# Actions Id Name Category Site Date Author Description
1
12495
Inferno Axe Redux Resources MMH 2007-01-22 CJW-Craigor This is a retexture of an axe that Wormheart made for me back in 2004. No esp, just the model, textures and icon image. Feel free to use this however you wish, no permission needed. If you do use it though, give Wormheart credit for the mesh and me for the textures.
2
12350
Inferno Axe Resources MMH 2009-04-06 Wormheart ***************************************************************** The Elder Scrolls III MORROWIND: Inferno Axe Version 1.0 ...
3
12152
Silveri's Flora Pack 1 Resources MMH 2009-05-12 Silveri Silveris Flora Pack 1 This is for modders, and adds some recoloured floraplants. I made this to give a little variation, to use in landscaping or just in planters. Some may think they are a little to bright, but sometimes I think a little colour is allright. Ferns...
4
11951
Foliage Resource Pack 1: Ferns and Bushes Resources MMH 2011-10-24 Korana Included are: bushes, mostly of the tropical nature ferns with new textures small fern variants. fern variants that use the existing bitter coast fern textures ,fern varaint that mimicks the slough fern
5
11797
Fern Resources MMH 2013-05-11 Archeopterix Modders Resource: Fern (one NIF) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind. These are NIFs ONLY, they do not have any associated Construction Set plugin (.esp...
6
11713
Nomad's Resource Pack Resources MMH 2015-08-10 Nomad Meshes include: Bushes, grasses and ferns Male and female heads and hairs Trees Wooden keep walls, gates etc.
7
11662
Weapon Resistance Tweak Tweaks MMH 2009-10-10 Inferne This is just a small tweak that makes it so only silver, daedric, and enchanted weapons ignore normal weapon resistance. It didn't make sense that ebony or glass weapons could affect the undead just because they are of better quality. It seems like more of a magical/supernatural thing to me. Ebon...
8
11294
Inferno Tweaks MMH 2007-11-24 Demolisher 2 Ever wanted to burn down Balmora? Pelagiad? Anywhere? Well, this is your mod. An Imperial in the South Wall Cornerclub in Balmora now sells firelighters. They are expensive, but a useful tool for destroying cities. There are options for saving both framerate and realism, so those who dislike low ...
9
10059
The Locked Room Quests MMH 2009-10-10 Inferne This mod adds a small quest based on the in-game book The Locked Room. If you have not read it already, I recommend you do the quest first so it is more of a surprise. To start this quest, find a man named Thadas in the Balmora Council Club.  
 
Due to the nature of in-game l...
10
9834
Boots of Infernal Chaos Quests MMH 2008-04-16 Danjb Adds an atronach called Smoulderon, who gives you a quest which will ultimately reward you with a pair of boots, the "Boots of Infernal Chaos", which leave behind a trail of fire.  
 
HINT: He's somewhere very, very hot. Scroll down for a spoiler.  
 
New...
11
8988
Plant Life Rextexture v2.1 Models and Textures MMH 2013-07-30 Bloodinfested This is a alternative retexture replacement of the plants in Morrowind.

What plants do this mod effect?

Ferns/Slough Fern, lily pads, BC grassblade, Violet Coprinus, Luminous Russuia, Bungler's Bane, Hypha Facia, Draggle Tail, Trama root, Fire fern, kreshweed, Marshmer...
12
8482
Connary's Landscapes BITTER COAST v1.01 Models and Textures MMH 2011-10-04 Connary Texture replacer for the Bitter coast

Include all BC references, the tree lichen containers and the bloat spore (need the bloated morrowind mod by MagicNakor to see the bloat ingame)

Include tree moss textures,a modified undergrowth and a fern from the Swampy swamps mod by E...
13
7793
Glacier Portal Fix Miscellaneous MMH 2005-05-20 Fernurion This mod fixes the problem with Hircine's gate after you kill him. It replaces the current gate with a new gate using new ID's, but the same script. Only use this mod if the gate does not work.
14
7402
Infernal Summoning v1.1 Magic and Spells MMH 2009-05-12 Lap aka Layne Phillips The mod lets you summon creatures with no time limitation through a balanced and roleplayish way. A must for all conjurers.

Features:
-The ability to summon and forever bind 25 different creatures to your service.
-New creatures with new models: Dragons, liches, boneraptors, ...
15
7401
Infernal Summoning v1.0 to v1.1 Patch Magic and Spells MMH 2009-05-12 Lap aka Layne Phillips The mod lets you summon creatures with no time limitation through a balanced and roleplayish way. A must for all conjurers.

PLEASE READ ISREADME.TXT FOR INFORMATION!
16
6236
Infernal Atronachs Creatures MMH 2008-04-20 Danjb Based on my "Boots of Infernal Chaos", this mod makes Flame Atronachs leave behind a trail of fire that damages the player.  
 
NOTE: This does not, as the screenshots might suggest, add Atronachs to Balmora.

Changelog:v1.1 - Summoned Atronachs won't harm th...
17
5561
Clothing Imports Clothing MMH 2004-02-11 Campbell Simply adds some clothing imports to the fine clothier in Balmora. Very simple mod but the clothes do look good. No new meshes or textures simply differnt styles of current clothes.
18
4489
Infernal Summoning patch Bugfixes MMH 2002-09-16 Lap
19
4320
Library of Joseph Curwen Books MMH 2003-06-04 Zeph This plugin adds the first of a series of occult titles of Joseph Curwen's library, a character of a future plugin, whose library has been spread all over Morrowind after the administration put an end to his infernal doings. At present, it contains the following titless:  -...
20
3620
BetterBalmora Townd and town Expansions MMH 2011-07-18 Leemerful This mod changes the appearance of the town of Balmora by putting some cool trees and ferns everywhere. It also  
places lilypads in the river. In my opinion it makes Balmora look a little nicer
21
3528
(Mony's) Total Conversion + Chargen +Extras (base) Total Conversion MMH 2010-11-26 Monydragon The Elder Scrolls III
Morrowind
Blank Master File Version 2.0
By Monydragon Source; Rizzen

*****************************************************************

... more
The Elder Scrolls III
Morrowind
Blank Master File Version 2.0
By Monydragon Source; Rizzen

*****************************************************************

Description

*****************************************************************

This is a Blank Master file Which you may use if you are
thinking about making a Total Conversion of Morrowind. You MUST
have both Tribunal and Bloodmoon installed to use the ESM.

*****************************************************************

Installing The Master File

*****************************************************************

To install the ESM, unrar it into the Data Files
directory You MUST have both Tribunal and Bloodmoon installed to
use it

*****************************************************************

Issues

*****************************************************************
*2 Script compile errors, no interfernce with gameplay!
*Greetings might be messed up, with werewolf dialoge"
NO MAIN landmass other than the origanal.

*****************************************************************

Using the Master File

*****************************************************************

Load it up in the CS and make a plugin for it when done
merge it with the esm (always make a backup)

*****************************************************************

Mergeing To Master File

*****************************************************************

Go here


[b]Changelog:[/b]New in Version 1.0

*****************************************************************
*New Chargen
*New Interior Starting Point
*Changed Sounds of the normal Chargen Script
*Fixed most of the dialoge issue's
*(fixed base scripts)
*Added a Stat Editor
*Added a Skill Editor
*Added starting items Editor

-This is perfect for a Total Conversion Base-
22
3151
MerFolks - Tribunal v1.0 Races MMH 2009-05-12 Dale Stocker, Fernelf 1. A new race of water people that has been through the ages called "the Merfolk"
2. 9 new books by Fernelf. The Mer Story.
3. A Mer-City. NPC for easy transport there and back.
4. A short adventure to get back the Emerald Trident of the Mer Kings.
5. New NIF Mer-Tail that...
23
2932
Better Bodies NightElf Races MMH 2009-04-06 Unknown The Night Elves are a secretive elder race, equally skilled in lore and combat. They are famous for their ability to converse with the forces of nature, and their hate for the infernal Daedra. They have little in common with other races of Nirn, elven or otherwise. In fact, legends tell that they...
24
1509
Khartag's Legendary Armor Armor MMH 2002-08-19 Inferno Adds a full set of enchanted orcish armor that was used by the warrior khartag, more info can be found in the Readme file, please give feedback.
25
1495
Keening Landmasses MMH 2012-07-23 Dana Nova Darko Part 1 of an independent expansion series inspired by Morrowind Comes Alive and the impending fate of Morrowind as revealed in "The Infernal City."

This is what you get with Chapter 1:
- An group of shacks just outside of Khuul with quests that take you to a new barrow in Solsthe...
26
1426
Inferno's Palace (Powergamer's Version) Houses MMH 2013-05-21 Inferno A large scale house mod built off of the old Inferno's House mod.
To access the house find an amulet on the bed of Caius' home in Balmora.

Enjoy
27
1425
Inferno's Island Revisited v1.1 Landmasses MMH 2009-05-12 Inferno Inferno's Island Revisited is a remade plugin based on the old Inferno's Island and Inferno's Palace plugins. This should be an improvement over the old one in every way.
There are now more quests, including a completed main quest line that has an ending. To begin the quest, travel to Seyda ...
28
1424
Inferno's House Houses MMH 2009-04-06 Inferno Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.


-------------------

...
29
91
Ferns Alchemical MMH 2006-11-08 James Fraser As you can guess by the title, this mod makes all the ferns in original Morrowind into usable alchemy ingredients.  This mod, like my others, has both scripted and unscripted versions.  The unscripted version works like any other harvestable plant in Morrowind, while the scripted versio...