# | Actions | Id | Name | Category | Site | Date | Author | Description | |
---|---|---|---|---|---|---|---|---|---|
|
1 | 15013 | Myron Reducto's Shrinkwand | GHF | 2016-11-03 | ||||
|
2 | 13147 | Myron Reducto's Shrinkwand | Stuporstar | Fliggerty | 2017-05-01 | Stuporstar | A wand that can shrink creatures and npcs. It comes with several settings: - Small - Smaller - Smallest - Teensy - Wee - Titlin' - Kleiner - Frappe The wand can be found lying around the Balmora Mage's Guild, on the desk near the travel npc. To use the wand, equip it and exit inventory. After y... |
|
|
3 | 12772 | Fliggerty's Artifacts | Fliggerty | Fliggerty | 2011-08-01 | Fliggerty | These are various scripted artifacts that I have been working on creating and collecting for the past several years. These are the artifacts: * Wand of Wonders: Every time you swing it a spell is cast at your opponent. One of 20 random effects will then happen; these may affect your opponent, you... | |
|
4 | 12655 | Diablo Identify System | Midgetalien | Fliggerty | 2011-08-16 | Midgetalien | This mod aims to bring identity to morrowind This Mod adds the ability to identify items like you could in Diablo. The Mod adds Unidentified equipment to the game world - so far shortswords, Shields, Wands and rings are availble. Using scripts the mod allows the player to identify an item that ... |
|
|
5 | 12487 | The Wanderers Mod Pack 02 | Resources | MMH | 2007-02-23 | The Wanderer | With the release of my “Vvardenfell Library” mod hopefully not to far off now. I have decided to release a modders pack containing most of the new meshes and textures that are to be used in it. These are really only for modders to use when making mods. The esp ... | |
|
6 | 12347 | Wands | Resources | MMH | 2009-04-06 | Thann | Wands creator:Thann this is a modders resource, so you can use these in your own mods how ever you like. place the Nifs to meshes folder. textures to texture folder. icons to icons folder. enjoy. :) |
|
|
7 | 11539 | Slave Upgrades | Tweaks | MMH | 2004-01-12 | Claviarm | This mod does two things: 1. Slaves will follow orders to follow you, stop following you, or wander around. So if you want to be able to leave your slaves somewhere without the annoying little ads, this is for you. Also, if you happen to ... |
|
|
8 | 11514 | Run Like The Wind! 2.0 | Tweaks | MMH | 2008-08-07 | Aeven | The default running and walking speed is very slow, to create the illusion of a bigger world. This mod changes the walking and running speed, and the athletics bonus, to increase the speed considerably. No more endless wandering through the Ashlands. It shouldn't feel too... |
|
|
9 | 11070 | Blight Infections | Tweaks | MMH | 2004-02-19 | Sendai45 | I have often wondered why creatures all across Morrowind are infected with the blight, yet I myself have experienced no ill effects from days of exposure to the very same storms. With this mod, you are no longer immune to blight storms. Every time you wander aroun... | |
|
10 | 10905 | Tools of the Art: Wands v1.1 (BSA) | Weapons | MMH | 2013-08-12 | rdjeke | Adds a group of wands for sale to Galbedir of Balmora Guild of Mages. Wands as such do measly damage, have low endurance, but high enchant capacity and are scripted to shoot their enchantment when swung. I tried to keep enchantments on wands balanced - for every wand there is an unenchanted versi... | |
|
11 | 10904 | Tools of the Art: Wands v1.1 | Weapons | MMH | 2013-08-25 | rdjeke | Adds a group of wands for sale to Galbedir of Balmora Guild of Mages. Wands as such do measly damage, have low endurance, but high enchant capacity and are scripted to shoot their enchantment when swung. I tried to keep enchantments on wands balanced - for every wand there is an unenchanted versi... | |
|
12 | 10701 | mshard | Weapons | MMH | 2009-05-12 | Kolapsys | - A selection of magic wands carved from the purest mineral shards and branded with strong gold gliphs. U can buy them from Galbedir, Balmora, mages guild.(if u can afford them) - These are powerful blunt weapons, but the price should be enough to balance the game if you`re roleplaying, and ... |
|
|
13 | 10556 | Fliggerty's Artifacts | Weapons | MMH | 2010-08-19 | Fliggerty | These are various scripted artifacts that I have been working on creating and collecting for the past several years. These are the artifacts: * Wand of Wonders: Every time you swing it a spell is cast at your opponent. One of 20 rand... |
|
|
14 | 10490 | Diablo Identify System | Weapons | MMH | 2009-02-25 | Midgetalien | This mod aims to bring identity to morrowind This Mod adds the ability to identify items like you could in Diablo. The Mod adds Unidentified equipment to the game world - so far shortswords, Shields, Wands and rings are availble. Usin... |
|
|
15 | 10085 | The Vvardenfell Libraries | Quests | MMH | 2007-12-13 | The Wanderer | ||
|
16 | 9880 | Faust the Wanderer | Quests | MMH | 2009-04-06 | Akira Tatsukeshi | Appears to be a quest/companion mod. Missing all meshes and textures needed for the mod. | |
|
17 | 9782 | Wanderers of Solstheim v1.1 | NPCs | MMH | 2013-05-10 | ManaUser | This mod adds random friendly NPCs to the wilderness of Solstheim. Somewhat like Morrowind Comes alive only for Solstheim. I got the idea when, while wandering the island, I spotted an person ahead. For a moment I wondered if should approach and see who they were. Then I... |
|
|
18 | 9780 | Vivec NPC | NPCs | MMH | 2006-02-08 | Arakhor Vorac | Adds a wandering NPC trainer to Vivec's Foreign Quarter, adds some dialogue regarding four master trainers and includes some unique enchanted clothing. Also includes Extra Classes by Arakhor Vorac. |
|
|
19 | 9767 | Three Outlanders | NPCs | MMH | 2015-01-23 | Danke | This adds three outlanders to the game and some armor/items for them. Oscar of Astora - Dark Souls Boba Fett - Star Wars Wander - Shadow of the Colossus |
|
|
20 | 9709 | Palladin47 - Inhabitants | NPCs | MMH | 2008-10-21 | Palladin47 | I was always disappointed at the lack of population in Morrowind. I tried to change that with these mods. In Vivec, you can find pickpockets(used Antare's script), fighters in the arena, merchants, and several people just 'a wandering around. In t... |
|
|
21 | 9230 | The Wanderers Mod Pack 03 | Models and Textures | MMH | 2013-02-12 | The Wanderer | This pack contains three esps and are made as a "Modders Resource Only" and add nothing to game play. The three esps are: wl_bottles-n-jars.esp: Contains a large selection of new bottles and jars. wl_horror.esp: Contains four new meshes: Stocks, ... |
|
|
22 | 8801 | Knef's Explosions | Models and Textures | MMH | 2013-08-02 | Knef | Greetings, forumites. I was wandering by the forums today and thought that I could release this little mod, as it has been sitting on my HD for a while now, and I don't think I will work on it further, at least not in the foreseeable future. This is a pluginless replacer for F... |
|
|
23 | 7895 | Living Cities of Vvardenfell v03-13 | Miscellaneous | MMH | 2003-11-17 | Helios, Wrye | Living Cities of Vvardenfell puts many of the NPCs of Morrowind on daily schedules. NPCs will move about over the course of day, going to work, temple, the local tavern, or simply wandering around town. At night, more guards come out, while NPCs lock up their shops and go home and turn down the l... | |
|
24 | 7724 | Ebonheart Imperial Chapel No-Wander.esp | Miscellaneous | MMH | 2006-04-09 | Denina | This is a simple mod that changes the AIs of the NPCs in Ebonheart's Imperial Cult Chapel so they no longer wander all over the room and block doorways and get in the way. They all stay in one place, which makes it easier for getting around the room. I made it for my convenience but thought other... | |
|
25 | 7706 | Dock Side Clutter. | Miscellaneous | MMH | 2008-04-03 | The Wanderer | A simple mod that adds more clutter to Dock, Mooring and boat deck areas. I've never liked the way they looked so clean, tidy and empty... So I decided to make them look a little more industrial and used :) This is a first release and... |
|
|
26 | 7497 | Wands! Proof of Concept | Magic and Spells | MMH | 2005-07-21 | Grundulum | This mod adds magical wands to the game and 3 spells for wand users. Readers of Harry Potter will likely find the spells familiar, as they are the: Petrificus Totalis charm (which paralyzes the target) . Alohomora charm (which unlocks its target), ... |
|
|
27 | 7496 | Wand | Magic and Spells | MMH | 2009-05-12 | Unknown | This mod adds a Magic Wand to the game. thiugh iys not really magical i just made its attack really high(200,200). its weapon type is a bow so you need arrows to use it. I did not place these items anywhere, so you will need to us... |
|
|
28 | 7494 | Visceral Discernment | Magic and Spells | MMH | 2006-08-13 | Fliggerty, Bryss Phoenix | A seemingly crazed old man may be found wandering around outside of Tel Branora. If you pay attention to what he has to say, you may be directed to quite the artifact: the Tome of Ecastic Discernment. This tome has the capability of holding certain spells that you learn, and giving yo... | |
|
29 | 7451 | Portable Hole | Magic and Spells | MMH | 2006-06-13 | Bryss Phoenix, Fliggerty | A seemingly crazed old man may be found wandering around Sadrith Mora. If you choose to talk to him, he has a story to tell...eventually...we think. If you are patient and kind, you will receive a lovely reward...a hole that taunts you. If however, you choose to be impatient and... | |
|
30 | 6690 | Enchanted Broomsticks | Enchantments | MMH | 2010-11-05 | Chascoda | Use these flying brooms to.. well... fly. You can buy them from a Dark Elven witch in Seyda Neen. I gave her all blue clothes of high quality so she's easier to find, but she tends to wander, so it may be hard to find her. Her idea is _witchbroomstick, if you need to... |
|
|
31 | 6675 | Wanderfell Archaeologist Society Pro | Dungeons | MMH | 2003-03-03 | Davidevil | The Wanderfell Archaeologist Society Pro (W.A.S.P.) is a new Guild with a central home in Sadrith Mora and a branch in Dagon Fel. The 2 are connected with Arkgthand and Falensarano by an Underground Dwemer Rail System. Many areas to explore and enemies to deal wit... | |
|
32 | 6554 | Lucidius Spindren | Dungeons | MMH | 2005-04-06 | ShewMocker | A bloody messenger....two seedy wanderers....a cave of unknown origin. You are summoned to unravel the mysteries of a creature's greed. Learn of an uncharted island that seems to know more than it's appearance provides. Though the.....end.....of the adventure may come.......... | |
|
33 | 6546 | Killing Fields | Dungeons | MMH | 2012-07-26 | Lady Rae | A 99 level hacknslash dungeon and a merchant that wanders all over Morrowind buying your unwanted loot. There are also some major cheats in the first level of the dungeon which you are free to ignore. The change I made was to one of the cheat items and to increase the weight capacity of the cheat... | |
|
34 | 6379 | True Unleveled Creatures | Creatures | MMH | 2005-03-02 | Marbred | This changes most of the Exterior leveled creatures list so the creatures may appear at any level. This means you may find a rat or an orgrim titan while wandering around at level 2. I also deleted the three cliff racer lists, so you won't be faced with them... | |
|
35 | 6324 | Rat's Galore | Creatures | MMH | 2008-05-20 | The Wanderer | This is a simple mod that just adds more variety of colour to the rats in game. Ok... it does a little more than that ;) It is advisable to use a leveled list manager such as "Wrye Mash" to add this mod. It adds different ... |
|
|
36 | 6170 | Dogs of Morrowind | Creatures | MMH | 2003-09-29 | Neoptolemus | Using the Bloodmoon wolf mesh, this mod adds dogs to various towns to give more life to the game. They just wander around the place looking cool. Goes well with Cait's Critters Unleashed. Pretty cool to watch the dogs walking up and sniffing the chickens Dogs have b... | |
|
37 | 6147 | Creature Intensity | Creatures | MMH | 2009-04-24 | Unknown | This mod unlevels all the creature lists and doubles the amount of spawn points, making Morrowind a much more dangerous and realistic place. Now "tourists" can really be afraid to wander around in the wilderness. | |
|
38 | 6126 | Cait Farm: Ducks and Geese | Creatures | MMH | 2009-04-24 | Cait | This plugin adds 28 ducks, 24 geese and 13 ducklings. The plugin merely adds the creatures in the object window with default stats. If you don't like an idle just disable it double-clicking on the creature, pressing the 'AI' button, then double-clicking on "Wander" and finally sett... |
|
|
39 | 6125 | Cait Farm: Donkeys and Horses | Creatures | MMH | 2009-04-24 | Cait | This plugin adds 9 donkeys, 3 pack donkeys, 6 donkey foals and 13 horses. The plugin merely adds the creatures in the object window with default stats. If you don't like an idle just disable it double-clicking on the creature, pressing the 'AI' button, then double-clicking on "Wand... |
|
|
40 | 6124 | Cait Farm: Chickens and Turkeys | Creatures | MMH | 2009-04-24 | Cait | This plugin adds 4 chicks, 11 chickens, 11 roosters and 2 turkeys. The plugin merely adds the creatures in the object window with default stats. If you don't like an idle just disable it double-clicking on the creature, pressing the 'AI' button, then double-clicking on "Wander" and... |
|
|
41 | 6068 | wyr hawkril v1.05 | Companions | MMH | 2009-04-24 | Wyrenth | v1.05 Is the solitude of wandering Vvardenfell starting to make you feel lonely? Then stop on by The Eight Plates in Balmora and chat with Hawkril, a Gladiator that will be more than happy to join you in your travels. |
|
|
42 | 5438 | Races, Classes & Signs Pak 1 | Classes | MMH | 2002-05-28 | Dale French | Contains Races: - : Bane Elf, Haunt Classes: Soul Wanderer, Necromage, Lucky Acrobat Birthsigns: The Unseen, The Shield, The Wandering Soul Bane Elves are lucky and charismatic. They have LOTS of nifty powers, but remain very balanced... |
|
|
43 | 5419 | New Classes | Classes | MMH | 2004-03-08 | William | This plugin adds 6 new character classes to morrowind including: The hunter - an elite type of wanderer who is brilliant with bows. The Samurai - once up a few levels the samurai can be unbeatable as i have found when i walked in and killed vivec at level 7.... |
|
|
44 | 5059 | DB Attack Ring | Cheats | MMH | 2008-05-12 | The Wanderer | A simple single minded mod... All this mod does is make a ring available which... will allow you to control the Dark Brotherhood attacks. It sits on the barrel in the yard of the Census Office. Yes there are o... |
|
|
45 | 5019 | Beat The Game | Cheats | MMH | 2007-08-19 | TheDeadEye | I have been wandering around the morrowind mod sites and have found that this mod is not usually listed. I have not seen it on here and thought that I would upload it. All credits go to the author. I completely forgot about this mod until I was cleaning out my old emails and found it there. So if... | |
|
46 | 4922 | Treehouse Glade | Buildings | MMH | 2003-11-17 | Flakmonkey | A pretty treehouse in a nice little lush forest south of Balmora. Based on the Forest Of Life plugin by Sharp. For those Wood Elf players who feel a little out of place wandering around in those big imperial cities, or for anyone who just likes climbing trees. | |
|
47 | 4917 | The Wanderers Stash | Buildings | MMH | 2005-07-10 | The Wanderer | Adds 7 new underground hideaways This update adds all the clues to in-game except the 1st. Name, date/time stamp kept the same so should have no effect on saved games :) NO CHANGE TO EXISTING CONTENT...This is a network of underground stashes. There are no ... | |
|
48 | 4836 | New Suran | Buildings | MMH | 2005-06-30 | The Wanderer | Expands Suran with 14 new buildings to the north of town. Adds representatives from the main Guilds. A new small dockside which also includes a local ferry service and access to the main shipping routes. Adds a teleport it... |
|
|
49 | 4778 | Heavywood House | Buildings | MMH | 2004-03-28 | GUILDmaster | Go to Caldera and look for an Estate Agent wandering the streets. She will sell you an exquisite house for 12000 gold. The house has an amazingly decorated Living Room/Dining Room. A beautiful bedroom and an underground treasury. | |
|
50 | 3921 | New Suran Extended | Townd and town Expansions | MMH | 2007-03-06 | Nicholiathan | Combines New Suran (by The Wanderer) with Suran Extended (by Princess Stomper). The exteriors of Suran, New Suran & Suran Extended have been repositioned & the land extensively teraformed to allow these two great works to be used together. Done with permission & encouragement from bot... | |
|
51 | 3804 | Imported oddities | Stores and Merchants | MMH | 2008-11-30 | Deathstalker13 | Adds new merchant to game selling scripted items. New items include bows that restock arrows, belt that restocks bombs, drums that summon mounts, ranged cast-on strike wands, and more. Most of these items are rather expensive, so it gives experienced players a good reason to return to Seyda Neen.... | |
|
52 | 3652 | Cantonmarkt (German Mod) | Stores and Merchants | MMH | 2007-10-08 | Ygdra, Pam | This is a plug-in for the German version of Morrowind, which adds some merchants within Vivec. In Vivec sind nun neue fahrende Haendler, die einigen Armschmuck und andere kleine Dinge verkaufen. Anfangs sind die Verkaeufer auf der Bruecke zum Fremdenviertel, sie wandern j... |
|
|
53 | 3597 | Balmora Marketplace | Stores and Merchants | MMH | 2010-03-31 | Jonathan Wesley | This is my first ever mod for Morrowind so I hope you don't judge me too harshly. I have added a small market place to Balmora near Caius' house and added some NPC's to wander the stall. Jiub from the very begining of the game makes a return here as a merchant and there is also a tiki bar. ... | |
|
54 | 3189 | New Races and More Pack 1 update | Races | MMH | 2009-05-12 | Dale French | Races Classes and Signs Pack 1 Creator: Dale French Description: Contains Races: Bane Elf, Haunt; Classes: Soul Wanderer, Necromage, Lucky Acrobat; Birthsigns: The Unseen, The Shield, The Wandering Soul Here are my three races that all play very well after much testing. ... |
|
|
55 | 2829 | Your Dagon Fel Residence | Houses | MMH | 2002-06-13 | Morrowind Abodes | A fine one-room house that will meet all of your needs as you wander the islands of Sheogorad. Built according to local style but festooned with colored lights and filled with Dwemer furniture from the surrounding area. | |
|
56 | 2524 | The Wanderer's Lodge | Houses | MMH | 2008-04-03 | The Wanderer | It's BIG... It's Beautiful... It's in a lovely location... You just know you want it... And if you have your own sailable ship... Why... it even has its very own deepwater mooring. But why is it so cheap !!! Is there something you are not being told ??? |
|
|
57 | 2523 | The Underground Ship | Houses | MMH | 2006-10-08 | hairy4 | Captain DeGull was a highly successful pirate, he always kept his best loot in a chest on the middle deck. As an old man he had his entire ship moved to Balmora when it was just a small village. Recently a wandering argonian uncovered a dusty old trapdoor in between the stilt strider stairs, but ... | |
|
58 | 2159 | Serenity Island v1.1 | Landmasses | MMH | 2009-01-31 | Crankgorilla | A whole island that is high in detail. Not suitable to be kept in load order in current state due to weapon balance issues. Good for an afternoon wander and inspection until updated. Pretty and big. Maybe useful for ideas and/or entertainment. Has a dungeon that is below city. Hand crafted back i... | |
|
59 | 2116 | Salty's House Compilation | Houses | MMH | 2009-04-11 | Saltmummy626 | Dis is from da readme... Salty's House Compilation by: saltmummy626 Why hello, wanderer. would you like a place to stay? this mod adds 4, count em, 4 new houses to Morrowind. two of these houses where previousl... |
|
|
60 | 1922 | Pctower v 1.0 | Houses | MMH | 2009-05-12 | CaptainHowdy | Well by permission of the Calderan building authority and with borrowing the plans of the Caldera Mages Guild building, I built my little home to rest my wandering feet from time to time. There is a huge surprise waiting upstairs tho..................... |
|
|
61 | 1561 | Leijing Hill v1.5 | Houses | MMH | 2007-04-03 | Melchior Dahrk | This mod has been cleaned with enchanted editor. This mod adds an Asian/Akaviri style home to the grazelands. To get to the house go to Vos and talk to the guy that is wandering around outside of the Varo Tradehouse. This mod is all vanilla morrowind except for Dongle's animate... |
|
|
62 | 650 | Black-Moon Shack | Houses | MMH | 2007-01-07 | Pav_the_eternal | This mod adds a small shack next to the lighthouse in Seyda Neen, it's free, but you have to do a simple quest for a nord wandering the town. The reward is not only a home to call your own, but a tame clannfear to call your pet, one you can even talk to! |
|
|
63 | 423 | Arkeylan Armor 2 | Armor | MMH | 2008-12-28 | Arkeyla | This mod contains the pieces of seven sets of Better Bodies armor and clothing scattered around Vvardenfell in easily recognisable chests. Four of the sets also have male versions. During your wanderings about Caldera, you will come across a small addon to a house that w... |
|
|
64 | 338 | Alir | Armor | MMH | 2003-09-01 | Jim | Alir Ibikin is an ancient noble, cursed to wander the frozen shores of Solstheim forever. His only escape is through death. Are you strong enough to help him? See readme for info. | |
|
65 | 90 | Expansion Ingredients | Alchemical | MMH | 2005-07-25 | Stabbey_the_Clown | The expansions added a lot of new ingredients, but unfortunately, in Tribunal most are terribly limited, and in Bloodmoon you have to wander half the island. This mod (2 esp files) adds a new merchant to the Mournhold Magic shop that sells some Tribunal ingredien... |
|
|
66 | 89 | Expansion Ingredients | Alchemical | MMH | 2012-10-09 | Stabbey The Clown | The expansions added a lot of new ingredients, but unfortunately, in Tribunal most are terribly limited, and in Bloodmoon you have to wander half the island. This mod (2 esp files) adds a new merchant to the Mournhold Magic shop that sells some Tribunal ingredients in infinite quantities, ... |
|
|
67 | 8 | Ajira's Alchemy Reports | Alchemical | MMH | 2010-04-07 | DebiDalio | It seems to me that after having Ajira explain how to find certain mushrooms and flowers, then wandering around and finding and collecting them, and then reading both of her somewhat detailed reports, you should have learned at least a little about alchemy. Now you will! Each report, when r... |