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1 | 13530 | Dynamic game settings | MWE, MWSE, MGE | Fliggerty | 2014-09-12 | qqqbbb | Dynamic game settings v1.0 This mod dynamically changes various game settings. MGE XE is required. FEATURES: PC constantly loses stamina when in water. Argonians are not affected. When swimming PC loses stamina faster than when running. Argonians are not affected. Argonians swim 60% faster than... |
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2 | 13205 | Natural Beasts | Gameplay | Fliggerty | 2012-11-26 | XeroDeath | Changes the two starting powers for beast races into abilities, making them constant. Also adds a small swift swim bonus to argonians, to better fit their lore. (they swim faster because of their tails) This mod has be cleaned of evil GMSTs with Tesame. |
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3 | 12765 | Encumbrance Enhanced | Fliggerty | Fliggerty | 2011-07-23 | Fliggerty | It was suggested that a mod be made that will increase the athletics skill faster when the player is carrying more. This mod does that. It also increases acrobatics and sneak. When the player has less than 25% encumbrance, there are no changes. Between 25% and 50% it increases a bit faster, mor... |
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4 | 11534 | Skills Adjuster | Tweaks | MMH | 2009-10-05 | Valtur Naa | This is an adjuster for PC skills. You gain skills quicker, and they're more balanced (I hope) than the original game. Armor and weapons skills rise at about the same rate, while alchemy and enchant rise much faster. Block is now much more useful (and should level about as quick as armor skills).... | |
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5 | 11489 | Races Enhanced | Tweaks | MMH | 2012-07-29 | Jcull97 | This mod simply edites and adds spell, abilities, and powers of all races, this is my first mod so be nice :), it only requires morrowind. Argonian- Water breathing is now an ability, another ability is reptilian waters, which makes them swim faster than usua... |
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6 | 11415 | Natural Beasts V1.0 | Tweaks | MMH | 2012-11-26 | XeroDeath | Changes the two starting powers for beast races into abilities, making them constant. Also adds a small swift swim bonus to argonians, to better fit their lore. (they swim faster because of their tails) This mod has be cleaned of evil GMSTs with Tesame. |
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7 | 11354 | Magick Oblivion Regeneration | Tweaks | MMH | 2008-02-24 | kiasyd | This mod will allow you to regenerate magicka over time with the same formula used in Oblivion, faster if you have higher Intelligence and Willpower values. It works both with new and started games, this mod will not invalidate your old saved games. |
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8 | 11312 | Kirel's "Take a Breather" | Tweaks | MMH | 2006-02-16 | Kirel | Simple enough concept, allows you to regenerate fatigue faster while sneaking, so long as you don't have a weapon drawn or a spell ready and are standing still, as if you were resting. Works well as a companion to fatigue effect mods. [b]Changelog:[/b]V1.04 Made the script checking for... |
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9 | 11302 | Katana Speed Upgrade | Tweaks | MMH | 2004-03-31 | Lord Sato | I am a big fan of Samurai, and I find the Katanas in this game's attack speed make them look a bit slow and boring, so I simply upped the speed on all the Katanas in the game to make them a bit faster in terms of attack speed. | |
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10 | 11206 | Faster | Tweaks | MMH | 2009-09-22 | Aragon | Increases walking and running speed of yourself and NPC's by one quarter. I personally like this mod since the running speed in Morrowind is painfully slow. It is still a balanced mod since all NPC's are also faster. Since the speed increase is fairly low, the plugin still encourages you to work ... | |
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11 | 11191 | Encumbrance Enhanced | Tweaks | MMH | 2007-04-26 | Fliggerty | It was suggested that a mod be made that will increase the athletics skill faster when the player is carrying more. This mod does that. It also increases acrobatics and sneak. When the player has less than 25% encumbrance, there are no changes. Between 25% and 50% it... |
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12 | 11177 | Easier Being | Tweaks | MMH | 2008-05-31 | Grimspire | This mod changes several game settings to make it easier these things are - - Armorers hammer more effective - Enchant price lowered - Travel time & cost lowered - Faster swimming and running - Hold breathe under water l... |
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13 | 10897 | Throwing Rebalanced | Weapons | MMH | 2011-07-27 | Rattlesnake | Changelog:v.9 Beta - 6/27/11 Initial release v.91 Beta - 6/30/11 Added Gold Carving Knife Added optional Faster Projectiles.esp ... |
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14 | 10760 | Projectile Speed and Store Chance | Weapons | MMH | 2008-07-28 | OathsEnd | I have been looking for a mod that makes arrows, thrown weapons and spells go faster, and also makes the chance of them being stored on a corpse higher. I couldnt find on mod which did both of these, so I made one of my own. This makes all projectiles (Arrows... |
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15 | 10552 | Flamberge v1.0 | Weapons | MMH | 2013-03-14 | B3D00 | This adds a bump and reflection mapped Flamberge to Balmora, it's hidden under a lock level 90 door and someone is selling it. It's very expensive, but if you're a good thief you can steal it. It's lighter, faster, and less powerful than a daedric claymore, except for impailment. It's a... |
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16 | 10551 | Flamberge | Weapons | MMH | 2008-07-29 | B3D00 | This adds a bump and reflection mapped Flamberge to Balmora, it's hidden under a lock level 90 door and someone is selling it. It's very expensive, but if you're a good thief you can steal it. It's lighter, faster, and less powerful than a daedric claymore, except for impa... |
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17 | 9784 | Weapon and NPC mod | NPCs | MMH | 2004-03-25 | Swampthing | Weapons and NPCS is a basic mod that seeks to balance and equalise a variety of weapons in the original Morrowind game. Spears are now faster. Double-handed longswords are much slower but have a longer range. Two handed hammers are slower as well to balance... | |
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18 | 9520 | MWE_ArmorEffects | MWE, MWSE, MGE | MMH | 2005-04-20 | LDones, WDog, MWE update halo | An MWE update to a classic mod, this is one of the mods that I won't play without so I took a crack at making it even faster. The mod is now MWE functional and as a result I've reduced the spell logic from over 80 spell tests & removals per run to just 4. From the original readme: For a touch of ... | |
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19 | 8054 | Real Alchemy Chart | Miscellaneous | MMH | 2003-05-26 | GlassBoy | Want to make potions faster and easier? This Alchemy chart doesn't make you play matching games. In this chart you look up the 'one purpose' potion you want to make, and see the possible ingredients you can use to make it. Works fast! Also has a ... | |
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20 | 7969 | Mournhold Travelling by Ship | Miscellaneous | MMH | 2004-01-21 | tsoky | A simple but quite useful mod that allows travelling to Mourhold by ship directly from the Ebonheart port. It adds 2 NPC's - one in Ebonheart and one in Plaza Brindizi Dorom. This makes travelling faster (you don't have to go through all Ebonheart) ... | |
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21 | 7435 | Multiple Teleport Marking Mod v2.2 | Magic and Spells | MMH | 2009-05-12 | Marcel Hesselbarth | Morrowind is a really great game - to great to walk! So you need some ways to travel faster between the places. Therefore there are a lot of different Travel facilities in the game. But as these cover only the civilised parts of the world a lot of people outside build different teleport plugins (... | |
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22 | 7251 | Take a Breather v1.0 | Gameplay | MMH | 2012-08-27 | Kirel | Simple enough concept, allows you to regenerate fatigue faster while sneaking, so long as you don't have a weapon drawn or a spell ready and are standing still, as if you were resting. Works well as a companion to fatigue effect mods. The effect will be canceled out... |
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23 | 7154 | Natural Healing v1.0 | Gameplay | MMH | 2009-04-24 | Smoke | This mod lets you slowly regenerate health, the more you are damaged, the slower you regenerate health, the less you are damaged the faster you regenerate.. It has been tested, and is pretty well balanced, it should not become a cheat at any level, or health amount.. Adjusting ... |
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24 | 7131 | ModOfBalance 0810 | Gameplay | MMH | 2009-04-24 | Mysterial | This plugin makes Persuasion more difficult, but it raises Speechcraft a little faster. Part of the Mod of Balance v2.0 |
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25 | 7124 | Merri's Character Development v1.12 | Gameplay | MMH | 2013-09-26 | Merranvo | This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD. HOWEVER, th... |
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26 | 7123 | Merri's Character Development v1.1 | Gameplay | MMH | 2013-07-30 | Merranvo | This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD. HOWEVER, this mo... |
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27 | 7122 | Merri's Character Development v1.0 | Gameplay | MMH | 2012-03-26 | Merranvo | This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD. HOWEVER, this ... |
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28 | 7111 | mana regen v13 0809 | Gameplay | MMH | 2009-04-24 | Fuku_ | This script regenerates your Magicka according to your Willpower. The higher your Willpower, the faster your Magicka will regenerate. | |
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29 | 7079 | Katana Update | Gameplay | MMH | 2009-04-24 | Entreri | I learnt in my Judo classes that Katana's and the like are very brittle weapons but very fast. In Morrowind this wasn't represented so I decided to fix it. All Katanas, Dai-Katanas and Wakazishas are now faster but have much lower hit points. Enjoy |
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30 | 7023 | Fastwalk | Gameplay | MMH | 2009-04-06 | Arentol | In Morrowind I just used TES to mod the base walk speed for the entire world and then me and everyone else moved faster. It only took like 10 minutes to figure out without any outside help. | |
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31 | 6292 | Once In A Full Moons | Creatures | MMH | 2008-11-06 | Gallade664 | Strange happenings are occuring all over vvardenfell. Every double full moon stronger, Faster and smarter daedra are apearing. Many are dieing, others are hiding. What will you do? Recomended for higher level characters. Credits ... |
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32 | 5228 | Skill 'em Up! | Cheats | MMH | 2009-11-29 | Z4kW0lf | It's a simple mod that makes the skills(not all,though) to grow up MUCH MUCH MUCH faster. 5 sword hits= 1 skillup 5 spell casts(only some schools)= 1 skillup Easy:) WAIT WAIT WAIT...No it's not a cheat:P Because i found that leveling in ... |
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33 | 4685 | Bookshop | Buildings | MMH | 2009-05-12 | Unknown | Readme Bookshop v 1.00 ------- Introduction. I created this plugin because I had to start a new game *again* and I wanted to level up a bit faster untill level 5 or something, just to be at a decen... |
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34 | 4604 | Unoffical Bloodmoon patch for Wizards Islands v1.0 | Bugfixes | MMH | 2005-10-17 | Zennorious | This mod replaces Wizards Islands snow with Bloodmoons snow. This way it makes the game run faster in outdoor areas. Makes the frost damage dependent on the players frost resistance. You can also disable the frost damage for the player when he/she is a vampire or is in werewolf form. To do so ope... | |
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35 | 3072 | Ghost Woman Modder's Resource | Races | MMH | 2012-11-26 | redwoodtreesprite | Adds a Ghost Woman Race and her robe in the editor, but not placed ingame. She works as an NPC. I don't recommend using the animation for a playable race. There are four NPC versions in the main esp, The first two have a faster glide, and the second two have a slower glide... |
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36 | 155 | Nordic Strength Potion | Alchemical | MMH | 2005-04-08 | Kaghouz | The Eight Plates in Balmora has bought a potion fron a nord. The Nordic Strenght is a potion who makes you stronger and faster. But it will freeze the drinker to death. It's called Nordic because the Nord's are immune to the bad effect. So, all Nords, run to the bartender in... |