Mods by Category

Category Mods
Gameplay 448

Id Name Category Site Link Author Date Description
13210
Versus Vivec Gameplay Fliggerty *993 Trainwiz 2013-12-31 With all the new mods coming out that overhaul Morrowind's final bosses and dungeons, Vivec has found that he's been left in the dust compared to the likes of Dagoth Ur and Almalexia when it comes to combat. So, I've taken the liberty of overhauling old Vehk into a boss fight for the ages, with n...
13209
Symbiote Dinosaur Custom Role-Playing Classes Gameplay Fliggerty *1118 SYMBIOTE DINOSAUR 2015-06-12 A few custom classes I have played, they come with descriptions for each. INSTALATION: Install zip-file, then extract it to your Morrowind data-files folder then check it in your launcher.
13208
Skooma Pipe Gameplay Fliggerty *1082 WHReaper 2014-09-28 ============= Skooma Pipe 1.2a # Introduction In original game, you could only use Skooma pipe as calcinator for a...
13207
Prison Moon Enhanced II Gameplay Fliggerty *929 Spirithawke 2013-11-11 Complete remake of the original Prison Moon Enhanced by Nahtaivel. Makes the Ministry of Truth in Vivec more interesting by adding a number of rocks that orbit the Ministry of Truth itself. Things changed from the original and the reasons why: The original had some issues when I tried it out. I ...
13206
niapets Leveling Mod Gameplay Fliggerty *873 niapet 2013-07-25 niapet’s Leveling mod Greetings fellow Elder Scrolls nostalgia nerds! If you are downloading this than you are still playing Morrowind at least in the year 2013! That’s awesome! Anyway, this mod was inspired by my play throu...
13205
Natural Beasts Gameplay Fliggerty *760 XeroDeath 2012-11-26 Changes the two starting powers for beast races into abilities, making them constant. Also adds a small swift swim bonus to argonians, to better fit their lore. (they swim faster because of their tails) This mod has be cleaned of evil GMSTs with Tesame.
13204
Monk Focus Gameplay Fliggerty *756 XeroDeath 2012-11-23 Monk Focus v1.3 by XeroDeath ††††††††††††††† Bestows a Focus Power upon the player every five levels, up to level 35. This mod is intended to be used with the Monk class, and has not been pl...
13203
Melian's Teleport Mod Gameplay Fliggerty *292 melian 2011-08-10 TES III: Morrowind Melian's Teleport Mod Version 1.3 REQUIRES MWSE Contents: 1. Version History 2. Description/Features 3. Requirements 4. Installation 5. Load Order & Dependencies 6. Updating From Previous Versions 7. Playing the Plugin 8. Compatibility 9. Known Issues/FYIs 10. Infor...
13202
Magicka Regen for NPC's Gameplay Fliggerty *916 Kalamestari_69 2013-10-04 Did you ever find it annoying that NPC spellcasters were too...easy? After running out of their magicka, they were nearly defensless. This mod adds magicka regen ability to all races of Tamriel. Making the game slightly harder because now they can keep casting their spells at you. There is also...
13201
Linora's Leveling Mod Gameplay Fliggerty *289 Linora 2011-08-10 The Elder Scrolls III MORROWIND: Linora's Leveling Mod by Linora ([email protected]) Index: 1. Installation 2. Features...
13200
Intervention Improved Gameplay Fliggerty *1067 hollaajith 2014-09-06 - Adds missing Temple markers at Suran, Vos, Maar Gan and Ghostgate. - Adds shrines to temples at Suran, Molag Mar and Vos Chapel. - Removes the Tribunal shrine at Fort Darius in Gnisis and moves it inside Gnisis Temple. - When you cast Intervention, now you move infront of Altars instead of wi...
13199
Improved Cursed Items Gameplay Fliggerty *1158 Neoptolemus 2015-11-01 This simple mod alters the 'BILL_MarksDaedraSummon' script that is attached to certain items placed upon the altars of Daedric shrines around Vvardenfell. Normally, picking up the items will spawn a Dremora Lord behind you, which gets boring after a while. With this mod enabled, picking up the it...
13198
Food of Tamriel Gameplay Fliggerty *1133 SYMBIOTE DINOSAUR 2015-07-17 FOOD OF TAMRIEL: This is a mod I made to add food to Vvardenfell that fits dunmer culture, such as: roasted scrib, boiled cliffracer wing, comberry pie, guar jerky and roasted mushrooms. There are also a few imperial food items but they are not as common as Dunmer ones. note that some of the ite...
13197
FGWMWSE_ConstAtt Gameplay Fliggerty *468 FGWScripter 2011-09-11 Requires MWSE Only tested on Morrowind GOTY. Needs StartScript 2 versions of a mod that provide a constant multiplier to attributes at level-up. ConstAtt allows attributes to increase at any level up to the natural limit of 100 for each attribute. ConstAtt21 stops attribute grow...
13196
Dragon Caravaner's Gameplay Fliggerty *287 Sandman101 2011-08-10 The Elder Scrolls III MORROWIND: Dragon Caravaner's 1.0 Index: 1. Description 2. Installation and Requirements 3. Playing the Plugin 4...
13195
Bury Your Treasure Gameplay Fliggerty *1168 Neoptolemus 2015-11-07 A role playing mod that allows you to dig a hole in any exterior cell to put your loot in. Simply purchase a shovel from any outfitter, equip it, and press attack while holding sneak. A 'hole' will appear at your feet which can be used as a container. The container can only be opened if you have ...
13194
Better Lutes Series Gameplay Fliggerty *797 Xar 2013-02-16 These are the updated, revised, bug fixed, and grammar fixed versions of all (excluding Better Lutes 2) of the Better Lutes mods. I've still got work to do on BL4, but for now, it's mostly playable. Some keyboards still don't support it.
13193
Assassin Ambush Gameplay Fliggerty *879 hollaajith 2013-08-03 Main Features include - - Makes Dark Brotherhood assassins to strike out in wilderness while in guild quests - Makes Dark Brotherhood Attack to occur based on your level, Guild Standings and Global Reputation, so at lower levels, there would be hardly any attack. - At higher levels as your sta...
13192
Arena Style Cursor Gameplay Fliggerty *1138 SYMBIOTE DINOSAUR 2015-08-07 This is a Retexture of the cursor to make it look like the Cursor in the first elder scrolls game. More information in the ReadMe.
13191
Animation Compilation v0.32 Gameplay Fliggerty *463 Dirnae, Hrnchamd, thug, qwerty, Artaios 2011-09-09 Name: Animation Compilation Version: 0.32 Date: 9/8/2011 Category: Animation Authors: Dirnae, Hrnchamd, thugqwerty, Artaios Description This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied wit...
13190
Animation Compilation v0.21 Gameplay Fliggerty *298 Dirnae, Hrnchamd, thug, qwerty, Artaios 2011-08-11 Name: Animation Compilation Version: 0.21 Date: 2/28/2011 Category: Animation Authors: Dirnae, Hrnchamd, thugqwerty, Artaios Description This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied w...
13189
Aergis' Always Hit Gameplay Fliggerty *600 Aergis 2012-01-02 Requirements: Morrowind, Tribunal, Bloodmoon, and MWSE Description: I always had a problem with the "hit-and-miss" gameplay and I know there are other mods that solve this problem, but they never really did what I wanted it to. This mod has no mod incompatibilities and it works on the player, on...
13188
Advanced Bartering Gameplay Fliggerty *1084 qqqbbb 2014-10-13 :
7319
Zorrins Tweaks Part 1 Gameplay MMH 37-2719 Unknown 2009-04-24
7318
Wrye patches Gameplay MMH 37-15299 Wrye 2014-12-10 # INTRODUCTION ============ @ OVERVIEW - This set of mods is primarily concerned with rationalizing names so that items are more accessible both in inventories and in the spell menu. - The effects of these mods are apparent...
7317
WritNames Gameplay MMH 37-2849 Unknown 2009-04-24
7316
Writing Enhanced v1 0 Gameplay MMH 37-2868 Aerelorn 2009-04-24 Aerelorn's Writing Enhanced(AWE) v1.0 Adds 150 blank books and scrolls that the player can write in from within the game.  The books and scrolls can be found in 10 different shops around Vvardenfell. See Writing Enhanced.htm for more details.
7315
Woodenfel 1.0 Gameplay MMH 37-2187 Quentin Preik 2009-04-24 Woodenfel v1.0 2002.09.12 Quentin Preik [email protected] http://morrowind.preik.net Installation: unzip the woodenfel.zip folder into your Morrowind\data files folder. Files: qbt*.tga should go into textures qbi*.tga should go into ...
7314
Wood mod Gameplay MMH 37-2869 Unknown 2009-04-24
7313
Winter Mod Gameplay MMH 37-5484 Unknown 2009-05-12
7312
wine rack Gameplay MMH 37-2865 Unknown 2009-04-24
7311
Wilderness 2.0 Gameplay MMH 37-635 The Puma Man 2009-04-06 Readme: Wilderness 2.0, (lite) Requires Tribunal and Bloodmoon expansions This will hopefully increase framerates in the towns and cities Well not much to say about this, is simply the Wilderness 2.0 esm, with the Pet Crime Scripts, The Invisible Pet Security Guar...
7310
WhiteCloak-Persuasion IndorilGreaves Gameplay MMH 37-2819 Unknown 2009-04-24
7309
Werewolf Package Gameplay MMH 37-2776 GlassBoy 2009-04-24 Archive contains: TWO MODS: Werewolf Warning, and Werwolf at will. --------- WEREWOLF WARNING.ESP: --------- This mod warns you at 7pm, and 8pm that you're going to change into a werewolf.
7308
Werewolf Forget II Gameplay MMH 37-2708 Unknown 2009-04-24
7307
Werewolf Evolution10 Gameplay MMH 37-2889 Cortex 2009-04-24 Version 1.0 Makes werewolf attributes and skills depend on their value in human form plus a bonus. The bonuses are calculated so that a person with 50 in each of his human stats will become a standard werewolf.
7306
Werewolf Evolution 1.0 Gameplay MMH 37-861 Cortex 2009-04-06 WEREWOLF EVOLUTION Version 1.0 Requires Bloodmoon Author: CORTEX To install the plugin, unzip the files into the Morrowind/Data Files directory. From the Morrowind Launcher, select Data Files and check the box next to the Werewolf_Evolution.esp...
7305
Weather Transitions-V2 Gameplay MMH 37-666 Unknown 2009-04-06 Fantasy--Explanation   1. The creative imagination; unrestrained fancy. 2. Something, such as an invention, that is a creation of the fancy. 3. A capricious or fantastic idea; a conceit. 4. Fiction characterized by highly fanciful or supernatural elements. 5....
7304
WeaponsandArmorBalanceModv.1.3 0808 Gameplay MMH 37-2740 Unknown 2009-04-24
7303
WeaponFix v1.1 Gameplay MMH 37-2709 Varg 'Euthanasiologist' Axenov 2009-04-24 WeaponFix 1.1 This plugin corrects the weight of weapons in Morrowind, making it is similar to real world prototypes'. Hi-end weapons are a bit lighter. This version also gives "normal weapon immunity" creature ability wider effect (see weaponfix.txt).
7302
Weapon Rotate v1.1 Gameplay MMH 37-7023 Cydine, Maboroshi Daikon, Erstam 2012-07-24 Weapon Rotate is a mod that provides an easy way to arrange your weapon collection tidily. If features various beautiful weapon racks you can buy from several vendors. Unlike other mods that allow for objects being rotated, you don't have to go through a menu every time you place (or pick up) a w...
7301
Weapon Rotate v1.0 Gameplay MMH 37-2804 Cydine, Maboroshi Daikon, Erstam 2009-04-24 Weapon Rotate is a mod that provides an easy way to arrange your weapon collection tidily. If features various beautiful weapon racks you can buy from several vendors. Unlike other mods that allow for objects being rotated, you don't have to go through a menu every time you place (or pick up) a w...
7300
WakimsGameImprovements9bIntelligentsia Gameplay MMH 37-2737 Unknown 2009-04-24
7299
W3RuneMod Gameplay MMH 37-12208 MasterW3 2013-02-11 This adds about 26 Runes and a few Gems to the game. There is an Alchemist in Sadrith Mora that has a few of them for display purposes. If you find these new items anywhere in the game, it was from randomization, they are not sold anywhere specifically. The Runes are treated ...
7298
Vvardenfell Travel Agency v1.2 Gameplay MMH 37-3933 Emma 2009-05-12 VTA TRAVEL AGENCY ver 1.2 - makes travelling with companions a lot easier by [email protected] --------- This zip-file includes three esp-files: VTA_TravelBM+Trib - with totally...
7297
Vvardenfell Travel Agency v1.1 Gameplay MMH 37-3956 Emma 2009-05-12 VTA TRAVEL AGENCY ver 1.1 - makes travelling with companions a lot easier by [email protected] --------- This zip-file includes three esp-files: VTA_TravelBM+Trib - with totally...
7296
Vvardenfell Travel Agency Gameplay MMH 37-4003 Emma 2009-05-12 VTA TRAVEL AGENCY - makes travelling with companions a lot easier by [email protected] --------- This zip-file includes three esp-files: VTA_TravelMW - with totally 20 locations...
7295
Vivec Signposts Gameplay MMH 37-941 Reznod 2009-04-06     The Elder Scrolls III          MORROWIND:    Vivec Signposts Plug-in            V 1.0 *******...
7294
Vivec Signposts Gameplay MMH 37-2887 Reznod 2009-04-24 This plug-in was designed to help navigate the almost identical cantons of Vivec.  Now there are signposts to every canton at every bridge between the cantons.  The signpost where placed in a way that should not interfere with other plug-ins or movement.
7293
Vertical limit 1.02 Gameplay MMH 37-2770 GhanBuriGhan 2009-04-24 This mod adds the ability to climb. You first have to obtain climbing equipment (available e.g. at Arrille's in Seyda Neen). To climb, you need to run into the wall you want to climb and then equip the climbing equipment. See readme for details.
7292
Various Game Settings Gameplay MMH 37-15672 qfqf 2018-09-17 9/18/2018 Food needs Magicka regen spells Game setting changes Auto leveling
7291
Vampire Werewolf12 Gameplay MMH 37-2863 Cortex 2009-04-24 Version 1.2 Allows vampires to become werewolves. Allows werewolves to become vampires. Fixes the vamp werewolf head bug. 4 different heads chosen by typeing set vampw_option_head to number
7290
Vampire Werewolf 1.1 Gameplay MMH 37-2835 Cortex 2009-04-24 Version 1.1 Allows vampires to become werewolves. Allows werewolves to become vampires. Fixes the vampire werewolf head bug. Does nothing else.
7289
Vampire Rebirth 20040325 Gameplay MMH 37-1732 Lucypher 2009-04-06 Fist I would like to thank LadyE for her Coffins. And for the help I get on the Main Forums with my scripts. Well what do this mod do? Adds a few script so that when the player becomes cursed with Vampirism and the third day comes around the player falls dead and awakes in a...
7288
Vampire Realism II v2.2 Gameplay MMH 37-2875 Jaxalot 2009-04-24 This plugin is dedicated to StoneDrake, a great friend and regular on the #Elderscrolls IRC channel, who has sadly left this world. Vampire Realism is an ongoing project of mine to improve vampires in Morrowind. And rather than focusing on a single larger feature, it is basically a lar...
7287
Vampire Embrace22 Gameplay MMH 37-2857 Cortex 2009-04-24 Vampire Embrace 2.2 A balanced roleplaying mod for vampires. NPC's talk and serve you at very high dispositions. Convince NPC's to accept the embrace or become blood donors. Embrace NPC's converting them into vampires who will follow and fight for you
7286
Vampire Embrace v2.4 Gameplay MMH 37-11714 CORTEX 2012-09-24 Embrace NPC's converting them into vampires who can follow and fight for you. Three different ways you can embrace people: 1. Convince NPC's to accept the embrace through dialog, and getting them addicted to giving you blood. 2. Take them by force through combat using the vampire bite c...
7285
Vampire Embrace 2.1 Gameplay MMH 37-2923 Cortex 2009-04-24 Vampire Embrace 2.1 A balanced roleplaying mod for vampires. NPC's talk and serve you at very high dispositions. Convince NPC's to accept the embrace or become blood donors. Embrace NPC's converting them into vampires who will follow and fight for you
7284
Vampire Concealment Gameplay MMH 37-5904 Adam Zsoldos 2011-10-08 + ------+ |                       Vampire Concealment                       | |           ...
7283
vampfix 0602 Gameplay MMH 37-2823 Lykan 2009-04-24 Ok, this should work for you folks. I apologise to anyone who came up with this solution before me, but I am making this public for all the peoples on the afterdark forums, because I personally haven't come across a mod like this before.
7282
ValueRevision 0812 Gameplay MMH 37-2787 Unknown 2009-04-24
7281
ValenvaryonCandle1.1 Gameplay MMH 37-2756 Unknown 2009-04-24
7280
unskillbooks Gameplay MMH 37-2723 Unknown 2009-04-24
7279
Underground Gameplay MMH 37-502 pogo (PtM) 2009-04-06 new drugs, buy them in suran's house of earthly delights. Watch out for 'X' and 'moonmeeter', things get a little............bright. Enjoy :-D
7278
Unboarable Rieklings Gameplay MMH 37-2786 Unknown 2009-04-24
7277
Unboarable Rieklings Gameplay MMH 37-586 Neoptolemus 2009-04-06 -------- Unboarable Rieklings by Neoptolemus - Bloodmoon Required -------- Ever wanted to knock one of those damn Rieklings off his bo...
7276
True Unleveled Creatures Gameplay MMH 37-2733 Unknown 2009-04-24
7275
true lights and darkness 0.5 Gameplay MMH 37-2842 Cool Demon 2009-04-24 True Lights & Darkness This Mod make the effects of light behave much more realistic. Next time ig you enter a cave, be sure you bring allong some light
7274
Trigger Dark Brotherhood Attack Gameplay MMH 37-15581 Cyrano 2017-09-28 This adds a short quest that creates the pretense for making the player a target for assassination. Since the quest is a condition for the Dark Brotherhood attacks it effectively delays the start of the Tribunal main quest until the player decides it is appropriate. The quest is not available unt...
7273
Tribunbalance Gameplay MMH 37-2731 Unknown 2009-04-24
7272
Tribunal - Revised Dark Brotherhood Assassins Gameplay MMH 37-15617 ladyonthemoon 2018-05-10 I made this mod because I was tired that my player be attacked by Dark Brotherhood assassins wearing full uber armour at low levels. This was fun breaking for me. To keep the challenge interesting, all of them will be wielding enchanted weapons, short blades, and throw the usual ebony darts....
7271
Traveling Mortal Gameplay MMH 37-1994 Shanjaq 2009-04-06 first credit goes to all who made the two mods I've combined and enhanced. My Primary Needs 1.4 by Balor & Deepnight CampMod by Deepnight I really liked these mods, they added a sense of identification with the player's needs never before seen in any game. I'm also a huge fan o...
7270
TRAVEL TIME Gameplay MMH 37-2275 Gwilym 2009-04-24 ::::: ::: TRAVEL TIME ::::: ::: A collection of mods that tweak the length of the time-lapse that happens when you travel on a boat or silt strider. ...That wasn't a sentence. By default, the game does a decent job of having you arrive at a sensible tim...
7269
Trade Route Gameplay MMH 37-2818 Johnny B 2009-04-24 A new transportation option that travels between Pelagiad, Ft. Buckmoth, Urshilaku Camp, Zainab Camp, and Erabenimsun Camp via a trader's cart ride. v 1.2 file version v 1.0 mod version
7268
TimeMod 0531 Gameplay MMH 37-2838 Unknown 2009-04-24
7267
ThunderGR Plugins Gameplay MMH 37-2761 Thunder_GR 2009-04-24 A combination of Player_Hunger_Thirst v1.2 and smith v1.1 It allows both mods to be played together, adds fishing, the ability to eat the fishes you catch, allows to fill the pitchers with brandy and fixes some bugs in both mods! This is v1.0
7266
thiefreqV1 1 Gameplay MMH 37-2937 Unknown 2009-04-24
7265
thiefreq Gameplay MMH 37-2926 Unknown 2009-04-24
7264
Thief Experience Overhaul 1.3 Gameplay MMH 37-7250 LDones 2012-08-14 This mod was created in an effort to give thieves and stealth-skilled characters a more interesting and rewarding experience in-game. See below for a full description of changes. i. Improved Lockpicking a. Alters lockpicking settings to s...
7263
TheBurningLiches Game Improvements Gameplay MMH 37-2081 TheBurningLich 2009-04-06 The Burning Liches Game Improvements; first off, this IS a master file, have a backup of your save before you use this. it is a master file because it is now a PART of the game. it is also made to be a master file because that way your mods will be upgraded with this, i apologise to anyone ...
7262
The Redoran Gameplay MMH 37-15583 Cyrano 2017-09-28 With the availability of faction expansion mods such as LGNPC Pax Redoran the player can rise quite rapidly in House Redoran. There may come a time when duties assigned the player are unbecoming of one of his or her rank. This mod makes the requirements for promotion in that Great House more stri...
7261
The Peace Mod v1 Gameplay MMH 37-1473 Kagz aka Kagrenac 2009-04-06 Alright this is one of my personal mods, that i have decided to share with anyone who wants it. I was always fed up in the game, being attacked by everything that moved. So i made this mod that stops the fight, of all this wild life. Theres plenty of monsters in the game ...
7260
The Lighting Mod - Modular Gameplay MMH 37-2251 Sensei 2009-04-24 TLM - The Lighting Mod - Readme Document (TLM Version 1.0 - Developed by Sensei : Summer 2003 - Released November 2003) Readme Contents - First Things First - What is TLM - The Lighting Mod? Who's it for... What this means...
7259
The GoD MoD Gameplay MMH 37-2767 Martini60 2009-04-24 -- GoD MoD V1.0 -- The GoD MoD alternate game ending. See Readme file for additional details. Get started by reading "The Legend of Aurora" or talking to Jobasha in his rare books shop. Contact author at [email protected] REQUIRES PACHED MORROWIND
7258
TG AldRuhn Tweak 0813 Gameplay MMH 37-2895 Unknown 2009-04-24
7257
TF longboat replacer Gameplay MMH 37-2822 Unknown 2009-04-24
7256
TempleTeleports Gameplay MMH 37-465 Unknown 2009-04-06 Adds Transport between the temples of Morowind
7255
Temperature v1.13 Gameplay MMH 37-5483 Zappara 2009-05-12 This plugin adds Temperature values and temperature effects to Morrowind. Only player is affected. There is also a new item that let's you check the temperature. Dwemer Thermometer can be found in Seyda Neen, Census and Excise Office on Captain's table. Temperature values normally are ...
7254
Taxi Gameplay MMH 37-15054 MasterW3, Piratelord 2013-11-08 I have a mod (not produced by me {Piratelord}) that adds "Taxis" to Morrowind, I've changed it so that they trade in the same way as the rest of the traders in the Economy/Trade Fix. Note that you need to have the METF (Complete Trade Fix or Piratelord's Trade Enhancements) to use the Taxi Mod.
7253
TARDIS v1.0 Gameplay MMH 37-478 dwilliss 2009-04-06 Morrowind TARDIS Mod I hope I've gotten all the parts into the .zip file. This mod puts a TARDIS into the game of Morrowind. It will first show up in Balmora between the fighter's guild and the 8 plates. If you walk down that street, you'll trigger it. ...
7252
Tamriel Rebuilt / Necessities of Morrowind v1.1 Gameplay MMH 37-11489 tek_604 2007-08-29 This mod aims to introduce into Tamriel Rebuilt the resources used with Necessities of Morrowind. Now your NoM'd character should not die from thirst or hunger when exploring the province of Morrowind on Tamriel! Changelog: Version 1.0: Initial release Version 1.1: Bug fix, ...
7251
Take a Breather v1.0 Gameplay MMH 37-7345 Kirel 2012-08-27 Simple enough concept, allows you to regenerate fatigue faster while sneaking, so long as you don't have a weapon drawn or a spell ready and are standing still, as if you were resting. Works well as a companion to fatigue effect mods. The effect will be canceled out...
7250
Subway Mod v1.0 Gameplay MMH 37-12204 Varg 'Euthanasiologist' 2013-02-11 Subway Mod adds a new way of getting around. It's quite simple - no rubber horses, static dragons or aircraft (I think Dwemer Glider is enough). Entrances to the Subway are located in cities as standalone buildings or are accessible through interior cells. A Subway station is pres...
7249
Stronghold ring 0705 Gameplay MMH 37-4901 Harmeister 2009-05-12 The Elder Scrolls III MORROWIND: Stronghold Ring Plugin Author: Harmeister (Dean Harmon) (Email: [email protected])                Index: 1. Installat...
7248
Stronghold Portal Gameplay MMH 37-4900 Unknown 2009-05-12
7247
Stronghold Portal Gameplay MMH 37-4931 Rob Berryhill 2009-05-12 This plugin will add a room to Caius Cosades's house. After your Stronghold completes its 2nd stage of construction 3 portals appear--one to each of the 3 strongholds. Each stronghold has a portal to Cosades's house as well.
7246
Strider 0529 Gameplay MMH 37-2858 Unknown 2009-04-24
7245
StateBased11 Gameplay MMH 37-2730 Unknown 2009-04-24
7244
State-Based Hit Points v1.0 Gameplay MMH 37-1960 HotFusion4 2009-04-06 This mod uses a script to alter the way that Morrowind calculates hit points for the player. Your total hit points are now based on the CURRENT value of your Endurance, instead of the value of your Endurance when you leveled up. This means that putting points into Endurance at level 50 will be ju...
7243
Spellcasting Mod v1.2 Gameplay MMH 37-2757 Horatio 2009-04-24 Reduces spellcasting cost based on your skill in the relevant casting school ( destruction, alteration, etc). The spell costs won't appear any lower in the magic menu, but you'll notice that they start costing a lot less to cast as your skill increases. There are 2 flavours of this mod...
7242
Soul Summon Gameplay MMH 37-3784 Argent 2009-05-12 Soul Summon v1.5 (patched) by Argent Contents: Quick Start Mod Description Installation Credits Technical Details Known Problems and Limitations Disclaimer
7241
Soul Summon Gameplay MMH 37-3790 Argent 2009-05-12 Soul Summonv 1.5 (2nd patch) by Argent Contents: Quick Start Mod Description Installation Credits Technical Details Known Problems and Limitations Disclaimer
7240
Sorefoot Enterprises Inc. Gameplay MMH 37-7203 Miles Acraeus 2012-08-04 Adds a new method of travel to get you around Vvardenfel
7239
SoNico717 - Economy Fix V0.1 Gameplay MMH 37-820 Unknown 2009-04-06
7238
Solstheim teleporters Gameplay MMH 37-2856 Unknown 2009-04-24 Adds 3 barbarians (in Thirsk, Raven Rock and Skaal) that  that provide transport around Solstheim.
7237
SN FastTravelbySeaV1 0621 Gameplay MMH 37-2802 Elfan 2009-04-24 It always annoyed me that there was no fast travel by sea available in Seyda Neen even though there was a boat next to it on the map that shipped with the game.  This mod attempts to "fix" that.  The new NPC is by the docks with her boat.
7236
Smokable Pipes Gameplay MMH 37-1804 cikmatt 2009-04-06 BE SURE TO INSTALL IN THE C:\Program Files\Bethesda Softworks\Morrowind\ DIRECTORY!! This mod adds a smokeable pipe and pipeweed into Morrowind. As it stands, this is v1.0, with some updates on the way. The technical mumbo-jumbo. Install the .zip file into your Mo...
7235
Smith Apprentice v1.1 Gameplay MMH 37-14678 Jilin 2013-05-02 With this mod, you can forge weapon and armor in 4 different quality, success is armorer skill based ( this skill description is according to this ). The different quality : - basis quality, the same as morrowind.esm - low quality : weight +10%, value, enchant and state/healt...
7234
Sleep or Suffer v1.1 Gameplay MMH 37-2707 Duncan 2009-04-24 Sleep is now a necessity.If you go too long without sleep, your character is definately going to feel the effects of sleep deprivation. Try and see how long you can stay awake and survive. Stay awake for 132 hours or more and you enter the Realm of Chaos!
7233
Slave Escort Gameplay MMH 37-15579 Cyrano 2017-09-28 Now all slaves (including cattle) may be freed. The player may use confrontation, stealth or guile to assist slaves in public places. Lock picks, invisibility potions and scrolls as well as teleportation are added to the abolitionist's arsenal. The player has additional options to assist freed sl...
7232
Skooma Addiction Gameplay MMH 37-3653 Maxim 2010-10-20 Skooma is now more powerful, you gain 40 points to strength and speed instead of 20, but there is a catch... This plugin makes skooma into an addictive substance, every time you quaff a bottle of Skooma there is a chance that you will become addicted.  If that happe...
7231
skillease 0530 Gameplay MMH 37-2872 Unknown 2009-04-24
7230
Skaal Forest Gameplay MMH 37-2793 lochnarus 2009-04-24 This plugin makes the land around the Skaal Village thick with trees, Adding essentially a forest to that area. The village itself was not changed signifigantly in this version, which may change if someone requests such a thing.
7229
Sixth House Advanced v2.1 Gameplay MMH 37-2715 SiNNeR 2009-04-24 Sixth House Advanced 2.1 featuring Sleeprs Robe by H. Beast thanks to CaveRat for scripting help for list of changes see readme makes the Sixth House Dagoths more powerful than their non-Dagoth counterparts, and strengthens Dagoth Ur's armies
7228
sit down in Morrowind Gameplay MMH 37-2850 Unknown 2009-04-24
7227
SilverSaintSoulGemV1 Gameplay MMH 37-5107 Kevin Woodman 2009-05-12 **** Silver Saint Soul Gem version 1 created by Kevin Woodman Texture for Silver Saint made by Sir Bob. **** Installation: -Extract to DATA FILES folder -A...
7226
Silt Striders Are In Vvardenfell Gameplay MMH 37-1036 lochnarus 2009-04-06            The Elder Scrolls III                  MORROWIND:        Silt Striders Are In Vvardenfell ...
7225
SilentCharGen Gameplay MMH 37-2763 Jason Robinson 2009-04-24 This plug-in speeds character creation by eliminating all of the various tutorial dialog messages, non-essential spoken dialog, and a few scripted delays from the beginning of the game.
7224
shvMouthTeleport Gameplay MMH 37-2805 shiva7663 2009-04-24 Adds useful teleport script to Telvanni Silver Staffs of Peace, War and Hunger. Activates when the player reaches the rank of Mouth in Great House Telvanni. Adds Stronghold teleport when Stage Two complete.
7223
shrinetext 0715 Gameplay MMH 37-2824 Nedlum 2009-04-24 Adds to journal so that, after you visit a shrine and read it's grace, you shall know Vivic's words forever.
7222
Shoujos Wound Penalties 1.0 Gameplay MMH 37-2727 Shoujo 2009-04-24 Requires Tribunal: Once the player's health hits 50% s/he will have suffer from reduced attributes.  At 30% skills will be reduced, and the player will suffer from partial blindness as well. The lower the player's health, the greater the penalties.
7221
SHIMMER Gameplay MMH 37-2931 Unknown 2009-04-24
7220
Shield Placer Gameplay MMH 37-2798 Monica21 2009-04-24 This mod allows shields to be placed on walls, fireplaces, non-swinging doors, wherever, and stay that way. Simply drop the shield in front of you, click on it, and follow the instructions. The script can also be used for any item in Morrowind that is able to be picked up, such as weapons a...
7219
SharpenedModelsWeaponsDDS Gameplay MMH 37-2843 Unknown 2009-04-24
7218
Shapeshifters- Werewolves Gameplay MMH 37-5969 Mercykiller 2011-11-05 Shapshifters - Werewolf Ver 1.1 Contents: 1. Installation 2. Playing the plugin 3. Saved Games 4. How it came to be 5. Credits 6. License 7. Version ...
7217
Seyda Neen Boat Gameplay MMH 37-4695 Johan, Frey 2009-05-12 1. Installing To install the plugin, unzip the files into the Morrowind/Data Files directory. 2. Description A handy plugin that adds a little dock, a boat and a shipmaster in Seyda Neen. It allows you to travel to several places, and now you can travel to S...
7216
Seven Shrines Gameplay MMH 37-2772 Unknown 2009-04-24
7215
Serious Weather Gameplay MMH 37-15580 Cyrano 2017-09-28 First conceived as a solution to the Blight disease immunity bug this mod grew to include severe weather effects and more logical regional weather patterns. The original concept has been removed in this update. What remains are ash and blight storms that envelope the player in a way that diminish...
7214
Seasons Gameplay MMH 37-383 TheLys 2009-04-06 Seasons 1.02 *final* by TheLys Mainly a rework of the Foliage Season mod v1.2 by Ayse, with additional features. Please see his readme file for info, contact and credits. This mod makes the weather and flore follow the seasons. Seasons are based on months and days...
7213
Scrolls of Khartum v1.0 Gameplay MMH 37-14625 Piratelord 2013-04-16 This simple little mod adds The Scrolls of Khartum at random locations around Vvardenfell. They are similar to the learning books, but instead you gain a random attribute (e.g. Strength) if you are lucky. Being unlucky is a little nasty....
7212
Rumpelsitlzchens Armor Realism Mod V.3.1 Gameplay MMH 37-1522 Rumpelstilzchen 2009-04-06 Basically what this mod does is add natural effects to the armors.  Armors with metal amplify shock damage, because metal is a conductor; Leather armors resist poison;  Fur and cloth armors resist cold;  Armors made from materials that have naturally magical properties resist ...
7211
rpcstealhpack Gameplay MMH 37-2940 Cliffworms 2009-04-24 Allows your stealth character to do more actions. Beg, perform and train! Version : 0.2 Beta
7210
Rotations Gameplay MMH 37-2943 Mahatma_Dandee 2009-04-24 this mod contains 4 esps Weapon rotate lets you rotate every weapon in the game using the same script as the shield rotate mod seen on the official forums. armor rotate is the same deal, only with all armor and no weapons misc rotate, you can probably guess, is just misc items (key...
7209
rogue fix Gameplay MMH 37-2717 Eric Lau 2009-04-24
7208
Ring Texture Fix Gameplay MMH 37-2914 random name 2009-04-24 Only current fix that allows you to see the ring textures, like you were originaly suppose to! _Build Time: 10/25/02       4:00 A.M.--- 4:20 A.M. [email protected]
7207
rich npcs Gameplay MMH 37-2754 Unknown 2009-04-24
7206
Reworked Alternate Beginnings Gameplay MMH 37-2828 Unknown 2009-04-24
7205
Resurrection v1.0 Gameplay MMH 37-1974 Dale Stocker 2009-04-06 Real Gameplay for your life. You will start in the Temple in Balmora and pass the people you need to see to start a new character. You will be given the Amulet of Resurrection, but it dose not have to be worn. This is for you gamers that don't think the last saved game is fair to use t...
7204
Resources Enhanced v1.0 Gameplay MMH 37-2790 TheLys 2009-04-24 More interactive way to collect some resources like pearls, diamonds, raw ebony, raw adamantium and glass.... Features: - When you collect pearls from kollops, they disappear in a cloud of bubbles - When you collect kwama eggs, the sack shrinks to nothing revealing a kwama eg...
7203
Regeneration 0605 Gameplay MMH 37-2758 Patrick "Zero-nt-" Martin 2009-04-24 Advanced Regeneration plug-in. This regeneration is always active, and has many unique settings that other regeneration plug-ins do not include. Read the Regeneration.txt that was included for a full description. Special Thanks to OderWat
7202
Reflective Gold Gameplay MMH 37-2815 Unknown 2009-04-24
7201
Red Skies Gameplay MMH 37-5327 Cryonaut Productions 2009-05-12 "RED SKIES", by Cryonaut Productions Contact: email: [email protected] web: www.zamien.com/mw MW forums: Cryonaut WHAT IS THIS?: This is a texture replacer and ini tweak for TES3: Morrowind. It is an attempt to make the skies/sunlight in the game more like...
7200
Rebirth Gameplay MMH 37-2023 Grumblepunk 2009-04-06 Just a little mod to enable people to change their characters around without dealing with all of the player-&___gt___; commands. If you need to change anything about your character around, simply head to the Blamora Morag Tong and speak with Vanja. She will help you out.
7199
RealisticWeather Gameplay MMH 37-5482 Mal'isirion 2009-05-12 Realistic Weather by Mal'isirion Realistic Weather just simply changes the weather in Morrowind to be more appropriate for the different regions. For example, the Bitter Coast gets more rain and fog because it is a moist lowland.  Version 2.0 merges the two weather mods by Ma...
7198
Realistic TrainingPart1Combat Gameplay MMH 37-2932 Unknown 2009-04-24
7197
realistic corprus Gameplay MMH 37-5882 pigtrifle 2011-10-08 realistic corprus readme ----- version 1 ----- created by pigtrifle ----- installation: 1.put all files into your morrowind/data files directory 2. run morrowind and click on data files 3. find realisticcorprus.esp and double click the box alongside it...
7196
Real Signposts v1.1 Gameplay MMH 37-2751 Unknown 2009-04-24
7195
Real Months Gameplay MMH 37-2917 Martini60 2009-04-24 Uses actual names for months E.G. January, March etc. so you can see better what period of the year it is. Contact Author - [email protected]
7194
readable books Gameplay MMH 37-2801 Unknown 2009-04-24
7193
RCsunsUnamedPlugin Gameplay MMH 37-2703 Geoff Gillstedt 2009-04-24 This plugin does many things, check the attached document for details.
7192
RCsuns Unofficial Patch v1.4 Gameplay MMH 37-2939 Geoff Gillstedt 2009-04-24 This plugin does many things. It limits the amount of money the player gets by not handing out as many easy-to-find magical itrems, makes the creatures more fierce, makes leveling a little slower due to more expensive training and slower skill progression
7191
RandomisedStats 1.1 Gameplay MMH 37-2936 Unknown 2009-04-24
7190
Racial Abilities Gameplay MMH 37-2880 _MDI_ 2009-04-24
7189
QuickChar1 2 0604 Gameplay MMH 37-2905 Bink 2009-04-24 Version 1.2 Gives new characters the option to avoid the tutorial style character creation.
7188
PureBalance Gameplay MMH 37-2714 Unknown 2009-04-24
7187
Profane Shrines Gameplay MMH 37-836 Graphite 2009-04-06                         Profane Shrines (V1.01) Just recently I start...
7186
Primary Needs v2.8 Gameplay MMH 37-13012 Balor, error fix Elthar 2008-11-12 This is a new version of Primary Needs mod originally by Balor. I did not made this mod, I only put in some effort to fix most annoying bug from the last version, because its author, it seems, abandoned it forever - i spoke to him about a 2 years ago and he was promising to fix bugs in ver. 2.7 b...
7185
Primary Needs v2.7 Gameplay MMH 37-2154 Balor 2009-04-24 1. You now have to eat each 6 hours, or suffer penalties to stats. You have to eat ingredients like eggs, bread, saltrice, etc. Use common sense. First I thought to add some food to taverns, but since most taverns already have plenty of food, I decided not to mess around with game more than its a...
7184
Primary Needs v1.2 Gameplay MMH 37-2888 Unknown 2009-04-24
7183
PotionSorter Gameplay MMH 37-2753 Srikandi 2009-04-24 This mod changes the display names of all the built-in potions in the game so they will sort by effect rather than quality.
7182
postponed Dark Brotherhood attack v2.1 Gameplay MMH 37-2734 Avenger, Kir 2009-04-24 I found the early Dark Brotherhood attack in Tribunal most irritating and unlogical. How should a freshly arrived Noname pose a threat to the king's throne ? So I changed it so that the Dark Brotherhood attacks only commence after you either lead at least one Great House, or are...
7181
Player Hunger Thirst v11 Gameplay MMH 37-2713 Thunder_GR 2009-04-24 This plug-in adds some more realism in the game by introducing Hunger and Thirst for the player!! Be sure to read the readme file before starting the plugin! You are playing Version 1.1
7180
Piratelord's Trade Enhancements v3.3 Gameplay MMH 37-15053 Piratelord 2013-11-08 What this mod does is make things a bit more interesting when trading. No longer can players abuse the infinite items that traders have to offer. Now all traders have their starting stocks as finite (including containers), if you buy it all, you need to wait for them to obtain new trade good...
7179
Piratelord's Balance Adjustments v2.0 Gameplay MMH 37-15052 Piratelord 2013-11-08 Having spent hours working out a spreadsheet that will fairly calculate the cost of any item based on material, weight, enchantments, health, AR, etc, etc I have now repriced virtually all items in game. Should make obtaining money and buying/selling stuff more difficult.
7178
PersuasionResponseExpansionv2.5 0805 Gameplay MMH 37-2808 Glassboy 2009-04-24
7177
Persuasion Response Expansion v4 Gameplay MMH 37-1848 Glassboy 2009-04-06 ---------- V4 UPDATE: ---------- -Responses Are now used more randomly -Responses now have a surplus in more commonly dealt-with dispositions. -Unevenly adds 66 new responses to make a total of 703 NEW Responses to Morrowind's existing responses. ----------
7176
Persuasion Response Expansion v4 Gameplay MMH 37-2841 Glassboy 2009-04-24
7175
PelagiadDialogue 0729 Gameplay MMH 37-2839 La'Shae 2009-04-24 Changes NPCs in Pelagiad to be more individual.
7174
PC VOICE COMPLETE v1.8 update Gameplay MMH 37-1446 Leon Medado aka pancreas 2009-04-06 1. Adds a voice of your choice to the Player 2. Adds six attack voice sounds played while attacking. 3. Adds six hit voice sounds when player is hit. 4. Adds a jump voice sound when player jumps. 5. Adds two taunt voice sounds when player draws sword. 6. Adds a sound...
7173
Passive Wildlife in Bloodmoon Gameplay MMH 37-15431 A.P. Hilliard 2015-10-05 Passive Wildlife in Bloodmoon 1 jul 03 Author: a.p.hilliard This plug-in makes the animals in Bloodmoon non-aggressive to you. Wolves, bears and wild boars will leave you alone as long as you don't bother them. Everything else, such as Berserkers and witches, are still ho...
7172
odaitravel Gameplay MMH 37-5169 Thessalonius 2009-05-12     The Elder Scrolls III           MORROWIND:      Odai Plateau Travel Plugin Author: Thessalonius             ...
7171
NPC Gnisis Gameplay MMH 37-2855 OSPA - www.morrowind.tk 2009-04-24 - NPC++ [Gnisis] - Adds life to Gnisis' NPCs. They "go to bed" at night, seek shelter when it's raining etc.
7170
NPC Commands v8b Gameplay MMH 37-6355 Horny Buddha 2009-12-18 Are you tired of NPC's not facing you when you "talk" to them? Do you want your companion to dance on a table? Do you want an NPC to accompany you on a mission? Do you want to pose everyone for that perfect screenshot? Do you wish that Vvardenfell was a nudist camp? Are y...
7169
Norenen-dur's Throne v1.0 Gameplay MMH 37-2831 Illtempered 2009-04-24 Norenen-dur's Throne by Illtempered About as simple and straightforward as you can get. This plugin simply removes the lame little chair of Norenen-dur, and replaces it with a cool looking Daedric throne, similar to the one in Kora-dur. I've also placed a Daedric amulet on the th...
7168
No thieving start 1.0 Gameplay MMH 37-2706 Tarnsman 2009-04-24 No longer do you have to start off as thief in the game.  Instead of ransacking the Census and Excise Office to raise gold, you are given a purse of gold and other items to aid you in your adventure at the start.
7167
No Cliff Racers Gameplay MMH 37-5097 Unknown 2009-05-12
7166
No CharGen MessageBoxes Gameplay MMH 37-2781 Unknown 2009-04-24
7165
Nighttime Door Locks 1.1a Gameplay MMH 37-2176 LDones 2009-04-24 - NighttimeDoorLocks-LD v1.1a Released 6/19/03 - By LDones Based on a mod originally created by Rasputin (From Mega Morrowind) [email protected] http://www.hiredgoons.net/MWFiles ...
7164
NiceVampires Gameplay MMH 37-2811 Unknown 2009-04-24
7163
NGE V1 Gameplay MMH 37-2893 GlassBoy 2009-04-24 This mod adds new nudity greetings to morrowind. Have fun!
7162
Nerevarine Greeting Gameplay MMH 37-2921 Unknown 2009-04-24
7161
NeedforbloodSaralas Gameplay MMH 37-2738 Majca Jalasu 2009-04-24 Plug-in for vampires
7160
Necromancy Enhancements v1.0 Gameplay MMH 37-1820 Lathan 2009-04-06 Necromancy Enhancements by Lathan (11/12/03) Author contact: PM me (Lathan) on the Elder Scrolls forums. I tend to be pretty bad about checking things like that, so don't take it personally if it takes me awhile. Alternately, email [email protected] -- but...
7159
Necessities of Morrowind v2.13-02 Gameplay MMH 37-5583 Taddeus, Nymeria 2011-05-11 This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day. Changelog: === Version 2.13-02 [11/2/...
7158
Necessities Of Morrowind v2.1 Gameplay MMH 37-402 Taddeus, Nymeria 2009-04-06 This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day.
7157
Necessities Of Morrowind v2.01 Gameplay MMH 37-2722 Taddeus, Nymeria 2009-04-24 This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day. For further details, see the readme.
7156
Necessities of Morrowind v1.0 Gameplay MMH 37-1526 Taddeus, Nymeria 2009-04-06 This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day.
7155
Necessities of Morrowind 3.03a Gameplay MMH 37-12114 Taddeus 2013-01-02 This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day. For feedback and suggestions, contact me or...
7154
Natural Healing v1.0 Gameplay MMH 37-2203 Smoke 2009-04-24 This mod lets you slowly regenerate health, the more you are damaged, the slower you regenerate health, the less you are damaged the faster you regenerate.. It has been tested, and is pretty well balanced, it should not become a cheat at any level, or health amount.. Adjusting ...
7153
MWE Gold Burden Gameplay MMH 37-15324 Tonto 2015-03-08 Adds weight to gold pieces by placing a dynamic spell on the character. For every 100 pieces of gold you carry, you will acquire a single point of burden. Requires aerelorn's Morrowind Enhanced.
7152
mw photographer Gameplay MMH 37-2874 Unknown 2009-04-24
7151
MTNoLoss Gameplay MMH 37-2710 jEstAr jOkiN 2009-04-24 Simple edit to make sure Guards who accost you after an honourable execution DON'T take everything else you've stolen when you present your writs and when you've only been reported for the executed's murder.
7150
mrrwnd mystira Gameplay MMH 37-5091 e99shell 2009-05-12 ================       Morrowind plugin: Mystira                         Veriosn 1.0 ================ - by e99shell Thank...
7149
MP Gold Weights Gameplay MMH 37-2725 Unknown 2009-04-24
7148
Move v.1.0 Gameplay MMH 37-1487 Shanjaq 2009-04-06 Move If anyone is blocking your path simply face them and politely say "Excuse me" and they will move out of the way. Make sure you are not too close when saying this; a good distance is about 1 meter. Scripting - Shanj...
7147
Move 1.3 - FINAL Gameplay MMH 37-1417 Shanjaq 2009-04-06 Move 1.3 - FINAL Find the book "Anger Management" on a bench in the Census and Excise Office, it will give you new coping skills for the frustrations of dealing with others! If anyone is blocking your path simply face them and politely say "Excuse me...
7146
Mouse's Beast Race Balancing Gameplay MMH 37-2718 Mouse 2009-04-24 Mouse’s Beast Race Balancing is a mod that attempts to fix the outrageous mistake made at Bethesda when it came to game balance. Morrowind is a great game, but has some balancing issues, and this is a major one. You know that beast races can’t wear full helmet or footwear,...
7145
mournholddowntown131 Gameplay MMH 37-2750 Varg 'Euthanasiologist' Axenov 2009-04-24 Mournhold Downtown creates an exterior area around Mournhold, with some farms, a few houses and one small quest to make it appear more alive. v1.20 is extended and better integrated with Mournhold.
7144
Mournhold Mage's Guild Services Gameplay MMH 37-2908 Ben 2009-04-24 This plugin adds Mage Guild Teleportation services to the Magic Shop in Mournhold's Great Bazaar. It's very simple, just a copy & paste, but it adds a lot of functionality for those of us that are still playing the story in Morrowind, but wish to play in Mournhold as well. I am not fond of using ...
7143
Mournhold Downtown Fix Gameplay MMH 37-12205 Varg 'Euthanasiologist' 2013-02-11 A fix for Mournhold Downtown 1.30
7142
Mountainous Red Mountain (MRM) Gameplay MMH 37-15004 Piratelord 2013-09-29 Mountainous Red Mountain (MRM) (plus spikey Vvardenfell) This mod makes Red Mountain higher, so it's no longer a little hill in distant land, almost to the max of game engine limits. It is roughly 1.6 times higher then before. It also replaces 4 of the commonly used Red...
7141
Morrowinter Gameplay MMH 37-5481 SiNNeR 2009-05-12 Morrowinter 1.0 by SiNNeR [email protected] http://www.wrensfeld.com no known bugs, but if you find any, please let me know Installation simply unzip to your Morrowind/Date Files directory enable the plugin on ...
7140
morrowind sky diving service beta Gameplay MMH 37-1726 hotcash_69 2009-04-06 the morrowind sky diving service is in balmora on the side of hecerincedes house its a trap door on the ground. hecerinedes house is on the side where south wall is. this is my first mod i have actually put out to the public. it is just a beta. i wanted to see if people would like the idea. ...
7139
Morrowind Enhanced v1 21 Gameplay MMH 37-2934 Aerelorn 2009-04-24 Morrowind Enhanced(MWE) v1.21 MWE is used by a growing number of mods to do things that would normally be impossible using normal Morrowind scripting. This base esp is used by all MWE mods. See Morrowind Enhanced.htm for more details.
7138
Morrowind Cities Unlocked Gameplay MMH 37-2833 Cliffworms 2009-04-24 This plugin adds keys to every locked containers and doors that belong to an NPC in every towns of Vvardenfell. Version : 1.0
7137
Morrowind Cash v1.0 Gameplay MMH 37-2768 Sinius 2009-04-24 Replaces all gold in Morrowind with dollars or (other esp file) adds dollars to Morrowind while preserving gold.
7136
Morrowind Bandits Unlocked Gameplay MMH 37-2844 Cliffworms 2009-04-24 This plugin adds keys to chests and doors found in bandit strongholds and caves (Assuming they belong to those bandits) Version 1.0
7135
Morrowind Additions Revamped. Dark Argonian Fix Gameplay MMH 37-3030 Two Texans Productions - Harlequin, brewu4 2009-05-06 The missing Dark Argonian meshes and textures from Morrowind Additions Revamped (http://www.tesnexus.com/downloads/file.php?id=297)
7134
more tresure Gameplay MMH 37-4975 Dale Stocker 2009-05-12 Adds some more tresure to the game by giving some of the monsters some tresure. Two new gems, Saphire and Amber as well as some enchantable gems. Gem shop in Balmora.
7133
More Morrowind II Gameplay MMH 37-2701 Jaga Telesin 2009-04-24 Ever thought the game was over too fast?  That your character leveled too quickly, or got too powerful too soon?  This mod will slow down the rate your character grows by 4x, effectively extending their lifespan.  See the readme for more details!!
7132
momoney 0604 Gameplay MMH 37-2899 Threesixty 2009-04-24 Gives most of the barter screens more cash. It's not a massive increase, just enough to sell some expensive items. I increased the NPC's who had over 1000 credits by a factor of "about" 2 thru 4. The highest I found in the default game was "about"  9,000.
7131
ModOfBalance 0810 Gameplay MMH 37-2742 Mysterial 2009-04-24 This plugin makes Persuasion more difficult, but it raises Speechcraft a little faster. Part of the Mod of Balance v2.0
7130
ModMan Windowlights 2.0 Gameplay MMH 37-2846 ModMan 2009-04-24 Atmospheric window lighting for most exterior windows on Vvardenfell.
7129
Miscast Mod v3.1 Gameplay MMH 37-12215 Magius, Huskobar 2013-02-15 This mod makes morrowind magic more dangerous by adding 20% chance that something bad will happen when you fail casting a spell. Effects include: Alteration: - Get thrown high into air - Cannot breath air for a while - Burden yourself - Bounce on the ground Conj...
7128
Mining Tweak Gameplay MMH 37-2901 Unknown 2009-04-24
7127
Mining mod V2.0 Gameplay MMH 37-2799 Unknown 2009-04-24
7126
MINERALS Gameplay MMH 37-4977 evelas 2009-05-12 Makes Diamond/Glass/Ebony rock clusters respawn their contents. Usefull for those alchemists out there.
7125
Messages Gameplay MMH 37-2909 Unknown 2009-04-24
7124
Merri's Character Development v1.12 Gameplay MMH 37-15001 Merranvo 2013-09-26 This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD. HOWEVER, th...
7123
Merri's Character Development v1.1 Gameplay MMH 37-14887 Merranvo 2013-07-30 This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD. HOWEVER, this mo...
7122
Merri's Character Development v1.0 Gameplay MMH 37-6862 Merranvo 2012-03-26 This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD. HOWEVER, this ...
7121
MerkinsMulti-modv1 0602 Gameplay MMH 37-2735 Merkin 2009-04-24
7120
MentalElfsMannequins Gameplay MMH 37-2809 Unknown 2009-04-24
7119
Melee Missiles v12 Gameplay MMH 37-2774 scruggs 2009-04-24 Create projectile weapon enchantments by enchanting a weapon with Target-range Cast-When-Strikes effects. Swing the weapon to cast the spell. Effects also work at close-range, exactly like Touch-range effects.
7118
Melee Missiles Gameplay MMH 37-2911 scruggs 2009-04-24 Allows any weapon enchanted with on-Target effects to be used by simply swinging the weapon in the direction in which you wish to launch the spell. No more opening up the magic menu! Requires MWSE.
7117
Mega-Morrowind v.21 Gameplay MMH 37-2724 Rasputin 2009-04-24 Races start with less attribute points overall, and have more/different/hopefully more balanced abilities.  Every race also has 1 weakness.  This attempts to balance out the pure magic-user players in the game with the increased NPC strength.
7116
ME Mannequins2 Gameplay MMH 37-2913 MentalElf 2009-04-24 MentalElf's Mannequins V2.06 Requires: Tribunal, Bloodmoon Mannequins you can dress in armor and weapon of your choosing. Buy the mannequins (800 gold each) from Armendra Indril, a dealer just outside the Fine Clothier shop in Balmora.
7115
Master trainer mod Gameplay MMH 37-2792 Unknown 2009-04-24
7114
marksmanmodversion1.46 Gameplay MMH 37-379 Intelligentsia 2009-04-06 Intelligentsia's Marksman Mod v 1.45 A huge expansion on the game for marksman players......no longer do longblade and staff users get all the cool toys! If you find this mod imbalanced just raise the difficulty......it was tested with a non powergamed character at dif...
7113
marksmanmod Gameplay MMH 37-2886 intelligensia 2009-04-24 Loadsandloadsandloadsa markman stuff. It's a bit like Christmas come early. Although I think I'm more Santa's little Wood Elf than the big man himself............
7112
Marius Tardis Gameplay MMH 37-15173 Marius 2014-01-21 If you've never watched the BBC's Doctor Who this mod will probably be confusing! This mod requires Tribunal and Bloodmoon. The original mod that this was based on was put together by dwilliss and Lady Eternal. If I've omitted any one else who had something to...
7111
mana regen v13 0809 Gameplay MMH 37-2925 Fuku_ 2009-04-24 This script regenerates your Magicka according to your Willpower. The higher your Willpower, the faster your Magicka will regenerate.
7110
Magic Mastery 2.7 Gameplay MMH 37-2788 Cool Demon 2009-04-24 Magic Mastery This Mod will reduce the mana cost of difficult spells, but will not make spelss easier to cast The reduction in manacost will depend on your fatigue and magic skill
7109
Madd Leveler 0.7 Gameplay MMH 37-1210 Madd Mugsy, Sederien 2009-04-06 The Elder Scrolls III MORROWIND The Madd Leveler Index: 1. Introduction 2. Description / Histor...
7108
Lurlock's Left Gloves v1.0 Gameplay MMH 37-2852 Lurlock 2009-04-24 Lurlock's Left Gloves Version 1.0 Description: Flips the icons and models of all left and right gloves, bracers, gauntlets, and pauldrons so that you can tell them apart. -Gave new icons to all left and right gloves, (and bracers/gauntlets/pauldrons) so you can te...
7107
LoveMOD v1.2 Gameplay MMH 37-2873 Unknown 2009-04-24
7106
lootstorage Gameplay MMH 37-5054 Unknown 2009-05-12
7105
Lock Bash Enhanced v1.5 Gameplay MMH 37-325 Piepers, DarkDragon , TheLys 2009-04-06 This mod allows to open most locked doors and containers by bashing them. It also includes an option to make many doors in town being locked at night. Features: - Allows to use brute force to open most doors and containers - This mod will also lock the doors of shopkeepers/N...
7104
Lock Bash Beta Gameplay MMH 37-1835 Piepers 2009-04-06 Piepers Lock Bash Requires Morrowind and Tribunal This mod will allow the player to bash open locks with a weapon.  It's that simple. It adds a script to the doors/containers (not a global script) that allows the player to bash the lock.  It does not add...
7103
Limitless Attributes v1.0 Gameplay MMH 37-1973 Smoke 2009-04-06 This simple mod allows you to raise your base attributes, ie, Strength, Intelligence, etc, beyond 100. 100,000 Points max per attribute.
7102
Lights 300 Gameplay MMH 37-1163 Byblos, X-Bahamut 2009-04-06 Reworks all lights in the game to be more, colorful, dynamic, magical and realistic. Includes Bloodmoon & Tribunal lights!   Colorful, Dynamic, and Magical: Red Candlesticks now have red flames, light and are called Ruby Candles, green have Green flames, light a...
7101
lgnpc Maar Gan Gameplay MMH 37-2935 LGNPC Team 2009-04-24 This mod adds unique dialogue to every citizen of Maar Gan.
7100
lgnpc Khuul Gameplay MMH 37-2755 LGNPC Team 2009-04-24 This mod adds unique dialog to every NPC in Khuul.
7099
lgnpc Hla Oad Gameplay MMH 37-2848 LGNPC Team 2009-04-24 Adds unique dialog to every Hla Oad NPC.
7098
lgnpc Gnaar Mok Gameplay MMH 37-2896 LGNPC Team 2009-04-24 Adds more interesting dialog to Gnaar Mok NPCs.
7097
lgnpc aldruhn Gameplay MMH 37-2766 Unknown 2009-04-24
7096
lgnpc Ald Velothi Gameplay MMH 37-2845 LGNPC Team 2009-04-24 Gives every NPC in Ald Velothi unique dialogue.
7095
Levelling 1.3 Gameplay MMH 37-919 Balor 2009-04-06 Alternate Leveling (Forgetfulness) Created by Balor ([email protected]) Idea is all original (at least I think so 8) ) 22/1/03 Update: 24.08.04 Improved stability. It's fully funtional now. 14.09.04 Added a few features. (Stats that are riseable above 100...
7094
LeveledMagicka Gameplay MMH 37-2795 Marcel Hesselbarth 2009-04-24 This mod increases your maximum magicka at 4% per level. So at level 26 your starting magicka has been doubled. Tanks to Pookhill for assistance If you encounter any problems please report to me at [email protected] ( requires Tribunal or Bloodmoon )
7093
leveled db armor Gameplay MMH 37-2702 Unknown 2009-04-24
7092
Level Up List Completion Gameplay MMH 37-2785 Unknown 2009-04-24
7091
LethPack v3.0 Gameplay MMH 37-2728 Chibboleth 2009-04-24 A fully functional vampirism mask. While wearing the mask you cannot see very well or feed, but you will not be recognized as a vampire. The Fang Mask exists in three flavors: chitin, netch leather, and cephalopod. Be the first on your block to find all three! Two volumes of clas...
7090
LessAgressiveCliffRacer Gameplay MMH 37-2744 Unknown 2009-04-24
7089
LessAggressiveCritters Gameplay MMH 37-2803 Brett Flannigan 2009-04-24 The following wild critters are less likely to attack you (some MUCH less likely): all Cliff Racers, all Alit, all Kagouti, Kwama Forager, all Mudcrabs, all Rats, Feral Guar, and all Shalk.
7088
LegionAdditions Gameplay MMH 37-2745 Unknown 2009-04-24
7087
leafy morrowind Gameplay MMH 37-2938 Unknown 2009-04-24
7086
KVISION Gameplay MMH 37-2764 Bill Faulk 2009-04-24 120 second night vision for Khajiit
7085
Krazedhermit's MultiMod v1.1 Gameplay MMH 37-4537 Krazedhermit 2009-05-12 Krazedhermit's MultiMod v1.1 (In Version 1.0) This is a simple mod really. Below are the features. I've doubled the points required to level. Now it takes 20 skill increases to level. Be warned, this will cut your max level down. I've doubled (possibly tripled) the amoun...
7084
Krazedhermit's MultiMod v1.0 Gameplay MMH 37-14650 Krazedhermit 2013-04-24 This is a simple mod really. Below are the features. I've doubled the points required to level. Now it takes 20 skill increases to level. Be warned, this will cut your max level down. I've doubled (possibly tripled) the amount of money it takes to buy a skill increase. Combat skill...
7083
Kobu's Leveling Mod v1.0 Gameplay MMH 37-7453 Kobu 2002-06-04 With this plug-in, you will no longer need to plan out your character's advancement to maximize stats. Now you can forget about which skills to increase when, and just play the game. The changes are: 1. Character's Health is no longer based on level-ups. It is always Endurance x3. Because of the ...
7082
Kirel's Sneak Attack Gameplay MMH 37-1931 Kirel 2009-04-06 Gives you an attack bonus after sneaking for a certain amount of time (default 20 seconds) with your weapon ready and without being hit, making a successful strike pretty much guaranteed. Can be setup a couple of different ways for bows/crossbows. The default setting is that t...
7081
Killer Cutlery Gameplay MMH 37-5856 swordsman5 2011-10-07 Clean Killer Cutlery: swordsman5 Just a silly little mod get the stuff in a box in the Excise Office next to your first lockpick, Knife, fork and spoon set that you can throw and a ladle to hit things with. All a bit OTT but that's the way I like to play. Extract ...
7080
KhajiitVision 0530 Gameplay MMH 37-2797 Unknown 2009-04-24
7079
Katana Update Gameplay MMH 37-2716 Entreri 2009-04-24 I learnt in my Judo classes that Katana's and the like are very brittle weapons but very fast. In Morrowind this wasn't represented so I decided to fix it. All Katanas, Dai-Katanas and Wakazishas are now faster but have much lower hit points. Enjoy
7078
Kagz Lightz Gameplay MMH 37-2769 Kagz aka Kagrenac 2009-04-24 Alright this increases the light value of approx 80% of the lights in game. I always thought it was too dark.
7077
Journal Enhanced v1 1 Gameplay MMH 37-2759 Aerelorn 2009-04-24 Journal Enhanced(JEN) v1.1 Allows the player to write custom notes in their journal from within the game. A quill and inkwell are required in order to begin writing. See Journal Enhanced.htm for more details.
7076
Join All Houses Gameplay MMH 37-15251 heph (with latest v1.4 fix Fukuro) 2014-09-12 from the included readme: "This allows you to join all 3 houses and earn all 3 strongholds. Hlaalu + Redoran + Telvanni........ History: 1.4 Fixed area check in "strong_foreman" and "strongholdservices" scripts wich could cause incorrect appearing or disappearing of Stronghold NPC'...
7075
JC MagicImprovements Gameplay MMH 37-2810 Unknown 2009-04-24
7074
IWWH Gameplay MMH 37-2928 Unknown 2009-04-24
7073
Indybank2.4b Gameplay MMH 37-2816 Unknown 2009-04-24
7072
IndyBank v2.4a2 Gameplay MMH 37-12253 Indestructible, Havokk, Kir 2013-02-27 This version of the Bank mod uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too big for some cities. In fa...
7071
IndyBank v2.4a Gameplay MMH 37-2851 Indestructible, Havokk, Kir 2009-04-24 This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too bi...
7070
IndyBank v2.3 Gameplay MMH 37-4730 Indestructible, Havokk, Kir 2009-05-12 This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too bi...
7069
IndyBank v2.2 Gameplay MMH 37-8267 Indestructible, Kir 2002-11-13 This is an updated release of the banking mod that allows you deposit money, earn interest, withdraw money, get loans, store items in a safety deposit box (for a fee) and purchase homes. Version 2.2 has been updated by Kir. See readme for an extensive list of features.
7068
Indy Bank v2.3 Gameplay MMH 37-1995 Kir 2009-04-06 Bank Mod by Indestructible (indy@gamerzalliance dot com) v2.3 by Kir (mad_weather@yahoo dot com) This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Origi...
7067
Indoril Greaves v1.0 Gameplay MMH 37-2927 Smite_Plight a.k.a. Biagio Virde 2009-04-24 Indoril Greaves by Smite_Plight a.k.a. Biagio Virde 7-9-2004 -------------- Disclaimer: If your wearing greaves you are probably expecting something bad to happen. I take no resposibility for any damage or inconvenience caused by attempting ...
7066
ImprovedResting Gameplay MMH 37-2783 MangoMan 2009-04-24 Improved Resting 1.0 ================= Adds lots of much improved choices when it comes to resting. Sleep anywhere with the Magic Pillow, eat anywhere with the Magic Dinner Set, or make camp anywhere outdoors with the Magic Tent.
7065
ImprovedFollowers 1.1 Gameplay MMH 37-2910 Unknown 2009-04-24
7064
ImprovedFollowers Gameplay MMH 37-2894 Unknown 2009-04-24
7063
Improved Skilled Magicka v1.0 Gameplay MMH 37-12104 Piratelord 2012-12-28 This is my version of a mod that improves you magic skills based on the cost of the spell you cast. It's designed to work fully with GCD. You still get the bonus for the per click spell casting but it does mean that those more difficult to raise skills (such as Conjuration) are no longer such an ...
7062
Improved Cursed Items Gameplay MMH 37-2870 Neoptolemus 2009-04-24 -------- Improved Cursed Items by Neoptolemus -------- This simple mod alters the 'BILL_MarksDaedraSummon' script that is attached to<...
7061
Illegal Dwemer Trading Gameplay MMH 37-2147 Spline 2009-04-24 In Morrowind, many claim that the Emperor forbid the trading of Dwemer items but strangely all merchants in the game ignore the law. Illegal Dwemer Trading corrects this by making the trading of Dwemer artifacts, weapons, and armor similar to the trading of skooma. Most merchants will refus...
7060
HTH Physical Damage v1.01 Gameplay MMH 37-2922 Argent, TheLys 2009-04-24 This mod give the player the ability to inflict physical damage when striking bare-handed. No training, spells or gloves are needed. Simply install and load the mod and you'll find your player now inflicts non-spell based physical damage to an opponent. This version only effects Morrowind creatur...
7059
HTH Physical Damage Gameplay MMH 37-1359 Argent 2009-04-06 HTH Physical Damage by Argent Description This mod give the player the ability to inflict physical damage when striking bare-handed. No training, spells or gloves are needed. Simply install and load the mod and you'll find your player now inflicts non-spell based physic...
7058
Harder Leveling v1.0 Gameplay MMH 37-1799 Phillip Vaira 2009-04-06 Harder Leveling [email protected] Makes leveling harder by: 1. Need 15 level points now instead of 10. 2. 3x harder to gain a point in weapon/spell/other besides armor. To make it even funner, change all stats in consol (~) to 0 to 5 during gameplay <...
7057
Hardcore Rules v.1.02a Gameplay MMH 37-1591 Neldorh 2009-04-06 The Elder Scrolls III: MORROWIND HardCore Rules 1.02a by Neldorh (Nlh) INDEX: 1. Short Description 2. Installation
7056
HardCore Rules Gameplay MMH 37-295 Neldorh (Nlh) 2009-04-06 The Elder Scrolls III: MORROWIND HardCore Rules 1.02a by Neldorh (Nlh) INDEX: 1. Short Description...
7055
Hardcore Levels v.2.12 Gameplay MMH 37-1790 Darkflame 2009-04-06 This plugin changes the attribute multipliers you receive when levelling up, thus rendering the game much more difficult to progress through. Now the most you can add to any given attribute is 3 (in the original game it was 5). This gives attributes - such as strength = a much more realistic feel...
7054
Hand to Hand Improvement Gameplay MMH 37-1623 philgrw 2009-04-06 This mod will increase the amount of damage you do with Hand to Hand This mod is not unbalancing, as it will take 25 (pull back hits, not "click as fast as you can" hits) hits to kill and Ordinator.
7053
HallofDoors Gameplay MMH 37-5046 theKettle 2009-05-12 Hall of Doors v2, by theKettle Tired of the endless walking? Annoyed that even the various forms of instant travel don't reach many settlements? Hall of Doors adds a new area - a small interior cell with 28 doors to various parts of Vvardenfell. Once you've gained access all travel is ...
7052
Guard Expander Fix Gameplay MMH 37-2883 Caine 2009-04-24 Adds variety to the guards of Vvardenfell. They are a bit stronger now (usually a difference of 5 levels) and do not respawn.
7051
Guard Expander - BM Addon Gameplay MMH 37-2814 Caine 2009-04-24 Bloodmoon Addon for Guard Expander
7050
green morrowind Gameplay MMH 37-2826 Unknown 2009-04-24
7049
GoldenKatana Gameplay MMH 37-2862 Unknown 2009-04-24
7048
Gladiator 5 Gameplay MMH 37-3925 Endrek 2009-05-12 Gladiator 5 - a Morrowind plugin by Endrek After travelling to Vivec with dreams of glorious battles in the arena, my hopes were shattered when I learned that there is no way to fight there on demand. This mod will allow you to fight battles in the Vivec arena. You will progress throug...
7047
Gladiator (final release) Gameplay MMH 37-1333 Endrek 2009-04-06 Gladiator - a Morrowind plugin by Endrek After travelling to Vivec with dreams of glorious battles in the arena, my hopes were shattered when I learned that there is no way to fight there on demand. This mod will allow you to fight battles in the Vivec arena. You will progress through ...
7046
Get Diseases 1 00 Gameplay MMH 37-2746 Snakejawz 2009-04-24 Allows you to get all diseases.
7045
Gedna 101 Gameplay MMH 37-15200 Logorouge 2014-03-16 The full version (Gedna 101.esp): Fix and rebalance Gedna Relvel scaling script, change some of her basic stats and slightly tweak the enchantment of her robe. The script-only version (Gedna 101 only.esp): Fix and rebalance Gedna Relvel scaling script. That's it. ...
7044
GCD v1.08 with Startscript, Fixed Gameplay MMH 37-6955 Galsiah, Gluby 2012-07-13 This is a version I originally made for personal use. It incorporates AzuMite's bug fixes and corrects the scripting syntactical irregularities he pointed out. In all, and with specificity, it: 1) Incorporates the v1.08 patch. 2) Incorporates the Startscript. (Not...
7043
GCD BigMod2 patch Gameplay MMH 37-1812 DWS 2009-04-06 This patch overrides >170 GCD incompatible enchantments. Since they are BM2 unique, they would not be overwritten by GCD. It is the same as with every compatibility patch. Just load the patch after Bigmod (not necessarily after GCD in this case).
7042
Galsiah's Character Development Lean v2.03 (GCDLean aka GCD Lean) Gameplay MMH 37-12273 Galsiah, Glu& Huskobar 2013-03-04 GCDLean is an attempt to make a good mod, Galsiah's Character Development, even better by making it more compact, more efficient, and error free.
7041
Galsiah's Character Development (GCD) v1.08 Patch Gameplay MMH 37-12274 Galsiah 2013-03-04 The Morrowind only 1.08 patch is untested so far, but should work well. A patch for all 1.07 versions is now out. Adding it to a game in progress is fine - it must load after GCD. This patch fixes the level graphic update so that it works smoothly without requiring player interven...
7040
Galsiah's Character Development (GCD) v1.08 AzuMite Edit Gameplay MMH 37-12275 Galsiah, AzuMite 2013-03-04 This is AzuMite's changes to GCD from his ES forum posts and released by him only on the forums.
7039
Galsiah's Character Development (GCD) v1.07c Gameplay MMH 37-9151 Galsiah 2005-04-27 NB: There is no need to upgrade from 1.07b to 1.07c - the esps are not changed. The only addition for 1.07c is the inclusion of the Werewolf Evolution patch (and slight changes to the readmes, clearly). GCD changes Morrowind's levelling system to make it seamless. Limits are removed from skills a...
7038
Galsiah's Character Development (GCD) v1.05 Gameplay MMH 37-2813 Galsiah 2009-04-24 Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d...
7037
Galsiah's Character Development (GCD) v1.04 Gameplay MMH 37-2907 Galsiah 2009-04-24 Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d...
7036
Galsiah's Character Development (GCD) v1.03 Gameplay MMH 37-2760 Galsiah 2009-04-24 Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d...
7035
Galsiah's Character Development (GCD) v1.02 Gameplay MMH 37-2830 Galsiah 2009-04-24 Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d...
7034
Galsiah's Character Development (GCD) v1.01 Gameplay MMH 37-2885 Galsiah 2009-04-24 Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d...
7033
Galsiah's Character Development (GCD) v1.0 Gameplay MMH 37-2854 Galsiah 2009-04-24 Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d...
7032
forested morrowind Gameplay MMH 37-2771 Unknown 2009-04-24
7031
FistsOFire 1.3.9.2 Gameplay MMH 37-2777 Argent 2009-04-24 Fists Of Fire 1.3.9.2 By Argent Description I have always been dismayed at the many limitations placed upon the Hand-to-Hand combat skill in Morrowind. Some of the many sacrifices suffered by unarmed fighters include the inability to block attack...
7030
Fists Of Fire v0.9.4 Gameplay MMH 37-1787 Argent 2009-04-06 This mod adds Cast-On-Strike spell damage to Hand-To-Hand combat. It is a spell based mod but emphasis is given to hand-to-hand fighting, not spellcasting. The spells involved do not have high magicka drains and, once learned, will always succeed when cast. You can learn these spells from the mon...
7029
Firemothmoved1.5 Gameplay MMH 37-2817 Unknown 2009-04-24 The island fortress of Firemoth was taken by the skeleton army of Grurn years ago. It's time to take it back. Sellus Gravius, Captain of the Seyda Neen Census and Excise Office, hires you to lead a band of adventurers to the Fort. (v1.1)
7028
firemothexpanded 1 Gameplay MMH 37-2933 Unknown 2009-04-24
7027
FireMoth Moved Gameplay MMH 37-2930 Unknown 2009-04-24 The island fortress of Firemoth was taken by the skeleton army of Grurn years ago. It's time to take it back. Sellus Gravius, Captain of the Seyda Neen Census and Excise Office, hires you to lead a band of adventurers to the Fort. (v1.1)
7026
Fire Hurt Gameplay MMH 37-2775 Sisco 2009-04-24 This is a realism mod that makes fire hurt you when you stand on it or walk through it a feature that for some reason was absent in the game. When you walk through the fire you get burned. Very simple mod. I was actually suprised when I learned that it didn't already exist when i first released t...
7025
Featherweight Soul Gems Gameplay MMH 37-11697 Denina 2012-09-17 I always thought it made no sense that something so small would weigh so much so I changed the weights. I carry a ton of these around in my inventory and the weight was actually cumbersome. Now, all soul gems weigh 0.10 and Azura's Star weighs 1.0.
7024
FatigueEffects Gameplay MMH 37-2705 Leon Medado aka pancreas 2009-04-24 Adds a new panting and heart beating sound effect when your character becomes fatigued. Near the highest level of fatigue, your vision will begin to darken. This simulates the lack of oxygen to your head. See the readme for details
7023
Fastwalk Gameplay MMH 37-2003 Arentol 2009-04-06 In Morrowind I just used TES to mod the base walk speed for the entire world and then me and everyone else moved faster. It only took like 10 minutes to figure out without any outside help.
7022
Fast Break v1.0 Gameplay MMH 37-7344 Kirel 2012-08-27 Let's you sprint at increased speed in return for increased fatigue drain. The higher your athletics skill, the more of a speed boost you'll get. Put away your weapons/spells unless you want double fatigue drain! Sprinting also lets you jump further, but beware, the large ...
7021
Fasiiri'Tsajirra v2.0 Gameplay MMH 37-14968 FW 2013-09-04 The character creation screen takes place a year ago, when you joined House Telvanni. You start the game as a Lawman of House Telvanni in front of your own little Telvanni tower on the Western peninsula of Lake Amaya, North of Pelagiad. Check your mailbox for a letter from Sellus Gravius and go t...
7020
Farmer Mod v4.3 Gameplay MMH 37-12120 Josh 2013-01-08 The Farmer Mod is a plug-in for Morrowind that allows the you to begin a career in the farming business. The Farmer Mod aims to completely flesh out the many facets of the career to provide maximum flexibility in playing style. Hire farmhands and purchase small fields for the duration of your mon...
7019
Farmer Mod v3.2c Gameplay MMH 37-3978 Josh 2009-05-12 The mod first started as a dream by one individual - weazer. There was much talk of this mod. Everyone thought it was a fairly good Idea, being able to be a farmer in Morrowind. No one, however, would step up to face the challenge they knew there was in making this mod. Finally, I came along as a...
7018
Falling Down v2.01 Gameplay MMH 37-2736 Duncan 2009-04-24 This small plugin makes you keep an eye on your fatigue a little closer. You better make sure you have enough fatigue before you go into battle. And if your fatigue is getting low while in battle, you better run away, hide, take a minute to catch your breath, then go back and finish off the creat...
7017
FairMagickaRegen 0730 Gameplay MMH 37-2840 Glassboy 2009-04-24 This mana regen mod regenerates mana at a more diablo 2 style. This file will regen magicka at 0.5% mana in one sec [ If 100 Willpower ]
7016
Failure Based Progress Caps Remover Gameplay MMH 37-1811 Jilin 2009-04-06 I've broke the morrowind system of leveling and replace by this one : - all skill progress count for level - combat skill & magic skill ( use weapon & use magic ) grow with failure only - training for you, not for leveling - for each level, you have 3 x 1 token to s...
7015
Failure Based Progress Gameplay MMH 37-1854 Jilin 2009-04-06 I've broke the morrowind system of leveling and replace by this one : - all skill progress count for level - combat skill & magic skill ( use weapon & use magic ) grow with failure only - training for you, not for leveling - for each level, you have 3 x 1 token to s...
7014
Explorers v2.5 Addons v1.1 Gameplay MMH 37-2859 Zappara 2009-04-24 Because Lionmane's Explorers v2.5 mod isn't compatible with Advanced Herbalism or Herbalism Redux and Resources Enhanced mods I decided to make an addon pack that will make them work together. So here's the file names and their explanation: Explorers25Full_Advanced_Herbalis...
7013
Expanded Entertainers Gameplay MMH 37-2105 Rahul 2009-04-06 This mod adds the ability to 'entertain the patron's' to Inn's all over Morrowind in a similar fashion to the official entertainers plugin. You walk into the Inn, and talk to the Publican, who will ask if you want to 'entertain the patron's.' You will be pr...
7012
Exclusive Factions Gameplay MMH 37-15582 Cyrano 2017-09-28 Exclusive Factions is inspired by the Faction component of Wakim's Game Improvements. Most of the intent of that fine mod has been honored in this refinement of the subject. The conditions to join and advance in a faction been made more stringent thereby slowing the player's rate of promotion tha...
7011
ESTERBOX Gameplay MMH 37-5006 Rainburn 2009-05-12 The Elder Scrolls III TRIBUNAL Ester's Box Mod by [email protected] if E-mail place (Morrowind in subject) v1.0.0005 *******...
7010
Essential Improvements Gameplay MMH 37-2741 Iron Elf, Indecisive 2009-04-24
7009
Erengard Mines-Morrowind Crafting Compatible Gameplay MMH 37-11696 Graphite, Denina 2012-09-17 Graphite's Original Description: For quite some time I've been rather annoyed at the fact that there were hardly any legal ways to earn money other than going out and killing monsters for their loot. Therefore I decided to try build a mod that would allow the player to run a single m...
7008
Elite Gladiator League Gameplay MMH 37-5811 synthetics, xereau 2011-10-06 Gladiator Mod (requires bloodmoon 1.6.1820) This Mod. for "Morrowind: The Elder Scrolls" adds a forty member "Elite league" in the "Vivec, Arena Pit" through a NPC who calls herself a 'sponsor'. The league of NPC's is tough to complete. It was created with the intention...
7007
Easy Constant Effect Enchanting GreenCloud Gameplay MMH 37-2726 Unknown 2009-04-24
7006
East Empire Essential Npcs v1.0 Gameplay MMH 37-35 Qwert 2009-04-06 All this does is flag the East Empire Npcs as Essential so if the player kills em they will get a warning message.
7005
EarthlyDelights Gameplay MMH 37-2789 Endrek 2009-04-24 This mod is designed to make Desele's House of Earthly Delights (in Suran) a bit more... delightful. Talk to Helviane Desele about "Beds" to partake of the services. There are also some minor changes to prevent the dancing girls from dancing off the stage. Overview: - Added the ability to r...
7004
Earn Your Keep Gameplay MMH 37-14632 Denina 2013-04-16 This mod removes a lot of free loot found in Balmora, Vivec and other places. Balmora is probably the most heavily affected as all the crates around town are now empty. Some areas just have ownership tags added. See the Read Me for more details. I never publicly released this mod before but since...
7003
DrugAcceptance Gameplay MMH 37-2712 Unknown 2009-04-24
7002
Dremora Armour Mod Gameplay MMH 37-2739 SirLuthor 2009-04-24 This mod adds a 2% chance of getting any piece of daedric armour to all the dremora's in the game.  The lowest level you can get a piece of daedric armour at is 30.
7001
Dreamland v3.0 Gameplay MMH 37-2296 Spudnik, Trylobit 2009-04-24 Dreamland is a difficulty mod, you cant level up as good as you used to because you dream differently. Dare to sleep, outlander, for your dreams may come true! this version 1.0 next version (after tester suggestions) 2.0 after that 3.0 etc until i decide to stop.
7000
DreamersAwakenedv10 Gameplay MMH 37-2916 Unknown 2009-04-24
6999
Dreamers Awakened Gameplay MMH 37-5793 HotFusion4 2011-10-05 ============ Dreamers Awakened v1.0 by HotFusion4 ============ INDEX: -> Requirements -> About this mod -> Installation -> Files and their Proper Directories -> Known Bugs ...
6998
dragonridingservice Gameplay MMH 37-2762 M6n6M6 2009-04-24 Tamed Dragons, at Ald'Rhun, Ebonheart, Caldera, Dagon Fel, Gnisis, Khuul, Balmora, Vos, Seyda Neen, Vivec, Suran, Sadrith Mora, Maar Gan, Molag Mar, and Pelegiad. Just talk to the Dragon Rider, they work like Silt Striders.
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Donations to the Gods Gameplay MMH 37-14336 Slaanesh the Corruptor 2011-07-09 Donations to the Gods ============ ============== Description: This mod makes the following Npcs take donations of values of 1000, 10000, and 100000. EDIT: As reque...
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Dodge-v21 Gameplay MMH 37-224 Aragon 2009-04-06 This mod is for wizards, monks, thieves, and Conan-style fighters. It tries to balance the unarmored skill against the armored skills. Right now, the maximal AR you can get with unarmored is about 65. Furthermore, you have less enchantment slots without armor. The only advantage is that you don&#...
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Disturb the Dead v3.31 Plus Addons Gameplay MMH 37-2882 Zappara 2009-04-24 This plugin adds a simple script to urns and caskets in the Tombs and to the chests in Barrows. It also adds some global scripts. Now opening an urn, a casket or a chest might wake up the dead! There's 75% chance to open safely an urn and 25% chance to wake an undead creature (this happens only t...
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Disturb the dead v3.31 Gameplay MMH 37-219 Zappara 2004-03-29 This plugin adds a simple script to urns in the Tombs and to the chests in Barrows and some global scripts. The urns have some new loot too. Now opening the urn or the chest might wake up the dead! There's 75% chance to open safely an urn and 25% chance to wake an undead creature (this happens on...
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Disturb the Dead Addons v2.0 Gameplay MMH 37-5545 Zappara 2010-10-23 Because Explorers mod isn't compatible with Disturb the Dead I decided to make an addon pack that will make them work together. Srikandi's Homeopathic Alchemy mod was another mod that needs to be compatible with these two mods
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Death II.2 Gameplay MMH 37-2765 Max a.k.a. ~NOBODY~, Marbred 2009-04-24 This mod enables you to become a spirit after death... But only if you're lucky enough. v2
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Death II Gameplay MMH 37-2867 Max a.k.a. ~NOBODY~, Marbred 2009-04-24 This mod enables you to become a spirit after death... But only if you're lucky enough.
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Daywalkers Ring v1.3 Gameplay MMH 37-3817 DarkVamp 2009-05-12 Description: This mod adds a Daywalkers ring on the table next to the guy you talk to about making your class in the Census and Excise office, Seyda Neen. The Daywalkers Ring let's you become a Daywalking vampire when you put it on, but when you take it off you become your normal self again. Now ...
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Daywalkers Ring v1.0 Gameplay MMH 37-4966 DarkVamp 2009-05-12 Description: This mod adds a Daywalkers ring on the table next to the guy you talk to about making your class in the Census and Excise office, Seyda Neen. The Daywalkers Ring let's you become a Daywalking vampire when you put it on, but when you take it off you become your normal self again.
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Cursed Replace Gameplay MMH 37-2902 Unknown 2009-04-24
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Cursed Ingredients Tweak Gameplay MMH 37-2812 Rodrigo Ortiz 2009-04-24 This mod simply adds "Cursed" to the name of the cursed ingredients found in daedric shrines.
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Crosshair Pack II Gameplay MMH 37-1312 Jaxalot 2009-04-06     The Elder Scrolls III           MORROWIND:           Crosshair Pack II         by Jaxalot      ...
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CreeperPlugin Gameplay MMH 37-2904 Jorge de La Cancha 2009-04-24 Creeper Plugin By Jorge de La Cancha. All you do is unzip creepperplugin.esp into ur morrowind/datafiles section and your ready to go. This has only been tested with private Mobile base, official plugins(as of 9/21/03), and indybank...
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Complete Trade Fix v1.8 Gameplay MMH 37-15051 Piratelord 2013-11-08 What this mod does is make things a bit more interesting when trading. No longer can players abuse the infinite items that traders have to offer. Now all traders have their starting stocks as finite (including containers), if you buy it all, you need to wait for them to obtain new trade good...
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Complete Morrowind Part1 Gameplay MMH 37-2800 Max a.k.a. ~NOBODY~ 2009-04-24 This Plugin adds the ability to cook new ingredients\food.
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Complete Morrowind Part 5 Gameplay MMH 37-2784 Unknown 2009-04-24
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Complete Morrowind Part 5 Gameplay MMH 37-2944 Unknown 2009-04-24
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Complete Morrowind part 5 Gameplay MMH 37-7187 Max aka NOBODY 2012-08-04 The Smithing component of Complete Morrowind . With optional Tribunal add-on esp .
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Complete Morrowind part 4 Gameplay MMH 37-7186 Max aka NOBODY 2012-08-04 The Wood cutting and Carpentry component of Complete Morrowind .
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Complete Morrowind Part 4 Gameplay MMH 37-2820 Max a.k.a. ~NOBODY~ 2009-04-24 This plugin should be used with Complete Morrowind Part 4, Tribunal, and Bloodmoon. It solves the chest bug, the furniture collision bug, and adds the ability to lock/unlock furniture. WARNING: May make the game unplayable if put without CMP4!
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Complete Morrowind Part 3 Gameplay MMH 37-2897 Max a.k.a. ~NOBODY~ 2009-04-24 This plugin enables you to make pottery.
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Complete Morrowind Part 2 Sewing v1.00 Gameplay MMH 37-1887 Max a.k.a. ~NOBODY~ 2009-04-06 This mod adds the ability to sew. Now, you can make EVERY clothing(unless it's made of leather, like some belts and shoes.) item in morrowind in addition to the newly made Rugs! To sew something, either equip the "Portable Sewing Machine", or use a loom, and choose what you want. You can find the...
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Complete Morrowind Part 2 Gameplay MMH 37-2929 Max a.k.a. ~NOBODY~ 2009-04-24 This Plugin adds the ability to make clothes, rugs, pillows & bedrolls.
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Complete Morrowind Part 1 Addon Gameplay MMH 37-2903 Max a.k.a. ~NOBODY~ 2009-04-24 This mod adds the ability to produce poisons, and use them to poison your arrows, bolts and throwing weapons.
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Complete Morrowind Part 1 Gameplay MMH 37-5050 Max a.k.a. ~NOBODY~ 2009-05-12                   The Elder Scrolls III                        Morrowind:         ...
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Complete Morrowind Full: Tribunal & Bloodmoon, FINAL Gameplay MMH 37-2912 Max aka ~NOBODY~ 2009-04-24 This Plug-in adds a lot of interactivity to the game world, adding a big number of realistic abilities, that allow far more possibilities to make new items, alter existing ones, or interact with the world, than in the Original Morrowind. With this mod you can make more than 850 items! And the cre...
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Complete Morrowind Full Tribunal & Bloodmoon v.1.00 Gameplay MMH 37-1162 Max a.k.a. ~NOBODY~ 2009-04-06 This Plug-in adds a lot of interactivity to the game world, adding a big number of realistic abilities, that allow far more possibilities to make new items, alter existing ones, or interact with the world, than in the Original Morrowind. With this mod you can make more than 850 items! And the cre...
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Complete Morrowind Full TB & BM Gameplay MMH 37-6034 Max a.k.a. ~NOBODY~ 2012-01-08 **** The Elder Scrolls III Morrowind: Complete Morrowind Full Tribunal & Bloodmoon FINAL ****
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Complete Morrowind Full Final Gameplay MMH 37-2861 Unknown 2009-04-24
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Complete Morrowind Gameplay MMH 37-6033 Max a.k.a. ~NOBODY~ 2012-01-08 **** The Elder Scrolls III Morrowind: Complete Morrowind Full FINAL **** 1. INSTALLING THE P...
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Complete Doors and Locks Gameplay MMH 37-2241 DarkDragon 2009-04-24 READ THIS ***ENTIRE*** FILE BEFORE INSTALLING! YOU HAVE BEEN WARNED!!!! ----- Complete Doors and Locks - v1.0 ----- By DarkDragon ----- ***Requires Morrowind, Tribunal, AND Bloodmo...
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CombatMoves11 Gameplay MMH 37-2877 GhanBuriGhan 2009-04-24 This mods gives the player the ability to execute special attacks. Combo moves, jump attacks and charging will result in additional damage and special effects like disarming and tripping or knocking an opponent back. PLEASE READ THE README!
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Combat Enhanced v1.0 Gameplay MMH 37-1605 Aerelorn 2009-04-06 Aerelorn's Combat Enhanced(ACE) is the first of hopefully several plugins to use the Morrowind Enhanced(MWE) utility. It provides: 30 different combat combos performed using simple combinations of the basic attacks(i.e. Slash, Slash, Thrust). There are 5 combos for each of the 6 weapon...
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Combat Enhanced v1 2 Gameplay MMH 37-2829 Aerelorn 2009-04-24 Aerelorn's Combat Enhanced(ACE) v1.2 Adds a multitude of new combat opportunities to the game.   See Combat Enhanced.htm for more details.
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CM Assassin 2.0 Gameplay MMH 37-2866 Cutthroat Mods 2009-04-24 Tribunal adds the Dark Brotherhood Assassins who constantly attack the player in his sleep which gets irritating.   This mod reduces the probability of the appearance of  Assassins to 0% at lower player levels and to only 30% at higher levels.
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CM Assassin 1.0 Gameplay MMH 37-2920 Cutthroat Mods 2009-04-24 Tribunal adds the Dark Brotherhood Assassins who constantly attack the player in his sleep which gets irritating.   This mod reduces the probability of the appearance of  Assassins to 0% at lower player levels and to only 30% at higher levels.
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Cliffracer Remover Gameplay MMH 37-2836 Aaron Boone 2009-04-24 This plugin removes ALL cliffracers from the game.
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Clean Fall Damage Gameplay MMH 37-2732 Sosthenes 2009-04-24 Increases falling damage. - more damage from lower falls ie. twisting/breaking your ankles - higher falls become more deadly ie. breaking your legs, neck, etc. -Sosthenes
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Clean Beds for Rent Gameplay MMH 37-1283 Havokk 2009-04-06 MODIFIED BY TPR494 The only thing I did was remove a door at the inn in Dagon Fel. I think this is one of the must have mods. I have never played Morrowind without this installed but it had that one error that I mentioned already. I do not take credit for anything in this mod so ...
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ClassUnlock Gameplay MMH 37-2919 Unknown 2009-04-24
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Chalk v2.0 Gameplay MMH 37-3781 ManaUser 2009-05-12 This mod adds sticks of chalk. These can be used to write on the ground or other horizontal surfaces. A selection of pre-set text and symbols are provided for convenience, but you can also spell your own message by letter. You may also find chalk marks from those who came before you from time to ...
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Chalk v1.0 Gameplay MMH 37-2309 ManaUser 2009-04-24 This mod includes: Sticks of chalk. These can be used to write on the ground or other horizontal surfaces. Currently you can write pre-set text and symbols only, spelling out your own message by letter may be possible in a future version. You may also find chalk marks from those who came bef...
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Chalk 2.0 Fix Gameplay MMH 37-2277 ManaUser 2009-04-24 Adds chalk to the game. As well as a few chalk related encounters and quests. Chalk can be found in at least one store in most cities. See ReadMe for details on chalk use.
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CapRemover 1.2 alpha Gameplay MMH 37-2892 Mephisto 2009-04-24 This mod will remove the limits on your attributes and skills, which allows you to specialise instead of becoming the standard 'master-of-all-trades'.
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Cap Remover v1.2 alpha Gameplay MMH 37-1810 Mephisto 2009-04-06 This mod will remove the limits on your attributes and skills, which allows you to specialise instead of becoming the standard 'master-of-all-trades'. "There comes a time when you realize that limits exist only in your mind" Ever wondered why you could never match your skill...
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Cap Remover v1.1c Gameplay MMH 37-2721 Mephisto 2009-04-24 There comes a time when you realize that limits exist only in your mind” Ever wondered why you could never match your skills with the heroes of myth and legend? Were you ever forced to hit the books just so you could advance in your trade when all you wanted was to crush legions ...
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bookrotate4[1].1 Gameplay MMH 37-2748 Cydine, Maboroshi Daikon 2009-04-24 V4.0 - Tribunal Required! Allows you to place books both horizontally and vertically for a tidy collection. Please read the enclosed text file for more info. Mail me with any bugs, suggestions, comments etc - [email protected]
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BookRotate4.5 Gameplay MMH 37-2782 Cydine 2009-04-24 V1.1 - Morrowind Version Allows you to place books both horizontally and vertically for a tidy collection. Please read the enclosed text file for more info. Mail me with any bugs, suggestions, comments etc - [email protected]
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Book Rotate v5.3 Gameplay MMH 37-6953 Cydine, Maboroshi Daikon 2012-07-13 When you drop a book in Morrowind, it lies on it's side with the bottom facing towards you. If, like me, you have a large collection of books then they will look very messy when stacked in this manner. This plugin adds scripting to every book in the game. It allows you to place books v...
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book rotate v5.0 Gameplay MMH 37-2825 Unknown 2009-04-24
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Book Rotate v1.1 Gameplay MMH 37-2791 Unknown 2009-04-24
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Blood and Gore v2.13 Gameplay MMH 37-14679 TheLys 2013-05-03 PUT YOUR ENEMIES ON FIRE OR MAKE THEM BLEED TO DEATH ! Makes player, non playing characters (NPC) and creatures BLEED by generating visual elements (blood, chunks, smoke) when they're hit Visual elements are based on the NPC/creature nature and what they've been hit ...
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Blood and Gore v2.12 Gameplay MMH 37-2945 TheLys 2009-04-24 PUT YOUR ENEMIES ON FIRE OR MAKE THEM BLEED TO DEATH ! Makes player, non playing characters (NPC) and creatures BLEED by generating visual elements (blood, chunks, smoke) when they're hit Visual elements are based on the NPC/creature nature and what they've bee...
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Blood and Gore v2.0 Gameplay MMH 37-2821 TheLys 2009-04-24 Makes player, non playing characters (NPC) and creatures generate visual elements (blood, chunks, smoke) when they're hit Visual elements are based on the NPC/creature nature and what they've been hit by. The elements can include : blood, dark blood, meat chunks, dark meat chunk...
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Blocking Enhanced v1 1 Gameplay MMH 37-2796 Aerelorn 2009-04-24 Blocking Enhanced(BEN) v1.1 An attempt to make blocking more fun by bringing it under the player's control. See Blocking Enhanced.htm for more details.
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BloatedMorrowind Gameplay MMH 37-2837 Unknown 2009-04-24
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Blindeye’s Difficult Health v1.0 Gameplay MMH 37-2834 Blindeye 2009-04-24 Blindeye’s Difficult Health v1.0 This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded. To counteract this, I have increased the difficulty of the game 600%. Changes made are&hellip...
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Blindeyes Non profit Alchemy Gameplay MMH 37-2827 Unknown 2009-04-24
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Blind Bribery Gameplay MMH 37-2847 Unknown 2009-04-24
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BlightBountiesV1.01 Gameplay MMH 37-2878 Ivza 2009-04-24 Gives you a small bounty for each blighted creature you kill. You can collect the bounties from certain Temple representatives in a few places around Vvardenfell. v 1.01 http://koti.mbnet.fi/ivza/morrowind/bbounty
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Better Dreamers Gameplay MMH 37-5792 Soti 2011-10-05 [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] The Elder Scrolls III    M O R R O W I N D -~  Soti's Better Dreamers  ~- v1.0 [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Contents /...
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Better Argonian (Green-Blue) Gameplay MMH 37-2918 Unknown 2009-04-24
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beginnerweapons 0530 Gameplay MMH 37-2807 Krowback 2009-04-24 This mod adds a set of "Beginner" weapons to the dagger room  in the character creation sequence.  Also changes pop up info to let the player know about them when they walk in and tells where to find them.
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bathing mod update Gameplay MMH 37-3994 sisco 2009-05-12 Bathing Mod by: sisco ** A realism mod that makes you have to bathe weekly at the designated bathing holes with your bathing soap. You can find the bathing holes on the outskirts of most of the major towns or cities near the water. You can get the bathin...
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Basic Essentials v1.0 Gameplay MMH 37-118 Qwert 2009-04-06 The grandfather to NOM. One of the first attempts at making eating, drinking and sleeping required. hunger mod- *no longer effects main script,makes use of tribunals edit start script. *olny eats bread-i changed that purposely because well i wanna keep her basic. *aut...
6932
Barabus Fireplaces 2 Gameplay MMH 37-2891 Barabus 2009-04-24 This mod will add a number of new and additional fireplaces to Vvaardenfells Imperial settlements, adding to the interiors visual appeal.
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BAR MournholdTeleportationFix Gameplay MMH 37-2881 Baratheon79 2009-04-24 Mournhold Teleportation Fix v1.0 This simple mod simply fixes the method of travel between Ebonheart and Mournhold to use regular mage guild guide teleportation, to make it more companion friendly.
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BAR CreeperMudcrabRemover Gameplay MMH 37-2711 Baratheon79 2009-04-24 Creeper & Mudcrab Remover v1.0 This is simple mod for those who view the Creeper and the mudcrab merchant as a cheat.  It removes them from the game entirely.
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Bank Mod v2.4b Gameplay MMH 37-11920 Indestructible, Havokk, Kir, Shadow_unk 2012-11-14 Bank Mod (AKA IndyBank) allows you to deposit money, earn interest, withdraw money, get loans, store items in a safety deposit box (for a fee) and purchase homes.
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Bank Mod Beta v1.81 and Armorer v1.51: Compatibility Release Gameplay MMH 37-4694 Indestructible 2009-05-12 Bank Mod Beta 1.8 Created by: Indestructible Current Homepage: http://www.gamerzalliance.com Mod Members: Coder and World Builder - Mike Seiferling a.k.a Indestructible Thx to those who helped with the deposit and withdraw all functions. (Official Morrowind an...
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Bags of Holding Gameplay MMH 37-1985 Jon Medders aka EberKain 2009-04-06 This was untested. It should all work fine though. Unpack it with the subpaths. If there is a problem .nif files go in the meshes directory, .tga's go in Icons, .TGA's go in the Textures. There is a new letter in the census and excise office that will get you started. If you cant find the temple ...
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Azura Hills Gameplay MMH 37-5082 Andrew Hassen 2009-05-12 Azura Hills - Readme 1.) Installation ------- I 2.) Gameplay ------- II 3.) Contact -------III I. Installation Unzip the file and put it into the Data Files Folder. II. Gameplay Azura Hills is located in Azura's Coast. ...
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Automatic Dual Wield v1.2 Gameplay MMH 37-5781 Tommy Khajiit 2011-10-05 STORY This plugin automatically hides/draws any parrying weapon whenever a weapon is sheathed/drawn. Parrying weapons brought to the game by Appoldro Weaponstore, Assasins Armory, Azriel the Merchant, Balmora Expansion, Heaven's Lookout, Karstux' Real Katanas and Scimitars, Leia's Dual Wield...
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AttributeSwitch 0531 Gameplay MMH 37-2778 Unknown 2009-04-24
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atmospheromancy Gameplay MMH 37-2780 Unknown 2009-04-24
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astralbox Gameplay MMH 37-4942 Patrick 2009-05-12 ============= Astral Travel Box by Patrick "Edrick" Waddingham ============= 1. Installation 2. Description/Use 3. Version History 4. Known Bugs/Issue...
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Ashlander Transports v1.0 Gameplay MMH 37-12240 Arthmoor 2013-02-25 Good or bad, like it or hate it, Morrowind did not include a fast travel system. In its place was a much more realistic network of travel services. Silt Striders in the major Dunmer cities. Guild guides at each of the Mages Guild facilities, that sort of thing. One area of the game which was lack...
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Arrow De-nocker Gameplay MMH 37-15504 Fliggerty 2017-07-22 The Elder Scrolls III MORROWIND: Arrow De-nocker Index: 1. Description 2. Installation 3. Playing the Plugin 4. Featu...
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armorrevision1d 0530 Gameplay MMH 37-2704 Agent Pickle 2009-04-24 Specific changes - Glass armor is decreased to 60% of original armor rating. Dwemer has been made into a high end medium armor (as protective as glass was originally) The low end armors are less "pissant" in protective ability. Space for ren
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Armor Mannequin v1.2 Gameplay MMH 37-2884 Unknown 2009-04-24
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Armor Mannequin Gameplay MMH 37-2906 Chris Janosi aka mr. phantastik 2009-04-24 Adds 21 moveable, buyable/sellable Armor Mannequins to the game that auto-equip all types of armor. Please read README.txt for known issues.
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Arena Style Cursor Gameplay MMH 37-15403 SYMBIOTE DINOSAUR 2015-08-07 This is a Retexture of the cursor to make it look like the Cursor in the first elder scrolls game. More information in the ReadMe.
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Arena n TheRustySwordsman Gameplay MMH 37-2864 Unknown 2009-04-24
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AprogasVampireWakimImprovements Gameplay MMH 37-2743 Jasper Jongmans 2009-04-24 Merge of conflicting Wakim's Improvements and Aprogas's Vampire plugins. Also fixes a few issues in Wakim's Improvement plugin.
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AprogasMagickaRegenerate Gameplay MMH 37-2720 Jasper Jongmans 2009-04-24 A magicka regenerate script. The formula used is: mag/s = wil / 100 - 0.5. This means you will regenerate from nothing at a willpower below 50 up to 0.5 per second at a willpower of 100. Turn on/off with StartScript/StopScript MagickaRegenerate.
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AnimalRealism Gameplay MMH 37-2853 Unknown 2009-04-24
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Alternate Messages1.4 Gameplay MMH 37-2941 Unknown 2009-04-24
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Alternate Messages 1.3 Gameplay MMH 37-2876 Unknown 2009-04-24
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Alternate Magic Mastery v1 Gameplay MMH 37-2860 Unknown 2009-04-24
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Alternate Leveling 1.0 Gameplay MMH 37-1892 Balor 2009-04-06 Idea is all original (at least I think so 8) ) 22/1/03 Features - well, everybody knows that Morrowind characters capable of, with surprisingly little effort, become demigods of unsurpassed power. Many things done to fix that, and here is an other one - an alternative leveli...
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Alternate Beginnings Gameplay MMH 37-2747 Unknown 2009-04-24
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AllHousesMod 0617 Gameplay MMH 37-2871 Unknown 2009-04-24
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All Silt Strider Ports Gameplay MMH 37-5170 Reznod 2009-05-12     The Elder Scrolls III          MORROWIND: All Silt Strider Ports Plug-in            V 1.0 ***...
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All Boat Ports Gameplay MMH 37-5167 Reznod 2009-05-12     The Elder Scrolls III          MORROWIND:    All Boat Ports Plug-in            V 1.0 ...
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AldruhnDialogue 0802 Gameplay MMH 37-2942 La'Shae 2009-04-24 Changes some (most) of the NPC's dialogue in Ald'Ruhn so its not so generic.
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Adventurers v3.02 Gameplay MMH 37-11731 adam m0use 2012-10-08 - START A NEW GAME. Really. Some of the changes won't take effect otherwise, and also the game may do some weird things, like creating duplicate NPCs. - Adventurers 3 has more extensive changes than previous versions; there are changes to almost everything: gameplay, items, characters,...
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Adventurers v2.0 Gameplay MMH 37-2729 adam m0use 2009-04-24 General Notes - This new version of Adventurer's has been greatly simplified and cleaned up. Should be more compatible with other plugins. Some things have been left out, like the new creatures and elven items, and will be in separate plugins. - START A NEW GAME. Really. Some of t...
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Advantages/Disdavantages Gameplay MMH 37-583 Cid88 2009-04-06 This mod adds disadvantages and advantages to the game, in a similar, yet more balanced way than Daggerfall. It aims to give a better role-playing depth to Morrowind, as well as change gameplay. ******
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Advantages Disadvantages Gameplay MMH 37-2806 Cid88 2009-04-24 Give your character special advantages and disadvantages... But be warned, in order to gain an advantage, you must first select, or increase the effect of, a disadvantage...
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Acquired Immunity Gameplay MMH 37-15584 Cyrano 2017-09-28 As in real life, the player can develop immunity to specific diseases after recovering from the illness. Races with natural disease resistance will develop immunity more quickly than others. This mod also re-introduces Bethesda's original intent of contracting blight disease as a result of exposu...
6897
Acheron's Camping Gear v1.5 Gameplay MMH 37-10048 Acheron 2012-09-04 This is my camping mod. It'ss as close as you'll get to a truly mobile home in morrowind, since teleporting using variables isn't permitted. You can buy the Camping Gear from a merchant in the Molag Mar, Waistworks (pretty random location I chose, huh?). The Gear appears in your inventory as a bo...
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Abandoned Imperial Subway Gameplay MMH 37-14943 Ottar Kraemer aka Voorhees 2013-08-28 The Plugin adds an old, abandoned ore mining railway placed in a subterranean tunnel - complete with a working mine train that you can ride roller-coaster style. Note that beast race characters may have trouble stayhing in the cart due to their tails sticking out, causing clipping problems.
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a blight in time Gameplay MMH 37-2311 Unknown 2009-04-24 A Blight In Time v1.0 Quentin Preik aka Dangleberry [email protected] August 9th, 2002 - Unzip to your data files folder and activate the Blight in Time plugin. Should include: - esp file that goes in data files - a few tga files to go in...