# Actions Id Name Category Site Date Author Description
1
15292
Westly's Pluginless Head snd Hair Replacer Complete GHF 2016-11-03 Westly
2
15271
Vvardenfell Druglord GHF 2016-11-03
3
15207
The Augur Moose GHF 2016-11-03
4
15138
Simpler Cliff Racer Slaughtering GHF 2016-11-03
5
15104
Rincewind's Luggage GHF 2016-11-03
6
15004
Morrowind Official Plugins GHF 2016-11-03
7
14941
Limeware mug 01 GHF 2016-11-03
8
14923
Kite's Rug Resource v1.0 GHF 2016-11-03
9
14763
Dren's Thugs GHF 2016-11-03
10
14761
Draugr texture replacer GHF 2016-11-03
11
14574
Breaking Bad Moon Sugar GHF 2016-11-03
12
13543
Tel Moonrar v1.0 Houses MMH 2009-04-06 Mercling Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first a... more
Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first acquired my telvanni tower at Tel Urvith I've aspired to make something larger more fitting and in a more suitable location and thus Tel Moonrar is born.
The first thing you should note is that there are no quests involved in this mod (that's not to say you can't have a bit of an adventure with it) it was primarily designed to be a tower mod and as so it includes individual chambered rooms which include:

Lower Tower
With guard post, entrance to dungeon, upper tower, trophy chamber and teleport crystal

Upper Tower
With bedroom and access to balcony and chambered rooms

Dungeon
With Dragons, loot ;) and exit to island

Trophy chamber
With manikin stands and trophy cases

Alchemy chamber
With many types of potted plants and complete with a set of alchemy baskets and alchemy gear

Spell craft chamber
With spell craft tome and Inscription

Library chamber
With lots of book space

Armory chamber
With manikin pods, weapon tables and a special set of amour

The tower is set on a new island which is NE of Sadrith Mora, it's quite large so you can't miss it, beware lowbie players the entrance is guarded by some small but powerful guards which you'll have to kill.

There is now a point to go down into your dungeon more often, the dragons down there have a tendency to horde precious items as well as large amounts of gold, the only problem is that you'll need to kill them to get at it ;)

-:-:- Thanks -:-:-
Ok so this is the bit where I heap thanks on all of those who helped me make this mod what it is, so here we go:

The DopeHatMan
Email: [email protected]
l
Thanx for letting me use inscription, spell craft tome and the little bag of holding you released with Uvirith Inside
Wormgod
For the amazing dragon model, sorry I couldn't manage to get hold of you to ask permission.
Nazz
For the missing parts of the saviors amour
Chron Ventri
For the wonderful display cases
And everyone who was kind enough to help me on the Elder Scrolls Forums, you know who you are!!!!! :)
13
13541
The Sable Dragon Pluto Fliggerty 2012-09-09 Pluto I thought I should add this to my section here at GHF. Always good to have multiple ways to archive a mod. :)
This adds The Sable Dragon Inn, south of Hla Oad at the mouth of the Odai River.
There are 13 miscellaneous quests that you can find, and about 6 smaller mini-quests as well. Some of ...
14
13538
Ald-Ruh Overhaul Enchantments Fliggerty 2015-08-03 SYMBIOTE DINOSAUR This mod is a little overhaul I created to make Ald-Ruhn look more prosperous, it also ads some
unique daggerfall style StreetLamps so the town isn't so dark at night time. This is the first version though
so if there are any bugs, please let me know. As of now I don't know if this is compatable...
15
13534
New Beginnings Birthsigns Fliggerty 2011-08-08 Tshultze New Beginnings V4
Tshultze
Dec 13, 2007
Description:
Adds a chest, birthsign, and class to the game. chets is in the seyda neen
chargen courtyard.
Installation:
Put this mod into your morrowind/data files folder and play
Bugs: none. tested it fully myself and removed all the bugs. should be co...
16
13499
H.E.L.L.U.V.A. Glorious Guards Sandman101 Fliggerty 2013-07-23 Sandman101 The Elder Scrolls III
MORROWIND:
H.E.L.L.U.V.A. Guards
Hugely Expanded Leveled Lists Ultimate Version Addition
Thanks to Dragon32 and Fliggerty for the name.
17
13495
H.E.L.L.U.V.A. Wicked Weapons Sandman101 Fliggerty 2013-07-21 Sandman101, Friends The idea behind the H.E.L.L.U.V.A. series of mods is to take community made content and add it only through the leveled lists.
This isn't just another weapons mod. It is an attempt to add over 100 modders work to the game and keep it balanced. If you use all of the modules there are 1594 Weapons...
18
13487
Daedric Tweaks Creatures Fliggerty 2013-06-16 hollaajith Tweaks the the various Daedra to make them tougher.All the daedra have their stas modified. Now daedric shrines are indeed tougher than before. Tweaks the stats of each daedra to be more suitable.
-Now Dremora are much stronger and Dremora Lord are stronger than Golden Saints.
-Added stronger...
19
13485
Antares Creatures Creatures Fliggerty 2012-08-25 Arcimaestro Antares This is a compiled mod with all of Arcimaestro Antares's creatures.
It includes: Trolls, Treant, Medusa, Hill Giant, Green Slime, Gargoyles, Frost Monarch, Frost Giant, Draugr Deathlord, Cecaelia and Beholders.
Each Creature has its own readme.
20
13480
J-Companions Companions Fliggerty 2011-10-16 Jusey1 This mod as a few companions in MW. Simple but one is powerful and more will get added later.
The companions are set so they can never die and both should have high enough speed to follow you.
There are only two right now, one in Seyda Neen and the other in Caldera. Have fun!
21
13459
Opticians Calislahn Fliggerty 2011-08-25 Calislahn Opticians
By Calislahn
INDEX:
Requirements
About this mod
Installation
Playing this plugin
Known Bugs & Issues
Incompatibilities & Save game warnings
Credits & Usage...
22
13458
Dryad Robes Calislahn Fliggerty 2011-08-25 Calislahn Dryad Robes by Calislahn
INDEX:
Requirements
About this mod
Installation
Playing this plugin
Known Bugs & Issues
Incompatibilities & Save game warnings
Credits
Permissions
Co...
23
13456
Cali's Clothing Calislahn Fliggerty 2011-08-25 Calislahn Cali's Clothing v1.2 by Calislahn
The original Cali's Clothing mod had a couple of minor bugs which i fixed with a seperate update esp. This is just those two mods combined :)
This mod contains five new colour co-ordinated female outfits consisting of:
Extravag...
24
13437
You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod (Y.N.A.N.A.R.) Dragon_Lance Fliggerty 2011-08-09 Dragon_Lance Name: You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod
Version: 1.0
Date: 1/6/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
Just a crazy idea I picked up somewhere... Hope you enjoy it, I had a good laugh making it :P.
Location...
25
13424
Westly's Pluginless Head and Hair Replacer Westly Fliggerty 2013-07-27 Westly This mod is a pluginless replacer (which means no .esp is used; rather, the mod directly replaces certain meshes already used in the base game Data Files of Morrowind).
This replaces the meshes for the original/stock/"vanilla" head and hair meshes (utilizing modder made meshes and new high-resol...
26
13423
Westly Presents: Unique Winged Twilights Westly Fliggerty 2012-11-12 Westly
TheElderScrolls III MORROWIND: Westly_Presents_Unique_Winged_Twilights

Index:
1.Installation
2.Playing the Plugin
3.SaveGames
4.Issues/Bugs/MildIrritances
5.C...
27
13421
Westly Presents: The Sidhe and The Darklings Westly Fliggerty 2012-11-17 Westly This plugin adds:
2 new better body playable races, the Sidhe and the Darklings
5 female and 5 male Sidhe Heads
4 female and 4 male Darkling Heads
Male and Female Vampire heads for both races
A large variety of hairs for each race and their respective sexes
Race Descriptions:
:
28
13420
Westly Presents: The Saxhleel Westly Fliggerty 2011-09-10 Westly
The Elder Scrolls III
MORROWIND:
Westly_Presents_The_Saxhleel

Index:
1. Installation
2. Playing the Plugin
3. Save Games
4. Changing the Face/Race of an Existi...
29
13419
Westly Presents: Mang'Chu, The People of the Waters Westly Fliggerty 2012-11-14 Westly This plugin adds:
A new better body playable race, the Mang'Chu (a subrace of the Tang Mo)
12 male Heads 10 female Heads
Male and Female Vampire heads
A large variety of hairs
Race Description: Of the many tribes of Tang Mo, the Mang'Chu, or "People of the Waters", are the most versatile and...
30
13418
Westly Presents: Halflings Westly Fliggerty 2012-11-19 Westly This plugin adds:
A new diminutive BB race to the game TESIII: Morrowind, the Halflings. Thanks to Gagatek's wonderful remeshing of the BB mesh to have oversized furry feet, these Halfings have a great resemblance to Tolkein's and later the D & D's Hairfoot Halflings (so fans of all rejoice). I ...
31
13416
Westly Presents Elves of the Unseen Westly Fliggerty 2013-09-17 Westly This plugin adds:
A new BB race inspired by the Elves of the Unseen from Hellboy II: The Golden Army, specifically the twin elves Nuada and Nuala.
Prince Nuada A ruthless leader who treads the world above and the one below, Prince Nuada Silverlance is the male heir to the crown of the Unseen, m...
32
13415
Westly Presents Elves of the Unseen Westly Fliggerty 2013-09-17 Westly This plugin adds:
A new BB race inspired by the Elves of the Unseen from Hellboy II: The Golden Army, specifically the twin elves Nuada and Nuala.
Prince Nuada A ruthless leader who treads the world above and the one below, Prince Nuada Silverlance is the male heir to the crown of the Unseen, m...
33
13414
Westly Presents BB Almalexia Replacer Westly Fliggerty 2013-09-17 Westly This mod includes:
A new Better Body adaptation for the Almalexia creature models adhering in style to the look of the original creature models, but with updated Better Body parts. This part is "pluginless" as it only requires the installation of the "Meshes" and "Textures" folder to replace the...
34
13413
Westly Presents Aureals: TESIV Inspired Golden Saints Westly Fliggerty 2012-11-14 Westly This plugin adds:
A new playable race, Aureals (inspired by the Golden Saints that were featured in TESIV ala the Shivering Isles expansion)
8 male Golden Saint Head 10 female Golden Saint Head Male and Female Vampire heads A variety of hairs for both sexes
Race Description: The Golden Saints ...
35
13412
OH! My Goddess! Almalexia Replacer Westly Fliggerty 2012-11-19 Westly This mod includes:
A new BB adaptation for the Almalexia Creature models, while maintaining a few key details of the original Almalexia, the rest has been "reimagined" by the author of this mod for a decidedly stylistic approach for the Mother of Mercy. This part is "pluginless" as it only requi...
36
13411
Yuanti dungeon 2nd version alpha Dungeons Fliggerty 2013-11-20 Quasidivine A totally different take on my first mod based on suggestions made by SpiritHawke This mod hopefully illistrates the difference in skill level from when I just started to now.. Enjoy
This action packed dungeon will have you fleeing for your life as an evil long lost daedra worshipping cult begin...
37
13405
Kogoruhn Ruins Dungeons Fliggerty 2011-10-14 Taken by Trees Kogoruhn ruins

Version 1.11
By Taken by Trees

1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Changelog
8. Further Updates
9. credits
10. contact and information
11. legal s...
38
13399
Balmora's Underworld Dungeons Fliggerty 2013-03-17 Fulgore Get lost within the depths of Balmora's Underworld. Walk through the sewers: let the Thousand Lanterns Market take your breath away and explore the abandoned canals. Witness criminal factions fighting against each other and common folks going on about their daily lives. Discover the access to the...
39
13391
Ruby Inn 1.0 Buildings Fliggerty 2011-10-26 Crankgorilla Designed for Vos to be a little bit crazy, a crossroads of all peoples going to and from destinations. Many customers to interact with. The bar is stocked up with an excellent variety of beverages. It meant to be humourous and rough, like a location of this type would be. You get your own room if...
40
13383
Cavern Ruins 2.0 Buildings Fliggerty 2012-09-27 Blackened Angelwings Everything you need to know is in the Readme. this modd is recomended for low level players without a stronghold.

This mod is currently going through an update phase for all known bugs as well as some new addons to completely change it. if anyone still plays this mod please send me a message ...
41
13380
UMPP 1.6.5 fixes Bugfixes Fliggerty 2013-07-23 EnderAndrew There are two versions included, depending on whether or not you use the "Morrowind Patch v1.6.5 BETA (BTB Edit).esm" or "Morrowind Patch v1.6.5-BETA.esm" master. I didn't reimplement changes specific to the BTB edition. I assume if you're not running it, you don't want those changes. Some of the...
42
13379
Texture Fix 2.0 Caldera patch Bugfixes Fliggerty 2014-02-03 WHReaper Texture Fix 2.0 Caldera patch
This patch corrects some errors in landscape shape edits done by Texture Fix 2.0
around Caldera and also adds some variety to used textures, making the overall appearance
closer to vanilla.
Created by WHReaper
43
13378
Tales of the Bitter Coast Replacer (A. P. Hillard/LG) Bugfixes Fliggerty 2011-08-10 Lady Godiva This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ...
44
13377
Tales of Seyda Neen replacer Bugfixes Fliggerty 2011-08-10 Lady Godiva This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ...
45
13376
Suran Temple Door Fix Bugfixes Fliggerty 2014-07-07 cml33 The front door to the temple in Suran uses a Hlaalu style door instead of a Velothi style door. This mod corrects this inconsistency. This mod also repositions the door inside the temple which used to stick out a bit too far.
Update 1.1 Lowers the temple a tiny bit so that it no longer floats.
46
13375
Spirit's MGSO Daedric Armor Fixes Bugfixes Fliggerty 2013-05-31 Spirithawke When using the Morrowind Overhaul - Sounds & Graphics v3.0 The male daedric cuirass and the daedric gloves do not use the MGSO updated textures. Spirit's MGSO Daedric Armor Fix.esp fixes that. I am also including in this my previously released on the forums fix for the a_daedric_cuirass_f.nif whe...
47
13374
Sethan Tomb floor fix Bugfixes Fliggerty 2013-12-06 WHReaper
===== Sethan Tomb floor fix

# Description
Floor at the end of Sethan Ancestor Tomb is a bit broken - You can see through gaps
to the void. This mod ...
48
13373
Ownership Indicator Custom Crosshair Fix Bugfixes Fliggerty 2011-08-12 MrSmit Name: Ownership Indicator Custom Crosshair Fix
Version: 1.0
Date: 6/9/2011
Category: Models and Textures
Author: MrSmit
Description

This mod makes Yacoby's Ownership indicator compatible with two custom crosshairs.

You must have Yacoby's Ownership Indicator installed (requires MGE)...
49
13372
Morrowind Official Plugins Bugfixes Fliggerty 2014-09-25 WHReaper
================================= Morrowind Official Plugins

Based on O...
50
13371
MGSO v3 Temporary Patch 5 Bugfixes Fliggerty 2012-10-19 john.moonsugar Note! Please proceed with caution, as I rely on others to do most of the testing of this patch.
This is an unofficial temporary patch for MGSO version 3 to provide quick fixes to problems noted by forum users.
To install, please first unpack in a temporary directory and review the contents and ...
51
13370
IDZeroNo's Actor Animation Fix Bugfixes Fliggerty 2012-04-25 IDZeroNo Simply fixes the no actor has animations bug
for the default game when you are messing with them.
IDK If it will work for mods tho...
The animations in these pack are the default ones only used to fix these bug only!
52
13369
Hunger Keyframe Fix Bugfixes Fliggerty 2013-08-27 Gez When a hunger (or any other creature using the hunger mesh) is knocked out, it starts to emit a horrible noise. This is because the animation loops on a single frame while the hunger is down, and this frame has the "SoundGen: Land" instruction, calling the sound of the body falling to the ground ...
53
13368
Dagoth Ur Fix Bugfixes Fliggerty 2012-09-09 hollaajith Description : In Vanilla Morrowind, killing Ash Vampires does not weaken Dagoth Ur. This mods attempts to correct that. Now killing Ashvampire weakens him as Bethesda originally intended.
Installation : Just copy the ESP into your Data Files folder and activate one of the ESP.
Dagoth Ur Fix.es...
54
13367
Castle Wars Updater Bugfixes Fliggerty 2011-08-11 Falador Wiz1 This module contains all the updates for castlewars. Compatible with old games.
Simply replace old plugin if neccesary. Up to date changes on the site.
55
13366
arvisrend's Morrowind fixes Bugfixes Fliggerty 2013-07-22 arvisrend arvisrend's Morrowind fixes

Version 0.5
----------------------------------------
These seven little ESPs (actually six, but one comes in two versions) are meant to fix a few bugs in Morrowind (with expansions) that have not been addressed by the MPP (Morrowind Pa...
56
13365
Annastia post-play replacement .esp (to save load time) Bugfixes Fliggerty 2011-08-10 Lady Godiva This is the first of my series of replacement .esp files that can be used to replace the main .esp file of any user-made expansion for the game. It is a simple remake of the original .esp file which simply removes all references to dialogue, NPCs, land mass, quests etc. That means one you've repl...
57
13352
Denina's Hot Beverages Denina Fliggerty 2013-01-29 Denina This simple mod adds coffee, hot chocolate and tea, sold by the mug, on various publicans/traders. There is no new dialogue or anything added to the leveled list in the interest of minimizing conflicts. My thanks to Kiteflyer61 for making the meshes and textures that made this mod possible as I'v...
58
13348
Tel Meskoa and Tel Matouigius EV Landmasses Fliggerty 2014-01-31 F.I.M. Intro:
Decided to upload my mod here as well =)
This mod was first released in 2005 for the german version of morrowind... but some day i got insane and started translating with my poor english...
so feel free to laugh at my english :P
Requires:
Morrowind
Tribunal
Bloodmoon...
59
13347
TAO - The Arktwend Overhaul 0.15 Landmasses Fliggerty 2012-07-21 john.moonsugar TAO (The Arktwend Overhaul):
TAO is an overhaul for Arktwend English, designed to add new graphics, creatures, and other content to the fun Arktwend game from SureAI.de. There are still lots of things do be done, but already it makes a few nice changes.
This version is for...
60
13346
Tamriel Rebuilt Alpha Release Landmasses Fliggerty 2014-01-05 Tamriel Rebuilt NOTE: this is an old version. As of 2017, the up-to-date alpha file is called TR_Preview.esp and is part of the main TR downloads.
Tamriel Rebuilt: Alpha, 7 January 2014
This is a snapshot of some of the work in progress by the Tamriel Rebuilt team. It contains a significant portion of the western h... more
NOTE: this is an old version. As of 2017, the up-to-date alpha file is called TR_Preview.esp and is part of the main TR downloads.
Tamriel Rebuilt: Alpha, 7 January 2014
This is a snapshot of some of the work in progress by the Tamriel Rebuilt team. It contains a significant portion of the western half of Mainland Morrowind, and is still far from being release-ready, but can already be played and explored. Exteriors are finished (but not always border-matched), but only some of the interiors and NPCs have been done. It goes without saying that this content comes with no warranties. Backup your savegame before you load this mod, and prepare to play the actual Heartland (once it is released) with your old save.
In terms of exteriors only, this alpha encompasses parts of our (future) Almalexia release (but not the city itself), all of Heartland, and the southern parts of Véloth. Over time, we will probably be adding more content to this as we finish.
This release is self-contained and does not conflict with the Sacred East v1.5 release (which contains all of our *finished* content as of August 2013). If you intend to play the Alpha together with Sacred East, ensure that you first install Sacred East and then the Alpha, since the Alpha has a newer version of the Data files. (Also, ignore the One or more plugins could not find the correct versions of the master files errors you get when you start the game.)
Please report bugs and inconsistencies on our beta testing thread.
Tamriel Rebuilt team
http://www.tamriel-rebuilt.org/
61
13344
Strange Grove Landmasses Fliggerty 2015-05-15 John Kahler Part of the May Modathon Month (I hope!)
This plug-in adds an island between Khuul and the south-east side of Solstheim, which has 12 quests, several new items, including lollies,
62
13341
ShotN - The Reach - Vorndgad Forest Landmasses Fliggerty 2013-01-12 Skyrim - Home of the Nords Team Spanning the heartland of Markarth County, the Vorndgad Forest is a lush, rugged landscape hiding countless secrets and untold perils beneath its virgin canopy. Fearsome beasts stalk the forest floor and ravines that carve out the famous mesas of the Reach. The settlement of Karthgad is the only ...
63
13339
Deus Ex Machina: A Steampunkyish Mod Landmasses Fliggerty 2012-02-11 Trainwiz For centuries the enormous city of Omicron has lived in technological peace, bumbling through their problems and generally living happily. That is of course, until a plague hits the city and an enormous trans-dimensional gate opens up in the center, unleashing an army of malevolent bureaucratic r...
64
13337
Arktwend English 3.2 Landmasses Fliggerty 2012-07-21 john.moonsugar [color=#ff9900][Note: for bug fixes, please download and install the "AE_Patch" from the additional files section below (updated Sept 11, 2012)]:
65
13335
Ulvanis NPCs Fliggerty 2011-08-09 praiseargonia Ulvanis, by praise argonia.

I don't feel like writing a long readme so go to the seyda neen light house. Be ready, becuase you need to be at least level 50 to survive.
Thanks to grimmy for suggesting it.
What more do you want? A freaking cookie?
66
13333
Shut Up! NPCs Fliggerty 2014-10-16 qqqbbb This is optimized version of "Shut Up!" mod by Adam Zsoldos. The mod allows NPCs to greet you only when you're looking
directly at them. Script was rewritten and simplified so now there should not be any bugs.
Don't use this mod with Advanced NPCs mod.


Requirements:
...
67
13326
Dren's Thugs NPCs Fliggerty 2011-08-09 praiseargonia Dren's thugs
By Praise argonia!
V1.0
Description
Dren's thugs aproached Fevesa asking her if she would sell the farm.She refused and now Dren's thugs are out to get the farm by force, Fevesa needs you help and fighting off the thugs!
...
68
13319
Staffs of the Daedra Melchior Dahrk Fliggerty 2011-08-12 Melchior Dahrk The Elder Scrolls III MORROWIND:

Daedralord Staffs

Version 1.57
By Melchior
[email protected]

1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits
8. Contact...
69
13314
Mallorn Trees in Morrowind Melchior Dahrk Fliggerty 2012-09-10 Melchior Dahrk Tolkien's Mallorn Trees
by Melchior Dahrk
v1.1
Description
"Its bark was silver and smooth, and its boughs somewhat upswept after the manner of the beech; but it never grew save with a single trunk. Its leaves, like those o...
70
13308
Dragon Statue Replacer v1.0 Melchior Dahrk Fliggerty 2011-08-12 Melchior Dahrk The Elder Scrolls III MORROWIND:
Dragon Statue Replacer
Version 1.00
By Melchior Dahrk
[email protected]

1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Cre...
71
13306
Atronach Expansion Melchior Dahrk Fliggerty 2012-09-10 Melchior Dahrk 1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits
8. Contact and Information
9. Legal Stuff/Disclaimer
10. Changelog

1. DESCRIPTION

This mod takes several community resources as well...
72
13303
Potion Storage Helper Alchemical Fliggerty 2013-04-17 latendresse76 Potion Storage Helper v1.0
Created as ALchemy Storage Helper by scruggs.
Converted to Potion Sorage Helper by latendresse76
utilizing freshFish's MWScript Extender

About the Plugin
This is a simple update on a simple...
73
13299
ASH 2.0 Ort Edit Alchemical Fliggerty 2014-04-16 Ortorin The orginal work by Scruggs contained a sack that allways stayed at 1 pound regardless of how many ingredients were contained inside. This edit of mine adds weight to the sack based on the combined weight of the ingredients rounded down to the nearest five.
The sack can only go up to 500 pounds...
74
13298
Ultimate Knight Shop Leveled 1.0 Items Fliggerty 2014-03-30 Crankgorilla Ultimate Knight Shop Leveled
Version 1.0
All items will appear randomly throughout your quests, as would regular items in chests and appropriate locations.
Required Mod Dependancy - Ultimate Knight Shop by Orry, aka "The Hand of God"
Download - http://mw.modhistory.com/download-71-7155 or by ...
75
13296
Object Duality Items Fliggerty 2012-02-11 Trainwiz This mod is your tradiontal treasure hunt mod. It adds various powerful or otherwise semi-useful Weapons and armors, and places them in random locations throughout Vvardenfell.
Except there's a twist. All of the artifacts suffer from 'Object duality', in other words, they look like something use...
76
13290
Enhanced Economics 1.5 Items Fliggerty 2012-10-08 Crankgorilla With the passing of time the Vvardenfell economy grows. New trade links and previously unexplored regions have been opened and although many dangers still exist, merchants expanded to the four corners of the continent. More ingredients have become available. More
77
13289
Enhanced Economics 1.2 Items Fliggerty 2011-08-11 Crankgorilla With the passing of time the Vvardenfell economy grows. New trade links and previously unexplored regions have been opened for trade and although many dangers still exist, trade has expanded to the four corners of the continent. More ingredients have become available. More
78
13287
Cali's Kitchen Items Fliggerty 2011-08-26 Calislahn Cali's Kitchen.V2
This mod adds some kitchen objects to the game. All available to buy at Arille's Tradehouse in Seyda Neen.
I originally made these as I never seem to have enough things to furnish kitchens in my hous...
79
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Better Picks'n'Probes Items Fliggerty 2012-01-11 Lexa, HG-12, Sister This modification is a mesh and texture replacer for lock picks and probes. You may use it as esp-free replacer but you can also use the plugin data file which offers different meshes for the apprentice and the bent probe.
This mod does three things:
-It corrects the meshes of the picks and...
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Better Lutes v1.0 Items Fliggerty 2011-08-11 Xargoth The Elder Scrolls III
MORROWIND:
Better Lutes
by Xargoth


Index:
1. Installation
2. Introduction
3. Playing the pluggin
4. Credits and thanks
...
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Imported Oddities Stores and Merchants Fliggerty 2011-08-05 Deathstalker13 The Elder Scrolls III MORROWIND:
Imported Oddities
By Deathstalker13 ([email protected])
Date
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits/Permissions received...
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H.E.L.L.U.V.A. Merchant Containers Stores and Merchants Fliggerty 2011-08-09 Sandman101 The Elder Scrolls III
MORROWIND:
H.E.L.L.U.V.A. Merchant Containers
Hugely Expanded Leveled Lists Ultimate Version Addition
Thanks to Dragon32...
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Bridgewater Blacksmith 1.1 Stores and Merchants Fliggerty 2011-08-23 Crankgorilla A place to stop in and shop in Ebonheart. Features include Dreugh and Newtscale armour sets by Quorn and a selection of shields by Georgius Septim. Look for an new bridge off the main courtyard to find the entrance.
Cleaned with Enchanted Editor
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Staff Agency Danae123 Fliggerty 2014-09-07 Danae The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will hav... more
The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will have a monthly wage (200-400 gold) and will refuse to perform services until they are paid (they will stay where you put them though)
Once you have recruited someone, they will
follow you (to your home, presumably)
perform daily services
perform improved services after a pay raise.
carry and hold tools of their trade.
share lore related to their trade.

As an example, to hire an alchemist, you need a mortar. The alchemist will then hold a mortar and give you a selection of potions daily. After a pay raise (from 200 to 400 monthly) the potions will have a greater quality. He will tell you about the alchemical properties of plants.


Other remarks:

each employee actually carries a number of tools, some of them set up as a shield, or as a light (those will be used in darker rooms), remove the items you do not want them to use from their inventories.
you can fire your employees at any time.
you can hire any number of the same type of employee
you can lower their wages back if you do not like their improved service.
the names of classes have not been changed: your staff is compatible with Archimaestro Antares's Bigmod (highly recommended).

Services:


Alchemist: gives a selection of potions.
Mage: spellmaking, travel to Mage guilds, random soul gem or scroll.
Necromancer: restores magicka
Smith: repairs, give a hammer
Healer: heals, cures and restores
Merchant: has 2500 gold to trade
Guild guide: offers travel to Gnisis, Molag Mar, Fort Frostmoth, Mounrhold
Ashlander scout: offers travel to the 4 Ashlander camps. Fully fledged companion.
Butler: gives a drink of your choice
Cook: gives food.
Maid: grooms the player (personality buff)
Farmer: gives a variety of crops
Miner: gives a variety of ores and gems
Housekeeper: adopts cats and kittens
Fisherman: gives scales and dreugh wax.
Dancer: is a ballerina.
Bard: plays songs
Gardener: gives potted flowers (harvestable)
Librarian: gives a random book
Courtesans: massages (restore fatigue, fortify endurance)
Herder: breeds guars, possibly a pack guar.
Hunter: gives meat and hides
Sailor: updates world map with port towns, sings for a beer.
Agent: fully fledged companion
Seamstress: gives shirts, creates new (female) outfits.
Magician: trades an empty soul gem for a filled one, enchanter service, fully fledged companion.
Trainers: ... Train.
Guards: ... Guard, companions

Install

Unzip in you Data Folder. You will be prompted to overwrite the meshes, textures and icons folders. Do so.

Incompatibility

None I can think of, no cell has been changed.
The items, dialogue topic have their own IDs
No ingame npc or object has been modified.

Contact

You can contact me (Danae) over at the Bethesda Official forums, at Great House Fliggerty, at the Nexus and at Wolflore.
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Shield Sunder & Keening Armor Fliggerty 2013-09-16 Starwarsgal9875 Adds shield versions of Sunder and Keening, allowing you to duel wield them. Plugin descriptions explain how to get them.
Note: The screenshots were taken using a replacer for Keening and Sunder, which is a seperate mod.
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No More Medium Armor Armor Fliggerty 2012-12-09 Josephort Generally speaking, I find the degree of specialization through little choices to be one of Morrowind's strong points. However, I think Bethesda went a step too far in breaking armor into three separate categories. I have simply never understood the logic behind the existence of medium armor, for...
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Dread Gear Armor Fliggerty 2011-08-10 Pluto
The Elder Scrolls III
MORROWIND:
Dread Gear, by Pluto (originally by jojjo for Oblivion)
version 1

- Installation
- Playing the Plugin
- Notes
- Credits and ...
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Adamantium Armor Boost Armor Fliggerty 2015-10-01 iamnone Note: This simple mod contains the Adamantium Armor tweaks from my old Official Plugins Collection archive. Created because the GOG version of Morrowind includes the official plugins (rendering OPC unnecessary unless you want the GMST removals).
--- Adamantium Armor Boost ---
(mod for TESIII: M...
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Father sword Kiteflyer61 Fliggerty 2012-04-26 Kiteflyer61 This adds my version of the "Father sword" from Conan the barbarian.
You can find it laying on Eldafire's doorstep in Seyda Neen.

2. Requirements

Tribunal and Bloodmoon required (because I'm lazy).

3. INSTALLING THE PLUGIN...
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WoT: Ruby-hilted Dagger v1.0 Kiteflyer61 Fliggerty 2012-12-14 Kiteflyer61 This adds my version of the Wheel of Time's Ruby-hilted Dagger to Morrowind. It's a very ancient and thoroughly evil artifact. It can be found in the Daedric shrine of Anudnabia.
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Steaming Limeware Mugs Resource v1.0 Kiteflyer61 Fliggerty 2013-01-22 Kiteflyer61 A small set of mugs using the vanilla limeware texture set. They have particle effect "steam". This is a resource only. Nothing is added to the game.
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Silver Service Completion Set v1.1 Kiteflyer61 Fliggerty 2013-02-18 Kiteflyer61 This is a modder's resource that adds pieces of silverware that weren't included in the original game. It includes a coffee grinder (both animated and static), a tea tin, a teacup and saucer, a sugar bowl, a creamer, a teapot, a pair of tongs, a scoop, and a funnel. All use vanilla textures and w...
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Kite's Rug Resource v1.0 Kiteflyer61 Fliggerty 2013-12-13 Kiteflyer61 A collection of rugs for use in Morrowind. 18 different styles in 2 sizes. This is a resource only, it adds nothing in-game.
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Melian's Teleport Mod Gameplay Fliggerty 2011-08-10 melian TES III: Morrowind
Melian's Teleport Mod
Version 1.3
REQUIRES MWSE
Contents:
1. Version History
2. Description/Features
3. Requirements
4. Installation
5. Load Order & Dependencies
6. Updating From Previous Versions
7. Playing the Plugin
8. Compatibility
9. Known Issues/FYIs
10. Infor...
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Dragon Caravaner's Gameplay Fliggerty 2011-08-10 Sandman101

The Elder Scrolls III
MORROWIND:

Dragon Caravaner's 1.0



Index:
1. Description
2. Installation and Requirements
3. Playing the Plugin
4...
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Better Lutes Series Gameplay Fliggerty 2013-02-16 Xar These are the updated, revised, bug fixed, and grammar fixed versions of all (excluding Better Lutes 2) of the Better Lutes mods. I've still got work to do on BL4, but for now, it's mostly playable. Some keyboards still don't support it.
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Animation Compilation v0.32 Gameplay Fliggerty 2011-09-09 Dirnae, Hrnchamd, thug, qwerty, Artaios Name: Animation Compilation
Version: 0.32
Date: 9/8/2011
Category: Animation
Authors: Dirnae, Hrnchamd, thugqwerty, Artaios
Description

This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied wit...
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Animation Compilation v0.21 Gameplay Fliggerty 2011-08-11 Dirnae, Hrnchamd, thug, qwerty, Artaios Name: Animation Compilation
Version: 0.21
Date: 2/28/2011
Category: Animation
Authors: Dirnae, Hrnchamd, thugqwerty, Artaios

Description

This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied w...
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The Last Scam of Dro Kha'jay Quests Fliggerty 2015-05-22 Phobos_Jugular *part of May Modathon*
This mod is a short quest which begins when the PC drops into Caius Cossades home for a nap and finds that activating the bed brings a ghostly visitation from an old, shifty khajiit uneasy about facing Judgement Day. The visitation involves an old Dunmer tomb, moon suga...
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Starstone Outpost Quests Fliggerty 2011-08-25 Calislahn Starstone Outpost
By Calislahn

INDEX:
-> Requirements
-> About this mod
-> Installation
-> Playing this plugin
-> Known Bugs & Issues
-> Incompatibilities & Save game warnings
-> Credits
-> Usage

===...