same floorplan but completely refurnished the estate.  I've...
9726
4736
Expanded Museum of Artifacts v0.9 Buildings MMH 2013-06-12 TheOtherFelix ExpandedMoA.esp makes the following changes to the game:

* The Museum of Artifacts in Mournhold will accept all items
listed in the book "Famed Artifacts of Tamriel," which now also
lists all items that the museum will accept.

* The museum now has security ...
9727
4735
Evermelt, The hot springs Buildings MMH 2009-11-03 Zereth This is my first mod, and it adds a cave to the river near fort frostmoth, the cave has a living area(sleeping area), hot spring area and storage area, i hope you like it. Note there is no new meshes or textures, it uses base text and meshes, thus only thing you need is bloodmoon and morrowind. A...
9728
4734
Eponia Manor Buildings MMH 2009-04-06 Unknown Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.


--------------------
9729
4733
enhanced rethan manor Buildings MMH 2009-05-12 Lady_Galadriel Enhanced Rethan Manor Readme.txt
By Lady_Galadriel

---------------
This mod requires Tribunal
---------------

Installation:

Simply unzip the files into the "Morrowind\DataFiles" directory.


Files included:

Enhanced Rethan...
9730
4732
Ekul House Buildings MMH 2014-10-06 SnowOwl Adds an eccentric player ownable home to Solstheim. Look for Morpo in Balmora to purchase Ekul House.

There are three esp files.
Ekul_House.esp - This is the main file. You must use this esp file.
EH_CoM2.esp - Optional. If you use CoM2 this esp adds children to Ekul House.<...
9731
4731
Ebonheart Gentlemen's Club Buildings MMH 2004-09-05 Rick Reed Ebonheart Gentlemen.s Club pretends to be a place of "refinement and culture".     It is actually a speakeasy tavern behind the Skyrim mission in Ebonheart.   There is some adult content, here.    It offers music, dancing girls and some interesting folks. &#...
9732
4730
Ebonheart Docks Buildings MMH 2003-07-27 evelas Adds on several ships to the Imperial dock at Ebonheart, along with a group of guards..  Talk  to the Guard Commander, he will transport you to a Necromancer?s Castle on a nearby island    There is a medium sized battle between the guards that are with you and a ...
9733
4729
Dresharii Temple V1.01 Buildings MMH 2009-04-06 Unknown
9734
4728
Dresharii Temple V1.0 Buildings MMH 2009-04-06 Unknown
9735
4727
Dresharii Temple Buildings MMH 2004-07-16 Slategrey This is a Temple I've built for a larger Mod i'm working on.      This MOD contains only the building itself.  Use it as a house if you wish, but if you decide to include it in your own mod please move the location from where it is currently so as not to ...
9736
4726
DragonVille Buildings MMH 2005-05-07 Predator A new town called Dragonville resides east of Gnisis.  It has a long dark history. Features a new way of questing, new buildings, dungeons and three secret items forged ages ago, as well as a dark secret.
9737
4725
Djupsgaard - Hidden Halls 1.5 Buildings MMH 2009-04-06 Polycrates


Djupsgaard - the Hidden Halls
v1.5
by Polycrates
[email protected]



This mod requires both Tribunal and Bloodmoon. Sorry. Designed for the 1.6...
9738
4724
Display House v1.2 Buildings MMH 2004-05-23 DarkOneVenzar This is just a good sized house for storing and displaying items. There is just one hostile NPC inside (about lvl 10) and gives some good stuff. One item I think might be a bit unbalancing but I hope not. There is fast travel to and from the house, since it is in an odd place. More in the readme....
9739
4723
Desert buildings Buildings MMH 2009-04-06 Unknown
9740
4722
Deaths Doorstep V3x Buildings MMH 2009-05-12 Rogue_Shadow, Phijama --------------------
                         Death's Doorstep V.3
                 ...
9741
4721
Deaths Doorstep Addon Patch Buildings MMH 2017-07-30 Rogue Shadow, Phijama
-----
Death's Doorstep Add-on

-----
By: Rogue Shadow & Phijama
This mod has been cleaned with TESAME, and packed with TESmu 2
-----------
&___gt___;Index
-----------
I. What does this mod d...
9742
4720
Death's Doorstep Add-on patched Buildings MMH 2012-09-17 Rogue Shadow, Phijama This mod adds the ruins of Kal-Datha, an ancient Aldmeri city west of Gnisis. Inside, you will encounter the trapped dead of the city, and be able to do quests, explore a ruined city to new music, and get all the evil wares you'll need.

The shop includes many, many new weapons, armor...
9743
4719
Dave's Furniture Store Plug-In v2.0 Buildings MMH 2009-05-12 Dave Humphrey .
  &#...
9744
4718
Dave's Furniture Store Plug-In v1.6 Buildings MMH 2009-05-12 Dave Humphrey .
Dave's Furniture Store Plug-In v1.6
for TES: Morrowind - May 2003
Dave Humphrey - [email protected]
http://www.m0use.net/~uesp/

This plugin adds over 250 furniture items that you can pick up and move, allowing
you to completely alter your own house layout wh...
9745
4717
Daedra Fortress Buildings MMH 2004-03-01 DracoDraKonis A Mysterious Daedra Cult has built a remote Daedra Style Fortress in the Molag Amur Region (E of Uvirith's Grave). Are you strong enough to rid Vvardenfell of this new menace and claim the fortress for yourself?    Staightforward Hack 'n Slash, no respon for fortre...
9746
4716
Créhange Guard Towers v1.0 Buildings MMH 2005-05-29 ReflectioN This mod is version 1.0 of the Créhange Guard Towers mod. It can be considered an expansion for my Créhange Manor mod version 1.1. It adds two guard towers to the Créhange Manor near Suran. One on the other side of the rope bridge, and one further north which gives an excelle...
9747
4715
CRN ARM T Buildings MMH 2009-05-12 Carnithus
9748
4714
CRN ARM ADD ON I Buildings MMH 2009-05-12 Carnithus Title:   Carnithus’ Armamentarium Add-On I

Author:    Carnithus

Requires:   Tribunal/Bloodmoon/Carnithus’ Armamentarium



...
9749
4713
CreepersClub Buildings MMH 2009-05-12 EyeCue Creepers Pad V1.0
By EyeCue
[email protected]
aka. The Stinge



=====

Creeper, our favourite scamp, has opened a night club under a crate on the streets of
Balmora. You will r...
9750
4712
crazy habibs armor shop 1021 Buildings MMH 2009-05-12 MP*Canus *
---*
Crazy Habib's Armor Store for Morrowind
*
---*
By MP*Canus
*---------*
About:
*----*

       This adds a new building, Crazy Habib's Armor Store
to Balmora...
9751
4711
Construction v1.051 Buildings MMH 2006-03-11 JCK87 This mod adds new buildings with new NPCs.
The purpose of this mod is to construct buildings in-game.
Every building is unique (though no new meshes) and consist of multiple construction phases.
Therefore, you will need to wait a couple of days before it is finished, yet every d...
9752
4710
Construction v1.02 Buildings MMH 2013-05-10 JCK87 There is a new building along the path from seyda neen to pelagiad.
Read carefully what kendral says because there are no journal entries.
You can look up what he has said in the journal's topic menu (you do need to memorise the topic's).
Incase you think you are stuck and the mod ...
9753
4709
Complete Morrowind Workshop Buildings MMH 2005-09-17 Fred Adds a workshop for those with morrowind comlete.Plenty of labeled chests,sectioned off areas for wodworking,smithing,pottery making and making clothes,teleportation amulet.4 .esps for 4 different locations to have your workshop.Plenty of room in the back to put the funiture ...
9754
4708
Clockwork City Expanded Buildings MMH 2010-07-10 Master Sam Version 0.8 still has some 'errors'. The mod is totally functional, but you need to be on your best behaviour or the residents of the city will go a bit funny. This mod is NOT compatible with Lady Rae's 'Armier' race mod.  
 
Mini-expansion to Clockwork City. Adds a new distr...
9755
4707
City of Nerevar Teaser - Barrowmoth Legion Fort Buildings MMH 2010-09-24 EvanMeisterX Fort Barrowmoth was the Empire's attempt to gain a foothold on the Red Mountain. Constructed under the harshest of conditions, the project was plagued with disaster from the start. However, Imperial stubbornness and determination saw the fort to completion. From the beginning, Barrowmoth was stat...
9756
4706
Church of Pelagiad Buildings MMH 2008-01-26 Maydar Sirus Have you ever been walking around Vvardenfell and wondered  
"Hay I see these temples every where.....where are all the churches?"?  
Well you no longer have to wonder that. Pelagiad has recently opened  
a Church for all you Catholics out there. It is Advent so the ...
9757
4705
Chateau Nerevarine Estate Buildings MMH 2009-04-06 Imperial Ambassador ShaKoda Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.


-------------------

...
9758
4704
Centurions Redoran Stronghold Extension V21 Buildings MMH 2009-05-12 Unknown
9759
4703
Census and Excise Office Improvement Buildings MMH 2008-12-18 emoboy64 Really a small mod for players who are starting out and want some extra equipment. Nothing uber only basic items that are not worth to much. Also adds a bit of realism to the office.  
 


Changelog:1.0 initial version
9760
4702
Castle Vianden V1 Buildings MMH 2009-04-06 ReflectioN THE SHORT DESCRIPTION

This mod is my Morrowind version of an existing castle in Vianden Luxembourg. The real castle is one of the most magnificent castles in Europe today. My MW version is located near Pelagiad and it contains large, retextured Halls for weapons and armor display, 3 ...
9761
4701
Castle Veldoril Buildings MMH 2012-07-23 Geonox Description: This mod adds a new house ingame, Castle Veldoril. The mod doesnt comes with a quest but there are some hidden rooms ingame. The reason for this is that it took me too much time to make a quest and the lack of experiance with quest writing in the editor. The house comes with storage ...
9762
4700
Castle Dragonfall pathgrids Buildings MMH 2011-10-24 Centurion Not much to write here...

Adds pathgrids to Castle Dragonfall by Centurion. Nothing more, nothing less. No modifications to the cells themselves.

I made the grid a bit more detailed in the living areas, where you'd probably drop your companions. Less detailed in the various ...
9763
4699
casino v1 1 Buildings MMH 2009-05-12 Guarfield Contents : 1) Installation
          2) Changes made to the original game
          3) Known issues
          4) Special thanks


...
9764
4698
Casino Buildings MMH 2002-09-30 Eric Lemage What can you do once you have beaten the game ? Have even more fun; gambling fever has hit the Bitter Coast.    Jarod Wassup, an engineer of genius,  found a way to make those strange dwarven machines work. Discover new exciting games...challenge Dukie on that strong ...
9765
4697
Carnithus’ Armamentarium Add-On II/Update Buildings MMH 2009-05-12 Carnithus Title:  Carnithus’ Armamentarium Add-On II/Update

Author   Carnithus

Requirements:   Tribunal, Bloodmoon, Carnithus’ Armamentarium, Carnithus’ Armamentarium Add-On I


Description:   This is an add-on/update for Carnithus’ Armamenta...
9766
4696
Carnithus Armamentarium Tribunal Buildings MMH 2009-05-12 Unknown
9767
4695
Carnithus Armamentarium Buildings MMH 2009-05-12 Carnithus Title:   Carnithus’ Armamentarium

Author :   Carnithus

Version :   1.0

Requires:  Morrowind/Tribunal/Blood Moon

Mature Warning:  This MOD contains depictions of NUDITY. If you are in anyway offended or afraid of the NUDE fo...
9768
4694
Canton Fair Buildings MMH 2009-05-12 Pam, Ygdra


***                                                       ***
***       ...
9769
4693
Caldera Governor Mansion Replacer Buildings MMH 2013-12-23 Korana I always felt that an important building, like the Caldera's Governer's Mansion should not look worse than the surrounding town, but in fact look better. I decided to make a replacement, which makes the building exterior seem more stately. This mod replaces the Caldera Governer's Mansion meshes a...
9770
4692
Caldera Empty Shop Buildings MMH 2004-01-21 RavenFeather I wanted to make a house mod that though convenient for the player (in terms of size, location and layout) didn't automatically scream "I AM UBER-HOUSE MOD WITH ITEMS GALORE" - a house mod that blended in seamlessly with the game, and while giving me room to store my stuff didn...
9771
4691
Caldera Bunker Buildings MMH 2004-03-17 Dark Raver Adds a new underground housing area for you to claim as your own. It includes a grahl merchant with 150,000 gold and a few amulets that summon creatures.     Plenty of storage and tables to show off your best stuff.     Feedback would be appreciated.
9772
4690
Caldera Additions Buildings MMH 2005-12-01 Praetorian Guard This mod adds three buildings to the NW of Cladera (in addition to three new NPCs). No creature spawn points were harmed during the making of this mod.    This mod could possibly conflict with another mod like it, so make sure to backup your files before installing.  ...
9773
4689
Buy Furniture Buildings MMH 2009-05-12 DarkDragon
****

The Elder Scrolls III MORROWIND
Buy Furniture v 1.4
              

****

Index:
1. Installation
2. Playing the Plugin
3. Save Games
9774
4688
Bunch O Stuff Buildings MMH 2004-02-23 APime11987 This mod adds a bunch of stuff - has 11 new NPCs that are 100 skilled trainers, 2 others are shop keeps with infite cash - a couple new building (one located in Balmora ), the other in Seyda Neen; a dungeon for anyone who dares enter with an ok prize at the bottem.     New...
9775
4687
Brothers of Hate Buildings MMH 2004-06-05 Elten A fun little mod, no real point, might keep you guys satiated till I finish Uthyrin Beta 1.2. It took me maybe half an hour or so to make. Have fun! (Read the readme for other info, such as where to begin, what to do, etc etc.) Feedback is highly desired!
9776
4686
Brodir Grove Loft Buildings MMH 2005-04-25 Lochnarus Go to Brodir Grove, look east. There's the building.
9777
4685
Bookshop Buildings MMH 2009-05-12 Unknown Readme

Bookshop v 1.00


-------
Introduction.

I created this plugin because I had to start a new game *again* and I wanted to level up a bit faster untill level 5 or something, just to be at a decen...
9778
4684
BloodMoon Trader Buildings MMH 2003-09-29 Davidevil This Mod adds new Traders and trainers in the Island of Solsthein, all with their high detailed Buildings (from a Dwemer Observatory to a Druidic Stonehenge).    It includes 3 merchants and a Lighthouse of a powerfull Enchanter in the Port of Fort Frostmoth.     ...
9779
4683
Better Thirsk Buildings MMH 2003-11-14 CoolDude 55 The mod:  - Makes Chieftain's room much nicer; adds some storage.
 - Makes the small room upstairs look nicer, adds some storage.
 - Adds a trader in the basement who has 3000 gold i
 - Adds a basement with an entrance just by the throne
9780
4682
Better Seyda Neen Lighthouse v1.0 Buildings MMH 2004-03-14 Detritus2004 This mod replaces the old lighthouse at Seyda Neen with a better one. Now you can spy on Fargoth from a lighthouse that projects a turning beam of light at night. Inside there is a loft you can access by ladder, with a hammock you can sleep in. It may not be the lap of luxury, but it's definitely...
9781
4681
Beast's Retreat Buildings MMH 2006-08-05 Cookietastic I've been playing around with CS for two weeks and this is my first mod that I'm releasing.  It's just a building where escaped slaves go, and if people like it I may add a little quest or something.  I'd appreciate it if you'd leave a comment and rate it.  There's more info in the...
9782
4680
Bathhouse in Vivec v1.0 Buildings MMH 2010-10-23 ayse Adds a bathhouse in Vivec
9783
4679
Bathhouse Buildings MMH 2011-04-09 Keedo420 This simple mini-mod adds a new interior cell called "Bathhouse" (and one quest) to the Foreign Quarter of Vivec. The door to the Bathhouse is on the outside on the ground level. A Bathhouse is meant to be a public building for bathing and socializing (at least in the historical sense).
9784
4678
Bank Buildings MMH 2017-07-23 Indy Bank Mod 2.1
Created by: Indestructible
Current Homepage: http://www.gamerzalliance.com
Mod Members:
Coder and World Builder - Mike Seiferling a.k.a Indestructible
Testing and Support Coding - jDooby
Note from the Author:
Hi Everyone,
This will be the last ...
9785
4677
Balmora Zoo v1.0 Buildings MMH 2009-04-06 Christian Magno Balmora Zoo Plugin v1.00

What is it?
The Balmora Zoo plugin offers an entirely new building in
Balmora. A zoo, a new interesting building to further
expand the town of Balmora, the best place in Morrowind.
Inside the zoo you can see and read about Morrowind's
a...
9786
4676
Balmora Warehouse Buildings MMH 2004-06-20 sovetski Ever wanted a place to store all your character's items? This mod will add more than 15000 pounds of storage space, in a neat, organized warehouse in Balmora. It even has a display area and mannequins for your most valuable treasures.    The warehouse isn't free, h...
9787
4675
Balmora University v0.9 Buildings MMH 2009-05-12 Ravensong Balmora University is located by the south wall accross from the strider.
Its faculty has expertise in all disciplines. Enjoy your curriculum:)
Questions or comments welcome. Email me at

[url=mailto:[email protected]][email protected][/url]
9788
4674
Balmora University v0.8 Buildings MMH 2009-05-12 Ravensong Balmora University is located by the south wall accross from the strider.
Its faculty has expertise in all disciplines. Enjoy your curriculum:)
Questions or comments welcome. Email me at


[url=mailto:[email protected]][/url][url=mailto:[email protected]]ladymage1...
9789
4673
Balmora University RD Buildings MMH 2007-07-13 Stoned Balmora University, one of few locations on Vvardenfell where proper education can be sought.
 
 The prices are steep, but the library contains quite the exclusive collection, unmatched by all others in Morrowind, except for the library at Firewatch.
 
...
9790
4672
Balmora University Buildings MMH 2017-07-23 ladymage1 Balmora University is located by the south wall accross from the strider.
Its faculty has expertise in all disciplines. Enjoy your curriculum:)
Questions or comments welcome. Email me at [email protected]
9791
4671
Balmora university Buildings MMH 2010-03-17 crlsniper Balmora University Founded by the famous Harry Straton, is one of few locations on Vvardenfell where proper education can be sought.  
 
The prices are steep, but the library contains quite the exclusive collection, unmatched by all others in Morrowind, except for the library...
9792
4670
Balmora Underwater Manor Buildings MMH 2004-04-12 Aquatakat Just what the modding community needed: yet another Balmora house mod. Except this one's a bit different in its location. It's smack dab in the middle of the Odai River in Balmora. The exterior of the house is almost totally underwater (however the interior isn't, of cou...
9793
4669
Balmora Stock Exchange Buildings MMH 2009-04-06 Sean Givan Located just inside the north walls of Balmora, the Stock Exchange allows even an ordinary citizen to engage in House business!  

From the book found ingame: The Balmora Stock Exchange was opened in the Year 419, in order to allow non-members of the Great Houses and other ordinary...
9794
4668
Balmora Shrine Buildings MMH 2009-04-06 Unknown Adds a storage/display building next to the Eastern Guard Tower in Balmora.

=====
Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about t...
9795
4667
Balmora Plaza Buildings MMH 2009-05-12 Unknown
9796
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Balmora Mansion Buildings MMH 2004-01-12 Witch King I made this mod to completely replace the "Balmora Fortress" mod that I did.  This one is much better built, it's been cleaned with TESame, and it includes a readme file.     The Mansion is on the Mountain top immediatly to your left as you get off the Silt Stride...
9797
4665
Balmora Keep Buildings MMH 2009-04-06 Pinthar Balmora Keep adds an huge addition to the outskirts of Balmora. It is located on the top of the southwestern hill, and has over 14 new buildings. You can access the keep through its main entrance, and once there you have access to your own mansion to store all of your loot, access to all of the g...
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Balmora House (Mytos version) Buildings MMH 2004-02-25 ][v][ytos A re-do of Ravensong's Balmora housemod (2002).    When I found this house mod, I loved it except for one thing, lack of storage, I'm a neat freak and I'm also a packrat, the small sizes of his closets and crates drove me nuts, so I've just went through and change...
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Balmora Garden 1.0 Buildings MMH 2009-04-06 Ben Tokkin This just a small plugin I did for someone at at the official forums he wanted Dongles glass dome in game so I put the dome ingame and placed a small garden in it with a few alchemy plants located right outside the walls of Balmora across the path from the silt strider you cant miss it. I thought...
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Balmora Fortress Buildings MMH 2003-12-30 Witch King This is my first mod -  a fortress in Balmora (named) Lord Varal's, after my character)  that includes 3 towers and a weapon/armor house.     Arriving in Balmora via Silt Strider, look to your left you will see it on the Mountain top.    NPCs (for l...