# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 15315 | cleanhawkhaven2.0 | GHF | 2016-11-03 | ||||
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2 | 15303 | Wyrmhaven 2.0 Full | GHF | 2016-11-03 | ||||
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3 | 13505 | Hawkhaven v2.0 | SpiritedTreasure | Fliggerty | 2011-07-24 | Spirited Treasure | Adds a copy and paste of Pelagiad Halfway Tavern to Vivec.. Many many changes by me.. A house mod with myself added as companion inside... Can sleep 3 in the basement area. Along with high capacity trunks and closets for each companion's kit.One double bed for player is upstairs. Includes a batht... | |
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4 | 13350 | Wyrmhaven | Landmasses | Fliggerty | 2013-12-09 | Neoptolemus | Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire. The closing years of the Third Era see a rich trading por... | |
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5 | 13061 | Daedric Santuary Fix | Miscellaneous | Fliggerty | 2012-04-30 | gaddgadd | Well, I haven't seen anything like this yet, and I thought maybe someone would use this, so: Daedric Sanctuary Fix By gaddgadd 1. Description 2. Requirements 3. Installing the plugin 4. Save games 5. Conflicts 6. Credits 7. Contact 8. Where to find this 9.... |
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6 | 13042 | Ruins of Assarnibibi | DonnerGott | Fliggerty | 2012-11-14 | DonnerGott | This Mod adds the ruins of Assarnibibi, birthplace of Almalexia. It covers her presumptive past, by implication and without going into graphic detail. Lore friendly, unless something was changed in Oblivion; wouldn't know - haven't played it. Indorilyon stronghold is also included, but it's prett... | |
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7 | 12523 | KEY-Crystal_Eggs_01 v1.0 | Resources | MMH | 2006-08-16 | Clavis | This is a modders resource with a large collection of crystal eggs. The textures are based on the pictures of loose gems on Ebay's Gem section. The colors have NOT been tweaked. Pictures available HERE They are set up as Activators since I haven't made icons for them yet... | |
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8 | 12470 | PF's Weapon Resource Pack | Resources | MMH | 2007-07-22 | poonfisher69 | These are just some weapon meshes I made, they are untextured and haven't been tested in any way. They can be used in any way you wish as they are a resource. Two of them are from anime shows, one is Zangetsu from the anime Bleach, the other is Saia's sword from Blood+. Th... | |
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9 | 12046 | ZackGs Ayleid Ruins Resource | Resources | MMH | 2010-03-09 | ZackG | This is Ayleid Ruins I modeled inspired by TES4. They are very early and havent been properly uvmapped. You have to place them in game by yourself. LOOKING FOR SCREENSHOTS?? I left my morrowind disk somewhere so check out this video if you want to see how the... | |
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10 | 12012 | Grinding Wheel Resource | Resources | MMH | 2010-10-10 | A_Sapp | This is just a simple little grinding wheel i threw together for tes96 and decided to release it as a resource. It's only the .nif file and textures. You'll probably want to scale it to the size you want, as i haven't even put it in game yet and dont know how big it will be in game. ... | |
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11 | 11888 | Shakuer's Bunker Pillbox | Resources | MMH | 2012-07-18 | ShakurtheDeceiver | This is the first mod I'm submitting. I made it a while ago, and haven't used it. So instead of deleting it later (a choice I usually end up regretting) I'll just submit it for someone else. It isn't a glorious pillbox bunker, but a little work could change that. I won't be doing such work, I h... | |
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12 | 11862 | Shield Effect v1.0 | Resources | MMH | 2012-09-11 | latendresse76 | so yea got bored a while back and made this for a large possable wip that most likely won't happen. Saw a post that someone showed intrest so here it is.... it might need so tweaking and such, i think it has some custom textures i haven't looked at it in months... | |
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13 | 11674 | What a Wonderful World | Tweaks | MMH | 2010-02-16 | SuterMan | This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ... | |
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14 | 11673 | What a Wonderful World | Tweaks | MMH | 2010-02-16 | SuterMan | This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ... | |
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15 | 11404 | Mournhold Plaza Fix | Tweaks | MMH | 2005-09-13 | Master Sam | This Mod fixes the Ruined Plaza Brindisi. The Fountains now work, the statue is whole again, things like that. There is now a different way to get into the Dwemer Ruins (see readme for more details). NOTE: Never use this if you havent finished Tribunal! (More info readme). | |
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16 | 10486 | Detritus' Weapons 2 v1.0 | Weapons | MMH | 2013-03-08 | Detritus2004 | These are four weapons I modeled and textured: a spear, two daggers and a sword. I haven't placed them in the world because that didn't seem to work out in my other weapons pack. You can place them in inventory with the console: player->additem"det_flamberge",1 player->... |
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17 | 10483 | det weapons2 1.0 | Weapons | MMH | 2009-05-12 | detritus | These are four weapons I modeled and textured: a spear, two daggers and a sword. I haven't placed them in the world because that didn't seem to work out in my other weapons pack. You can place them in inventory with the console: player-&___gt___;additem"det_flamberge",1 play... |
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18 | 10094 | Town of Uvirith | Quests | MMH | 2005-12-17 | Tapani_doe | This is a mod for Telvanni characters. After the 3rd stage of your stronghold is finished, You'll find a strange man outside your tower. Here starts your quest for building your own town; Town of Uvirith. Changelog:I haven't tested this but I hope I have fixed the bu... |
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19 | 9623 | Guard Diversity | NPCs | MMH | 2012-08-10 | SkoomaPro | This mod replaces the generic, copy-pasted guards of Morrowind with different variations. Some guards have different loadouts and armor, and each have different faces. I haven't tested it extensively, but enough to know that guards still act like guards, and they don't all look the same. However,... | |
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20 | 9064 | Sail Cloth Retexture SCR | Models and Textures | MMH | 2008-09-22 | Alaisiagae | Replaces the four sail cloth textures with higher resolution textures that maintain the look and feel of the originals. Includes an alternative set as well. Details ======= I haven't seen too many sail cloth replacers, so I decided to ... |
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21 | 7741 | Expensive Belt 03 Icon Fix | Miscellaneous | MMH | 2012-07-15 | jeclxohko | Very small icon tweak for the expensive belt in Morrowind. If you notice the default one has extra pixels. View screenshots for changes. Note: If you haven't seen the belt yet, go add it via console "player->additem expensive_belt_03, ... |
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22 | 7283 | vampfix 0602 | Gameplay | MMH | 2009-04-24 | Lykan | Ok, this should work for you folks. I apologise to anyone who came up with this solution before me, but I am making this public for all the peoples on the afterdark forums, because I personally haven't come across a mod like this before. | |
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23 | 6864 | The Raven Wizards | Factions | MMH | 2009-05-12 | Unknown | I know my other MODs haven't been very good, but this one has no glithes what so ever. It adds another faction and a huge guild house with your very own room. To get to the Raven Lands find the Raven wizard in Seyda Neen (near the Census and Exsise offices) | |
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24 | 6714 | Schastar Magicrafting Potions | Enchantments | MMH | 2015-05-11 | Thierry Sanchez | With this plugin you will be able to buy some potions that will grant you some help for your enchantments. The potions are available from Schastaria of White Haven, the sister of Nalcarya, at Balmora. I don't think the plugin is too unbalanced : the potions have nasty side effects ... |
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25 | 6569 | Mysterious Cave (Completed Static) | Dungeons | MMH | 2008-04-27 | VaguelySpecific | Adds a gruellingly detailed cave to the West Gash region, located South Southeast of Dushariran, a daedric shrine. It's a big cave, that I haven't completely finished, but I want testers because I don't feel like testing it myself. I plan on giving this mod a story,... |
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26 | 6507 | Falons Ancestral Tomb v1.0 | Dungeons | MMH | 2009-05-12 | Falin M'orr | This is a small tomb that has some leveled creatures and good loot. This is my first plug-in made and i have tested it with dozens of other plugins and haven't found any problems. This tomb is located after the bridge in seyda neen. It is close to the man that falls from th... |
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27 | 5768 | Smight Plight Dress Textures | Clothing | MMH | 2009-04-06 | Smite_Plight a.k.a. Biagio Virde | Hey Smight. These are the textures that I've done for you for your robe meshes; although I haven't included the meshes in the file to save space as I assumed you'd be able to sort everything out when you got the textures. I hope they are okay, if you want me to make alterations to them... |
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28 | 5468 | Trogite Soldier | Classes | MMH | 2008-12-21 | .:ReNgEr:. XD (a.k.a megazord23) | This mod adds a new race(Trogite) as well as a class(Trogite Soldier) and a Birthsign(The Soldier).They were made to be used together(for better results), but I haven't tried to make any other combination, so feel free to try. Still working on more screenshots. |
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29 | 5006 | AutoLeveler | Cheats | MMH | 2010-11-23 | Feral Possum | Firstly; Yes, its a cheat. I haven't seen anything like this posted before although there may be similar things like it. This is my second mod by the way. The pot is found 3/4 burried under the wooden walkway to Seyda Neen lighthouse. Easy to find as it's designed for peo... |
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30 | 4750 | Ghostseer Castle | Buildings | MMH | 2011-03-06 | Kam Ghostseer | Based on a castle mod by Allan. This is complete and usable as far as I can tell, I haven't worked on it in years though. It adds a large fortress to the north-west mountain near Balmora that has everything you could possibly want. I do not guarantee that it is 100% func... |
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31 | 3971 | Sadrith Mora Expanded | Townd and town Expansions | MMH | 2014-02-10 | Karpik777 | I hereby present you a unique gem this page haven't seen so far. Laides and gentelmen, wizards and sorcerrers, this is Sardith Mora Expanded [i]by Karpik777 Are you bored by this small town, Sadrith Mora? Does irk you that with BUUL, UG can as big as SM? Th... |
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32 | 3906 | nemonsvvardenfellcooperation | Stores and Merchants | MMH | 2016-05-07 | Nemon | Haven't you ever wondered WHERE Ra'virr or Arille got their goods from? Do they just pop up in their inventory every 24 hour? (Well okay, so they do) Then certainly this mod is for you! It places a warehouse just southeast of Ebonheart. Talk to Belamen Ner, join the Vv... |
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33 | 3780 | Haven | Townd and town Expansions | MMH | 2006-08-16 | Kalesky | Adds a town in the game. Haven is a city in Valenwood that isn't conquered by the Imperial Legion yet. Talk to Vuron at the docks in Sadrith Mora to go there. Don't try swimming to there, you won't succeed! Changelog:begin_haven_more npc: This file adds more npc's an... |
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34 | 3605 | Balmora Upgrade | Stores and Merchants | MMH | 2016-02-02 | Unknown Hungarian Modder | Balmora Upgrade Extras : Milie Hastien : Fine Clothier Nalcarya of White Haven : Fine Alchemist Ra'Virr : Trader + Decorator Balmora, Guild of Fighters : Smith |
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35 | 3404 | Static Replacements | Beta | MMH | 2005-03-23 | Sendai45 | This is just a trial version of a project I'm thinking of taking up. When finished, all static furniture will be replaced with items that can be picked up, moved and sold like other miscellanous items. Currently, only the rugs have been replaced. They haven't been assigned o... | |
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36 | 2753 | White Armor | Armor | MMH | 2009-06-10 | Jman66100 | This mod adds a set of white armor to the game. It is just a retextured set of Daedric armor. The armor has all the same attributes as Daedric armor. As of yet, I haven't added an in-game way to get the armor, so you can either make your own Trader, make... |
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37 | 2312 | Sorkhaven v1.2 | Landmasses | MMH | 2009-05-12 | Michiel aka MDJ | It is an island placed far north of Khuul. You can reach it by talking to the shipmasters up north in Khuul, Dagon Fell, and Gnaar Mock, and also by asking around in the South Wall Cornerclub, so you have a link back to Balmora. The island includes a nice manor, not to big. There are a... |
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38 | 2311 | Sorkhaven | Landmasses | MMH | 2011-07-19 | Michiel | Sorkhaven Project Far up North of Khuul an island is placed. You can look for transport in khuul, dagon fell, gnaar mock & the south wall cornerclub. Version History 1.0 (tryout): Island, trees, buildings, etc. 1.1: ... |
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39 | 2310 | Sorkhaven | Landmasses | MMH | 2009-06-06 | mdjansen | Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ... |
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40 | 2075 | Ring Falls | Landmasses | MMH | 2009-05-12 | Unknown | It is a large island about a mile off the Bitter Coast region. The island is a half crater and has about 50 waterfalls on it. in the center of the crater there is a spike of rock coming up with a powerful sword stuck in it. I have skeleton archers perched on the cliffs and a few warriors. I haven... | |
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41 | 1848 | Ninja's Haven | Houses | MMH | 2006-09-10 | Prince Maethis | Ninja's Haven is a medium-sized flat house, with the main entrance on a mountain east of Caius Casodes' house. The house is moderately sized, kept mostly bare so people can customize it the way they want. There is more than enough room for any slaves, apprentices, workers, or companio... | |
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42 | 1616 | Mage's Services | Houses | MMH | 2007-06-01 | paranoid_android | I was disappointed with the amount of places for mages to get services without being part of the mages guild. There are probably mods out there like this one, but I haven't come across them. This mod adds a house to the island north of Ebonheart. It has all of the services a mage could need. Spel... | |
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43 | 1188 | Full bound armor | Armor | MMH | 2010-06-11 | Reeder960 | This mod adds bound pauldrons and greaves sadly i havent been able to make spells to summon them yet (this is my first mod) so instead i have made permant versions that have been spread around morrowind the readme will tell more Changelog:v.85-changes placing of items so they ca... |
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44 | 256 | Abandoned Flat v2.0 | Houses | MMH | 2013-06-03 | GhostWhoWalks | Ok, this is the biggie, what quite a few people have been waiting on. The full, re-released version of the Flat. What is it? For those that haven't been keeping up, it's a revamped version of the flat that also includes the Harvesters expansion. More details below: Added: A pool, comba... |
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45 | 178 | Secret Master's Alchemy Equipment | Alchemical | MMH | 2007-08-15 | aged hippy | This plugin brings the Secret Master's equipment into the game, you can buy it from Nalcarya of White Haven in Balmora | |
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46 | 175 | Purchasable Alchemy Lab | Alchemical | MMH | 2017-09-28 | Cyrano | Nalcarya of White Haven, the alchemist in Balmora, offers for sale the Delvanni alchemy system that the player may install in any cell. The laboratory consists of ninety-six containers representing all the ingredients available in un-modded Morrowind, Tribunal and Bloodmoon placed alphabetically ... | |
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47 | 19 | Alchemist's Services | Alchemical | MMH | 2007-07-01 | Arcimaestro Antares | With this plugin, you may ask the Alchemists in Morrowind, to prepare the potions for you, even if they don't have them for sale. To start, speak to an Alchemist Service (like Nalcaraya of White Haven, in Balmora ) about "my trade". It will add the topic "Alchemist's Serv... |