Here you can select the number of cards to be placed in a row for each of supported screen resolutions. Your current resolution is highlighted in this way.
Rise of House Telvanni has a similar problem to the Brittlewind bug from Wa... more
Rise of House Telvanni has a similar problem to the Brittlewind bug from Wakim's Game Improvements. When you load up both RoHT and WGI, you'll have low level NPC's cast "Alighiere's Blood Thirst" This patch stops them from doing so. An easy problem to fix if you know how (just deselect "Auto Calu...
Partners Mod V. 2.6 - Tribunal Mod. Includes the Bitter Coast Cantina loca... more
Partners Mod V. 2.6 - Tribunal Mod. Includes the Bitter Coast Cantina located West of Seyda Neen. Conflicts with Wakims Game Improvements, Twin Lamps, Nevena's Exslaves & Partners, and Nevena's Club & Courtiers.
Partners Mod V. 2.8 - Tribunal Mod. Includes the Bitter Coast Cantina and ... more
Partners Mod V. 2.8 - Tribunal Mod. Includes the Bitter Coast Cantina and Rhedd's Heads. Conflicts with Wakims Game Improvements, Twin Lamps, Nevena's Exslaves & Partners, and Nevena's Club & Courtiers.
Exclusive Factions is inspired by the Faction component of Wakim's Game Imp... more
Exclusive Factions is inspired by the Faction component of Wakim's Game Improvements. Most of the intent of that fine mod has been honored in this refinement of the subject. The conditions to join and advance in a faction been made more stringent thereby slowing the player's rate of promotion tha...
Level Up Birthsign Remover removes your birthsign at level up and adds it b... more
Level Up Birthsign Remover removes your birthsign at level up and adds it back after you level up so that birthsigns can push attributes over 100. Archive includes a compatibility esp for Wakim's Game Improvments. Use one or the other...not both!
NOTE 1: this mod contains Wakim's tweaks to NPC Flee AI. These values were ... more
NOTE 1: this mod contains Wakim's tweaks to NPC Flee AI. These values were taken from Wakim's Game Improvements. A fantastic mod. It will cause NPCs to flee when badly injured. NOTE 2: I highly recommend using Morrowind Comes Alive (MCA) and PirateLord's Cre...
Some ideas taken from Wakim's game improvements, however everything is uniq... more
Some ideas taken from Wakim's game improvements, however everything is uniquely my setup. All tweaks and/or additions are designed to make racial and birthsign powers/abilities more useful and/or balanced and to make racial and birthsign powers/abilities a better match to the un...
The mage guild trainer Procyon Nigilius (in Sadrith Mora) now trains securi... more
The mage guild trainer Procyon Nigilius (in Sadrith Mora) now trains security and mercantile instead of destruction and alteration. When using Wakim's game improvements, it is impossible to train security or mercantile unless you join a guild of dubious moral. However, intelligence is only govern...
This is a compilation of tweaks which have been posted by Wakim on the for... more
This is a compilation of tweaks which have been posted by Wakim on the forums, in mod format for easier use. These tweaks tend to make Flee AI actually work, balance gameplay, spells, characters, almost everything Originally compiled by Qwert and found at T...
This is a modular version of Wakim's Game Improvements. A true legend amoun... more
This is a modular version of Wakim's Game Improvements. A true legend amoung mods. These tweaks tend to make Flee AI actually work, balance gameplay, spells, characters, almost everything
This is LDones' description of this mod according too his old classic site:
Adds Flee AI, a magic system overhaul, dialogue and faction-relation enhanc... more
Adds Flee AI, a magic system overhaul, dialogue and faction-relation enhancements, and numerous Item/Character/Game Settings balances, all making Morrowind a richer and more vibrant world for all kinds of characters to play in
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T... more
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The Elder Scrolls III
MORROWIND:
Wakims Game Improvement Guild Guide Fix
Version 1 &...