# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 14819 | Fargoth Earthly Delights | GHF | 2016-11-03 | ||||
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2 | 14639 | Curse of 1000 Fargoths | GHF | 2016-11-03 | ||||
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3 | 13327 | Fargoth's House of Earthly Delights | NPCs | Fliggerty | 2015-11-28 | TwilotSpankle | Replaces the 3 girls with Fargoth at Desele's House of Earthly Delights Requirements: Morrowind Thank you DestinedToDie for the Help :3 |
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4 | 13027 | Dwemer Sphere Shield & Sword | DonnerGott | Fliggerty | 2012-09-06 | DonnerGott | Adds a % chance to find a shield and sword on slain Dwemer Sphere Centurions. You also buy the items from Fargoth's cousin in Pelegiad. 2 ESPs, original with 20% chance; saner with an 8% chance. Only use one. |
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5 | 12853 | NPC Schedules (beta2) | Emma and Grumpy | Fliggerty | 2011-07-28 | Grumpy | UPDATED VERSION - THIS VERSION INCLUDES A 'FARGOTH-CORRECTION MADE BY TESPIS!! NPC Schedule (Beta) ReadMe This is a fairly simple mod that basically disables NPCs at various times of the day (mostly night). Ambiance only. Don't ... |
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6 | 12760 | Curse of 1000 Fargoths | Fliggerty | Fliggerty | 2011-07-24 | Fliggerty | Have you ever felt bad for all that Fargoth has to put up with? Have you ever wanted to see him get his revenge? Fargoth has just become a very powerful individual...there's strength in numbers! Killing Fargoth is now a very bad idea. | |
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7 | 10877 | The One v3.0 | Weapons | MMH | 2003-02-11 | IggyEGuana | This plugin adds the all powerful sword "The One"and a quest to find it in the game. This is just a "nice" weapon. It all starts inside the CharGen barrel in Seyda Neen (the barrel you got Fargoth's ring out of at the beginning of the game). Thanks to everyone on the TES Forums who gave me feedba... | |
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8 | 10876 | The One v1.0 | Weapons | MMH | 2009-05-12 | iggyeguana | This plugin adds the all powerful sword The One and a quest to find it to the game. This is not an uber-unbalancer weapon, its just a "nice" weapon. It all starts inside the CharGen barrel in Seyda Neen. Its the barrel you got Fargoth's ring out of at the beginning of the game. | |
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9 | 9972 | New Artifacts 1.1 (New) | Quests | MMH | 2018-04-02 | obiwanbenlarrykenobi | An update for the old 1.0 file. It fixes some bugs, and adds a new weapon, an enchanted Ebony War Axe called "Midnight Axe". You can find it in Fargoth's house in Seyda Neen. | |
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10 | 9879 | Fargoth's Hiding Place Improvements | Quests | MMH | 2010-10-20 | APY | This mod makes a few improvements to the quest 'Fargoth's Hiding Place' in Seyda Neen, where you have to recover money for a guy called Hrisskar Flat-Foot you met in Arrille's Tradehouse. You will now have the option to lie to him, to be able to keep the money... |
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11 | 9686 | Morrowind2 | NPCs | MMH | 2009-05-12 | Unknown | Gives Humour to some people, slags off Fargoth | |
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12 | 9616 | FireFly-Deathgoth | NPCs | MMH | 2009-05-12 | dabug411 | INSTALLATION: Unzip meshes to your data files/meshes and icons to data files/icons folders respectively. DO NOT UNZIP FOLDERS TO FOLDERS, ONLY THE FILES INSIDE! Info: Changes everyones favorite woodelf fargoth into an orc named Deathgoth carrying a new sword, ... |
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13 | 9612 | Fargoth the Druglord | NPCs | MMH | 2004-03-29 | Lord Sato | This humorous mod changes Fargoth's clothing and dialogue, that's all. A nice mod for people who don't like Fargoth very much, this should make him a bit more interesting. | |
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14 | 9604 | Drunk Fargoth | NPCs | MMH | 2009-07-10 | The Doogster | Fargoth will now get stinkin' drunk after the lookout quest the player completes for the Nord in Arille's Tradehouse. Fargoth will have drunken things to say, and pass out randomly after the player does the lookout quest stealing from his hiding place. | |
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15 | 9581 | Christmas Fargoth | NPCs | MMH | 2009-04-06 | Dementia Warrior | You'll find a 2nd Fargoth located outside Balmora celebrating Christmas... | |
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16 | 9571 | Better Wood Elves | NPCs | MMH | 2010-09-10 | teknobozo, Enzo Dragon | Inspired by the fantastic work by "TR" (tamriel rebuilt?) called "Better Fargoth", this mod picks up where he (they?) left off as I assumed he (they?) have been too busy (with their project?) Where Better Fargoth fixes Fargoth by turning him into a Nord, Better Wood Elves... |
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17 | 9568 | Better Fargoth | NPCs | MMH | 2005-09-09 | Tr | This is a simple mod that makes Fargoth into a nord. | |
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18 | 9463 | The Fargoth M-Pod v1.0 | Music | MMH | 2013-03-14 | Pbean | Ever wanted to have you're own personal 'mp3 player' in morrowind? well now you can! The first part is simple, simply unzip the files into the morrowind/data files folder. THEN you have to add your music. i'll go through this with you now: STEP 1: choose ... |
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19 | 7751 | Fargoth's Basement | Miscellaneous | MMH | 2008-11-18 | Princess Stomper | This plug-in adds a new basement area to Fargoth's House in Seyda Neen. If you go through the trap door, you will find Fargoth's brother Cimgoth busy playing a strange Dwemeri device with some VERY familiar puzzles. Cimgoth has some dialogue, and the keyboard i... |
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20 | 5747 | SATAN'S Rummage Sale | Clothing | MMH | 2009-04-06 | SATAN, Wardulak | For the fashion minded adventurer. You can get the gear in the barrel outside of the census and excise buildings,you know, the one with fargoth's ring in it. | |
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21 | 5681 | Morrowind necromancer robe | Clothing | MMH | 2009-09-09 | t-d-r | This is my first clothing mod. The robe is located on a smuggler in fargoths house. |
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22 | 5580 | Dunmer Vampire Face & Masked Robe (Robe of Shadowry) | Clothing | MMH | 2009-04-06 | ArtesianSS | Look what Fargoth found in his tree! (For all you "no-quester n00bs!" , this means the little stump in the middle of the swampy pond.) How To Get Vamp Head: Become a Vampire, or use "EnableRaceMenu" in the console, OR select the head at character creation. |
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23 | 5567 | Daedric Clothing | Clothing | MMH | 2009-04-06 | Ghoul | 1.Installation 2.Playing 3.Rules 4.Credits 1:---=Installation=---:1 Unzip all files into their opposites under Data Files. 2:---=Playing=---:2 A Khajiit besides Fargoths House sells you the Clothing, containing one shirt, one pair of pants and ... |
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24 | 5282 | Ultimate Things | Cheats | MMH | 2012-11-21 | thebosslordkingster | This mod creates a few weapons and a npc and 2 rings. God's sword: uses the nordic broadsword apearence and makes it a ultmately strong sword find in the barrel where you find fargoths ring God's Bow: uses the longbow apearence and makes it ultimate ... |
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25 | 5090 | Good Engraved Ring of Healing | Cheats | MMH | 2007-11-22 | chaos_effect | See why the guards thought Fargoth's Engraved Ring of Healing was worth stealing! This mod changes the enchantment on the ring you're forced to pick up during the opening sequence. The new enchantment is constant effect (1 Restore Health, 2 Restore Magicka, and 3 Restore Fatigue). I don't think i... | |
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26 | 4682 | Better Seyda Neen Lighthouse v1.0 | Buildings | MMH | 2004-03-14 | Detritus2004 | This mod replaces the old lighthouse at Seyda Neen with a better one. Now you can spy on Fargoth from a lighthouse that projects a turning beam of light at night. Inside there is a loft you can access by ladder, with a hammock you can sleep in. It may not be the lap of luxury, but it's definitely... | |
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27 | 4283 | Captain Teddy Presents: The Three Little Bosmer | Books | MMH | 2010-03-26 | Captain Teddy | This is my 3rd mod for TES 3: Morrowind; "The Three Little Bosmer". This mod adds a book to the game written by yours truly (ingame written by Fargoth). The book is short and concise, rhymes in some areas (mainly dialouge). It is based of the childrens story, "The Three Little Pigs".... |
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28 | 3919 | New Seyda Neen v1.6 (New Cities Project) | Townd and town Expansions | MMH | 2007-01-20 | Trancemaster_1988 | New Seyda Neen 1.6: A part of Morrowind Rebirth: Link To be honest I’ve never liked the atmosphere in Seyda Neen. Some shacks, a shop, a few imperial guards, and Fargoth, that’s it. In search for various mods out there, I happened to stumble across a few, which were suppose... |
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29 | 3736 | Fargoth's Basement | Townd and town Expansions | MMH | 2012-08-03 | Princess Stomper | This plug-in adds a new basement area to Fargoth's House in Seyda Neen. If you go through the trap door, you will find Fargoth's brother Cimgoth busy playing a strange Dwemeri device with some VERY familiar puzzles. Cimgoth has some dialogue, and the keyboard is intera... |
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30 | 3421 | The archangel mod | Races | MMH | 2009-05-12 | Sean the Archangel | this is only version one there will be a second Adds:race:Archangel Base: door inside fargoths house u will like it :) new npcs: glaverous main room/maximus traning room/lavius and one other in the lounge/and two archangel gaurds in your personal quarters look around. |
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31 | 3333 | Quacksteps | Sounds | MMH | 2008-03-21 | Draus | Take of your boots to hear the sound of a duck quacking wherever you walk. Pretty pointless mod, but funny. Also includes an updated version of Lord Sato's Fargoth the Druglord. The readme explains how to remove the quacks, or you can just put your shoes back o... |
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32 | 3051 | Fargoth | Beta | MMH | 2007-01-28 | Drackolus | Play as fargoth! Commoner class, commoner birthsign (does absolutely nothing), and a barrel outside of the census and excise office in Seyda Neen that holds all of his possesions, including a key to his house. Also, for a touch of realism, two quests were deleted. The man in Arr... | |
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33 | 2505 | The Secret Hideout | Houses | MMH | 2008-03-03 | Elder Mage S | Adds a underground hideout to Seyda Neen and Vivec, Foreign Quarter Canalworks. To enter the Hideout talk to Maggy, who is near Fargoth's house beside the bridge in Seyda Neen, who will teleport you there. Or you can enter through th... |
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34 | 2486 | The Manor Mod v.2.0 | Houses | MMH | 2009-05-12 | Aries7 | The Manor Mod by Aries7 v0.1 - added TheManorRing_Script, allowing instant transport from anywhere to the Manor - added the first cells of the Manor for testing purposes - added the Ring of the Manor to the barrel in which Fargoth's ring can be found --af... |
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35 | 2259 | Skeldale House | Houses | MMH | 2003-02-27 | (The) Merry Piper | This is an updated version of Skeldale House. It resolves a conflict with the popular mod "Hero's Hovel". The house has been moved across the road from Fargoth's place, right next to the road sign post. The exterior & interior remain unchanged. ... | |
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36 | 1819 | Nerevarine Manor | Houses | MMH | 2009-05-12 | Jess | Imperial fort style manor with hidden rooms on an island far west of the island but still visible on the map. A book on barrel in the courtyard where you get Fargoth's ring tells you how to get Nerevarine Manor. | |
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37 | 1781 | My Place PLG v1.0 | Houses | MMH | 2009-05-12 | Gloriociosus | Read Me for My Place PLG. This Mod adds a pretty cluttered house you can stay in. The house is located in Seyda Neen in the water near where Fargoths hiding place is. To get the key for the house you must either kill Erissa (Walking around Seyda Neen with exquisite cl... |
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38 | 1711 | Mood Ring | Items | MMH | 2004-08-31 | stormless | Will Fargoth be snowed under in the next blizzard?, Will Vivec be left gasping for air when a blight storm hits his very temple? Will lightning strike twice at Thirsk? You decide. Includes a small quest to obtain the ring starting i... |