# Actions Id Name Category Site Date Author Description
1
14832
Fliggerty's Artifacts GHF 2016-11-03
2
13296
Object Duality Items Fliggerty 2012-02-11 Trainwiz This mod is your tradiontal treasure hunt mod. It adds various powerful or otherwise semi-useful Weapons and armors, and places them in random locations throughout Vvardenfell.
Except there's a twist. All of the artifacts suffer from 'Object duality', in other words, they look like something use...
3
13113
Tamrielic Lore Tweaks Fliggerty 2016-05-09 PikachunoTM ; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!).
//
; Notice //...
4
12972
UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
5
12787
Lost Artifacts of Tamriel: MWSE Add-on Fliggerty Fliggerty 2011-07-23 Fliggerty The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be found in Vvardenfell. This add-on aims to continue that objective by introducing some items that are either impossible, or rather impractical without the use of MWSE.
A search for Namira's Ring and the Sk...
6
12772
Fliggerty's Artifacts Fliggerty Fliggerty 2011-08-01 Fliggerty These are various scripted artifacts that I have been working on creating and collecting for the past several years. These are the artifacts: * Wand of Wonders: Every time you swing it a spell is cast at your opponent. One of 20 random effects will then happen; these may affect your opponent, you...
7
12573
Imperial Style Museum Displays Resources MMH 2005-09-25 Heremod Production This is not a mod, only a modders resource. This adds new textures for two static objects in Tribunal add-on: Furn_museum_display_01 and - Furn_museum_display_02, located in cell Mournhold, Museum of Artifacts. Textures are designed to be used w...
8
11582
Tamrielic Lore v2.0 Tweaks MMH 2016-05-30 PikachunoTM ; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!)...
9
11581
Tamrielic Lore v1.1 Tweaks MMH 2016-05-26 PikachunoTM ; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!)...
10
11341
Lost Artifacts DN_GDRv1 Patch Tweaks MMH 2010-05-20 latendresse76 The Lost Artifacts of Tamriel brought us many great and powerful  
items that were not to be found in Vvardenfell. Some when playing  
Darknuts's Greater Dwemer Ruins Volume 1 could never Be found well  
you could console them in or toggle collision and fly up to g...
11
11025
Artifacts v0.9 Tweaks MMH 2009-05-12 Lord Xeen This mod adds several new artifacts that were in Daggerfall, but are missing from Morrowind. They include...

   -Wabbajack: A magic staff that transform a monster into a random other type of monster.
   -Sanguine Rose: Pedals from this rose can be used to sum...
12
11018
Armor Integrative Modifications AIM Tweaks MMH 2008-08-07 Alaisiagae This mod modifies all armor, both enchanted and unenchanted, including artifacts. Weights, prices, enchantment capactiy, health, and even the AR values have been changed. This mod incorporates Lurlock's Left Gloves mod and my own Left Gloves addon mod, as well as several bug fixes.  
&...
13
11017
Armor Integrative Modifications AIM Tweaks MMH 2008-08-07 Alaisiagae This mod modifies all armor, both enchanted and unenchanted, including artifacts. Weights, prices, enchantment capactiy, health, and even the AR values have been changed. This mod incorporates Lurlock's Left Gloves mod and my own Left Gloves addon mod, as well as several bug fixes.  
&...
14
10873
The Lost Artifacts of Morrowind Weapons MMH 2013-01-19 Rogue Shadow This mod adds around 20 new artifacts to the lands of Vvardenfell, Solstheim and Mournhold. Many are found through quests and dialogue, while the rest are hidden, for only you to know where they are!

Most of the artifacts have some sort of scripted effect, and if not that, then at lea...
15
10851
T3helm and new artifacts Weapons MMH 2009-04-06 Unknown This mod adds a new Helm based on the Terminator movie, A new Keening Longsword,

"Hero's Weapons" Notes:

These Weapons are to be used with Combat enhanced, they are weak and fast so that their strength comes from preforming combos
THEY SHOULD BE USED WHILE IN TRANCE OR ...
16
10686
Maxs Retextured Daedric Wakazashis Weapons MMH 2009-05-12 Maximus What this mod adds
-6 Re-Textured Daedric Wakazashis
-3 Re-Textured Daedric Staffs
-1 new shop in Aldruhn that has a dealer in Daedric,Ebony, and Glass artifacts.
17
10556
Fliggerty's Artifacts Weapons MMH 2010-08-19 Fliggerty These are various scripted artifacts that I have been working on creating and collecting for the past several years.  
 
These are the artifacts:  
 
  * Wand of Wonders: Every time you swing it a spell is cast at your opponent.  One of 20 rand...
18
10543
Extra Artifacts v1.1 Weapons MMH 2009-05-12 Chris


The Elder Scrolls III
MORROWIND:
Extra Artifacts Plugin




Index:
1. Installation
2. Playing the Plugin
3...
19
10511
Dwemer Pod Launcher v1.0 Weapons MMH 2009-05-12 Tempered This mod adds a Dweomer Pod Launcher and Forge Bane Fungus to Morrowind. Thirteen Pod Launchers have been inserted into the game. They can be found where most Dwemer artifacts are found (hint, hint).     Over one thousand Forge Bane Fungus have been added to appropriate interior cells t...
20
10061
The Lost Artifacts of Morrowind Quests MMH 2011-10-21 Rogue Shadow, Case, Sterling, Palinurus and Oriphier
===========
The Lost Artifacts of Morrowind

===========
By: Rogue Shadow, Case, Sterling, Palinurus and Oriphier
April 15th, 2006

*Cleaned with TESAME*
*Packed with TESFILEs*

======
I. Index
======
I...
21
10060
The Longbow of the Elements Quests MMH 2007-01-20 The Munchkin Lord Traverse the Planes and uncover an ancient druidic cult to find their artifacts, including the Longbow of the Elements: a bow with several types of unlimited ammunition. The arrows that it produces and fires, you guessed it, do elemental damage. You can "align" the bow to a specific element and i...
22
9972
New Artifacts 1.1 (New) Quests MMH 2018-04-02 obiwanbenlarrykenobi An update for the old 1.0 file. It fixes some bugs, and adds a new weapon, an enchanted Ebony War Axe called "Midnight Axe". You can find it in Fargoth's house in Seyda Neen.
23
9971
New Artifacts 1.0 (Old) Quests MMH 2018-03-28 obiwanbenlarrykenobi Adds a 'quest' to the game. The quest begins in Seyda Neen, where you will find a dirty old book. The book will direct you to Arrille's Tradehouse, where on the top floor, you will find a book that will tell you where the location of the first artifact is, and where the next book is.
You sho...
24
9936
Lost Artifacts of Tamriel: MWSE Add-on Quests MMH 2007-10-04 Fliggerty The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be found in Vvardenfell.  This add-on aims to continue that objective by introducing some items that are either impossible, or rather impractical without the use of MWSE.  
A search for Namira's...
25
9823
Artifacts Quests MMH 2013-06-12 Lord Xeen This mod adds several new artifacts that were in Daggerfall, but are missing from Morrowind. They include...


-Wabbajack: A magic staff that transform a monster into a random other type of monster.

-Sanguine Rose: Pedals from this rose can be used to summon Daedr...
26
9326
Vibrant Morrowind v4.0 update Models and Textures MMH 2012-08-26 Skydye, HeadlessWonder Replaces the building textures in Seyda Neen, missing artifacts, and fixed misnamed glass texture.


There is no esp. Just extract into your data files folder and
you're done!
27
8076
Scatter Mod Miscellaneous MMH 2009-04-06 Number One You exit the docks of Seyda Neen, complete a few menial tasks there, and race off to take all of the powerful artifacts you possessed the last 5 times you beat Morrowind.

One of the least re-playable aspects about this game is that you already know where all of the items are. This mod ...
28
7878
LA_MWSE add on Miscellaneous MMH 2016-02-16 Fliggerty The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be
found in Vvardenfell. This add-on aims to continue that objective by introducing some items
that are either impossible, or rather impractical without the use of MWSE.
29
7745
Extra Artifacts Miscellaneous MMH 2011-03-31 KadoDragon This is my first mod.  
I found that Morrowind was lacking in the artifacts department. So what this mod does is adds twenty artifacts to the game. My goal is to reach 100 artifacts and maybe even more than that. This mod also adds Wings of the Queen of Bats and Azura's Throwing Stars i...
30
7508
Abandoned Genie Miscellaneous MMH 2017-08-19 azzkicar Abandoned Genie Mod, version 0.67:
Summary:
There's word that an ancient artifact known as Genie Lamp rests in Vvardenfell. Since tales of it were told in some Dwemer books, an expert on Dwemer culture and artifacts may be able to help you find it. Is there really a genie inside? What p...
31
7430
More Summoning Magic and Spells MMH 2005-07-24 Inquisidor This mod allows you to summon a wider range of the existing Morrowind (and only Morrowind) creatures. The monsters that you can invoke are:[list]    Animals (Alit, Betty Netch, Guar, Kagouti, Kwama Warrior, Nix Hound, Shalk)  Artifacts (Shock Centurion, Steam Centurio...
32
7414
Kai Globes v2.9 Magic and Spells MMH 2009-04-06 Slategrey This Mod introduces several new artifacts and locations to the wonderful world of Morrowind. Each artifact has at least one positive effect, whilst a few of the more powerful ones also have unexpected side effects. I like to refer to this as nasty magic. For those of you who like to roleplay as o...
33
7413
Kai Globes v2.9 Magic and Spells MMH 2009-05-12 Slategrey This Mod introduces several new artifacts and locations to the wonderful world of Morrowind. Each artifact has at least one positive effect, whilst a few of the more powerful ones also have unexpected side effects. I like to refer to this as nasty magic. For those of you who like to roleplay as o...
34
7406
Kai Globes 2.5 Magic and Spells MMH 2009-04-06 Slategrey KAI GLOBES 2.5

1.    Introduction and Installation.

   This Mod introduces several new artifacts and locations to the wonderful world of Morrowind.  Each artifact has at least one positive effect, whilst a few of the more powerful ones also have une...
35
7061
Illegal Dwemer Trading Gameplay MMH 2009-04-24 Spline In Morrowind, many claim that the Emperor forbid the trading of Dwemer items but strangely all merchants in the game ignore the law.
Illegal Dwemer Trading corrects this by making the trading of Dwemer artifacts, weapons, and armor similar to the trading of skooma. Most merchants will refus...
36
6793
Imperial Contraband Factions MMH 2008-11-14 Nogi.Fox First-Mod pride. :D  
 
This mod simply allows the player to turn in contraband goods such as dwemer artifacts or skooma/moon sugar and raw glass/ebony. Compensation will be received for doing so at 50% of the item's original value.  
 
Note-  
...
37
6709
RADD Artifacts Enchantments MMH 2010-05-20 Rattlesnake Rattlesnake's Awesome, Dubiously Desirable Artifacts (RADD Artifacts) adds two dozen magical items of varying power to Vvardenfell. They range from a sword that casts Mark on strike to a ring that allows for summoning of permanent Daedra companions. An incomplete list is as follows:  
...
38
6702
Morrowind Artifacts Oblivion Effect Enchantments MMH 2014-03-30 AlvinWM Morrowind Artifacts Oblivion Effect

Some artifacts in Morrowind
also appear in Oblivion so I decided to take their Oblivion effects and
put them into Morrowind. The following artifacts are changed:

Morrowind...........................................................
39
6633
The EverScrolls Dungeons MMH 2010-10-03 Markhonen Welcome to the EverScrolls.  
 
A NeverEnding Adventure Mod for Morrowind, where the Level of Power is infinite.  
 
Now the artifacts of the world have higher enchantment capabilities, monsters are more powerful then ever and their souls produce greater...
40
6628
The Cave of Woe Dungeons MMH 2003-01-03 Zdim Explore the haunted caverns of Lorogh and Lagorn...retrieve 3 great artifacts of legendary status...escape with your life!     The Cave of Woe is a challenging dungeon adventure suitable for level 8 - 12 characters. Higher levels may find the dungeon fun as well however mo...
41
6462
Boethiah's Artifacts Dungeons MMH 2008-01-20 friendshoe Adds a shrine to Boethiah somewhere off the coast of Morrowind. All items are geared for stealth characters.  
 
Rumours place the shrine south of Seyda Neen and southeast of Ebonheart. Rumours also say that there are artifacts of great power there guarded by an equally power...
42
4829
Museum of Artifacts Improvements v1.1 Buildings MMH 2012-11-10 Princess Stomper Just a little eye-candy mod to make the Museum of Artifacts look more like a museum.

Warning - not ALL artifacts have NoPickUp, especially the expensive stuff - be careful what you touch!

Press the 'Information' buttons and signs for information about each exhibit.
43
4736
Expanded Museum of Artifacts v0.9 Buildings MMH 2013-06-12 TheOtherFelix ExpandedMoA.esp makes the following changes to the game:

* The Museum of Artifacts in Mournhold will accept all items
listed in the book "Famed Artifacts of Tamriel," which now also
lists all items that the museum will accept.

* The museum now has security ...
44
4652
Art Of War Museum v1.0 Buildings MMH 2013-03-14 Painkiller_Rider Painkiller's Art of War Museum v1.0

-----
By: Painkiller_Rider & Friends
In Memoriam: Frank Frazetta
Plug-in Scope and Credits:

-----
* New (underground) section to the Museum of Artifacts in Mournho...
45
4507
Max's Quest Fixes Bugfixes MMH 2003-12-08 Max a.k.a. ~NOBODY~ This simple mod solves several quests for Morrowind, Tribunal & Bloodmoon. The quests include:    1.  Sul-Senipul's Longbow Quest(Morrowind)
 2.  Recovering CloudCleaver(Morrowind)
 3.  Museum Of Artifacts(Tribunal)
 4. &...
46
4392
Zoopster's Alchemy Book Books MMH 2003-07-03 Zoopster Adds a new book to the game, "Zoopster's Alchemy Book", the followup to  "Zoop's Big Book Of Artifacts". You can buy i (or steal it, if you're good) from Dorisa Darvel: Bookseller in Balmora.    This book will hopefully be the definitive (in-game) guide to...
47
4391
Zoop's Big Book Of Artifacts (Revised) Books MMH 2002-11-18 Neo987 This is the newest version of Zoop's book, updated with his permission.    This new version adds a lot of new item references to the book, bringing it to about 60 pages in length. With this increase of size and information comes a steep increase in cost, but that's...
48
4390
Zoop's Big Book Of Artifacts Books MMH 2009-04-24 Zoop


    The Elder Scrolls III
          MORROWIND:
  Zoop's Big Book Of Artifacts Plugin
              
*...
49
4125
WAS: Weapon Art Shop Stores and Merchants MMH 2010-03-13 PK009 Are you bored of your old Morrowind and tribunal weapons?  
 
Well, head to Dagon fel...A new store awaits you...  
 
New Artifacts, divided in Armors and Weapons, the Arrow of the Apocalypse, the Tribunal Glory, and much more!  
 
Co...
50
3950
Ra'Virr and his Traders Stores and Merchants MMH 2011-12-21 Skyrimfan#1 Ra'Virr has closed his shop down and opened up a new dwarven one underground behind his house. He has recruited 5 Khajjits and now they are all over Vvardenfell. The Khajjits sell Dwemer weapons, armor, artifacts, and satchel packs.  
 
Where the Khajjits are:  
Ra'...
51
3898
Museum of Artifacts Improved Expanded v1.2 Townd and town Expansions MMH 2012-08-06 Princess Stomper, TheOtherFelix Incorporates Expanded MoA by TheOtherFelix

IMPORTANT
[i]This plugin and its included addition are not compatible with any versions of Expanded MoA by TheOtherFelix and should not be used with games saved while using any of those versions.

Upon first entering the muse...
52
3555
AlleywayTrader Stores and Merchants MMH 2009-05-12 Cerpher aka Christopher Forlines This is an alleyway trader mod that places a door in the alleyway between the mages and fighter's guild and the houses on the west side of the Odai River in Balmora. The guy has 50000 and sells illegal Dwarven artifacts and Deadric weapons and misc items.
53
2445
The Forgotten Shields - Artifacts v1.3 Armor MMH 2013-03-14 Painkiller_Rider The Forgotten Shields - Artifacts v1.3

------
By: Painkiller_Rider

What it does?
------------------
- Replaces/modifies the meshes, textures and enchantments for 10 of the artifact/unique/rare shields:
- Auriel's Shield ...
54
2374
Tamriel's Famed Artifacts Items MMH 2007-04-26 Lady Galadriel This mod adds the artifacts from the past Elder-Scrolls games such as Redguard,  
Arena Battlespire, Daggerfall, and  even Oblivion.  This mod has added the Wabbajack,  
The Ebony Blade, The Skull of Corruption, The Sanguine Rose, Oghma Infinium, and  
Nam...
55
1909
Palladin47 - The Artifacts Items MMH 2008-10-10 Palladin47 Search Vvardenfel for the lost artifacts! Start your journey in the Balmora Guild of Mages by talking to the Breton girl, Rianele. No new anything but NPCs and items. Cleaned with TESAME.  
 
Later versions will include Tribunal and Bloodmoon ones.

Changelog:[/b...
56
1868
Object Duality Items MMH 2010-10-14 Trainwiz This mod is your tradiontal treasure hunt mod. It adds various powerful or otherwise semi-useful weapons and armors, and places them in random locations throughout Vvardenfell.
Except there's a twist. All of the artifacts suffer from 'Object duality', in other words, they look like somethin...
57
1721
More Artifacts Items MMH 2008-02-15 Jondera This mod adds 9 new items - 6 weapons, a robe, an amulet, and a book.  
 
The items are scattered around in various inconvenient locations around Vvardenfell, most of them in Daedric Shrines or Dwemer ruins.  The items, including their powers and locations, are as follow...
58
1625
Magical Trinkets of Tamriel Items MMH 2012-10-07 Chris Woods Magical Trinkets of Tamriel adds new items and abilities to the world of Morrowind and filters them into the random loot generation.

Items include: Threads, Contengencies, Disguises, Artifacts, Emblems, Foci, Sigils, Unfinished Rings, Ioun Stones, Charms, Manabolts, Sarah Stones, Shard...
59
1566
Library Houses MMH 2009-10-09 rogerr Plug-in "Library"  
for The Elder Scrolls III Morrowind game  
(c) rogerr  
 
The plugin adds library in the Ghorak Manor, Caldera. The library has almost all the books out of the game TES-III Morrowind and a copy of the book "Famed Artifacts of Tamriel" f...
60
1112
Extra Artifacts v2.1 Items MMH 2009-04-06 Chris aka cmac Twelve new artifacts have been added to Morrowind. The task is a rough one, and it is only with these hints will you succeed in finding them.

Wyndelhylm- The dragonscale helm is a local artifact to the Legion and the Nords of Dagon Fel. A Nordic wizard from Skyrim, Hraedr the Shrewd, e...
61
881
Daggerfall Artifacts v1.0 Armor MMH 2005-04-05 Lord Xeen This mod adds several new artifacts that were in Daggerfall, but are missing from Morrowind. They include...

-Wabbajack: A magic staff that transform a monster into a random other type of monster.
-Sanguine Rose: Pedals from this rose can be used to summon Daedroth to the user's a...
62
571
Balmora Storage Tower Houses MMH 2009-07-09 grifta A new tower has been built in Balmora. It's main purpose is for the Great House Hlaalu to store its valuables, and its artifacts. But the slaves who were building it led by 'He who can not wait' rebelled and ran away. The exterior was completed, but according to a note that He who can...
63
412
Archnalteg Houses MMH 2006-02-25 Mosrael Recent seismic activity has uncovered a small Dwemer ruin just north of seyda neen, however, after close study it contains no artifacts or anything of interest and was subsequently abbandoned, its now up for grabs to anyone who may like to call it home.  
 
The ruin contains:...
64
85
Dwemer Brandy Alchemical MMH 2006-01-24 Rob B. This plugin adds a new potion to Morrowind, and as you can tell by the name of the plug, it's Dwemer Brandy. Dwemer Brandy gives you the strength of an ox, but makes you just as dumb. I thought to myself, if the Dwarves created facinating weapons and artifacts, surely they must have created a liq...