# Actions Id Name Category Site Date Author Description
1
15357
sm creatures 1.1 GHF 2016-11-03
2
15356
sm creatures 02 GHF 2016-11-03
3
14729
Dagoth Creatures Replacer GHF 2016-11-03
4
14696
DN creatures 9 GHF 2016-11-03
5
14518
Ash Creatures Tweaks GHF 2016-11-03
6
14508
Antares' Creatures Integration GHF 2016-11-03
7
14507
Antares Creatures GHF 2016-11-03
8
13493
Wolf Pack Creatures Fliggerty 2012-09-16 hollaajith Wolf Pack
Version 1.0
By hollaajith
Description : Makes the wolf pack in solstheim behave as a true pack. Also adds an alpha wolf and a 20% chance of snow wolf to spawn in the pack.
Renames the wolves appearing outside of a pack to stray wolves.
Installation : From the Morrowind Launcher, sele...
9
13492
The Undead Creatures Fliggerty 2015-11-04 Neoptolemus Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark.
The U...
10
13491
Revenants Creatures Fliggerty 2011-10-30 Jusey1 This mods adds deadly spiritual beings into the Red Mountain Region known as Revenants.
They are long dead warriors of a forgotten war.
I highly recommon being high level before trying to fight these! They can really pack a punch!
But do you still dare to fight them or will you perish?
11
13490
Ranked Dremora Creatures Fliggerty 2015-11-01 Neoptolemus This mod completely overhauls the Dremora in Morrowind, making them more like they are in Oblivion - that is, divided into seven ranks. I have also changed their weapons to inferior versions of the daedric ones. This makes daedric weapons a lot more scarce on Vvardenfell, as they should be. All D...
12
13489
Golems Creatures Fliggerty 2015-11-01 Neoptolemus Adds ten types of Golem to Morrowind's leveled lists. Golems will spawn in the appropriate regions (Mud Golems in the Bitter Coast, Ash Golems in the Molag Amur etc), and around Daedric Ruins. The Golems are based on a modified Storm Atronach mesh, and use all vanilla textures.
Included is an ad...
13
13488
Dagoth Creatures Replacer Creatures Fliggerty 2013-12-21 Aoimevelho This mod gives new models to ash ghouls and ascended sleepers who bear the name "Dagoth". Dagoth Gares now have his own unique model.
All "nameless" ash ghouls and ascended sleepers from leveled lists are not touched and will retain their old appearance.
Please note that the exact look of Dagoth...
14
13487
Daedric Tweaks Creatures Fliggerty 2013-06-16 hollaajith Tweaks the the various Daedra to make them tougher.All the daedra have their stas modified. Now daedric shrines are indeed tougher than before. Tweaks the stats of each daedra to be more suitable.
-Now Dremora are much stronger and Dremora Lord are stronger than Golden Saints.
-Added stronger...
15
13486
Beasts of Vvardenfell 1.35 Creatures Fliggerty 2014-03-27 Crankgorilla Beasts of Vvardenfell
Version 1.35

Description
Adds creatures to the leveled lists. They will spawn along with the standard creatures and add more variety to the line up.
Collected here are over 80 creatures from around the community. Each one has been balanced to provide an...
16
13485
Antares Creatures Creatures Fliggerty 2012-08-25 Arcimaestro Antares This is a compiled mod with all of Arcimaestro Antares's creatures.
It includes: Trolls, Treant, Medusa, Hill Giant, Green Slime, Gargoyles, Frost Monarch, Frost Giant, Draugr Deathlord, Cecaelia and Beholders.
Each Creature has its own readme.
17
13477
CM Partners - Creature Activation Control Companions Fliggerty 2013-09-27 Deylendor This is an add-on for CM Partners (work for Baron's Partners too).
It modifies the beastscript which is attached to all creatures provided by CM Partners.
Your creatures are now controlable by just activating and selecting a choice in the messagebox windows instead of by dialogue, which is way f...
18
13347
TAO - The Arktwend Overhaul 0.15 Landmasses Fliggerty 2012-07-21 john.moonsugar TAO (The Arktwend Overhaul):
TAO is an overhaul for Arktwend English, designed to add new graphics, creatures, and other content to the fun Arktwend game from SureAI.de. There are still lots of things do be done, but already it makes a few nice changes.
This version is for...
19
13305
Antares' Creatures Integration Melchior Dahrk Fliggerty 2012-09-22 Melchior Dahrk, Arcimaestro Antares Antares' Creatures Integration
20
13263
MTC: Morrowind Trading Cards Danae123 Fliggerty 2012-04-08 Danae This mod adds 100+ cards to collect, each of them representing various creatures found in Morrowind, Tribunal and Bloodmoon as well as some items or places
The cards can be found in various containers except for the rarest and unique ones: for these unique cards, you will need to quest, explore...
21
13147
Myron Reducto's Shrinkwand Stuporstar Fliggerty 2017-05-01 Stuporstar A wand that can shrink creatures and npcs. It comes with several settings:
- Small
- Smaller
- Smallest
- Teensy
- Wee
- Titlin'
- Kleiner
- Frappe
The wand can be found lying around the Balmora Mage's Guild, on the desk near the travel npc. To use the wand, equip it and exit inventory. After y...
22
13099
Darknut's Creatures 9 Textures Darknut Fliggerty 2011-08-12 Darknut Yet another texture replacement for Morrowind
By Darknut 1-08-08
This mod replaces the textures in Creatures 9 by Piratelord.
All of the Baddies are replaced but most of the non lethal creatures have not.
As always there is 512 & 1024 version of the textures

Installation:

Just copy the ...
23
13098
Darknut's Creature Textures: Bloodmoon 1024 Darknut Fliggerty 2011-07-27 Darknut Yet another texture replacement for Morrowind
10-15-07
These are 1024 res replacement textures for all but a few of the creatures in Bloodmoon.
I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't
see the point in changing them.

...
24
13097
Darknut's Creature Textures Tribunal 512 Darknut Fliggerty 2011-07-26 Darknut Yet another texture replacement for Morrowind By Darknut

10-10-07

These are 512 res replacement textures for all but a few of the creatures in Tribunal.



Installation: Caution!! ...
25
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Darknut's Creature Textures Tribunal 1024 Darknut Fliggerty 2011-07-26 Darknut Yet another texture replacement for Morrowind By Darknut

10-10-07

These are 1024 res replacement textures for all but a few of the creatures in Tribunal.



Installation: Caution!!...
26
13095
Darknut's Creature Textures Morrowind 512 Darknut Fliggerty 2011-07-27 Darknut Yet another texture replacement for Morrowind
10-9-07
These are replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon)
The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods available th...
27
13094
Darknut's Creature Textures Morrowind (1024) Darknut Fliggerty 2011-08-11 Darknut Yet another texture replacement for Morrowind
10-9-07
These are 1024 res replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon)
The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods ava...
28
13093
Darknut's Creature Textures Bloodmoon 512 Darknut Fliggerty 2011-07-27 Darknut Yet another texture replacement for Morrowind
10-15-07
These are 512 res replacement textures for all but a few of the creatures in Bloodmoon.
I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't
see the point in changing them.

...
29
13056
Ash Creatures Tweaks Miscellaneous Fliggerty 2013-07-12 hollaajith Small tweak to the the leveled list which concerns with all 6th house minions which makes Red Mountain daedra free. Also makes so that Ash Ghouls and Ascended Sleepers appering at lower levels (around level 14 & 18 respectively) and more frequently.
30
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The Forgottenhalls Midgetalien Fliggerty 2011-10-10 Midgetalien Lost deep below Neselia the Forgotten Halls await to be discovered
Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you
dare to venture deeper into the Neverhalls? What will you find?
The Forgotten Halls is an expansion to the Neverhalls and such...
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Midgetalien's Creature Pack III Midgetalien Fliggerty 2012-02-08 Midgetalien Midgetalien's creatures III
This resource contains the meshes and textures for four new creatures. There is NO ESP and as such
the creatures must first be set up in the CS before use.

The meshes/textures are for the following creatures:

- Owl Bear
- Hookclaw
- Hookclaw Elder
- Deathdealer

version... more
Midgetalien's creatures III
This resource contains the meshes and textures for four new creatures. There is NO ESP and as such
the creatures must first be set up in the CS before use.

The meshes/textures are for the following creatures:

- Owl Bear
- Hookclaw
- Hookclaw Elder
- Deathdealer

version 1.1 - fixed issuie with deathdealer helmet having wrong texture path


THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - ITS JUST MESHES AND TEXTURES.

Feel free to use these creatures - just give me a mention in the read me ;)



***SEE README FOR DETAILS***
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Midgetalien's Creatures Pack IV Midgetalien Fliggerty 2012-05-20 Midgetalien This resource contains the meshes and textures for one new creature - The swamp Troll. There is NO ESP and as such
the creatures must first be set up in the CS before use.

THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - ITS JUST MESHES AND TEXTURES.

See readme for more info.
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Midgetalien's Creatures II Midgetalien Fliggerty 2011-08-24 Midgetalien This mod adds 4 new creatures to the level lists of Morrowind. So they seamlessly integrate with the game.
The mod adds 4 creatures -
Horker Eel
Tree Golem
Earth Atronach
Greater Daedroth
Please note that the Tree Golem, Earth Atronach and the Greater Daedroth are tough opponents.
...
34
12692
Midgetalien's Creatures I Midgetalien Fliggerty 2011-08-24 Midgetalien This mod adds 4 new creatures to the level lists of morrowind. So they seamlessly intergrate with the game.
The mod adds 4 creatures -
Sea monster
Band of Skulls
Burning Skeleton
Fire Clanfear
version 1.1 - fixed texture path for Band of Skulls
35
12593
Creepy Voices Resources MMH 2005-03-29 Moosa It's just some new sounds I recorded them with my voice for modders to use to add some new sounds to creatures they create or for the others. Has 4 folders and every one has three sounds similiar to each other. 1 of them looks like a skeleton or an ancestral ghost.
36
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Blank Level List Resources MMH 2005-09-21 TrevorDemented This is a set of ESPs that have blank level lists or level list that are set for creatures or NPCs to spawn at a certain level. The totally blank level list spawn at level zero and in the ESPs name you tell what level setting is for spawning enemies. This is the b...
37
12472
Dwarven Spectre Additions Resources MMH 2007-06-30 Westly [Dwemer Shade] Dwemer Shade This is a resource for modders to use in their endeavours to expand the diversity of creatures in the game (specifically in the Dwemer Ruins and any forthcoming Dwemer Ruin type mods). There are five new types of Dwarven Spectres available in the Creat...
38
12441
Creature Additions Resources MMH 2008-07-07 Demon Xen The mod adds 5 creatures to the game: Forest Protector Ancient Guardian Mummy Croclar Moon Worshipper The creatures have been added to certain leveled lists. Some are high levels and will not spawn until you are...
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Midgetaliens Creatures I MidgetaLien MMH 2008-07-09 Midgetalien This mod adds 4 new creatures to the level lists of morrowind. So they seamlessly intergrate with the game. The mod adds 4 creatures: Sea monster, Band of Skulls, Burning Skeleton, Fire Clanfear
40
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Midgetaliens Creatures II MidgetaLien MMH 2008-07-16 Midgetalien This mod adds 4 new creatures to the level lists of Morrowind. So they seamlessly integrate with the game. The mod adds 4 creatures: Horker Eel, Tree Golem, Earth Atronach,Greater Daedroth
41
12419
Elthar's Seamless Texturing Pack: Leather Resources MMH 2008-11-27 Elthar leather textures of different sizes and patterns. Intended use: leather armor, clothes, any leathery stuff - tents, quivers, beddings, furnishings, etc. Also can be used for hides if you're making a new creatures/reskinning old for your mod.
42
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Last one Resources MMH 2009-04-06 Thann Modders Resource
creator: Thann
this contains 31 new models some houses, weapons, creatures. and clothes. place the meshes to morrowid/datafiles/meshes folder and the textures to morrowid/datafiles/textures folder thats all. Thanks.
43
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The Elder Scrolls Treasury Vol. II Edition 1 Resources MMH 2009-05-12 Zeph The Elder Scrolls Treasury Volume II: Common Names in Morrowind. A repertory for modders, summarizing the "official" names Bethesda invented for non-personal characters (NPCs as well as some creatures).
44
11997
Chascoda's Varied Creatures Resources MMH 2010-12-07 Chascoda Each of these Modder's Resources adds differently colored types of creatures. It includes no .ESP, but has at least two new colored/patterned creatures. There are only a few as of now, but soon I'll get around to making Kagouti, Guar
45
11895
Midgetalien's Creature Pack III Resources MMH 2012-05-20 Mi Midgetalien's creatures III This resource contains the meshes and textures for four new creatures. There is NO ESP and as such the creatures must first be set up in the CS before use.
46
11894
Midgetalien's Creature Pack IV MidgetaLien MMH 2012-05-20 Midgetalien This resource contains the meshes and textures for one new creature - The swamp Troll. There is NO ESP and as such the creatures must first be set up in the CS before use. THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - IT...
47
11750
Creature Resources (With Krin Meshes Now) v2.0 Resources MMH 2013-12-30 AcidBasick, Redwoodtreesprite [Particle Swords] Particle Swords A selection of animated creatures by AcidBasik. Some are more beta, and others move very smoothly. The Krin has been reported to have animation problems, I believe when attacking, so please playtest that mesh well before releasing in a mod. V2.0 Update: AcidBasik... more
[Particle Swords] Particle Swords A selection of animated creatures by AcidBasik. Some are more beta, and others move very smoothly. The Krin has been reported to have animation problems, I believe when attacking, so please playtest that mesh well before releasing in a mod. V2.0 Update: AcidBasik's original upload...
48
11736
Birdies Resources MMH 2014-03-28 Cait Sith [chickadee] chickadee This plugin adds 6 birdies: 2 goldfinches, 2 sparrows, a robin and a chickadee. The plugin merely adds the creatures in the object window with default stats, so you won't find anything in game: in fact this is NOT a mod, just a modder's resource!!! If you don't like an i...
49
11680
Wretched Dwemer Animunculi Tweaks MMH 2007-07-26 Laughs-at-the-Moon This mod adds new "wretched" versions of normal dwemer animunculi. These creatures have been added to most of the dwemer leveled lists, and all have chance of giving the player the common disease "Tetanus".  
 
Effects of Tetanus:  
Drain Agility 10-15  
...
50
11674
What a Wonderful World Tweaks MMH 2010-02-16 SuterMan This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ...
51
11673
What a Wonderful World Tweaks MMH 2010-02-16 SuterMan This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ...
52
11626
Twilight Flight Tweaks MMH 2006-08-13 James Fraser This is just a simple mod that gives the gift of flight to all the Winged Twilight creatures in the game.  It never made sense to me that they couldn't fly, so I added it.  This was tested in a huge cave, and it worked beautifully - the winged twilight flapped its wings and jumped into ...
53
11507
Ridable Animals v.1 Tweaks MMH 2007-05-19 Lunaraene Adds free creatures that you can ride in the following:  
Skaal village= boar snow bear  
Molag mar= Durzog  
Gnisis= white Guar
54
11494
Real Wildlife v1.0 Tweaks MMH 2003-03-17 Nedius A pretty simple mod, it alters the scale of most of the 'wild life' creatures, and their stats accordingly. You can now encounter a range of ages in wild life, from 'pups' or 'cubs' to 'adult' and 'mature'.
Homepage: http://www.geocities.com/nedius/nedius.
55
11493
Real Wildlife 2B: No Town Creatures Tweaks MMH 2008-08-17 Aeven This esp alters the leveled lists added by Real Wildlife so the Town Racers and Town Rats no longer spawn. These creatures have been known to cause FPS hits on lower end systems.

Make sure this loads after Real Wildlife. If you use additional mods which alter leveled lists, be sure t...
56
11491
Rational Wildlife Tweaks MMH 2004-06-17 Max An update to many like-minded mods that've gone before - this one turns the suicidally crazed wildlife of Morrowind, Mournhold, and Solstheim into somewhat calmer creatures who generally try to avoid a fight, if possible.      Even the diseased animals won't t...
57
11483
Pursuit Enhanced Tweaks MMH 2006-07-18 Yacoby This requires MWSE to run. See the readme for more information  
 
This makes up to 6 people or creatures that are attacking you, and within a certain distance from you follow you through load doors. The time it takes for them to go through the load doors is based on factors ...
58
11471
Pocket Pals - Names Add-on! Tweaks MMH 2005-10-12 Andoreth This module contains an ESP template and instructions to allow you to customize the names of the creatures in the Pocket Pals system.
59
11423
New Blood Tweaks MMH 2006-12-23 razorfett147 This plugin adds 5 new blood types to the Morrowind game engine, allowing for a greater diversity of hit effects among game creatures.  
 
There are two esp files included that reassign various creature blood types for Morrowind and both expansions, but the added effects can...
60
11394
Morrowind Enemy Might Tweaked 1.0 Tweaks MMH 2007-02-28 [DD]triple This plugin intends to keep the game challenging for higher level player characters. For example atronarchs, ogrims, ogrim titans, dremora lords etc. always looked menacing, but never were a challenge for higher level characters.
 
 Now creatures like them take more hits and...
61
11380
Mildlife Tweaks MMH 2011-06-23 The Vagrant Wolf This is a wildlife sanity plugin with a twist of lemon.  
 
It's much like many others out there, so why would you want this one? Well, there are two reasons as to why you might.  
 
First of all, it's designed to be used with Real Wildlife and Creatures ...
62
11368
MCA 5.2 Performance & Attack Tweak Tweaks MMH 2010-04-13 Sandman101 This mod is to give you control over MCA and how it affects your playstyle and your computer.  
 
I know that one of the big gripes about Morrowind Comes Alive is being attacked in towns and respawning npc's and creatures.  
 
Also for computer performanc...
63
11348
Mage friendly daedra and less annoying bonewalkers Tweaks MMH 2008-03-26 Nightblade_Y mage friendly daedra - allows mages to cast destructive spells on to daedra without the spell being reflected. All daedra and some dagoth creatures now have spell absorbtion instead of reflection.  
 
less annoying bonewalkers - makes the bonewalker's dread curse last for fiv...
64
11313
Kirel's Illegal Summoning Tweaks MMH 2006-01-20 Kirel On the Xbox splashscreens we're warned not to summon creatures in  
towns, lest we be attacked by the guards - apparently they've relaxed  
their standards since then, seeing as how you can stroll through vivec  
with a squad of skeletons, a bunch of bonelords or a d...
65
11269
Hurry Up Tweaks MMH 2011-03-20 Logorouge The speed of some NPCs* related to escort quests have been increased.  
 
*plus 2 creatures.  
 
Botrir: 56->80  
Corky: 50->80  
Din: 51->80  
Drerel Indaren: 51->80  
Edras Oril: 61->80  
Fonus Rathryon:...
66
11104
Cliff Racer Exterminator Tweaks MMH 2008-04-26 Nokturnal Removes cliff racers from the leveled creature lists. Non destructive and actually works.  
 
Very simple mod. Doesn't delete any leveled creatures that aren't exclusively cliff racer, just removes the cliff racers from the leveled creature lists. Only the 8 non-leveled cliff...
67
11070
Blight Infections Tweaks MMH 2004-02-19 Sendai45 I have often wondered why creatures all across Morrowind are infected with the blight, yet I myself have experienced no ill effects from days of exposure to the very same storms.    With this mod, you are no longer immune to blight storms.  Every time you wander aroun...
68
11069
Blight Bounties Tweaks MMH 2011-10-11 Ivza The Temple is now issuing rewards for those who kill blighted creatures. The rewards can be collected by visiting one of the three specialized Temple representatives either at Molag Mar, Maar Gan or Ghostgate (Tower of Dusk).
69
11008
Aravon's Difficulty Mod Tweaks MMH 2002-09-16 Aravon Summit info:  this changes a LOT of creatures, guards etc.  but not all- ups their stats to some extent and will be a much greater challenge. Not all have been changed;  but  Dagoth Ur will be a lot more difficult..     Generally makes everything, such ...
70
10656
Legendary Weapons v1.2 Weapons MMH 2009-05-12 Nightwing Legend has it that Vivec granted each Vampire lord a legendary weapon, to what purpose was this gesture may serve is only known by Vivec.

version 1.2     June 6, 2002
Fix a dialog bug. Alter the flaming sword hilt yet again.  Added a few powerful Creatures. Added so...
71
10485
Detritus' Weapons 1 v2.0 Weapons MMH 2013-03-08 Detritus2004 These are four weapons I modeled and textured: two axes and two spears.

In an earlier version of this mod I tried to place them in the gameworld in the possesion of special daedra creatures, but I was told they weren't showing up. So I took them out in this version.

You can...
72
10160
GenMod 3.0 Utilities MMH 2009-04-06 Jim Adam GenMod Version 3.0 - July 19, 2003
Overview
Installation
Changes in 3.0
Creatures
Leveled Creatures and Treasure
Containers
Multiple Themes
User Interface
Bits and Pieces
Changes in 2.5
More

** Overview ...
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Treasure Hunt II Quests MMH 2010-09-05 Venom Inc. In the rocky waters due east from Tel Mora lies a sank treasure ship of gold and gems ready to be plundered.  
 
But if you're an adventurer seeking all glory and no danger than this journey is not for you, deadly creatures inhabit these deep waters.
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Sheogorath's Crucible of Chaos Quests MMH 2006-10-06 Neo-Daigo This plugin adds an endless survival arena, hosted by Sheogorath, where you may compete for cash and prizes. You will face up to 20 creatures in battle at once, all of them growing in strength and variety as the body count rises. Battle continues until you call an end to the fight, after which yo...
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Mythic Creatures (Guild of Hunters) v2.1 Quests MMH 2013-05-30 Runspect, Ashiraniir Allows you to join the Hunter's Guild found in the southern Grazelands Region.

To be more elaborate, it adds:
- 20 new incredible creatures to hunt. Their names remain as the originals (Spanish), while the rest of the text is translated.
- 2 large side quests.
- 3 NPCs ...
76
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Hunting Mod Quests MMH 2006-08-08 Jdooby This mod adds a new island to the east of Sadrith Mora with a beautiful landscape and a wide variety of creatures for you to hunt.  Some are docile and others aren't. Includes original creatures from Morrowind and also some of the new ones introduced in the various creature mods out there. A...
77
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Hunter Modification v1.01 Quests MMH 2012-08-24 Martin Bohnet aka Garak Several new rumors spreading over parts of Vvardenfell will lead to adventures that will teach the player to use more parts of some game creatures to create new magic potions (9 new and 1 old ingredients in total)

The quests vary in difficulty. You will find out about secret rituals ...
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Balmora War NPCs MMH 2009-04-06 Unknown Adds large numbers of hostile NPCs/creatures (including Almalexia and several Dagoth Urs) to Balmora and Fort Moonmoth, together with Imperial and Hlaalu guards to fight them.

===
Please note: This mod was transferred from Gamer's Roam after the site's ...
79
9528
Useful Summoned Creatures MWE, MWSE, MGE MMH 2011-05-25 ElderScroller This mod adapts Neo-Daigo's "MWSE Companion Initiative Global" script to summoned creatures, forcing them to attack hostile npc's/creatures within 7168 game units without waiting for the player to get clobbered first (for reference, 7168 game units corresponds to the maximum view distance in va...
80
9405
Zul's Classical Monsters Replacer Models and Textures MMH 2009-09-06 Zuldazug This plugin replace 12 creatures, (just the textures), in this version there're :  
the Nix hound, Kagouti, Cliff Racer, Winged Twilight, Ogrim, Daedroth, ash zombie, ash slave, ash vampire, golden saint, slaughter fish and mudcrab.  
I tried my best to stay close to the origi...
81
9382
Wildman's Creature Statue Pack Models and Textures MMH 2006-12-13 Wildman Modders Resource. Not in game.    Several Morrowind creature statues.  
Made from original morrowind creatures and converted into static meshes to be placed in the game using the Construction Set.    ash ghoul,  
ash slave,  
ash zombie,
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9257
Ultimate Textures - Complete Package Models and Textures MMH 2012-11-15 grVulture *THIS IS A TOTAL RETEXTURING*
except for:
- Books
since we now have Book Jackets by Daleth,
retexturing the book covers would be pointless
- Bottles
same goes here. Bottle Replacer by Qarl,
and K_Potion_Upgrade by Schwaa do the job
- Creatures
- Tr...
83
9201
Techno Industrial Dwemer Retexture Models and Textures MMH 2010-09-27 DJGamer Tired of the old Dwemer Ruins? Want them to feel new and exciting again? Try this massive retexture pack that replaces just about everything Dwemmer in Morrowind. Weapons, armor, items, interiors, exteriors and creatures are all retextured for a brand new look and feel. This pack makes it look a ...
84
9145
Spring: Creature Pack Models and Textures MMH 2014-01-08 Max a.k.a. ~NOBODY~ This mod retextures several creatures, including:
Ascended Sleeper
Clannfear
Ogrim
Cliff Racer
Nix Hound
Ancestral Ghost
Fire Atronach
Frost Atronach
85
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Psymon's Creature Texture Replacement v1.5 Models and Textures MMH 2007-02-19 Psymoniser Re-colours of 15 Stock Creatures from Morrowind and 4 from Tribunal. This Mod Resizes, recolours and adds some filters to the textures of the following creatures:
From Morrowind:
Alit, Cliffracer, Guar(Two types), Kagouti, Lame Corpus, Mudcrab, Nix Hound, Shalk, Silt Strider and Slaug...
86
8994
PLCR Spider v1.0 Models and Textures MMH 2012-08-21 Connary Alternative Textures for the spider found in Piratelords Creatures mod
87
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PLCR Hellhound Models and Textures MMH 2012-08-21 Connary Alternative textures for the Hellhound found in Piratelord's Creatures mod.
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PLCR Mummy Models and Textures MMH 2012-08-21 Connary Alternative Texturesfor the Mummy found in piratelord's Creatures mod.
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PLCR Bloodwing Models and Textures MMH 2012-08-21 Connary Alternative textures for the Bloodwing creature found in Piratelords creatures mod.
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Ogrim Retex Models and Textures MMH 2007-08-10 3vill33t this is retexture of the ogrim texture i did for my personal use as i felt the stock texture was a bit dungeon keeper style, a bit too cartoonish for morrowind, and this one goes much better with all my other retextured creatures.
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Neo's Unique Creatures Models and Textures MMH 2007-11-03 Neoptolemus This mod adds new meshes for a number of creatures in Morrowind - namely those which use the same mesh as an existing creature.

Now Advanced Steam Centurions look different to ordinary Steam Centurions, the various skeleton classes all have their own meshes (Skeleton Archers now wear...
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Kartikeyas Wolves and Foxes v1.1 Models and Textures MMH 2009-04-06 Kartikeya All this mod does is provide seven retextures of the original husky model created by Cait. I take no credit for the model used or the original texture that I used as a launching point for mine -- Cait deserves all the credit for those.

The creatures added are as follows: Black Wolf, G...
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Distinct Bound Stuff v1.0 Models and Textures MMH 2013-08-05 PeterBitt This mod gives all bound items and creatures a unique, spectral and magic look.

All the bound stuff now is transparent and glowing, giving the impression that this are actually spectral incantations, not the real creature/armor/weapon.

All base textures are reduced to greysc...
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Darknut's Creatures 9 textures Models and Textures MMH 2008-01-09 Darknut Yet another texture replacement for Morrowind  
 
By Darknut   1-08-08  
 
This mod replaces the textures in Creatures 9 by Piratelord. (with his permission of course)  
 
All of the Baddies are replaced but most of the non letha...
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Darknut's Creature Textures: Bloodmoon Models and Textures MMH 2007-10-15 Darknut Yet another texture replacement for Morrowind  
 
10-15-07   
 
These are replacement textures for all but a few of the creatures in Bloodmoon.  
 
I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already...
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Darknut's Creature Textures Tribunal Models and Textures MMH 2007-10-11 Darknut Yet another texture replacement for Morrowind By Darknut  
 
10-10-07   
 
These are replacement textures for all but a few of the creatures in Tribunal.  
 
There are 512 res & 1024 res versions  
 
***...
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Darknut's Creature Textures Morrowind Models and Textures MMH 2007-10-09 Darknut Yet another texture replacement for Morrowind  
 
These are replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon)  
 
The few that I didn't do were either  
 
because I didn't like what I...
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Bonewalkers Models and Textures MMH 2010-10-10 ddfields They are the ugliest creatures in the game but even at that they just don't look like good undead creatures with tan flesh and pink blood, so I worked on the tga files from Bethesda and came up with the new Bonewalkers.  
The Lesser Bonewalker I decided to make a lighter gray color as h...
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Blue Dwemer Retexture Models and Textures MMH 2009-04-06 VampyrPrince to install unzip to the textures file in ur data files.
email me @ [email protected] if i missed any creatures thoose things are slippery!
lol

all credit goes to bethesda for making these textures
and alil credit to me and photoshop for recoloring and making them...
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Atronachs Models and Textures MMH 2010-09-28 ddfields The Storm and Frost atronach seem to be creatures that no one has done any work on, so I set about seeing what could be done. I did not do the Fire atronach as Psymoniser has already done work on that.  
 
With the Storm atronach, as you will notice in the screenshot comparis...