# | Actions | Id | Name | Category | Site | Date | Author | Description | |
---|---|---|---|---|---|---|---|---|---|
|
1 | 15357 | sm creatures 1.1 | GHF | 2016-11-03 | ||||
|
2 | 15356 | sm creatures 02 | GHF | 2016-11-03 | ||||
|
3 | 14729 | Dagoth Creatures Replacer | GHF | 2016-11-03 | ||||
|
4 | 14696 | DN creatures 9 | GHF | 2016-11-03 | ||||
|
5 | 14518 | Ash Creatures Tweaks | GHF | 2016-11-03 | ||||
|
6 | 14508 | Antares' Creatures Integration | GHF | 2016-11-03 | ||||
|
7 | 14507 | Antares Creatures | GHF | 2016-11-03 | ||||
|
8 | 13493 | Wolf Pack | Creatures | Fliggerty | 2012-09-16 | hollaajith | Wolf Pack Version 1.0 By hollaajith Description : Makes the wolf pack in solstheim behave as a true pack. Also adds an alpha wolf and a 20% chance of snow wolf to spawn in the pack. Renames the wolves appearing outside of a pack to stray wolves. Installation : From the Morrowind Launcher, sele... |
|
|
9 | 13492 | The Undead | Creatures | Fliggerty | 2015-11-04 | Neoptolemus | Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark. The U... |
|
|
10 | 13491 | Revenants | Creatures | Fliggerty | 2011-10-30 | Jusey1 | This mods adds deadly spiritual beings into the Red Mountain Region known as Revenants. They are long dead warriors of a forgotten war. I highly recommon being high level before trying to fight these! They can really pack a punch! But do you still dare to fight them or will you perish? |
|
|
11 | 13490 | Ranked Dremora | Creatures | Fliggerty | 2015-11-01 | Neoptolemus | This mod completely overhauls the Dremora in Morrowind, making them more like they are in Oblivion - that is, divided into seven ranks. I have also changed their weapons to inferior versions of the daedric ones. This makes daedric weapons a lot more scarce on Vvardenfell, as they should be. All D... | |
|
12 | 13489 | Golems | Creatures | Fliggerty | 2015-11-01 | Neoptolemus | Adds ten types of Golem to Morrowind's leveled lists. Golems will spawn in the appropriate regions (Mud Golems in the Bitter Coast, Ash Golems in the Molag Amur etc), and around Daedric Ruins. The Golems are based on a modified Storm Atronach mesh, and use all vanilla textures. Included is an ad... |
|
|
13 | 13488 | Dagoth Creatures Replacer | Creatures | Fliggerty | 2013-12-21 | Aoimevelho | This mod gives new models to ash ghouls and ascended sleepers who bear the name "Dagoth". Dagoth Gares now have his own unique model. All "nameless" ash ghouls and ascended sleepers from leveled lists are not touched and will retain their old appearance. Please note that the exact look of Dagoth... |
|
|
14 | 13487 | Daedric Tweaks | Creatures | Fliggerty | 2013-06-16 | hollaajith | Tweaks the the various Daedra to make them tougher.All the daedra have their stas modified. Now daedric shrines are indeed tougher than before. Tweaks the stats of each daedra to be more suitable. -Now Dremora are much stronger and Dremora Lord are stronger than Golden Saints. -Added stronger... |
|
|
15 | 13486 | Beasts of Vvardenfell 1.35 | Creatures | Fliggerty | 2014-03-27 | Crankgorilla | Beasts of Vvardenfell Version 1.35 Description Adds creatures to the leveled lists. They will spawn along with the standard creatures and add more variety to the line up. Collected here are over 80 creatures from around the community. Each one has been balanced to provide an... |
|
|
16 | 13485 | Antares Creatures | Creatures | Fliggerty | 2012-08-25 | Arcimaestro Antares | This is a compiled mod with all of Arcimaestro Antares's creatures. It includes: Trolls, Treant, Medusa, Hill Giant, Green Slime, Gargoyles, Frost Monarch, Frost Giant, Draugr Deathlord, Cecaelia and Beholders. Each Creature has its own readme. |
|
|
17 | 13477 | CM Partners - Creature Activation Control | Companions | Fliggerty | 2013-09-27 | Deylendor | This is an add-on for CM Partners (work for Baron's Partners too). It modifies the beastscript which is attached to all creatures provided by CM Partners. Your creatures are now controlable by just activating and selecting a choice in the messagebox windows instead of by dialogue, which is way f... |
|
|
18 | 13347 | TAO - The Arktwend Overhaul 0.15 | Landmasses | Fliggerty | 2012-07-21 | john.moonsugar | TAO (The Arktwend Overhaul): TAO is an overhaul for Arktwend English, designed to add new graphics, creatures, and other content to the fun Arktwend game from SureAI.de. There are still lots of things do be done, but already it makes a few nice changes. This version is for... |
|
|
19 | 13305 | Antares' Creatures Integration | Melchior Dahrk | Fliggerty | 2012-09-22 | Melchior Dahrk, Arcimaestro Antares | Antares' Creatures Integration | |
|
20 | 13263 | MTC: Morrowind Trading Cards | Danae123 | Fliggerty | 2012-04-08 | Danae | This mod adds 100+ cards to collect, each of them representing various creatures found in Morrowind, Tribunal and Bloodmoon as well as some items or places The cards can be found in various containers except for the rarest and unique ones: for these unique cards, you will need to quest, explore... |
|
|
21 | 13147 | Myron Reducto's Shrinkwand | Stuporstar | Fliggerty | 2017-05-01 | Stuporstar | A wand that can shrink creatures and npcs. It comes with several settings: - Small - Smaller - Smallest - Teensy - Wee - Titlin' - Kleiner - Frappe The wand can be found lying around the Balmora Mage's Guild, on the desk near the travel npc. To use the wand, equip it and exit inventory. After y... |
|
|
22 | 13099 | Darknut's Creatures 9 Textures | Darknut | Fliggerty | 2011-08-12 | Darknut | Yet another texture replacement for Morrowind By Darknut 1-08-08 This mod replaces the textures in Creatures 9 by Piratelord. All of the Baddies are replaced but most of the non lethal creatures have not. As always there is 512 & 1024 version of the textures Installation: Just copy the ... |
|
|
23 | 13098 | Darknut's Creature Textures: Bloodmoon 1024 | Darknut | Fliggerty | 2011-07-27 | Darknut | Yet another texture replacement for Morrowind 10-15-07 These are 1024 res replacement textures for all but a few of the creatures in Bloodmoon. I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't see the point in changing them. ... |
|
|
24 | 13097 | Darknut's Creature Textures Tribunal 512 | Darknut | Fliggerty | 2011-07-26 | Darknut | Yet another texture replacement for Morrowind By Darknut 10-10-07 These are 512 res replacement textures for all but a few of the creatures in Tribunal. Installation: Caution!! ... |
|
|
25 | 13096 | Darknut's Creature Textures Tribunal 1024 | Darknut | Fliggerty | 2011-07-26 | Darknut | Yet another texture replacement for Morrowind By Darknut 10-10-07 These are 1024 res replacement textures for all but a few of the creatures in Tribunal. Installation: Caution!!... |
|
|
26 | 13095 | Darknut's Creature Textures Morrowind 512 | Darknut | Fliggerty | 2011-07-27 | Darknut | Yet another texture replacement for Morrowind 10-9-07 These are replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon) The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods available th... |
|
|
27 | 13094 | Darknut's Creature Textures Morrowind (1024) | Darknut | Fliggerty | 2011-08-11 | Darknut | Yet another texture replacement for Morrowind 10-9-07 These are 1024 res replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon) The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods ava... |
|
|
28 | 13093 | Darknut's Creature Textures Bloodmoon 512 | Darknut | Fliggerty | 2011-07-27 | Darknut | Yet another texture replacement for Morrowind 10-15-07 These are 512 res replacement textures for all but a few of the creatures in Bloodmoon. I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't see the point in changing them. ... |
|
|
29 | 13056 | Ash Creatures Tweaks | Miscellaneous | Fliggerty | 2013-07-12 | hollaajith | Small tweak to the the leveled list which concerns with all 6th house minions which makes Red Mountain daedra free. Also makes so that Ash Ghouls and Ascended Sleepers appering at lower levels (around level 14 & 18 respectively) and more frequently. | |
|
30 | 12738 | The Forgottenhalls | Midgetalien | Fliggerty | 2011-10-10 | Midgetalien | Lost deep below Neselia the Forgotten Halls await to be discovered Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you dare to venture deeper into the Neverhalls? What will you find? The Forgotten Halls is an expansion to the Neverhalls and such... |
|
|
31 | 12700 | Midgetalien's Creature Pack III | Midgetalien | Fliggerty | 2012-02-08 | Midgetalien | Midgetalien's creatures III This resource contains the meshes and textures for four new creatures. There is NO ESP and as such the creatures must first be set up in the CS before use. The meshes/textures are for the following creatures: - Owl Bear - Hookclaw - Hookclaw Elder - Deathdealer version... more |
|
|
32 | 12694 | Midgetalien's Creatures Pack IV | Midgetalien | Fliggerty | 2012-05-20 | Midgetalien | This resource contains the meshes and textures for one new creature - The swamp Troll. There is NO ESP and as such the creatures must first be set up in the CS before use. THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - ITS JUST MESHES AND TEXTURES. See readme for more info. |
|
|
33 | 12693 | Midgetalien's Creatures II | Midgetalien | Fliggerty | 2011-08-24 | Midgetalien | This mod adds 4 new creatures to the level lists of Morrowind. So they seamlessly integrate with the game. The mod adds 4 creatures - Horker Eel Tree Golem Earth Atronach Greater Daedroth Please note that the Tree Golem, Earth Atronach and the Greater Daedroth are tough opponents. ... |
|
|
34 | 12692 | Midgetalien's Creatures I | Midgetalien | Fliggerty | 2011-08-24 | Midgetalien | This mod adds 4 new creatures to the level lists of morrowind. So they seamlessly intergrate with the game. The mod adds 4 creatures - Sea monster Band of Skulls Burning Skeleton Fire Clanfear version 1.1 - fixed texture path for Band of Skulls |
|
|
35 | 12593 | Creepy Voices | Resources | MMH | 2005-03-29 | Moosa | It's just some new sounds I recorded them with my voice for modders to use to add some new sounds to creatures they create or for the others. Has 4 folders and every one has three sounds similiar to each other. 1 of them looks like a skeleton or an ancestral ghost. | |
|
36 | 12574 | Blank Level List | Resources | MMH | 2005-09-21 | TrevorDemented | This is a set of ESPs that have blank level lists or level list that are set for creatures or NPCs to spawn at a certain level. The totally blank level list spawn at level zero and in the ESPs name you tell what level setting is for spawning enemies. This is the b... | |
|
37 | 12472 | Dwarven Spectre Additions | Resources | MMH | 2007-06-30 | Westly | [Dwemer Shade] Dwemer Shade This is a resource for modders to use in their endeavours to expand the diversity of creatures in the game (specifically in the Dwemer Ruins and any forthcoming Dwemer Ruin type mods). There are five new types of Dwarven Spectres available in the Creat... | |
|
38 | 12441 | Creature Additions | Resources | MMH | 2008-07-07 | Demon Xen | The mod adds 5 creatures to the game: Forest Protector Ancient Guardian Mummy Croclar Moon Worshipper The creatures have been added to certain leveled lists. Some are high levels and will not spawn until you are... | |
|
39 | 12440 | Midgetaliens Creatures I | MidgetaLien | MMH | 2008-07-09 | Midgetalien | This mod adds 4 new creatures to the level lists of morrowind. So they seamlessly intergrate with the game. The mod adds 4 creatures: Sea monster, Band of Skulls, Burning Skeleton, Fire Clanfear | |
|
40 | 12439 | Midgetaliens Creatures II | MidgetaLien | MMH | 2008-07-16 | Midgetalien | This mod adds 4 new creatures to the level lists of Morrowind. So they seamlessly integrate with the game. The mod adds 4 creatures: Horker Eel, Tree Golem, Earth Atronach,Greater Daedroth | |
|
41 | 12419 | Elthar's Seamless Texturing Pack: Leather | Resources | MMH | 2008-11-27 | Elthar | leather textures of different sizes and patterns. Intended use: leather armor, clothes, any leathery stuff - tents, quivers, beddings, furnishings, etc. Also can be used for hides if you're making a new creatures/reskinning old for your mod. | |
|
42 | 12367 | Last one | Resources | MMH | 2009-04-06 | Thann | Modders Resource creator: Thann this contains 31 new models some houses, weapons, creatures. and clothes. place the meshes to morrowid/datafiles/meshes folder and the textures to morrowid/datafiles/textures folder thats all. Thanks. |
|
|
43 | 12103 | The Elder Scrolls Treasury Vol. II Edition 1 | Resources | MMH | 2009-05-12 | Zeph | The Elder Scrolls Treasury Volume II: Common Names in Morrowind. A repertory for modders, summarizing the "official" names Bethesda invented for non-personal characters (NPCs as well as some creatures). | |
|
44 | 11997 | Chascoda's Varied Creatures | Resources | MMH | 2010-12-07 | Chascoda | Each of these Modder's Resources adds differently colored types of creatures. It includes no .ESP, but has at least two new colored/patterned creatures. There are only a few as of now, but soon I'll get around to making Kagouti, Guar | |
|
45 | 11895 | Midgetalien's Creature Pack III | Resources | MMH | 2012-05-20 | Mi | Midgetalien's creatures III This resource contains the meshes and textures for four new creatures. There is NO ESP and as such the creatures must first be set up in the CS before use. | |
|
46 | 11894 | Midgetalien's Creature Pack IV | MidgetaLien | MMH | 2012-05-20 | Midgetalien | This resource contains the meshes and textures for one new creature - The swamp Troll. There is NO ESP and as such the creatures must first be set up in the CS before use. THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - IT... | |
|
47 | 11750 | Creature Resources (With Krin Meshes Now) v2.0 | Resources | MMH | 2013-12-30 | AcidBasick, Redwoodtreesprite | [Particle Swords] Particle Swords A selection of animated creatures by AcidBasik. Some are more beta, and others move very smoothly. The Krin has been reported to have animation problems, I believe when attacking, so please playtest that mesh well before releasing in a mod. V2.0 Update: AcidBasik... more | |
|
48 | 11736 | Birdies | Resources | MMH | 2014-03-28 | Cait Sith | [chickadee] chickadee This plugin adds 6 birdies: 2 goldfinches, 2 sparrows, a robin and a chickadee. The plugin merely adds the creatures in the object window with default stats, so you won't find anything in game: in fact this is NOT a mod, just a modder's resource!!! If you don't like an i... | |
|
49 | 11680 | Wretched Dwemer Animunculi | Tweaks | MMH | 2007-07-26 | Laughs-at-the-Moon | This mod adds new "wretched" versions of normal dwemer animunculi. These creatures have been added to most of the dwemer leveled lists, and all have chance of giving the player the common disease "Tetanus". Effects of Tetanus: Drain Agility 10-15 ... |
|
|
50 | 11674 | What a Wonderful World | Tweaks | MMH | 2010-02-16 | SuterMan | This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ... | |
|
51 | 11673 | What a Wonderful World | Tweaks | MMH | 2010-02-16 | SuterMan | This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ... | |
|
52 | 11626 | Twilight Flight | Tweaks | MMH | 2006-08-13 | James Fraser | This is just a simple mod that gives the gift of flight to all the Winged Twilight creatures in the game. It never made sense to me that they couldn't fly, so I added it. This was tested in a huge cave, and it worked beautifully - the winged twilight flapped its wings and jumped into ... | |
|
53 | 11507 | Ridable Animals v.1 | Tweaks | MMH | 2007-05-19 | Lunaraene | Adds free creatures that you can ride in the following: Skaal village= boar snow bear Molag mar= Durzog Gnisis= white Guar |
|
|
54 | 11494 | Real Wildlife v1.0 | Tweaks | MMH | 2003-03-17 | Nedius | A pretty simple mod, it alters the scale of most of the 'wild life' creatures, and their stats accordingly. You can now encounter a range of ages in wild life, from 'pups' or 'cubs' to 'adult' and 'mature'. Homepage: http://www.geocities.com/nedius/nedius. |
|
|
55 | 11493 | Real Wildlife 2B: No Town Creatures | Tweaks | MMH | 2008-08-17 | Aeven | This esp alters the leveled lists added by Real Wildlife so the Town Racers and Town Rats no longer spawn. These creatures have been known to cause FPS hits on lower end systems. Make sure this loads after Real Wildlife. If you use additional mods which alter leveled lists, be sure t... |
|
|
56 | 11491 | Rational Wildlife | Tweaks | MMH | 2004-06-17 | Max | An update to many like-minded mods that've gone before - this one turns the suicidally crazed wildlife of Morrowind, Mournhold, and Solstheim into somewhat calmer creatures who generally try to avoid a fight, if possible. Even the diseased animals won't t... | |
|
57 | 11483 | Pursuit Enhanced | Tweaks | MMH | 2006-07-18 | Yacoby | This requires MWSE to run. See the readme for more information This makes up to 6 people or creatures that are attacking you, and within a certain distance from you follow you through load doors. The time it takes for them to go through the load doors is based on factors ... |
|
|
58 | 11471 | Pocket Pals - Names Add-on! | Tweaks | MMH | 2005-10-12 | Andoreth | This module contains an ESP template and instructions to allow you to customize the names of the creatures in the Pocket Pals system. | |
|
59 | 11423 | New Blood | Tweaks | MMH | 2006-12-23 | razorfett147 | This plugin adds 5 new blood types to the Morrowind game engine, allowing for a greater diversity of hit effects among game creatures. There are two esp files included that reassign various creature blood types for Morrowind and both expansions, but the added effects can... |
|
|
60 | 11394 | Morrowind Enemy Might Tweaked 1.0 | Tweaks | MMH | 2007-02-28 | [DD]triple | This plugin intends to keep the game challenging for higher level player characters. For example atronarchs, ogrims, ogrim titans, dremora lords etc. always looked menacing, but never were a challenge for higher level characters. Now creatures like them take more hits and... |
|
|
61 | 11380 | Mildlife | Tweaks | MMH | 2011-06-23 | The Vagrant Wolf | This is a wildlife sanity plugin with a twist of lemon. It's much like many others out there, so why would you want this one? Well, there are two reasons as to why you might. First of all, it's designed to be used with Real Wildlife and Creatures ... |
|
|
62 | 11368 | MCA 5.2 Performance & Attack Tweak | Tweaks | MMH | 2010-04-13 | Sandman101 | This mod is to give you control over MCA and how it affects your playstyle and your computer. I know that one of the big gripes about Morrowind Comes Alive is being attacked in towns and respawning npc's and creatures. Also for computer performanc... |
|
|
63 | 11348 | Mage friendly daedra and less annoying bonewalkers | Tweaks | MMH | 2008-03-26 | Nightblade_Y | mage friendly daedra - allows mages to cast destructive spells on to daedra without the spell being reflected. All daedra and some dagoth creatures now have spell absorbtion instead of reflection. less annoying bonewalkers - makes the bonewalker's dread curse last for fiv... |
|
|
64 | 11313 | Kirel's Illegal Summoning | Tweaks | MMH | 2006-01-20 | Kirel | On the Xbox splashscreens we're warned not to summon creatures in towns, lest we be attacked by the guards - apparently they've relaxed their standards since then, seeing as how you can stroll through vivec with a squad of skeletons, a bunch of bonelords or a d... |
|
|
65 | 11269 | Hurry Up | Tweaks | MMH | 2011-03-20 | Logorouge | The speed of some NPCs* related to escort quests have been increased. *plus 2 creatures. Botrir: 56->80 Corky: 50->80 Din: 51->80 Drerel Indaren: 51->80 Edras Oril: 61->80 Fonus Rathryon:... |
|
|
66 | 11104 | Cliff Racer Exterminator | Tweaks | MMH | 2008-04-26 | Nokturnal | Removes cliff racers from the leveled creature lists. Non destructive and actually works. Very simple mod. Doesn't delete any leveled creatures that aren't exclusively cliff racer, just removes the cliff racers from the leveled creature lists. Only the 8 non-leveled cliff... |
|
|
67 | 11070 | Blight Infections | Tweaks | MMH | 2004-02-19 | Sendai45 | I have often wondered why creatures all across Morrowind are infected with the blight, yet I myself have experienced no ill effects from days of exposure to the very same storms. With this mod, you are no longer immune to blight storms. Every time you wander aroun... | |
|
68 | 11069 | Blight Bounties | Tweaks | MMH | 2011-10-11 | Ivza | The Temple is now issuing rewards for those who kill blighted creatures. The rewards can be collected by visiting one of the three specialized Temple representatives either at Molag Mar, Maar Gan or Ghostgate (Tower of Dusk). | |
|
69 | 11008 | Aravon's Difficulty Mod | Tweaks | MMH | 2002-09-16 | Aravon | Summit info: this changes a LOT of creatures, guards etc. but not all- ups their stats to some extent and will be a much greater challenge. Not all have been changed; but Dagoth Ur will be a lot more difficult.. Generally makes everything, such ... | |
|
70 | 10656 | Legendary Weapons v1.2 | Weapons | MMH | 2009-05-12 | Nightwing | Legend has it that Vivec granted each Vampire lord a legendary weapon, to what purpose was this gesture may serve is only known by Vivec. version 1.2 June 6, 2002 Fix a dialog bug. Alter the flaming sword hilt yet again. Added a few powerful Creatures. Added so... |
|
|
71 | 10485 | Detritus' Weapons 1 v2.0 | Weapons | MMH | 2013-03-08 | Detritus2004 | These are four weapons I modeled and textured: two axes and two spears. In an earlier version of this mod I tried to place them in the gameworld in the possesion of special daedra creatures, but I was told they weren't showing up. So I took them out in this version. You can... |
|
|
72 | 10160 | GenMod 3.0 | Utilities | MMH | 2009-04-06 | Jim Adam | GenMod Version 3.0 - July 19, 2003 Overview Installation Changes in 3.0 Creatures Leveled Creatures and Treasure Containers Multiple Themes User Interface Bits and Pieces Changes in 2.5 More ** Overview ... |
|
|
73 | 10098 | Treasure Hunt II | Quests | MMH | 2010-09-05 | Venom Inc. | In the rocky waters due east from Tel Mora lies a sank treasure ship of gold and gems ready to be plundered. But if you're an adventurer seeking all glory and no danger than this journey is not for you, deadly creatures inhabit these deep waters. |
|
|
74 | 10013 | Sheogorath's Crucible of Chaos | Quests | MMH | 2006-10-06 | Neo-Daigo | This plugin adds an endless survival arena, hosted by Sheogorath, where you may compete for cash and prizes. You will face up to 20 creatures in battle at once, all of them growing in strength and variety as the body count rises. Battle continues until you call an end to the fight, after which yo... | |
|
75 | 9966 | Mythic Creatures (Guild of Hunters) v2.1 | Quests | MMH | 2013-05-30 | Runspect, Ashiraniir | Allows you to join the Hunter's Guild found in the southern Grazelands Region. To be more elaborate, it adds: - 20 new incredible creatures to hunt. Their names remain as the originals (Spanish), while the rest of the text is translated. - 2 large side quests. - 3 NPCs ... |
|
|
76 | 9908 | Hunting Mod | Quests | MMH | 2006-08-08 | Jdooby | This mod adds a new island to the east of Sadrith Mora with a beautiful landscape and a wide variety of creatures for you to hunt. Some are docile and others aren't. Includes original creatures from Morrowind and also some of the new ones introduced in the various creature mods out there. A... | |
|
77 | 9906 | Hunter Modification v1.01 | Quests | MMH | 2012-08-24 | Martin Bohnet aka Garak | Several new rumors spreading over parts of Vvardenfell will lead to adventures that will teach the player to use more parts of some game creatures to create new magic potions (9 new and 1 old ingredients in total) The quests vary in difficulty. You will find out about secret rituals ... |
|
|
78 | 9564 | Balmora War | NPCs | MMH | 2009-04-06 | Unknown | Adds large numbers of hostile NPCs/creatures (including Almalexia and several Dagoth Urs) to Balmora and Fort Moonmoth, together with Imperial and Hlaalu guards to fight them. === Please note: This mod was transferred from Gamer's Roam after the site's ... |
|
|
79 | 9528 | Useful Summoned Creatures | MWE, MWSE, MGE | MMH | 2011-05-25 | ElderScroller | This mod adapts Neo-Daigo's "MWSE Companion Initiative Global" script to summoned creatures, forcing them to attack hostile npc's/creatures within 7168 game units without waiting for the player to get clobbered first (for reference, 7168 game units corresponds to the maximum view distance in va... | |
|
80 | 9405 | Zul's Classical Monsters Replacer | Models and Textures | MMH | 2009-09-06 | Zuldazug | This plugin replace 12 creatures, (just the textures), in this version there're : the Nix hound, Kagouti, Cliff Racer, Winged Twilight, Ogrim, Daedroth, ash zombie, ash slave, ash vampire, golden saint, slaughter fish and mudcrab. I tried my best to stay close to the origi... |
|
|
81 | 9382 | Wildman's Creature Statue Pack | Models and Textures | MMH | 2006-12-13 | Wildman | Modders Resource. Not in game. Several Morrowind creature statues. Made from original morrowind creatures and converted into static meshes to be placed in the game using the Construction Set. ash ghoul, ash slave, ash zombie, |
|
|
82 | 9257 | Ultimate Textures - Complete Package | Models and Textures | MMH | 2012-11-15 | grVulture | *THIS IS A TOTAL RETEXTURING* except for: - Books since we now have Book Jackets by Daleth, retexturing the book covers would be pointless - Bottles same goes here. Bottle Replacer by Qarl, and K_Potion_Upgrade by Schwaa do the job - Creatures - Tr... |
|
|
83 | 9201 | Techno Industrial Dwemer Retexture | Models and Textures | MMH | 2010-09-27 | DJGamer | Tired of the old Dwemer Ruins? Want them to feel new and exciting again? Try this massive retexture pack that replaces just about everything Dwemmer in Morrowind. Weapons, armor, items, interiors, exteriors and creatures are all retextured for a brand new look and feel. This pack makes it look a ... | |
|
84 | 9145 | Spring: Creature Pack | Models and Textures | MMH | 2014-01-08 | Max a.k.a. ~NOBODY~ | This mod retextures several creatures, including: Ascended Sleeper Clannfear Ogrim Cliff Racer Nix Hound Ancestral Ghost Fire Atronach Frost Atronach |
|
|
85 | 9005 | Psymon's Creature Texture Replacement v1.5 | Models and Textures | MMH | 2007-02-19 | Psymoniser | Re-colours of 15 Stock Creatures from Morrowind and 4 from Tribunal. This Mod Resizes, recolours and adds some filters to the textures of the following creatures: From Morrowind: Alit, Cliffracer, Guar(Two types), Kagouti, Lame Corpus, Mudcrab, Nix Hound, Shalk, Silt Strider and Slaug... |
|
|
86 | 8994 | PLCR Spider v1.0 | Models and Textures | MMH | 2012-08-21 | Connary | Alternative Textures for the spider found in Piratelords Creatures mod | |
|
87 | 8993 | PLCR Hellhound | Models and Textures | MMH | 2012-08-21 | Connary | Alternative textures for the Hellhound found in Piratelord's Creatures mod. | |
|
88 | 8992 | PLCR Mummy | Models and Textures | MMH | 2012-08-21 | Connary | Alternative Texturesfor the Mummy found in piratelord's Creatures mod. | |
|
89 | 8991 | PLCR Bloodwing | Models and Textures | MMH | 2012-08-21 | Connary | Alternative textures for the Bloodwing creature found in Piratelords creatures mod. | |
|
90 | 8964 | Ogrim Retex | Models and Textures | MMH | 2007-08-10 | 3vill33t | this is retexture of the ogrim texture i did for my personal use as i felt the stock texture was a bit dungeon keeper style, a bit too cartoonish for morrowind, and this one goes much better with all my other retextured creatures. | |
|
91 | 8922 | Neo's Unique Creatures | Models and Textures | MMH | 2007-11-03 | Neoptolemus | This mod adds new meshes for a number of creatures in Morrowind - namely those which use the same mesh as an existing creature. Now Advanced Steam Centurions look different to ordinary Steam Centurions, the various skeleton classes all have their own meshes (Skeleton Archers now wear... |
|
|
92 | 8777 | Kartikeyas Wolves and Foxes v1.1 | Models and Textures | MMH | 2009-04-06 | Kartikeya | All this mod does is provide seven retextures of the original husky model created by Cait. I take no credit for the model used or the original texture that I used as a launching point for mine -- Cait deserves all the credit for those. The creatures added are as follows: Black Wolf, G... |
|
|
93 | 8561 | Distinct Bound Stuff v1.0 | Models and Textures | MMH | 2013-08-05 | PeterBitt | This mod gives all bound items and creatures a unique, spectral and magic look. All the bound stuff now is transparent and glowing, giving the impression that this are actually spectral incantations, not the real creature/armor/weapon. All base textures are reduced to greysc... |
|
|
94 | 8542 | Darknut's Creatures 9 textures | Models and Textures | MMH | 2008-01-09 | Darknut | Yet another texture replacement for Morrowind By Darknut 1-08-08 This mod replaces the textures in Creatures 9 by Piratelord. (with his permission of course) All of the Baddies are replaced but most of the non letha... |
|
|
95 | 8541 | Darknut's Creature Textures: Bloodmoon | Models and Textures | MMH | 2007-10-15 | Darknut | Yet another texture replacement for Morrowind 10-15-07 These are replacement textures for all but a few of the creatures in Bloodmoon. I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already... |
|
|
96 | 8539 | Darknut's Creature Textures Tribunal | Models and Textures | MMH | 2007-10-11 | Darknut | Yet another texture replacement for Morrowind By Darknut 10-10-07 These are replacement textures for all but a few of the creatures in Tribunal. There are 512 res & 1024 res versions ***... |
|
|
97 | 8538 | Darknut's Creature Textures Morrowind | Models and Textures | MMH | 2007-10-09 | Darknut | Yet another texture replacement for Morrowind These are replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon) The few that I didn't do were either because I didn't like what I... |
|
|
98 | 8436 | Bonewalkers | Models and Textures | MMH | 2010-10-10 | ddfields | They are the ugliest creatures in the game but even at that they just don't look like good undead creatures with tan flesh and pink blood, so I worked on the tga files from Bethesda and came up with the new Bonewalkers. The Lesser Bonewalker I decided to make a lighter gray color as h... |
|
|
99 | 8429 | Blue Dwemer Retexture | Models and Textures | MMH | 2009-04-06 | VampyrPrince | to install unzip to the textures file in ur data files. email me @ [email protected] if i missed any creatures thoose things are slippery! lol all credit goes to bethesda for making these textures and alil credit to me and photoshop for recoloring and making them... |
|
|
100 | 8325 | Atronachs | Models and Textures | MMH | 2010-09-28 | ddfields | The Storm and Frost atronach seem to be creatures that no one has done any work on, so I set about seeing what could be done. I did not do the Fire atronach as Psymoniser has already done work on that. With the Storm atronach, as you will notice in the screenshot comparis... |