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1 | 13501 | SM101 Bound Weapons Replacer | Sandman101 | Fliggerty | 2013-08-26 | Sandman101 | I couldn't find a Bound Weapons replacer that I liked so I made my own. Takes Ghostnulls "Daedric Weapons Enhancer (Non-Reflective Version)" meshes and textures and replaces the bound Daedric Weapons with his. I take no credit for the work. I just did a little CS work and relocated the meshes and... | |
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2 | 13342 | Solstheim Eraser | Landmasses | Fliggerty | 2015-05-01 | Anonytroll | This mod erases Solstheim from the map, S'Virr from Khuul and the latest rumors pertaining to Solstheim from the accessible dialoge. For all intents and purposes, the Sea of Ghosts is in the state it was in the Arena and Daggerfall maps - Solstheim free. Hircine will have to run his Bloodmoon ... |
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3 | 13243 | indoril scout armor | Armor | Fliggerty | 2012-04-14 | Rattfink333 | Adds a new light armor ingame called the indoril scout armor. can be found in ghostgates tower of dawn. | |
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4 | 13200 | Intervention Improved | Gameplay | Fliggerty | 2014-09-06 | hollaajith | - Adds missing Temple markers at Suran, Vos, Maar Gan and Ghostgate. - Adds shrines to temples at Suran, Molag Mar and Vos Chapel. - Removes the Tribunal shrine at Fort Darius in Gnisis and moves it inside Gnisis Temple. - When you cast Intervention, now you move infront of Altars instead of wi... |
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5 | 13181 | The Last Scam of Dro Kha'jay | Quests | Fliggerty | 2015-05-22 | Phobos_Jugular | *part of May Modathon* This mod is a short quest which begins when the PC drops into Caius Cossades home for a nap and finds that activating the bed brings a ghostly visitation from an old, shifty khajiit uneasy about facing Judgement Day. The visitation involves an old Dunmer tomb, moon suga... |
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6 | 12934 | Concept Art Ghostfence Replacer | Models and Textures | Fliggerty | 2013-09-14 | starwarsgal9875 | No longer is the Ghostfence made up of tiny pillars hardly threatening to a cliff racer. It is now made up of gigantic enchanted swords erected into the ashy soil of Red Mountain. Such a gargantuan construct is testament to the Tribunal Temple's efforts of battling Dagoth Ur and the Sixth House, ... | |
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7 | 12753 | Avenge Your Death! | Fliggerty | Fliggerty | 2011-07-24 | Fliggerty | Avenge Your Death! changes the way you die in Morrowind. Rather than simply loading a save game, you can now become a ghost and try to regain your body. When you are killed, your corpse and all of your belongings will fall to the ground where you died. Then after a brief time in the afterlife, ... |
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8 | 12690 | Midetalien's Ancerstor Spirit | Midgetalien | Fliggerty | 2011-08-24 | Midgetalien | This Mod adds "Ancestor Spirit" as a Power to Dunmer. It allows you to summon an ancestor ghost 1 |
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9 | 12593 | Creepy Voices | Resources | MMH | 2005-03-29 | Moosa | It's just some new sounds I recorded them with my voice for modders to use to add some new sounds to creatures they create or for the others. Has 4 folders and every one has three sounds similiar to each other. 1 of them looks like a skeleton or an ancestral ghost. | |
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10 | 12400 | Imperial Castle Meshes | Resources | MMH | 2009-03-16 | ghostnull | Resource adding meshes for use with Imperial castles. Various arrowslit meshes, mainly for aesthetics Big 4Way to create larger halls A simple, round platform mesh,Two brazi... | |
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11 | 12377 | Lingarn's Landscape Meshes | Resources | MMH | 2009-04-06 | Lingarn | First of all a very very big thank you to two people. Lingarn who made these fantastic meshes of exterior landscaping for use in interior cells. Bravo and thank you so very much again. Next would be GhostWheel for his amazing time saver called NIF Duplicator. It allowed me to make this entire 121... | |
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12 | 12077 | Ghost of the Hidden; Resource Pack 1 | Resources | MMH | 2009-09-18 | Divine_crusader | This is part one to a series that will expand upon the Dwemer build set. Originally this was going to be released as one mod, featuring a large main quest. I'm still planning on doing the main quest, but I've decided to release the new meshes in sets as resources. | |
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13 | 11958 | Craigor's Ghosts | Resources | MMH | 2011-10-20 | Craigor | Ghosts! by Craigor This is a resource pack that adds 5 retextured ancestor ghost meshes under new names | |
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14 | 11344 | Lurlock's Intervention Plus | Tweaks | MMH | 2011-09-29 | Lurlock | Intervention Plus Version 1.0 [email protected] Description: Adds Almsivi and Divine intervention destinations in places that were lacking them before. Almsivi Intervention points were added in: -Suran (Temple) -Vos (Temple) -Ghostgate (Out front... |
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15 | 11298 | Intervention Plus | Tweaks | MMH | 2009-04-24 | lurlock | Intervention Plus Version 1.0 [email protected] Description: Adds Almsivi and Divine intervention destinations in places that were lacking them before. Almsivi Intervention points were added in: -Suran (Temple) -Vos (Temple) -Ghostgate (Out front... |
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16 | 11231 | Ghost Fence Removed v1.0 | Tweaks | MMH | 2009-04-24 | kingevil | removes the ghostfence, but not the ghostgate. | |
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17 | 11069 | Blight Bounties | Tweaks | MMH | 2011-10-11 | Ivza | The Temple is now issuing rewards for those who kill blighted creatures. The rewards can be collected by visiting one of the three specialized Temple representatives either at Molag Mar, Maar Gan or Ghostgate (Tower of Dusk). | |
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18 | 11033 | Avenge Your Death! | Tweaks | MMH | 2008-05-01 | Fliggerty | Avenge Your Death! changes the way you die in Morrowind. Rather than simply loading a save game, you can now become a ghost and try to regain your body. When you are killed, your corpse and all of your belongings will fall to the ground where you died. Then after a brief time in... | |
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19 | 10832 | Stalhrim Stuff | Weapons | MMH | 2013-08-23 | Ghostnull | There was an unused mesh for the Stalhrim spear included on the Bloodmoon CD. Unfortunately, it was unusable in its original form as the mesh was messed up: its normals were flipped i.e. inside-out. Ghostnull fixed the mesh and created a plugin which allows you to get your hands on the... |
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20 | 10529 | Enchantable Weapons and Armor | Weapons | MMH | 2009-05-12 | Ghost | This is a mod that makes weapons and armor more enchantable. also added 3 items. sword, shield and axe. that was version 0.1 this is version 1 and my first submtted mod so please give me feedback Needed Morrowind.esm contact [email protected] cr... |
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21 | 10517 | Ebony and Ivory | Weapons | MMH | 2009-04-06 | The Karma Monster | This plugin adds Ebony and Ivory, Dante's two handguns from the game Devil May Cry, to Morrowind. To claim these guns as your own, head to Ghostgate's Tower of Dusk and enjoy a cheesy 5 minute quest I did in an hour. 90% of the "plot" is optional, and only serves to attempt to reduce t... |
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22 | 10377 | Better Sword of White Woe v1.2 | Weapons | MMH | 2007-07-06 | Ghost_-_Ruler | Well when I got the Sword of White Woe it wasn't white, and it used a very ugly mesh, so I opened up nifskope and found the Daedric katana, and retextured it white and gold, as I think a blade of that callaber should be. Then I thought it was to ez to get, so I pulled it off of that cabinet and p... | |
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23 | 10303 | TESTool | Utilities | MMH | 2014-09-13 | Ghostwheel | This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform following functions: Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods. Merge leveled lists for all active plugins, eli... |
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24 | 10302 | TESTool | Utilities | MMH | 2014-10-14 | ghostwheel | This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform following functions: Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods. Merge leveled lists for all active plugins, el... |
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25 | 10301 | TESRename | Utilities | MMH | 2009-04-21 | ghostwheel | TESRename is a utility developed for the TES3 Morrowind modders. It can be used to rename icon, texture and mesh(NIF) files, update corresponding references in the NIF/ESM/ESP files, generate usage reports for resource files (icons, textures and meshes) and package updated resources files into th... | |
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26 | 10293 | TES Plugin Tool (TESTool) v1.3 | Utilities | MMH | 2009-05-12 | Ghostwheel | This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform following functions: Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods. Merge leveled lists for all active plugin... |
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27 | 10292 | TES Plugin Tool (TESTool) 1.0 | Utilities | MMH | 2009-04-06 | ghostwheel | This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform the following functions: -Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods. -Merge leveled lists for all active plug... |
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28 | 10251 | NIF DUplicator 1.0 | Utilities | MMH | 2009-05-12 | ghostwheel | This program can automatically generate multiple NIF files, based on the original NIF file and the list of textures. For each texture file in the list, new NIF file will be generated, replacing specified texture name in original NIF with the texture name from the list. |
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29 | 10250 | NIF Batch Color Changer | Utilities | MMH | 2009-05-12 | ghostwheel | This program will update ambient, diffuse and specular color values for all materials for all specified NIF files. |
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30 | 10180 | Leveled List Resequencer v1.0 | Utilities | MMH | 2009-04-06 | Aerelorn | Leveled List Resequencer v1.0 for TESTool by aerelorn Overview: This utility fixes a bug in TESTool v1.3 by ghostwheel. As discovered by tru021 and later researched extensively by DinkumThinkum, when TESTOOL merges leveled lists it appends the lists one after anot... |
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31 | 10179 | Leveled List Resequencer v1.0 | Utilities | MMH | 2009-05-12 | Aerelorn | Leveled List Resequencer v1.0 for TESTool by aerelorn Overview: This utility fixes a bug in TESTool v1.3 by ghostwheel. As discovered by tru021 and later researched extensively by DinkumThinkum, when TESTool merges leveled lists it appends the lists one afte... |
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32 | 10137 | BSAREG | Utilities | MMH | 2009-05-12 | ghostwheel | BSAReg 1.0 by ghostwheel March 14, 2003 The Elder Scrolls 3 BSA archive registration utility This utility will find all BSA files in the Morrowind's "Data Files" folder and add them to the [Archives] section of the morrowind.ini file (if they were not there al... |
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33 | 10136 | BSAPACK 0.1a | Utilities | MMH | 2009-05-12 | ghostwheel | BSAPACK v 0.1a by ghostwheel (March 2, 2003) The Elder Scrolls 3 BSA file packer/unpacker. PLEASE, READ THIS FILE ENTIRELY! This utility performs 3 functions: 1) List content of the BSA file 2) Unpack BSA file into the current directory 3) Create ne... |
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34 | 10132 | BSA Reg | Utilities | MMH | 2003-03-17 | ghostwheel | This utility will automatically register in the [Archives] section of the morrowind.ini all BSA files in the Morrowind's "Data Files" directory. | |
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35 | 10131 | BSA Pack | Utilities | MMH | 2003-03-17 | ghostwheel | Command line BSA archive packer/unpacker. Utility allows one to create, list content and unpack TES3 BSA archives. Includes C++ source code. | |
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36 | 10130 | Bsa Browser v1.0 | Utilities | MMH | 2009-05-12 | Argent | BSA Browser v1.0 by Argent (Aaron White) incorporating BSAPACK v 0.1a by ghostwheel Purpose This utility allows you to browse, search, pack, unpack, and register Bethesda Softworks Archive (bsa) files with a user friendly inte... |
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37 | 10129 | BSA Browser 0.5 | Utilities | MMH | 2009-05-12 | Aaron White aka Argent | BSA Browser v 0.5 by Argent (Aaron White) incorporating BSAPACK v 0.1a by ghostwheel Purpose Installation Browsing BSA Files Packing BSA Files Unpacking BSA Files Registering BSA Files Bugs and Limitations Important Information P... |
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38 | 10128 | BSA Browser | Utilities | MMH | 2003-12-30 | Argent | This utility allows you to browse, search, pack, unpack, and register Bethesda Softworks Archive (bsa) files with a user friendly interface . This program was inspired by Ghostwheel's BSAPack (which the program uses to perform 3 of the 5 functions mentioned), and Splender ... | |
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39 | 9988 | Quest for the Grail, Part One | Quests | MMH | 2007-01-26 | Athkarni | A long time ago, the Tribunal created the Almsivi Grail. It was used to channel the forces that sustained the Ghostfence, but it's location was lost. If you can find the book then the quest will begin. Notes: Screenshots 3 through 6 show plans of the tomb, so they may be ... |
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40 | 9958 | Muffinwind v1.0 | Quests | MMH | 2012-11-16 | CowGuru | Go to Khuul and head for Mharia's Muffins (a cafe). You should be a fairly high level to play this, but since Morrowind's level system kind of gives up the ghost and hits the bottle after thirty it doesn't really matter..... I'd say 40 minimum. The mod assumes your character has completed all thr... | |
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41 | 9896 | Harvesters v1.1 | Quests | MMH | 2013-06-03 | GhostWhoWalks | The much anticipated continuation of the Seekers of Knowledge storyline (from the Abandoned Flat mod), this expansion introduces: four unique NPCs a new variety of creature new items new armour hundreds of lines of dialogue indepth story and quests I... |
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42 | 9697 | Night Riders's Ghost Gate Guards | NPCs | MMH | 2006-12-19 | Night Rider | This Mod simply adds a few guards to Ghost Gate. I know it has probaly been done before but oh well. All the guards are a high level and will respawn. The Guard Captainhas Full Templar armour. Contact> email me at random... |
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43 | 9676 | More Dangerous Travel | NPCs | MMH | 2004-03-08 | THE ALL SEEING EYE | This mod adds a kind of Ghost Recon element to Morrowind in that, if you're not careful, you could die. Basically travel in Morrowind is made dangerous by people that hunt you in a unique way. | |
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44 | 9586 | CM Minor Quests | NPCs | MMH | 2012-07-25 | Cutthroat Mods | Features: 1. Adds 48 NPC?s who will offer the player work in 10 different jobs: herb collecting, exterminating, fishing, gathering, ghosting, crab hunting, cliff racing, smuggling, skinning, and nix hunting. 2. NPC?s are placed in cities and towns throughout Vvardenfell. Loo... |
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45 | 9570 | Better Tunic's Arminger's at Ghost Gate | NPCs | MMH | 2007-03-30 | Better Tunic | This mod simply adds some armingers to ghost gate. They are high levels and will not be killed easy, just what Ghostgate should have had to begin with! Hope you enjoy this simple mod |
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46 | 9394 | Wolli's Solstheim Overhaul Textures | Models and Textures | MMH | 2012-07-25 | Wollibeebee | ok. when i began working on my solstheim overhaul i was originally using a mix of both lazyghosts and Slartibartfast, though i was never really happy with the mix and i had some missing textures. Then i made my own for the hirstaang forest, with matching trees. But wh... |
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47 | 9334 | Vivec and Velothi texture replacer v1.2 | Models and Textures | MMH | 2012-07-25 | VagabondAngel | A little something I did for my own game that seemed to go down well with the modding community. Changes Vivec from a drab grey/green edifice into a marble metropolis fit for a god (IMO). Also makes all the Velothi architecture marble eg Temples, Ghostgate, Velothi towers and ancestral tombs. Unl... | |
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48 | 9286 | Unique Ghostgate | Models and Textures | MMH | 2012-11-13 | basswaker | Gives the Ghostgate a bit more uniqueness by making the structures unique, so textures can be attached which will show up in/on the Ghostgate ONLY. Textures taken from AOF´s "Vivec Velothi retextured" (slightly altered) and "Darker Morrowind". Has only 10 Textures so... |
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49 | 9170 | SWG's textures: The Ghostwall | Models and Textures | MMH | 2009-02-04 | starwarsgal9875 | Retextures the Ghostfence forcefield. *NOTE: may replace textures on other forcefields in game* | |
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50 | 9145 | Spring: Creature Pack | Models and Textures | MMH | 2014-01-08 | Max a.k.a. ~NOBODY~ | This mod retextures several creatures, including: Ascended Sleeper Clannfear Ogrim Cliff Racer Nix Hound Ancestral Ghost Fire Atronach Frost Atronach |
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51 | 9112 | Silverware Enhancer | Models and Textures | MMH | 2005-08-21 | GhostNull | This plugin replaces the standard in-game silverware items with reflective and higher-poly versions. Changelog:Update: I realized I left out the new knife as this download still had the old one. Fixed that now. 2.0 Update: Improved textures and overall qualit... |
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52 | 9088 | Shard Lamps and Rocks | Models and Textures | MMH | 2013-01-02 | GhostNull | There's several different rocks of varying sizes complete with a different range of colors. Icons included for the lamps, floor lamps and rocks as well. Everything can be made "Light" objects in the CS. | |
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53 | 8980 | Particle Arrow Replacer | Models and Textures | MMH | 2006-12-13 | GhostNull | Replaces all the original enchanted arrows and bolts from the game with particle effect versions. Can not and will not ever affect self-enchanted arrows or bolts. It's a limitation of the engine. Changelog:*4.0 Update Changed al... |
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54 | 8979 | Particle Arrow Replacer | Models and Textures | MMH | 2013-01-11 | Ghostnull | The .esp replaces every original enchanted arrow in the game, including ones from the expansions. This package also includes arrows and bolts for the updated "Area Affect Arrows" plugin by Bethesda. Use this .esp instead of that one. |
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55 | 8825 | Lore-Friendly Ghostfence Texture v1.1 | Models and Textures | MMH | 2012-11-13 | Saint_Jiub | Replaces the texture for the Ghostfence around Red Mountain with one that looks fairly similar to the original texture, but more detailed. | |
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56 | 8824 | Lore-Friendly Ghostfence Texture | Models and Textures | MMH | 2010-01-07 | Saint_Jiub | Replaces the texture for the Ghostfence around Red Mountain with one that looks fairly similar to the original texture, but more detailed. | |
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57 | 8814 | Lazy's Skaal Retex | Models and Textures | MMH | 2009-07-10 | LazyGhost | Retextures all of the buildings used for Skaal Village with high-res (2048x2048) textures. Consult the readme for more information. Changelog:No planned changes |
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58 | 8813 | Lazy's Raven Rock Retex | Models and Textures | MMH | 2009-07-10 | LazyGhost | Retextures Raven Rock with high-res (2048x2048) textures. Consult readme for more information. Changelog:To Come: Add roof textures and misc. textures missed in initial release |
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59 | 8690 | Glass Weapon Enhancer | Models and Textures | MMH | 2012-09-30 | Ghostnull | Since these weapons are now reflective, enchanted weapons will overwrite the reflection-mapping and return to the plastic-look. Using a No-Glow mod will not fix this either. Simply delete the new meshes if this bothers you. |
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60 | 8599 | Ebony Weapons Enhancer | Models and Textures | MMH | 2010-10-21 | Ghostnull | New meshes for the ebony weapons. Since these weapons are now reflective, enchanted weapons will overwrite the reflection-mapping and return to the plastic-look. Using a No-Glow mod will not fix this either. Simply delete the new meshes if this bothers you. |
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61 | 8512 | Daedric Weapon Enhancer (Non-Reflective Version) | Models and Textures | MMH | 2012-04-30 | GhostNull |
The Elder Scrolls III MORROWIND: Daedric Weapon Enhancer (Non-Reflective Version) Index: 1. Installation 2.... |
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62 | 8511 | Daedric Weapon Enhancer | Models and Textures | MMH | 2012-04-30 | GhostNull |
The Elder Scrolls III MORROWIND: Daedric Weapon Enhancer Index: 1. Installation 2. Playing the Plugin ... |
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63 | 8308 | AOF's Illuminated Glowing Daedric Armor | Models and Textures | MMH | 2013-06-14 | AnOldFriend | This is an add-on for AOF's Illuminated Armor for users of Ghostnull's Glowing Daedric Armor. Requires Ghostnull's Glowing Daedric Armor: |
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64 | 8172 | The Ghost Pub Beta 2 | Miscellaneous | MMH | 2012-11-25 | Unknown | DOWNLOADED @ WWW.PMM-PROJECTS.DE | |
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65 | 7923 | MGE Distant Activators Fix v1.3 | Miscellaneous | MMH | 2008-03-27 | Povuholo | This mod allows several 'objects' to show up as distant statics, which they didn't before (Ghostfence, Silt Striders, Lava, etc.) ---------------- MGE's excellent distant static (and land) feature has one 'flaw': Activators, like doors, or banners and signs won't show up as distant st... |
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66 | 7568 | Ballon Transport v1.3 | Miscellaneous | MMH | 2013-03-15 | Indigo | This mini-mod adds some transportation, in the form of an hot air balloons. You can catch a balloon ride from Gnisis, Ald Velothi and Ghostgate. As with all my mods, feel free to make use of any part of them in your own works, just give credit where credit is due. -- Indigo I have... |
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67 | 7567 | Ballon Transport | Miscellaneous | MMH | 2009-06-04 | Indigo | This mini-mod adds some transportation, in the form of an hot air balloons. You can catch a balloon ride from Gnisis, Ald Velothi and Ghostgate. As with all my mods, feel free to make use of any part of them in your own works, just give credit where credit is due. -- Indigo |
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68 | 7450 | Plus Travel 2 | Magic and Spells | MMH | 2009-05-12 | Tobias Olausson and Olof Norman | Plus Travel - Readme This mod adds a new travel betwen vivec(High Fane) and to Ghost Gate(Tempel). Made by Tobias Olausson and Olof Norman. ENJOY!! |
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69 | 7449 | Pikazul's Smart Bounds | Magic and Spells | MMH | 2009-04-25 | Pikazul | Pikazul's Smart Bounds ver 1.0 THIS MOD REQUIRES MORROWIND SCRIPT EXTENDER ( MWSE ) TO WORK This MOD WAS CLEANED WITH GHOSTWHEEL'S TESTOOL ----- Introduction: This mod rewrites most of the "bound something" spel... |
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70 | 7429 | Midgetalien's Ancestor Spirit | Magic and Spells | MMH | 2008-12-01 | Midgetalien | This Mod adds "Ancestor Spirit" as a Power to Dunmer. It allows you to summon an ancestor ghost 1 once a day. Also NPC Dunmer in game will summon the ghost/can use the power too, if you engage them in combat. To make this possible the ... |
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71 | 6854 | Temple Transport | Factions | MMH | 2007-07-06 | Moonwalker | A very simple mod that adds NPCs to the temples in Ald-ruhn, Balmora, Ghostgate, Gnisis and Vivec's High Fane, allowing you to travel between them. | |
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72 | 6653 | Tomb Of Horrors v2.0 | Dungeons | MMH | 2009-09-15 | bryman1970 | This is based on the D&D module of the same name, and sets the tomb in The Ashlands area west of the Ghostgate. As always, any comments/constructive criticism/ideas etc. are more than welcome. Credits: I was a bit vague in the read me as to who the members of the B... |
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73 | 6632 | The Dwemeri Secret v1.0 | Dungeons | MMH | 2012-07-31 | JCSpencer | Two decades ago, an archaeologist and his team uncovered something deep within a Dwemer ruin that was sure to send the scientific world into chaos. However, that discovery would never be made known. Now, old and ill, the man lives alone, surrounded by the ghosts of his past. What litt... |
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74 | 6627 | The Catacombs Beneath Farlon Keep V1 0 | Dungeons | MMH | 2009-04-24 | Soar182 | Adds a cave that leads to Farlon Keep. The cave is north of Fort Moonmoth. On the Foyada Mamaca heading toward Ghost Gate. See read me for more info.. |
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75 | 6563 | Monster Dungeon | Dungeons | MMH | 2011-05-26 | psyonity | i've made my first plugin for morrowind. you can go to the nelas ancestral tomb in the north of morrowind to kill monsters like ancestral ghost. based on quest you get in the new house on the isle (it's big but there are only some chests a table and two npc's) where you enter the nela... |
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76 | 6515 | Ghostpath Isle | Dungeons | MMH | 2011-03-18 | Ascendant | This is a plugin that I am in love with, and I finally found my old hard drive and was able to recover it. I have been unable to find this on any decent download site anymore, so I am re-posting it here. I attempted to get in touch with the author, but no response email has come. ... | |
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77 | 6514 | Ghostpath beta | Dungeons | MMH | 2017-08-19 | Ascendant | ---GHOSTPATH 1.42--- By Ascendant [email protected] TABLE OF CONTENTS: I. Installation/Uninstallation II. Playing the Mod III. Cast of Characters IV. Frequently Asked Questions V. Revisions from 1.4 VI. Special thanks ----------------... |
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78 | 6387 | Unique Ghosts v1.0 | Creatures | MMH | 2013-05-27 | Arcimaestro Antares | In Morrowind, there are some ghosts that have a name, and some don't attack on sight... however, I didn't know they were not simple ghosts, and I attacked them. So, I made 5 new models (using Bethesda's meshes obviousley, the animation of the Ancestor Ghost and some me... |
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79 | 6316 | Pocket Pals - Undead Alive | Creatures | MMH | 2003-08-22 | Andoreth | This mod adds new figurines to the Pocket Pals system: Ancestor Ghost, Bonelord, Bonewalker, Dwemer Spectre, Greater Bonewalker, Lich, Skeleton, and Skeleton Archer. Please see the Pocket Pals - Base Pack for more information. | |
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80 | 6204 | Ghostly Appearance Redone | Creatures | MMH | 2007-07-07 | Morroillius | -First, if you see any spelling mistakes then...hey give me a break will you English isn't my native Language. ^_^ On the Official Bethesda Elderscrolls forum a great Modder by the name of Craigor (Ok enough sucking up i guess ^_^ ) hat made severall new looks... |
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81 | 6202 | G.I.A.N.T.S v2.0 | Creatures | MMH | 2012-08-22 | ThePumaMan | This Mod adds many new creatures to fight in Morrowind. Giants Lich Skeleton Gladiators and Knights Fire Daedra Seducers Shades Harpies Zombies Mummies Titans Trolls Imps Field Haunts - Luminous Ghosts and Spectres ... |
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82 | 6180 | Dwarven Spectre Helper | Creatures | MMH | 2011-10-04 | Spirited Treasure | Dwarven Spectre Helper I'm infatuated with Dwemer lore.. I admit.. I'd love nothing more than a mod that somehow allowed one to be back in time when they were alive and well.. Back in the time of Kagrenac and Numidium. Anyway =sigh= I had to have one friendly old ghost.. And here he is... |
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83 | 6179 | Dwarven creatures | Creatures | MMH | 2010-01-12 | Yar-Yulme | This mod add four Dwemer creatures: two spectres and two centurions. They are just custom variations of standard meshes: First ghost is just spectre in set of Dwemer armor instead of common Dwemer robe. Note that it's transparency settings differs from other ghosts, so he can be almos... |
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84 | 6164 | Deadly Dagoths | Creatures | MMH | 2011-05-22 | Danjb | "The region inside the Ghostfence is dangerous, and the Nerevarine will need to be familiar with its particular challenges. After measuring skills and resources against Dagoth Ur's defenses, the Nerevarine will know better how to pace a campaign, alternating raids with improving skills, getting b... | |
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85 | 6043 | Slavers | Companions | MMH | 2005-10-10 | Ghostwalker71 | Slavers allows you to claim the slaves scattered around morrowind as your own as long as you have the key to their bracers. You can also capture the smugglers and a few other NPCs that are considered criminals or outcasts then buy and sell your slaves at most slave markets. ... | |
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86 | 5945 | Ghost Companion | Companions | MMH | 2011-07-16 | Leemerful | Version 2: This version allows you to have a ghost companion by using a ring I have added to the game. Wearing the ring summons an Ancestor Ghost and he lasts for an infinite time unless killed, to get rid of the ghost by yourself just take off ... |
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87 | 5888 | Boneman's Oath | Companions | MMH | 2007-09-25 | Magius | In Balmora, go under the silt strider and look towards the wall, you should see a high elf. From him you can buy items needed to call a bonewalker, skeleton and ghost. To summon an undead ,kill one when you have ritual items and correct necromancer's book in your i... |
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88 | 5569 | Daedric Pants | Clothing | MMH | 2007-08-04 | Matthew Kaine | Well, I'll have to give credit to Aulakauss for requesting the pants in the first place, but pretty much the main idea is to have a good pair of Daedric pants in the game... You know... Just in case you needed some? But yeah, you can get them in the Ghostgate Tower of Dawn. Changelo... |
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89 | 5512 | BadKarma's and Leeloo's Serenity | Clothing | MMH | 2013-12-02 | BadKarma, Leeloo | Description This mod adds the legendary ghostship "Serenity" which anchors in Ebonheart's Bay. The Captain offers you medieval/greek/roman/ and fantasy-style male clothes for the "Better Bodies" shape by Psychodog Studios You need Better Bodies 2.1 + in order to use this plu... |
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90 | 5003 | Atronach Magicka Infusion | Cheats | MMH | 2005-02-11 | Grail Quest | Added a "Magicka Infusion" spell for the Atronach sign, which summons multiple Ancestral Ghosts for 30 seconds. Attack them quickly to absorb their initial spells and thereby swiftly recover magicka. This shortcuts the tedious recasting of the Summon Ancestral G... | |
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91 | 4903 | The Ghostpub | Buildings | MMH | 2013-06-10 | Syxce, FireFoxx, Eray | Ghostpub was the first joint production of the PMM force and was used primarily for testing scripts skills. So take a look at our beginnings: 1 new tavern in Seyda Neen with a cozy atmosphere Day and night mode 2 quests which converge later 1... |
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92 | 4770 | Guarded Ghostgate | Buildings | MMH | 2009-04-06 | Valdimathor (Michal Ryska) | TES III: Morrowind Guarded Ghostgate mod by Valdimathor (Michal Ryska) 1. INSTALLING THE MOD To install the plugin, unzip the file into the Morrowind Data Files di... |
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93 | 4769 | Guarded Ghostgate | Buildings | MMH | 2009-03-12 | Valdimathor | Expands Ghostgate a bit to make it feel that this is the place where proud warriors of the Temple fight against evil. Changelog:11.11.09 - Added screenshots |
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94 | 4750 | Ghostseer Castle | Buildings | MMH | 2011-03-06 | Kam Ghostseer | Based on a castle mod by Allan. This is complete and usable as far as I can tell, I haven't worked on it in years though. It adds a large fortress to the north-west mountain near Balmora that has everything you could possibly want. I do not guarantee that it is 100% func... |
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95 | 4749 | Ghostgate Sanctuary | Buildings | MMH | 2005-04-26 | Lochnarus | Ever been beaten to a sliver of health whilst traveling to and from Red Mountain? If you have, then this little "house" mod is for you. It places an abandoned ashlander yurt not far from the Ghostgate. Has a bed, a few misc items (alchemy apparatus' as well), and a little decor.... | |
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96 | 4631 | A Portcullis for Pelagiad | Buildings | MMH | 2004-03-17 | Nonsuch | This is an update of a small plug-in that adds a much-needed portcullis (like Ghostgate's) to Fort Pelagiad. It's just for looks, but I think the Fort looks more like a tourist attraction without it. See what you think. Changelog:Standardized New Object names. Restor... |
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97 | 4630 | A Portcullis for Moonmoth | Buildings | MMH | 2004-04-15 | Nonsuch | This is an update of a small plug-in that adds a much-needed portcullis (like at Ghostgate) to Fort Moonmoth, near Balmora. It's just for looks...well, that is unless your stationed there. But see what you think. Changelog:Standardized New Object names. Restores Game... |
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98 | 4629 | A Portcullis for Hawkmoth | Buildings | MMH | 2004-04-07 | Nonsuch | This is an update of a small plug-in that adds a much-needed portcullis (like Ghostgate's) to Fort Hawkmoth in Ebonheart. It's just for looks, but I think Hawkmoth isn't much of a "Fortification" without it. See what you think. Changelog:Standardized New Object names. |
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99 | 4497 | Leveled List Resequencer for TESTool | Bugfixes | MMH | 2004-08-31 | Aerelorn | This utility fixes a bug in TESTool v1.3 by ghostwheel. As discovered by tru021 and later researched extensively by DinkumThinkum, when TESTool merges leveled lists it appends the lists one after another instead of sorting them all together by level. The result is that... | |
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100 | 4466 | Ghostgate Shrine Fix | Bugfixes | MMH | 2003-02-03 | Craig Stewart | This mod adds a simple fix to the Ghostgate Shrine script so that the shrine will take only one soul gem (going from lesser to grand)... Be aware that it might take a souled gem before an empty gem (of the same type). This fixes the bug where it would take one of every type of... |