# Actions Id Name Category Site Date Author Description
1
15250
Unique Eltonbrand for Fallen One's Goldbrand GHF 2016-11-03
2
14854
Golden Saint Feminine Walk GHF 2016-11-03
3
13543
Tel Moonrar v1.0 Houses MMH 2009-04-06 Mercling Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first a... more
Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first acquired my telvanni tower at Tel Urvith I've aspired to make something larger more fitting and in a more suitable location and thus Tel Moonrar is born.
The first thing you should note is that there are no quests involved in this mod (that's not to say you can't have a bit of an adventure with it) it was primarily designed to be a tower mod and as so it includes individual chambered rooms which include:

Lower Tower
With guard post, entrance to dungeon, upper tower, trophy chamber and teleport crystal

Upper Tower
With bedroom and access to balcony and chambered rooms

Dungeon
With Dragons, loot ;) and exit to island

Trophy chamber
With manikin stands and trophy cases

Alchemy chamber
With many types of potted plants and complete with a set of alchemy baskets and alchemy gear

Spell craft chamber
With spell craft tome and Inscription

Library chamber
With lots of book space

Armory chamber
With manikin pods, weapon tables and a special set of amour

The tower is set on a new island which is NE of Sadrith Mora, it's quite large so you can't miss it, beware lowbie players the entrance is guarded by some small but powerful guards which you'll have to kill.

There is now a point to go down into your dungeon more often, the dragons down there have a tendency to horde precious items as well as large amounts of gold, the only problem is that you'll need to kill them to get at it ;)

-:-:- Thanks -:-:-
Ok so this is the bit where I heap thanks on all of those who helped me make this mod what it is, so here we go:

The DopeHatMan
Email: [email protected]
l
Thanx for letting me use inscription, spell craft tome and the little bag of holding you released with Uvirith Inside
Wormgod
For the amazing dragon model, sorry I couldn't manage to get hold of you to ask permission.
Nazz
For the missing parts of the saviors amour
Chron Ventri
For the wonderful display cases
And everyone who was kind enough to help me on the Elder Scrolls Forums, you know who you are!!!!! :)
4
13487
Daedric Tweaks Creatures Fliggerty 2013-06-16 hollaajith Tweaks the the various Daedra to make them tougher.All the daedra have their stas modified. Now daedric shrines are indeed tougher than before. Tweaks the stats of each daedra to be more suitable.
-Now Dremora are much stronger and Dremora Lord are stronger than Golden Saints.
-Added stronger...
5
13416
Westly Presents Elves of the Unseen Westly Fliggerty 2013-09-17 Westly This plugin adds:
A new BB race inspired by the Elves of the Unseen from Hellboy II: The Golden Army, specifically the twin elves Nuada and Nuala.
Prince Nuada A ruthless leader who treads the world above and the one below, Prince Nuada Silverlance is the male heir to the crown of the Unseen, m...
6
13415
Westly Presents Elves of the Unseen Westly Fliggerty 2013-09-17 Westly This plugin adds:
A new BB race inspired by the Elves of the Unseen from Hellboy II: The Golden Army, specifically the twin elves Nuada and Nuala.
Prince Nuada A ruthless leader who treads the world above and the one below, Prince Nuada Silverlance is the male heir to the crown of the Unseen, m...
7
13413
Westly Presents Aureals: TESIV Inspired Golden Saints Westly Fliggerty 2012-11-14 Westly This plugin adds:
A new playable race, Aureals (inspired by the Golden Saints that were featured in TESIV ala the Shivering Isles expansion)
8 male Golden Saint Head 10 female Golden Saint Head Male and Female Vampire heads A variety of hairs for both sexes
Race Description: The Golden Saints ...
8
13321
Unique Eltonbrand for Fallen One's Goldbrand Melchior Dahrk Fliggerty 2013-01-31 Melchior Dahrk Unique Eltonbrand
by Melchior Dahrk
Version 2.0
This is just a simple hue-shift and material tweak of Fallen One's amazingly awesome Goldbrand replacer to become a unique replacer for the Eltonbrand/Bluebrand.
The color choice is to match the lightning enchantment on Eltonbrand.
To install, c...
9
13265
Staff Agency Danae123 Fliggerty 2014-09-07 Danae The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will hav... more
The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will have a monthly wage (200-400 gold) and will refuse to perform services until they are paid (they will stay where you put them though)
Once you have recruited someone, they will
follow you (to your home, presumably)
perform daily services
perform improved services after a pay raise.
carry and hold tools of their trade.
share lore related to their trade.

As an example, to hire an alchemist, you need a mortar. The alchemist will then hold a mortar and give you a selection of potions daily. After a pay raise (from 200 to 400 monthly) the potions will have a greater quality. He will tell you about the alchemical properties of plants.


Other remarks:

each employee actually carries a number of tools, some of them set up as a shield, or as a light (those will be used in darker rooms), remove the items you do not want them to use from their inventories.
you can fire your employees at any time.
you can hire any number of the same type of employee
you can lower their wages back if you do not like their improved service.
the names of classes have not been changed: your staff is compatible with Archimaestro Antares's Bigmod (highly recommended).

Services:


Alchemist: gives a selection of potions.
Mage: spellmaking, travel to Mage guilds, random soul gem or scroll.
Necromancer: restores magicka
Smith: repairs, give a hammer
Healer: heals, cures and restores
Merchant: has 2500 gold to trade
Guild guide: offers travel to Gnisis, Molag Mar, Fort Frostmoth, Mounrhold
Ashlander scout: offers travel to the 4 Ashlander camps. Fully fledged companion.
Butler: gives a drink of your choice
Cook: gives food.
Maid: grooms the player (personality buff)
Farmer: gives a variety of crops
Miner: gives a variety of ores and gems
Housekeeper: adopts cats and kittens
Fisherman: gives scales and dreugh wax.
Dancer: is a ballerina.
Bard: plays songs
Gardener: gives potted flowers (harvestable)
Librarian: gives a random book
Courtesans: massages (restore fatigue, fortify endurance)
Herder: breeds guars, possibly a pack guar.
Hunter: gives meat and hides
Sailor: updates world map with port towns, sings for a beer.
Agent: fully fledged companion
Seamstress: gives shirts, creates new (female) outfits.
Magician: trades an empty soul gem for a filled one, enchanter service, fully fledged companion.
Trainers: ... Train.
Guards: ... Guard, companions

Install

Unzip in you Data Folder. You will be prompted to overwrite the meshes, textures and icons folders. Do so.

Incompatibility

None I can think of, no cell has been changed.
The items, dialogue topic have their own IDs
No ingame npc or object has been modified.

Contact

You can contact me (Danae) over at the Bethesda Official forums, at Great House Fliggerty, at the Nexus and at Wolflore.
10
13254
A Bard's Life Danae123 Fliggerty 2011-08-12 Danae This mod covers many aspects of being a Bard in Morrowind.
As a bard, you may do the following:
- Look like a bard holding a lute or carrying one on you back.
- Play 40 different tunes because you like music.
- Perform in inns to earn gold and based on your skill, ge...
11
13252
Triss Merigold's Outfit Armor Fliggerty 2013-09-26 Bahamut Description:
Triss' outfit from The Witcher 2 v1.0
About this mod:
It's a simple conversion of outfit used by Triss Merigold as seen in The Witcher 2,
and yes its legal as CDPR (developers) allowed usage of their game assets in free user mods.
As an extra i included a hair model, for your own in...
12
13164
Ald-Ruhn Arena Quests Fliggerty 2015-09-22 John Kahler (This plug-in requires Tribunal + Bloodmoon installed.)
Battle it out in the new Ald'ruhn Arena!
Just like the arena in Oblivion, you can walk on in, place a bet, watch a fight, and collect your winnings! Choose from a 10 gold entrance fee, which you may win on, or pay 100 or even 1000 gold pi...
13
13127
Glass Appraisal 1.2 Tweaks Fliggerty 2014-04-23 Crankgorilla Makes the trade of glass pieces more practical in price. It also makes the items more readily available. It brings the price down to levels that make the items fit into the economy and Morrowind plays better without almost unlimited gold from selling single weapons (if you could find a merchant t...
14
13125
Golden Saint Feminine Walk Tweaks Fliggerty 2013-10-04 dopey fish This assigns the Golden Saint the feminine walk and idle animations instead of the default male animations.
Requires Morrowind.
*This may be incompatible with animation replacers.
Installation: Just extract the files into the Data Files/Meshes/r directory. No plug-in required.
Removal: Just ...
15
13121
Shortchanged Tweaks Fliggerty 2015-05-16 Danjb Changes a number of game setting to make it much harder to accumulate Gold.
I always found that Gold quickly became meaningless in Morrowind. Why would anyone think twice about paying 20 Gold for a Silt Strider when they have tens of thousands in their pockets? This mod makes the game a lot more...
16
13078
TA's Grinder Repair Item Miscellaneous Fliggerty 2011-08-25 Tonal Architect This mod adds a repair item called a Master Grinder. It can be used 60 times, has a quality of 3.0, weighs 20.0 MU, and costs 800 gold. They can only be purchased from Ralen Tilvur in Vivec City's Foreign Quarter Plaza, Catia Sosia, in the armory of the Great Bazaar of Mournhold, and Brynjolfir, ...
17
12850
Laura Craft's Leopard Outfit v1.1 Emma and Grumpy Fliggerty 2011-07-28 Emma Laura Craft's Leopard Outfit
Creator: Emma
The leopard/golden leather outfit was originally created for my Laura Craft Romance and Adventure ver 2.0 mod. In this separate mod, I have added two cuirasses, one helmet, greaves and gauntlets.
The outfit is located in Vivec, at the Foreign Quarter ...
18
12816
Vvardenfell Footpad Fliggerty Fliggerty 2011-07-25 Fliggerty There's no need to play the part of an honest citizen of Vvardenfell. Honest work? Freelancing?Guild missions? No longer! Make a fortune by simply helping yourself to gold earned by others. This mod gives the dialogue topic "give me your gold." Depending upon your levels, your mark's level...
19
12782
Improved Bartering Fliggerty Fliggerty 2011-07-24 Fliggerty Improved Bartering aims to make trading, buying, and selling in Morrowind a more immersive experience. First of all, merchants will no longer have a predefined, specific amount of gold to barter with each day. They will have a random amount that will be anywhere from none to a bit over double wha...
20
12601
The Daedric Statue Replacer Pack Resources MMH 2004-08-01 Astion This plugin will replace the meshes and textures of all the Daedric statues in the game. In addition, the eyes of the "Talker" statues are now glowmapped with unique colours for that eerie sense of supernatural presence. There are three different styles of statue: Gold...
21
12575
Daedric Scimitar Resources MMH 2005-08-31 JediKnight The mod adds the Daedric Scimtar to the usual Dremora Lord and Golden Saint leveled item lists. The weapon is unenchanted, but there is also an enchanted one you can find near one of Malacaths statues. This is a noncheat mod; my first fully-functional, actually. It oughtta fill your...
22
12550
Development Training Resources MMH 2006-03-10 Jason A. Parker Have you gotten tired of changing your character's stats to test mods? Don't like having moded stats not line up with in game leveling? This mod adds a room to the Seyda Neen Census & Excise Office that contains master trainers for all skills, a place to rest for level-up, and a gold ...
23
12531
Starcon's Chests Resources MMH 2006-08-08 Starcon And yet more chests. Two kinds here, one is with Qarl's Gold Texture.
24
12528
Starcon's Animated Chests Resources MMH 2006-08-10 Starcon DESCRIPTION Starcon5 made these beautiful chests, and Qarl made the gold retexture. I put the two together, and also used Max_aka_NOBODY's gold coin textures to give the stacks of coins a better gold look. Max_aka_NOBODY was wonderful, and made reflectiv...
25
12526
KEY-A07_Arched Resources MMH 2006-08-15 Clavis A reskinned version of Oom Fooyat's Arched tileset (which is interiors only) using black, red, and gold marble textures. Very rich looking. Cleaned using TESTool. Pictures available HERE
26
12516
KEY-E03_Espace Resources MMH 2006-08-21 Clavis This modders resource is a reskinning of OraNN's (www.wiwiland.com) Espace tileset. It's red-brown walls, sodalite pillars, blue tile floors, and gold-leaf trim. This set was inspired by Vagashan's D'ni work. There are two doors. one is a regular...
27
12513
KEY-A04_Indoril Resources MMH 2006-10-20 Clavis A reskinned version of the Indoril/Mournhold interior models in golden wood and gold leaf. Loaded into an ESP for your convenience.
28
12512
KEY-C02_Arched Resources MMH 2006-10-21 Clavis This resource pack is a reskinning of Oom Fooyat's Arched tileset to match the red-gold wood, sandstone paving and bronze trim used in my C02_Common (Extended) Resource Pack.
29
12511
KEY-C02_Common (Extended) Resources MMH 2006-10-21 Clavis This resource pack is a combination of the regular Common interior architecture with Alcar's modular pieces, Nubux's terrace & balcony pieces, and Wildman's cellar doors. All reskinned in cream plaster, red-gold wood, and golden sandstone paving. There is a subset of tiles with ston...
30
12510
KEY-E03_Arched Resources MMH 2006-10-21 Clavis This modders resource is a reskinning of Oom Fooyat's Arched tileset. Red-brown walls, sodalite pillars, blue tile floors, and gold-leaf trim. Vagashan's D'ni Palais mod is the inspiration.
31
12506
KEY-B01_Brannoran Resources MMH 2006-10-21 Clavis A reskinning of MuzikMan's Brannoran tileset. Exterior tiles are in cream stucco and red-gold tile with bronze trim. Interiors are in cream marble with wood and a nice bronze floor tile. Quite nice really. Pictures available [url=http://s5.photobucket.com/albums/y196/Clavis/Morrowind...
32
12489
KEY_Door_Packs_01-04 Resources MMH 2007-02-16 Clavis A collection of Square-Common and Arched_Common doors using texturesbased on photos of real doors. Each door omes in four different styles/colors of the lock and handles. Golden/brass (very ornate), pewter/steel, copper, and verdigris bronze (also quite ornate). This is something I w...
33
12446
Marble & Gold Statues Resource Resources MMH 2008-03-11 Aediin Marble and gold statues. No .esp, only meshes and textures for anyone to use freely as they see fit in their own mods. I am not responsible for wrongful use of these resources. Warning: The statues depict nudity. If marble or metal representations of the human body offend...
34
12376
Gold Nuggets Pack V1.0 Resources MMH 2009-04-06 redwoodtreesprite Adds 6 retextures of Morrowind and Bloodmoon meshes, making gold nuggets. There are two color variations, one darker and one brighter. In total, there are 12 different nuggets. Icons were made for all the nuggets. They have no alpha channels. I have made modder's esps with the nuggets, ...
35
12316
Silveri's Misc. (Pack 2) Resources MMH 2009-04-06 Silveri napkins. of the napkins, has the texture from Silveris misc. pack 1. is new textures. set of forks, knifes and spoons in the colours: Gold Green Grey Blue Red Green, grey, blue and red has a gold strip. ...
36
12248
Gold Helm of Tohan Resources MMH 2009-04-06 Unknown
37
12228
Gold Nuggets Pack V2.0 Resources MMH 2009-04-24 redwoodtreesprite Adds 6 retextures of Morrowind and Bloodmoon meshes, making gold nuggets. There are two color variations, one darker and one brighter. In total, there are 12 different nuggets. Icons were made for all the nuggets. They have no alpha channels. I have made modder's...
38
12226
True Gold - Gold coin retexture Resources MMH 2009-04-24 FrostByte True Gold - Gold coin retextureBy: FrostByte To install just drop the textures or your choice, mip mapped or non-mip mapped, into your Morrowind/Data Files/Textures folder. Feel free to use these textures in your mods as you will. Asking permission from me is not necessary. Have ...
39
12213
Gold Resources MMH 2009-04-24 Korana Adds a gold "genie" light (retextured Redware Lamp) to the Construction Set. **************************************************************** To use- This is intended for modder's use (made by request). The lamp is currently added as a light with the item ID "KO_Gold_Lamp"...
40
12160
g07h k1ll3rs Scrolls and Ofudas Resources MMH 2009-05-12 g07h_k1ll3r This is a modders rescource and the only reason an ESP is included is so that people can check the stuff out ingame. The resource contains four different kinds of japanese-style scrolls with three different colors (Green, Red and Golden Brown) and two ofudas. The Scrolls
41
12150
Blue Ebony v1.0 Resources MMH 2009-05-12 Unknown This is an .esp file for modders only, it does not add anything to the game world. I retextured the ebony armor and a few weapons, replacing the gold/yellow trim with blue. The original Ebony armor is still there, so this is not a replacer. The new Blue Ebony has all the same stats as the origina...
42
12149
Blue Ebony v2.0 Resources MMH 2009-05-12 Craigor [Craigor Blue Ebony Shield] Craigor Blue Ebony Shield This is an .esp file for modders only, it does not add anything to the game world. I retextured the ebony armor and all the weapons, replacing the gold/yellow trim with blue. The original Ebony armor is still there, so this is not a replacer. T... more
[Craigor Blue Ebony Shield] Craigor Blue Ebony Shield This is an .esp file for modders only, it does not add anything to the game world. I retextured the ebony armor and all the weapons, replacing the gold/yellow trim with blue. The original Ebony armor is still there, so this is not a replacer. The new Blue Ebony has all the same stats as the origi...
43
12115
Small gold and stone statues Resources MMH 2009-05-12 Semtex Moders resource.
"Bootle size" statues of Almsivi, daedric gods and some other rescaled from game, in stone and in gold version. Usable as decoration, rewards, trophy, quest items... Only two dragons statue placed on the game world, in Skyrim mision in Ebonheard and East Empire Company...
44
12102
BTG's Blank ESP™ Resources MMH 2009-05-12 Brian The Goldfish Essentially, BTG's Blank ESP is a version of Kugai's Blank ESP. But this has some subtle differences - namely, the addition of all (or most of) the Tribunal/Bloodmoon objects. It's also 100% dialogue-free (hence the somewhat smaller file size). Simple as that, really. I don't want to downplay the...
45
12020
KEY-A11_ArchedVer2 Resources MMH 2010-06-24 Clavis This is a skinning of Oom Fooyat's Arched tileset VERSION 2 using tan stucco, tan granite, dark wood parquet, and green & gold stained glass with bits of stone mosaic here and there. Special thanks to Dark Diva for getting me off my butt so I get this released!
46
11890
Swords and Staves 1 Resources MMH 2012-07-15 Elderhoss These are just some sword and stave models that I made as a resource. Includes SilCel [pronounced “Sil-Kel”] (two handed Broadsword), MoorGold (longsword), Pyromet (Wizards staff), and Twist of Fate (Wizards Staff). You are free to use them in your mods. Just make sure I get cred...
47
11884
Ordinator Armor Replacer / Tribunal Armor Resources MMH 2012-07-22 Vagabondangel This will replace all the Ordinator armour in Morrowind with a new black and gold version. To keep aesthetic consistency, it also replaces the blue expensive pants and skirt worn by Ordinators with black and gold versions. There is a female version of the cuirass and the new open faced helmet fro...
48
11818
Black Guar and Silver Saint Resources MMH 2013-03-07 Sir Bob This is pretty much just a modders resource, just make sure that the golden saint is "Biped" and a Daedra, the guar is just a creature, just open it by NIF and it will be animated and such.
49
11736
Birdies Resources MMH 2014-03-28 Cait Sith [chickadee] chickadee This plugin adds 6 birdies: 2 goldfinches, 2 sparrows, a robin and a chickadee. The plugin merely adds the creatures in the object window with default stats, so you won't find anything in game: in fact this is NOT a mod, just a modder's resource!!! If you don't like an i...
50
11707
TextureFreak's Ore Cave Tile Set Resources MMH 2015-08-10 TextureFreak This mod adds a complete retextured cave tileset. I tried to make the cave walls look more detailed with nice ore like veins and a more typical rock structure. Who knows, maybe in such a mine one could find a rich supply of gold?
51
11637
Useable Kegstands Tweaks MMH 2008-03-25 Almsivi Studios Useable Kegstands changes all Kegstands to useable ones that  
dispense drinks! All you need is some gold and an empty bottle to make  
them work. Simply activate them and pay and you will recieve a bottle filled with your drink. Speaking of bottles, all corked bottles in the ...
52
11609
Tough Justice, Hard Times v0.1B Tweaks MMH 2009-04-06 BlindEye Makes money a little more difficult to accumulate. There are numerous changes made by this mod. Here are a few: Mages guild travel is 10x as expensive, merchant gold will take 1 week to resupply, and crime penalties are 9,000 killing;4,000 attacking;1,000 pickpocketing.
53
11570
Taddeus' Balanced Enchanting Tweaks MMH 2008-07-21 Taddeus This mod modifies some aspects of the game related with the  
creation of enchanted objects. This mod has been built to make the  
enchanting experience more useable and for preventing the souls to  
be an endless source of gold.  
The mod modifies 4 main t...
54
11477
Private Mobile Base No Buy Patch v1.0 Tweaks MMH 2011-03-06 Ninjakreborn Changes all of the buyable items from this mod: [url=download--3380]Private Mobile Base - Tribunal & Bloodmoon v4.2[/url] to one gold a piece. Leaves the price of the original house the same.

[b]Changelog:[/b]1.0/Final. Very simple mod. Shouldn't need another version release.
55
11459
Osuirof's Vision Mod Tweaks MMH 2009-08-07 Osuirof Biggest pain for me in Morrowind was the laughable amount of money merchants had (lack of anyone with more than 10k gold, when some items can be sold for as much as ~60k, and more was even a bigger pain), and a small "backpack".  
"Acquiring" bigger backpack wasn't a problem (I did that...
56
11376
Merchant Investments Tweaks MMH 2008-08-26 Fliggerty It has been suggested that someone try to imitate the "merchant investing" system implemented in Oblivion.   
Most merchants will now have the dialogue topic "Invest in your business."  Selecting this will allow you to  
donate gold to increase that merchant's avail...
57
11366
Maximum & Minimum v2.0 Tweaks MMH 2003-03-31 Beardo Block... min chance is set to 45%; max chance is set to 95% Months to respawn ...changed from 4 to 1 month Reset time for gold owned by NPC's lowered from 24 hours to 12 Projectiles... (arrows & bolts) min&max speed is set to double original speed Throwing weapons...min speed is increased x2...ma...
58
11281
Improved Gold Weight Tweaks MMH 2009-10-30 ManaUser
59
11280
Improved Bartering Tweaks MMH 2007-05-28 Fliggerty Improved Bartering aims to make trading, buying, and selling in Morrowind a more immersive experience.  First of all, merchants will no longer have a predefined, specific amount of gold to barter with each day. They will have a random amount that will be anywhere from none to a bit over doub...
60
11240
GoldWeight v1.2 Tweaks MMH 2004-10-20 VenomByte Adds an effective weight of 0.01 to gold pieces. Unlike other mods which give weight to gold, this mod does NOT change the weight value of the existing gold_001 object, instead a script adds 'dead weight' to your inventory. This means that this mod is fully compatible with any mods that change th...
61
11239
GoldFire's Darker Nights Tweaks MMH 2008-08-18 GoldFire This is a simple mod that just makes Morrowind darker at night and makes lights like torches and lanterns brighter.  
 
Contains:  
.Readme  
.Morrowind.INI File (Backup)  
.Morrowind.INI File (Makes night darker)  
.Morrowind.INI File...
62
11181
Economy Adjuster Tweaks MMH 2007-04-22 HotFusion This is a series of modular plug-ins designed to reduce to amount of cash available in the game.  
 
Morrowind's economy is out of control.  It is very, very easy to make money (people frequently obtain millions of gold coins during the course of the game).  Worse, ...
63
11156
Disbursal Tweaks MMH 2007-08-25 Shlaklava This changes the amount of gold given from Sellus Gravius to 200 instead of 87. I hope that is not too unbalenced. If it is then please contact me.  
 
Email: [url=mailto:[email protected][/img][email protected][/url]
64
11121
Crassius Fee Option Tweaks MMH 2003-06-29 Dixon An alternative way to get Crassius sponsorship.   This simple mod changes the requirement for Crassius Curio's sponsorship.  He will want payment of 1000 gold rather than asking you to get naked    You can safely install this mod before or after meeting Crass...
65
10957
William Wallace Sword Mod Weapons MMH 2009-05-12 Kagz aka Kagrenac Alright this mod brings the William Wallace sword to the game. I have made two versions, a silver and a gold sword. Travel to " Kill A Rat", to find the weapons. You dont need any more clues than that, lol.
66
10897
Throwing Rebalanced Weapons MMH 2011-07-27 Rattlesnake Changelog:v.9 Beta - 6/27/11  
       Initial release  
 
v.91 Beta - 6/30/11  
       Added Gold Carving Knife  
       Added optional Faster Projectiles.esp  ...
67
10880
The Real Bluebrand Weapons MMH 2008-07-27 Tanvar This is a blue (Blade and hiltgem) retexture of the Goldbrand/Eltonbrand with darkened hilt textures and the golden piece lightened.  
Why? Because Eltonbrand's ID is katana_bluebrand_unique and the two blades look exactly the same.  
This mod will replace Eltonbrand's mesh an...
68
10761
Pure Glass Weapons Weapons MMH 2009-04-06 Cid88 Pure Glass Weapon set 1

Legal Junk:

1. Use of: You can use this in your mod, but if you intend to release it, please contact me
at [email protected] before hand
2. This mod was created by me, Cid88
3. Uses Bethesda's models retextured

NOTE:...
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10732
OLYMPUS DAEDRIC CROSSBOW Weapons MMH 2009-04-06 Unknown just a small pluging

added a bunch of new stuff,gold style,silver stuff,as i was experimenting with it,yes it `s a bit brith but i was
looking for heaven style mod,white ,but i couldn`t find the right texture ,so i made it reflective,the closess i had in my mind for what i wanted...
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10701
mshard Weapons MMH 2009-05-12 Kolapsys - A selection of magic wands carved from the purest mineral shards and branded with strong gold gliphs. U can buy them from Galbedir, Balmora, mages guild.(if u can afford them)
- These are powerful blunt weapons, but the price should be enough to balance the game if you`re roleplaying, and ...
71
10629
Javelins & Throwing Axes v1 1 Weapons MMH 2009-05-12 Misty Moon This adds a Javelin's and Throwing Axe's that you can throw instead of using them as a melee weapon, it adds also a 100% chance to recover
it in the dead body. You can by them from Sirollus Saccus in Ebonheart.

They are not cheap (500 gold/Javelin or Axe) but Javalin's has a 50 ma...
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Heavy Weapons Weapons MMH 2010-01-08 GomperChomper This mod adds six new weapons to the game, all just for fun.  
 
Throwing Coins - golden discs of death and taxes...literally.  
 
Throwing Claymores - It's a claymore. Why would you throw it? Go ahead. I'm not stopping you.  
 
Lucky...
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Golden Scimitars Weapons MMH 2012-07-20 ARHIZ This plugin adds two Golden Scimitars - one as offensive weapon, while second function as a shield. You can find them at Unmarked Wreck, south from Vivec. Prepare for fight, as they are guarded.
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Elvish Weapons 1.0 Weapons MMH 2009-05-12 Asylum This plugin adds 4 new weapons to the game, made from Elvish Steel. These elegant weapons are crafted by the best Altmer smiths, and decorated with gold and ivory. The by magic enhanced steel is called high elf steel or Altmer steel by the Altmers, but troughout
the empire it is just called ...
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Eirias the Crystal Sword v1.5 Weapons MMH 2012-08-04 StarWalker Eirias the Crystal Sword was an idea I had gotten from a series of books I read as a kid in highschool; is a Crystal Longsword with a golden hilt. It has a golden stream of golden blood in the center of the blade.

Eirias protects is wielder from magicka attacks as well as absorbing tho...
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Better Sword of White Woe v1.2 Weapons MMH 2007-07-06 Ghost_-_Ruler Well when I got the Sword of White Woe it wasn't white, and it used a very ugly mesh, so I opened up nifskope and found the Daedric katana, and retextured it white and gold, as I think a blade of that callaber should be. Then I thought it was to ez to get, so I pulled it off of that cabinet and p...
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Better Lutes: Songs of Choice Weapons MMH 2010-08-14 Xargoth This is a different version of Better Lutes, as it adds lutes that you can play for gold and not Magic, and it adds a lute that lets you choose you songs now. Both lutes are in Pelagiad's Halfway Tavern. Please Comment, rate, and add in suggestions. Most of the credit goes to Jac, at Great House ...
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Treasure Hunt II Quests MMH 2010-09-05 Venom Inc. In the rocky waters due east from Tel Mora lies a sank treasure ship of gold and gems ready to be plundered.  
 
But if you're an adventurer seeking all glory and no danger than this journey is not for you, deadly creatures inhabit these deep waters.
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Menace Of The Deep v1.3 Quests MMH 2009-09-16 bryman1970 This mod places a shack southwest of Seyda Neen owned by a man named Ardimus. He's having a problem with a big fish invading his fishing grounds, and needs someone to get rid of it for him. This is a very simple mod designed for low-level characters looking for some extra gold. I've tested this a...
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Edge of Danger Inn Quests MMH 2011-01-12 Mad_Fury This mod adds some new quests into the game. It also finds use for some unused items in the game in which are unavailbe otherwise through TES CS . Plus there is an item that I created in which can cause any Scrap metal you pick up to turn into "Refined Gold" as long as it's in your inventory. ...
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Throwing spells NPCs MMH 2004-02-06 Mad DJ Adds an NPC who sells throwing spells to the Balmora mages guild. Spells are mostly balanced. But the powerfull spells are also are also expensive. Kill someone for 2500 gold
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Smithing NPCs MMH 2009-05-12 Thann Smithing By Thann v1.0.

I used Langy's textures and scripts in this mod. so theres nothing what i have done.
i just started to build up. put little pit gold ores there, silver offer there,
and coal and iron offer there,
and all the ores are allready excistinc mines.so th...
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Mercenary Pack NPCs MMH 2004-01-21 Baratheon79 Adds 15 NPC companions to the world of Morrowind. These companions, unlike most of the others available must be hired, and they are much more expensive than Calvus in Mournhold. The initial cost is 2000 gold for 30 days. At the end of the 30-day period, the player has option to renew the contract...
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Freedom to Obey NPCs MMH 2007-11-18 Lord Indoril Nerevar Low people were sent by the great houses to run their dirty business. They are provided by huge amounts of gold pieces so they are little suspicious. If your stomach is strong enough and if you can earn their trust, they would  
be quite generous.

Changelog:1.0 - init...
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Ammunition Sales Person NPCs MMH 2004-06-09 Prophet2004 Ever gone out to a Daedric Shrine and run into a Golden Saint and are about to cap her with your bow when to your horror you realize... I HAVE NO ARROWS!!  Then she proceeds to hand you your head    Well no more!  This adds a level 100 Wood Elf that could drill o...
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Zul's Classical Monsters Replacer Models and Textures MMH 2009-09-06 Zuldazug This plugin replace 12 creatures, (just the textures), in this version there're :  
the Nix hound, Kagouti, Cliff Racer, Winged Twilight, Ogrim, Daedroth, ash zombie, ash slave, ash vampire, golden saint, slaughter fish and mudcrab.  
I tried my best to stay close to the origi...
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True Gold - Gold coin retexture Models and Textures MMH 2009-04-06 FrostByte To install just drop the textures or your choice, mip mapped or non-mip mapped, into your Morrowind/Data Files/Textures folder.
Feel free to use these textures in your mods as you will. Asking permission from me is not necessary. Have fun.
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Tribunal Crafting Additions TCA Models and Textures MMH 2009-01-31 Alaisiagae, Jac Adds shields to Bols Indalen's crafting options, including an all new Adamantium Buckler. Revises ore and gold costs to be more rational. Designed to work with the Armor Integrative Modifications mod.


Details
=======
This mod makes it so that Bols Indalen's craftin...
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Starburst Crosshairs Models and Textures MMH 2011-02-05 Mr. Excitement! This mod adds several versions of a starburst style crosshair to your Morrowind game. The crosshair comes in the following colours\styles:  
 
Gold (Regular and Transparent)  
Silver (Regular and Transparent)  
Red (Regular and Transparent)  
Pur...
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Spring! v1.31 Models and Textures MMH 2014-01-12 Max a.k.a. ~NOBODY~ Changes sand, gold, propylons, wood, some buildings & almost all flora in the game (Trees, bushes, grass, flowers, leaves, some containers, some ingredients...) to new textures that are brighter, better(IMHO), sometimes greener(for flora), sharper, etc...
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Shiny Septims - Morrowind v1.2 Models and Textures MMH 2008-06-22 Painkiller_Rider, VagabondAngel Shiny Septims - Morrowind

-
By: Painkiller_Rider & VagabondAngel

Credits:
---------
VagabondAngel - original mesh and texture (Oblivion Septims)
Painkiller_Rider - reflect&bump effects, gold piles meshes, new textures, r...
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Shadows and Light Pack 1 Add-on Models and Textures MMH 2006-11-07 Headless Wonder This is and add-on designed for use with my Shadows and Light Pack 1 and/or Vibrant Morrowind 3.0. It replaces the gold stones on common buildings and surrounding walls with gray stones.  


Changelog:Recolored stonework to a warm gray and faded wood siding to a more wo...
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Reflective Gold v.1.0 Models and Textures MMH 2009-04-06 Max a.k.a. ~NOBODY~


The Elder Scrolls III
Morrowind:
Reflective Gold
v. 1.0





1-INSTALLING THE PLUGIN

******...
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Oriental Weapons Pack v1.0 Models and Textures MMH 2013-06-19 Khan raider Collection of oriental weapons (dai-katanas, katanas & wakashis) Includes steel, silver, ebony and daedric variations. + Famous brand katanas - Goldbrand & Eltonbrand.

All models have a polycount no more than ~750.
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New colored scamp Models and Textures MMH 2010-10-25 ddfields Did Hellboy visit Vvardenfel and leave behind his legacy? If so, who is the mother? Golden Saint? Winged Twilight? Hard to say but this mischievious little scamp is definitely red.  
 
As with my other works, I used the original Bethesda textures and just reworked them. I fou...
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Mournhold Texture Replacer v1.0 Models and Textures MMH 2012-08-14 GMatthews This is a texture replacer that makes Mournhold a significantly brighter place. I was inspired by NielV's brand new Mournhold textures. All I did was take the existing Mournhold textures and recolor with white/blue/gold colors.

I also slightly altered Helseth's unique robe, changing th...
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Mournhold City of Lights City of Magic Texture Replacer Models and Textures MMH 2013-06-07 NeilV This is a retexture of the Mournhold houses and accessories and walls.

All house textures have been replaced with a blue marble effect in one of three shades of blue marble used

All metal and trim now have a gold and or silver finish

I have tried to match all t...
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Morrowind Rupees Models and Textures MMH 2006-01-18 Pjstaab This replaces all Morrowind gold with rupees that look like the ones from The Legend of Zelda: Ocarina of Time.

Changelog:V 1.1:  Now has genuine rupee sound Courtesy of Nintendo for letting the sound be used for non-profit use.  
 
V 1:  Initial R...
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Morrowind Gold v1.0 Models and Textures MMH 2009-04-06 Pyro What does it do: just launch Morrowind an you will see
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MoonStar Crosshair v1.0 Models and Textures MMH 2006-02-13 Leatherpoker This is a simple replacement for the boring default crosshair in Morrowind.  This new crosshair is the golden "Moon and Star" symbol of the Nerevarine, which blends in well with the game's graphic and subject content.  
 
The crosshair comes in two sizes (large and small...